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4 Commits

Author SHA1 Message Date
SamuXarick b6a0411eee
Merge 38462627db into 614a01907a 2025-07-27 20:54:40 +00:00
Peter Nelson 614a01907a
Codechange: Make functions for click and confirm beeps. (#14484)
Avoids repetition.
2025-07-27 21:54:32 +01:00
Peter Nelson f51067f9f5
Codechange: Give all bridge sprite tables descriptive names. (#14483)
Finish off the work started 17 years ago...
2025-07-27 20:14:37 +01:00
SamuXarick 38462627db Codechange: 3 steps of std::min/max with 2 elements are faster than 1 single step with 4 2025-01-02 15:55:42 +00:00
19 changed files with 222 additions and 199 deletions

View File

@ -509,7 +509,7 @@ public:
this->SetWidgetLoweredState(WID_AP_BTN_DONTHILIGHT, !_settings_client.gui.station_show_coverage);
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
this->SetDirty();
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->UpdateSelectSize();
SetViewportCatchmentStation(nullptr, true);
break;

View File

@ -469,7 +469,7 @@ public:
this->RaiseWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
_settings_client.gui.station_show_coverage = (widget != BDSW_LT_OFF);
this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
SetViewportCatchmentStation(nullptr, true);
break;
@ -580,7 +580,7 @@ public:
this->RaiseWidget(WID_BDD_X + _ship_depot_direction);
_ship_depot_direction = (widget == WID_BDD_X ? AXIS_X : AXIS_Y);
this->LowerWidget(WID_BDD_X + _ship_depot_direction);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
UpdateDocksDirection();
this->SetDirty();
break;

View File

@ -323,7 +323,7 @@ static void StartGeneratingLandscape(GenerateLandscapeWindowMode mode)
MakeNewgameSettingsLive();
ResetGRFConfig(true);
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
switch (mode) {
case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;

View File

@ -3076,7 +3076,7 @@ struct IndustryCargoesWindow : public Window {
case WID_IC_NOTIFY:
this->ToggleWidgetLoweredState(WID_IC_NOTIFY);
this->SetWidgetDirty(WID_IC_NOTIFY);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
if (this->IsWidgetLowered(WID_IC_NOTIFY)) {
if (FindWindowByClass(WC_SMALLMAP) == nullptr) ShowSmallMap();

View File

@ -64,7 +64,7 @@ bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLigh
{
if (w->IsWidgetDisabled(widget)) return false;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
w->SetDirty();
if (w->IsWidgetLowered(widget)) {

View File

@ -319,7 +319,7 @@ public:
if (_object_gui.sel_type != std::numeric_limits<uint16_t>::max()) {
_object_gui.sel_view = this->GetWidget<NWidgetBase>(widget)->GetParentWidget<NWidgetMatrix>()->GetCurrentElement();
this->InvalidateData(PickerInvalidation::Position);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
break;

View File

@ -384,7 +384,7 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
this->callbacks.SetSelectedClass(*it);
this->InvalidateData({PickerInvalidation::Type, PickerInvalidation::Position, PickerInvalidation::Validate});
}
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
CloseWindowById(WC_SELECT_STATION, 0);
break;
}
@ -434,7 +434,7 @@ void PickerWindow::OnClick(Point pt, WidgetID widget, int)
this->callbacks.SetSelectedType(item.index);
this->InvalidateData(PickerInvalidation::Position);
}
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
CloseWindowById(WC_SELECT_STATION, 0);
break;
}

View File

@ -357,7 +357,7 @@ static void BuildRailClick_Remove(Window *w)
{
if (w->IsWidgetDisabled(WID_RAT_REMOVE)) return;
ToggleRailButton_Remove(w);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
/* handle station builder */
if (w->IsWidgetLowered(WID_RAT_BUILD_STATION)) {
@ -1239,7 +1239,7 @@ public:
this->RaiseWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
_station_gui.axis = (Axis)(widget - WID_BRAS_PLATFORM_DIR_X);
this->LowerWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1271,7 +1271,7 @@ public:
this->LowerWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN);
this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1304,7 +1304,7 @@ public:
this->LowerWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN);
this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1338,7 +1338,7 @@ public:
this->SetWidgetLoweredState(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN, !_settings_client.gui.station_dragdrop);
this->SetWidgetLoweredState(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN, !_settings_client.gui.station_dragdrop);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1350,7 +1350,7 @@ public:
this->SetWidgetLoweredState(WID_BRAS_HIGHLIGHT_OFF, !_settings_client.gui.station_show_coverage);
this->SetWidgetLoweredState(WID_BRAS_HIGHLIGHT_ON, _settings_client.gui.station_show_coverage);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
SetViewportCatchmentStation(nullptr, true);
break;
@ -1743,7 +1743,7 @@ struct BuildRailDepotWindow : public PickerWindowBase {
this->RaiseWidget(WID_BRAD_DEPOT_NE + _build_depot_direction);
_build_depot_direction = (DiagDirection)(widget - WID_BRAD_DEPOT_NE);
this->LowerWidget(WID_BRAD_DEPOT_NE + _build_depot_direction);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;
}

View File

@ -582,7 +582,7 @@ struct BuildRoadToolbarWindow : Window {
CloseWindowById(WC_SELECT_STATION, 0);
ToggleRoadButton_Remove(this);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_ROT_CONVERT_ROAD:
@ -1145,7 +1145,7 @@ struct BuildRoadDepotWindow : public PickerWindowBase {
this->RaiseWidget(WID_BROD_DEPOT_NE + _road_depot_orientation);
_road_depot_orientation = (DiagDirection)(widget - WID_BROD_DEPOT_NE);
this->LowerWidget(WID_BROD_DEPOT_NE + _road_depot_orientation);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;
@ -1477,7 +1477,7 @@ public:
this->RaiseWidget(WID_BROS_STATION_NE + _roadstop_gui.orientation);
_roadstop_gui.orientation = (DiagDirection)(widget - WID_BROS_STATION_NE);
this->LowerWidget(WID_BROS_STATION_NE + _roadstop_gui.orientation);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
CloseWindowById(WC_SELECT_STATION, 0);
break;
@ -1487,7 +1487,7 @@ public:
this->RaiseWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
_settings_client.gui.station_show_coverage = (widget != WID_BROS_LT_OFF);
this->LowerWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
SetViewportCatchmentStation(nullptr, true);
break;

View File

@ -1717,7 +1717,7 @@ public:
const NWidgetBase *wid = this->GetWidget<NWidgetBase>(WID_SM_MAP);
Point zoom_pt = { (int)wid->current_x / 2, (int)wid->current_y / 2};
this->SetZoomLevel((widget == WID_SM_ZOOM_IN) ? ZLC_ZOOM_IN : ZLC_ZOOM_OUT, &zoom_pt);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
}
@ -1729,13 +1729,13 @@ public:
case WID_SM_VEGETATION: // Show vegetation
case WID_SM_OWNERS: // Show land owners
this->SwitchMapType((SmallMapType)(widget - WID_SM_CONTOUR));
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_CENTERMAP: // Center the smallmap again
this->SmallMapCenterOnCurrentPos();
this->HandleButtonClick(WID_SM_CENTERMAP);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_TOGGLETOWNNAME: // Toggle town names
@ -1743,7 +1743,7 @@ public:
this->SetWidgetLoweredState(WID_SM_TOGGLETOWNNAME, this->show_towns);
this->SetDirty();
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_SHOW_IND_NAMES: // Toggle industry names
@ -1751,7 +1751,7 @@ public:
this->SetWidgetLoweredState(WID_SM_SHOW_IND_NAMES, this->show_ind_names);
this->SetDirty();
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
break;
case WID_SM_LEGEND: // Legend

View File

@ -247,6 +247,22 @@ void SndPlayFx(SoundID sound)
StartSound(sound, 0.5, UINT8_MAX);
}
/**
* Play a beep sound for a click event if enabled in settings.
*/
void SndClickBeep()
{
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
/**
* Play a beep sound for a confirm event if enabled in settings.
*/
void SndConfirmBeep()
{
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
}
/** Names corresponding to the sound set's files */
static const std::string_view _sound_file_names[] = { "samples" };

View File

@ -21,4 +21,7 @@ void SndPlayVehicleFx(SoundID sound, const Vehicle *v);
void SndPlayFx(SoundID sound);
void SndCopyToPool();
void SndClickBeep();
void SndConfirmBeep();
#endif /* SOUND_FUNC_H */

View File

@ -47,7 +47,7 @@ static const PalSpriteID _aqueduct_sprite_table_heads[] = {
{SPR_AQUEDUCT_RAMP_SW, PAL_NONE}, {SPR_AQUEDUCT_RAMP_SE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NE, PAL_NONE}, {SPR_AQUEDUCT_RAMP_NW, PAL_NONE},
};
static const PalSpriteID _bridge_sprite_table_4_0[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_north[] = {
{ 0x9A9, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A5, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x99D, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
@ -58,7 +58,7 @@ static const PalSpriteID _bridge_sprite_table_4_0[] = {
{ 0x1116, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_1[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_south[] = {
{ 0x9AA, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A6, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x99E, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
@ -69,7 +69,7 @@ static const PalSpriteID _bridge_sprite_table_4_1[] = {
{ 0x1117, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_2[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_inner_north[] = {
{ 0x9AC, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A8, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A2, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
@ -80,7 +80,7 @@ static const PalSpriteID _bridge_sprite_table_4_2[] = {
{ 0x1119, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_3[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_inner_south[] = {
{ 0x9AB, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A7, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A1, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
@ -91,7 +91,7 @@ static const PalSpriteID _bridge_sprite_table_4_3[] = {
{ 0x1118, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_4[] = {
static const PalSpriteID _bridge_sprite_table_suspension_oxide_middle_odd[] = {
{ 0x9B6, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9B5, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9B8, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
@ -102,7 +102,7 @@ static const PalSpriteID _bridge_sprite_table_4_4[] = {
{ 0x111E, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_5[] = {
static const PalSpriteID _bridge_sprite_table_suspension_middle_even[] = {
{ 0x9BD, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BE, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BF, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -113,7 +113,7 @@ static const PalSpriteID _bridge_sprite_table_4_5[] = {
{ 0x1121, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_4_6[] = {
static const PalSpriteID _bridge_sprite_table_generic_oxide_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PAL_NONE }, { 0x990, PAL_NONE }, { 0x98D, PAL_NONE }, { 0x98F, PAL_NONE },
@ -124,7 +124,7 @@ static const PalSpriteID _bridge_sprite_table_4_6[] = {
{ 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_0[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_north[] = {
{ 0x9A9, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A5, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x99D, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -135,7 +135,7 @@ static const PalSpriteID _bridge_sprite_table_5_0[] = {
{ 0x1116, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_1[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_south[] = {
{ 0x9AA, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A6, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x99E, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -146,7 +146,7 @@ static const PalSpriteID _bridge_sprite_table_5_1[] = {
{ 0x1117, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_2[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_inner_north[] = {
{ 0x9AC, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A8, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A2, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -157,7 +157,7 @@ static const PalSpriteID _bridge_sprite_table_5_2[] = {
{ 0x1119, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_3[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_inner_south[] = {
{ 0x9AB, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A7, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A1, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -168,7 +168,7 @@ static const PalSpriteID _bridge_sprite_table_5_3[] = {
{ 0x1118, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_4[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_middle_odd[] = {
{ 0x9B6, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9B5, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9B8, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -179,7 +179,7 @@ static const PalSpriteID _bridge_sprite_table_5_4[] = {
{ 0x111E, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_5[] = {
static const PalSpriteID _bridge_sprite_table_suspension_yellow_middle_even[] = {
{ 0x9BD, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BE, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BF, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -190,7 +190,7 @@ static const PalSpriteID _bridge_sprite_table_5_5[] = {
{ 0x1121, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_5_6[] = {
static const PalSpriteID _bridge_sprite_table_generic_yellow_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PALETTE_TO_STRUCT_YELLOW }, { 0x990, PALETTE_TO_STRUCT_YELLOW }, { 0x98D, PALETTE_TO_STRUCT_YELLOW }, { 0x98F, PALETTE_TO_STRUCT_YELLOW },
@ -201,7 +201,7 @@ static const PalSpriteID _bridge_sprite_table_5_6[] = {
{ 0x1113, PALETTE_TO_STRUCT_YELLOW }, { 0x1115, PALETTE_TO_STRUCT_YELLOW }, { 0x1112, PALETTE_TO_STRUCT_YELLOW }, { 0x1114, PALETTE_TO_STRUCT_YELLOW },
};
static const PalSpriteID _bridge_sprite_table_6_0[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_north[] = {
{ 0x9CD, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -212,7 +212,7 @@ static const PalSpriteID _bridge_sprite_table_6_0[] = {
{ 0x1125, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_6_1[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_south[] = {
{ 0x9CB, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D0, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D1, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
@ -223,7 +223,7 @@ static const PalSpriteID _bridge_sprite_table_6_1[] = {
{ 0x1127, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_6_2[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_middle[] = {
{ 0x9CC, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CF, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D2, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
@ -234,7 +234,7 @@ static const PalSpriteID _bridge_sprite_table_6_2[] = {
{ 0x1126, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_6_3[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_oxide_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PAL_NONE }, { 0x990, PAL_NONE }, { 0x98D, PAL_NONE }, { 0x98F, PAL_NONE },
@ -245,7 +245,7 @@ static const PalSpriteID _bridge_sprite_table_6_3[] = {
{ 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_0[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_north[] = {
{ 0x9CD, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -256,7 +256,7 @@ static const PalSpriteID _bridge_sprite_table_7_0[] = {
{ 0x1125, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_1[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_south[] = {
{ 0x9CB, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D0, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D1, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
@ -267,7 +267,7 @@ static const PalSpriteID _bridge_sprite_table_7_1[] = {
{ 0x1127, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_2[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_middle[] = {
{ 0x9CC, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9CF, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D2, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
@ -278,7 +278,7 @@ static const PalSpriteID _bridge_sprite_table_7_2[] = {
{ 0x1126, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_7_3[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_brown_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PALETTE_TO_STRUCT_BROWN }, { 0x990, PALETTE_TO_STRUCT_BROWN }, { 0x98D, PALETTE_TO_STRUCT_BROWN }, { 0x98F, PALETTE_TO_STRUCT_BROWN },
@ -289,7 +289,7 @@ static const PalSpriteID _bridge_sprite_table_7_3[] = {
{ 0x1113, PALETTE_TO_STRUCT_BROWN }, { 0x1115, PALETTE_TO_STRUCT_BROWN }, { 0x1112, PALETTE_TO_STRUCT_BROWN }, { 0x1114, PALETTE_TO_STRUCT_BROWN },
};
static const PalSpriteID _bridge_sprite_table_8_0[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_north[] = {
{ 0x9CD, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -300,7 +300,7 @@ static const PalSpriteID _bridge_sprite_table_8_0[] = {
{ 0x1125, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_8_1[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_south[] = {
{ 0x9CB, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D0, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D1, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
@ -311,7 +311,7 @@ static const PalSpriteID _bridge_sprite_table_8_1[] = {
{ 0x1127, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_8_2[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_middle[] = {
{ 0x9CC, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9CF, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D2, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
@ -322,7 +322,7 @@ static const PalSpriteID _bridge_sprite_table_8_2[] = {
{ 0x1126, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_8_3[] = {
static const PalSpriteID _bridge_sprite_table_cantilever_red_heads[] = {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PALETTE_TO_STRUCT_RED }, { 0x990, PALETTE_TO_STRUCT_RED }, { 0x98D, PALETTE_TO_STRUCT_RED }, { 0x98F, PALETTE_TO_STRUCT_RED },
@ -399,7 +399,7 @@ static const PalSpriteID _bridge_sprite_table_archgirder_heads[] = {
MW( SPR_BTGEN_MGLV_RAMP_X_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_X_UP ), MW( SPR_BTGEN_MGLV_RAMP_Y_UP ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_A[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_north[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
@ -410,7 +410,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_A[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_B[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_south[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
@ -421,7 +421,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_B[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_C[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_inner_north[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
@ -432,7 +432,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_C[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_D[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_inner_south[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
@ -443,7 +443,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_D[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_E[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_middle_odd[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
@ -454,7 +454,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_E[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_F[] = {
static const PalSpriteID _bridge_sprite_table_suspension_concrete_middle_even[] = {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
@ -465,7 +465,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_F[] = {
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
};
static const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[] = {
static const PalSpriteID _bridge_sprite_table_generic_concrete_heads[] = {
MN( SPR_BTGEN_RAIL_X_SLOPE_UP ), MN( SPR_BTGEN_RAIL_Y_SLOPE_UP ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP ),
MC( SPR_BTGEN_ROAD_X_SLOPE_UP ), MC( SPR_BTGEN_ROAD_Y_SLOPE_UP ), MC( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MC( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
@ -476,7 +476,7 @@ static const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[] = {
MC( SPR_BTGEN_MGLV_RAMP_X_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_X_UP ), MC( SPR_BTGEN_MGLV_RAMP_Y_UP ),
};
static const PalSpriteID _bridge_sprite_table_9_0[] = {
static const PalSpriteID _bridge_sprite_table_girder_middle[] = {
{ 0x9F9, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9FA, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9FB, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
@ -487,7 +487,7 @@ static const PalSpriteID _bridge_sprite_table_9_0[] = {
{ 0x1133, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_10_0[] = {
static const PalSpriteID _bridge_sprite_table_tubular_oxide_north[] = {
{ 0xA0B, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -498,7 +498,7 @@ static const PalSpriteID _bridge_sprite_table_10_0[] = {
{ 0xA1E, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_10_1[] = {
static const PalSpriteID _bridge_sprite_table_tubular_oxide_south[] = {
{ 0xA09, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0E, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0F, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
@ -509,7 +509,7 @@ static const PalSpriteID _bridge_sprite_table_10_1[] = {
{ 0xA20, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_10_2[] = {
static const PalSpriteID _bridge_sprite_table_tubular_oxide_middle[] = {
{ 0xA0A, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0D, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA10, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
@ -520,7 +520,7 @@ static const PalSpriteID _bridge_sprite_table_10_2[] = {
{ 0xA1F, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_11_0[] = {
static const PalSpriteID _bridge_sprite_table_tubular_yellow_north[] = {
{ 0xA0B, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -531,7 +531,7 @@ static const PalSpriteID _bridge_sprite_table_11_0[] = {
{ 0xA1E, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_11_1[] = {
static const PalSpriteID _bridge_sprite_table_tubular_yellow_south[] = {
{ 0xA09, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0E, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0F, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -542,7 +542,7 @@ static const PalSpriteID _bridge_sprite_table_11_1[] = {
{ 0xA20, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_11_2[] = {
static const PalSpriteID _bridge_sprite_table_tubular_yellow_middle[] = {
{ 0xA0A, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0D, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA10, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
@ -553,7 +553,7 @@ static const PalSpriteID _bridge_sprite_table_11_2[] = {
{ 0xA1F, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_12_0[] = {
static const PalSpriteID _bridge_sprite_table_tubular_silicon_north[] = {
{ 0xA0B, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
@ -564,7 +564,7 @@ static const PalSpriteID _bridge_sprite_table_12_0[] = {
{ 0xA1E, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_12_1[] = {
static const PalSpriteID _bridge_sprite_table_tubular_silicon_south[] = {
{ 0xA09, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0E, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0F, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
@ -575,7 +575,7 @@ static const PalSpriteID _bridge_sprite_table_12_1[] = {
{ 0xA20, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
};
static const PalSpriteID _bridge_sprite_table_12_2[] = {
static const PalSpriteID _bridge_sprite_table_tubular_silicon_middle[] = {
{ 0xA0A, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0D, PALETTE_TO_STRUCT_CONCRETE }, { 0xA03, PALETTE_TO_STRUCT_CONCRETE }, { 0xA07, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA10, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
@ -596,64 +596,64 @@ static const std::span<const PalSpriteID> _bridge_sprite_table_archgirder[] = {
_bridge_sprite_table_archgirder_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_4[] = {
_bridge_sprite_table_4_0,
_bridge_sprite_table_4_1,
_bridge_sprite_table_4_2,
_bridge_sprite_table_4_3,
_bridge_sprite_table_4_4,
_bridge_sprite_table_4_5,
_bridge_sprite_table_4_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_suspension_oxide[] = {
_bridge_sprite_table_suspension_oxide_north,
_bridge_sprite_table_suspension_oxide_south,
_bridge_sprite_table_suspension_oxide_inner_north,
_bridge_sprite_table_suspension_oxide_inner_south,
_bridge_sprite_table_suspension_oxide_middle_odd,
_bridge_sprite_table_suspension_middle_even,
_bridge_sprite_table_generic_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_5[] = {
_bridge_sprite_table_5_0,
_bridge_sprite_table_5_1,
_bridge_sprite_table_5_2,
_bridge_sprite_table_5_3,
_bridge_sprite_table_5_4,
_bridge_sprite_table_5_5,
_bridge_sprite_table_5_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_suspension_yellow[] = {
_bridge_sprite_table_suspension_yellow_north,
_bridge_sprite_table_suspension_yellow_south,
_bridge_sprite_table_suspension_yellow_inner_north,
_bridge_sprite_table_suspension_yellow_inner_south,
_bridge_sprite_table_suspension_yellow_middle_odd,
_bridge_sprite_table_suspension_yellow_middle_even,
_bridge_sprite_table_generic_yellow_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_concrete_suspended[] = {
_bridge_sprite_table_concrete_suspended_A,
_bridge_sprite_table_concrete_suspended_B,
_bridge_sprite_table_concrete_suspended_C,
_bridge_sprite_table_concrete_suspended_D,
_bridge_sprite_table_concrete_suspended_E,
_bridge_sprite_table_concrete_suspended_F,
_bridge_sprite_table_concrete_suspended_heads,
static const std::span<const PalSpriteID> _bridge_sprite_table_suspension_concrete[] = {
_bridge_sprite_table_suspension_concrete_north,
_bridge_sprite_table_suspension_concrete_south,
_bridge_sprite_table_suspension_concrete_inner_north,
_bridge_sprite_table_suspension_concrete_inner_south,
_bridge_sprite_table_suspension_concrete_middle_odd,
_bridge_sprite_table_suspension_concrete_middle_even,
_bridge_sprite_table_generic_concrete_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_6[] = {
_bridge_sprite_table_6_0,
_bridge_sprite_table_6_1,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_3,
static const std::span<const PalSpriteID> _bridge_sprite_table_cantilever_oxide[] = {
_bridge_sprite_table_cantilever_oxide_north,
_bridge_sprite_table_cantilever_oxide_south,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_middle,
_bridge_sprite_table_cantilever_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_7[] = {
_bridge_sprite_table_7_0,
_bridge_sprite_table_7_1,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_3,
static const std::span<const PalSpriteID> _bridge_sprite_table_cantilever_brown[] = {
_bridge_sprite_table_cantilever_brown_north,
_bridge_sprite_table_cantilever_brown_south,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_middle,
_bridge_sprite_table_cantilever_brown_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_8[] = {
_bridge_sprite_table_8_0,
_bridge_sprite_table_8_1,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_3,
static const std::span<const PalSpriteID> _bridge_sprite_table_cantilever_red[] = {
_bridge_sprite_table_cantilever_red_north,
_bridge_sprite_table_cantilever_red_south,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_middle,
_bridge_sprite_table_cantilever_red_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_wood[] = {
@ -676,60 +676,60 @@ static const std::span<const PalSpriteID> _bridge_sprite_table_concrete[] = {
_bridge_sprite_table_concrete_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_9[] = {
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_4_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_girder[] = {
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_girder_middle,
_bridge_sprite_table_generic_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_10[] = {
_bridge_sprite_table_10_0,
_bridge_sprite_table_10_1,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_4_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_tubular_oxide[] = {
_bridge_sprite_table_tubular_oxide_north,
_bridge_sprite_table_tubular_oxide_south,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_tubular_oxide_middle,
_bridge_sprite_table_generic_oxide_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_11[] = {
_bridge_sprite_table_11_0,
_bridge_sprite_table_11_1,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_5_6,
static const std::span<const PalSpriteID> _bridge_sprite_table_tubular_yellow[] = {
_bridge_sprite_table_tubular_yellow_north,
_bridge_sprite_table_tubular_yellow_south,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_tubular_yellow_middle,
_bridge_sprite_table_generic_yellow_heads,
};
static const std::span<const PalSpriteID> _bridge_sprite_table_12[] = {
_bridge_sprite_table_12_0,
_bridge_sprite_table_12_1,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_concrete_suspended_heads,
static const std::span<const PalSpriteID> _bridge_sprite_table_tubular_silicon[] = {
_bridge_sprite_table_tubular_silicon_north,
_bridge_sprite_table_tubular_silicon_south,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_tubular_silicon_middle,
_bridge_sprite_table_generic_concrete_heads,
};
static const std::span<const std::span<const PalSpriteID>> _bridge_sprite_table[MAX_BRIDGES] = {
_bridge_sprite_table_wood,
_bridge_sprite_table_concrete,
_bridge_sprite_table_archgirder,
_bridge_sprite_table_concrete_suspended,
_bridge_sprite_table_4,
_bridge_sprite_table_5,
_bridge_sprite_table_6,
_bridge_sprite_table_7,
_bridge_sprite_table_8,
_bridge_sprite_table_9,
_bridge_sprite_table_10,
_bridge_sprite_table_11,
_bridge_sprite_table_12
_bridge_sprite_table_suspension_concrete,
_bridge_sprite_table_suspension_oxide,
_bridge_sprite_table_suspension_yellow,
_bridge_sprite_table_cantilever_oxide,
_bridge_sprite_table_cantilever_brown,
_bridge_sprite_table_cantilever_red,
_bridge_sprite_table_girder,
_bridge_sprite_table_tubular_oxide,
_bridge_sprite_table_tubular_yellow,
_bridge_sprite_table_tubular_silicon,
};
/**

View File

@ -621,7 +621,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
if (!IsInsideMM(size, 1, 8 + 1)) return;
_terraform_size = size;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;
}

View File

@ -120,12 +120,14 @@ int GetTileZ(TileIndex tile)
uint x2 = std::min(x1 + 1, Map::MaxX());
uint y2 = std::min(y1 + 1, Map::MaxY());
return std::min({
TileHeight(tile), // N corner
TileHeight(TileXY(x2, y1)), // W corner
TileHeight(TileXY(x1, y2)), // E corner
TileHeight(TileXY(x2, y2)), // S corner
});
return std::min(
std::min(
TileHeight(tile), // N corner
TileHeight(TileXY(x2, y1))), // W corner
std::min(
TileHeight(TileXY(x1, y2)), // E corner
TileHeight(TileXY(x2, y2))) // S corner
);
}
/**
@ -140,10 +142,12 @@ int GetTileMaxZ(TileIndex t)
uint x2 = std::min(x1 + 1, Map::MaxX());
uint y2 = std::min(y1 + 1, Map::MaxY());
return std::max({
TileHeight(t), // N corner
TileHeight(TileXY(x2, y1)), // W corner
TileHeight(TileXY(x1, y2)), // E corner
TileHeight(TileXY(x2, y2)), // S corner
});
return std::max(
std::max(
TileHeight(t), // N corner
TileHeight(TileXY(x2, y1))), // W corner
std::max(
TileHeight(TileXY(x1, y2)), // E corner
TileHeight(TileXY(x2, y2))) // S corner
);
}

View File

@ -117,7 +117,7 @@ public:
static void PopupMainToolbarMenu(Window *w, WidgetID widget, DropDownList &&list, int def)
{
ShowDropDownList(w, std::move(list), def, widget, 0, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
/**
@ -204,7 +204,7 @@ static CallBackFunction ToolbarPauseClick(Window *)
if (_networking && !_network_server) return CBF_NONE; // only server can pause the game
if (Command<CMD_PAUSE>::Post(PauseMode::Normal, _pause_mode.None())) {
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
}
return CBF_NONE;
}
@ -220,7 +220,7 @@ static CallBackFunction ToolbarFastForwardClick(Window *)
ChangeGameSpeed(_game_speed == 100);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -291,7 +291,7 @@ static CallBackFunction ToolbarOptionsClick(Window *w)
list.push_back(MakeDropDownListCheckedItem(IsTransparencySet(TO_SIGNS), STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS));
ShowDropDownList(w, std::move(list), 0, WID_TN_SETTINGS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -684,7 +684,7 @@ static CallBackFunction ToolbarGraphsClick(Window *w)
if (_toolbar_mode != TB_NORMAL) AddDropDownLeagueTableOptions(list);
ShowDropDownList(w, std::move(list), GRMN_OPERATING_PROFIT_GRAPH, WID_TN_GRAPHS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -697,7 +697,7 @@ static CallBackFunction ToolbarLeagueClick(Window *w)
int selected = list[0]->result;
ShowDropDownList(w, std::move(list), selected, WID_TN_LEAGUE, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -857,7 +857,7 @@ static CallBackFunction ToolbarZoomInClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_IN, GetMainWindow())) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (WidgetID)WID_TE_ZOOM_IN : (WidgetID)WID_TN_ZOOM_IN);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
return CBF_NONE;
}
@ -868,7 +868,7 @@ static CallBackFunction ToolbarZoomOutClick(Window *w)
{
if (DoZoomInOutWindow(ZOOM_OUT, GetMainWindow())) {
w->HandleButtonClick((_game_mode == GM_EDITOR) ? (WidgetID)WID_TE_ZOOM_OUT : (WidgetID)WID_TN_ZOOM_OUT);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
return CBF_NONE;
}
@ -878,7 +878,7 @@ static CallBackFunction ToolbarZoomOutClick(Window *w)
static CallBackFunction ToolbarBuildRailClick(Window *w)
{
ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, WID_TN_RAILS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -900,7 +900,7 @@ static CallBackFunction MenuClickBuildRail(int index)
static CallBackFunction ToolbarBuildRoadClick(Window *w)
{
ShowDropDownList(w, GetRoadTypeDropDownList(RTTB_ROAD), _last_built_roadtype, WID_TN_ROADS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -922,7 +922,7 @@ static CallBackFunction MenuClickBuildRoad(int index)
static CallBackFunction ToolbarBuildTramClick(Window *w)
{
ShowDropDownList(w, GetRoadTypeDropDownList(RTTB_TRAM), _last_built_tramtype, WID_TN_TRAMS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -946,7 +946,7 @@ static CallBackFunction ToolbarBuildWaterClick(Window *w)
DropDownList list;
list.push_back(MakeDropDownListIconItem(SPR_IMG_BUILD_CANAL, PAL_NONE, STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION, 0));
ShowDropDownList(w, std::move(list), 0, WID_TN_WATER, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -968,7 +968,7 @@ static CallBackFunction ToolbarBuildAirClick(Window *w)
DropDownList list;
list.push_back(MakeDropDownListIconItem(SPR_IMG_AIRPORT, PAL_NONE, STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION, 0));
ShowDropDownList(w, std::move(list), 0, WID_TN_AIR, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -992,7 +992,7 @@ static CallBackFunction ToolbarForestClick(Window *w)
list.push_back(MakeDropDownListIconItem(SPR_IMG_PLANTTREES, PAL_NONE, STR_LANDSCAPING_MENU_PLANT_TREES, 1));
list.push_back(MakeDropDownListIconItem(SPR_IMG_SIGN, PAL_NONE, STR_LANDSCAPING_MENU_PLACE_SIGN, 2));
ShowDropDownList(w, std::move(list), 0, WID_TN_LANDSCAPE, 100, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1188,7 +1188,7 @@ static CallBackFunction ToolbarSwitchClick(Window *w)
w->ReInit();
w->SetWidgetLoweredState(_game_mode == GM_EDITOR ? (WidgetID)WID_TE_SWITCH_BAR : (WidgetID)WID_TN_SWITCH_BAR, _toolbar_mode == TB_LOWER);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1232,7 +1232,7 @@ static CallBackFunction ToolbarScenDateForward(Window *w)
static CallBackFunction ToolbarScenGenLand(Window *w)
{
w->HandleButtonClick(WID_TE_LAND_GENERATE);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowEditorTerraformToolbar();
return CBF_NONE;
@ -1256,7 +1256,7 @@ static CallBackFunction ToolbarScenGenTown(int index)
static CallBackFunction ToolbarScenGenIndustry(Window *w)
{
w->HandleButtonClick(WID_TE_INDUSTRY);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowBuildIndustryWindow();
return CBF_NONE;
}
@ -1264,7 +1264,7 @@ static CallBackFunction ToolbarScenGenIndustry(Window *w)
static CallBackFunction ToolbarScenBuildRoadClick(Window *w)
{
ShowDropDownList(w, GetScenRoadTypeDropDownList(RTTB_ROAD), _last_built_roadtype, WID_TE_ROADS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1284,7 +1284,7 @@ static CallBackFunction ToolbarScenBuildRoad(int index)
static CallBackFunction ToolbarScenBuildTramClick(Window *w)
{
ShowDropDownList(w, GetScenRoadTypeDropDownList(RTTB_TRAM), _last_built_tramtype, WID_TE_TRAMS, 140, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return CBF_NONE;
}
@ -1304,7 +1304,7 @@ static CallBackFunction ToolbarScenBuildTram(int index)
static CallBackFunction ToolbarScenBuildDocks(Window *w)
{
w->HandleButtonClick(WID_TE_WATER);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowBuildDocksScenToolbar();
return CBF_NONE;
}
@ -1312,7 +1312,7 @@ static CallBackFunction ToolbarScenBuildDocks(Window *w)
static CallBackFunction ToolbarScenPlantTrees(Window *w)
{
w->HandleButtonClick(WID_TE_TREES);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
ShowBuildTreesToolbar();
return CBF_NONE;
}
@ -1320,7 +1320,7 @@ static CallBackFunction ToolbarScenPlantTrees(Window *w)
static CallBackFunction ToolbarScenPlaceSign(Window *w)
{
w->HandleButtonClick(WID_TE_SIGNS);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
return SelectSignTool();
}
@ -2407,7 +2407,7 @@ struct ScenarioEditorToolbarWindow : Window {
{
CallBackFunction cbf = _scen_toolbar_dropdown_procs[widget](index);
if (cbf != CBF_NONE) _last_started_action = cbf;
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
}
EventState OnHotkey(int hotkey) override

View File

@ -1739,7 +1739,7 @@ struct BuildHouseWindow : public PickerWindow {
this->SetWidgetLoweredState(WID_BH_PROTECT_OFF, !BuildHouseWindow::house_protected);
this->SetWidgetLoweredState(WID_BH_PROTECT_ON, BuildHouseWindow::house_protected);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
this->SetDirty();
break;

View File

@ -80,7 +80,7 @@ public:
} else {
/* toggle the bit of the transparencies variable and play a sound */
ToggleTransparency((TransparencyOption)(widget - WID_TT_BEGIN));
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
MarkWholeScreenDirty();
}
} else if (widget == WID_TT_BUTTONS) {
@ -94,7 +94,7 @@ public:
if (i == WID_TT_TEXT|| i == WID_TT_END) return;
ToggleInvisibility((TransparencyOption)(i - WID_TT_BEGIN));
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
SndClickBeep();
/* Redraw whole screen only if transparency is set */
if (IsTransparencySet((TransparencyOption)(i - WID_TT_BEGIN))) {

View File

@ -102,7 +102,7 @@ class BuildTreesWindow : public Window
if (this->tree_to_plant >= 0) {
/* Activate placement */
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
SetObjectToPlace(SPR_CURSOR_TREE, PAL_NONE, HT_RECT | HT_DIAGONAL, this->window_class, this->window_number);
this->tree_to_plant = current_tree; // SetObjectToPlace may call ResetObjectToPlace which may reset tree_to_plant to -1
} else {
@ -180,7 +180,7 @@ public:
break;
case WID_BT_MANY_RANDOM: // place trees randomly over the landscape
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
SndConfirmBeep();
PlaceTreesRandomly();
MarkWholeScreenDirty();
break;