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f0382c37ee |
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@ -90,7 +90,7 @@ template <> SQInteger PushClassName<AIInfo, ScriptType::AI>(HSQUIRRELVM vm) { sq
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/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
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sq_setinstanceup(vm, 2, nullptr);
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/* Register the AI to the base system */
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info->GetScanner()->RegisterScript(info);
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info->GetScanner()->RegisterScript(std::unique_ptr<AIInfo>{info});
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return 0;
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}
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@ -136,22 +136,21 @@ bool AIInfo::CanLoadFromVersion(int version) const
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/* static */ SQInteger AILibrary::Constructor(HSQUIRRELVM vm)
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{
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/* Create a new library */
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AILibrary *library = new AILibrary();
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auto library = std::make_unique<AILibrary>();
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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if (res != 0) {
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delete library;
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return res;
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}
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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delete library;
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return SQ_ERROR;
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}
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/* Register the Library to the base system */
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library->GetScanner()->RegisterScript(library);
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ScriptScanner *scanner = library->GetScanner();
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scanner->RegisterScript(std::move(library));
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return 0;
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}
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@ -29,7 +29,7 @@ void AIScannerInfo::Initialize()
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{
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ScriptScanner::Initialize("AIScanner");
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ScriptAllocatorScope alloc_scope(this->engine);
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ScriptAllocatorScope alloc_scope(this->engine.get());
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/* Create the dummy AI */
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this->main_script = "%_dummy";
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@ -22,9 +22,10 @@
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#include "safeguards.h"
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/** Default heights for the different sizes of fonts. */
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static const int _default_font_height[FS_END] = {10, 6, 18, 10};
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static const int _default_font_ascender[FS_END] = { 8, 5, 15, 8};
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/** Default unscaled heights for the different sizes of fonts. */
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/* static */ const int FontCache::DEFAULT_FONT_HEIGHT[FS_END] = {10, 6, 18, 10};
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/** Default unscaled ascenders for the different sizes of fonts. */
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/* static */ const int FontCache::DEFAULT_FONT_ASCENDER[FS_END] = {8, 5, 15, 8};
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FontCacheSettings _fcsettings;
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@ -32,8 +33,7 @@ FontCacheSettings _fcsettings;
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* Create a new font cache.
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* @param fs The size of the font.
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*/
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FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_default_font_height[fs]),
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ascender(_default_font_ascender[fs]), descender(_default_font_ascender[fs] - _default_font_height[fs])
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FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs)
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{
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assert(this->parent == nullptr || this->fs == this->parent->fs);
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FontCache::caches[this->fs] = this;
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@ -50,7 +50,7 @@ FontCache::~FontCache()
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int FontCache::GetDefaultFontHeight(FontSize fs)
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{
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return _default_font_height[fs];
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return FontCache::DEFAULT_FONT_HEIGHT[fs];
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}
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/**
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@ -23,9 +23,9 @@ protected:
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static FontCache *caches[FS_END]; ///< All the font caches.
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FontCache *parent; ///< The parent of this font cache.
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const FontSize fs; ///< The size of the font.
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int height; ///< The height of the font.
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int ascender; ///< The ascender value of the font.
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int descender; ///< The descender value of the font.
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int height = 0; ///< The height of the font.
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int ascender = 0; ///< The ascender value of the font.
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int descender = 0; ///< The descender value of the font.
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public:
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FontCache(FontSize fs);
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@ -33,6 +33,11 @@ public:
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static void InitializeFontCaches();
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/** Default unscaled font heights. */
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static const int DEFAULT_FONT_HEIGHT[FS_END];
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/** Default unscaled font ascenders. */
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static const int DEFAULT_FONT_ASCENDER[FS_END];
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static int GetDefaultFontHeight(FontSize fs);
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/**
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@ -78,7 +78,7 @@ template <> SQInteger PushClassName<GameInfo, ScriptType::GS>(HSQUIRRELVM vm) {
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/* Remove the link to the real instance, else it might get deleted by RegisterGame() */
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sq_setinstanceup(vm, 2, nullptr);
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/* Register the Game to the base system */
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info->GetScanner()->RegisterScript(info);
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info->GetScanner()->RegisterScript(std::unique_ptr<GameInfo>{info});
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return 0;
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}
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@ -106,22 +106,21 @@ bool GameInfo::CanLoadFromVersion(int version) const
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/* static */ SQInteger GameLibrary::Constructor(HSQUIRRELVM vm)
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{
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/* Create a new library */
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GameLibrary *library = new GameLibrary();
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auto library = std::make_unique<GameLibrary>();
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SQInteger res = ScriptInfo::Constructor(vm, *library);
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if (res != 0) {
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delete library;
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return res;
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}
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/* Cache the category */
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if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethod(library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
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delete library;
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return SQ_ERROR;
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}
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/* Register the Library to the base system */
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library->GetScanner()->RegisterScript(library);
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ScriptScanner *scanner = library->GetScanner();
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scanner->RegisterScript(std::move(library));
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return 0;
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}
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@ -92,8 +92,8 @@ GameLibrary *GameScannerLibrary::FindLibrary(const std::string &library, int ver
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std::string library_name = fmt::format("{}.{}", library, version);
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/* Check if the library + version exists */
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ScriptInfoList::iterator it = this->info_list.find(library_name);
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auto it = this->info_list.find(library_name);
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if (it == this->info_list.end()) return nullptr;
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return static_cast<GameLibrary *>((*it).second);
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return static_cast<GameLibrary *>(it->second);
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}
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@ -12,6 +12,40 @@
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#include "../tile_cmd.h"
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#include "../waypoint_base.h"
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#include "../ship.h"
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/**
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* Creates a list containing possible destination tiles for a ship.
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* @param v The ship
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* return Vector of tiles filled with all possible destinations.
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*/
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inline std::vector<TileIndex> GetShipDestinationTiles(const Ship *v)
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{
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std::vector<TileIndex> dest_tiles;
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if (v->current_order.IsType(OT_GOTO_STATION)) {
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const StationID station = v->current_order.GetDestination().ToStationID();
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const BaseStation *st = BaseStation::Get(station);
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TileArea ta;
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st->GetTileArea(&ta, StationType::Dock);
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/* If the dock station is (temporarily) not present, use the station sign to drive near the station. */
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if (ta.tile == INVALID_TILE) {
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dest_tiles.push_back(st->xy);
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} else {
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for (const TileIndex &docking_tile : ta) {
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if (!IsDockingTile(docking_tile) || !IsShipDestinationTile(docking_tile, station)) continue;
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dest_tiles.push_back(docking_tile);
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}
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}
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} else {
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dest_tiles.push_back(v->dest_tile);
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}
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assert(!dest_tiles.empty());
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return dest_tiles;
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}
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/**
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* Calculates the tile of given station that is closest to a given tile
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@ -33,8 +33,7 @@ public:
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typedef typename Node::Key Key; ///< key to hash tables.
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protected:
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TileIndex dest_tile;
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TrackdirBits dest_trackdirs;
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std::span<TileIndex> dest_tiles;
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StationID dest_station;
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bool has_intermediate_dest = false;
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@ -42,16 +41,13 @@ protected:
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WaterRegionPatchDesc intermediate_dest_region_patch;
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public:
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void SetDestination(const Ship *v)
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void SetDestination(const Ship *v, const std::span<TileIndex> destination_tiles)
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{
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this->dest_tiles = destination_tiles;
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if (v->current_order.IsType(OT_GOTO_STATION)) {
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this->dest_station = v->current_order.GetDestination().ToStationID();
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this->dest_tile = CalcClosestStationTile(this->dest_station, v->tile, StationType::Dock);
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this->dest_trackdirs = INVALID_TRACKDIR_BIT;
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} else {
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this->dest_station = StationID::Invalid();
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this->dest_tile = v->dest_tile;
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this->dest_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(v->dest_tile, TRANSPORT_WATER, 0));
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}
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}
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@ -73,11 +69,8 @@ public:
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/** Called by YAPF to detect if node ends in the desired destination. */
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inline bool PfDetectDestination(Node &n)
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{
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return this->PfDetectDestinationTile(n.segment_last_tile, n.segment_last_td);
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}
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const TileIndex tile = n.segment_last_tile;
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inline bool PfDetectDestinationTile(TileIndex tile, Trackdir trackdir)
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{
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if (this->has_intermediate_dest) {
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/* GetWaterRegionInfo is much faster than GetWaterRegionPatchInfo so we try that first. */
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if (GetWaterRegionInfo(tile) != this->intermediate_dest_region_patch) return false;
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@ -86,23 +79,14 @@ public:
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if (this->dest_station != StationID::Invalid()) return IsDockingTile(tile) && IsShipDestinationTile(tile, this->dest_station);
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return tile == this->dest_tile && ((this->dest_trackdirs & TrackdirToTrackdirBits(trackdir)) != TRACKDIR_BIT_NONE);
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assert(this->dest_tiles.size() == 1);
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return tile == this->dest_tiles.front();
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}
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/**
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* Called by YAPF to calculate cost estimate. Calculates distance to the destination
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* adds it to the actual cost from origin and stores the sum to the Node::estimate.
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*/
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inline bool PfCalcEstimate(Node &n)
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static inline int CalcEstimate(Node &n, TileIndex destination_tile)
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{
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const TileIndex destination_tile = this->has_intermediate_dest ? this->intermediate_dest_tile : this->dest_tile;
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static const int dg_dir_to_x_offs[] = { -1, 0, 1, 0 };
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static const int dg_dir_to_y_offs[] = { 0, 1, 0, -1 };
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if (this->PfDetectDestination(n)) {
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n.estimate = n.cost;
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return true;
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}
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TileIndex tile = n.segment_last_tile;
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DiagDirection exitdir = TrackdirToExitdir(n.segment_last_td);
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@ -115,8 +99,33 @@ public:
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int dmin = std::min(dx, dy);
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int dxy = abs(dx - dy);
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int d = dmin * YAPF_TILE_CORNER_LENGTH + (dxy - 1) * (YAPF_TILE_LENGTH / 2);
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n.estimate = n.cost + d;
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assert(n.estimate >= n.parent->estimate);
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int estimate = n.cost + d;
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assert(estimate >= n.parent->estimate);
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return estimate;
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}
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/**
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* Called by YAPF to calculate cost estimate. Calculates distance to the destination
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* adds it to the actual cost from origin and stores the sum to the Node::estimate.
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*/
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inline bool PfCalcEstimate(Node &n)
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{
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if (this->PfDetectDestination(n)) {
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n.estimate = n.cost;
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return true;
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}
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int shortest_estimate = std::numeric_limits<int>::max();
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if (this->has_intermediate_dest) {
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shortest_estimate = this->CalcEstimate(n, this->intermediate_dest_tile);
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} else {
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for (const TileIndex &destination_tile : this->dest_tiles) {
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int estimate = this->CalcEstimate(n, destination_tile);
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if (estimate < shortest_estimate) shortest_estimate = estimate;
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}
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}
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n.estimate = shortest_estimate;
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return true;
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}
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};
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@ -211,10 +220,10 @@ public:
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return result;
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}
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static Trackdir ChooseShipTrack(const Ship *v, TileIndex tile, TrackdirBits forward_dirs, TrackdirBits reverse_dirs,
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static Trackdir ChooseShipTrack(const Ship *v, TileIndex tile, TrackdirBits forward_dirs, TrackdirBits reverse_dirs, const std::span<TileIndex> dest_tiles,
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bool &path_found, ShipPathCache &path_cache, Trackdir &best_origin_dir)
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{
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const std::vector<WaterRegionPatchDesc> high_level_path = YapfShipFindWaterRegionPath(v, tile, NUMBER_OR_WATER_REGIONS_LOOKAHEAD + 1);
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const std::vector<WaterRegionPatchDesc> high_level_path = YapfShipFindWaterRegionPath(v, tile, NUMBER_OR_WATER_REGIONS_LOOKAHEAD + 1, dest_tiles);
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if (high_level_path.empty()) {
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path_found = false;
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/* Make the ship move around aimlessly. This prevents repeated pathfinder calls and clearly indicates that the ship is lost. */
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@ -229,7 +238,7 @@ public:
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/* Set origin and destination nodes */
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pf.SetOrigin(v->tile, forward_dirs | reverse_dirs);
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pf.SetDestination(v);
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pf.SetDestination(v, dest_tiles);
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const bool is_intermediate_destination = static_cast<int>(high_level_path.size()) >= NUMBER_OR_WATER_REGIONS_LOOKAHEAD + 1;
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if (is_intermediate_destination) pf.SetIntermediateDestination(high_level_path.back());
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@ -297,9 +306,10 @@ public:
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* Called when leaving depot.
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* @param v Ship.
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* @param trackdir [out] the best of all possible reversed trackdirs.
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* @param dest_tiles list of destination tiles.
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* @return true if the reverse direction is better.
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*/
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static bool CheckShipReverse(const Ship *v, Trackdir *trackdir)
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static bool CheckShipReverse(const Ship *v, Trackdir *trackdir, const std::span<TileIndex> dest_tiles)
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{
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bool path_found = false;
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ShipPathCache dummy_cache;
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|
@ -310,13 +320,13 @@ public:
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const Trackdir reverse_dir = ReverseTrackdir(v->GetVehicleTrackdir());
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const TrackdirBits forward_dirs = TrackdirToTrackdirBits(v->GetVehicleTrackdir());
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const TrackdirBits reverse_dirs = TrackdirToTrackdirBits(reverse_dir);
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(void)ChooseShipTrack(v, v->tile, forward_dirs, reverse_dirs, path_found, dummy_cache, best_origin_dir);
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(void)ChooseShipTrack(v, v->tile, forward_dirs, reverse_dirs, dest_tiles, path_found, dummy_cache, best_origin_dir);
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return path_found && best_origin_dir == reverse_dir;
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} else {
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/* This gets called when a ship suddenly can't move forward, e.g. due to terraforming. */
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const DiagDirection entry = ReverseDiagDir(VehicleExitDir(v->direction, v->state));
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const TrackdirBits reverse_dirs = DiagdirReachesTrackdirs(entry) & TrackStatusToTrackdirBits(GetTileTrackStatus(v->tile, TRANSPORT_WATER, 0, entry));
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(void)ChooseShipTrack(v, v->tile, TRACKDIR_BIT_NONE, reverse_dirs, path_found, dummy_cache, best_origin_dir);
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(void)ChooseShipTrack(v, v->tile, TRACKDIR_BIT_NONE, reverse_dirs, dest_tiles, path_found, dummy_cache, best_origin_dir);
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*trackdir = path_found && best_origin_dir != INVALID_TRACKDIR ? best_origin_dir : GetRandomTrackdir(reverse_dirs);
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return true;
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}
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|
@ -420,13 +430,15 @@ struct CYapfShip : CYapfT<CYapfShip_TypesT<CYapfShip, CFollowTrackWater, CShipNo
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/** Ship controller helper - path finder invoker. */
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Track YapfShipChooseTrack(const Ship *v, TileIndex tile, bool &path_found, ShipPathCache &path_cache)
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{
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std::vector<TileIndex> dest_tiles = GetShipDestinationTiles(v);
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Trackdir best_origin_dir = INVALID_TRACKDIR;
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const TrackdirBits origin_dirs = TrackdirToTrackdirBits(v->GetVehicleTrackdir());
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const Trackdir td_ret = CYapfShip::ChooseShipTrack(v, tile, origin_dirs, TRACKDIR_BIT_NONE, path_found, path_cache, best_origin_dir);
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const Trackdir td_ret = CYapfShip::ChooseShipTrack(v, tile, origin_dirs, TRACKDIR_BIT_NONE, dest_tiles, path_found, path_cache, best_origin_dir);
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return (td_ret != INVALID_TRACKDIR) ? TrackdirToTrack(td_ret) : INVALID_TRACK;
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}
|
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bool YapfShipCheckReverse(const Ship *v, Trackdir *trackdir)
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{
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return CYapfShip::CheckShipReverse(v, trackdir);
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std::vector<TileIndex> dest_tiles = GetShipDestinationTiles(v);
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return CYapfShip::CheckShipReverse(v, trackdir, dest_tiles);
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}
|
||||
|
|
|
@ -175,7 +175,7 @@ public:
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|||
|
||||
inline char TransportTypeChar() const { return '^'; }
|
||||
|
||||
static std::vector<WaterRegionPatchDesc> FindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length)
|
||||
static std::vector<WaterRegionPatchDesc> FindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length, const std::span<TileIndex> dest_tiles)
|
||||
{
|
||||
const WaterRegionPatchDesc start_water_region_patch = GetWaterRegionPatchInfo(start_tile);
|
||||
|
||||
|
@ -184,18 +184,7 @@ public:
|
|||
Tpf pf(std::min(static_cast<int>(Map::Size() * NODES_PER_REGION) / WATER_REGION_NUMBER_OF_TILES, MAX_NUMBER_OF_NODES));
|
||||
pf.SetDestination(start_water_region_patch);
|
||||
|
||||
if (v->current_order.IsType(OT_GOTO_STATION)) {
|
||||
StationID station_id = v->current_order.GetDestination().ToStationID();
|
||||
const BaseStation *station = BaseStation::Get(station_id);
|
||||
TileArea tile_area;
|
||||
station->GetTileArea(&tile_area, StationType::Dock);
|
||||
for (const auto &tile : tile_area) {
|
||||
if (IsDockingTile(tile) && IsShipDestinationTile(tile, station_id)) {
|
||||
pf.AddOrigin(GetWaterRegionPatchInfo(tile));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
TileIndex tile = v->dest_tile;
|
||||
for (const TileIndex &tile : dest_tiles) {
|
||||
pf.AddOrigin(GetWaterRegionPatchInfo(tile));
|
||||
}
|
||||
|
||||
|
@ -292,9 +281,10 @@ struct CYapfRegionWater : CYapfT<CYapfRegion_TypesT<CYapfRegionWater, CRegionNod
|
|||
* @param v The ship to find a path for.
|
||||
* @param start_tile The tile to start searching from.
|
||||
* @param max_returned_path_length The maximum length of the path that will be returned.
|
||||
* @param dest_tiles List of destination tiles.
|
||||
* @returns A path of water region patches, or an empty vector if no path was found.
|
||||
*/
|
||||
std::vector<WaterRegionPatchDesc> YapfShipFindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length)
|
||||
std::vector<WaterRegionPatchDesc> YapfShipFindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length, const std::span<TileIndex> dest_tiles)
|
||||
{
|
||||
return CYapfRegionWater::FindWaterRegionPath(v, start_tile, max_returned_path_length);
|
||||
return CYapfRegionWater::FindWaterRegionPath(v, start_tile, max_returned_path_length, dest_tiles);
|
||||
}
|
||||
|
|
|
@ -15,6 +15,6 @@
|
|||
|
||||
struct Ship;
|
||||
|
||||
std::vector<WaterRegionPatchDesc> YapfShipFindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length);
|
||||
std::vector<WaterRegionPatchDesc> YapfShipFindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length, const std::span<TileIndex> dest_tiles);
|
||||
|
||||
#endif /* YAPF_SHIP_REGIONS_H */
|
||||
|
|
|
@ -44,10 +44,7 @@ bool ScriptScanner::AddFile(const std::string &filename, size_t, const std::stri
|
|||
return true;
|
||||
}
|
||||
|
||||
ScriptScanner::ScriptScanner() :
|
||||
engine(nullptr)
|
||||
{
|
||||
}
|
||||
ScriptScanner::ScriptScanner() = default;
|
||||
|
||||
void ScriptScanner::ResetEngine()
|
||||
{
|
||||
|
@ -58,7 +55,7 @@ void ScriptScanner::ResetEngine()
|
|||
|
||||
void ScriptScanner::Initialize(std::string_view name)
|
||||
{
|
||||
this->engine = new Squirrel(name);
|
||||
this->engine = std::make_unique<Squirrel>(name);
|
||||
|
||||
this->RescanDir();
|
||||
|
||||
|
@ -68,8 +65,6 @@ void ScriptScanner::Initialize(std::string_view name)
|
|||
ScriptScanner::~ScriptScanner()
|
||||
{
|
||||
this->Reset();
|
||||
|
||||
delete this->engine;
|
||||
}
|
||||
|
||||
void ScriptScanner::RescanDir()
|
||||
|
@ -83,15 +78,12 @@ void ScriptScanner::RescanDir()
|
|||
|
||||
void ScriptScanner::Reset()
|
||||
{
|
||||
for (const auto &item : this->info_list) {
|
||||
delete item.second;
|
||||
}
|
||||
|
||||
this->info_list.clear();
|
||||
this->info_single_list.clear();
|
||||
this->info_vector.clear();
|
||||
}
|
||||
|
||||
void ScriptScanner::RegisterScript(ScriptInfo *info)
|
||||
void ScriptScanner::RegisterScript(std::unique_ptr<ScriptInfo> &&info)
|
||||
{
|
||||
std::string script_original_name = this->GetScriptName(*info);
|
||||
std::string script_name = fmt::format("{}.{}", script_original_name, info->GetVersion());
|
||||
|
@ -99,7 +91,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
|
|||
/* Check if GetShortName follows the rules */
|
||||
if (info->GetShortName().size() != 4) {
|
||||
Debug(script, 0, "The script '{}' returned a string from GetShortName() which is not four characters. Unable to load the script.", info->GetName());
|
||||
delete info;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -111,7 +102,6 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
|
|||
#else
|
||||
if (it->second->GetMainScript() == info->GetMainScript()) {
|
||||
#endif
|
||||
delete info;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -120,20 +110,20 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
|
|||
Debug(script, 1, " 2: {}", info->GetMainScript());
|
||||
Debug(script, 1, "The first is taking precedence.");
|
||||
|
||||
delete info;
|
||||
return;
|
||||
}
|
||||
|
||||
this->info_list[script_name] = info;
|
||||
ScriptInfo *script_info = this->info_vector.emplace_back(std::move(info)).get();
|
||||
this->info_list[script_name] = script_info;
|
||||
|
||||
if (!info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
|
||||
if (!script_info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
|
||||
/* Add the script to the 'unique' script list, where only the highest version
|
||||
* of the script is registered. */
|
||||
auto it = this->info_single_list.find(script_original_name);
|
||||
if (it == this->info_single_list.end()) {
|
||||
this->info_single_list[script_original_name] = info;
|
||||
} else if (it->second->GetVersion() < info->GetVersion()) {
|
||||
it->second = info;
|
||||
this->info_single_list[script_original_name] = script_info;
|
||||
} else if (it->second->GetVersion() < script_info->GetVersion()) {
|
||||
it->second = script_info;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -195,17 +185,17 @@ struct ScriptFileChecksumCreator : FileScanner {
|
|||
* @param info The script to get the shortname and md5 sum from.
|
||||
* @return True iff they're the same.
|
||||
*/
|
||||
static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, Subdirectory dir)
|
||||
static bool IsSameScript(const ContentInfo &ci, bool md5sum, const ScriptInfo &info, Subdirectory dir)
|
||||
{
|
||||
uint32_t id = 0;
|
||||
auto str = std::string_view{info->GetShortName()}.substr(0, 4);
|
||||
auto str = std::string_view{info.GetShortName()}.substr(0, 4);
|
||||
for (size_t j = 0; j < str.size(); j++) id |= static_cast<uint8_t>(str[j]) << (8 * j);
|
||||
|
||||
if (id != ci.unique_id) return false;
|
||||
if (!md5sum) return true;
|
||||
|
||||
ScriptFileChecksumCreator checksum(dir);
|
||||
const auto &tar_filename = info->GetTarFile();
|
||||
const auto &tar_filename = info.GetTarFile();
|
||||
TarList::iterator iter;
|
||||
if (!tar_filename.empty() && (iter = _tar_list[dir].find(tar_filename)) != _tar_list[dir].end()) {
|
||||
/* The main script is in a tar file, so find all files that
|
||||
|
@ -224,7 +214,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
|
|||
/* There'll always be at least 1 path separator character in a script
|
||||
* main script name as the search algorithm requires the main script to
|
||||
* be in a subdirectory of the script directory; so <dir>/<path>/main.nut. */
|
||||
const std::string &main_script = info->GetMainScript();
|
||||
const std::string &main_script = info.GetMainScript();
|
||||
std::string path = main_script.substr(0, main_script.find_last_of(PATHSEPCHAR));
|
||||
checksum.Scan(".nut", path);
|
||||
}
|
||||
|
@ -235,7 +225,7 @@ static bool IsSameScript(const ContentInfo &ci, bool md5sum, ScriptInfo *info, S
|
|||
bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
|
||||
{
|
||||
for (const auto &item : this->info_list) {
|
||||
if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return true;
|
||||
if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -243,7 +233,7 @@ bool ScriptScanner::HasScript(const ContentInfo &ci, bool md5sum)
|
|||
std::optional<std::string_view> ScriptScanner::FindMainScript(const ContentInfo &ci, bool md5sum)
|
||||
{
|
||||
for (const auto &item : this->info_list) {
|
||||
if (IsSameScript(ci, md5sum, item.second, this->GetDirectory())) return item.second->GetMainScript();
|
||||
if (IsSameScript(ci, md5sum, *item.second, this->GetDirectory())) return item.second->GetMainScript();
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "../fileio_func.h"
|
||||
#include "../string_func.h"
|
||||
|
||||
typedef std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator> ScriptInfoList; ///< Type for the list of scripts.
|
||||
using ScriptInfoList = std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator>; ///< Type for the list of scripts.
|
||||
|
||||
/** Scanner to help finding scripts. */
|
||||
class ScriptScanner : public FileScanner {
|
||||
|
@ -26,7 +26,7 @@ public:
|
|||
/**
|
||||
* Get the engine of the main squirrel handler (it indexes all available scripts).
|
||||
*/
|
||||
class Squirrel *GetEngine() { return this->engine; }
|
||||
class Squirrel *GetEngine() { return this->engine.get(); }
|
||||
|
||||
/**
|
||||
* Get the current main script the ScanDir is currently tracking.
|
||||
|
@ -51,7 +51,7 @@ public:
|
|||
/**
|
||||
* Register a ScriptInfo to the scanner.
|
||||
*/
|
||||
void RegisterScript(class ScriptInfo *info);
|
||||
void RegisterScript(std::unique_ptr<class ScriptInfo> &&info);
|
||||
|
||||
/**
|
||||
* Get the list of registered scripts to print on the console.
|
||||
|
@ -84,11 +84,13 @@ public:
|
|||
void RescanDir();
|
||||
|
||||
protected:
|
||||
class Squirrel *engine; ///< The engine we're scanning with.
|
||||
std::unique_ptr<class Squirrel> engine; ///< The engine we're scanning with.
|
||||
std::string main_script; ///< The full path of the script.
|
||||
std::string tar_file; ///< If, which tar file the script was in.
|
||||
|
||||
ScriptInfoList info_list; ///< The list of all script.
|
||||
std::vector<std::unique_ptr<ScriptInfo>> info_vector;
|
||||
|
||||
ScriptInfoList info_list; ///< The list of all script.
|
||||
ScriptInfoList info_single_list; ///< The list of all unique script. The best script (highest version) is shown.
|
||||
|
||||
/**
|
||||
|
|
|
@ -401,6 +401,40 @@ static void CancelIMEComposition(HWND hwnd)
|
|||
HandleTextInput({}, true);
|
||||
}
|
||||
|
||||
#if defined(_MSC_VER) && defined(NTDDI_WIN10_RS4)
|
||||
/* We only use WinRT functions on Windows 10 or later. Unfortunately, newer Windows SDKs are now
|
||||
* linking the two functions below directly instead of using dynamic linking as previously.
|
||||
* To avoid any runtime linking errors on Windows 7 or older, we stub in our own dynamic
|
||||
* linking trampoline. */
|
||||
|
||||
static LibraryLoader _combase("combase.dll");
|
||||
|
||||
extern "C" int32_t __stdcall WINRT_IMPL_RoOriginateLanguageException(int32_t error, void *message, void *languageException) noexcept
|
||||
{
|
||||
typedef BOOL(WINAPI *PFNRoOriginateLanguageException)(int32_t, void *, void *);
|
||||
static PFNRoOriginateLanguageException RoOriginateLanguageException = _combase.GetFunction("RoOriginateLanguageException");
|
||||
|
||||
if (RoOriginateLanguageException != nullptr) {
|
||||
return RoOriginateLanguageException(error, message, languageException);
|
||||
} else {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" int32_t __stdcall WINRT_IMPL_RoGetActivationFactory(void *classId, winrt::guid const &iid, void **factory) noexcept
|
||||
{
|
||||
typedef BOOL(WINAPI *PFNRoGetActivationFactory)(void *, winrt::guid const &, void **);
|
||||
static PFNRoGetActivationFactory RoGetActivationFactory = _combase.GetFunction("RoGetActivationFactory");
|
||||
|
||||
if (RoGetActivationFactory != nullptr) {
|
||||
return RoGetActivationFactory(classId, iid, factory);
|
||||
} else {
|
||||
*factory = nullptr;
|
||||
return winrt::impl::error_class_not_available;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool IsDarkModeEnabled()
|
||||
{
|
||||
/* Only build if SDK is Windows 10 1803 or later. */
|
||||
|
|
Loading…
Reference in New Issue