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0838f936d5
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0838f936d5 | |
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@ -84,7 +84,7 @@ struct EnginePreviewWindow : Window {
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/* Get size of engine sprite, on loan from depot_gui.cpp */
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/* Get size of engine sprite, on loan from depot_gui.cpp */
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EngineID engine = static_cast<EngineID>(this->window_number);
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EngineID engine = static_cast<EngineID>(this->window_number);
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EngineImageType image_type = EIT_PURCHASE;
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EngineImageType image_type = EIT_PREVIEW;
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uint x, y;
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uint x, y;
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int x_offs, y_offs;
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int x_offs, y_offs;
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@ -1991,6 +1991,8 @@ static bool IsWholeTrainInsideDepot(const Train *v)
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*/
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*/
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void ReverseTrainDirection(Train *v)
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void ReverseTrainDirection(Train *v)
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{
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{
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//DEBUG(driver, 1, "Reversing train %d on tile %d", v->index, v->tile);
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if (IsRailDepotTile(v->tile)) {
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if (IsRailDepotTile(v->tile)) {
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if (IsWholeTrainInsideDepot(v)) return;
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if (IsWholeTrainInsideDepot(v)) return;
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InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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@ -3884,6 +3886,9 @@ static TileIndex TrainApproachingCrossingTile(const Train *v)
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*/
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*/
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static bool TrainCheckIfLineEnds(Train *v, bool reverse)
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static bool TrainCheckIfLineEnds(Train *v, bool reverse)
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{
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{
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if (v->flags.Test(VehicleRailFlag::Reversing)) return false;
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/* First, handle broken down train */
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/* First, handle broken down train */
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int t = v->breakdown_ctr;
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int t = v->breakdown_ctr;
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@ -3933,6 +3938,7 @@ static bool TrainCheckIfLineEnds(Train *v, bool reverse)
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}
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}
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static bool TrainLocoHandler(Train *v, bool mode)
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static bool TrainLocoHandler(Train *v, bool mode)
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{
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{
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/* train has crashed? */
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/* train has crashed? */
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