mirror of https://github.com/OpenTTD/OpenTTD
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@ -191,6 +191,9 @@ STR_COLOUR_WHITE :Putih
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STR_COLOUR_RANDOM :Acak
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###length 17
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STR_COLOUR_SECONDARY_PALE_GREEN :Hijau Pucat
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STR_COLOUR_SECONDARY_SECONDARY_PINK :Merah Muda
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STR_COLOUR_SECONDARY_BROWN :Cokelat
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# Units used in OpenTTD
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@ -506,6 +509,7 @@ STR_NEWS_MENU_DELETE_ALL_MESSAGES :Hapus semua pes
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# About menu
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###length 11
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STR_ABOUT_MENU_LAND_BLOCK_INFO :Informasi area daratan
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STR_ABOUT_MENU_HELP :Bantuan & panduan
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STR_ABOUT_MENU_SEPARATOR :
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STR_ABOUT_MENU_TOGGLE_CONSOLE :Hidup/matikan Layar Konsol
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STR_ABOUT_MENU_AI_DEBUG :Debug skrip AI/Permainan
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@ -2091,6 +2095,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}Multi Pe
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STR_INTRO_GAME_OPTIONS :{BLACK}Pengaturan Permainan
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STR_INTRO_HIGHSCORE :{BLACK}Tabel Nilai Tertinggi
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STR_INTRO_HELP :{BLACK}Bantuan & Panduan
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STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Pengaturan
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STR_INTRO_NEWGRF_SETTINGS :{BLACK}Pengaturan NewGRF
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STR_INTRO_ONLINE_CONTENT :{BLACK}Cari Konten Daring
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@ -2134,6 +2139,9 @@ STR_ABANDON_GAME_QUERY :{YELLOW}Apakah
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STR_ABANDON_SCENARIO_QUERY :{YELLOW}Apakah anda yakin untuk mengabaikan skenario ini ?
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# Help window
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STR_HELP_WINDOW_WEBSITES :{BLACK}Situs web
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STR_HELP_WINDOW_DOCUMENTS :{BLACK}Dokumen
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STR_HELP_WINDOW_COMMUNITY :{BLACK}Komunitas
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# Cheat window
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STR_CHEATS :{WHITE}Kode Curang
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@ -3769,6 +3777,7 @@ STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nama Manajer
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STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :Masukkan jumlah uang yang ingin anda berikan
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STR_BUY_COMPANY_MESSAGE :{WHITE}Kami mencari perusahaan transporasi untuk mengambil alih perusahaan kami.{}{}Anda ingin membeli {COMPANY} senilai {CURRENCY_LONG}?
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STR_BUY_COMPANY_HOSTILE_TAKEOVER :{WHITE}Dengan mengambil alih {COMPANY} secara agresif, kamu akan membeli seluruh aset, membayarkan seluruh hutang, dan membayar profit selama dua tahun.{}{}Estimasi jumlahnya adalah {CURRENCY_LONG}.{}{}Apa kamu ingin melanjutkan pengambilalihan ini?
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# Company infrastructure window
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STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Infrastruktur milik {COMPANY}
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@ -4601,8 +4610,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Salah sa
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STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Jendela "Debug" skrip AI hanya tersedia untuk server
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# AI configuration window
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STR_AI_CONFIG_CAPTION_AI :{WHITE}Konfigurasi AI
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STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Konfigurasi Game Script
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STR_AI_CONFIG_CAPTION_AI :{WHITE}Pengaturan AI
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STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Pengaturan Game Script
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STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Skrip Permainan yang akan di jalankan di permainan berikutnya
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STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}AI yg akan dijalankan pada permainan berikutnya
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STR_AI_CONFIG_HUMAN_PLAYER :Pemain Manusia
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@ -4659,6 +4668,7 @@ STR_AI_SETTINGS_SETTING :{STRING}: {ORAN
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# Textfile window
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STR_TEXTFILE_JUMPLIST_ITEM :{WHITE}{STRING}
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STR_TEXTFILE_WRAP_TEXT :{WHITE}Mengebatkan teks
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STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Mengebatkan teks dari jendela sehingga akan muat tanpa menggulir
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STR_TEXTFILE_VIEW_README :{BLACK}Lihat readme
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@ -2216,7 +2216,7 @@ STR_LIVERY_DIESEL :内燃机车
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STR_LIVERY_ELECTRIC :电力机车
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STR_LIVERY_MONORAIL :单轨机车
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STR_LIVERY_MAGLEV :磁悬浮机车
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STR_LIVERY_DMU :DMU 机车
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STR_LIVERY_DMU :内燃动车组
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STR_LIVERY_EMU :电力动车组
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STR_LIVERY_PASSENGER_WAGON_STEAM :客运机车(蒸汽)
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STR_LIVERY_PASSENGER_WAGON_DIESEL :客运机车(内燃机)
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@ -10,14 +10,14 @@
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* This file implements the timer logic for the game-calendar-timer.
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*/
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#include "stdafx.h"
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#include "openttd.h"
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "timer.h"
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#include "timer_game_calendar.h"
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#include "vehicle_base.h"
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#include "linkgraph/linkgraph.h"
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#include "../vehicle_base.h"
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#include "../linkgraph/linkgraph.h"
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#include "safeguards.h"
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#include "../safeguards.h"
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TimerGameCalendar::Year TimerGameCalendar::year = {};
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TimerGameCalendar::Month TimerGameCalendar::month = {};
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@ -10,7 +10,7 @@
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#ifndef TIMER_GAME_CALENDAR_H
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#define TIMER_GAME_CALENDAR_H
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#include "stdafx.h"
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#include "../stdafx.h"
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#include "../core/strong_typedef_type.hpp"
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/**
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@ -10,12 +10,12 @@
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* This file implements the timer logic for the real time game-timer.
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*/
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#include "stdafx.h"
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#include "openttd.h"
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#include "../stdafx.h"
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#include "../openttd.h"
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#include "timer.h"
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#include "timer_game_realtime.h"
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#include "safeguards.h"
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#include "../safeguards.h"
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template<>
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void IntervalTimer<TimerGameRealtime>::Elapsed(TimerGameRealtime::TElapsed delta)
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@ -10,11 +10,11 @@
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* This file implements the timer logic for the tick-based game-timer.
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*/
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#include "stdafx.h"
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#include "../stdafx.h"
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#include "timer.h"
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#include "timer_game_tick.h"
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#include "safeguards.h"
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#include "../safeguards.h"
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uint64_t TimerGameTick::counter = 0;
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@ -10,7 +10,7 @@
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#ifndef TIMER_GAME_TICK_H
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#define TIMER_GAME_TICK_H
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#include "gfx_type.h"
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#include "../gfx_type.h"
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#include <chrono>
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@ -11,7 +11,7 @@
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#ifndef TIMER_MANAGER_H
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#define TIMER_MANAGER_H
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#include "stdafx.h"
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#include "../stdafx.h"
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template <typename TTimerType>
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class BaseTimer;
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@ -10,11 +10,11 @@
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* This file implements the timer logic for the Window system.
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*/
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#include "stdafx.h"
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#include "../stdafx.h"
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#include "timer.h"
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#include "timer_window.h"
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#include "safeguards.h"
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#include "../safeguards.h"
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template<>
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void IntervalTimer<TimerWindow>::Elapsed(TimerWindow::TElapsed delta)
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