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14 Commits

Author SHA1 Message Date
rubidium
133be0b744 (svn r19313) -Release: 1.0.0-RC2 2010-03-03 23:30:04 +00:00
rubidium
d0583ff075 (svn r19312) [1.0] -Backport from trunk:
- Feature: [YAPF] Consider the railtype imposed speed limit for pathfinding (r19301)
- Change: Increase the default small font size for freetype fonts as 6 point fonts are usually unreadable [FS#3655] (r19308)
- Change: [NewGRF] Railtype cost factor from byte to word value (r19306)
- Fix: Disable sound when a sound error happens instead of crashing [FS#3652] (r19304)
2010-03-03 23:24:37 +00:00
rubidium
aba6a8a229 (svn r19310) [1.0] -Backport from trunk: language updates 2010-03-03 20:39:29 +00:00
rubidium
fa9867879f (svn r19300) [1.0] -Backport from trunk:
- Fix: [NewGRF] Return the TTD airport type in station var 0xF1 (r19299)
- Fix: [NewGRF] Segfault when station vars 0xF2/0xF3 is accessed when there is no truck/bus stop (r19298)
- Fix: [NoAI] Some methods of AIAbstractList left invalid iterators [FS#3566] (r19293)
- Fix: [YAPP] If reversing at path signals was disabled, a train would not reverse when hitting the back of an one-way signal (r19286)
[1.0] -Update: Intro game
2010-03-02 00:38:01 +00:00
rubidium
ccf52c64e9 (svn r19284) [1.0] -Backport from trunk: language updates 2010-02-27 21:05:13 +00:00
rubidium
6a8b04d01e (svn r19278) [1.0] -Backport from trunk:
- Feature: BaNaNaS support for music sets (r19262)
- Fix: [NewGRF] Ensure prices cannot be set to zero. Zero prices break a lot of the internal logic to determine whether something has been done [FS#3646] (r19277)
- Fix: 'Cannot build <industry> here... <industry> in the way' showed the to-be-built industry twice, instead of the to-be-built industry and the industry that's in the way [FS#3618] (r19265)
- Fix: strgen segfaults when trying to lookup the command for a non-existing command (r19264)
2010-02-27 16:41:10 +00:00
rubidium
7ed9361ad9 (svn r19258) [1.0] -Backport from trunk:
- Feature: [NewGRF] Add 2 bits of pseudo-random data for rail types, based on tile location (r19235)
- Fix: Writing (console) output to a file failed on Windows if the date would not be logged [FS#3639] (r19252)
- Fix: [NewGRF] Some GRF error messages did not free the previous error messages, creating a memory leak (r19251)
- Fix: With RTL languages clicking a horizontal scrollbar that could not scroll could cause a crash [FS#3643] (r19250)
- Fix: Start and end tiles were swapped in CMD_REMOVE_LONG_ROAD causing too much road to be removed [FS#3642] (r19249)
- Fix: DOS 'port' did not compile anymore (r19248)
- Fix: The -M command line option did not work (r19233)
2010-02-25 21:18:38 +00:00
rubidium
bfa5e7fef5 (svn r19223) [1.0] -Backport from trunk:
- Feature: Add OpenMSX to the installer (r19220, r19219)
- Feature: [NewGRF] Add CB36 support for aircraft properties 0F and 11 (r19218)
- Feature: Scroll to current order destination when ctrl+clicking the start/stop bar (r19216, r19215)
- Feature: Concept of fallback base sets, i.e. do not automatically load the NoMusic/NoSound sets when there is another set; make NoSound part of base installations (r19214, r19213, r19212, r19211, r19206)
- Feature: Support for genders for cargos, industries, vehicles, stations (r19180, r19179, r19178, r19177)
2010-02-23 23:26:37 +00:00
rubidium
5b188a4933 (svn r19222) [1.0] -Backport from trunk:
- Change: Improve error message with track building when signals are in the way (r19190, r19189)
- Fix: GetDestination() is invalid for nearest-depot orders (r19210)
- Fix: Compilation was broken for gcc 3.3 (r19207)
- Fix: The vehicle info in the autoreplace gui was drawn even when the window was shaded [FS#3634] (r19187)
- Fix: When selecting 'build many industries' in the scenario editor the 'build' button was not enabled [FS#3632] (r19176)
2010-02-23 23:18:41 +00:00
rubidium
eb8263ce50 (svn r19175) [1.0] -Backport from trunk:
- Change: Do not print the absolute path to AI script files in the AI debug window, use the relative path from /ai/ instead (r19166)
- Change: The Debian packaging; bring it in sync with the packaging used at Debian excluding package splitting (r19162)
- Fix: Buoys are no Stations, only BaseStations (r19174)
- Fix: Under some circumstances timidity (via extmidi) would not shut down properly causing all kinds of trouble (e.g. blocked audio output). Try harder to shut down timidity and first shut down the music so shut down order is the inverse of initialisation order (r19168)
- Fix: Industry 0 could be choosen even if not available [FS#3631] (r19167)
- Fix: Vehicle running costs should not be changed in a running game [FS#3629] (r19165)
2010-02-20 21:10:58 +00:00
rubidium
b87549229b (svn r19156) [1.0] -Prepare: for 1.0.0-RC1 2010-02-17 23:00:36 +00:00
rubidium
02afc66664 (svn r19155) [1.0] -Backport from trunk:
- Fix: Invisible depots draw the track, so also draw the overlays (r19154)
- Fix: PBS reservation was drawn incorrectly for depots (r19153)
- Change: Move home directory to a better place in Haiku [FS#3625] (r19151)
- Fix: [v]seprintf should return the number of added characters excluding '\0' on truncation [FS#3627] (r19149, r19148)
2010-02-17 21:29:31 +00:00
rubidium
6c86fa768c (svn r19144) [1.0] -Fix [FS#3569]: under certain circumstances one could crash a competitor's train 2010-02-16 00:09:43 +00:00
rubidium
9a4fd32e87 (svn r19142) [1.0] -Branch: the 1.0 series 2010-02-15 23:59:46 +00:00
153 changed files with 4713 additions and 3613 deletions

View File

@@ -785,6 +785,36 @@ function Regression::List()
list.Clear();
print(" IsEmpty(): " + list.IsEmpty());
for (local i = 0; i < 10; i++) {
list.AddItem(i, 5 + i / 2);
}
local it = list.Begin();
print(" " + it + " => " + list.GetValue(it) + " (" + list.HasNext() + ")");
list.Sort(list.SORT_BY_VALUE, list.SORT_ASCENDING);
it = list.Next();
print(" " + it + " => " + list.GetValue(it) + " (" + list.HasNext() + ")");
it = list.Begin();
print(" " + it + " => " + list.GetValue(it) + " (" + list.HasNext() + ")");
list.SetValue(it + 1, -5);
it = list.Next();
print(" " + it + " => " + list.GetValue(it) + " (" + list.HasNext() + ")");
list.RemoveValue(list.GetValue(it) + 1);
it = list.Next();
print(" " + it + " => " + list.GetValue(it) + " (" + list.HasNext() + ")");
list.RemoveAboveValue(list.GetValue(it));
it = list.Next();
print(" " + it + " => " + list.GetValue(it) + " (" + list.HasNext() + ")");
while (list.HasNext()) {
it = list.Next();
print(" " + it + " => " + list.GetValue(it));
}
}
function Regression::Map()

View File

@@ -569,6 +569,14 @@
[]:
4000 => 50
IsEmpty(): true
0 => 5 (true)
ERROR: Next() is invalid as Begin() is never called
ERROR: HasNext() is invalid as Begin() is never called
0 => 5 (false)
0 => 5 (true)
2 => 6 (true)
3 => 6 (true)
9 => 0 (false)
--Company--
SetName(): true

40
bin/data/no_sound.obs Normal file
View File

@@ -0,0 +1,40 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoSound
shortname = NULL
version = 2
fallback = true
description = A sound pack without any sounds.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.bg_BG = Празен звуков пакет.
description.ca_ES = Un joc de sons sense cap so.
description.cs_CZ = Prázdná sada zvuků.
description.de_DE = Basissounds ohne Sound.
description.en_GB = A sound pack without any sounds.
description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío.
description.fi_FI = Äänipaketti ilman ääniä.
description.fr_FR = Un pack de sons sans sons.
description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa berisi suara.
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
description.nb_NO = En lydpakke uten noen lyder.
description.nl_NL = Een geluidset zonder geluid.
description.nn_NO = Ei lydpakke utan nokon lydar.
description.pt_PT = Um conjunto de sons vazio.
description.ru_RU = "Пустой" набор звукового оформления, не содержащий никаких звуков.
description.sl_SL = Zvočni paket brez zvoka.
description.sv_SE = Ett ljudpaket utan några ljud.
description.zh_TW = 不含任何音效的音效集。
[files]
samples =
[md5s]
[origin]
default = This file was part of your OpenTTD installation.

Binary file not shown.

View File

@@ -4,11 +4,33 @@
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDD
version = 1
description = Original Transport Tycoon Deluxe DOS edition graphics
palette = DOS
name = original_dos
shortname = TTDD
version = 1
palette = DOS
description = Original Transport Tycoon Deluxe DOS edition graphics.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.de_DE = Original Transport Tycoon Deluxe DOS Basisgrafiken.
description.en_GB = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
description.pt_PT = Gráficos originais da edição DOS de Transport Tycoon Deluxe.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для DOS.
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico DOS.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。
[files]
base = TRG1.GRF
@@ -28,4 +50,4 @@ OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTDD.GRF = This file was part of your installation.
OPENTTDD.GRF = This file was part of your OpenTTD installation.

View File

@@ -4,10 +4,32 @@
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe DOS edition sounds
name = original_dos
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe DOS edition sounds.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.de_DE = Original Transport Tycoon Deluxe DOS Basissounds.
description.en_GB = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS äänet.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for DOS.
description.pt_PT = Sons originais da edição DOS de Transport Tycoon Deluxe.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для DOS.
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice DOS.
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, DOS-utgåvan.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的音效。
[files]
samples = SAMPLE.CAT

View File

@@ -4,11 +4,33 @@
; Tycoon Deluxe DOS CD. It contains one broken sprite.
;
[metadata]
name = original_dos_de
shortname = TTDD
version = 0
description = Original Transport Tycoon Deluxe DOS (German) edition graphics
palette = DOS
name = original_dos_de
shortname = TTDD
version = 0
palette = DOS
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.de_DE = Original Transport Tycoon Deluxe DOS (Deutsch) Basisgrafiken.
description.en_GB = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS (Saksalainen) grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
description.pt_PT = Gráficos originais da edição DOS (Alemã) de Transport Tycoon Deluxe.
description.ru_RU = Оригинальная графика из немецкой версии Transport Tycoon Deluxe для DOS.
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan (tyska).
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。
[files]
base = TRG1.GRF
@@ -28,4 +50,4 @@ OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTDD.GRF = This file was part of your installation.
OPENTTDD.GRF = This file was part of your OpenTTD installation.

View File

@@ -4,11 +4,33 @@
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 0
description = Original Transport Tycoon Deluxe Windows edition graphics
palette = Windows
name = original_windows
shortname = TTDW
version = 0
palette = Windows
description = Original Transport Tycoon Deluxe Windows edition graphics.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.de_DE = Original Transport Tycoon Deluxe Windows Basisgrafiken.
description.en_GB = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
description.pt_PT = Gráficos originais da edição Windows de Transport Tycoon Deluxe.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для Windows.
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。
[files]
base = TRG1R.GRF
@@ -28,4 +50,4 @@ OPENTTDW.GRF = 80346ea80de167068cfb975f93963941
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTDW.GRF = This file was part of your installation.
OPENTTDW.GRF = This file was part of your OpenTTD installation.

View File

@@ -4,10 +4,32 @@
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe Windows edition sounds
name = original_windows
shortname = TTDO
version = 0
description = Original Transport Tycoon Deluxe Windows edition sounds.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.de_DE = Original Transport Tycoon Deluxe Windows Basissounds.
description.en_GB = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows äänet.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for Windows.
description.pt_PT = Sons originais da edição Windows de Transport Tycoon Deluxe.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для Windows.
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, Windows-utgåvan.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音效。
[files]
samples = SAMPLE.CAT

View File

@@ -3,10 +3,33 @@
; This represents more or less nothingness
;
[metadata]
name = NoMusic
shortname = NOMU
version = 0
description = A music pack without actual music
name = NoMusic
shortname = NULL
version = 0
fallback = true
description = A music pack without actual music.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.bg_BG = Празен музикален пакет.
description.ca_ES = Un joc de música sense cap música.
description.cs_CZ = Prázná hudební sada.
description.de_DE = Ein Musikset ohne Musik.
description.en_GB = A music pack without actual music.
description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques.
description.hr_HR = Muzički paket bez ikakve muzike.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa berisi musik.
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
description.nb_NO = En musikkpakke uten noe musikk.
description.nl_NL = Een muziekset zonder muziek.
description.nn_NO = Ei musikkpakke utan noko musikk.
description.pt_PT = Um conjunto de música vazio.
description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
description.sl_SL = Glasbeni paket z vključeno glasbo.
description.sv_SE = Ett musikpaket utan någon musik.
description.zh_TW = 不含任何音樂的音樂集。
[files]
theme =
@@ -46,3 +69,4 @@ ezy_9 =
[names]
[origin]
default = This file was part of your OpenTTD installation.

View File

@@ -4,10 +4,32 @@
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 1
description = Original Transport Tycoon Deluxe Windows edition music
name = original_windows
shortname = TTDW
version = 1
description = Original Transport Tycoon Deluxe Windows edition music.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.de_DE = Original Transport Tycoon Deluxe Windows Musikset.
description.en_GB = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxe Windows musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows.
description.pt_PT = Música original da edição Windows de Transport Tycoon Deluxe.
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe.
description.sl_SL = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
description.sv_SE = Originalmusiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音樂。
[files]
theme = GM_TT00.GM
@@ -91,4 +113,4 @@ GM_TT20.GM = Jammit
GM_TT21.GM = Movin' On
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

View File

@@ -1,3 +1,73 @@
1.0.0-RC2 (2010-03-04)
------------------------------------------------------------------------
- Feature: [YAPF] Consider the railtype imposed speed limit for pathfinding (r19301)
- Feature: BaNaNaS support for music sets (r19262)
- Feature: [NewGRF] Add 2 bits of pseudo-random data for rail types, based on tile location (r19235)
- Feature: [Windows] Add OpenMSX to the installer (r19220, r19219)
- Feature: [NewGRF] Add CB36 support for aircraft properties 0F and 11 (r19218)
- Feature: Scroll to current order destination when ctrl+clicking the start/stop bar (r19216, r19215)
- Feature: Concept of fallback base sets, i.e. do not automatically load the NoMusic/NoSound sets when there is another set; make NoSound part of base installations (r19214, r19213, r19212, r19211, r19206)
- Feature: Support for genders for cargos, industries, vehicles, stations (r19180, r19179, r19178, r19177)
- Change: Increase the default small font size for freetype fonts as 6 point fonts are usually unreadable [FS#3655] (r19308)
- Change: [NewGRF] Railtype cost factor from byte to word value (r19306)
- Change: Improve error message with track building when signals are in the way (r19190, r19189)
- Change: Do not print the absolute path to AI script files in the AI debug window, use the relative path from /ai/ instead (r19166)
- Change: The Debian packaging; bring it in sync with the packaging used at Debian excluding package splitting (r19162)
- Fix: [Windows] Disable sound when a sound error happens instead of crashing [FS#3652] (r19304)
- Fix: [NewGRF] Return the TTD airport type in station var 0xF1 (r19299)
- Fix: [NewGRF] Segfault when station vars 0xF2/0xF3 is accessed when there is no truck/bus stop (r19298)
- Fix: [NoAI] Some methods of AIAbstractList left invalid iterators [FS#3566] (r19293)
- Fix: [YAPP] If reversing at path signals was disabled, a train would not reverse when hitting the back of an one-way signal (r19286)
- Fix: [NewGRF] Ensure prices cannot be set to zero. Zero prices break a lot of the internal logic to determine whether something has been done [FS#3646] (r19277)
- Fix: 'Cannot build <industry> here... <industry> in the way' showed the to-be-built industry twice, instead of the to-be-built industry and the industry that is in the way [FS#3618] (r19265)
- Fix: Writing (console) output to a file failed on Windows if the date would not be logged [FS#3639] (r19252)
- Fix: [NewGRF] Some GRF error messages did not free the previous error messages, creating a memory leak (r19251)
- Fix: With RTL languages clicking a horizontal scrollbar that could not scroll could cause a crash [FS#3643] (r19250)
- Fix: Start and end tiles were swapped in CMD_REMOVE_LONG_ROAD causing too much road to be removed [FS#3642] (r19249)
- Fix: DOS 'port' did not compile anymore (r19248)
- Fix: The -M command line option did not work (r19233)
- Fix: GetDestination() is invalid for nearest-depot orders (r19210)
- Fix: Compilation was broken for gcc 3.3 (r19207)
- Fix: The vehicle info in the autoreplace gui was drawn even when the window was shaded [FS#3634] (r19187)
- Fix: When selecting 'build many industries' in the scenario editor the 'build' button was not enabled [FS#3632] (r19176)
- Fix: Buoys are no Stations, only BaseStations (r19174)
- Fix: Under some circumstances timidity (via extmidi) would not shut down properly causing all kinds of trouble (e.g. blocked audio output). Try harder to shut down timidity and first shut down the music so shut down order is the inverse of initialisation order (r19168)
- Fix: Industry 0 could be choosen even if not available [FS#3631] (r19167)
- Fix: Vehicle running costs should not be changed in a running game [FS#3629] (r19165)
1.0.0-RC1 (2010-02-18)
------------------------------------------------------------------------
- Feature: Allow to select different land colours for the smallmap (r19064)
- Feature: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types (r19056)
- Feature: Add zoom-out to smallmap (r19039)
- Add: [NoAI] AIOrder::[G|S]etStopLocation to get/set the stop location of trains in a rail station (r19014)
- Change: Move home directory to a better place in Haiku [FS#3625] (r19151)
- Change: Do not load the 'new game' NewGRFs when you are certain the savegame would not have been saved with them, i.e. do not load the 'new game' NewGRFs for TTO savegames (r19044)
- Fix: Invisible depots draw the track, so also draw the overlays (r19154)
- Fix: [v]seprintf should return the number of added characters excluding '\0' on truncation [FS#3627] (r19149, r19148)
- Fix: [YAPF] Look-ahead for multitile waypoints 'made up' data that should not go into the cache, causing desyncs in MP [FS#3619] (r19141)
- Fix: Report a more useful error when failing to build a bubble generator (r19137)
- Fix: Resize station cargo widget when needed to display all accepted cargo types [FS#3617] (r19123)
- Fix: [NewGRF] Industry property 0x17 was interpreted incorrectly and in some cases circumvented the density difficulty setting (r19120)
- Fix: removing towns (in the scenario editor) that had stations/depots refer to them or vehicles were on the town's road could cause a crash [FS#3616] (r19119)
- Fix: In the order window the Non-stop dropdown was not enabled for depot and waypoint orders and some buttons were raised too soon [FS#3593] (r19118, r19117)
- Fix: Do not crash on broken lng file and prevent it from happening again [FS#3611] (r19113, r19112)
- Fix: Not all news data was properly freed when starting a new game [FS#3614] (r19105)
- Fix: The BeMidi driver was broken [FS#3610] (r19097)
- Fix: Crash when one of the items in the news_display group in the config file has no value (r19096)
- Fix: Crash when a baseset has an empty metadata field (r19095)
- Fix: Possible read/write after free when the client triggered the server to close the connection [FS#3599] (r19072)
- Fix: Remove Bidi control characters from the reordered text so they are not drawn [FS#3604] (r19067)
- Fix: [NewGRF] Settings that are part of the "TTPatch flags" can cause desyncs if they are changed in network games (r19066)
- Fix: When banning yourself via rcon do not send the 'command response' to the client as the connection has already been terminated [FS#3598] (r19054)
- Fix: Mass stopping/starting/autoreplacing gave empty errors when there were no vehicles [FS#3577] (r19024)
- Fix: City airport introduction date had become 5 years later (r19023)
- Fix: Loading old (0.1-ish) savegames failed (r19022)
- Fix: Do not NULL the pointers when saving the savegame on an error during saving; the savegame is still valid, so do not make it invalid [FS#3570] (r19021)
- Fix: When removing roads, the player was also charged for removing the foundations [FS#3591] (r19016)
1.0.0-beta4 (2010-02-04)
------------------------------------------------------------------------
- Feature: Content mirroring support (r18994)

View File

@@ -11,7 +11,7 @@ log() {
}
set_default() {
released_version=""
released_version="1.0.0-RC2"
ignore_extra_parameters="0"
# We set all kinds of defaults for params. Later on the user can override
@@ -1018,7 +1018,7 @@ check_params() {
fi
if [ "$personal_dir" = "1" ]; then
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ] || [ "$os" = "DOS" ]; then
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ] || [ "$os" = "DOS" ] || [ "$os" = "HAIKU" ]; then
personal_dir="OpenTTD"
elif [ "$os" = "OSX" ]; then
personal_dir="Documents/OpenTTD"

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2010-02-04
Release version: 1.0.0-beta4
Last updated: 2010-03-04
Release version: 1.0.0-RC2
------------------------------------------------------------------------
@@ -34,6 +34,10 @@ that you can find at: http://bugs.openttd.org
If the bugs are closed but still listed here it means that the bug is fixed
and that the nightlies and next major release will not have that bug.
- 3651 [OSX] Crash when selecting full screen
- 3648 [OSX] Crash when selecting music
- 3637 Second highest competing station gets penalised twice
- 3546 Ignoring signals might crash trains
- 3447 [OSX] SDL port is unuseable
- 2782 [OSX] Port hopelessly outdated
- 2585 [OSX] OS' mouse pointer showing

View File

@@ -1,15 +1,13 @@
openttd for Debian
OpenTTD for Debian
------------------
To properly play this game, original data files are needed.
You should copy the data files from the original TTD into the data directory
(/usr/share/games/openttd/data). You should copy these files:
* trg1r.grf
* trgcr.grf
* trghr.grf
* trgir.grf
* trgtr.grf
* sample.cat
To properly play this game, you need a base graphics and sound set.
Currently, the graphics files from the original Transport Tycoon Deluxe
game (Windows and DOS versions) are supported, as well as the free
graphics replacement set "OpenGFX".
See readme.txt, section 4.1 for instructions on how to install these
files.
-Music
For in game music (optional), you should copy all files in the gm/
@@ -19,13 +17,15 @@ You should copy the data files from the original TTD into the data directory
Don't forget to use -m extmidi if you want music, and if you have
problems, remember that not all audio devices support multiple
audiostreams (music and sound), so you might have to use software
mixing. My VIA AC97 device cannot do hardware mixing, for example.
audiostreams (music and sound), so you might have to use alsa
software mixing or pulseaudio.
-Scenarios
There are no scenarios included in this release. Scenarios can be
downloaded separately from the OpenTTD website and all over the
internet. Place scenarios in your ~/.openttd/scenario directory to
use them.
downloaded using openttd's content service, which is available from
openttd's main menu. If you have obtained a scenario through other
means, you can place it either in your ~/.openttd/scenario directory
or in the system-wide /usr/share/games/openttd/scenario directory.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 01 Feb 2010 10:42:11 +0100
-- Matthijs Kooijman <matthijs@stdin.nl>, Tue, 25 Jan 2004 14:11:01 +0200

View File

@@ -1,9 +1,14 @@
openttd (1.0~svn-1) UNRELEASED; urgency=low
openttd (1.0.0~RC2) unstable; urgency=low
* Unreleased SVN version. Versioned to allow normal upgrades to released
versions.
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 01:02:03 +0100
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 04 Mar 2010 00:01:02 +0100
openttd (1.0.0~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 18 Feb 2010 00:01:02 +0100
openttd (1.0.0~beta4) unstable; urgency=low

View File

@@ -1 +1 @@
4
7

View File

@@ -1,21 +0,0 @@
#!/bin/sh
# Source debconf library.
. /usr/share/debconf/confmodule
FILES="trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf sample.cat"
DATADIR=/usr/share/games/openttd/data
MISSING="No"
for FILE in $FILES; do
# Check if all the files needed are here.
if [ ! -e $DATADIR/$FILE ]; then
MISSING="Yes"
break
fi;
done
if [ $MISSING = "Yes" ]; then
db_input high openttd/datafiles || true
db_go
fi

View File

@@ -3,15 +3,17 @@ Section: contrib/games
Priority: optional
Maintainer: Matthijs Kooijman <matthijs@stdin.nl>
Uploaders: Jordi Mallach <jordi@debian.org>
Build-Depends: debhelper (>= 4.0.0), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, liblzo2-dev
Standards-Version: 3.7.3
Vcs-Browser: http://svn.debian.org/wsvn/collab-maint/deb-maint/openttd/trunk/
Vcs-Svn: svn://svn.debian.org/svn/collab-maint/deb-maint/openttd/trunk
Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, liblzo2-dev, libicu-dev
Standards-Version: 3.8.4
Vcs-Browser: http://git.debian.org/?p=collab-maint/openttd.git
Vcs-Git: git://git.debian.org/collab-maint/openttd.git
Homepage: http://www.openttd.org/
Package: openttd
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Replaces: openttd-data
Conflicts: openttd-data
Suggests: timidity, freepats
Description: reimplementation of Transport Tycoon Deluxe with enhancements
OpenTTD is a reimplementation of the Microprose game "Transport

View File

@@ -1,25 +1,61 @@
This package was debianized by Matthijs Kooijman <m.kooijman@student.utwente.nl>
This package was debianized by Matthijs Kooijman <matthijs@stdin.nl>
on Wed, 15 Sep 2004 00:24:01 +0200.
It was downloaded from http://sourceforge.net/projects/openttd
This package is not part of the main Debian GNU/Linux distribution, but
uploaded to the contrib section. This is because the openttd program is
non-functional by itself, it needs (non-free) graphical and sound
resources from the Transport Tycoon Deluxe game to work.
Upstream author: Ludvig Strigeus (ludde) and many others.
Upstream homepage: http://www.openttd.org
License:
Copyright © 2004-2009 Ludvig Strigeous and others.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
OpenTTD License:
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2.0 as
published by the Free Software Foundation;
You should have received a copy of the GNU General Public License
along with this package; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
On Debian systems, the complete text of the GNU General
Public License can be found in `/usr/share/common-licenses/GPL'.
You should have received a copy of the GNU General Public License
along with this package; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
On Debian systems, the complete text of the GNU General Public License
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
This package contains an embedded version of the "Squirrel" programming
language, which is shipped under the following license:
Copyright (c) 2003-2009 Alberto Demichelis
This software is provided 'as-is', without any
express or implied warranty. In no event will the
authors be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software
for any purpose, including commercial applications,
and to alter it and redistribute it freely, subject
to the following restrictions:
1. The origin of this software must not be
misrepresented; you must not claim that
you wrote the original software. If you
use this software in a product, an
acknowledgment in the product
documentation would be appreciated but is
not required.
2. Altered source versions must be plainly
marked as such, and must not be
misrepresented as being the original
software.
3. This notice may not be removed or
altered from any source distribution.

View File

@@ -1,2 +0,0 @@
readme.txt
docs/multiplayer.txt

View File

@@ -1,2 +1,2 @@
?package(openttd):needs="X11" section="Games/Simulation" title="OpenTTD"\
command="/usr/games/openttd" icon="/usr/share/pixmaps/openttd.32.xpm"
command="/usr/share/games/openttd/openttd-wrapper" icon="/usr/share/pixmaps/openttd.32.xpm"

26
os/debian/openttd-wrapper Normal file
View File

@@ -0,0 +1,26 @@
#!/bin/sh
# This is a wrapper script that checks openttd's exit status and
# displays its stderr output
# Get a file to capture stderr to
TMPFILE=`mktemp --tmpdir openttd.errout.XXXXXXXXX`
if [ ! -w "$TMPFILE" ]; then
xmessage "Could not create temporary file for error messages. Not starting OpenTTD."
exit 1;
fi
# Capture stderr
openttd "$@" 2> "$TMPFILE"
ERRCODE=$?
if [ "$ERRCODE" -ne 0 ]; then
CODEMSG="OpenTTD returned with error code $ERRCODE."
if [ -s "$TMPFILE" ]; then
MESSAGE="$CODEMSG The following error messages were produced:\n\n"
printf "$MESSAGE" | cat - "$TMPFILE" | fold -s | xmessage -file -
else
xmessage "$CODEMSG No error messages were produced."
fi
fi
rm -f "$TMPFILE"

View File

@@ -1 +0,0 @@
[type: gettext/rfc822deb] templates

View File

@@ -1,40 +0,0 @@
# Catalan translation of openttd's Debconf templates.
# Copyright © 2007 Software in the Public Interest, Inc.
# This file is distributed under the same license as the openttd package.
# Jordi Mallach <jordi@debian.org>, 2007.
#
msgid ""
msgstr ""
"Project-Id-Version: openttd 0.5.2-1\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-06-01 00:45+0200\n"
"Last-Translator: Jordi Mallach <jordi@debian.org>\n"
"Language-Team: Catalan <debian-l10n-catalan@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Es necessiten els fitxers de dades"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Per a funcionar, OpenTTD necessita els fitxers de dades del joc "
"Transport Tycoon Deluxe original."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr "Vegeu el fitxer /usr/share/doc/openttd/README.Debian per a obtenir-ne més detalls sobre els fitxers necessaris i la seua ubicació."

View File

@@ -1,42 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: openttd\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 10:52+0200\n"
"Last-Translator: Miroslav Kure <kurem@debian.cz>\n"
"Language-Team: Czech <debian-l10n-czech@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Vyžadovány datové soubory"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Pro svůj běh vyžaduje OpenTTD datové soubory z původní hry Transport Tycoon "
"Deluxe."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Podrobnosti o vyžadovaných souborech a jejich umístění naleznete v souboru /"
"usr/share/doc/openttd/README.Debian."

View File

@@ -1,55 +0,0 @@
# Translation of openttd debconf templates to German
# Copyright (C) Helge Kreutzmann <debian@helgefjell.de>, 2007.
# This file is distributed under the same license as the openttd package.
#
msgid ""
msgstr ""
"Project-Id-Version: openttd 0.5.0-2\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 21:21+0200\n"
"Last-Translator: Helge Kreutzmann <debian@helgefjell.de>\n"
"Language-Team: German <debian-l10n-german@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=ISO-8859-15\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Ben<65>tigte Datendateien"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Zum Betrieb ben<65>tigt OpenTTD Datendateien aus dem Originalspiel Transport "
"Tycoon Deluxe."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Lesen Sie die Datei /usr/share/doc/openttd/README.Debian f<>r weitere Details "
"<22>ber die ben<65>tigten Dateien und ihren Ort."
#~ msgid "You need to install data files"
#~ msgstr "Sie m<>ssen Daten-Dateien installieren"
#~ msgid ""
#~ "OpenTTD needs the data files from the original Transport Tycoon Deluxe "
#~ "game to run. You should install these data files before you can play the "
#~ "game. See README.Debian for more details on which files need to be copied "
#~ "where."
#~ msgstr ""
#~ "OpenTTD ben<65>tigt zur Ausf<73>hrung Daten-Dateien aus dem Originalspiel "
#~ "<22>Transport Tycoon Deluxe<78>. Sie sollten diese Daten-Dateien installieren, "
#~ "bevor Sie das Spiel spielen k<>nnen. Lesen Sie README.Debian f<>r weitere "
#~ "Details dar<61>ber, welche Dateien wohin kopiert werden m<>ssen."

View File

@@ -1,42 +0,0 @@
# OpenTTD debconf template basque translation
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Piarres eobide <pi@beobide.net>, 2007.
#
msgid ""
msgstr ""
"Project-Id-Version: OpenTTD Debconf\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 09:55+0200\n"
"Last-Translator: Piarres eobide <pi@beobide.net>\n"
"Language-Team: Euskara <Librezale@librezale.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Datu fitxategiak behar dira"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Funtziona dezan, OpenTTD-ek jatorrizko 'Transport Tycoon Deluxe' jokoaren "
"datu fitxategiak behar ditu."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"/usr/share/doc/openttd/README.Debian fitxategia begiratu beharrezko "
"fitategien eta bere kokapenari buruz xehetasun gehiago ikusteko."

View File

@@ -1,32 +0,0 @@
msgid ""
msgstr ""
"Project-Id-Version: openttd_0.5.3-1\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2007-09-19 04:33+0200\n"
"PO-Revision-Date: 2007-12-18 20:01+0200\n"
"Last-Translator: Esko Arajärvi <edu@iki.fi>\n"
"Language-Team: Finnish <debian-l10n-finnish@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Finnish\n"
"X-Poedit-Country: Finland\n"
#. Type: error
#. Description
#: ../templates:1001
msgid "Data files needed"
msgstr "Datatiedostoja puuttuu"
#. Type: error
#. Description
#: ../templates:1001
msgid "For its operation, OpenTTD needs the data files from the original Transport Tycoon Deluxe game."
msgstr "OpenTTD tarvitsee toimiakseen datatiedostoja alkuperäisestä Transport Tycoon Deluxe -pelistä."
#. Type: error
#. Description
#: ../templates:1001
msgid "See the /usr/share/doc/openttd/README.Debian file for more details about the needed files and their location."
msgstr "Tiedostossa /usr/share/doc/openttd/README.Debian on (englanniksi) lisätietoja tarvittavista tiedostoista ja niiden sijainnista."

View File

@@ -1,42 +0,0 @@
# debian-l10n-french translation of 0.5.1-1.
# Copyright (C) 2007 THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Ivan Buresi <err747@free.fr>, 2007.
#
msgid ""
msgstr ""
"Project-Id-Version: 0.5.1-1\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 11:41+0200\n"
"Last-Translator: Ivan Buresi <err747@free.fr>\n"
"Language-Team: debian-l10n-french <debian-l10n-french@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Fichiers de données indispensables"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Pour fonctionner correctement, OpenTTD a besoin des fichiers de données du "
"jeu « Transport Tycoon Deluxe » original."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Veuillez lire le fichier /usr/share/doc/openttd/README.Debian pour plus "
"d'informations sur les fichiers requis et leur emplacement."

View File

@@ -1,41 +0,0 @@
# Galician translation of openttd's debconf templates
# This file is distributed under the same license as the openttd package.
# Jacobo Tarrio <jtarrio@debian.org>, 2007.
#
msgid ""
msgstr ""
"Project-Id-Version: openttd\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 13:12+0200\n"
"Last-Translator: Jacobo Tarrio <jtarrio@debian.org>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Precísase de ficheiros de datos"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Para o seu funcionamento, OpenTTD precisa dos ficheiros de datos do xogo "
"Transport Tycoon Deluxe orixinal."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Consulte o ficheiro /usr/share/doc/openttd/README.Debian para máis "
"información sobre os ficheiros necesarios e as súas ubicacións."

View File

@@ -1,43 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: openttd\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-16 19:25+0100\n"
"Last-Translator: Bart Cornelis <cobaco@skolelinux.no>\n"
"Language-Team: debian-l10n-dutch <debian-l10n-dutch@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Dutch\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Databestanden zijn vereist"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Om te werken heeft OpenTTD de databestanden van het oorspronkelijkee "
"'Transport Tycoon Deluxe'-spel nodig."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Meer informatie over de vereiste bestanden en hun locatie vindt u in /usr/"
"share/doc/openttd/README.Debian . "

View File

@@ -1,42 +0,0 @@
# Portuguese translation of openttd's debconf messages.
# Copyright (C) 2007
# This file is distributed under the same license as the openttd package.
# Ricardo Silva <ardoric@gmail.com>, 2007
#
msgid ""
msgstr ""
"Project-Id-Version: openttd\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-09 09:37+0100\n"
"Last-Translator: Ricardo Silva <ardoric@gmail.com>\n"
"Language-Team: Portuguese <traduz@debianpt.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "São necessários ficheiros de dados"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Para esta operação o OpenTTD precisa dos ficheiros de dados do jogo original "
"Transport Tycool Deluxe."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Veja o ficheiro /usr/share/doc/openttd/README.Debian para mais detalhes "
"sobre os ficheiros que são necessários e a sua localização."

View File

@@ -1,43 +0,0 @@
# openttd Brazilian Portuguese translation
# Copyright (C) 2007, Eder L. Marques
# This file is distributed under the same license as the openttd package.
# Eder L. Marques <frolic@debian-ce.org>, 2007.
#
msgid ""
msgstr ""
"Project-Id-Version: openttd 0.5.0-2\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 11:00-0300\n"
"Last-Translator: Eder L. Marques <frolic@debian-ce.org>\n"
"Language-Team: l10n Portuguese <debian-l10n-portuguese@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"pt_BR utf-8\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Arquivos de dados necessários"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Para sua operação, o OpenTTD necessita dos arquivos de dados do jogo "
"Transport Tycoon Deluxe original."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Veja o arquivo /usr/share/doc/openttd/README.Debian para maiores detalhes "
"sobre os arquivos necessários e suas localizações."

View File

@@ -1,45 +0,0 @@
# translation of openttd_debconf_ru.po to Russian
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
#
# Yuri Kozlov <kozlov.y@gmail.com>, 2007.
msgid ""
msgstr ""
"Project-Id-Version: 0.5.1-1\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-10 21:45+0400\n"
"Last-Translator: Yuri Kozlov <kozlov.y@gmail.com>\n"
"Language-Team: Russian <debian-l10n-russian@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%"
"10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Необходимы файлы данных"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"Для работы OpenTTD требуются файлы данных от оригинальной игры Transport "
"Tycoon Deluxe."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"В файле /usr/share/doc/openttd/README.Debian приведена информация о том, "
"какие файлы нужны и где они лежат."

View File

@@ -1,56 +0,0 @@
# Swedish translation for openttd debconf template.
# Copyright (C) 2007 Free Software Foundation, Inc.
# This file is distributed under the same license as the openttd package.
# Daniel Nylander <po@danielnylander.se>, 2007.
#
msgid ""
msgstr ""
"Project-Id-Version: openttd\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 09:47+0100\n"
"Last-Translator: Daniel Nylander <po@danielnylander.se>\n"
"Language-Team: Swedish <debian-l10n-swedish@lists.debian.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "Datafiler behövs"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"För att fungera behöva OpenTTD datafilerna från det ursprungliga spelet "
"Transport Tycoon Deluxe."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"Se filen /usr/share/doc/openttd/README.Debian för mer information om de "
"nödvändiga filera och var de finns någonstans."
#~ msgid "You need to install data files"
#~ msgstr "Du behöver installera datafilerna"
#~ msgid ""
#~ "OpenTTD needs the data files from the original Transport Tycoon Deluxe "
#~ "game to run. You should install these data files before you can play the "
#~ "game. See README.Debian for more details on which files need to be copied "
#~ "where."
#~ msgstr ""
#~ "OpenTTD behöver datafilerna från det ursprungliga spelet Transport Tycoon "
#~ "Deluxe för att kunna köras. Du måste installera dessa datafiler innan du "
#~ "kan spela spelet. Se README.Debian för fler detaljer om vilka filer som "
#~ "behöver kopieras."

View File

@@ -1,43 +0,0 @@
# translation of openttd.po to TAMIL
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
#
# Dr.T.Vasudevan <agnihot3@gmail.com>, 2007.
msgid ""
msgstr ""
"Project-Id-Version: openttd\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: 2007-05-08 15:04+0530\n"
"Last-Translator: Dr.T.Vasudevan <agnihot3@gmail.com>\n"
"Language-Team: TAMIL <ubuntu-l10n-tam@lists.ubuntu.com>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr "தேவையான தரவு கோப்புகள்"
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
"இயங்குவதற்கு ஓபன் டிடிடி(OpenTTD) க்கு ட்ரான்ஸ்போர்ட் டைகூன் டீலக்ஸ் விளையாட்டிலிருந்து "
"தரவு கோப்புகள் தேவை."
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""
"தேவையான கோப்புகள் அவற்றின் இடம் ஆகியவற்றை அறிய /usr/share/doc/openttd/README "
"டெபியன் கோப்பை பார்க்கவும்."

View File

@@ -1,39 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: m.kooijman@student.utwente.nl\n"
"POT-Creation-Date: 2007-05-08 09:39+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#. Type: error
#. Description
#: ../templates:2001
msgid "Data files needed"
msgstr ""
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"For its operation, OpenTTD needs the data files from the original Transport "
"Tycoon Deluxe game."
msgstr ""
#. Type: error
#. Description
#: ../templates:2001
msgid ""
"See the /usr/share/doc/openttd/README.Debian file for more details about the "
"needed files and their location."
msgstr ""

View File

@@ -1,8 +0,0 @@
#! /bin/sh
set -e
. /usr/share/debconf/confmodule
#DEBHELPER#

View File

@@ -1,88 +1,43 @@
#!/usr/bin/make -f
# -*- makefile -*-
# Sample debian/rules that uses debhelper.
# GNU copyright 1997 to 1999 by Joey Hess.
# Makefile to build the openttd debian package.
# Uncomment this to turn on verbose mode.
#export DH_VERBOSE=1
# Use debhelper default for all targets (but some are overridden below).
%:
dh $@
configure: configure-stamp
configure-stamp:
dh_testdir
# Add here commands to configure the package.
DEB_HOST_GNU_TYPE=$(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
DEB_BUILD_GNU_TYPE=$(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
ifneq ($(DEB_HOST_GNU_TYPE),$(DEB_BUILD_GNU_TYPE))
CROSS= --build $(DEB_BUILD_GNU_TYPE) --host $(DEB_HOST_GNU_TYPE)
endif
touch configure-stamp
# Pass custom options to configure. Since it's not autoconf but a custom
# script, some of the option names are slightly different. We also need
# to be explicit about the dependencies, in case we're not running in a
# clean build root.
override_dh_auto_configure:
./configure $(CROSS) --prefix-dir=/usr --install-dir=debian/openttd --without-allegro --with-zlib --with-lzo2 --with-sdl --with-png --with-freetype --with-fontconfig --with-icu
build: configure build-stamp
build-stamp:
dh_testdir
# Add here commands to compile the package.
./configure --prefix-dir=/usr --binary-dir=games --data-dir=share/games/openttd --icon-dir=share/pixmaps --personal-dir=.openttd --install-dir=debian/openttd
$(MAKE)
#/usr/bin/docbook-to-man debian/openttd.sgml > openttd.1
touch build-stamp
clean:
dh_testdir
dh_testroot
rm -f build-stamp configure-stamp
# Add here commands to clean up after the build process.
# We check for Makefile presence, because clean is called at the
# start of the build process (before configure) where we don't
# have a Makefile yet.
[ ! -f Makefile ] || $(MAKE) mrproper
dh_clean
install: build
dh_testdir
dh_testroot
dh_clean -k
dh_installdirs
# Add here commands to install the package into debian/openttd.
# Do some extra installation
override_dh_auto_install:
$(MAKE) install
# Build architecture-independent files here.
binary-indep: build install
# We have nothing to do by default.
# Install the wrapper and make it executable
install -d debian/openttd/usr/share/games/openttd/
install -m755 debian/openttd-wrapper debian/openttd/usr/share/games/openttd/
# Build architecture-dependent files here.
binary-arch: build install
dh_testdir
dh_testroot
dh_installchangelogs changelog.txt
dh_installdocs
dh_installexamples
# dh_install
dh_installmenu
dh_installdebconf
# dh_installlogrotate
# dh_installemacsen
# dh_installpam
# dh_installmime
# dh_installinit
# dh_installcron
# dh_installinfo
dh_installman docs/openttd.6
dh_link
dh_strip
dh_compress
dh_fixperms
# dh_perl
# dh_python
# dh_makeshlibs
dh_installdeb
dh_shlibdeps
dh_gencontrol
dh_md5sums
dh_builddeb
# Since 0.7.0, upstream Makefile installs some unwanted stuff.
-rm $(CURDIR)/debian/openttd/usr/share/doc/openttd/COPYING
-rm $(CURDIR)/debian/openttd/usr/share/doc/openttd/changelog.txt
-rm $(CURDIR)/debian/openttd/usr/share/doc/openttd/ob*_format.txt
binary: binary-indep binary-arch
.PHONY: build clean binary-indep binary-arch binary install configure
# Don't do testing. Because the OpenTTD Makefile always does dependency
# generation (even on invalid targets), dh_auto_test thinks there is a
# "test" target, while there isn't.
override_dh_auto_test:
# Call mrproper. Again, dh_auto_clean thinks there is a distclean
# target, while there isn't.
override_dh_auto_clean:
[ ! -f Makefile ] || $(MAKE) mrproper

View File

@@ -1,16 +0,0 @@
# These templates have been reviewed by the debian-l10n-english
# team
#
# If modifications/additions/rewording are needed, please ask
# for an advice to debian-l10n-english@lists.debian.org
#
# Even minor modifications require translation updates and such
# changes should be coordinated with translators and reviewers.
Template: openttd/datafiles
Type: error
_Description: Data files needed
For its operation, OpenTTD needs the data files from the original
Transport Tycoon Deluxe game.
.
See the /usr/share/doc/openttd/README.Debian file for more details
about the needed files and their location.

View File

@@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.0.0-beta4
set OPENTTD_VERSION=1.0.0-RC2
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=0.7.0

View File

@@ -2,8 +2,8 @@
!define APPV_MAJOR 1
!define APPV_MINOR 0
!define APPV_MAINT 0
!define APPV_BUILD 3
!define APPV_EXTRA "-beta4"
!define APPV_BUILD 5
!define APPV_EXTRA "-RC2"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
@@ -16,7 +16,7 @@
!define OPENGFX_BASE_VERSION "0.7.0"
!define OPENSFX_BASE_VERSION "0.8.0"
!define NOSOUND_BASE_VERSION "0.8.0"
!define OPENMSX_BASE_VERSION "1.0.0"
!define MUI_ICON "..\..\..\media\openttd.ico"
!define MUI_UNICON "..\..\..\media\openttd.ico"
@@ -238,21 +238,21 @@ Done:
SectionEnd
;----------------------------------------------------------------------------------
; NoSound files install section. Downloads NoSound and installs it
Section "Download NoSound (free sound set)" Section5
; OpenMSX files install section. Downloads OpenMSX and installs it
Section "Download OpenMSX (free music set)" Section5
SetOverwrite try
NSISdl::download "http://binaries.openttd.org/installer/nosound-${NOSOUND_BASE_VERSION}.7z" "$INSTDIR\data\nosound.7z"
NSISdl::download "http://binaries.openttd.org/installer/openmsx-${OPENMSX_BASE_VERSION}.7z" "$INSTDIR\gm\openmsx.7z"
Pop $R0 ;Get the return value
StrCmp $R0 "success" +3
MessageBox MB_OK "Downloading of NoSound failed"
MessageBox MB_OK "Downloading of OpenMSX failed"
Goto Done
; Let's extract the files
SetOutPath "$INSTDIR\data\"
NSIS7z::Extract "$INSTDIR\data\nosound.7z"
SetOutPath "$INSTDIR\gm\"
NSIS7z::Extract "$INSTDIR\gm\openmsx.7z"
Delete "$INSTDIR\data\nosound.7z"
Delete "$INSTDIR\gm\openmsx.7z"
SetOutPath "$INSTDIR\"
Done:
@@ -294,8 +294,8 @@ SectionEnd
!insertmacro MUI_DESCRIPTION_TEXT ${Section6} "Translations of OpenTTD."
!insertmacro MUI_DESCRIPTION_TEXT ${Section3} "Download the free OpenGFX game graphics set. This download is about 3 MiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section4} "Download the free OpenSFX game sound set. This download is about 10 MiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section5} "Download the free NoSound game sound set. You will not hear anything with this. This download is about 7 KiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section2} "Copies the game graphics and sounds from the Transport Tycoon Deluxe CD."
!insertmacro MUI_DESCRIPTION_TEXT ${Section5} "Download the free OpenMSX game music set. This download is about 200 KiB."
!insertmacro MUI_DESCRIPTION_TEXT ${Section2} "Copies the game graphics, sounds and music from the Transport Tycoon Deluxe CD."
!insertmacro MUI_FUNCTION_DESCRIPTION_END
;-----------------------------------------------
@@ -377,6 +377,7 @@ Section "Uninstall"
Delete "$INSTDIR\data\orig_dos_de.obg"
Delete "$INSTDIR\data\orig_win.obs"
Delete "$INSTDIR\data\orig_dos.obs"
Delete "$INSTDIR\data\no_sound.obs"
Delete "$INSTDIR\data\sample.cat"
; Windows Data files
@@ -395,13 +396,13 @@ Section "Uninstall"
; Music
Delete "$INSTDIR\gm\*.gm"
; Downloaded OpenGFX/OpenSFX/NoSound
; Downloaded OpenGFX/OpenSFX/OpenMSX
Delete "$INSTDIR\data\opengfx\*"
RMDir "$INSTDIR\data\opengfx"
Delete "$INSTDIR\data\opensfx\*"
RMDir "$INSTDIR\data\opensfx"
Delete "$INSTDIR\data\nosound\*"
RMDir "$INSTDIR\data\nosound"
Delete "$INSTDIR\gm\openmsx\*"
RMDir "$INSTDIR\gm\openmsx"
; Language files
Delete "$INSTDIR\lang\*.lng"
@@ -549,7 +550,7 @@ Function .onInit
SectionSetSize ${Section3} 6144
SectionSetSize ${Section4} 13312
SectionSetSize ${Section5} 30
SectionSetSize ${Section5} 1024
SectionSetFlags 0 17

View File

@@ -39,6 +39,7 @@ Sub UpdateFiles(version)
modified = Mid(version, InStrRev(version, Chr(9)) + 1)
version = Mid(version, 1, InStr(version, Chr(9)) - 1)
Else
version = "1.0.0-RC2"
revision = 0
modified = 1
End If

View File

@@ -161,8 +161,8 @@ load_lang_data() {
<Tool
Name=\"VCCustomBuildTool\"
Description=\"Generating "$i" language file\"
CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang &quot;\$(InputPath)&quot;&#x0D;&#x0A;exit 0\"
AdditionalDependencies=\"..\\src\\lang\\english.txt\"
CommandLine=\"..\\objs\\strgen\\strgen.exe -s ..\\src\\lang -d ..\\bin\\lang &quot;\$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;\"
AdditionalDependencies=\"..\\src\\lang\\english.txt;..\\objs\\strgen\\strgen.exe\"
Outputs=\"..\\bin\\lang\\"$i".lng\"
/>
</FileConfiguration>

View File

@@ -210,8 +210,8 @@ Function load_lang_data(dir)
& vbCrLf & " <Tool" _
& vbCrLf & " Name=" & Chr(34) & "VCCustomBuildTool" & Chr(34) _
& vbCrLf & " Description=" & Chr(34) & "Generating " & file & " language file" & Chr(34) _
& vbCrLf & " CommandLine=" & Chr(34) & "..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0" & Chr(34) _
& vbCrLf & " AdditionalDependencies=" & Chr(34) & "..\src\lang\english.txt" & Chr(34) _
& vbCrLf & " CommandLine=" & Chr(34) & "..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;" & Chr(34) _
& vbCrLf & " AdditionalDependencies=" & Chr(34) & "..\src\lang\english.txt;..\objs\strgen\strgen.exe" & Chr(34) _
& vbCrLf & " Outputs=" & Chr(34) & "..\bin\lang\" & file & ".lng" & Chr(34) _
& vbCrLf & " />" _
& vbCrLf & " </FileConfiguration>" _

View File

@@ -55,8 +55,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating afrikaans language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\afrikaans.lng"
/>
</FileConfiguration>
@@ -70,8 +70,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating arabic_egypt language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\arabic_egypt.lng"
/>
</FileConfiguration>
@@ -85,8 +85,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating brazilian_portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\brazilian_portuguese.lng"
/>
</FileConfiguration>
@@ -100,8 +100,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating bulgarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\bulgarian.lng"
/>
</FileConfiguration>
@@ -115,8 +115,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating catalan language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\catalan.lng"
/>
</FileConfiguration>
@@ -130,8 +130,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating croatian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\croatian.lng"
/>
</FileConfiguration>
@@ -145,8 +145,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating czech language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\czech.lng"
/>
</FileConfiguration>
@@ -160,8 +160,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating danish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\danish.lng"
/>
</FileConfiguration>
@@ -175,8 +175,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating dutch language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\dutch.lng"
/>
</FileConfiguration>
@@ -190,8 +190,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating english language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\english.lng"
/>
</FileConfiguration>
@@ -205,8 +205,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating english_US language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\english_US.lng"
/>
</FileConfiguration>
@@ -220,8 +220,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\esperanto.lng"
/>
</FileConfiguration>
@@ -235,8 +235,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating estonian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\estonian.lng"
/>
</FileConfiguration>
@@ -250,8 +250,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating finnish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\finnish.lng"
/>
</FileConfiguration>
@@ -265,8 +265,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating french language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\french.lng"
/>
</FileConfiguration>
@@ -280,8 +280,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating galician language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\galician.lng"
/>
</FileConfiguration>
@@ -295,8 +295,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating german language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\german.lng"
/>
</FileConfiguration>
@@ -310,8 +310,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating greek language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\greek.lng"
/>
</FileConfiguration>
@@ -325,8 +325,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating hebrew language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\hebrew.lng"
/>
</FileConfiguration>
@@ -340,8 +340,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating hungarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\hungarian.lng"
/>
</FileConfiguration>
@@ -355,8 +355,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating icelandic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\icelandic.lng"
/>
</FileConfiguration>
@@ -370,8 +370,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating indonesian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\indonesian.lng"
/>
</FileConfiguration>
@@ -385,8 +385,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating italian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\italian.lng"
/>
</FileConfiguration>
@@ -400,8 +400,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\japanese.lng"
/>
</FileConfiguration>
@@ -415,8 +415,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\korean.lng"
/>
</FileConfiguration>
@@ -430,8 +430,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating latvian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\latvian.lng"
/>
</FileConfiguration>
@@ -445,8 +445,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating lithuanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\lithuanian.lng"
/>
</FileConfiguration>
@@ -460,8 +460,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating luxembourgish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\luxembourgish.lng"
/>
</FileConfiguration>
@@ -475,8 +475,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating malay language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\malay.lng"
/>
</FileConfiguration>
@@ -490,8 +490,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian_bokmal language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\norwegian_bokmal.lng"
/>
</FileConfiguration>
@@ -505,8 +505,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\norwegian_nynorsk.lng"
/>
</FileConfiguration>
@@ -520,8 +520,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating polish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\polish.lng"
/>
</FileConfiguration>
@@ -535,8 +535,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\portuguese.lng"
/>
</FileConfiguration>
@@ -550,8 +550,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating romanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\romanian.lng"
/>
</FileConfiguration>
@@ -565,8 +565,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating russian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\russian.lng"
/>
</FileConfiguration>
@@ -580,8 +580,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating serbian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\serbian.lng"
/>
</FileConfiguration>
@@ -595,8 +595,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating simplified_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\simplified_chinese.lng"
/>
</FileConfiguration>
@@ -610,8 +610,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating slovak language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\slovak.lng"
/>
</FileConfiguration>
@@ -625,8 +625,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\slovenian.lng"
/>
</FileConfiguration>
@@ -640,8 +640,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish.lng"
/>
</FileConfiguration>
@@ -655,8 +655,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating swedish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\swedish.lng"
/>
</FileConfiguration>
@@ -670,8 +670,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating traditional_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\traditional_chinese.lng"
/>
</FileConfiguration>
@@ -685,8 +685,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating turkish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\turkish.lng"
/>
</FileConfiguration>
@@ -700,8 +700,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating ukrainian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\ukrainian.lng"
/>
</FileConfiguration>
@@ -715,8 +715,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating vietnamese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\vietnamese.lng"
/>
</FileConfiguration>
@@ -730,8 +730,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating welsh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\welsh.lng"
/>
</FileConfiguration>

View File

@@ -56,8 +56,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating afrikaans language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\afrikaans.lng"
/>
</FileConfiguration>
@@ -71,8 +71,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating arabic_egypt language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\arabic_egypt.lng"
/>
</FileConfiguration>
@@ -86,8 +86,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating brazilian_portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\brazilian_portuguese.lng"
/>
</FileConfiguration>
@@ -101,8 +101,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating bulgarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\bulgarian.lng"
/>
</FileConfiguration>
@@ -116,8 +116,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating catalan language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\catalan.lng"
/>
</FileConfiguration>
@@ -131,8 +131,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating croatian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\croatian.lng"
/>
</FileConfiguration>
@@ -146,8 +146,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating czech language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\czech.lng"
/>
</FileConfiguration>
@@ -161,8 +161,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating danish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\danish.lng"
/>
</FileConfiguration>
@@ -176,8 +176,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating dutch language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\dutch.lng"
/>
</FileConfiguration>
@@ -191,8 +191,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating english language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\english.lng"
/>
</FileConfiguration>
@@ -206,8 +206,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating english_US language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\english_US.lng"
/>
</FileConfiguration>
@@ -221,8 +221,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating esperanto language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\esperanto.lng"
/>
</FileConfiguration>
@@ -236,8 +236,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating estonian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\estonian.lng"
/>
</FileConfiguration>
@@ -251,8 +251,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating finnish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\finnish.lng"
/>
</FileConfiguration>
@@ -266,8 +266,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating french language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\french.lng"
/>
</FileConfiguration>
@@ -281,8 +281,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating galician language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\galician.lng"
/>
</FileConfiguration>
@@ -296,8 +296,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating german language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\german.lng"
/>
</FileConfiguration>
@@ -311,8 +311,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating greek language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\greek.lng"
/>
</FileConfiguration>
@@ -326,8 +326,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating hebrew language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\hebrew.lng"
/>
</FileConfiguration>
@@ -341,8 +341,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating hungarian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\hungarian.lng"
/>
</FileConfiguration>
@@ -356,8 +356,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating icelandic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\icelandic.lng"
/>
</FileConfiguration>
@@ -371,8 +371,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating indonesian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\indonesian.lng"
/>
</FileConfiguration>
@@ -386,8 +386,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating italian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\italian.lng"
/>
</FileConfiguration>
@@ -401,8 +401,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating japanese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\japanese.lng"
/>
</FileConfiguration>
@@ -416,8 +416,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating korean language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\korean.lng"
/>
</FileConfiguration>
@@ -431,8 +431,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating latvian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\latvian.lng"
/>
</FileConfiguration>
@@ -446,8 +446,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating lithuanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\lithuanian.lng"
/>
</FileConfiguration>
@@ -461,8 +461,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating luxembourgish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\luxembourgish.lng"
/>
</FileConfiguration>
@@ -476,8 +476,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating malay language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\malay.lng"
/>
</FileConfiguration>
@@ -491,8 +491,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian_bokmal language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\norwegian_bokmal.lng"
/>
</FileConfiguration>
@@ -506,8 +506,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating norwegian_nynorsk language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\norwegian_nynorsk.lng"
/>
</FileConfiguration>
@@ -521,8 +521,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating polish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\polish.lng"
/>
</FileConfiguration>
@@ -536,8 +536,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating portuguese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\portuguese.lng"
/>
</FileConfiguration>
@@ -551,8 +551,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating romanian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\romanian.lng"
/>
</FileConfiguration>
@@ -566,8 +566,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating russian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\russian.lng"
/>
</FileConfiguration>
@@ -581,8 +581,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating serbian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\serbian.lng"
/>
</FileConfiguration>
@@ -596,8 +596,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating simplified_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\simplified_chinese.lng"
/>
</FileConfiguration>
@@ -611,8 +611,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating slovak language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\slovak.lng"
/>
</FileConfiguration>
@@ -626,8 +626,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating slovenian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\slovenian.lng"
/>
</FileConfiguration>
@@ -641,8 +641,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish.lng"
/>
</FileConfiguration>
@@ -656,8 +656,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating swedish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\swedish.lng"
/>
</FileConfiguration>
@@ -671,8 +671,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating traditional_chinese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\traditional_chinese.lng"
/>
</FileConfiguration>
@@ -686,8 +686,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating turkish language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\turkish.lng"
/>
</FileConfiguration>
@@ -701,8 +701,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating ukrainian language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\ukrainian.lng"
/>
</FileConfiguration>
@@ -716,8 +716,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating vietnamese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\vietnamese.lng"
/>
</FileConfiguration>
@@ -731,8 +731,8 @@
<Tool
Name="VCCustomBuildTool"
Description="Generating welsh language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0"
AdditionalDependencies="..\src\lang\english.txt"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\welsh.lng"
/>
</FileConfiguration>

View File

@@ -1,6 +1,6 @@
OpenTTD README
Last updated: 2010-02-04
Release version: 1.0.0-beta4
Last updated: 2010-03-04
Release version: 1.0.0-RC2
------------------------------------------------------------------------

View File

@@ -2,6 +2,7 @@
#include <squirrel.h>
#include <sqstdaux.h>
#include <assert.h>
#include <string.h>
void sqstd_printcallstack(HSQUIRRELVM v)
{
@@ -21,7 +22,19 @@ void sqstd_printcallstack(HSQUIRRELVM v)
const SQChar *fn=_SC("unknown");
const SQChar *src=_SC("unknown");
if(si.funcname)fn=si.funcname;
if(si.source)src=si.source;
if(si.source) {
/* We don't want to bother users with absolute paths to all AI files.
* Since the path only reaches NoAI code in a formatted string we have
* to strip it here. Let's hope nobody installs openttd in a subdirectory
* of a directory named /ai/. */
src = scstrstr(si.source, _SC("\\ai\\"));
if (!src) src = scstrstr(si.source, _SC("/ai/"));
if (src) {
src += 4;
} else {
src = si.source;
}
}
pf(v,_SC("*FUNCTION [%s()] %s line [%d]\n"),fn,src,si.line);
level++;
}

View File

@@ -437,8 +437,8 @@ int32 AIAbstractList::Begin()
int32 AIAbstractList::Next()
{
if (this->initialized == false) {
DEBUG(ai, 0, "ERROR: Next() is invalid as Begin() is never called");
return false;
DEBUG(ai, 0, "Next() is invalid as Begin() is never called");
return 0;
}
return this->sorter->Next();
}
@@ -451,7 +451,7 @@ bool AIAbstractList::IsEmpty()
bool AIAbstractList::HasNext()
{
if (this->initialized == false) {
DEBUG(ai, 0, "ERROR: HasNext() is invalid as Begin() is never called");
DEBUG(ai, 0, "HasNext() is invalid as Begin() is never called");
return false;
}
return this->sorter->HasNext();
@@ -517,6 +517,7 @@ void AIAbstractList::Sort(SorterType sorter, bool ascending)
}
this->sorter_type = sorter;
this->sort_ascending = ascending;
this->initialized = false;
}
void AIAbstractList::AddList(AIAbstractList *list)
@@ -534,12 +535,7 @@ void AIAbstractList::RemoveAboveValue(int32 value)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second > value) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first > value) this->buckets.erase(iter);
if ((*iter).second > value) this->RemoveItem((*iter).first);
}
}
@@ -549,12 +545,7 @@ void AIAbstractList::RemoveBelowValue(int32 value)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second < value) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first < value) this->buckets.erase(iter);
if ((*iter).second < value) this->RemoveItem((*iter).first);
}
}
@@ -564,12 +555,7 @@ void AIAbstractList::RemoveBetweenValue(int32 start, int32 end)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second > start && (*iter).second < end) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first > start && (*iter).first < end) this->buckets.erase(iter);
if ((*iter).second > start && (*iter).second < end) this->RemoveItem((*iter).first);
}
}
@@ -579,12 +565,7 @@ void AIAbstractList::RemoveValue(int32 value)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second == value) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first == value) this->buckets.erase(iter);
if ((*iter).second == value) this->RemoveItem((*iter).first);
}
}
@@ -677,12 +658,7 @@ void AIAbstractList::KeepAboveValue(int32 value)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second <= value) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first <= value) this->buckets.erase(iter);
if ((*iter).second <= value) this->RemoveItem((*iter).first);
}
}
@@ -692,12 +668,7 @@ void AIAbstractList::KeepBelowValue(int32 value)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second >= value) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first >= value) this->buckets.erase(iter);
if ((*iter).second >= value) this->RemoveItem((*iter).first);
}
}
@@ -707,12 +678,7 @@ void AIAbstractList::KeepBetweenValue(int32 start, int32 end)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second <= start || (*iter).second >= end) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first <= start || (*iter).first >= end) this->buckets.erase(iter);
if ((*iter).second <= start || (*iter).second >= end) this->RemoveItem((*iter).first);
}
}
@@ -722,12 +688,7 @@ void AIAbstractList::KeepValue(int32 value)
for (AIAbstractListMap::iterator next_iter, iter = this->items.begin(); iter != this->items.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).second != value) this->items.erase(iter);
}
for (AIAbstractListBucket::iterator next_iter, iter = this->buckets.begin(); iter != this->buckets.end(); iter = next_iter) {
next_iter = iter; next_iter++;
if ((*iter).first != value) this->buckets.erase(iter);
if ((*iter).second != value) this->RemoveItem((*iter).first);
}
}

View File

@@ -63,6 +63,7 @@ protected:
/**
* Remove a single item from the list.
* @param item the item to remove. If not existing, it is ignored.
* @note Always use this function for removing items. It keeps the iterator valid!
*/
void RemoveItem(int32 item);

View File

@@ -549,7 +549,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
EnforcePrecondition(false, ::TileX(start) == ::TileX(end) || ::TileY(start) == ::TileY(end));
EnforcePrecondition(false, IsRoadTypeAvailable(GetCurrentRoadType()));
return AIObject::DoCommand(end, start, (::TileY(start) != ::TileY(end) ? 4 : 0) | (start < end ? 1 : 2) | (AIObject::GetRoadType() << 3), CMD_REMOVE_LONG_ROAD);
return AIObject::DoCommand(start, end, (::TileY(start) != ::TileY(end) ? 4 : 0) | (start < end ? 1 : 2) | (AIObject::GetRoadType() << 3), CMD_REMOVE_LONG_ROAD);
}
/* static */ bool AIRoad::RemoveRoadFull(TileIndex start, TileIndex end)
@@ -559,7 +559,7 @@ static bool NeighbourHasReachableRoad(::RoadTypes rts, TileIndex start_tile, Dia
EnforcePrecondition(false, ::TileX(start) == ::TileX(end) || ::TileY(start) == ::TileY(end));
EnforcePrecondition(false, IsRoadTypeAvailable(GetCurrentRoadType()));
return AIObject::DoCommand(end, start, (::TileY(start) != ::TileY(end) ? 4 : 0) | (start < end ? 2 : 1) | (AIObject::GetRoadType() << 3), CMD_REMOVE_LONG_ROAD);
return AIObject::DoCommand(start, end, (::TileY(start) != ::TileY(end) ? 4 : 0) | (start < end ? 2 : 1) | (AIObject::GetRoadType() << 3), CMD_REMOVE_LONG_ROAD);
}
/* static */ bool AIRoad::RemoveRoadDepot(TileIndex tile)

View File

@@ -382,20 +382,22 @@ public:
this->DrawWidgets();
int needed_height = this->details_height;
/* Draw details panels. */
for (int side = 0; side < 2; side++) {
if (this->sel_engine[side] != INVALID_ENGINE) {
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(side == 0 ? RVW_WIDGET_LEFT_DETAILS : RVW_WIDGET_RIGHT_DETAILS);
int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT,
nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine[side]);
needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
if (!this->IsShaded()) {
int needed_height = this->details_height;
/* Draw details panels. */
for (int side = 0; side < 2; side++) {
if (this->sel_engine[side] != INVALID_ENGINE) {
NWidgetBase *nwi = this->GetWidget<NWidgetBase>(side == 0 ? RVW_WIDGET_LEFT_DETAILS : RVW_WIDGET_RIGHT_DETAILS);
int text_end = DrawVehiclePurchaseInfo(nwi->pos_x + WD_FRAMETEXT_LEFT, nwi->pos_x + nwi->current_x - WD_FRAMETEXT_RIGHT,
nwi->pos_y + WD_FRAMERECT_TOP, this->sel_engine[side]);
needed_height = max(needed_height, text_end - (int)nwi->pos_y + WD_FRAMERECT_BOTTOM);
}
}
if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
this->details_height = needed_height;
this->ReInit();
return;
}
}
if (!this->IsShaded() && needed_height != this->details_height) { // Details window are not high enough, enlarge them.
this->details_height = needed_height;
this->ReInit();
return;
}
}

View File

@@ -59,6 +59,7 @@ struct BaseSet {
TranslatedStrings description; ///< Description of the base set
uint32 shortname; ///< Four letter short variant of the name
uint32 version; ///< The version of this base set
bool fallback; ///< This set is a fallback set, i.e. it should be used only as last resort
MD5File files[NUM_FILES]; ///< All files part of this set
uint found_files; ///< Number of the files that could be found
@@ -107,9 +108,10 @@ struct BaseSet {
* Read the set information from a loaded ini.
* @param ini the ini to read from
* @param path the path to this ini file (for filenames)
* @param allow_empty_filename empty filenames are valid
* @return true if loading was successful.
*/
bool FillSetDetails(IniFile *ini, const char *path);
bool FillSetDetails(IniFile *ini, const char *path, bool allow_empty_filename = true);
/**
* Get the description for the given ISO code.
@@ -168,7 +170,9 @@ public:
static uint FindSets()
{
BaseMedia<Tbase_set> fs;
return fs.Scan(GetExtension(), Tbase_set::SUBDIR);
/* GM_DIR == music set. Music sets don't support tars,
* so there is no need to search for tars in that case. */
return fs.Scan(GetExtension(), Tbase_set::SUBDIR, Tbase_set::SUBDIR != GM_DIR);
}
/**

View File

@@ -30,7 +30,7 @@ template <class Tbase_set> /* static */ Tbase_set *BaseMedia<Tbase_set>::availab
}
template <class T, size_t Tnum_files, Subdirectory Tsubdir>
bool BaseSet<T, Tnum_files, Tsubdir>::FillSetDetails(IniFile *ini, const char *path)
bool BaseSet<T, Tnum_files, Tsubdir>::FillSetDetails(IniFile *ini, const char *path, bool allow_empty_filename)
{
memset(this, 0, sizeof(*this));
@@ -58,6 +58,9 @@ bool BaseSet<T, Tnum_files, Tsubdir>::FillSetDetails(IniFile *ini, const char *p
fetch_metadata("version");
this->version = atoi(item->value);
item = metadata->GetItem("fallback", false);
this->fallback = (item != NULL && strcmp(item->value, "0") != 0 && strcmp(item->value, "false") != 0);
/* For each of the file types we want to find the file, MD5 checksums and warning messages. */
IniGroup *files = ini->GetGroup("files");
IniGroup *md5s = ini->GetGroup("md5s");
@@ -66,7 +69,7 @@ bool BaseSet<T, Tnum_files, Tsubdir>::FillSetDetails(IniFile *ini, const char *p
MD5File *file = &this->files[i];
/* Find the filename first. */
item = files->GetItem(BaseSet<T, Tnum_files, Tsubdir>::file_names[i], false);
if (item == NULL) {
if (item == NULL || (item->value == NULL && !allow_empty_filename)) {
DEBUG(grf, 0, "No " SET_TYPE " file for: %s", BaseSet<T, Tnum_files, Tsubdir>::file_names[i]);
return false;
}

View File

@@ -50,7 +50,7 @@ static void IConsoleWriteToLogFile(const char *string)
if (_iconsole_output_file != NULL) {
/* if there is an console output file ... also print it there */
const char *header = GetLogPrefix();
if (fwrite(header, strlen(header), 1, _iconsole_output_file) != 1 ||
if ((strlen(header) != 0 && fwrite(header, strlen(header), 1, _iconsole_output_file) != 1) ||
fwrite(string, strlen(string), 1, _iconsole_output_file) != 1 ||
fwrite("\n", 1, 1, _iconsole_output_file) != 1) {
fclose(_iconsole_output_file);

View File

@@ -28,12 +28,13 @@ public:
virtual ~Driver() { }
/** The type of driver */
enum Type {
DT_BEGIN = 0,
DT_SOUND = 0,
DT_MUSIC,
DT_VIDEO,
DT_END,
DT_BEGIN = 0, ///< Helper for iteration
DT_MUSIC = 0, ///< A music driver, needs to be before sound to properly shut down extmidi forked music players
DT_SOUND, ///< A sound driver
DT_VIDEO, ///< A video driver
DT_END, ///< Helper for iteration
};
virtual const char *GetName() const = 0;
@@ -64,7 +65,7 @@ private:
static const char *GetDriverTypeName(Driver::Type type)
{
static const char * const driver_type_name[] = { "sound", "music", "video" };
static const char * const driver_type_name[] = { "music", "sound", "video" };
return driver_type_name[type];
}

View File

@@ -667,6 +667,16 @@ void RecomputePrices()
price >>= -shift;
}
/* Make sure the price does not get reduced to zero.
* Zero breaks quite a few commands that use a zero
* cost to see whether something got changed or not
* and based on that cause an error. When the price
* is zero that fails even when things are done. */
if (price == 0) {
price = Clamp(_price_base_specs[i].start_price, -1, 1);
/* No base price should be zero, but be sure. */
assert(price != 0);
}
/* Store value */
_price[i] = price;
}

View File

@@ -184,12 +184,12 @@ uint Engine::GetDisplayDefaultCapacity(uint16 *mail_capacity) const
return GetEngineProperty(this->index, PROP_SHIP_CARGO_CAPACITY, this->u.ship.capacity);
case VEH_AIRCRAFT: {
uint capacity = this->u.air.passenger_capacity;
uint capacity = GetEngineProperty(this->index, PROP_AIRCRAFT_PASSENGER_CAPACITY, this->u.air.passenger_capacity);;
CargoID cargo = this->GetDefaultCargoType();
if (IsCargoInClass(cargo, CC_PASSENGERS)) {
if (mail_capacity != NULL) *mail_capacity = this->u.air.mail_capacity;
if (mail_capacity != NULL) *mail_capacity = GetEngineProperty(this->index, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity);
} else {
capacity += this->u.air.mail_capacity;
capacity += GetEngineProperty(this->index, PROP_AIRCRAFT_MAIL_CAPACITY, this->u.air.mail_capacity);
}
switch (cargo) {
case CT_PASSENGERS:

View File

@@ -18,8 +18,11 @@
#include "tar_type.h"
#ifdef WIN32
#include <windows.h>
#elif defined(__HAIKU__)
#include <Path.h>
#include <storage/FindDirectory.h>
#else
#ifdef OPENBSD
#if defined(OPENBSD) || defined(DOS)
#include <unistd.h>
#endif
#include <pwd.h>
@@ -740,6 +743,79 @@ bool TarListAddFile(const char *filename)
return true;
}
/**
* Extract the tar with the given filename in the directory
* where the tar resides.
* @param tar_filename the name of the tar to extract.
* @return false on failure.
*/
bool ExtractTar(const char *tar_filename)
{
TarList::iterator it = _tar_list.find(tar_filename);
/* We don't know the file. */
if (it == _tar_list.end()) return false;
const char *dirname = (*it).second.dirname;
/* The file doesn't have a sub directory! */
if (dirname == NULL) return false;
char filename[MAX_PATH];
strecpy(filename, tar_filename, lastof(filename));
char *p = strrchr(filename, PATHSEPCHAR);
/* The file's path does not have a separator? */
if (p == NULL) return false;
p++;
strecpy(p, dirname, lastof(filename));
DEBUG(misc, 8, "Extracting %s to directory %s", tar_filename, filename);
FioCreateDirectory(filename);
for (TarFileList::iterator it2 = _tar_filelist.begin(); it2 != _tar_filelist.end(); it2++) {
if (strcmp((*it2).second.tar_filename, tar_filename) != 0) continue;
strecpy(p, (*it2).first.c_str(), lastof(filename));
DEBUG(misc, 9, " extracting %s", filename);
/* First open the file in the .tar. */
size_t to_copy = 0;
FILE *in = FioFOpenFileTar(&(*it2).second, &to_copy);
if (in == NULL) {
DEBUG(misc, 6, "Extracting %s failed; could not open %s", filename, tar_filename);
return false;
}
/* Now open the 'output' file. */
FILE *out = fopen(filename, "wb");
if (out == NULL) {
DEBUG(misc, 6, "Extracting %s failed; could not open %s", filename, filename);
fclose(in);
return false;
}
/* Now read from the tar and write it into the file. */
char buffer[4096];
size_t read;
for (; to_copy != 0; to_copy -= read) {
read = fread(buffer, 1, min(to_copy, lengthof(buffer)), in);
if (read <= 0 || fwrite(buffer, 1, read, out) != read) break;
}
/* Close everything up. */
fclose(in);
fclose(out);
if (to_copy != 0) {
DEBUG(misc, 6, "Extracting %s failed; still %i bytes to copy", filename, (int)to_copy);
return false;
}
}
DEBUG(misc, 9, " extraction successful");
return true;
}
static int ScanPathForTarFiles(const char *path, size_t basepath_length)
{
extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
@@ -848,6 +924,11 @@ void DetermineBasePaths(const char *exe)
char tmp[MAX_PATH];
#if defined(__MORPHOS__) || defined(__AMIGA__) || defined(DOS) || defined(OS2) || !defined(WITH_PERSONAL_DIR)
_searchpaths[SP_PERSONAL_DIR] = NULL;
#else
#ifdef __HAIKU__
BPath path;
find_directory(B_USER_SETTINGS_DIRECTORY, &path);
const char *homedir = path.Path();
#else
const char *homedir = getenv("HOME");
@@ -855,6 +936,7 @@ void DetermineBasePaths(const char *exe)
const struct passwd *pw = getpwuid(getuid());
homedir = (pw == NULL) ? "" : pw->pw_dir;
}
#endif
snprintf(tmp, MAX_PATH, "%s" PATHSEP "%s", homedir, PERSONAL_DIR);
AppendPathSeparator(tmp, MAX_PATH);

View File

@@ -63,6 +63,7 @@ void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
bool FileExists(const char *filename);
const char *FioTarFirstDir(const char *tarname);
void FioTarAddLink(const char *src, const char *dest);
bool ExtractTar(const char *tar_filename);
extern char *_personal_dir; ///< custom directory for personal settings, saves, newgrf, etc.

View File

@@ -205,7 +205,7 @@ void GfxLoadSprites()
bool GraphicsSet::FillSetDetails(IniFile *ini, const char *path)
{
bool ret = this->BaseSet<GraphicsSet, MAX_GFT, DATA_DIR>::FillSetDetails(ini, path);
bool ret = this->BaseSet<GraphicsSet, MAX_GFT, DATA_DIR>::FillSetDetails(ini, path, false);
if (ret) {
IniGroup *metadata = ini->GetGroup("metadata");
IniItem *item;
@@ -296,6 +296,7 @@ template <class Tbase_set>
if (c->GetNumMissing() != 0) continue;
if (best == NULL ||
(best->fallback && !c->fallback) ||
best->valid_files < c->valid_files ||
(best->valid_files == c->valid_files && (
(best->shortname == c->shortname && best->version < c->version) ||

View File

@@ -477,7 +477,7 @@ static CommandCost ClearTile_Industry(TileIndex tile, DoCommandFlag flags)
(_current_company == OWNER_WATER &&
((indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) ||
HasBit(GetIndustryTileSpec(GetIndustryGfx(tile))->slopes_refused, 5)))) {
SetDParam(0, indspec->name);
SetDParam(1, indspec->name);
return_cmd_error(flags & DC_AUTO ? STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY : INVALID_STRING_ID);
}
@@ -1911,7 +1911,7 @@ void GenerateIndustries()
for (uint i = 0; i < total_amount; i++) {
uint32 r = RandomRange(total_prob);
IndustryType it = 0;
while (it < NUM_INDUSTRYTYPES && r > industry_probs[it]) {
while (it < NUM_INDUSTRYTYPES && r >= industry_probs[it]) {
r -= industry_probs[it];
it++;
}

View File

@@ -155,6 +155,7 @@ class BuildIndustryWindow : public Window {
if (_game_mode == GM_EDITOR) { // give room for the Many Random "button"
this->index[this->count] = INVALID_INDUSTRYTYPE;
this->enabled[this->count] = true;
this->count++;
this->timer_enabled = false;
}

View File

@@ -68,14 +68,14 @@ STR_CARGO_SINGULAR_MAIL :Pos
STR_CARGO_SINGULAR_OIL :Olie
STR_CARGO_SINGULAR_LIVESTOCK :Lewende Hawe
STR_CARGO_SINGULAR_GOODS :Goedere
STR_CARGO_SINGULAR_GRAIN :Graan Korrels
STR_CARGO_SINGULAR_GRAIN :Graan
STR_CARGO_SINGULAR_WOOD :Hout
STR_CARGO_SINGULAR_IRON_ORE :Yster Erts
STR_CARGO_SINGULAR_STEEL :Staal
STR_CARGO_SINGULAR_VALUABLES :Kosbaarhede
STR_CARGO_SINGULAR_COPPER_ORE :Koper Erts
STR_CARGO_SINGULAR_MAIZE :Mielies
STR_CARGO_SINGULAR_FRUIT :Vrugte
STR_CARGO_SINGULAR_MAIZE :Mielie
STR_CARGO_SINGULAR_FRUIT :Vrug
STR_CARGO_SINGULAR_DIAMOND :Diamant
STR_CARGO_SINGULAR_FOOD :Voedsel
STR_CARGO_SINGULAR_PAPER :Papier
@@ -96,42 +96,42 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Koeldrank
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} Passasier{P "" s}
STR_QUANTITY_COAL :{WEIGHT} van kool
STR_QUANTITY_MAIL :{COMMA} sak{P "" e} van pos
STR_QUANTITY_OIL :{VOLUME} van olie
STR_QUANTITY_PASSENGERS :{COMMA} passasier{P "" s}
STR_QUANTITY_COAL :{WEIGHT} steenkool
STR_QUANTITY_MAIL :{COMMA} sak{P "" ke} pos
STR_QUANTITY_OIL :{VOLUME} olie
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} van lewende hawe
STR_QUANTITY_GOODS :{COMMA} hok{P "" ke} van goedere
STR_QUANTITY_GRAIN :{WEIGHT} van graan
STR_QUANTITY_WOOD :{WEIGHT} van hout
STR_QUANTITY_IRON_ORE :{WEIGHT} van yster erts
STR_QUANTITY_STEEL :{WEIGHT} van staal
STR_QUANTITY_VALUABLES :{COMMA} sak{P "" ke} van kosbaarhede
STR_QUANTITY_COPPER_ORE :{WEIGHT} van koper erts
STR_QUANTITY_MAIZE :{WEIGHT} van graan
STR_QUANTITY_FRUIT :{WEIGHT} van vrugte
STR_QUANTITY_DIAMONDS :{COMMA} sak{P "" ke} van diamante
STR_QUANTITY_FOOD :{WEIGHT} van kos
STR_QUANTITY_PAPER :{WEIGHT} van papier
STR_QUANTITY_GOLD :{COMMA} sak{P "" ke} van goud
STR_QUANTITY_WATER :{VOLUME} van water
STR_QUANTITY_WHEAT :{WEIGHT} van koring
STR_QUANTITY_RUBBER :{VOLUME} van gomlastiek
STR_QUANTITY_SUGAR :{WEIGHT} van suiker
STR_QUANTITY_GOODS :{COMMA} hok{P "" ke} goedere
STR_QUANTITY_GRAIN :{WEIGHT} graan
STR_QUANTITY_WOOD :{WEIGHT} hout
STR_QUANTITY_IRON_ORE :{WEIGHT} yster erts
STR_QUANTITY_STEEL :{WEIGHT} staal
STR_QUANTITY_VALUABLES :{COMMA} sak{P "" ke} kosbaarhede
STR_QUANTITY_COPPER_ORE :{WEIGHT} koper erts
STR_QUANTITY_MAIZE :{WEIGHT} graan
STR_QUANTITY_FRUIT :{WEIGHT} vrugte
STR_QUANTITY_DIAMONDS :{COMMA} sak{P "" ke} diamante
STR_QUANTITY_FOOD :{WEIGHT} kos
STR_QUANTITY_PAPER :{WEIGHT} papier
STR_QUANTITY_GOLD :{COMMA} sak{P "" ke} goud
STR_QUANTITY_WATER :{VOLUME} water
STR_QUANTITY_WHEAT :{WEIGHT} koring
STR_QUANTITY_RUBBER :{VOLUME} gomlastiek
STR_QUANTITY_SUGAR :{WEIGHT} suiker
STR_QUANTITY_TOYS :{COMMA} speel{P ding goed}
STR_QUANTITY_SWEETS :{COMMA} sak{P "" ke} van lekkers
STR_QUANTITY_COLA :{VOLUME} van cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT} van spookasem
STR_QUANTITY_SWEETS :{COMMA} sak{P "" ke} lekkers
STR_QUANTITY_COLA :{VOLUME} cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT} spookasem
STR_QUANTITY_BUBBLES :{COMMA} borrel{P "" s}
STR_QUANTITY_TOFFEE :{WEIGHT} van tameletjie
STR_QUANTITY_TOFFEE :{WEIGHT} tameletjie {P "" s}
STR_QUANTITY_BATTERIES :{COMMA} batter{P y ye}
STR_QUANTITY_PLASTIC :{VOLUME} van plastiek
STR_QUANTITY_PLASTIC :{VOLUME} plastiek
STR_QUANTITY_FIZZY_DRINKS :{COMMA} koeldran{P k ke}
STR_QUANTITY_N_A :N/A
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
STR_ABBREV_PASSENGERS :{TINYFONT}PS
STR_ABBREV_PASSENGERS :{TINYFONT}PA
STR_ABBREV_COAL :{TINYFONT}SK
STR_ABBREV_MAIL :{TINYFONT}PS
STR_ABBREV_OIL :{TINYFONT}OL
@@ -168,10 +168,10 @@ STR_ABBREV_ALL :{TINYFONT}ALMAL
# 'Mode' of transport for cargoes
STR_PASSENGERS :passasiers
STR_BAGS :sakke
STR_TONS :tonne
STR_LITERS :litres
STR_TONS :ton
STR_LITERS :liters
STR_ITEMS :items
STR_CRATES :hokke
STR_CRATES :kratte
STR_RES_OTHER :ander
STR_NOTHING :
@@ -181,12 +181,12 @@ STR_COLOUR_PALE_GREEN :Vaal Groen
STR_COLOUR_PINK :Pienk
STR_COLOUR_YELLOW :Geel
STR_COLOUR_RED :Rooi
STR_COLOUR_LIGHT_BLUE :Ligte Blou
STR_COLOUR_LIGHT_BLUE :Ligblou
STR_COLOUR_GREEN :Groen
STR_COLOUR_DARK_GREEN :Donker Groen
STR_COLOUR_BLUE :Blou
STR_COLOUR_CREAM :Room
STR_COLOUR_MAUVE :Ligte pers
STR_COLOUR_MAUVE :Ligpers
STR_COLOUR_PURPLE :Pers
STR_COLOUR_ORANGE :Oranje
STR_COLOUR_BROWN :Bruin
@@ -205,24 +205,24 @@ STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} ton
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} liter{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
STR_UNITS_FORCE_SI :{COMMA} kN
# Common window strings
STR_LIST_FILTER_OSKTITLE :{BLACK}Sleutel 'n filter string
STR_LIST_FILTER_TOOLTIP :{BLACK}Sleutel in 'n sleutelwoord om die lys by te filter
STR_LIST_FILTER_TOOLTIP :{BLACK}Sleutel 'n sleutelwoord in om die lys te filter
STR_LIST_FILTER_TITLE :{BLACK}Filter string:
STR_TOOLTIP_SORT_ORDER :{BLACK}Selekteer sorteer orde (afklimende/klimende)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Selekteer sorteer maatstaf
STR_TOOLTIP_SORT_ORDER :{BLACK}Selekteer sorteer orde (dalende/stygende)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Selekteer sorterings maatstaf
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selekteer filtrering kriteria
STR_BUTTON_SORT_BY :{BLACK}Sorteer by
STR_BUTTON_LOCATION :{BLACK}Lokasie
@@ -235,7 +235,7 @@ STR_TOOLTIP_STICKY :{BLACK}Merk die
STR_TOOLTIP_RESIZE :{BLACK}Kliek en sleep om venster te vergroot
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Tokkel groot/klein venster groote
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Rolstaaf - rol die lys op/af
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rolstaaf - rol die lys op/af
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rolstaaf - rol die lys links/regs
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Vernietig geboue ens. op 'n vierkant van land
# Query window
@@ -269,7 +269,7 @@ STR_SORT_BY_PROFIT_LAST_YEAR :Profyt verlede
STR_SORT_BY_PROFIT_THIS_YEAR :Profyt die jaar
STR_SORT_BY_AGE :Ouderdom
STR_SORT_BY_RELIABILITY :Betroubaarheid
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Totaale kapasitiet per vrag tipe
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Totaale kapasiteit per vrag tipe
STR_SORT_BY_MAX_SPEED :Maksimum spoed
STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Waarde
@@ -315,7 +315,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Bou lugh
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Oppe die landargitekteur werktuigbaan om land te verhoog/verlaag, boome beplant, ens.
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Vertoon klank/musiek venster
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Vertoon laaste boodskap/nuus verslag, vertoon boodskap opsies
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land gebied informasie
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land gebied informasie, konsool, KI debug, skermskyf, omtrent OpenTTD
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Skakel nutsbalke
# Extra tooltips for the scenario editor toolbar
@@ -436,10 +436,10 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Boodskap Geskid
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Gebied informasie
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Skakel troos
STR_ABOUT_MENU_TOGGLE_CONSOLE :Tokkel terminaal
STR_ABOUT_MENU_AI_DEBUG :AI ontfout
STR_ABOUT_MENU_SCREENSHOT :Skermskoot (Ctrl-S)
STR_ABOUT_MENU_GIANT_SCREENSHOT :Groot Skermskoot (Ctrl-G)
STR_ABOUT_MENU_GIANT_SCREENSHOT :Groot Skermskoot (Ctrl+G)
STR_ABOUT_MENU_ABOUT_OPENTTD :Oor 'OpenTTD'
############ range ends here
@@ -562,7 +562,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Geld:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Lening:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totaal:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Nommer van voertuie; dit sluit pad voertuie, treine, skepe en vliegtuie in
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Nommer van voertuie wat 'n profyt gemaak het laas jaar; dit sluit in pad voertuie, treine, skepe en vliegtuie
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Aantal van stasie parte. Elke deel van 'n stasie (b.v. trein stasie, bushalte, lughawe) is getel, selfs indien hulle is konnekteer as een stasie
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Die wins van die voertuig met die laagste inkomste (van alle voertuie ouer as 2 jaar)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Bedrag van kontant gemaak in die maand met die laagste profyt in die laaste 12 kwartiers
@@ -1066,6 +1066,7 @@ STR_CITY_APPROVAL_PERMISSIVE :Permissief
STR_CITY_APPROVAL_TOLERANT :Toelaatbaar
STR_CITY_APPROVAL_HOSTILE :Vyandelik
STR_WARNING_NO_SUITABLE_AI :{WHITE}Geen geskikte KI beskikbaar...{}Jy kan verskeie KI's aflaai deur middel van die 'Aanlyn Inhoud' stelsel
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Hierdie aksie verander die moeite vlak to gebruiklike
# Advanced settings window
@@ -1115,6 +1116,10 @@ STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Laat di
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Ongelyk stasies: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Gewig vermenivoud vir vrag om swaar treine te simuleer: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Vliegtuig spoed faktor: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_PLANE_CRASHES :{LTBLUE}Aantal vliegtuig botsings: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :geen
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :verminderd
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normaal
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Laat deur-ry padhalte op dorp besite paaie toe: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Laat deur-ry padhalte toe op paaie wat deur ander deelnemers besit word: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Laat die gebou van aangrensende stasies toe: {ORANGE}{STRING}
@@ -1161,6 +1166,10 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Een of m
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks stasie gesprei: {ORANGE}{STRING} {RED}Waarskuwing: hoë stel vertraag speletjie
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Versien helikopters by helihawes outomaties: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Verbind landereye werktuigbaan na spoor/pad/water/lughawe werktuigbaan: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Land kleur gebruik op die klein landkaart: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Groen
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkergroen
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Omkeer rol rigting: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Maak kykpoort beweegings glad: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Toon 'n meting wanneer jy verskeie bou-gereedskap gebruik: {ORANGE}{STRING}
@@ -1204,7 +1213,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}Verstek
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Eers beskikbaar
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Laas beskikbaar
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meeste gebruik
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Wys geresrveerde spore: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Wys gereserveerde spore: {ORANGE}{STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Hou bou gereedskap aktief na gebruik: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Groep uitgawes in maatskappy finansies venster: {ORANGE}{STRING}
@@ -1465,7 +1474,7 @@ STR_FACE_SAVE :{BLACK}Spaar
STR_FACE_SAVE_TOOLTIP :{BLACK}Spaar gunsteling gesig
STR_FACE_SAVE_DONE :{WHITE}Die gesig sal as u gunsteling gesig in die OpenTTD stellings lêer gespaar word.
STR_FACE_EUROPEAN :{BLACK}Europiese
STR_FACE_SELECT_EUROPEAN :{BLACK}Kies europiese gesige
STR_FACE_SELECT_EUROPEAN :{BLACK}Kies europese gesigte
STR_FACE_AFRICAN :{BLACK}Afrikaanse
STR_FACE_SELECT_AFRICAN :{BLACK}Kies afrikaanse gesige
STR_FACE_YES :Ja
@@ -1525,7 +1534,7 @@ STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Die bedi
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPEL INFORMASIE
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Kliente: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Taal: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Blokkiestel: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landskap: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaart groote: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Verskaffer hersiening: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Verskaffer adres: {WHITE}{STRING}
@@ -1801,7 +1810,7 @@ STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}Jy het
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}Heirde afhanklikheid was gekies om afgelaai te wees
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Jy het hierdie reeds
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}Heirde inhoud is onbekend en kan afgelaai word in OpenTTD
STR_CONTENT_DETAIL_UPDATE :{SILVER}Heirdie is 'n herplasing van 'n bestaande {STRING}
STR_CONTENT_DETAIL_UPDATE :{SILVER}Hierdie is 'n vervanging van 'n bestaande {STRING}
STR_CONTENT_DETAIL_NAME :{SILVER}Naam: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Weergawe: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Beskrywing: {WHITE}{STRING}
@@ -1914,13 +1923,13 @@ STR_BUILD_SIGNAL_CAPTION :{WHITE}Sein sel
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Blok Sein (semafoor){}Heirde is die mees basiese tipe sein, wat net een trein in 'n block op 'n tyd toelaat.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ingangs-Sein (semafoor){}Groen so lank as daar een of meer groen uitgang-siene is van enige agtervolgende treinspoorgedeelte is. Anderste is dit rooi.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Uitgang-Sein (semafoor){}Gedra dieselfde as 'n blok-sein maar is nodig om die regte kleur op ingangs- & combinasie-voor-seine te laat wys.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combinasie-Sein (semafoor){}Die combinasie-sein is net 'n ingang- en uitgang-sein op dieselfde tyd. Die laat jou toe om groot "bome" van voor-seine te bou.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombinasie-Sein (semafoor){}Die kombinasie-sein is beide 'n ingang- en uitgang-sein. Die laat jou toe om groot "bome" van voor-seine te bou.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Pad Sein (semafoor){}'n Pad sein laat meer as een trein in 'n sein block op die selfde tyd, as die trein 'n pad kan vind na 'n veiligge stop punt. Standaarde pad seine kan nie van die agterkant verby gevat word nie.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Een-rigting pad sein (semafoor){}'n Pad sein laat meer as een trein in 'n sein block op die selfde tyd, as die trein 'n pad kan vind na 'n veiligge stop punt. Een-rigting seine kan nie van die agterkant verby gevat word nie.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Blok Sein (elektries){}Heirde is die mees basiese tipe sein, wat net een trein in 'n block op 'n tyd toelaat.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ingangs-Sein (elektries){}Groen so lank as daar een of meer groen uitgang-siene is van enige agtervolgende treinspoorgedeelte is. Anderste is dit rooi.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Uitgang-Sein (elektries){}Gedra dieselfde as 'n blok-sein maar is nodig om die regte kleur op ingangs- & combinasie-voor-seine te laat wys.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinasie-Sein (elektries){}Die combinasie-sein is net 'n ingang- en uitgang-sein op dieselfde tyd. Die laat jou toe om groot "bome" van voor-seine te bou.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombinasie-Sein (elektries){}Die kombinasie-sein is beide 'n ingang- en uitgang-sein. Die laat jou toe om groot "bome" van voor-seine te bou.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Pad Sein (elektries){}'n Pad sein laat meer as een trein in 'n sein block op die selfde tyd, as die trein 'n pad kan vind na 'n veiligge stop punt. Standaarde pad seine kan nie van die agterkant verby gevat word nie.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Een-rigting pad sein (elektries){}'n Pad sein laat meer as een trein in 'n sein block op die selfde tyd, as die trein 'n pad kan vind na 'n veiligge stop punt. Een-rigting seine kan nie van die agterkant verby gevat word nie.
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein verander{}Wanneer geselekteer is, 'n kliek askei op die sein sal die sein verander na die geselekteerde sein tiepe en waarde, CTRL-kliek sal die bestaande waarde tokkel.
@@ -2009,8 +2018,8 @@ STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Kies gro
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Klein
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT :{BLACK}Dorp
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT :{BLACK}Metropolitaans lughawe
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT :{BLACK}Internasionaale lughawe
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT :{BLACK}Metropolitaanse
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT :{BLACK}Internasionaal
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT :{BLACK}Pendelaar
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT :{BLACK}Tussenkontinentaal
STR_STATION_BUILD_AIRPORT_HELIPORT :{BLACK}Helihawe
@@ -2360,15 +2369,17 @@ STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} moet
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} vereis OpenTTD uitgawe {STRING} of beter.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :die GRF lêer dit was ontwerp om te vertaal
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Te veel NewGRFs gelaai
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Die laai van {STRING} as statiese NewGRF met {STRING} kan desinkroniesasies veroorsaak.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Onverwagte "sprite".
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Onbekende Aksie 0 waarde.
STR_NEWGRF_ERROR_INVALID_ID :Pooging om onvoldoende ID te gebruik.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} het 'n korrupte "sprite". Alle korrupte "sprites" sal gewys word as 'n rooi vraag teken (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat veelvuldige Aksie 8 inskrywings.
STR_NEWGRF_ERROR_READ_BOUNDS :Lees verby einde van pseudo-sprite.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Versigtig!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Jy is opad om veranderings te maak op tans loopende spel. Dit kan OpenTTD lat staak. {}Is jy heeltemal seker ?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Jy is oppad om veranderings te maak op tans loopende spel. Dit kan OpenTTD lat staak. {}Is jy heeltemal seker ?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan nie lêer voeg: duplikaat GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Gelyke lêer nie gevind nie (versoenbaar GRF gelaai)
@@ -2376,12 +2387,16 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Gelyke
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Versoenbaar GRF(s) gelaai vir vermis lêers
STR_NEWGRF_DISABLED_WARNING :{WHITE}Vermis GRF lêers is gestrem
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Vermis GRF leêr(s)
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Unpausing kan veroorsaak dat OpenTTD bots. Moet nie daaropeenvolgende botsings verslae rapporteer nie. {}Will jy rêrig unpause?
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}Die gedrag van NewGRF '{0:STRING}' kan moontlik desinkroniesasies en/of program botsings veroorsaak.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Dit verander voertuig lengte vier '{1:ENGINE}' wanneer die nie in diensstasie is nie.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' wat aan '{COMPANY}' behoort het 'n onaanvaarbare lengte. Dit is heel waarskeinlik veroorsaak deur probleme met NewGRFs. Speeletjie mag uit sinkrone gaan of hang.
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' verskaf foutiewe inligting.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vrag/herbou informasie vir '{1:ENGINE}' verskil van aankope lys na konstruksie. Dit mag veroorsaak dat die outo hernuwing/vervanging van die herbouing korrek faal.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' het 'n eindelose herhaling in die produksie callback veroorsaak.
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Teken Lys - {COMMA} Teken{P "" s}
@@ -2442,7 +2457,7 @@ STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Koop eksklusief
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Omkoop die plaaslike raad
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Begin 'n klein plaaslik advertensie veldtog, om meer passasiers en cargo tot jou vervoer dienste te lok.{}Prys: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Begin 'n middlemaatige plaaslik advertensie veldtog, om meer passasiers en cargo tot jou vervoer dienste te lok.{}Prys: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Begin 'n middlematige plaaslik advertensie veldtog, om meer passasiers en cargo tot jou vervoer dienste te lok.{}Prys: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Begin 'n groot plaaslik advertensie veldtog, om meer passasiers en cargo tot jou vervoer dienste te lok.{}Prys: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW} Fonds die herkonstruksie van die stedelik pad netwerk. Veroorsaak aansienlike skeuring to pad verkeer vir op tot 6 maande.{} Prys: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW} Bou 'n standbeeld in eer van u maatskappy.{} Prys: {CURRENCY}
@@ -2510,6 +2525,7 @@ STR_STATION_VIEW_RENAME_STATION_CAPTION :Hernoem stasie/
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Senter skerm op wegwyser. Ctrl+Kliek maak 'n nuwe venster oop op die wegwyser se lokasie
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Verander wegpunt name
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Sentreer hoof uitsig op bouy lokasie. Ctrl+Kliek maak 'n nuwe uitsig oop op die lokasie van die buoy
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Verander baken naam
STR_EDIT_WAYPOINT_NAME :{WHITE}Redigeer wegwyser naam
@@ -2888,10 +2904,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Wys pad
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Wys skip se aanwyse
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Toon vliegtuig aanwyse
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Huidige trein aksie - kliek hier om trein te stop/aanskakel
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Huidige voertuig aksie - kliek hier om voertuig to stop/aanskakel
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Huidige skip aksie - kliek hier om skip te stop/aanskakel
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Huidige vliegtuig aksie - kliek hier on vliegtuig te stop/aanskakel
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Huidige trein aksie - kliek hier om trein te stop/aanskakel. Ctrl+kliek om na destinasie te skuif.
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Huidige voertuig aksie - kliek hier om voertuig to stop/aanskakel. Ctrl+kliek om na destinasie te skuif.
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Huidige skip aksie - kliek hier om skip te stop/aanskakel. Ctrl+kliek om na destinasie te skuif.
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Huidige vliegtuig aksie - kliek hier on vliegtuig te stop/aanskakel. Ctrl+kliek om na destinasie te skuif.
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Laai / Aflaai
@@ -2949,6 +2965,7 @@ STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewig: {
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewig: {LTBLUE}{WEIGHT_S} {BLACK}Krag: {LTBLUE}{POWER}{BLACK} Maks. spoed: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Wins hierdie jaar: {LTBLUE}{CURRENCY} (vorige jaar: {CURRENCY})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Betroubaarheid: {LTBLUE}{COMMA}% {BLACK}Brekings sedert laaste diens: {LTBLUE}{COMMA}
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Gebou: {LTBLUE}{NUM}{BLACK} Waarde: {LTBLUE}{CURRENCY}
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Kapasiteit: {LTBLUE}Geen
@@ -3197,9 +3214,15 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Selektee
STR_AI_DEBUG :{WHITE}AI ontfout
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van die AI
STR_AI_DEBUG_SETTINGS :{BLACK}KI stellings
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Verander die stellings van die KI
STR_AI_DEBUG_RELOAD :{BLACK}Herlaai AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Maak die AI dood, herlaai die skrif en herlaai die AI
STR_ERROR_NO_AI :{WHITE}OpenTTD is gebou sonder KI ondersteuning...
STR_ERROR_NO_AI_SUB :{WHITE}... geen KI's is beskikbaar!
STR_ERROR_AI_NO_AI_FOUND :Geen geskikte KI gevind om te laai.{}Die KI is 'n dom KI en doen niks.{}Jy kan verskeie KI's aflaai deur middel van die 'Aanlyn Inhoud' stelsel.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Daar was n fout met een van die AIs. Rapporteer assblief aan die skrywer met n skermkiekie van die AI Ontfout Venster.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Die AI ontfout venster is net beskikbaar vir die dienaar
@@ -3285,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kan n
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skaal waaskuwing
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Om die kaart te veel te verstel is nie aanbeveel. Gaan voort met die generasie?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Slegs 'n terugval klankstel was gevind. As jy klank wil hê, installeer 'n klankstel deur middel van die inhoud aflaai stelsel.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skermkiekie suksesvol gestoor as '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Skermskoot het misluk!
@@ -3307,7 +3333,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...alree
STR_ERROR_OWNED_BY :{WHITE}...besit deur {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...gebied is besit deur 'n ander maatskappy
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet unike wees
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in die pad
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in die pad
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} plaaslike raad weier om dit te toelaat
@@ -3316,7 +3342,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} p
STR_ERROR_BRIBE_FAILED :{WHITE}Jou omkooping onderneeming is deur
STR_ERROR_BRIBE_FAILED_2 :{WHITE}'n streek navorser uitgevind
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}kan nie land hier verhoog nie...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kan nie land hier verlaag nie...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan nie grond hier gelyk maak nie...
@@ -3349,7 +3375,9 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...te na
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...te naby aan 'n ander dorp
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...te veel dorpe
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...daar is nie meer spasie oor op die kaart nie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Die dorp sal nie paaie bou nie. You can enable building of roads via Gevorderde Stellings->Ekonomie->Dorpe.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Pad werke in verloop
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan nie die dorp verwyder nie... {}'n Stasie of depot verwys na die dorp of die blok wat deur die dorp besit word kan nie verwyder word nie.
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan nie nywerhede genereer nie...
@@ -3362,6 +3390,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kan s
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...kan slegs in reënwoud gebiede gebou word
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...kan slegs in woestyn gebiede gebou word
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kan slegs in dorpe gebou word
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... kan slegs gebou word in lae areas
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...kan net naby aan kant van fkaart geplaas word
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...woud kan net bo sneeu-lyn beplant word
@@ -3414,6 +3443,7 @@ STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Kan nie
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Kan nie wegpunt naam verander nie...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Kan nie trein wegpunt van hier werwyder nie...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Moet eers die spoor wegwyser verwyder
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...baken in die pad
STR_ERROR_BUOY_IS_IN_USE :{WHITE}...baken is in gebruik!
@@ -3448,6 +3478,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(geld perk)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Onmoontlike spoor kombinasie
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Moet eers die sein verwyder
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Geen geskikte spoor
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Moet eers spoor verwyder
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Pad is een rigting of geblok
@@ -3568,6 +3599,7 @@ STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Kan nie
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Kan nie rigting van trein omkeer nie...
STR_ERROR_TRAIN_START_NO_CATENARY :Die spoor kort n kettinglyn, dus kan die trien nie aanskakel nie
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Kan nie pad voertuig laat omdraai nie...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Vliegtuig is opvlug

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@@ -2912,7 +2912,7 @@ STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}وضع
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}تحميل / تفريغ
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}يرحل
STR_VEHICLE_STATUS_CRASHED :{RED}تحطم!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED} الاعطال
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED} متعطل
STR_VEHICLE_STATUS_STOPPED :{RED} متوقف
STR_VEHICLE_STATUS_TRAIN_STOPPING :{RED}يتوقف
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}يتوقف , {VELOCITY}
@@ -3329,7 +3329,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...تم
STR_ERROR_OWNED_BY :{WHITE} مملوكة من قبل ... {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...المنطقة مملوكة لشركة منافسة
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}السم يجب ان يكون فريدا - غير مستخدم
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} على الطريق
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} على الطريق
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}بلدية المدينة ترفض السماح بهذا
@@ -3373,6 +3373,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... ال
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}.... لا يوجد فراغ في الخريطة
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}لن تبني البلدية طرق جديدة. بامكانك تمكين البلدية من بناء الطرق الجديدة عن طريق الاعدادات المتقدمة --> الاقتصاد --> المدن
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}اعمال الطرق قيد التنفيذ
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}لا يمكن ازالة هذه المدينة {}محطة او ورشة مرتبطة بالمدينة او هناك مربع مملوك للمدينة لا يمكن لزالته
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}لا يمكن انشاء مصانع ...
@@ -3385,6 +3386,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...يم
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... يمكن بنائة في الغابات المطيرة فقط
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...يمكن بنائة في المناطق الصحراوية فقط
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...يبنى فقط في المدن
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... يمكن بنائه في المناطق المنخفضة فقط
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... يمكن بنائة على اطراف الخريطة فقط
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... يمكن زراعة الغابة فوق خط الثلج فقط

View File

@@ -562,7 +562,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinheiro
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Empréstimo:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos que deram lucro ano passado : Incluindo automóveis, trens, embarcações e aeronaves.
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos que deram lucro ano passado. Incluindo automóveis, trens, embarcações e aeronaves
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de segmentos de estação. Cada parte de uma estação (ex. estação ferroviária, estação de ônibus, aeroporto) é contado, mesmo se eles unidos como uma estação só.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}O lucro do veículo com o menor rendimento (de todos os veículos com mais de 2 anos)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Dinheiro conseguido no trimestre com os lucros mais baixos dos últimos 12 trimestres
@@ -2379,7 +2379,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Continuar lendo
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Você está prestes a efetuar alterações neste jogo atual; isto pode danificar o OpenTTD. {}Tem absoluta certeza que deseja fazer isto?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Você está prestes a efetuar alterações neste jogo atual. Isto pode travar o OpenTTD. {}Tem absoluta certeza que deseja fazer isto?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Impossível adicionar: registro de GRF já existe
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Arquivo procurado não encontrado (carregado compatível com GRF)
@@ -2904,10 +2904,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Exibir d
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Exibir detalhes da embarcação
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Exibir detalhes da aeronave
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual do trem - clique aqui para iniciar/parar o trem
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual do veículo - clique aqui para iniciar/parar veículo
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual da embarcação - clique aqui para iniciar/parar embarcação
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual da aeronave - clique aqui para iniciar/parar a aeronave
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual do trem - clique aqui para iniciar/parar o trem. Ctrl+Clique para mostrar o destino
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual do veículo - clique aqui para iniciar/parar veículo. Ctrl+Clique para mostrar o destino.
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual da embarcação - clique aqui para iniciar/parar embarcação. Ctrl+Clique para mostrar o destino.
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa atual da aeronave - clique aqui para iniciar/parar a aeronave. Ctrl+Clique para mostrar o destino.
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Carregando / descarregando
@@ -3308,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...não
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Aviso de Escala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Alterar muito o tamanho do mapa original não é recomendado. Continuar com a geração?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Apenas um conjunto de som vazio foi encontrado. Se quiser sons, instale um conjunto através do sistema de download de conteúdo.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Foto salvado com sucesso como '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Falha ao tirar foto!
@@ -3323,14 +3326,14 @@ STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Não há
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Requer terreno plano
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Terreno inclinado na direção incorreta
STR_ERROR_CAN_T_DO_THIS :{WHITE}Impossível fazer isto....
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}O edifício deve ser demolido primeiro
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}O edifício deve ser demolido antes
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Impossível limpar esta área....
STR_ERROR_SITE_UNSUITABLE :{WHITE}...local inadequado
STR_ERROR_ALREADY_BUILT :{WHITE}...já construído
STR_ERROR_OWNED_BY :{WHITE}...propriedade de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...a área é propriedade de outra empresa
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} no caminho
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza
@@ -3381,12 +3384,13 @@ STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Impossí
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Impossível construir {STRING} aqui...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Impossível construir este tipo de indústria aqui...
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...muito perto de outra indústria
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}...deve construir uma cidade primeiro
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}...deve construir uma cidade antes
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...só é permitido uma por cidade
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...só pode ser construído em cidades com pelo menos 1200 habitantes
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...só pode ser construído em zonas florestais
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...só pode ser construído em áreas desérticas
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...só se pode ser construído em cidades
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... só pode ser construído em áreas baixas
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...só pode ser colocado perto das bordas do mapa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...a floresta só pode ser plantada acima do nível de neve
@@ -3422,13 +3426,13 @@ STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Impossí
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Impossível remover estação de bonde...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Impossível remover estação de bonde...
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Deve demolir a estação primeiro
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Deve demolir a estação de ônibus primeiro
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Deve demolir a área de carga primeiro
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Deve demolir a estação de bonde primeiro
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Deve demolir a estação de bonde primeiro
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Deve demolir a doca primeiro
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Deve demolir o aeroporto primeiro
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Remova a estação antes
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Remova o ponto de ônubis antes
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Remova a área de carga antes
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Remova a estação de bonde antes
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Remova a estação de bonde antes
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Remova a doca antes
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Remova o aeroporto antes
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Junta mais de um ponto de controle existente
@@ -3439,7 +3443,7 @@ STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Impossí
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Impossível alterar o nome do ponto de controle...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Impossível remover ponto de controle de trem aqui...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Deve remover ponto de controle primeiro
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Remova o ponto de controle antes
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...bóia no caminho
STR_ERROR_BUOY_IS_IN_USE :{WHITE}...bóia está em uso!
@@ -3474,8 +3478,9 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(limite de dinh
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossível combinação de linhas
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Remova os semáforos antes
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tipo de linha não apropriado
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Deve remover a ferrovia primeiro
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Remova a ferrovia antes
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Rua é mão única ou está bloqueado
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Impossível construir sinais aqui...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Impossível construir ferrovia aqui...
@@ -3486,7 +3491,7 @@ STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Impossí
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Impossível converter o tipo de linha aqui...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Deve remover a rodovia primeiro
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Remova a rodovia antes
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... vias de mão única não podem ter junções
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Impossível construir rodovia aqui...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Impossível construir bonde aqui...
@@ -3499,7 +3504,7 @@ STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Impossí
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Impossível fazer rios aqui...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}...deve ser construído na água
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}...Impossível construir na água
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Deve demolir o canal primeiro
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Remova o canal antes
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Impossível construir aqueduto aqui
# Tree related errors
@@ -3508,7 +3513,7 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Impossí
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Impossível construir ponte aqui...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Deve demolir a ponte primeiro
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Remova a ponte antes
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Impossível iniciar e terminar no mesmo ponto
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Extremidades da ponte não estão no mesmo nível
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Ponte é muito baixa para o terreno
@@ -3518,7 +3523,7 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...os ex
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Impossível construir túnel aqui...
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}O local não é adequado para a entrada do túnel
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Deve demolir o túnel primeiro
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Remova o túnel antes
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Há outro túnel no caminho
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}O túnel não tem onde sair
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Incapaz de escavar o terreno para o outro lado do túnel

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@@ -1160,6 +1160,10 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Един
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Макс. разпръснатост на станция: {ORANGE}{STRING} {RED}Внимание: високите стойности забавят играта
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Автоматичен сервиз на хеликоптерите при кацане на хелипад: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Инструменти за терен при другите инструменти: {ORANGE}{STRING.p}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Цвят на земята на малката карта: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Зелен
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Тъмно зелен
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Виолетов
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Обърната посока на преместване: {ORANGE}{STRING.n}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Плавно местене на камера: {ORANGE}{STRING.n}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Подсказка за разстояние при строене: {ORANGE}{STRING.f}
@@ -1218,7 +1222,7 @@ STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Пре
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Премахване на летателните апарати за компютърния играч: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Премахване на корабите за компютърния играч: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Позволи ИИ в мрежова игра: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Позволи AI в мрежова игра: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}#opcodes преди AI да е прекъснат: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Интервал на сервиз е в проценти: {ORANGE}{STRING.n}
@@ -1234,7 +1238,7 @@ STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}Без
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}Вагоните имат ограничение на скоростта: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS :{LTBLUE}Без електрически влакове: {ORANGE}{STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Цветни нови се появяват през: {ORANGE}{STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Цветни новини се появяват през: {ORANGE}{STRING}
STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Начална година: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Разреши плавна икономика (повече по-малки промени): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Разреши купуване на акции от други компании: {ORANGE}{STRING}
@@ -1299,6 +1303,7 @@ STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Сиг
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Обработката на товари
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Компютърни играчи
STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Автоматично подновяване
STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Сервизиране
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Маршрутизация
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Влакове
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Градове
@@ -3131,25 +3136,25 @@ STR_INVALID_ORDER :{RED} (Нева
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Разписание)
STR_TIMETABLE_ORDER_VIEW :{BLACK}Сортиране
STR_TIMETABLE_ORDER_VIEW :{BLACK}Заповеди
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Промени сортацията
STR_TIMETABLE_TOOLTIP :{BLACK}Времетаблица - кликни върху заповед за да я маркираш.
STR_TIMETABLE_NO_TRAVEL :Без преминаване
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Патувай (без разписание)
STR_TIMETABLE_TRAVEL_FOR :Патувай за {STRING}
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Пътувай (без разписание)
STR_TIMETABLE_TRAVEL_FOR :Пътувай за {STRING}
STR_TIMETABLE_STAY_FOR :и остани за {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :и отпътувай към {STRING}
STR_TIMETABLE_DAYS :{COMMA} ден{P "" s}
STR_TIMETABLE_DAYS :{COMMA} ден{P "" а}
STR_TIMETABLE_TICKS :{COMMA} щракане{P "" та}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Ще трябва {STRING} за това разписание да бъде приклучено
STR_TIMETABLE_TOTAL_TIME :{BLACK}Ще трябва {STRING} за това разписание да бъде приключено
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Това разписание ще вземе най-малко {STRING} за да приклучи (не всичко е планирано)
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Това превознот средство е в момента на време
STR_TIMETABLE_STATUS_LATE :{BLACK}Това превознот средство е в момента с {STRING} закъснение
STR_TIMETABLE_STATUS_EARLY :{BLACK}Това превознот средство е в момента с {STRING} по-рано
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Това превозно средство е в момента на време
STR_TIMETABLE_STATUS_LATE :{BLACK}Това превозно средство е в момента с {STRING} закъснение
STR_TIMETABLE_STATUS_EARLY :{BLACK}Това превозно средство е в момента с {STRING} по-рано
STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Това разписание още не е започнало
STR_TIMETABLE_STATUS_START_AT :{BLACK}Това разписание ще започне на {STRING}
@@ -3186,9 +3191,13 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Избе
STR_AI_DEBUG :{WHITE}AI Debug
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Име на AI
STR_AI_DEBUG_SETTINGS :{BLACK}AI Настройки
STR_AI_DEBUG_RELOAD :{BLACK}Презареждане AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Прекрати AI, презареди скрипта и рестартирай AI
STR_ERROR_NO_AI :{WHITE}OpenTTD е сглобен без AI поддръжка...
STR_ERROR_NO_AI_SUB :{WHITE}... няма налични AI!
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Един от работещите AI се е счупил . Моля съобщете това на автора на AI със скрииншот на AI Debug Прозореца.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug прозореца е на разположение само на сървъра
@@ -3209,7 +3218,7 @@ STR_AI_CONFIG_CONFIGURE :{BLACK}Конф
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Конфигурирайте параметрите на AI
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Налични ИИ
STR_AI_LIST_CAPTION :{WHITE}Налични AI
STR_AI_LIST_TOOLTIP :{BLACK}Кликнете за да изберете AI
STR_AI_LIST_AUTHOR :{BLACK}Автор: {STRING}
@@ -3296,7 +3305,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...ве
STR_ERROR_OWNED_BY :{WHITE}...собственост на {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...земята е притежание на друга компания
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Името трябва да е уникално
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} пречи
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} пречи
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} местните власти отказват да позволят това
@@ -3305,7 +3314,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}
STR_ERROR_BRIBE_FAILED :{WHITE}Твоят опит за подкуп беше
STR_ERROR_BRIBE_FAILED_2 :{WHITE}разкрит от местен дознател
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Не може да повдигаш земята тук...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Не може да понижиш земята тук...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Не може да се изравнява земята на това място...

View File

@@ -562,7 +562,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Diner:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Préstec:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Quantitat de vehicles que han donat beneficis durant el darrer any; Inclou els automòbils, trens, vaixells i avions
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Quantitat de vehicles que han donat beneficis el darrer any. Inclou els automòbils, trens, vaixells i avions
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Quantitat de parts d'una es estació revisades. Cada part d'una estació (ex. estació de tren, parada d'autobús, aeroport) es compta, encara que estigui connectada com una sola estació.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}El benefici del vehicle amb els menors ingressos (només s'han considerat els vehicles més antics de 2 anys)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Quantitat de diners fets durant el quatrimestre amb el mínim benefici dels darrers 12 quatrimestres
@@ -940,14 +940,14 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Seleccio
STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Format de captures de pantalla
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Selecciona el format per les captures de pantalla
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunt de gràfics bàsics
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunt de gràfics bàsics a utilitzar
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunt de gràfics base
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunt de gràfics base a utilitzar
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arxiu{P "" s} faltant{P "" s}/corromput{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informació addicional sobre el conjunt de gràfics bàsics
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Informació addicional sobre el conjunt de gràfics base
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Conjunt de sons bàsics
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Selecciona un conjunt de sons bàsics a utilitzar
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Informació additional sobre el joc de sons bàsics
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Conjunt de sons base
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Selecciona un conjunt de sons base a utilitzar
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Informació additional sobre el joc de sons base
STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Conjunt de músiques base
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Selecciona el conjunt de músiques base a utilitzar
@@ -1824,13 +1824,13 @@ STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD
STR_CONTENT_NO_ZLIB_SUB :{WHITE}... no és possible descarregar continguts!
# Order of these is important!
STR_CONTENT_TYPE_BASE_GRAPHICS :Gràfics bàsics
STR_CONTENT_TYPE_BASE_GRAPHICS :Gràfics base
STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :IA
STR_CONTENT_TYPE_AI_LIBRARY :Llibreria IA
STR_CONTENT_TYPE_SCENARIO :Escenari
STR_CONTENT_TYPE_HEIGHTMAP :Mapa d'alçades
STR_CONTENT_TYPE_BASE_SOUNDS :Sons bàsics
STR_CONTENT_TYPE_BASE_SOUNDS :Sons base
STR_CONTENT_TYPE_BASE_MUSIC :Música base
# Content downloading progress window
@@ -2379,7 +2379,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lectura despré
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Estàs a punt de fer canvis en un joc actiu; això pot fer que OpenTTD es pengi.{}Estàs completament segur que vols fer-los?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Estàs a punt de fer canvis en un joc actiu. Això pot fer que OpenTTD es pengi.{}Estàs completament segur que vols fer-los?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No es pot afegir l'arxiu: ID GRF duplicada
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}No s'ha trobat un arxiu coincident (els GRF compatibles s'han carregat)
@@ -2904,10 +2904,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra e
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls del vaixell
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra els detalls de l'avió
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Acció sobre el tren actual - clica aquí per parar/engegar el tren
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Acció sobre el vehicle actual - clica aquí per parar/engegar el vehicle
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Accions sobre el vaixell actual - clica aquí per parar/engegar el vaixell
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Accions sobre l'avió actual - clica aquí per parar/engegar l'avió
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Acció sobre el tren actual - clica aquí per parar/engegar el tren. Ctrl+Clic per saltar a la destinació
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Acció sobre el vehicle actual - clica aquí per parar/engegar el vehicle. Ctrl+Clic per saltar a la destinació
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Accions sobre el vaixell actual - clica aquí per parar/engegar el vaixell. Ctrl+Clic per saltar a la destinació
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Accions sobre l'avió actual - clica aquí per parar/engegar l'avió. Ctrl+Clic per saltar a la destinació
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Carregant / Descarregant
@@ -3308,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...no s'
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Alerta d'escala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}No es recomana redimensionar massa el mapa d'origen. Vols continuar amb la generació?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Només s'ha trobat el conjunt de sons buit. Si vols sons al joc, instal·la un conjunt de sons amb el sistema de descàrregues de continguts en línia.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Còpia de pantalla desada correctament a disc com a '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Error a la còpia de pantalla!
@@ -3330,7 +3333,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ja c
STR_ERROR_OWNED_BY :{WHITE}... propietat de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'àrea és propietat d'una altra companyia
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}El nom ha de ser únic
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} en el camí
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} en el camí
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Les autoritats locals de {TOWN} no permeten fer això
@@ -3374,6 +3377,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... mass
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...no queda espai al mapa
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}El poble no construirà carrers. Pots activar la construcció de carrers via Paràmetres avançats->Economia->Pobles.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Obres en progrés
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}No es pot eliminar aquest poble...{}Hi ha una estació o una cotxera al poble o una cel·la pertanyent al poble no pot ser eliminada
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No es poden generar indústries...
@@ -3386,6 +3390,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... nom
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... només es pot construir en àrees de selva tropical
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... només es pot construir en àrees de desert
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... només es pot construir en poblacions
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... només pot ser construït en zones baixes
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... només es pot situar prop dels límits del mapa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... els boscos només es poden plantar sota la cota de neu
@@ -3473,6 +3478,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(límit de dine
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinació de vies impossible
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Abans s'han de treure les senyals
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Via de tren no apropiada
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}S'ha de treure la via primer
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La carretera és un d'un sol sentit o està bloquejada

View File

@@ -657,7 +657,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Novac:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Zajam:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Ukupno:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Broj vozila koja su ostvarila dobit prošle godine: ovo uključuje cestovna vozila, vlakove, brodove i zrakoplove
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Broj vozila koja su ostvarila profit prethodne godine. Ovo uključuje cestovna vozila, vlakove, brodove i zrakoplove.
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Broj nedavno održavanih dijelova postaje. Svaki dio postaje (npr. željeznički kolodvor, autobusna postaja, zračna luka) se računa, čak i ako su spojene kao jedna postaja
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Dobit vozila s najnižim prihodom (u obzir su uzeta samo vozila starija od dvije godine)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Količina gotovine uprihodovana u mjesecu s najnižom dobiti u zadnjih 12 kvartala
@@ -2474,7 +2474,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Učitavanje izv
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Spremate se napraviti izmjene na pokrenutoj igri; to može srušiti OpenTTD.{}Jeste li potpuno sigurni u to?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Spremate se napraviti izmjene u tekućoj igri. Ovo može srušiti OpenTTD.{}Jeste li potpuno sigurni?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ne mogu dodati datoteku: dupli GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Odgovarajuća datoteka nije pronađena (kompatibilni GRF podignut)
@@ -2999,10 +2999,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaži
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaži detalje broda
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaži detalje zrakoplova
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja vlaka - klikni ovdje kako bi zaustavio/pokrenuo vlak
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja vozila - klikni ovdje kako bi zaustavio/pokrenuo vozilo
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja broda - klikni ovdje kako bi zaustavio/pokrenuo brod
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja zrakoplova - klikni ovdje kako bi zaustavio/pokrenuo zrakoplov
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja vlaka - pritisni za zaustavljanje/pokretanje vlaka. Ctrl+Click za odlazak do odredišta.
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja vozila - pritisni za zaustavljanje/pokretanje vozila. Ctlr+Click za odlazak do odredišta.
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja broda - pritisni za zaustavljanje/pokretanje broda. Ctrl+Click za odlazak do odredišta.
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Trenutna radnja zrakoplova - pritisni za zaustavljanje/pokretanje zrakoplova. Ctrl+Click za odlazak do odredišta.
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Utovar / Istovar
@@ -3403,6 +3403,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...ne mo
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Upozorenje o veličini
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Prekomjerna promjena veličine karte nije preporučena. Nastaviti sa kreiranjem?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Pronađen je samo sigurnosni zvučni sustav. Ako želite zvukove, instalirajte zvučni sustav kroz sustav za preuzimanje sadržaja.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Slika zaslona uspješno spremljena kao '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Slika zaslona nije uspjela!
@@ -3425,7 +3428,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...već
STR_ERROR_OWNED_BY :{WHITE}...u vlasništvu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...područje je u vlasništvu druge tvrtke
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Ime mora biti jedinstveno
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} na putu
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na putu
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} lokalna samouprava odbija to dopustiti
@@ -3482,6 +3485,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...može
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...može biti izgrađen samo u predjelima kišnih šuma
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...može biti izgrađen samo u pustinjskim područjima
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...može biti izgrađen samo u gradovima
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... može se izgraditi samo u nizinskim područjima
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...može se postaviti samo blizu rubova karte
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...šume mogu jedino biti posađene iznad linije snijega
@@ -3569,6 +3573,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(novčano ogran
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemoguća kombinacija tračnica
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Potrebno je prvo izbrisati signale
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nije prikladno za želježnicku prugu
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Najprije je potrebno ukloniti željezničku prugu
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Cesta je jednosmjerna ili je blokirana

View File

@@ -629,7 +629,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Hotovost
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Dluh:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Celkem:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Počet dopravních prostředků které vykázaly poslední rok zisk; zahrnuje silniční vozidla, vlaky, lodě a letadla
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Počet dopravních prostředků, které vykázaly poslední rok zisk; zahrnuje silniční vozidla, vlaky, lodě a letadla
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Počet součástí obsluhovaných stanic. Každá součást stanice (napr. nádraží, autobusová zastávka, letiště) se započítává, i když patří jediné stanici
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Minimální hrubý zisk (= s provoz. náklady) vozidla s nejnižším příjmem (staršího 2 let)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Čistý zisk (= bez provoz. nakladu) v nejslabším čtvrtletí za posledních 12 čtvrtletí
@@ -3381,6 +3381,8 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nelz
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Varování kvůli velikosti
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Tak velká zmena velikosti zdrojové mapy není doporučena. Pokračovat s generováním?
# Soundset messages
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot úspěšně uložen jako '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot neuložen!
@@ -3403,7 +3405,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... již
STR_ERROR_OWNED_BY :{WHITE}... vlastněno {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... území vlastní jiná společnost
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Jméno musí být jedinečné
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} v cestě
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v cestě
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Místní správa města {TOWN} odmítla vydat povolení.
@@ -3457,9 +3459,10 @@ STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... př
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... je nutné nejprve vystavět město
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... je povolena jen jedna na město
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... může být budováno jen ve městech s populací 1200 lidí a více
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... může být budováno jen v pralesech
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... může být budováno jen v poušti
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... může být budováno jen ve městech
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... může se vybudovat jedině v pralese
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... může se postavit jedině v poušti
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... může se postavit jedině ve městě
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... může se postavit jen v nížinách
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... může být umístěno pouze poblíž okrajů mapy
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... lesy lze vysadit jen nad sněhovou čáru
@@ -3547,6 +3550,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(finanční lim
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Nemožná kombinace kolejí
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Je nutné nejprve odstranit semafor
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Žádné použitelné koleje
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Je nutné nejprve odstranit koleje
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Silnice je jednosměrná nebo zablokovaná

View File

@@ -229,7 +229,7 @@ STR_BUTTON_RENAME :{BLACK}Omdøb
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Luk vindue
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Vinduestitel - træk her for at flytte vinduet
STR_TOOLTIP_SHADE :{BLACK}Oprul vindue - Vis kun titellinien
STR_TOOLTIP_SHADE :{BLACK}Oprul vindue - vis kun titellinien
STR_TOOLTIP_STICKY :{BLACK}Marker dette vindue som ulukkeligt af 'Luk ALLE vinduer' tasten
STR_TOOLTIP_RESIZE :{BLACK}Klik og træk for at ændre vinduets størrelse
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Skift mellem stort/lille vindue
@@ -1165,6 +1165,10 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Et eller
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. stationudbredelse: {ORANGE}{STRING} {RED}Obs: Høj værdi gør spillet langsomt
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatisk service på helikopterlandingspladser: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Forbind landskabsværktøjer med skinne/vej/vand/lufthavn: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Land farve brugt i det lille kort: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grøn
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Mørkegrøn
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Flyt i modsat retning ved scroll med musen: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Jævn scrolling af udsnit: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Vis måleværktøjstip ved brug af div. bygge-værktøjer: {ORANGE}{STRING}
@@ -1243,6 +1247,7 @@ STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Farvede
STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Start dato: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Aktiver rolig økonomi (flere små ændringer): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Tillad at købe aktier i andre selskaber: {ORANGE}{STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Procentdel af etape afkastet der skal bruges i overførsels systemet : {ORANGE}{STRING}%
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Ved trækning placer signal hvert: {ORANGE}{STRING} felt
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Byg automatisk semaforer før: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Slå signalbrugerfladen til: {ORANGE}{STRING}
@@ -1479,7 +1484,7 @@ STR_FACE_HAIR_TOOLTIP :{BLACK}Ændre h
STR_FACE_EYEBROWS :Øjenbryn:
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Ændre øjenbryn
STR_FACE_EYECOLOUR :Øjenfarve:
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Ændre øjenfarve
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Ændrer øjenfarve
STR_FACE_GLASSES :Briller:
STR_FACE_GLASSES_TOOLTIP :{BLACK}Slå briller til
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Ændre briller
@@ -1934,7 +1939,7 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Forøg t
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Vælg togbro
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Vælg vejbro
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Valg af bro - klik på den valgte bro for at bygge den
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Valg af bro - klik på din yndlings bro for at bygge den
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Hængebro, stål
STR_BRIDGE_NAME_GIRDER_STEEL :Bjælkebro, stål
@@ -2253,6 +2258,7 @@ STR_MAPGEN_TREE_PLACER :{BLACK}Træalgo
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terræntype:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Havniveau
STR_MAPGEN_SMOOTHNESS :{BLACK}Blødhed:
STR_MAPGEN_VARIETY :{BLACK}Varietet af distributionen:
STR_MAPGEN_GENERATE :{WHITE}Generer
# Strings for map borders at game generation
@@ -2897,10 +2903,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Vis kør
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Vis detaljer omkring skibet
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Vis detaljet omkring flyet
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at starte/stoppe toget
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at stoppe/starte køretøjet
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at starte/stoppe skibet
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at starte/stoppe flyet
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at starte/stoppe toget. Ctrl+Click for at scrolle til destinationen
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at stoppe/starte køretøjet. Ctrl+Click for at scrolle til destinationen
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at starte/stoppe skibet. Ctrl+Click for at scrolle til destinationen
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Nuværende opførsel - klik her for at starte/stoppe flyet. Ctrl+Click for at scrolle til destinationen
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Læsser / Aflæsser
@@ -3212,6 +3218,9 @@ STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Skift in
STR_AI_DEBUG_RELOAD :{BLACK}Genindlæs computerspiller
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Stop computerspilleren, genindlæs scriptet og genstart computerspilleren
STR_ERROR_NO_AI :{WHITE}OpenTTD er kompileret uden understøttelse for kunstig intelligens...
STR_ERROR_NO_AI_SUB :{WHITE}... ingen kunstig intelligens er tilgængeligt!
STR_ERROR_AI_NO_AI_FOUND :Ingen passende AI kan findes.{}Denne AI er en pladsholder, og vil ikke gøre noget.{} Du kan downloade indtil flere AI'er fra 'Online Contet' systemet.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}En computerstyret spiller gik ned. Rapporter det venligst til udvikleren af computerspilleren med et skærmbilledet af computerspiller-debugvinduet.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Computerspiller-debugvindue er kun tilgængeligt på serveren
@@ -3298,6 +3307,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kunne
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skalerings advarsel
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}At ændre størrelsen på kildebilledet anbefales ikke. Fortsæt genereringen?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Kun nød lydsetet blev fundet. Hvis du gerne vil have lyd bliver du nød til at installere et lydsæt ved hjælp af indholds download systemet.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Skærmbilledet blev gemt som '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Fejl under tagning af skærmbillede!
@@ -3320,7 +3332,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...aller
STR_ERROR_OWNED_BY :{WHITE}... ejes af {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... området ejes af et andet selskab
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Navnet skal være unikt
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} i vejen
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} i vejen
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} de lokale myndigheder nægter at tillade dette
@@ -3329,7 +3341,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}s
STR_ERROR_BRIBE_FAILED :{WHITE}Dit forsøg på bestikkelse er blevet
STR_ERROR_BRIBE_FAILED_2 :{WHITE}opdaget af en inspektør.
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Kan ikke hæve landet her...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Kan ikke sænke landet her...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Kan ikke hæve landet her...
@@ -3364,6 +3376,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... for
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...der er ikke mere plads på kortet
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Byen vil ikke kunne bygge veje. Du kan tillade byer at bygge veje via Avancerede indstillinger->Økonomi->Byer.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Vejarbejde i gang
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kan ikke slette denne by...{}En station eller et depot refererer til byen, eller en brik der er ejet a byen kan ikke fjernes
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kan ikke lave industrier...
@@ -3376,6 +3389,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... kan
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... kan kun bygges i regnskovsområder
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... kan kun bygges i ørkenområder
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... kan kun bygges i byer
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... kan kun bygges i lavtliggende områder
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... kan kun placeres nær kanten af kortet
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... skov kan kun plantes over snelinjen
@@ -3463,6 +3477,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(ikke penge nok
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Umulig sporkombination
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Det er nødvendigt at fjerne signalet først
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ingen brugbar jernbane
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Det er nødvendigt at fjerne jernbaneskinnerne først
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Vejen er ensrettet eller blokeret

View File

@@ -229,7 +229,7 @@ STR_BUTTON_RENAME :{BLACK}Hernoem
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Sluit venster
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Vensternaam - sleep om venster te verplaatsen
STR_TOOLTIP_SHADE :{BLACK}Klap venster in - Toon alleen de titelbalk
STR_TOOLTIP_SHADE :{BLACK}Klap venster in - toon alleen de titelbalk
STR_TOOLTIP_STICKY :{BLACK}Markeer dit venster als niet-sluitbaar door de 'Sluit alle vensters'-knop
STR_TOOLTIP_RESIZE :{BLACK}Klik en sleep om de grootte van dit venster te veranderen
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Schakel tussen groot/klein venster
@@ -1533,7 +1533,7 @@ STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Klik om
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}SPELINFORMATIE
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Spelers: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Taal: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Klimaat: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landschap: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Kaartgrootte: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Serverversie: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Serveradres: {WHITE}{STRING}
@@ -2101,9 +2101,9 @@ STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Kies de
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Veel willekeurige industrieën
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Bedek de kaart met willekeurig geplaatste industrieën
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Kosten: {YELLOW}{CURRENCY}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Onderzoek
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Probeer
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Bouw
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Investeer
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Betaal
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landinformatie
@@ -2114,7 +2114,7 @@ STR_LAND_AREA_INFORMATION_OWNER_N_A :(geen)
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Eigenaar: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Eigenaar van weg: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Eigenaar van tramrails: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Eigenaar van spoorweg: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Spoorweg eigenaar: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Gemeente: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Geen
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coördinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
@@ -2378,7 +2378,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lees voorbij ei
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Je staat op het punt om wijzigingen te maken aan een lopend spel; dit dan OpenTTD laten vastlopen.{}Weet je het heel zeker?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Je staat op het punt om wijzigingen te maken aan een lopend spel; dit kan OpenTTD laten vastlopen.{}Weet je het heel zeker?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Kan bestand niet toevoegen: identieke GRF-ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Bijbehorend bestand niet gevonden (compatibele GRF geladen)
@@ -2903,10 +2903,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Toon det
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Toon details van schip
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Toon details van vliegtuig
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van trein - klik hier om de trein te starten/stoppen
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van wegvoertuig - klik hier om voertuig te starten of te stoppen
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van schip - klik hier om het te starten of te stoppen
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van vliegtuig - klik hier om het vliegtuig te stoppen of te starten
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van trein - klik hier om de trein te starten/stoppen. Ctrl+klik om naar bestemming te scrollen
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van wegvoertuig - klik hier om voertuig te starten/stoppen. Ctrl+klik om naar bestemming te scrollen
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van schip - klik hier om het te starten/stoppen. Ctrl+klik om naar bestemming te scrollen
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Huidige actie van vliegtuig - klik hier om het vliegtuig te stoppen/starten. Ctrl+klik om naar bestemming te scrollen
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}In- en uitladen
@@ -3307,6 +3307,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... kan
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Schaalwaarschuwing
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Het aanpassen van de grootte van een bronkaart is niet aan te bevelen. Toch doorgaan?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Alleen backup geluid is gevonden. Als je geluid wilt, installeer dan een geluiddsset via het downloadsysteem.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot succesvol opgeslagen als '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot mislukt!
@@ -3329,7 +3332,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... reed
STR_ERROR_OWNED_BY :{WHITE}... is eigendom van {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... gebied is van ander bedrijf
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Naam moet uniek zijn
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in de weg
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in de weg
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}De gemeenteraad van {TOWN} staat dit niet toe
@@ -3474,6 +3477,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(onvoldoende ge
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Onmogelijke spoorcombinatie
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Sein moet eerst worden verwijderd
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Geen bruikbaar spoor
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Bestaand spoor moet eerst weggehaald worden
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Weg is eenrichtingsverkeer of geblokkeerd

View File

@@ -561,7 +561,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Number of vehicles that turned a profit last year; this includes road vehicles, trains, ships and aircraft
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Number of vehicles that turned a profit last year. This includes road vehicles, trains, ships and aircraft
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Number of recently-serviced station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected as one station
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Amount of cash made in the quarter with the lowest profit of the last 12 quarters
@@ -2378,7 +2378,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Read past end o
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game; this can crash OpenTTD.{}Are you absolutely sure about this?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game. This can crash OpenTTD.{}Are you absolutely sure about this?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matching file not found (compatible GRF loaded)
@@ -2903,10 +2903,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Show roa
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Show ship details
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Show aircraft details
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Current train action - click here to stop/start train
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Current vehicle action - click here to stop/start vehicle
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Current ship action - click here to stop/start ship
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Current aircraft action - click here to stop/start aircraft
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Current train action - click to stop/start train. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Current vehicle action - click to stop/start vehicle. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Current ship action - click to stop/start ship. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Current aircraft action - click to stop/start aircraft. Ctrl+Click to scroll to destination
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
@@ -3307,6 +3307,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... coul
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
@@ -3329,7 +3332,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
@@ -3474,6 +3477,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(money limit)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Must remove signals first
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked

View File

@@ -3329,7 +3329,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... alre
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} in the way
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this

File diff suppressed because it is too large Load Diff

View File

@@ -3258,6 +3258,7 @@ STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Tehismõ
STR_AI_DEBUG_RELOAD :{BLACK}Laadi tehismõistus uuesti
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Sulge tehismõistus, laadi skript uuesti ning taaskäivita tehismõistus
STR_ERROR_AI_NO_AI_FOUND :Laadimiseks sobivat tehismõistust ei leitud.{}See on asendustehismõistus, ning ei tee midagi.{}Tehismõistuseid saab laadida kasutades 'Internetisisu' süsteemi.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Tõrge ühe töötava tehismõistusega. Palun teavitage sellest tehismõistuse autorit koos ekraanitõmmisega tehismõistuse tõrkeotsingu aknast.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}Tehismõistuse debugi akent saab vaadata ainult server
@@ -3366,7 +3367,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...juba
STR_ERROR_OWNED_BY :{WHITE}...omanik on {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...ala kuulub teisele ettevõttele
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nime ei tohi korduda
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} on ees
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on ees
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} kohalik omavalitsus keeldub seda lubamast
@@ -3375,7 +3376,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} k
STR_ERROR_BRIBE_FAILED :{WHITE}Sinu altkäemaksu proov on
STR_ERROR_BRIBE_FAILED_2 :{WHITE}kohalike uurijate poolt avastatud
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Siin ei saa maad kõrgendada...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Siin ei saa maad madaldada...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Ei saa maad siin tasandada...

View File

@@ -561,7 +561,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Raha:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Laina:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Yhteensä:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Liikennevälineiden määrä; tähän kuuluvat ajoneuvot, junat, laivat ja lentokoneet
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Liikennevälineiden määrä. Tähän kuuluvat ajoneuvot, junat, laivat ja lentokoneet
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Asemien osien määrä. Kaikki osat asemista (esim. rautatieasema, bussipysäkki, lentokenttä) lasketaan, vaikka ne olisivat yhdistettynä yhdeksi asemaksi.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Vähätuottoisimman ajoneuvon tulo (kaikkien yli 2 vuotta vanhojen ajoneuvojen)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Viimeisen 12 neljänneksen vähätuottoisimman kuun käteistuoton määrä
@@ -2903,10 +2903,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Näytä
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Näytä laivan tiedot.
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Näytä lentokoneen tiedot.
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Valitun junan toiminnot - napsauta tässä pysäyttääksesi/lähettääksesi.
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Nykyisen ajoneuvon toiminnot - napsauta tässä pysäyttääksesi/laittaaksesi liikkeelle.
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Nykyisen laivat toiminnot - napsauta tässä pysäyttääksesi/laittaaksesi liikkeelle.
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Nykyisen lentokoneen toiminnot - napsauta tässä pysäyttääksesi/laittaaksesi liikkeelle.
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Valitun junan toiminnot - napsauta pysäyttääksesi/käynnistääksesi junan. Ctrl+Click vierittääksesi kohteeseen
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Nykyisen ajoneuvon toiminnot - napsauta pysäyttääksesi/käynnistääksesi ajoneuvon. Ctrl+Click vierittääksesi kohteeseen
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Nykyisen laivat toiminnot - napsauta pysäyttääksesi/käynnistääksesi laivan. Ctrl+Click vierittääksesi kohteeseen
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Nykyisen lentokoneen toiminnot - napsauta pysäyttääksesi/käynnistääksesi lentokoneen. Ctrl+Click vierittääksesi kohteeseen
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Lastataan/puretaan
@@ -3307,6 +3307,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...kuvan
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Mittakaava-varoitus
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Lähdekartan koon liiallinen muuttaminen ei ole suositeltavaa. Haluatko jatkaa?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Vain tilapäinen äänipaketti löydetty. Jos haluat ääniä, asenna äänipaketti Online-sisältö -palvelulla.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Kuvakaappaus tallennettu nimellä '{STRING}'.
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Kuvakaappaus epäonnistui!
@@ -3329,7 +3332,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...se on
STR_ERROR_OWNED_BY :{WHITE}... omistaja: {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... alueen omistaa toinen yhtiö
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nimen täytyy olla uniikki
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} on tiellä.
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} on tiellä.
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: paikallisviranomaiset kieltäytyvät.
@@ -3474,6 +3477,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(rahoitusraja)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Mahdoton ratayhdistelmä.
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Opastimet täytyy poistaa ensin
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Ei kelvollista rautatietä.
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Rautatie pitää poistaa ensin.
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Tie on yksisuuntainen tai suljettu

View File

@@ -2379,7 +2379,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lecture après
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attention!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vous êtes sur le point de faire des changements dans une partie en cours; cela peut faire planter OpenTTD.{}Êtes-vous absolument sûr{NBSP}?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vous êtes sur le point de faire des changements dans une partie en cours. Cela peut faire planter OpenTTD.{}Êtes-vous absolument sûr{NBSP}?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Ajout impossible{NBSP}: GRF ID en double
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Fichier exact non trouvé (GRF compatible chargé)
@@ -2904,10 +2904,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Affiche
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Afficher les détails du navire
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Afficher les détails de l'aéronef
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Action courante du train - cliquer pour le démarrer/l'arrêter
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Comportement courant du véhicule - cliquer pour le démarrer/l'arrêter
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Action courante du navire - cliquer pour le démarrer/l'arrêter
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Action courante de l'aéronef - cliquer pour le démarrer/l'arrêter
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Action courante du train - cliquer pour le démarrer/l'arrêter. Ctrl-clic pour centrer la vue sur la destination.
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Action courante du véhicule routier - cliquer pour le démarrer/l'arrêter. Ctrl-clic pour centrer la vue sur la destination
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Action courante du navire - cliquer pour le démarrer/l'arrêter. Ctrl-clic pour centrer la vue sur la destination
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Action courante de l'aéronef - cliquer pour le démarrer/l'arrêter. Ctrl-clic pour centrer la vue sur la destination
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Chargement/déchargement
@@ -3308,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... ne p
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Avertissement de redimensionnement
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Trop redimensionner la carte source n'est pas recommandé. Continuer la génération{NBSP}?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Seul les effets sonores de secours ont été trouvés. Si vous voulez des effets sonores, installez un pack de sons via le système de téléchargement de contenus.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Copie d'écran enregistrée avec succès sous '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Copie d'écran a échoué!
@@ -3330,7 +3333,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... déj
STR_ERROR_OWNED_BY :{WHITE}... appartient à {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... appartient à une autre compagnie
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Le nom doit être unique
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} présente
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} présente
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}La municipalité de {TOWN} refuse cette opération
@@ -3374,6 +3377,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... trop
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... il n'y a plus d'emplacement sur la carte
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}La ville ne construira pas de routes. Vous pouvez activer la construction des routes sous Options avancées->Economie->Villes.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Route en travaux
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Impossible de supprimer cette ville...{}Une station ou un dépôt font référence à cette ville ou une propriété municipale ne peut pas être supprimé
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Ne peut pas générer les industries...
@@ -3386,6 +3390,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... peut
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... peut seulement être construit en forêt tropicale
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... peut seulement être construit dans les endroits désertiques
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... peut seulement être construit en ville
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... peut seulement être construit dans les zones basses
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... positionnement uniquement sur les bords de la carte
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... les forêts ne peuvent être plantées que au dessus de l'altitude d'enneignement
@@ -3473,6 +3478,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(limite d'argen
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinaison de rail impossible
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Vous devez d'abord retirer les signaux
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Aucuns rails convenables
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Vous devez d'abord enlever les rails
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La route est à sens unique ou bloquée

View File

@@ -257,6 +257,8 @@ STR_SORT_BY_CAPTION_POPULATION :{BLACK}Poboaci
STR_SORT_BY_CAPTION_NAME :{BLACK}Nome
STR_SORT_BY_CAPTION_DATE :{BLACK}Data
# These are used in dropdowns
STR_SORT_BY_POPULATION :Poboación
STR_SORT_BY_NAME :Nome
STR_SORT_BY_PRODUCTION :Producción
STR_SORT_BY_TYPE :Tipo
STR_SORT_BY_TRANSPORTED :Transportado
@@ -295,7 +297,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Amosa-la
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Amosa-las gráficas
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Amosa-la táboa da liga de compañías
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fundar unha nova industria ou listar tódalas industrias
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Amosa-la lista dos trens da compañía
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Amosa a lista dos trens da compañía. Ctrl+Click amosa a lista de vehículos
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Amosa-la lista dos vehículos de estrada da compañía
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Amosa-la lista dos barcos da compañía
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Amosa-la lista dos avións da compañía
@@ -363,6 +365,7 @@ STR_MAP_MENU_SIGN_LIST :Lista de sinais
############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
STR_TOWN_MENU_TOWN_DIRECTORY :Directorio de cidades
############ end of the 'Display map' dropdown
STR_TOWN_MENU_FOUND_TOWN :Fundar poboación
############ end of the 'Town' dropdown
############ range for subsidies menu starts
@@ -554,9 +557,9 @@ STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de vehículos; inclúe camións/buses, trens, barcos e avións
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de partes de estacións. Cóntase cada parte dunha estación (p.e. tren, autobús, aeroporto), incluso aínda que estén conectadas coma unha estación
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficios do vehículo con menos ingresos (de tódolos vehículos de máis de 2 anos)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidade de diñeiro ganado no mes co beneficio máis baixo nos últimos 12 cuartos
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidade de diñeiro ganado no mes co beneficio máis alto nos últimos 12 cuartos
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Beneficios do vehículo con menos ingresos (só se consideran os de máis de dous anos)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Cantidade de diñeiro ganado no trimestre co beneficio máis baixo dos últimos 12 trimestres
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Cantidade de diñeiro gañado no trimestre co beneficio máis alto dos últimos 12 trimestres
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Unidades de carga levadas nos últimos catro quartos
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Número de tipos de carga levados no último cuarto
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Cantidade de diñeiro que esta compañía ten no banco
@@ -573,6 +576,9 @@ STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINYFONT}{BLAC
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINYFONT}{BLACK}Persoal 2
STR_MUSIC_MUSIC_VOLUME :{TINYFONT}{BLACK}Volume da Música
STR_MUSIC_EFFECTS_VOLUME :{TINYFONT}{BLACK}Volume dos Efectos de Son
STR_MUSIC_RULER_MIN :{TINYFONT}{BLACK}MÍN
STR_MUSIC_RULER_MAX :{TINYFONT}{BLACK}MÁX
STR_MUSIC_RULER_MARKER :{TINYFONT}{BLACK}'
STR_MUSIC_TRACK_NONE :{TINYFONT}{DKGREEN}--
STR_MUSIC_TRACK_DIGIT :{TINYFONT}{DKGREEN}{ZEROFILL_NUM}
STR_MUSIC_TITLE_NONE :{TINYFONT}{DKGREEN}------
@@ -675,11 +681,13 @@ STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Neve
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Amosar/ocultar nomes das cidades no mapa
STR_SMALLMAP_CENTER :{BLACK}Centra-lo mapa pequeno na posición actual
STR_SMALLMAP_CENTER :{BLACK}Centra o mapa pequeno na posición actual
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
STR_SMALLMAP_TOWN :{TINYFONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}Desactivar todo
STR_SMALLMAP_ENABLE_ALL :{BLACK}Activar todo
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Mostrar altitude
STR_SMALLMAP_TOOLTIP_DISABLE_ALL :{BLACK}Non mostrar industrias no mapa
STR_SMALLMAP_TOOLTIP_ENABLE_ALL :{BLACK}Mostrar tódalas industrias no mapa
# Status bar messages
@@ -927,6 +935,10 @@ STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} arqu
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Información adicional sobre o conxunto de gráficos básico
STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Conxunto de música base
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Selecciona o conxunto de música base a usar
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} arquivo{P "" s} corrompido{P "" s}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Información adicional sobre o conxunto de música base
STR_ERROR_FULLSCREEN_FAILED :{WHITE}O modo de pantalla completa fallou
@@ -995,6 +1007,12 @@ STR_NUM_NORMAL :Normal
STR_NUM_HIGH :Alto
STR_NUM_CUSTOM :Persoalizado
STR_VARIETY_NONE :Ningunha
STR_VARIETY_VERY_LOW :Moi Baixa
STR_VARIETY_LOW :Baixa
STR_VARIETY_MEDIUM :Media
STR_VARIETY_HIGH :Alta
STR_VARIETY_VERY_HIGH :Moi Alta
STR_AI_SPEED_VERY_SLOW :Moi Lento
STR_AI_SPEED_SLOW :Lento
@@ -1126,6 +1144,10 @@ STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Activa-
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Extensión Max. Estación: {ORANGE}{STRING} {RED}Aviso: Valores altos reducen rendemento
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Face-lo servizo ós helicópteros no heliporto automáticam.: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Unir barra de paisaxe as barras de raíl/estrada/auga/aeroporto: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Cor para o terreo usado no mapa pequeno: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde escuro
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Inverti-la dirección de desprazamento: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Desprazamento de vista suave: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Mostra-la medida cando se usen as ferramentas de construír: {ORANGE}{STRING}
@@ -1218,7 +1240,11 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :Reixa 3x3
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :aleatorio
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Permitir ás poboacións construír estradas: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Permitir á cidade controla-lo nivel de ruído dos aeroportos: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :prohibido
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :permitido
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :só nos bosques
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :todas partes
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Posición da barra de ferramentas principal: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Esquerda
@@ -1237,7 +1263,7 @@ STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Proporc
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Multiplicador inicial do tamaño da cidade: {ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Elimina-los elementos absurdos das estradas na construción: {ORANGE}{STRING}
STR_CONFIG_SETTING_GUI :{ORANGE}Interfaz
STR_CONFIG_SETTING_GUI :{ORANGE}Interface
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Construción
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehículos
STR_CONFIG_SETTING_STATIONS :{ORANGE}Estacións
@@ -1286,7 +1312,7 @@ STR_INTRO_ONLINE_CONTENT :{BLACK}Comproba
STR_INTRO_AI_SETTINGS :{BLACK}Configuración IA
STR_INTRO_QUIT :{BLACK}Saír
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Comezar nova partida
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Comezar nova partida. CTRL+Click salta a configuración do mapa
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Cargar unha partida
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Comezar una nova partida, usando un mapa de altura coma paisaxe
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Comezar unha nova partida, usando un escenario persoalizado
@@ -1318,6 +1344,7 @@ STR_OSNAME_DOS :DOS
STR_OSNAME_UNIX :Unix
STR_OSNAME_OSX :OS{NBSP}X
STR_OSNAME_BEOS :BeOS
STR_OSNAME_HAIKU :Haiku
STR_OSNAME_MORPHOS :MorphOS
STR_OSNAME_AMIGAOS :AmigaOS
STR_OSNAME_OS2 :OS/2
@@ -1338,12 +1365,12 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Escavad
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Os tuneis poden cruzarse entre eles: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Permiti-la construción en modo pausa: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Os avións jet non se estrelarán (frecuentemente) nos aeroportos pequenos: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambiar clima: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambiar clima: {ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Escenario temperado
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Escenario sub-ártico
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Escenario sub-tropical
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Escenario xoguetelandia
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar data: {ORANGE} {DATE_SHORT}
STR_CHEAT_CHANGE_DATE :{LTBLUE}Cambiar data: {ORANGE}{DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Permiti-la modificación dos valores de producción: {ORANGE}{STRING}
# Livery window
@@ -1420,7 +1447,7 @@ STR_FACE_HAIR_TOOLTIP :{BLACK}Cambiar
STR_FACE_EYEBROWS :Cellas:
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Cambia-las cellas
STR_FACE_EYECOLOUR :Cor de ollos:
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Cambia-la cor de ollos
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Cambia a cor de ollos
STR_FACE_GLASSES :Lentes:
STR_FACE_GLASSES_TOOLTIP :{BLACK}Poñer lentes
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Cambia-las lentes
@@ -1617,7 +1644,7 @@ STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}A compa
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Lista de Clientes
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Observar
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova Compañía
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nova compañía
# Network client list
STR_NETWORK_CLIENTLIST_KICK :Patear
@@ -1649,6 +1676,7 @@ STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Establec
# Network chat
STR_NETWORK_CHAT_SEND :{BLACK}Enviar
STR_NETWORK_CHAT_COMPANY_CAPTION :[Equipo] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privado] {STRING}:
STR_NETWORK_CHAT_ALL_CAPTION :[Todos] :
STR_NETWORK_CHAT_COMPANY :[Equipo] {STRING}: {WHITE}{STRING}
@@ -1696,10 +1724,14 @@ STR_NETWORK_ERROR_CLIENT_SERVER_FULL :servidor cheo
############ End of leave-in-this-order
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
############ Leave those lines in this order!!
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :conectando clientes
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
############ End of leave-in-this-order
STR_NETWORK_MESSAGE_CLIENT_LEAVING :saíndo
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} uniuse á partida
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} uniuse á partida (Cliente #{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} uniuse a compañía #{2:NUM}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} uniuse ós espectadores
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} comezou unha nova compañía (#{2:NUM})
@@ -1753,6 +1785,8 @@ STR_CONTENT_TYPE_AI :IA
STR_CONTENT_TYPE_AI_LIBRARY :Biblioteca IA
STR_CONTENT_TYPE_SCENARIO :Escenario
STR_CONTENT_TYPE_HEIGHTMAP :Mapa de altura
STR_CONTENT_TYPE_BASE_SOUNDS :Sons base
STR_CONTENT_TYPE_BASE_MUSIC :Música base
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Descargando contido...
@@ -1878,8 +1912,8 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Constru
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Construír sección de vía de tranvía
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Construír estrada usando o modo Autoestrada
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Construír sección de tranvía usando o modo Autotranvía
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construír depósito de vehículos de estrada (para construír e dar servizo ós vehículos de estrada)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Construír depósito de tranvías (para construír e dar servizo ós vehículos)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Construír depósito de vehículos de estrada (para comprar e dar servizo aos vehículos de estrada)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Construír depósito de tranvías (para comprar e dar servizo aos vehículos)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Construír estación de autobús
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Construír estación de tranvía de pasaxeiros
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Construír bahía de carga de camións
@@ -1909,11 +1943,11 @@ STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Orientac
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selecciona a orientación da estación de tranvías de carga
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Construción de canais
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Construción de Canais
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Canais
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Construir canais.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Construír peches
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construír depósito para barcos (para construír e dar servizo ós barcos)
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Construír depósito para barcos (para comprar e dar servizo aos barcos)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Construír peirao para barcos
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Boia de posición, pódese utilizar para marcar puntos de ruta adicionais
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Construír acueducto
@@ -1992,7 +2026,10 @@ STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Constru
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Moitas cidades aleatorias
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cubri-lo mapa con cidades colocadas aleatoriamente
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da poboación:
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Escribe o nome da poboación
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Nome aleatorio
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Xerar novo nome aleatoriamente
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamaño da cidade:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequeno
@@ -2285,10 +2322,11 @@ STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Sprite inespera
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Propiedade Action 0 descoñecida.
STR_NEWGRF_ERROR_INVALID_ID :Intento de usar un ID inválido.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contén un sprite corrupto. Tódolos sprites corruptos mostraránse coma una interrogación vermella (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contén múltiples entradas Action 8.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}¡Atención!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vas realizar cambios nunha partida en execución; esto pode cerrar OpenTTD.{}¿Estás completamente seguro de querer facelo?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vas realizar cambios nunha partida en execución. Esto pode cerrar OpenTTD.{}¿Estás completamente seguro de querer facelo?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Non se pode engadir o ficheiro: ID do GRF duplicado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ficheiro non atopado (cargouse GRF compatible)
@@ -2329,6 +2367,7 @@ STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Poboación: {ORANGE}{COMMA}{BLACK} Casas: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Pasaxeiros último mes: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Correo último mes: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Carga necesaria para o crecemento:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{STRING}{BLACK} necesario{P "" s}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Límite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centra-la vista principal na situación da cidade
@@ -2440,7 +2479,7 @@ STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Construción
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Novos Vehículos
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Mantemento dos Trens
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Mantemento dos Vehículos
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Coste de mantemento dos Vehículos
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Mantemendo das Aeronaves
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Mantemento dos Barcos
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Mantemento das Propiedades
@@ -2478,7 +2517,9 @@ STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Valor da
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% propiedade de {COMPANY})
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construír CX
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir o cuartel xeral da compañía
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ve-lo CX
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Ver o cuartel xeral da compañía
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Reposicionar CX
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Recontruí-lo cuartel xeral da compañía en calquer lugar cun custo do 1% do valor da compañía
@@ -3045,7 +3086,9 @@ STR_ORDER_NO_UNLOAD :(Non descargar
STR_ORDER_NO_UNLOAD_FULL_LOAD :(Non descargar e esperar a carga completa)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Non descargar e esperar a calquera carga completa)
STR_ORDER_STOP_LOCATION_NEAR_END :[preto do final]
STR_ORDER_STOP_LOCATION_MIDDLE :[medio]
STR_ORDER_STOP_LOCATION_FAR_END :[lonxe do final]
STR_ORDER_CONDITIONAL_UNCONDITIONAL :Saltar á orde {COMMA}
STR_ORDER_CONDITIONAL_NUM :Saltar á orde {COMMA} cando {STRING} {STRING} {COMMA}
@@ -3074,9 +3117,11 @@ STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Este hor
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Este vehículo está actualmente en tempo
STR_TIMETABLE_STATUS_LATE :{BLACK}Este vehículo está retrasado {STRING}
STR_TIMETABLE_STATUS_EARLY :{BLACK}Este vehículo vai adiantado {STRING}
STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Este horario aínda non comezóu
STR_TIMETABLE_STATUS_START_AT :{BLACK}Este horario comezará o {STRING}
STR_TIMETABLE_STARTING_DATE :{BLACK}Data comezo
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Selecciona unha data como data de inicio de este horario
STR_TIMETABLE_CHANGE_TIME :{BLACK}Cambiar Tempo
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Cambia-la cantidade de tempo que debería levar a orde seleccionada
@@ -3091,6 +3136,8 @@ STR_TIMETABLE_AUTOFILL :{BLACK}Autoench
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Enche-lo horario automáticamente cos valores da seguinte viaxe (CTRL+Click para intentar mante-los tempos de espera)
STR_TIMETABLE_EXPECTED :{BLACK}Esperado
STR_TIMETABLE_SCHEDULED :{BLACK}Programado
STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Alternar entre o esperado e o programado
STR_TIMETABLE_ARRIVAL_ABBREVIATION :C:
STR_TIMETABLE_DEPARTURE_ABBREVIATION :S:
@@ -3099,6 +3146,7 @@ STR_TIMETABLE_DEPARTURE_ABBREVIATION :S:
# Date window (for timetable)
STR_DATE_CAPTION :{WHITE}Establecer data
STR_DATE_SET_DATE :{BLACK}Establecer data
STR_DATE_SET_DATE_TOOLTIP :{BLACK}Utiliza a data seleccionada como punto de inicio do horario
STR_DATE_DAY_TOOLTIP :{BLACK}Selecciona día
STR_DATE_MONTH_TOOLTIP :{BLACK}Selecciona mes
STR_DATE_YEAR_TOOLTIP :{BLACK}Selecciona ano
@@ -3113,6 +3161,9 @@ STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Cambia-l
STR_AI_DEBUG_RELOAD :{BLACK}Recargar IA
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Mata-la IA, recargar o script, e reinicia-la IA
STR_ERROR_NO_AI_SUB :{WHITE}... non hai IA dispoñibles!
STR_ERROR_AI_NO_AI_FOUND :Non se atopou ningunha AI adecuada para cargar.{} Esta AI é un bot e non vai facer nada.{}Podes descargar varias AIs no sistema de contido online.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Fallou unha das IA en execución. Por favor, informa ó autor desta IA cunha captura da Fiestra de Depuración de IA.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}A fiestra de Depuración de IA só está dispoñible para o servidor
@@ -3122,6 +3173,8 @@ STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Tódalas
STR_AI_CONFIG_HUMAN_PLAYER :Xogador humano
STR_AI_CONFIG_RANDOM_AI :IA Aleatoria
STR_AI_CONFIG_MOVE_UP :{BLACK}Subir
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Baixar
STR_AI_CONFIG_CHANGE :{BLACK}IA seleccionada
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Cargar outra IA
@@ -3180,6 +3233,7 @@ STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Fallou a compro
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}A partida grabouse nunha versión sen soporte para tranvías. Quitáronse tódolos tranvías.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Xeración de mapas detida...{}... non hai emplazamentos para pobos
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...non hai cidades neste escenario
STR_ERROR_PNGMAP :{WHITE}Non se pode cargar o mapa desde o PNG...
@@ -3193,6 +3247,8 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...non s
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Aviso de escala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Non se recomenda redimensionar moito o mapa de orixe. ¿Continuar coa xeración?
# Soundset messages
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Captura de pantalla grabada con éxito no disco como '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}¡Captura de pantalla fallida!
@@ -3215,15 +3271,16 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...xa es
STR_ERROR_OWNED_BY :{WHITE}...é propiedade de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...a área é propiedade doutra compañía
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}O nome debe ser único
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} no camiño
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no camiño
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}: a autoridade local négase a permitilo
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}A autoridade local de {TOWN} négase a permiti-la construción doutro aeroporto
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}As autoridades locais de {TOWN} rechazan o permiso para aeroporto debido a problemas co ruído
STR_ERROR_BRIBE_FAILED :{WHITE}O tento de suborno foi
STR_ERROR_BRIBE_FAILED_2 :{WHITE}descuberto por un investigador rexional
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Non se pode subi-lo terreo aí...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Non se pode baixa-lo terreo aí...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Non se pode aplana-lo terreo...
@@ -3256,6 +3313,7 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}...demas
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...demasiado cerca doutra cidade
STR_ERROR_TOO_MANY_TOWNS :{WHITE}...hai demasiadas cidades
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...non queda máis espacio no mapa
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}O pobo non construirá estradas. Podes activar a función de construcción de estradas en Opcións Avanzadas->Economía->Pobos.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Traballos na estrada en progreso
# Industry related errors
@@ -3285,6 +3343,7 @@ STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Xunta m
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...a estación ocupa demasiado
STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...estacións non uniformes deshabilitadas
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Hay demasiadas estacións/áreas de carga
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Demasiadas partes de estación de tren
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Demasiadas paradas de bus
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Demasiadas estacións de camións
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Demasiado cerca doutra estación de ferrocarril
@@ -3312,12 +3371,15 @@ STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Debes de
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Debes demole-lo aeroporto primeiro
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Une máis dun punto de ruta existente
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Demasiado preto doutro punto de ruta
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Non se pode construír un punto de control de tren aí...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Non se pode coloca-la boia aquí...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Non se pode cambia-lo nome do punto de control...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Non se pode eliminar-lo punto de control...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Débese retirar primeiro o punto de ruta para trenes
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}...boia no camiño
STR_ERROR_BUOY_IS_IN_USE :{WHITE}...a boia está en uso!
@@ -3352,6 +3414,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(límite de di
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinación de pistas imposible
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Debes borrar os sinais primeiro
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Non hay vía de ferrocarril adecuada
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Debes elimina-la pista de ferrocarril primeiro
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}A estrada é dun sentido ou está bloqueada
@@ -3441,8 +3504,8 @@ STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Non se p
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Non se pode envia-lo barco o depósito...
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Non se pode envia-lo avión ó hangar...
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}No se pode construí-lo vehículo de ferrocarril...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}No se pode construí-lo vehículo de estrada...
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}No se pode construí-la locomotora...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}No se pode construí-lo vehículo...
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Non se pode comprar o barco...
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Non se pode comprar o avión...

View File

@@ -3308,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... Bild
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skalierungswarnung
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Zu starke Skalierung des Spielfeldes wird nicht empfohlen. Generierung dennoch fortsetzen?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Nur ein Notbehelfs-Soundset wurde gefunden. Sounds können bei Bedarf als Erweiterung heruntergeladen werden (siehe Hauptmenü).
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot gespeichert als '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot fehlgeschlagen
@@ -3330,7 +3333,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ist
STR_ERROR_OWNED_BY :{WHITE}... Eigentum von {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... Gelände gehört einer anderen Firma
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name bereits vergeben
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} im Weg
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} im Weg
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Die Stadtverwaltung von {TOWN} erteilt keine Genehmigung
@@ -3475,6 +3478,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(Geld fehlt)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Unmögliche Gleisverbindung
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Signal muß zuerst entfernt werden
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Keine geeigneten Gleise
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Gleise müssen erst abgerissen werden
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Einbahnstraße oder blockierter Weg

View File

@@ -656,7 +656,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Χρήμ
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Δάνειο:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Σύνολο:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Αριθμός οχημάτων που είχαν κέρδος, αυτό περιλαμβάνει οχήματα δρόμου, τρένα, πλοία και αεροπλάνα
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Απαρίθμηση των οχημάτων που ανέφεραν κέρδος πέρσι. Περιλαμβανομένων των επιγείων οχημάτων, τρένων, πλοίων και αεροσκαφών.
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Αριθμός των πρόσφατα επισκευασμένων κομματιών σταθμών. Κάθε κομμάτι ενός σταθμού (π.χ. στάθμος τρένου, στάση λεωφορείου, αεροδρόμιο) προσμετριέται, ακόμα και αν είναι συνδεμένα ως ένας σταθμός
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Το κέρδος του οχήματος με το μικρότερο εισόδημα (μόνο οχήματα παλιότερα των 2 ετών θα λαμβάνονται υπόψην)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Το ποσό των χρημάτων που έγιναν σε ένα τρίμηνο με το μικρότερο κέρδος των τελευταίων 12 τριμήνων
@@ -1579,7 +1579,7 @@ STR_FACE_HAIR_TOOLTIP :{BLACK}Αλλά
STR_FACE_EYEBROWS :Φρύδια:
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Αλλάξτε φρύδια
STR_FACE_EYECOLOUR :Χρώμα ματιών:
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Αλλάξτε χρώμα ματιών
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Αλλαγή χρώμα ματιών
STR_FACE_GLASSES :Γυαλιά:
STR_FACE_GLASSES_TOOLTIP :{BLACK}Βάλτε γυαλιά
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Αλλάξτε γυαλιά
@@ -2473,7 +2473,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Διάβασμ
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Προσοχή!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Πρόκειται να κάνεται αλλαγές σε ενα παιχνίδι σε εξέλιξη, αυτο μπορεί να κρασάρει το OpenTTD.{} Είστε απολύτα σίγουρος/η για αυτό;
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Πρόκειται να κάνετε αλλαγές σε ένα παιχνίδι σε εξέλιξη· αυτό μπορεί να κρασάρει το OpenTTD.{}Είστε απόλυτα σίγουρος/η για την ενέργεια αυτή;
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Δεν μπορεί να γίνει η προσθηκη του αρχείου: διπλότυπο GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Δεν βρέθηκε αρχείο ταυτοποιημένο (φορτώθηκε συμβατό GRF)
@@ -2996,18 +2996,18 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Εξαν
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Εμφάνιση των εντολών του τρένου. Ctrl+κλικ για την εμφάνιση του δρομολογίου
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Εμφάνιση των εντολών του οχήματος δρόμου. Ctrl+κλικ για την εμφάνιση του δρομολογίου
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Εμφάνιση των εντολών του πλοίου. Ctrl+κλικ για την εμφάνιση του δρομολογίου
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Εμφάνιση των εντολών του αεροπλάνου. Ctrl+κλικ για την εμφάνιση του δρομολογίου
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Εμφάνιση των εντολών του πλοίου. Ctrl+κλικ για την εμφάνιση του χρονοδιαγράμματος
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Εμφάνιση των εντολών του αεροσκάφους. Ctrl+κλικ για την εμφάνιση του χρονοδιαγράμματος
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομεριών τρένου
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερίων οχήματος δρόμου
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερίων πλοίου
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερίων αεροπλάνου
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερειών οχήματος δρόμου
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερειών πλοίου
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερειών αεροπλάνου
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια τρένου - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το τρένο
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια οχήματος - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το όχημα
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια πλοίου - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το πλοίο
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια αεροπλάνου - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το αεροπλάνο
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια αεροπλάνου - κάντε κλικ για ξεκινήσετε/σταματήσετε το αεροσκάφος. Ctrl + Κλικ για να κυλήσετε στον προορισμό
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Φόρτωση / Ξεφόρτωση
@@ -3319,6 +3319,8 @@ STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Αλλα
STR_AI_DEBUG_RELOAD :{BLACK}Ξαναφορτώση AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Τερματίστε το AI, ξαναφορτώστε το σενάριο και ξαναεκκινήστε το AI
STR_ERROR_NO_AI :{WHITE}Στο OpenTTD δεν ενσωματώθηκε υποστήριξη ΤΝ...
STR_ERROR_NO_AI_SUB :{WHITE}... καμία ΤΝ δεν είναι διαθέσιμη!
STR_ERROR_AI_NO_AI_FOUND :Δεν βρέθηκε κατάλληλο AI για φόρτωση.{}Αυτό το AI είναι ένα ψεύτικο AI και δεν θα κάνει τίποτα.{}Μπορείτε να κατεβάσετε διάφορα AΙ από το σύστημα 'Online περιεχομένου"
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Ένα από τα AI που εκτελούνται κράσαρε. Παρακαλώ ενημερώστε τον συγγραφέα του AI με μια φωτογραφία οθόνης από το παράθυρο αποσφαλμάτωσης AI.
@@ -3406,6 +3408,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... αδ
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Προειδοποιήση κλίμακας
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Αλλάγη μεγέθους του πηγαίου χάρτη δεν συνίσταται. Να προχωρήσω με την δημιουργία;
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Μόνο το έκτακτο σετ ήχου βρέθηκε.Αν θέλετε ήχους,εγκαταστήστε ένα πακέτο ήχων μέσω του συστήματος μεταφόρτωσης υλικού.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Φωτογραφία εικόνας αποθηκεύθηκε επιτυχώς ώς '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Φωτογραφία εικόνας απέτυχε!
@@ -3428,7 +3433,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... ήδ
STR_ERROR_OWNED_BY :{WHITE}... ιδιοκτησία του {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... αυτή η περιοχή είναι ιδιοκτησία άλλης εταιρίας
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Το όνομα πρέπει να είναι μοναδικό
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} στη μέση
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} στη μέση
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Οι τοπικές αρχές της πόλης {TOWN} δεν το επιτρέπουν
@@ -3437,7 +3442,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}
STR_ERROR_BRIBE_FAILED :{WHITE}Η δωροδοκία έγινε
STR_ERROR_BRIBE_FAILED_2 :{WHITE}αντιληπτή από περιφερειακό επιθεωρητή
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Αδύνατο να υψωθεί η γη εδώ...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Αδύνατο να χαμηλώσει η γη εδώ...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Αδύνατο να έρθει στο ίδιο επίπεδο η γη εδώ...
@@ -3472,6 +3477,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... πά
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... δεν υπάρχει αλλος χώρος στον χάρτη
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Η πόλη δεν θα οικοδομεί δρόμους. Μπορείτε να ενεργοποιήσετε την κατασκευή οδών μέσω των Προχωρημένων Επιλογών->Οικονομία->Πόλεις.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Έργα οδοποιϊας σε εξέλιξη
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Δεν γίνεται να διαγραφεί η πόλη...{}Ένας σταθμός ή ένα αμαξοστάσιο αναφέρεται στην πόλη ή ένα κομμάτι της πόλης δεν μπορεί να αφαιρεθεί
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Δεν γίνεται να δημιουργηθούν βιομηχανίες...
@@ -3484,6 +3490,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... μπ
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... μπορεί να χτιστεί μόνο σε δασώδεις περιοχές
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... μπορεί να χτιστεί μόνο σε ερημικές περιοχές
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... μπορεί να χτιστεί μόνο σε πόλεις
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... μπορεί να χτιστεί μόνο σε χαμηλές περιοχές
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... μπορούν να τοποθετηθούν μόνο στις άκρες του χάρτη
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... το δάσος μπορεί να φυτευτεί μόνο πάνω από την γραμμή χιονιού
@@ -3571,6 +3578,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(χρηματι
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Αδύνατος συνδυασμός σιδηροδρόμου
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Πρέπει να γίνει αφαίρεση του σήματος πρώτα
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Μη συμβατή σιδηροτροχιά
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Πρέπει να αφαιρεθεί ο σιδηρόδρομος πρώτα
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Η δρόμος είναι μονόδρομος ή μπλοκαρισμένος

View File

@@ -575,7 +575,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}: מאז
STR_PERFORMANCE_DETAIL_LOAN :{BLACK} : הלוואה
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}: סה"כ
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}מספר כלי תחבורה שהציגו רווחים; נכללים רכבים, רכבות, כלי טייס וכלי שייט
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}מספר כלי תחבורה שהציגו רווחים בשנה החולפת. נכללים רכבים, רכבות, כלי שייט וכלי טייס
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}מספר חלקי התחנות שנתנו שירות. כל חלק של תחנה (למשל, תחנות רכבת, תחנות אוטובוס, נמלי תעופה) נחשבים, אפילו אם הם מחוברים כתחנה אחת
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}(הרווח של כלי התחבורה בעלי ההכנסה הנמוכה ביותר (רק כלים בני שנתיים ויותר נלקחים בחשבון
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}כמות הכסף שהרוויחה החברה בחודש הגרוע ביותר ב-12 הריבעונים האחרונים
@@ -840,10 +840,10 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}פג תוקף הצעת סובסידיה:{}{}סובסידיה של הובלת {STRING.plural} מ{STRING} אל {STRING} לא תזכה עוד בסיבסוד.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}סובסידיה הוסרה:{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} אינו מסובסד יותר.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}הצעה למתן סובסידיה:{}{}שירות הובלת {STRING.plural} ראשון מ{STRING} אל {STRING} יזכה לסובסידיה בת שנה מהרשות המקומית!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}סובסידיה לשירות הניתן ע"י {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום גדול ב-50% לשנה הקרובה
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}סובסידיה לשירות הניתן ע"י {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום כפול לשנה הקרובה!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}סובסידיה לשירות הניתן ע"י {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום משולש לשנה הקרובה!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}סובסידיה לשירות הניתן ע"י {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום מוכפל פי 4 לשנה הקרובה!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}סובסידיה לשירות ניתנה לחברת {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום גדול ב-50% לשנה הקרובה
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}סובסידיה לשירות ניתנה לחברת {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום כפול לשנה הקרובה!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}סובסידיה לשירות ניתנה לחברת {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום משולש לשנה הקרובה!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIGFONT}{BLACK}סובסידיה לשירות ניתנה לחברת {STRING}!{}{}שירות הובלת {STRING.plural} מ{STRING} אל {STRING} יזכה לשיעור תשלום מוכפל פי 4 לשנה הקרובה!
STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK}פקקי תנועה ענקיים ב{TOWN}!{}{} תכנית לשיפוץ מקיף של הכבישים במימון {STRING} מביאה לקטסטרופת תנועה לשישה חודשים
@@ -2392,7 +2392,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :קרא מעבר
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}!אזהרה
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}?הנך עומד לשנות את הגראפיקה תוך כדי משחק. פעולה זו עשויה לגרום לקריסה של התוכנה. האם ברצונך להמשיך
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}הנך עומד לבצע שינוייך במהלך ריצת המשחק. פעולה זו עלולה לגרום לקריסה. האם אתה בטוח לחלוטין שברצונך להמשיך?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}הקובץ לא נמצא, הוטען קובץ תואם
@@ -2500,7 +2500,7 @@ STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}שום
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATIONFEATURES}
STR_STATION_VIEW_WAITING_TITLE :{WHITE}{STRING}{BLACK} :ממתינים
STR_STATION_VIEW_WAITING_TITLE :{BLACK}ממתינים: {WHITE}{STRING}
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({SHORTCARGO} בדרך מ{STATION})
@@ -2917,10 +2917,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}הצג
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}הצג פרטי כלי שייט
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}הצג פרטי כלי טייס
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}פעולה נוכחית - לחץ כאן כדי לעצור/להמשיך בנסיעה
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}מצב כלי הרכב- לחץ כאן לעצירה/המשך נסיעה
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}עצור/הפעל כלי שייט
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}עצור/הפעל כלי טייס
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}פעולה רכבת נוכחית - לחץ כדי לעצור/להפעיל את הרכבת. Ctrl+לחיצה על מנת לגרור ליעד
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}פעולת כלי רכב נוכחי - לחץ כדי לעצור/להפעיל את כלי הרכב. Ctrl+לחיצה כדי לגלול ליעד
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}פעולת כלי שייט נוכחי - לחץ כדי לעצור/להפעיל את כלי השייט. Ctrl+לחיצה כדי לגלול ליעד
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}פעולת כלי טייס נוכחי - לחץ כדי לעצור/להפעיל את כלי השייט. Ctrl+לחיצה כדי לגלול ליעד
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}טעינה / פריקה
@@ -3321,6 +3321,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... לא
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}אזהרת קנה מידה
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}?שינוי גדול של גודל המפה המקורית אינו מומלץ. להמשיך
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}נמצאה ערכת צלילים לגיבוי בלבד. אם ברצונך לשמוע צלילים במשחק, יש להתקין ערכת צלילים בעזרת מערכת הורדת תוכן.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}תמונת המסך נשמרה בהצלחה כ-'{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}!לא יכול ליצור תמונה
@@ -3343,7 +3346,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... כב
STR_ERROR_OWNED_BY :{WHITE}... בבעלות {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... השטח בבעלותה של חברה אחרת
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}השם חייב להיות ייחודי
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}חוסם את הדרך {STRING}
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}חוסם את הדרך {1:STRING}
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE} הרשות המקומית של {TOWN} מתנגדת לפעולה זו
@@ -3400,6 +3403,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... ני
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... יכול להבנות רק ליד אזורי יערות הגשם
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... יכול להבנות רק ליד אזורי מדבר
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... יכול להבנות רק בערים
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... ניתן לבנות רק באיזורים נמוכים
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... יכול להיות ממוקם בסמוך לשולי המפה בלבד
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... יער יכול להנטע רק מעל קו השלג
@@ -3440,8 +3444,8 @@ STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}יש ל
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}יש להסיר את תחנת המשאיות תחילה
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}יש להסיר את תחנת החשמלית תחילה
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}יש להסיר את תחנת החשמלית תחילה
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}חובה להסיר קודם את המזח הקיים
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}חייב לפנות שדה תעופה קודם
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}יש להסיר את המזח תחילה
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}יש להרוס את שדה התעופה תחילה
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}נוגע ביותר מנקודת ציון אחת
@@ -3487,6 +3491,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(הגבלת כ
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}שילוב מסילות בלתי אפשרי
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}יש להסיר רמזורים תחילה
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE} אין מסילת רכבת מתאימה
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}יש להסיר את המסילה הקיימת תחילה
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}כביש חד סיטרי או חסום
@@ -3521,7 +3526,7 @@ STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}לא י
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}לא ניתן לבנות גשר כאן...
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}חוברה קודם לפרק את הגשר
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}יש לפרק את הגשר תחילה
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}לא ניתן להתחיל ולסיים באותה הנקודה
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE} צדדי הגשר לא באותו הגובה
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}גשר נמוך מידי עבור השטח
@@ -3531,7 +3536,7 @@ STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... קצ
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}לא ניתן להקים מנהרה כאן...
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}אזור לא מתאים לכניסה למנהרה
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}חובה קודם לבטל את המנהרה
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}יש להרוס את המנהרה תחילה
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}מנהרה אחרת מפריעה
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE} התעלה תסתיים מחוץ למפה
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}לא ניתן היה לפנות את השטח בקצה השני של המנהרה

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@@ -3217,7 +3217,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...nú
STR_ERROR_OWNED_BY :{WHITE}...í eigu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...svæðið er í eigu annars fyrirtækis
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nafnið verður að vera sérstætt
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} er fyrir
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} er fyrir
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} bæjaryfirvöld leyfa þetta ekki

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@@ -561,7 +561,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Kekayaan
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Hutang:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Jumlah kendaraan yang menghasilkan keuntungan tahun lalu; termasuk bus/truk, kereta, kapal dan pesawat
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Jumlah kendaraan yang menghasilkan keuntungan tahun lalu. Termasuk bus/truk, kereta, kapal dan pesawat
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Jumlah bagian dari stasiun yang diservis baru-baru ini. Setiap bagian dari stasiun (misal: stasiun kereta , halte Bus, bandara) dihitung, meskipun mereka dihubungkan menjadi satu kesatuan stasiun
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Keuntungan dari kendaraan dengan pendapatan terendah (hanya kendaraan yang usianya melebihi 2 tahun yang diperhitungkan)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Banyaknya uang yang dihasilkan dalam satu kuartal dengan keuntungan terendah pada 12 kuartal terakhir
@@ -2378,7 +2378,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Pembacaan pada
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Peringatan!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Apakah anda yakin utk menerapkan perubahan pada permainan yang sedang berjalan?{}Ini dapat membuat OpenTTD berhenti mendadak
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Anda akan mengubah game yg sudah berjalan. Ini dapat menghentikan OpenTTD.{}Apakah anda yakin?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Tidak dapat menambahkan: GRF ID sudah ada
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Berkas yang cocok tidak diketemukan (GRF kompatibel telah dimuat)
@@ -2903,10 +2903,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Tampilka
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Tampilkan detail kapal
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Tampilkan detail pesawat
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Aksi kereta saat ini - klik disini untuk menjalankan/menghentikan kereta
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Kegiatan kendaraan saat ini - klik disini untuk menghentikan / menjalankan kendaraan
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Aksi kapal saat ini - klik disini untuk menghentikan / menjalankan kapal
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Aksi pesawat saat ini - klik disini untuk menghentikan / menjalankan pesawat
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Aksi kereta saat ini - klik untuk menjalankan/menghentikan kereta. Ctrl-Click untuk melihat tujuan.
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Kegiatan kendaraan saat ini - klik untuk menghentikan/menjalankan kendaraan. Ctrl-Click untuk melihat tujuan.
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Aksi kapal saat ini - klik untuk menghentikan / menjalankan kapal. Ctrl-Click untuk melihat tujuan.
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Aksi pesawat saat ini - klik untuk menghentikan/menjalankan pesawat. Ctrl-Click untuk melihat tujuan.
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Bongkar/Muat
@@ -3307,6 +3307,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...tak d
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Peringatan Skala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Ukuran peta terlalu besar dan tidak direkomendasikan. Lanjutkan?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Hanya efek suara standar yang ditemukan. Jika anda ingin efek suara, unduhlah dari "Online Content"
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Pengambilan gambar telah berhasil disimpan sebagai '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Pengambilan gambar gagal
@@ -3329,7 +3332,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...sudah
STR_ERROR_OWNED_BY :{WHITE}...dimiliki oleh {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area ini dimiliki oleh perusahaan lain
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama haruslah unik
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :terhalang {WHITE}{STRING}
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :terhalang {WHITE}{1:STRING}
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Pemkot {TOWN} tidak mengijinkan anda melakukan ini
@@ -3373,6 +3376,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}...terla
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...tidak ada lagi ruang tersisa dalam peta
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Kota tidak akan membangun jalan. Anda dapat mengaktifkan pembangunan jalan pada menu Pengaturan Lanjutan->Ekonomi->Kota.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Jalan sedang dikerjakan
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Tidak dapat menghancurkan kota ini...{}Suatu stasiun atau depo tergantung pada kota ini atau kotak milik kota tidak dapat dihapus
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Tidak dapat membangkitkan/membuat industri...
@@ -3385,6 +3389,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...hanya
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...hanya dapat dibangun di area hutan hujan
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...hanya dapat dibangun di area gurun
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...hanya dapat dibangun di kota
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... hanya dapat dibangun di daerah rendah
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...hanya dapat diletakkan didekat batas peta
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...hutan hanya dapat ditanam diatas batas salju
@@ -3472,6 +3477,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(batas min. uan
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Kombinasi rel yang tidak mungkin
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Sinyal harus dihancurkan dulu
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tidak tersedia rel yang sesuai
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Harus membongkar rel terlebih dahulu
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Jalan satu arah atau ada yang menghalangi

View File

@@ -281,7 +281,7 @@ STR_SORT_BY_FACILITY :Tipo di stazion
STR_SORT_BY_WAITING :Merci in attesa
STR_SORT_BY_RATING_MAX :Valutazione maggiore
STR_SORT_BY_RATING_MIN :Valutazione minore
STR_SORT_BY_ENGINE_ID :EngineID (ord. classico)
STR_SORT_BY_ENGINE_ID :EngineID (ordine classico)
STR_SORT_BY_COST :Costo
STR_SORT_BY_POWER :Potenza
STR_SORT_BY_INTRO_DATE :Data introduzione
@@ -293,7 +293,7 @@ STR_SORT_BY_CARGO_CAPACITY :Capacità di ca
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pausa
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Aumenta la velocità di gioco
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opzioni
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Salva la partita, abandona la partita, esci
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Salva la partita, abbandona la partita, esci
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Mostra la mappa, apre una mini visuale extra o mostra l'elenco dei cartelli
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Mostra l'elenco delle città
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Mostra i sussidi
@@ -538,10 +538,10 @@ STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPAN
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Ingegnere
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Direttore del traffico
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Coordinatore dei trasporti
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisore dei percorsi
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Direttore
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Amministratore delegato
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chairman
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisore degli itinerari
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Dirigente
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Manager
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Amministratore delegato
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Presidente
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnate
@@ -563,7 +563,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Denaro:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Prestito:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Totale:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Numero di veicoli che hanno realizzato un profitto lo scorso anno; include automezzi, treni, navi e aeromobili
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Numero di veicoli che hanno realizzato un profitto lo scorso anno. Sono inclusi automezzi, treni, navi e aeromobili.
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Numero di blocchi stazione serviti di recente. Sono contate tutte le parti di una stazione (es. stazione ferroviaria, stazione autobus, aeroporto), anche se connesse insieme a formare un'unica stazione
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profitto del veicolo con l'incasso minore (sono considerati solo i veicoli più vecchi di due anni)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Ammontare di denaro guadagnato nel trimestre con il minimo profitto degli ultimi 12 trimestri
@@ -600,7 +600,7 @@ STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Salta al
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Ferma la musica
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Avvia la musica
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Trascina i selettori per regolare il volume della musica e degli effetti sonori
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Seleziona il progrmma 'Tutti i brani'
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Seleziona il programma 'Tutti i brani'
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Seleziona il programma 'Musica vecchio stile'
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Seleziona il programma 'Musica nuovo stile'
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Seleziona il programma 'Musica ezy street'
@@ -627,12 +627,12 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Fare cli
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Le migliori compagnie che hanno raggiunto il {NUM}{}(Livello {STRING})
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Classifica compagnie nel {NUM}
STR_HIGHSCORE_POSITION :{BIGFONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Uomo d'affari
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Affarista
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Imprenditore
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industriale
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Capitalista
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnate
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mogul
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Finanziere
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Magnate
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Magnate del secolo
STR_HIGHSCORE_NAME :{BIGFONT}{PRESIDENTNAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA})
@@ -681,7 +681,7 @@ STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINYFONT}{BLACK}Terreno spoglio
STR_SMALLMAP_LEGENDA_FIELDS :{TINYFONT}{BLACK}Campi
STR_SMALLMAP_LEGENDA_TREES :{TINYFONT}{BLACK}Alberi
STR_SMALLMAP_LEGENDA_ROCKS :{TINYFONT}{BLACK}Roccie
STR_SMALLMAP_LEGENDA_ROCKS :{TINYFONT}{BLACK}Rocce
STR_SMALLMAP_LEGENDA_WATER :{TINYFONT}{BLACK}Acqua
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINYFONT}{BLACK}Senza proprietario
STR_SMALLMAP_LEGENDA_TOWNS :{TINYFONT}{BLACK}Città
@@ -760,7 +760,7 @@ STR_NEWS_DISASTER_BIG_UFO :{BIGFONT}{BLACK
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIGFONT}{BLACK}Cedimento in una miniera di carbone lascia una scia di distruzione vicino a {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIGFONT}{BLACK}Alluvione!{}Almeno {COMMA} dispersi, presunti morti, in una imponente alluvione!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIGFONT}{BLACK}Compagnia di trasporti in difficolta!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIGFONT}{BLACK}Compagnia di trasporti in difficoltà!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIGFONT}{BLACK}La {STRING} verrà venduta o dichiarerà bancarotta a meno che le prestazioni non migliorino presto!
STR_NEWS_COMPANY_MERGER_TITLE :{BIGFONT}{BLACK}Fusione tra compagnie di trasporti!
STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIGFONT}{BLACK}La {STRING} è stata venduta alla {STRING} per {CURRENCY}!
@@ -827,7 +827,7 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIGFONT}{BLACK}Offerta di sussidio scaduta:{}{}Il trasporto di {STRING} da {STRING} a {STRING} non darà più diritto a sovvenzioni.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIGFONT}{BLACK}Sussidio terminato:{}{}Il trasporto di {STRING} da {STRING} a {STRING} non è più sovvenzionato.
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Offerta di sussidio:{}{}Il primo servizio {STRING} da {STRING} a {STRING} riceverà un'anno di sovvenzioni dall'autorità locale!
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIGFONT}{BLACK}Offerta di sussidio:{}{}Il primo servizio {STRING} da {STRING} a {STRING} riceverà un anno di sovvenzioni dall'autorità locale!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIGFONT}{BLACK}Sussidio aggiudicato alla {STRING}!{}{}Il trasporto di {STRING} da {STRING} a {STRING} verrà pagato il 50% in più per il prossimo anno!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIGFONT}{BLACK}Sussidio aggiudicato alla {STRING}!{}{}Il trasporto di {STRING} da {STRING} a {STRING} verrà pagato il doppio per il prossimo anno!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIGFONT}{BLACK}Sussidio aggiudicato alla {STRING}!{}{}Il trasporto di {STRING} da {STRING} a {STRING} verrà pagato il triplo per il prossimo anno!
@@ -838,7 +838,7 @@ STR_NEWS_ROAD_REBUILDING :{BIGFONT}{BLACK
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Mini visuale {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copia nella mini visuale
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia la posizione della visuale principale in questa mini misuale
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copia la posizione della visuale principale in questa mini visuale
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Copia dalla mini visuale
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Copia la posizione di questa mini visuale nella visuale principale
@@ -1068,7 +1068,7 @@ STR_CITY_APPROVAL_TOLERANT :Tollerante
STR_CITY_APPROVAL_HOSTILE :Ostile
STR_WARNING_NO_SUITABLE_AI :{WHITE}Nessuna IA adatta disponibile...{}È possibile scaricare numerose IA tramite il sistema 'Contenuti online'
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Questa azione ha cambiato il livello di difficolta in 'Personalizzata'
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}Questa azione ha cambiato il livello di difficoltà in 'Personalizzata'
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Impostazioni avanzate
@@ -1178,7 +1178,7 @@ STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Mostra
STR_CONFIG_SETTING_LIVERIES_NONE :Nessuna
STR_CONFIG_SETTING_LIVERIES_OWN :Propria compagnia
STR_CONFIG_SETTING_LIVERIES_ALL :Tutte le compagnie
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Chatta con la squadra premento INVIO: {ORANGE}{STRING}
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Chatta con la squadra premendo INVIO: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Funzione della rotellina: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom mappa
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scorrimento mappa
@@ -1403,7 +1403,7 @@ STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Compagn
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldozer magico (rimuove industrie e oggetti inamovibili): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}I tunnel possono incrociarsi tra loro: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Consenti costruzione in pausa: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}I jet non si schiantano (frequententemente) nei piccoli aeroporti: {ORANGE} {STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}I jet non si schiantano (frequentemente) nei piccoli aeroporti: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Cambia tipo di paesaggio: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Paesaggio 'temperato'
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Paesaggio 'sub-artico'
@@ -1983,7 +1983,7 @@ STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selezion
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Orientamento stazione
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Seleziona l'orientamento della stazione degli autobus
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Orient. area carico
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Orientamento area carico
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Seleziona l'orientamento dell'area di carico per camion
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Orient. stazione tram passeggeri
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Seleziona l'orientamento della stazione tram passeggeri
@@ -2021,7 +2021,7 @@ STR_STATION_BUILD_AIRPORT_SMALL_AIRPORT :{BLACK}Piccolo
STR_STATION_BUILD_AIRPORT_CITY_AIRPORT :{BLACK}Cittadino
STR_STATION_BUILD_AIRPORT_METRO_AIRPORT :{BLACK}Metropolitano
STR_STATION_BUILD_AIRPORT_INTERNATIONAL_AIRPORT :{BLACK}Internazionale
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT :{BLACK}Commuter
STR_STATION_BUILD_AIRPORT_COMMUTER_AIRPORT :{BLACK}Minore
STR_STATION_BUILD_AIRPORT_INTERCONTINENTAL_AIRPORT :{BLACK}Intercontinentale
STR_STATION_BUILD_AIRPORT_HELIPORT :{BLACK}Eliporto
STR_STATION_BUILD_AIRPORT_HELIDEPOT :{BLACK}Elideposito
@@ -2029,7 +2029,7 @@ STR_STATION_BUILD_AIRPORT_HELISTATION :{BLACK}Elistazi
STR_STATION_BUILD_AIRPORT_SMALL_AIRPORTS :{BLACK}Aeroporti piccoli
STR_STATION_BUILD_AIRPORT_LARGE_AIRPORTS :{BLACK}Aeroporti grandi
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Hub aeroportuali
STR_STATION_BUILD_AIRPORT_HUB_AIRPORTS :{BLACK}Aeroporti hub
STR_STATION_BUILD_AIRPORT_HELIPORTS :{BLACK}Eliporti
STR_STATION_BUILD_NOISE :{BLACK}Rumore generato: {GOLD}{COMMA}
@@ -2059,10 +2059,10 @@ STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Aumenta
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Riduce l'ampiezza del terreno da abbassare/alzare
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Genera terreno casuale
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Crea nuovo scenario
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Azzerra paesaggio
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Azzera paesaggio
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Rimuove tutte le strutture di proprietà dei giocatori dalla mappa
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Azzerra Paesaggio
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Azzera paesaggio
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Si è sicuri di voler rimuovere tutte le proprietà dei giocatori?
# Town generation window (SE)
@@ -2128,7 +2128,7 @@ STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Merce ac
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Roccie
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocce
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Terreno accidentato
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Terreno spoglio
STR_LAI_CLEAR_DESCRIPTION_GRASS :Erba
@@ -2203,8 +2203,8 @@ STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Ponte ferroviar
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Ponte ferroviario in cemento
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Ponte ferroviario tubolare
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte stradale sopeso in acciaio
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte stradale a travutara in acciaio
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Ponte stradale sospeso in acciaio
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Ponte stradale a travatura in acciaio
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Ponte stradale a mensola in acciaio
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Ponte stradale sospeso in cemento armato
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Ponte stradale in legno
@@ -2298,7 +2298,7 @@ STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Cambia l
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Generazione del mondo...
STR_GENERATION_ABORT :{BLACK}Interrompi
STR_GENERATION_ABORT_CAPTION :{WHITE}Interromi generazione mondo
STR_GENERATION_ABORT_CAPTION :{WHITE}Interrompi generazione mondo
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Si è sicuri di voler interrompere la generazione?
STR_GENERATION_PROGRESS :{WHITE}{NUM}% completato
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
@@ -2380,7 +2380,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lettura oltre l
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attenzione!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Si stanno per apportare cambiamenti a una partita in corso: questo potrebbe causare un crash di OpenTTD.{}Si è assolutamente sicuri?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Si stanno per apportare cambiamenti a una partita in corso. Questo potrebbe causare un crash di OpenTTD.{}Si è assolutamente sicuri?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Impossibile aggiungere il file: GRF ID duplicato
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}File corrispondente non trovato (caricato file GRF compatibile)
@@ -2424,7 +2424,7 @@ STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passegge
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Posta il mese scorso: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Carichi richiesti per la crescita della città:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{STRING}{BLACK} richiesto
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} richesto in inverno
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} richiesto in inverno
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH :Consegnato il mese scorso: {ORANGE}{CARGO}{BLACK}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite di rumore in città: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centra la visuale principale sulla posizione della città. CTRL+clic la mostra in una mini visuale.
@@ -2457,14 +2457,14 @@ STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Finanzia nuove
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Acquista esclusiva sui trasporti
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Corrompi l'autorità locale
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Inizia una piccola campagnia pubblicitaria, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Inizia una campagnia pubblicitaria moderata, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Inizia una grande campagnia pubblicitaria locale, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Finanzia la ricostruzione della rete stradale cittadina. Causa un cosiderabile disagio al traffico stradale per 6 mesi.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Inizia una piccola campagna pubblicitaria, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Inizia una campagna pubblicitaria moderata, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Inizia una grande campagna pubblicitaria locale, per attirare più passeggeri e merci ai servizi di trasporto della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Finanzia la ricostruzione della rete stradale cittadina. Causa un considerevole disagio al traffico stradale per 6 mesi.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Costruisce una statua in onore della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Finanzia la costruzione di nuovi edifici commerciali nella città.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Acquista un anno di diritti di trasporto esclusivi in città. L'autorità cittadina permetterà a passeggeri e merci di usare solo le stazioni della compagnia.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Corrompi l'autorità locale per autmentare la tua valutazione, con il rischio di una severa multa se scoperto.{}Costo: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Corrompi l'autorità locale per aumentare la tua valutazione, con il rischio di una severa multa se scoperto.{}Costo: {CURRENCY}
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Sussidi
@@ -2482,7 +2482,7 @@ STR_STATION_LIST_CAPTION :{WHITE}{COMPANY
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Nessuna -
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleziona tuti i fabbricati
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleziona tutti i fabbricati
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Seleziona tutti i tipi di merce (comprese le merci non in attesa)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Non c'è nessun tipo di merce in attesa
@@ -2759,12 +2759,12 @@ STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHO
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Treni - fare clic su un treno per informazioni, trascinare i veicoli per aggiungerli/rimuoverli dal treno
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Veicoli - fare clic su un veicolo per informazioni
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Navi - fare clic su una nave per informazioni
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aereomobili - fare clic su un aeromobile per informazioni
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aeromobili - fare clic su un aeromobile per informazioni
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Trascianre qui un veicolo ferroviario per venderlo
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Trascinare qui un veicolo ferroviario per venderlo
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Trascinare qui un automezzo per venderlo
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Trascinare qui una nave per venderla
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Trascianre qui un aeromobile per venderlo
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Trascinare qui un aeromobile per venderlo
STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Trascinare qui la locomotiva di un treno per vendere l'intero treno
@@ -2796,7 +2796,7 @@ STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clona ae
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Compra una copia di un treno, inclusi tutti i vagoni. Fare clic su questo pulsante e quindi su un treno dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Compra una copia di un automezzo. Fare clic su questo pulsante e quindi su un automezzo dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Compra una copia di una nave. Fare clic su questo pulsante e quindi su una nave dentro o fuori dal deposito. Tenere premuto CTRL per condividere gli ordini
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Compra una copia di un aeromobile. Fare clic su questo pusalnte e quindi su un aeromobile dentro o fuori dall'hangar. Tenere premuto CTRL per convidivere gli ordini
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Compra una copia di un aeromobile. Fare clic su questo pulsante e quindi su un aeromobile dentro o fuori dall'hangar. Tenere premuto CTRL per condividere gli ordini
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centra la visuale principale sulla posizione del deposito ferroviario. CTRL+clic lo mostra in una mini visuale.
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centra la visuale principale sulla posizione del deposito automezzi. CTRL+clic lo mostra in una mini visuale.
@@ -2905,10 +2905,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra i
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra i dettagli sulla nave
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Mostra i dettagli sull'aeromobile
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente del treno - fare clic qui per fermarlo/avviarlo
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente del veicolo - fare clic qui per fermarlo/avviarlo
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente della nave - fare clic qui per fermarla/avviarla
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente dell'aeromobile - fare clic qui per fermare/avviare l'aeromobile
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente del treno - fare clic per fermarlo/avviarlo. CTRL+clic visualizza la destinazione
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente del veicolo - fare clic per fermarlo/avviarlo. CTRL+clic visualizza la destinazione
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente della nave - fare clic per fermarla/avviarla. CTRL+clic visualizza la destinazione
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Azione corrente dell'aeromobile - fare clic per fermare/avviare l'aeromobile. CTRL+clic visualizza la destinazione
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Caricamento / Scaricamento
@@ -3070,7 +3070,7 @@ STR_ORDER_SERVICE :{BLACK}Manutien
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Sempre
STR_ORDER_DROP_SERVICE_DEPOT :Solo se necessario
STR_ORDER_DROP_HALT_DEPOT :Ferma in deposito
STR_ORDER_SERVICE_TOOLTIP :{BLACK}Ingnora quest'ordine a meno che non sia necessaria una manutenzione
STR_ORDER_SERVICE_TOOLTIP :{BLACK}Ignora quest'ordine a meno che non sia necessaria una manutenzione
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Dato del veicolo sul quale basare il salto
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Percentuale di carico
@@ -3192,7 +3192,7 @@ STR_TIMETABLE_RESET_LATENESS :{BLACK}Azzera r
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Azzera il contatore del ritardo, in modo che il veicolo sia considerato in orario
STR_TIMETABLE_AUTOFILL :{BLACK}Auto
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Riempie automaticamente la tabella oraria con i tempi del prossimo viaggio (CTRL-clic per cercare di mantenere i tempi di attesa)
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Riempie automaticamente la tabella oraria con i tempi del prossimo viaggio (CTRL+clic per cercare di mantenere i tempi di attesa)
STR_TIMETABLE_EXPECTED :{BLACK}Orari attesi
STR_TIMETABLE_SCHEDULED :{BLACK}Orari programmati
@@ -3301,7 +3301,7 @@ STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}...non c
STR_ERROR_PNGMAP :{WHITE}Impossibile caricare il terreno dal file PNG...
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}...file non trovato.
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}...impossibile convertire il tipo di immagine. È richiesta un'immagine PNG a 8 o 24 bit.
STR_ERROR_PNGMAP_MISC :{WHITE}...qualcosa non ha funzionato (probabilimente il file è corrotto)
STR_ERROR_PNGMAP_MISC :{WHITE}...qualcosa non ha funzionato (probabilmente il file è corrotto)
STR_ERROR_BMPMAP :{WHITE}Impossibile caricare il terreno dal file BMP...
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...impossibile convertire il tipo di immagine
@@ -3309,6 +3309,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...impos
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Avviso scala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Ridimensionare di molto l'heightmap sorgente non è consigliabile. Continuare con la generazione?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}È stato trovato soltanto il pacchetto sonoro predefinito. Per i suoni, installare un pacchetto sonoro tramite il sistema di download contenuti.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot salvato con successo come '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot non riuscito!
@@ -3331,12 +3334,12 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... già
STR_ERROR_OWNED_BY :{WHITE}... posseduto da {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... l'area appartiene a un'altra compagnia
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Il nome deve essere univoco
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} di mezzo
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} di mezzo
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}L'autorità locale di {TOWN} non lo autorizza
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}L'autorita locale di {TOWN} rifiuta la costruzione di un altro aeroporto nella città
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}L'autorita locale di {TOWN} rifiuta il permesso per motivi di inquinamento acustico
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}L'autorità locale di {TOWN} rifiuta la costruzione di un altro aeroporto nella città
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}L'autorità locale di {TOWN} rifiuta il permesso per motivi di inquinamento acustico
STR_ERROR_BRIBE_FAILED :{WHITE}Il tuo tentativo di corruzione è stato
STR_ERROR_BRIBE_FAILED_2 :{WHITE}scoperto dalla Guardia di Finanzia.
@@ -3388,6 +3391,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... può
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... può essere costruita solo nella foresta pluviale
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... può essere costruita solo in aree desertiche
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... può essere costruito solo in città
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... può essere costruito solo a basse quote
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... può essere posizionata solo vicino ai bordi della mappa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... una foresta può essere piantata solo in una zona innevata
@@ -3475,8 +3479,9 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(limite denaro)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinazione di binari impossibile
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Bisogna rimuovere i segnali prima
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tipo di binari non adatti
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Bisogna demolire i binari prima
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Bisogna rimuovere i binari prima
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}La strada è bloccata o a senso unico
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Impossibile costruire i segnali qui...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Impossibile costruire i binari qui...
@@ -3984,7 +3989,7 @@ STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :Airtaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6

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@@ -3237,7 +3237,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...す
STR_ERROR_OWNED_BY :{WHITE}...所有者は {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...この土地は他の会社に所有されています
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}名前は唯一でなければなりません
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING}があります
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING}があります
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}の町議会が拒否しました。
@@ -3246,7 +3246,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}
STR_ERROR_BRIBE_FAILED :{WHITE}買収未遂が
STR_ERROR_BRIBE_FAILED_2 :{WHITE}地方の腐敗防止監視機関に露見しました
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}ここの土地を上げられません
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}ここの土地を下げられません
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}ここの土地を平坦にできません...

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@@ -3308,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...이
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}맵 크기 경고
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}원본 맵의 크기를 많이 조정하는 것은 좋지 않습니다. 만들기를 계속하시겠습니까?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}fallback 사운드만 있습니다. 다른 사운드를 원하신다면, 컨텐츠 다운로드 시스템에서 사운드 세트를 받아서 설치하세요.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}스크린 샷이 다음과 같이 저장되었습니다 : '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}스크린 샷을 찍지 못했습니다!
@@ -3330,7 +3333,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...이
STR_ERROR_OWNED_BY :{WHITE}... {STRING}의 소유입니다.
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...다른 회사의 소유지입니다!
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}이름은 유일해야 합니다
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}중간에 {STRING}{G 0 "이" "가"} 있습니다.
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}중간에 {1:STRING}{G 1 "이" "가"} 있습니다.
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN}에 대한 낮은 성취도로 인해 지역당국이 이 행위를 거절했습니다!
@@ -3374,6 +3377,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}...도
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...맵에 더이상 공간이 없습니다!
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}도시가 도로를 짓지 않을 것입니다. [고급설정->경제->도시]에서 도로를 지을 수 있도록 설정을 변경하실 수 있습니다.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}도로 작업이 진행중입니다
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}이 도시를 삭제할 수 없습니다...{}도시 또는 도시가 소유하고 있는 타일에 있는 역이나 차고때문에 제거할 수 없습니다.
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}산업시설을 만들 수 없습니다...
@@ -3386,6 +3390,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...인
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...열대우림 지역에만 건설할 수 있습니다!
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...사막 지역에만 건설할 수 있습니다!
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...도시에만 건설할 수 있습니다!
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... 낮은 지역에만 건설할 수 있습니다!
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...맵 가장자리에만 위치할 수 있습니다.
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...숲은 만년설 높이 이상의 고도에만 심을 수 있습니다.
@@ -3473,6 +3478,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(자금 제한)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}불가능한 트랙 조합입니다
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}신호등을 먼저 제거하십시오
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}알맞지 않은 철로입니다.
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}철로를 먼저 제거하십시오
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}도로가 일방통행이거나 막혔습니다

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@@ -368,7 +368,8 @@ STR_MAP_MENU_EXTRA_VIEW_PORT :Papildus skats
STR_MAP_MENU_SIGN_LIST :Zīmju saraksts
############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
STR_TOWN_MENU_TOWN_DIRECTORY :Pilsētu saraksts
############ both ranges ends here
############ end of the 'Display map' dropdown
############ end of the 'Town' dropdown
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :Subsīdijas
@@ -601,6 +602,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Atzīmē
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Ieslēgt/izslēgt mūzikas saraksta jaukšanu
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Parādīt mūzikas saraksta izvēlēšanās logu
# Playlist window
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Mūzikas programmas izvēle
STR_PLAYLIST_TRACK_NAME :{TINYFONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
@@ -757,6 +759,7 @@ STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIGFONT}{BLACK
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIGFONT}{BLACK}{STRING} tiek pārņemts {STRING} izpildījumā!
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENTNAME}{}(Vadītājs)
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIGFONT}{BLACK}Tiek būvēta jauna {STRING} netālu no {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIGFONT}{BLACK}Jauns {STRING} tiek stādīts netālu no {TOWN}!
@@ -934,6 +937,7 @@ STR_GAME_OPTIONS_BASE_SFX :{BLACK}Pamata s
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Izvēlieties, kuru pamata skaņas efektu salikumu lietot
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Papildus informācija par pamata skaņas efektu salikumu
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Nevar uzstādīt pilnekrāna rezīmu
# Custom currency window
@@ -1001,6 +1005,7 @@ STR_NUM_NORMAL :Normāls
STR_NUM_HIGH :Augsts
STR_NUM_CUSTOM :Speciālie
STR_AI_SPEED_VERY_SLOW :Ļoti lēns
STR_AI_SPEED_SLOW :Lēns
STR_AI_SPEED_MEDIUM :Vidējs
@@ -1231,6 +1236,7 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :pēc nejaušīb
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Pilsētām ir atļauts būvēt ceļu: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Atļaut pilsētām kontrolēt trokšņu līmeni lidostās: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Galvenās rīkjoslas izvietojums: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Pa kreisi
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Centrā
@@ -2012,6 +2018,7 @@ STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Celt pil
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Daudz nejauši izveidotu pilsētu
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Pāklāt karti ar nejauši izvietotām pilsētām
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Pilsētas izmēri:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Mazs
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Vidējs
@@ -3100,6 +3107,7 @@ STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Patreiz
STR_TIMETABLE_STATUS_LATE :{BLACK}Transports pašlaik {STRING} kavē
STR_TIMETABLE_STATUS_EARLY :{BLACK}Transports pašlaik {STRING} par agru
STR_TIMETABLE_CHANGE_TIME :{BLACK}Mainīt laiku
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Mainīt laiku,kas izceltajam maršrutam nepieciešams
@@ -3112,12 +3120,19 @@ STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Atslēgt
STR_TIMETABLE_AUTOFILL :{BLACK}Auto-aizpildīšana
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Aizpildīt sarakstu automātiski ar vērtībām no nākošā ceļojuma (CTRL-kikšķis lai mēģinātu paturēt gaidīšanas laikus)
# Date window (for timetable)
# AI debug window
STR_AI_DEBUG :{WHITE}AI Debug
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Al vārds
STR_AI_DEBUG_RELOAD :{BLACK}Ielādēt Al
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
STR_ERROR_AI_NO_AI_FOUND :Nav atrasts piemērots MI.{}Šis ir MI makets un spēlē tas neko nedarīs.{}Jūs varat lejupielādēt vairākus MI no globālās atbalsta sistēmas.
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Viens no mākslīgā intelekta spēlētājiem nobruka. Lūdzu paziņojiet par šo gadījumu mākslīgā intelekta autoram, pievienojot ekrānšāviņu ar mākslīgā intelekta atkļūdošanas logu.
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI Debug window is only available for the server
@@ -3128,6 +3143,7 @@ STR_AI_CONFIG_LIST_TOOLTIP :{BLACK}Visi Ali
STR_AI_CONFIG_HUMAN_PLAYER :Spēlētājs-cilvēks
STR_AI_CONFIG_RANDOM_AI :Nejaušš Al
STR_AI_CONFIG_CHANGE :{BLACK} Ieslēgt AL
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Ielādēt citu Alu
STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigurēt
@@ -3221,7 +3237,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...jau u
STR_ERROR_OWNED_BY :{WHITE}... pieder {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... zemes gabals pieder citam uzņēmumam
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Vārdam jābūt unikālam
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} traucē
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} traucē
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vietējā pašvaldība neatļauj šādu rīcību
@@ -3230,7 +3246,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} v
STR_ERROR_BRIBE_FAILED :{WHITE}Jūsu mēģinājumu piekukuļot
STR_ERROR_BRIBE_FAILED_2 :{WHITE}atklājis reģionālais izmeklētājs
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Šeit nevar uzbērt augstāk...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Šeit nevar norakt zemāk...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Šajā vietā nevar izlīdzīnāt zemi...
@@ -3975,7 +3991,6 @@ STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
STR_WHITE_STRING :{WHITE}{STRING}
STR_TINY_BLACK_VEHICLE :{TINYFONT}{BLACK}{VEHICLE}
STR_TINY_RIGHT_ARROW :{TINYFONT}{RIGHTARROW}
STR_BLACK_1 :{BLACK}1
@@ -3991,4 +4006,3 @@ STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}

View File

@@ -629,7 +629,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Pinigai:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Skola:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Viso:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Transporto priemonių skačius; šis skačius susideda iš automobilių, traukinių, laivų ir lėktuvų
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Transporto priemonių, kurios buvusiais metais uždirbo pinigų, skačius. Šis skačius susideda iš automobilių, traukinių, laivų ir lėktuvų
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Stotelių kiekis. Kiekviena stotelė (pvz. traukinių, autobusų ar lėktuvų yra skaičiuojama, net jei jos ir yra apjungtos į vieną bendrą stotį
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Mažiausiai pajamų atnešusios tr. priemonės pelnas (iš visų tr. priermonių, senesnių nei 2 metai)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Kiekis uždirbtų pinigų per ketvirtį su žemiausiu pelno rodikliu per paskutinius 12 ketvirčių
@@ -2971,10 +2971,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti d
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti laivo informacija
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Rodyti lektuvo informacija
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Dabartine traukinio uzduotis - paspausk cia, jei nori sustabdyti.paleisti traukini
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Automobilio uzduotis - spustelk cia, jei nori sustabdyti/paleisti automobili
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Dabartine laivo uzduotis - paspausk cia, jei nori sustabdyti/paleisti laiva
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Dabartine lektuvo uzduotis - spausk cia, jei nori sustabryti.paleisti lektuva
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Dabartinė traukinio užduotis - paspausk ęia, jei nori sustabdyti/paleisti traukinį. Ctrl+Paspaudimas nukels į užduoties vietą
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Automobilio užduotis - spustelk čia, jei nori sustabdyti/paleisti automobilį. Ctrl+Paspaudimas nukels į užduoties vietą
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Dabartinė laivo užduotis - paspausk čia, jei nori sustabdyti/paleisti laivą. Ctrl+Paspaudimas nukels į užduoties vietą
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Dabartinė lėktuvo užduotis - spausk čia, jei nori sustabryti/paleisti lėktuvą. Ctrl+Paspaudimas nukels į užduoties vietą
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Pasikrauna / Issikrauna
@@ -3375,6 +3375,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nepav
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Skales ispejimas
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Perdaryti pagrindini zemelapi per daug nerekomenduojama. Testi generavima?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Rasta tik fiktyvi garsų biblioteka. Jeigu nori garsų žaidime, gauk garsų rinkinį naudojant parsisiuntimų sistemą.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Ekrano vaizdas išsaugotas kaip „{STRING}“
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Ekrano vaizdas neišsaugotas!
@@ -3397,7 +3400,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... jau
STR_ERROR_OWNED_BY :{WHITE}... priklauso {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... ši žemė priklauso kitai įmonei
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Vardas turi būti unikalus
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} kelyje
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} kelyje
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} vietos valdžia neleidžia
@@ -3542,6 +3545,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(pinigu limitas
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Neįmanoma kelių kombinacija
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Pirma reikia panaikinti signalus
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Netinkamas bėgis
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Pirmiau pašalinkite geležinkelio bėgius
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Kelias vienpusis ar užblokuotas

View File

@@ -3329,7 +3329,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...schon
STR_ERROR_OWNED_BY :{WHITE}...am Besëtz vun {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...d'Plaz ass am Besëtz vun enger aanerer Firma
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numm muss eenzegartëg sinn
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} am Wee
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} am Wee
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} d'Gemeng wëll dat net erlaaben
@@ -3373,6 +3373,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}...ze vi
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...et ass keng Plaz méi op der Kaart
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Stied bauen keng Stroossen. Dir kënnt den Bau iwwert Erweidert Astellungen->Economie->Stied anschalten
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Stroossenarbeschten umgaangen
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Kann des Stad net leschen...{}Eng Statioun oder Depot huet den Numm vun dëser Stad oder en Stéck dat der Stad gehéiert kann net ewechgeholl ginn
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann keng Industrien bauen...
@@ -3385,6 +3386,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...kann
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...kann nëmmen am Regenwaldgebitt gebaut ginn
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...kann nëmmen an der Wüst gebaut ginn
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...kann nëmmen an Stied gebaut ginn
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... kann nëmmen an niddregen Beräicher gebaut ginn
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...kann nëmmen no un den Ecker vun der Kaart positionéiert ginn
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...Bësch kann nëmmen iwert der Schnéilinn geplanzt ginn

View File

@@ -683,7 +683,7 @@ STR_SMALLMAP_LEGENDA_ROCKS :{TINYFONT}{BLAC
STR_SMALLMAP_LEGENDA_WATER :{TINYFONT}{BLACK}Air
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINYFONT}{BLACK}Tidak Ada Pemilik
STR_SMALLMAP_LEGENDA_TOWNS :{TINYFONT}{BLACK}Bandar-bandar
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLACK}Industri
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINYFONT}{BLACK}Kilang
STR_SMALLMAP_LEGENDA_DESERT :{TINYFONT}{BLACK}Padang Pasir
STR_SMALLMAP_LEGENDA_SNOW :{TINYFONT}{BLACK}Salji
@@ -1115,6 +1115,9 @@ STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Benarka
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Stesen tidak seragam: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Pengganda keberatan tambang muatan untuk simulasi keretapi berat: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Faktor kelajuan pesawat: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :tiada
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :dikurangkan
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :biasa
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Benarkan hentian pandu-lalu di jalanraya bandar: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Benarkan hentian pandu-lalu di jalanraya yang dimiliki oleh pesaing: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Benarkan membina stesen yang bersebelahan stesen lain: {ORANGE}{STRING}
@@ -1161,6 +1164,9 @@ STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Satu ata
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Keluasan maks stesen: {ORANGE}{STRING} {RED}Amaran: Ketetapan tinggi akan melembabkan permainan
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Serviskan helikopter di helipad secara automatik: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Kaitkan toolbar lanskap kepada toolbar keretapi/jalanraya/air/lapangan terbang: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Hijau
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Hijau Gelap
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Ungu
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Arah skrol terbalik: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Skrol tetingkap pemandangan yang licin: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Paparkan bantuan ukuran ketika menggunakan alat binaan: {ORANGE}{STRING}
@@ -2836,13 +2842,20 @@ STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Pilih je
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Pilih jenis enjin baru yang anda ingin guna untuk menggantikan jenis enjin sebelah kiri
STR_REPLACE_VEHICLES_START :{BLACK}Mulakan Penggantian Kenderaan
STR_REPLACE_NOT_REPLACING :{BLACK}Tidak digantikan
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Tiada kenderaan telah dipilih
STR_REPLACE_VEHICLES_STOP :{BLACK}Hentikan Penggantian Kenderaan
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Menekan untuk menghentikan ketukaran jenis engin yang telah dipilih di sebelah kiri
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Menggantikan: {ORANGE}{STRING}
STR_REPLACE_ENGINES :Enjin
STR_REPLACE_WAGONS :Gerabak
STR_REPLACE_MONORAIL_VEHICLES :Monorel Kenderaan
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
@@ -2953,12 +2966,16 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}Kenderaa
# AI debug window
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_SETTINGS :{BLACK}Tetapan AI
STR_ERROR_NO_AI_SUB :{WHITE}... AIs tidak sedia ada!
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Konfigurasi AI
STR_AI_CONFIG_CHANGE :{BLACK}Pilih AI
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Muat AI yang lain
STR_AI_CONFIG_CONFIGURE :{BLACK}Aturcara
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Aturcara parameter AI
@@ -3029,6 +3046,8 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... tida
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Amaran skala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Menukar saiz source map dengan terlalu banyak tidak disyorkan. Teruskan janaan?
# Soundset messages
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Tangkapan skrin berjaya disimpan sebagai '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Tangkapan skrin gagal!
@@ -3051,7 +3070,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... suda
STR_ERROR_OWNED_BY :{WHITE}... dimiliki oleh {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... kawasan dimiliki oleh syarikat lain
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nama mesti unik
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} menghalang
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} menghalang
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} majlis tempatan tidak membenarkannya
@@ -3060,7 +3079,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Pihak be
STR_ERROR_BRIBE_FAILED :{WHITE}Cubaan anda telah
STR_ERROR_BRIBE_FAILED_2 :{WHITE}ditangkap oleh penyiasat Badan Pencegah Rasuah
# Leveling errors
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Tanah ini tidak dapat ditinggikan...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Tanah ini tidak dapat direndahkan...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Tanah ini tidak dapat diratakan...
@@ -3107,6 +3126,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... hany
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... hanya boleh dibina di kawasan hutan
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... hanya boleh dibina di kawasan gurun
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... hanya boleh dibina di bandar
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... hanya boleh dibina di kawasan rendah
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... hanya boleh diletak berhampiran sempadan peta
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... hutan hanya boleh ditanam di atas paras garisan salji
@@ -3194,6 +3214,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(had wang)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Gabungan landasan yang mustahil
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Tanda-tanda mesti dibuang dahulu
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tiada landasan keretapi yang sesuai
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Landasan keretapi mesti dibuang terlebih dahulu
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Jalanraya adalah sehala atau dihalang

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -608,7 +608,7 @@ STR_BUTTON_RENAME :{BLACK}Zmień n
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zamknij okno
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Tytuł okna - przeciągnij aby przesunąć okno
STR_TOOLTIP_SHADE :{BLACK}Zwęź okno - pokaż tylko nagłówek
STR_TOOLTIP_SHADE :{BLACK}Zw okno - pokaż tylko nagłówek
STR_TOOLTIP_STICKY :{BLACK}Zaznacza to okno jako niezamykane dla funkcji 'Zamknij wszystkie okna'
STR_TOOLTIP_RESIZE :{BLACK}Kliknij i przeciągnij by zmienić rozmiar okna
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Przełącz duży/mały rozmiar okna
@@ -940,7 +940,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Pieniąd
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Pożyczka:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Łącznie:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Liczba pojazdów, które przyniosły zysk w zeszłym roku: zawiera - pojazdy drogowe, pociągi, statki i samoloty
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Liczba pojazdów, które przyniosły zysk w zeszłym roku: dotyczy pojazdów drogowych, pociągów, statków i samolotów
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Liczba ostatnio obsłużonych elementów stacji. Wliczany jest każdy element stacji (np. dworzec, przystanek, lotnisko), nawet jeśli są połączone w jedną stację
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Zysk pojazdu o najniższym dochodzie (dotyczy pojazdów, które mają co najmniej 2 lata)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Ilość zarobionych pieniędzy w kwartale z najmniejszym zyskiem z ostatnich 12 kwartałów
@@ -1461,8 +1461,8 @@ STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Pozwól
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Pozwól usuwać drogi, mosty, tunele, itp. należące do miasta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Pozwól budować bardzo długie pociągi: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Model przyspieszania pociągu: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Oryginalnie
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistycznie
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :oryginalny
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :realistyczny
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Nachylenie zboczy dla pociągów {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Zabroń pociągom i statkom skręcać o 90 stopni: {ORANGE}{STRING} {LTBLUE} (nie z OPF)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Połącz stacje budowane jedna obok drugiej: {ORANGE}{STRING}
@@ -1496,12 +1496,12 @@ STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Niejedn
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Mnożnik wagi dla symulacji ciężkich pociągów towarowych: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Współczynnik prędkości samolotu: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_PLANE_CRASHES :{LTBLUE}Liczba katastrof lotniczych: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :żaden
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :zredukowany
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normalny
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :brak
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :zredukowana
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normalna
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Pozwól na budowę przystanków typu ro-ro na drogach miejskich: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Pozwól na przejazd przez przystanki należące do przeciwników: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Pozwól na budowę stacji przyległych do stacji przeciwnika (z Ctrl){ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Pozwól na budowę przylegających stacji: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Zezwól na wiele zestawów NewGRF: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Zmiana tego ustawienia nie jest możliwa, gdy znajdują się tutaj pojazdy.
@@ -1523,7 +1523,7 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Pokaż
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Generator krajobrazu: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Oryginalny
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maksymalna odległość dla rafinerii od krawędzi mapy {ORANGE}{STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Maksymalna odległość rafinerii od krawędzi mapy {ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Wysokość granicy wiecznych śniegów: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Wyboistość terenu (w TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Bardzo łagodny
@@ -1546,21 +1546,21 @@ STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maks. w
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatycznie serwisuj helikoptery na lądowiskach: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Przyłącz narzędzia krajobrazu do okien środków transportu: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}Kolor lądu używany w minimapie: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Zielony
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Ciemnozielony
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fioletowy
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :zielony
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :ciemnozielony
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :fioletowy
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Przewijaj obraz myszką w przeciwnym kierunku: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Wygładź przesuwanie widoku: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Pokaż dymek z pomiarem podczas używania rożnych narzędzi: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Pokaż poboczne schematy koloru: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Żadne
STR_CONFIG_SETTING_LIVERIES_OWN :Własnej firmy
STR_CONFIG_SETTING_LIVERIES_ALL :Wszystkich firm
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Pokaż dymek z pomiarem podczas używania różnych narzędzi: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Pokaż barwy firm: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :brak
STR_CONFIG_SETTING_LIVERIES_OWN :własnej firmy
STR_CONFIG_SETTING_LIVERIES_ALL :wszystkich firm
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Preferuj czat drużynowy po użyciu <ENTER> lub <T>: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Funkcja rolki myszy: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Powiększ widok
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Przesuń widok
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Rolka wyłączona
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :powiększ widok
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :przesuń widok
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :wył.
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Prędkość przesuwania widoku: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}Emulacja prawego przycisku myszy: {ORANGE}{STRING}
@@ -1577,23 +1577,23 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Automatycznie włącz pauzę przy rozpoczęciu nowej gry: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Używaj zaawansowanej listy pojazdów: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Nie używaj
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Dla własnej firmy
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_ALL :Dla wszystkich firm
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :wył.
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :dla własnej firmy
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_ALL :dla wszystkich firm
STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}Pokazuj wskaźniki załadunku: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_OFF :Nie pokazuj
STR_CONFIG_SETTING_LOADING_INDICATORS_OWN :Dla własnej firmy
STR_CONFIG_SETTING_LOADING_INDICATORS_ALL :Dla wszystkich firm
STR_CONFIG_SETTING_LOADING_INDICATORS_OFF :wył.
STR_CONFIG_SETTING_LOADING_INDICATORS_OWN :własnej firmy
STR_CONFIG_SETTING_LOADING_INDICATORS_ALL :wszystkich firm
STR_CONFIG_SETTING_TIMETABLE_ALLOW :{LTBLUE}Uaktywnij rozkłady jazdy pojazdów: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}Pokazuj rozkłady jazdy w tickach, a nie w dniach: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :{LTBLUE}Pokazuj przyjazdy i odjazdy w rozkładach: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}Szybkie tworzenie poleceń pojazdu: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}Domyślny typ torowiska: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Pierwszy dostępny
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Najnowszy
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Najczęściej używany
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :pierwszy dostępny
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :najnowszy
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :najczęściej używany
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}Pokaż zarezerwowane tory: {ORANGE}{STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Pozostaw aktywne narzędzi do budowania po ich użyciu: {ORANGE}{STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}Pozostaw aktywne narzędzia do budowania po ich użyciu: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}Pogrupuj wydatki w oknie finsnasów firmy: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE :{LTBLUE}Pokaż okno narzędzi niedostępnych pojazdów: {ORANGE}{STRING}
@@ -1607,7 +1607,7 @@ STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}Samocho
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Samoloty niedostępne dla komputera: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Statki niedostępne dla komputera: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Pozwól na AI w grze wieloosobowej (testowe): {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}Pozwól na SI w grze wieloosobowej: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_MAX_OPCODES :{LTBLUE}#opcodes przed zawieszeniem SI: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Okres między serwisowaniami w procentach: {ORANGE}{STRING}
@@ -1631,49 +1631,49 @@ STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}Udział
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}W trakcie przeciągania ustaw sygnały co: {ORANGE}{STRING} kratk{P e i ek}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}Automatycznie buduj semafory przed: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}Uaktywnij okno budowania sygnałów: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Domyslny typ sygnalow: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Zablokuj sygnalizatory
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Sygnalizatory jazdy
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Sygnalizatory jazdy - jednokierunkowe
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}Domyślny typ sygnalizatorów: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :sygnalizatory bloku
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :sygnalizatory jazdy
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :sygnalizatory jazdy - jednokierunkowe
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}Przełączaj typy sygnalizatorów: {ORANGE}{STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Tylko sygnały blokowe
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Tylko zaawansowane
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Wszystkie
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :tylko sygnalizatory bloku
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :tylko sygnalizatory jazdy
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :wszystkie
STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Układ dróg dla nowych miast: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :standardowy
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :lepsze drogi
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :siatka 2x2
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :siatka 3x3
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :losowo
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :losowy
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Miasta mogą budować drogi: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Pozwól miastom kontrolować poziom hałasu dla lotnisk: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING :{LTBLUE}Zakładanie miast w grze: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :zabronione
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :dozwolone
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :zezwalaj, dowolny układ miasta
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :dozwolone, dowolny układ miasta
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :{LTBLUE}Rozmieszczenie drzew w grze: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :żaden {RED}(przerywa pracę tartaku)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :brak {RED}(przerywa pracę tartaku)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :tylko w lasach deszczowych
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :wszędzie
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Pozycja głównego paska narzędzi: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Z lewej strony
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Wyśrodkowany
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Z prawej strony
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :z lewej strony
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :wyśrodkowany
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :z prawej strony
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Strefa przyciągania okien: {ORANGE}{STRING} pkt
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Strefa przyciągania okien: {ORANGE}niedostępne
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Miękkie ograniczenie okna: {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Miękkie ograniczenie okna: {ORANGE} wyłączone
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Szybkość rozwoju miast: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Brak
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Mała
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normalna
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Duża
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Bardzo duża
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :brak
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :mała
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :normalna
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :duża
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :bardzo duża
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}Ilość miast które staną się metropoliami: {ORANGE}1 na {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Ilość miast które staną się metropoliami: {ORANGE}Brak
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Ilość miast które staną się metropoliami: {ORANGE}brak
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Początkowy mnożnik rozmiarów metropolii: {ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Usuwaj absurdalne fragmenty ulicy podczas rekonstrukcji dróg: {ORANGE}{STRING}
@@ -1843,7 +1843,7 @@ STR_FACE_SIMPLE :{BLACK}Prosty w
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Prosty widok wyboru twarzy.
STR_FACE_LOAD :{BLACK}Wczytaj
STR_FACE_LOAD_TOOLTIP :{BLACK}Wczytaj ulubioną twarz
STR_FACE_LOAD_DONE :{WHITE}Twoja ulubiona twarz została wczytana z pliku konfiguracyjnego OpenTTD.
STR_FACE_LOAD_DONE :{WHITE}Twoja ulubiona twarz została wczytana z pliku konfiguracyjnego OpenTTD
STR_FACE_FACECODE :{BLACK}Numer twarzy gracza
STR_FACE_FACECODE_TOOLTIP :{BLACK}Obejrzyj i/lub ustaw numer twarzy gracza
STR_FACE_FACECODE_CAPTION :{WHITE}Obejrzyj i/lub ustaw numer twarzy gracza
@@ -2189,7 +2189,7 @@ STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}To zost
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}Ta zależność została wybrana do ściągnięcia
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Już to posiadasz
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}Te dane są nieznane i nie mogą być ściągnięte przez OpenTTD
STR_CONTENT_DETAIL_UPDATE :{SILVER}To jest zamiennik dla {STRING}
STR_CONTENT_DETAIL_UPDATE :{SILVER}To jest zamiennik dla istniejącego {STRING}
STR_CONTENT_DETAIL_NAME :{SILVER}Nazwa: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Wersja: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Opis: {WHITE}{STRING}
@@ -2494,7 +2494,7 @@ STR_LAND_AREA_INFORMATION_OWNER_N_A :Brak
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Właściciel: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Wlasciciel drogi: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Wlasciciel linii tramwajowej: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Wlasciciel linii kolejowej: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Wlaściciel linii kolejowej: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Lokalne władze: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Brak
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Współrzędne: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
@@ -3288,10 +3288,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaż d
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaż szczegóły statku
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Pokaż szczegóły samolotu
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan pociągu - klik tutaj aby zatrzymać/ruszyć pociąg
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan pojazdu - klik tutaj aby zatrzymać/ruszyć pojazd
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan statku - klik aby zatrzymać/ruszyć statek
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan samolotu - klik aby zatrzymać/ruszyć samolot
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan pociągu - kliknij aby zatrzymać/ruszyć pociąg. Ctrl+klik by przejść do punktu docelowego
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan pojazdu - kliknij aby zatrzymać/ruszyć pojazd. Ctrl+klik by przejść do punktu docelowego
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan statku - kliknij aby zatrzymać/ruszyć statek. Ctrl+klik by przejść do punktu docelowego
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Obecny stan samolotu - kliknij aby zatrzymać/ruszyć samolot. Ctrl+klik by przejść do punktu docelowego
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Załadunek / Wyładunek
@@ -3603,6 +3603,7 @@ STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Zmień u
STR_AI_DEBUG_RELOAD :{BLACK}Przeładuj SI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Zabij SI, przeładuj skrypt i zrestartuj SI
STR_ERROR_NO_AI :{WHITE}OpenTTD został zbudowany bez wsparcia dla SI...
STR_ERROR_NO_AI_SUB :{WHITE}... żadna SI nie jest dostępna!
STR_ERROR_AI_NO_AI_FOUND :Nie znaleziono SI do wczytania.{}SI jest nieaktywne i nic nie robi.{}Możesz ściągnąć SI z 'Dodatki Online' w głównym menu gry.
@@ -3691,6 +3692,8 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nie m
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Ostrzeżenie o skali
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Nie zaleca się zbyt dużej zmiany wielkości mapy źródłowej. Kontynuować tworzenie?
# Soundset messages
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Zrzut ekranu zapisany na dysk z powodzeniem '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Błąd zrzutu ekranu!
@@ -3713,7 +3716,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...już
STR_ERROR_OWNED_BY :{WHITE}...w posiadaniu {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...teren jest własnością innej firmy
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nazwa nie może się powtarzać
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} na drodze
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} na drodze
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Lokalne władze {TOWN} nie pozwalają na to
@@ -3757,18 +3760,20 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... zbyt
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... nie ma więcej miejsca na mapie
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Miasto nie będzie budować dróg. Możesz zezwolić na budowę dróg poprzez Ustawienia zaawansowane->Ekonomia->Miasta.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trwają roboty drogowe
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Nie można usunąć tego miasta...{}Stacja lub zajezdnia przynależy do miasta lub obszar miasta nie może być usunięty
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nie można stworzyć przedsiębiorstw...
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Nie można tutaj wybudować: {STRING}...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Nie można tutaj wybudować tego przedsiębiorstwa...
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}...zbyt blisko innego przedsiębiorstwa
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}...należy najpierw wybudować miasto
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...dozwolone jedno na miasto
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... zbyt blisko innego przedsiębiorstwa
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... należy najpierw wybudować miasto
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... dozwolone jedno na miasto
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...można zbudować jedynie w miastach o populacji przynajmniej 1200
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...może być wybudowane tylko w lasach deszczowych
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...może być wybudowane tylko na pustyni
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...może być wybudowane tylko w mieście
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... może być wybudowane tylko w mieście
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... może być budowane tylko na niskich terenach
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...może być usytuowane tylko blisko krawędzi mapy
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...las może być posadzony tylko powyżej linii śniegu
@@ -3782,7 +3787,7 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Nie moż
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Nie można tutaj wybudować lotniska...
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Przylega do więcej niż jednej stacji
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}...stacja zbyt rozległa
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stacja zbyt rozległa
STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}... niejednorodne stacje są niedostępne
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Za duzo stacji
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Za dużo części stacji kolejowej
@@ -3793,8 +3798,8 @@ STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Zbyt bli
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Zbyt blisko innego portu
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Zbyt blisko innego lotniska
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Nie można zmienić nazwy stacji...
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}...ta droga należy do miasta
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}...droga jest zorientowana w złym kierunku
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ta droga należy do miasta
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... droga jest zorientowana w złym kierunku
# Station destruction related errors
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nie można usunąć części stacji...
@@ -3823,7 +3828,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nie moż
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd kolejowego punktu orientacyjnego...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Musisz usunąć najpierw punkt nawigacyjny
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boja na drodze
STR_ERROR_BUOY_IS_IN_USE :{WHITE}...boja w użyciu!
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boja w użyciu!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Nie można tutaj wybudować zajezdni...
@@ -3856,6 +3861,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(limit funduszy
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Niemożliwa kombinacja torów
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Należy najpierw usunąć sygnalizację
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nieodpowiednie tory
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Należy najpierw usunąć tory
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Droga jest jednokierunkowa lub zablokowana

View File

@@ -561,7 +561,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Dinheiro
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Empréstimo:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos que lucraram no último ano; isto inclui veículos de estrada, comboios, barcos e aeronaves.
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Número de veículos que lucraram no último ano. Isto inclui veículos de estrada, comboios, barcos e aeronaves.
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Número de segmentos de estação recentemente atendidos. Cada parte de uma estação (ex. estação ferroviária, paragem de autocarro, aeroporto) é contabilizada, mesmo se estiverem ligadas como uma só.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}O lucro do veículo com o rendimento menor (só são considerados veículos com mais de 2 anos)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Dinheiro conseguido no mês com os lucros mais baixos dos últimos 12 trimestres
@@ -809,7 +809,7 @@ STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} está a ficar muito velho e urgentemente necessita de substituição
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} não consegue encontrar um caminho para continuar.
STR_NEWS_TRAIN_IS_LOST :{WHITE}{VEHICLE} está perdido.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :O lucro do veículo {WHITE}{VEHICLE} foi de {CURRENCY}
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}O lucro do veículo {VEHICLE} foi de {CURRENCY}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} parado porque a ordem de ajuste não foi bem sucedida
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Auto-renovação falhou em {VEHICLE}{}{STRING}
@@ -2378,7 +2378,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Leitura ultrapa
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Cuidado!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vai alterar um jogo em andamento; o OpenTTD pode terminar abruptamente.{}Tem a certeza que quer continuar?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vai alterar um jogo em andamento. O OpenTTD pode terminar abruptamente.{}Tem a certeza que quer continuar?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Impossível adicionar ficheiro: GRF ID duplicado
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ficheiro correspondente não encontrado (carregado GRF compatível)
@@ -2903,10 +2903,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar detalhes do barco
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Mostrar detalhes da aeronave
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual do comboio - clique aqui para iniciar/parar comboio
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual do veículo - clique aqui para iniciar/parar veículo
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual do barco - clique aqui para iniciar/parar barco
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual da aeronave - clique aqui para iniciar/parar a aeronave
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual do comboio - clique aqui para iniciar/parar comboio. Ctrl+Clique para deslocar-se ao destino
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual do veículo - clique aqui para iniciar/parar veículo. Ctrl+Clique para deslocar-se ao destino
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual do barco - clique aqui para iniciar/parar barco. Ctrl+Clique para deslocar-se ao destino
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Tarefa actual da aeronave - clique aqui para iniciar/parar a aeronave. Ctrl+Clique para deslocar-se ao destino
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}A carregar / descarregar
@@ -3307,6 +3307,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...impos
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Aviso de redimensionamento
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Redimensionar muito o mapa não é recomendado. Continuar com a criação?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Só foi encontrado um conjunto de sons de reserva. Se deseja sons, instale um conjunto de sons através do sistema de descarregamento de conteúdo.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Captura de ecrã gravada para o disco como '{STRING}' com sucesso
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Captura de ecrã falhada!
@@ -3329,7 +3332,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... já
STR_ERROR_OWNED_BY :{WHITE}... propriedade de {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... a área é propriedade de outra empresa
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Nome deve ser único
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} no caminho
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} no caminho
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autoriza
@@ -3373,6 +3376,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... dema
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...não existe mais espaço no mapa
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Cidades.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabalhos na estrada em curso
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Não é possível eliminar esta cidade...{}Uma estação ou depósito refere-se à cidade ou não é possível remover terreno pertencente à cidade
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Não é possível gerar indústrias...
@@ -3385,6 +3389,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... só
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... só se pode construir em zonas florestais
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... só se pode construir em zonas desérticas
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... só se pode construir em cidades
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... só se pode construir em planícies
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... só pode ser colocado perto das bordas do mapa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... a floresta só pode ser plantada acima do nível de neve
@@ -3472,6 +3477,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(limite de dinh
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinação de linhas impossível
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Deverá remover os sinais primeiro
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Tipo de linha não apropriado
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Deverá remover a linha férrea primeiro
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Estrada de sentido único ou bloqueada

View File

@@ -229,7 +229,7 @@ STR_BUTTON_RENAME :{BLACK}Nume nou
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Închide fereastra
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Titlul ferestrei - trage de aici pentru a muta fereastra
STR_TOOLTIP_SHADE :{BLACK}Fereastra "shade" - Afişează doar bara de titlu
STR_TOOLTIP_SHADE :{BLACK}Minimizează fereastra - Afişează doar bara de titlu
STR_TOOLTIP_STICKY :{BLACK}Previne închiderea acestei ferestre de către tasta 'Închide toate ferestrele'
STR_TOOLTIP_RESIZE :{BLACK}Apasă şi trage pentru redimensionarea ferestrei
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Comutator pentru dimensiunea ferestrei
@@ -561,7 +561,7 @@ STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Cont cur
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Credite:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Numărul de vehicule profitabile anul precedent. Include autovehicule, trenuri, nave şi aeronave
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Numărul de vehicule profitabile pe anul precedent. Include autovehicule, trenuri, nave şi aeronave
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Numărul staţiilor. Se numără fiecare componentă în cazul unor staţii compuse din gări, aeroporturi, porturi, staţii de autobuz, etc.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Profitul vehiculului cu cele mai mici încasări (doar vehiculele mai vechi de 2 ani sunt listate)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Suma de bani obţinută în trimestrul cu cel mai mic profit din ultimele 12 trimestre.
@@ -1533,7 +1533,7 @@ STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Clic pen
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}INFO JOC
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clienţi: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Limba: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Tileset: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Peisaj: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Mărimea hărţii: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Versiune server: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Adresa serverului: {WHITE}{STRING}
@@ -1922,7 +1922,7 @@ STR_BUILD_SIGNAL_CAPTION :{WHITE}Alegere
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Semnal standard (semafor){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Semnal de intrare (semafor){}Verde, atat timp cât există unul sau mai multe semnale verzi de ieşire din secţiunea următoare a căii ferate. Altfel indică roşu.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Semnal de ieşire (semafor){}Se comportă în acelaşi fel ca semnalul normal, dar este necesar pentru declanşarea culorii corecte la presemnalizatoarele de intrare şi cele combinate.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Semnal combinat (semafor){}Semnalul combinat se comportă atât ca semnal de intrare cât şi de ieşire. Acest lucru permite construcţia "arborilor" mari de presemnalizare.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Semnal combinat (semafor){}Semnalul combinat se comportă atât ca semnal de intrare, cât şi de ieşire. Acest lucru permite construcţia "arborilor" mari de presemnalizare.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Semnal de cale (semafor){}Un semnal de cale va permite trecerea în acelaşi timp în blocurile de semnale a mai multor trenuri, dacă trenurile pot găsi o cale până la un punct sigur pentru oprire. Semnalele standard de cale permit trecerea din ambele sensuri.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Semnal de cale cu sens unic (semafor){}Un semnal de cale permite trecerea simultană a mai multor trenuri prin blocurile de semnale, dacă trenul poate rezerva o cale până la un punct sigur de oprire. Semnalele de cale cu sens unic permit trecerea intr-un singur sens.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Semnal standard (electric){}Acesta este cel mai simplu tip de semnal, permiţând numai unui tren să fie în acelaşi bloc, la un moment dat.
@@ -1939,7 +1939,7 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Creşte
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Alege pod de cale ferată
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Alege pod rutier
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Alegere pod - clic pe podul selectat pentru a-l construi
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Alegere pod - clic pe podul preferat pentru a-l construi
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensie (oţel)
STR_BRIDGE_NAME_GIRDER_STEEL :Grindă (oţel)
@@ -2378,7 +2378,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Citire dincolo
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Atentie!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esti pe cale sa faci modificari intr-un joc activ. Aceasta poate destabiliza OpenTTD.{}Esti absolut sigur ca vrei sa faci asta?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Eşti pe cale să faci modificari într-un joc activ. Aceasta poate destabiliza OpenTTD.{}Eşti absolut sigur că vrei să faci asta?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Nu pot adăuga fişierul: ID GRF duplicat
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Nu am gasit niciun fisier corespunzator (am incarcat un GRF compatibil)
@@ -2412,7 +2412,7 @@ STR_TOWN_DIRECTORY_CAPTION :{WHITE}Oraşe
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Nimic -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Numele oraşelor - clic pe un nume pentru a centra imaginea pe oraşul respectiv. Ctrl+Click deshide o fereastra cu locaţia oraşului
STR_TOWN_POPULATION :{BLACK}Populatia totala: {COMMA}
STR_TOWN_POPULATION :{BLACK}Populaţia totală: {COMMA}
# Town view window
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
@@ -2536,7 +2536,7 @@ STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Construcţii
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}Vehicule noi
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Costuri trenuri
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Costuri autovehicule
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Costuri de exploatare autovehicule
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Costuri aeronave
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Costuri nave
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Întreţinere proprietăţi
@@ -2903,9 +2903,9 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Afişeaz
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Afişează detaliile navei
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Afişează detaliile aeronavei
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Comanda curentă a trenului - clic aici pentru a opri/porni trenul
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Comanda curentă a autovehiculului - clic aici pentru a opri/porni autovehiculul
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Comanda curentă a navei - clic aici pentru a opri/porni nava
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Comanda curentă a trenului - clic aici pentru a opri/porni trenul. Ctrl+Click pentru a vedea destinaţia
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Comanda curentă a autovehiculului - clic aici pentru a opri/porni autovehiculul. Ctrl+Click pentru a vedea destinatia
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Comanda curentă a navei - clic aici pentru a opri/porni nava. Ctrl+Click pentru a vedea destinaţia
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Comanda curentă a aeronavei - clic aici pentru a opri/porni aeronava
# Messages in the start stop button in the vehicle view
@@ -3307,6 +3307,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}...nu am
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Avertisment de scala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Redimensionarea excesiva a hartii nu este recomandata. Continui cu generarea?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Doar un set nul de efecte sonore a fost găsit. Dacă doreşti sunet, instalează un set de sunete folosind sistemul de Resurse Online
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Imagine salvată cu succes pe disc în fişierul '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Imaginea nu a putut fi capturată!
@@ -3329,7 +3332,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}...deja
STR_ERROR_OWNED_BY :{WHITE}...apartine companiei {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...terenul se află în proprietatea altei companii
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Numele trebuie să fie unic
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} în cale
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} în cale
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Autorităţile locale din {TOWN} refuză să permită această acţiune
@@ -3373,6 +3376,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}...prea
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}...nu mai este loc pe hartă
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Oraşul nu va construi drumuri. Poţi activa construirea drumurilor via Setari avansate -> Economie -> Oraşe
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Lucrari la drum in curs de desfasurare
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Acest oraş nu poate fi şters...{}O staţie sau un depou face referire la acest oraş, sau o parcelă deţinută de oraş nu poate fi eliminată
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Nu pot genera industrii...
@@ -3385,6 +3389,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}...se po
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...se poate construi doar in padurile tropicale
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...se poate construi doar în zonele de deşert
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...se poate construi doar în oraşe
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... poate fi construit(ă) doar în zone joase
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}...se poate construi doar la marginea hărţii
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...pădurile pot fi plantate doar în zonele înzăpezite
@@ -3472,6 +3477,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(fonduri limita
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Combinaţie de linii imposibilă
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Trebuie îndepărtate semafoarele mai întâi
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Cale ferată nepotrivită
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Mai întâi trebuie înlăturată calea ferată
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Drum cu sens unic sau blocat
@@ -3720,9 +3726,9 @@ STR_SV_STNAME_TRANSFER :{STRING} Transf
STR_SV_STNAME_HALT :Popasul {STRING}
STR_SV_STNAME_VALLEY :Valea {STRING}
STR_SV_STNAME_HEIGHTS :Dealurile {STRING}
STR_SV_STNAME_WOODS :Pãdurea {STRING}
STR_SV_STNAME_WOODS :Pădurea {STRING}
STR_SV_STNAME_LAKESIDE :Lacul {STRING}
STR_SV_STNAME_EXCHANGE :Piata {STRING}
STR_SV_STNAME_EXCHANGE :Piaţa {STRING}
STR_SV_STNAME_AIRPORT :Aeroportul {STRING}
STR_SV_STNAME_OILFIELD :Platforma {STRING}
STR_SV_STNAME_MINES :Minele {STRING}
@@ -3736,7 +3742,7 @@ STR_SV_STNAME_BRANCH :Ramura {STRING}
STR_SV_STNAME_UPPER :{STRING} de Sus
STR_SV_STNAME_LOWER :{STRING} de Jos
STR_SV_STNAME_HELIPORT :Heliportul {STRING}
STR_SV_STNAME_FOREST :Pãdurea {STRING}
STR_SV_STNAME_FOREST :Pădurea {STRING}
STR_SV_STNAME_FALLBACK :{STRING} Statia #{NUM}
############ end of savegame specific region!

View File

@@ -1743,7 +1743,7 @@ STR_NETWORK_START_SERVER_START_GAME_TOOLTIP :{BLACK}Запу
STR_NETWORK_START_SERVER_LOAD_GAME :{BLACK}Загрузка игры
STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP :{BLACK}Продолжить ранее сохранённую сетевую игру (проверьте, что подсоединились прежним игроком)
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Введите название серера для сетевой игры
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Введите название сетевой игры
# Network game languages
############ Leave those lines in this order!!
@@ -1880,7 +1880,7 @@ STR_NETWORK_CHAT_OSKTITLE :{BLACK}Введ
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}Не найдены сетевые устройства или игра скомпилирована без поддержки сети
STR_NETWORK_ERROR_NOSERVER :{WHITE}Не смог найти сетевые игры
STR_NETWORK_ERROR_NOSERVER :{WHITE}Не найдены сетевые игры
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}Сервер не ответил на запрос
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Невозможно присоединиться из-за несоответствия NewGRF
STR_NETWORK_ERROR_DESYNC :{WHITE}Синхронизация сетевой игры не удалась
@@ -2548,7 +2548,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Данные в
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Осторожно!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Вы вносите изменения в загруженной карте - это может привести к нестабильности игры.{}{}Вы действительно хотите этого?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Вы модифицируете загруженную игру - это может привести к нестабильной работе.{}Вы действительно хотите это сделать?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Невозможно добавить файл - дублируются GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Соответствующий файл не найден (загружен совместимый GRF)
@@ -3051,7 +3051,7 @@ STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Показать поезд в основном окне. Ctrl+клик будет следить за поездом в главном окне
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Показать автомобиль в главном окне. Ctrl+клик будет следить за автомобилем в главном окне
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Показать корабль в главном окне. Ctrl+Click будет следить за кораблем в главном окне
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Показать самолет в главном окне. Ctrl+клик будет следить за самолетом в главном окне
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Показать самолёт в главном окне. Ctrl+клик будет следить за самолётом в главном окне
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Отправить поезд в депо. Ctrl+клик - только для обслуживания.
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Отправить автомобиль в гараж. Ctrl+клик - только для обслуживания.
@@ -3083,10 +3083,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Пока
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Показать информацию о корабле
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Показать сведения об авиатранспорте.
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие поезда; кликните для его остановки/запуска
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие автомобиля; кликните для его остановки/запуска
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие корабля; кликните для его остановки/запуска
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие воздушного судна; кликните для его остановки/запуска
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие поезда; кликните для его остановки/запуска. Ctrl+щелчок - обзор пункта назначения.
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие автомобиля; кликните для его остановки/запуска. Ctrl+щелчок - обзор пункта назначения.
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие корабля; кликните для его остановки/запуска. Ctrl+щелчок - обзор пункта назначения.
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Текущее действие воздушного судна; кликните для его остановки/запуска. Ctrl+щелчок - обзор пункта назначения.
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Разгрузка/Погрузка
@@ -3487,6 +3487,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... не
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Выход за пределы доступных значений
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Изменение размеров исходной карты до таких значений не рекомендуется. Продолжить?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Текущая звуковая схема выбрана системой автоматически. Дополнительные наборы звуков можно загрузить через систему онлайн контента.
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Скриншот сохранён под именем «{STRING}»
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Не удалось сохранить скриншот
@@ -3509,7 +3512,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... уж
STR_ERROR_OWNED_BY :{WHITE}... принадлежит {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... область принадлежит другой компании
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Имя должно быть уникальным
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{STRING} на пути
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} на пути
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}...администрация города {TOWN} запрещает вам это делать
@@ -3654,6 +3657,7 @@ STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(денег м
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Недопустимая комбинация путей
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Нужно убрать сигналы
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Нет подходящих рельсов
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Сначала надо удалить рельсы
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Дорога односторонняя или блокирована
@@ -3748,7 +3752,7 @@ STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Нево
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Невозможно купить корабль...
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Невозможно купить возд. транспорт...
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Невозможно переименовать...
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Невозможно переименовать вагон...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Невозможно переименовать...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Невозможно переименовать судно...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Невозможно переименовать...

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