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Author SHA1 Message Date
Peter Nelson 7fac2aec0b
Merge db7dd4b03f into a8650c6b06 2025-07-19 22:51:24 +00:00
Peter Nelson a8650c6b06
Codechange: Make SpriteCacheCtrlFlags an enum bit set. (#14462)
Due to header dependencies, this requires types to split from the spritecache header.
2025-07-19 23:49:15 +01:00
Peter Nelson db7dd4b03f
Add: Industry accepted and waiting history graphs.
Records amount of cargo accepted, and a rolling average of the waiting amount.

Average waiting samples the waiting amount once per day for each industry, spread out over an economy day.
2025-07-17 18:32:21 +01:00
Peter Nelson d56312d344
Codechange: Allow unused graph ranges to be masked. 2025-07-17 18:32:21 +01:00
23 changed files with 228 additions and 49 deletions

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@ -454,6 +454,7 @@ add_files(
spritecache.cpp spritecache.cpp
spritecache.h spritecache.h
spritecache_internal.h spritecache_internal.h
spritecache_type.h
station.cpp station.cpp
station_base.h station_base.h
station_cmd.cpp station_cmd.cpp

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@ -1067,6 +1067,7 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoType cargo_type, uint
uint amount = std::min(num_pieces, 0xFFFFu - it->waiting); uint amount = std::min(num_pieces, 0xFFFFu - it->waiting);
it->waiting += amount; it->waiting += amount;
it->GetOrCreateHistory()[THIS_MONTH].accepted += amount;
it->last_accepted = TimerGameEconomy::date; it->last_accepted = TimerGameEconomy::date;
num_pieces -= amount; num_pieces -= amount;
accepted += amount; accepted += amount;

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@ -182,8 +182,9 @@ protected:
static const int MIN_GRAPH_NUM_LINES_Y = 9; ///< Minimal number of horizontal lines to draw. static const int MIN_GRAPH_NUM_LINES_Y = 9; ///< Minimal number of horizontal lines to draw.
static const int MIN_GRID_PIXEL_SIZE = 20; ///< Minimum distance between graph lines. static const int MIN_GRID_PIXEL_SIZE = 20; ///< Minimum distance between graph lines.
uint64_t excluded_data = 0; ///< bitmask of the datasets that shouldn't be displayed. uint64_t excluded_data = 0; ///< bitmask of datasets hidden by the player.
uint64_t excluded_range = 0; ///< bitmask of ranges that should not be displayed. uint64_t excluded_range = 0; ///< bitmask of ranges hidden by the player.
uint64_t masked_range = 0; ///< bitmask of ranges that are not available for the current data.
uint8_t num_on_x_axis = 0; uint8_t num_on_x_axis = 0;
uint8_t num_vert_lines = GRAPH_NUM_MONTHS; uint8_t num_vert_lines = GRAPH_NUM_MONTHS;
@ -216,13 +217,20 @@ protected:
uint8_t highlight_range = UINT8_MAX; ///< Data range that should be highlighted, or UINT8_MAX for none. uint8_t highlight_range = UINT8_MAX; ///< Data range that should be highlighted, or UINT8_MAX for none.
bool highlight_state = false; ///< Current state of highlight, toggled every TIMER_BLINK_INTERVAL period. bool highlight_state = false; ///< Current state of highlight, toggled every TIMER_BLINK_INTERVAL period.
template <typename Tprojection> struct BaseFiller {
struct Filler {
DataSet &dataset; ///< Dataset to fill. DataSet &dataset; ///< Dataset to fill.
inline void MakeZero(uint i) const { this->dataset.values[i] = 0; }
inline void MakeInvalid(uint i) const { this->dataset.values[i] = INVALID_DATAPOINT; }
};
template <typename Tprojection>
struct Filler : BaseFiller {
const Tprojection &proj; ///< Projection to apply. const Tprojection &proj; ///< Projection to apply.
constexpr Filler(DataSet &dataset, const Tprojection &proj) : BaseFiller(dataset), proj(proj) {}
inline void Fill(uint i, const auto &data) const { this->dataset.values[i] = std::invoke(this->proj, data); } inline void Fill(uint i, const auto &data) const { this->dataset.values[i] = std::invoke(this->proj, data); }
inline void MakeInvalid(uint i) const { this->dataset.values[i] = INVALID_DATAPOINT; }
}; };
/** /**
@ -675,13 +683,17 @@ public:
uint index = 0; uint index = 0;
Rect line = r.WithHeight(line_height); Rect line = r.WithHeight(line_height);
for (const auto &str : this->ranges) { for (const auto &str : this->ranges) {
bool lowered = !HasBit(this->excluded_range, index); bool lowered = !HasBit(this->excluded_range, index) && !HasBit(this->masked_range, index);
/* Redraw frame if lowered */ /* Redraw frame if lowered */
if (lowered) DrawFrameRect(line, COLOUR_BROWN, FrameFlag::Lowered); if (lowered) DrawFrameRect(line, COLOUR_BROWN, FrameFlag::Lowered);
const Rect text = line.Shrink(WidgetDimensions::scaled.framerect); const Rect text = line.Shrink(WidgetDimensions::scaled.framerect);
DrawString(text, str, TC_BLACK, SA_CENTER, false, FS_SMALL); DrawString(text, str, (this->highlight_state && this->highlight_range == index) ? TC_WHITE : TC_BLACK, SA_CENTER, false, FS_SMALL);
if (HasBit(this->masked_range, index)) {
GfxFillRect(line.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(COLOUR_BROWN, SHADE_DARKER), FILLRECT_CHECKER);
}
line = line.Translate(0, line_height); line = line.Translate(0, line_height);
++index; ++index;
@ -704,6 +716,7 @@ public:
case WID_GRAPH_RANGE_MATRIX: { case WID_GRAPH_RANGE_MATRIX: {
int row = GetRowFromWidget(pt.y, widget, 0, GetCharacterHeight(FS_SMALL) + WidgetDimensions::scaled.framerect.Vertical()); int row = GetRowFromWidget(pt.y, widget, 0, GetCharacterHeight(FS_SMALL) + WidgetDimensions::scaled.framerect.Vertical());
if (HasBit(this->masked_range, row)) break;
ToggleBit(this->excluded_range, row); ToggleBit(this->excluded_range, row);
this->SetDirty(); this->SetDirty();
break; break;
@ -1115,6 +1128,7 @@ struct BaseCargoGraphWindow : BaseGraphWindow {
{ {
this->CreateNestedTree(); this->CreateNestedTree();
this->excluded_range = this->masked_range;
this->cargo_types = this->GetCargoTypes(number); this->cargo_types = this->GetCargoTypes(number);
this->vscroll = this->GetScrollbar(WID_GRAPH_MATRIX_SCROLLBAR); this->vscroll = this->GetScrollbar(WID_GRAPH_MATRIX_SCROLLBAR);
@ -1608,7 +1622,9 @@ CompanyID PerformanceRatingDetailWindow::company = CompanyID::Invalid();
struct IndustryProductionGraphWindow : BaseCargoGraphWindow { struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
static inline constexpr StringID RANGE_LABELS[] = { static inline constexpr StringID RANGE_LABELS[] = {
STR_GRAPH_INDUSTRY_RANGE_PRODUCED, STR_GRAPH_INDUSTRY_RANGE_PRODUCED,
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED,
STR_GRAPH_INDUSTRY_RANGE_DELIVERED,
STR_GRAPH_INDUSTRY_RANGE_WAITING,
}; };
static inline CargoTypes excluded_cargo_types{}; static inline CargoTypes excluded_cargo_types{};
@ -1623,6 +1639,10 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
this->draw_dates = !TimerGameEconomy::UsingWallclockUnits(); this->draw_dates = !TimerGameEconomy::UsingWallclockUnits();
this->ranges = RANGE_LABELS; this->ranges = RANGE_LABELS;
const Industry *i = Industry::Get(window_number);
if (!i->IsCargoProduced()) this->masked_range = (1U << 0) | (1U << 1);
if (!i->IsCargoAccepted()) this->masked_range = (1U << 2) | (1U << 3);
this->InitializeWindow(window_number, STR_GRAPH_LAST_24_MINUTES_TIME_LABEL); this->InitializeWindow(window_number, STR_GRAPH_LAST_24_MINUTES_TIME_LABEL);
} }
@ -1630,6 +1650,9 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
{ {
CargoTypes cargo_types{}; CargoTypes cargo_types{};
const Industry *i = Industry::Get(window_number); const Industry *i = Industry::Get(window_number);
for (const auto &a : i->accepted) {
if (IsValidCargoType(a.cargo)) SetBit(cargo_types, a.cargo);
}
for (const auto &p : i->produced) { for (const auto &p : i->produced) {
if (IsValidCargoType(p.cargo)) SetBit(cargo_types, p.cargo); if (IsValidCargoType(p.cargo)) SetBit(cargo_types, p.cargo);
} }
@ -1643,7 +1666,7 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
std::string GetWidgetString(WidgetID widget, StringID stringid) const override std::string GetWidgetString(WidgetID widget, StringID stringid) const override
{ {
if (widget == WID_GRAPH_CAPTION) return GetString(STR_GRAPH_INDUSTRY_PRODUCTION_CAPTION, this->window_number); if (widget == WID_GRAPH_CAPTION) return GetString(STR_GRAPH_INDUSTRY_CAPTION, this->window_number);
return this->Window::GetWidgetString(widget, stringid); return this->Window::GetWidgetString(widget, stringid);
} }
@ -1691,6 +1714,33 @@ struct IndustryProductionGraphWindow : BaseCargoGraphWindow {
FillFromHistory<GRAPH_NUM_MONTHS>(p.history, i->valid_history, produced_filler, transported_filler); FillFromHistory<GRAPH_NUM_MONTHS>(p.history, i->valid_history, produced_filler, transported_filler);
} }
for (const auto &a : i->accepted) {
if (!IsValidCargoType(a.cargo)) continue;
const CargoSpec *cs = CargoSpec::Get(a.cargo);
this->data.reserve(this->data.size() + 2);
DataSet &accepted = this->data.emplace_back();
accepted.colour = cs->legend_colour;
accepted.exclude_bit = cs->Index();
accepted.range_bit = 2;
accepted.dash = 1;
auto accepted_filler = Filler{accepted, &Industry::AcceptedHistory::accepted};
DataSet &waiting = this->data.emplace_back();
waiting.colour = cs->legend_colour;
waiting.exclude_bit = cs->Index();
waiting.range_bit = 3;
waiting.dash = 4;
auto waiting_filler = Filler{waiting, &Industry::AcceptedHistory::waiting};
if (a.history == nullptr) {
FillFromEmpty<GRAPH_NUM_MONTHS>(i->valid_history, accepted_filler, waiting_filler);
} else {
FillFromHistory<GRAPH_NUM_MONTHS>(*a.history, i->valid_history, accepted_filler, waiting_filler);
}
}
this->SetDirty(); this->SetDirty();
} }
}; };

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@ -77,10 +77,27 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
HistoryData<ProducedHistory> history{}; ///< History of cargo produced and transported for this month and 24 previous months HistoryData<ProducedHistory> history{}; ///< History of cargo produced and transported for this month and 24 previous months
}; };
struct AcceptedHistory {
uint16_t accepted = 0; /// Total accepted.
uint16_t waiting = 0; /// Average waiting.
};
struct AcceptedCargo { struct AcceptedCargo {
CargoType cargo = 0; ///< Cargo type CargoType cargo = 0; ///< Cargo type
uint16_t waiting = 0; ///< Amount of cargo waiting to processed uint16_t waiting = 0; ///< Amount of cargo waiting to processed
uint32_t accumulated_waiting = 0; ///< Accumulated waiting total over the last month, used to calculate average.
TimerGameEconomy::Date last_accepted{}; ///< Last day cargo was accepted by this industry TimerGameEconomy::Date last_accepted{}; ///< Last day cargo was accepted by this industry
std::unique_ptr<HistoryData<AcceptedHistory>> history{}; ///< History of accepted and waiting cargo.
/**
* Get history data, creating it if necessary.
* @return Accepted history data.
*/
inline HistoryData<AcceptedHistory> &GetOrCreateHistory()
{
if (this->history == nullptr) this->history = std::make_unique<HistoryData<AcceptedHistory>>();
return *this->history;
}
}; };
using ProducedCargoes = std::vector<ProducedCargo>; using ProducedCargoes = std::vector<ProducedCargo>;
@ -151,7 +168,7 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
*/ */
inline const AcceptedCargo &GetAccepted(size_t slot) const inline const AcceptedCargo &GetAccepted(size_t slot) const
{ {
static const AcceptedCargo empty{INVALID_CARGO, 0, {}}; static const AcceptedCargo empty{INVALID_CARGO, 0, 0, {}, {}};
return slot < this->accepted.size() ? this->accepted[slot] : empty; return slot < this->accepted.size() ? this->accepted[slot] : empty;
} }

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@ -1245,6 +1245,10 @@ void OnTick_Industry()
for (Industry *i : Industry::Iterate()) { for (Industry *i : Industry::Iterate()) {
ProduceIndustryGoods(i); ProduceIndustryGoods(i);
if ((TimerGameTick::counter + i->index) % Ticks::DAY_TICKS == 0) {
for (auto &a : i->accepted) a.accumulated_waiting += a.waiting;
}
} }
} }
@ -2505,6 +2509,14 @@ static void UpdateIndustryStatistics(Industry *i)
RotateHistory(p.history); RotateHistory(p.history);
} }
} }
for (auto &a : i->accepted) {
if (!IsValidCargoType(a.cargo)) continue;
if (a.history == nullptr) continue;
(*a.history)[THIS_MONTH].waiting = GetAndResetAccumulatedAverage<uint16_t>(a.accumulated_waiting);
RotateHistory(*a.history);
}
} }
/** /**

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@ -845,7 +845,7 @@ public:
nvp->InitializeViewport(this, Industry::Get(window_number)->location.GetCenterTile(), ScaleZoomGUI(ZoomLevel::Industry)); nvp->InitializeViewport(this, Industry::Get(window_number)->location.GetCenterTile(), ScaleZoomGUI(ZoomLevel::Industry));
const Industry *i = Industry::Get(window_number); const Industry *i = Industry::Get(window_number);
if (!i->IsCargoProduced()) this->DisableWidget(WID_IV_GRAPH); if (!i->IsCargoProduced() && !i->IsCargoAccepted()) this->DisableWidget(WID_IV_GRAPH);
this->InvalidateData(); this->InvalidateData();
} }
@ -1242,7 +1242,7 @@ static constexpr NWidgetPart _nested_industry_view_widgets[] = {
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_DISPLAY), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP), NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_DISPLAY), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_INDUSTRY_DISPLAY_CHAIN, STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_GRAPH), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_INDUSTRY_VIEW_PRODUCTION_GRAPH, STR_INDUSTRY_VIEW_PRODUCTION_GRAPH_TOOLTIP), NWidget(WWT_PUSHTXTBTN, COLOUR_CREAM, WID_IV_GRAPH), SetFill(1, 0), SetResize(1, 0), SetStringTip(STR_INDUSTRY_VIEW_CARGO_GRAPH, STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_CREAM), NWidget(WWT_RESIZEBOX, COLOUR_CREAM),
EndContainer(), EndContainer(),
}; };

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@ -634,9 +634,11 @@ STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Display
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph of this cargo type STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph of this cargo type
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING} STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_INDUSTRY_PRODUCTION_CAPTION :{WHITE}{INDUSTRY} - Production History STR_GRAPH_INDUSTRY_CAPTION :{WHITE}{INDUSTRY} - Cargo History
STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Produced STR_GRAPH_INDUSTRY_RANGE_PRODUCED :Produced
STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Transported STR_GRAPH_INDUSTRY_RANGE_TRANSPORTED :Transported
STR_GRAPH_INDUSTRY_RANGE_DELIVERED :Delivered
STR_GRAPH_INDUSTRY_RANGE_WAITING :Waiting
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
@ -4024,8 +4026,8 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Producti
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Production last minute: STR_INDUSTRY_VIEW_PRODUCTION_LAST_MINUTE_TITLE :{BLACK}Production last minute:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} ({COMMA}% transported) STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} ({COMMA}% transported)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre the main view on industry location. Ctrl+Click to open a new viewport on industry location STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre the main view on industry location. Ctrl+Click to open a new viewport on industry location
STR_INDUSTRY_VIEW_PRODUCTION_GRAPH :{BLACK}Production Graph STR_INDUSTRY_VIEW_CARGO_GRAPH :{BLACK}Cargo Graph
STR_INDUSTRY_VIEW_PRODUCTION_GRAPH_TOOLTIP :{BLACK}Shows the graph of industry production history STR_INDUSTRY_VIEW_CARGO_GRAPH_TOOLTIP :{BLACK}Shows the graph of industry cargo history
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Production level: {YELLOW}{COMMA}% STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Production level: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}The industry has announced imminent closure! STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}The industry has announced imminent closure!

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@ -11,6 +11,8 @@
#define HISTORY_FUNC_HPP #define HISTORY_FUNC_HPP
#include "../core/bitmath_func.hpp" #include "../core/bitmath_func.hpp"
#include "../core/math_func.hpp"
#include "../timer/timer_game_economy.h"
#include "history_type.hpp" #include "history_type.hpp"
/** /**
@ -34,6 +36,19 @@ void RotateHistory(HistoryData<T> &history)
history[THIS_MONTH] = {}; history[THIS_MONTH] = {};
} }
/**
* Get an average value for the previous month, as reset for the next month.
* @param total Accrued total to average. Will be reset to zero.
* @return Average value for the month.
*/
template <typename T, typename Taccrued>
T GetAndResetAccumulatedAverage(Taccrued &total)
{
T result = ClampTo<T>(total / std::max(1U, TimerGameEconomy::days_since_last_month));
total = 0;
return result;
}
/** /**
* Fill some data with historical data. * Fill some data with historical data.
* @param history Historical data to fill from. * @param history Historical data to fill from.
@ -53,4 +68,21 @@ void FillFromHistory(const HistoryData<T> &history, ValidHistoryMask valid_histo
} }
} }
/**
* Fill some data with empty records.
* @param valid_history Mask of valid history records.
* @param fillers Fillers to fill with history data.
*/
template <uint N, typename... Tfillers>
void FillFromEmpty(ValidHistoryMask valid_history, Tfillers... fillers)
{
for (uint i = 0; i != N; ++i) {
if (HasBit(valid_history, N - i)) {
(fillers.MakeZero(i), ...);
} else {
(fillers.MakeInvalid(i), ...);
}
}
}
#endif /* HISTORY_FUNC_HPP */ #endif /* HISTORY_FUNC_HPP */

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@ -19,12 +19,50 @@
static OldPersistentStorage _old_ind_persistent_storage; static OldPersistentStorage _old_ind_persistent_storage;
class SlIndustryAcceptedHistory : public DefaultSaveLoadHandler<SlIndustryAcceptedHistory, Industry::AcceptedCargo> {
public:
static inline const SaveLoad description[] = {
SLE_VAR(Industry::AcceptedHistory, accepted, SLE_UINT16),
SLE_VAR(Industry::AcceptedHistory, waiting, SLE_UINT16),
};
static inline const SaveLoadCompatTable compat_description = _industry_produced_history_sl_compat;
void Save(Industry::AcceptedCargo *a) const override
{
if (!IsValidCargoType(a->cargo) || a->history == nullptr) {
/* Don't save any history if cargo slot isn't used. */
SlSetStructListLength(0);
return;
}
SlSetStructListLength(a->history->size());
for (auto &h : *a->history) {
SlObject(&h, this->GetDescription());
}
}
void Load(Industry::AcceptedCargo *a) const override
{
size_t len = SlGetStructListLength(UINT32_MAX);
if (len == 0) return;
auto &history = a->GetOrCreateHistory();
for (auto &h : history) {
if (--len > history.size()) break; // unsigned so wraps after hitting zero.
SlObject(&h, this->GetDescription());
}
}
};
class SlIndustryAccepted : public VectorSaveLoadHandler<SlIndustryAccepted, Industry, Industry::AcceptedCargo, INDUSTRY_NUM_INPUTS> { class SlIndustryAccepted : public VectorSaveLoadHandler<SlIndustryAccepted, Industry, Industry::AcceptedCargo, INDUSTRY_NUM_INPUTS> {
public: public:
static inline const SaveLoad description[] = { static inline const SaveLoad description[] = {
SLE_VAR(Industry::AcceptedCargo, cargo, SLE_UINT8), SLE_VAR(Industry::AcceptedCargo, cargo, SLE_UINT8),
SLE_VAR(Industry::AcceptedCargo, waiting, SLE_UINT16), SLE_VAR(Industry::AcceptedCargo, waiting, SLE_UINT16),
SLE_VAR(Industry::AcceptedCargo, last_accepted, SLE_INT32), SLE_VAR(Industry::AcceptedCargo, last_accepted, SLE_INT32),
SLE_CONDVAR(Industry::AcceptedCargo, accumulated_waiting, SLE_UINT32, SLV_INDUSTRY_ACCEPTED_HISTORY, SL_MAX_VERSION),
SLEG_CONDSTRUCTLIST("history", SlIndustryAcceptedHistory, SLV_INDUSTRY_ACCEPTED_HISTORY, SL_MAX_VERSION),
}; };
static inline const SaveLoadCompatTable compat_description = _industry_accepts_sl_compat; static inline const SaveLoadCompatTable compat_description = _industry_accepts_sl_compat;

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@ -858,7 +858,7 @@ static bool LoadOldIndustry(LoadgameState &ls, int num)
if (i->location.tile != 0) { if (i->location.tile != 0) {
/* Copy data from old fixed arrays to industry. */ /* Copy data from old fixed arrays to industry. */
std::copy(std::begin(_old_accepted), std::end(_old_accepted), std::back_inserter(i->accepted)); std::move(std::begin(_old_accepted), std::end(_old_accepted), std::back_inserter(i->accepted));
std::copy(std::begin(_old_produced), std::end(_old_produced), std::back_inserter(i->produced)); std::copy(std::begin(_old_produced), std::end(_old_produced), std::back_inserter(i->produced));
i->town = RemapTown(i->location.tile); i->town = RemapTown(i->location.tile);

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@ -405,6 +405,7 @@ enum SaveLoadVersion : uint16_t {
SLV_FACE_STYLES, ///< 355 PR#14319 Addition of face styles, replacing gender and ethnicity. SLV_FACE_STYLES, ///< 355 PR#14319 Addition of face styles, replacing gender and ethnicity.
SLV_INDUSTRY_NUM_VALID_HISTORY, ///< 356 PR#14416 Store number of valid history records for industries. SLV_INDUSTRY_NUM_VALID_HISTORY, ///< 356 PR#14416 Store number of valid history records for industries.
SLV_INDUSTRY_ACCEPTED_HISTORY, ///< 357 PR#14321 Add per-industry history of cargo delivered and waiting.
SL_MAX_VERSION, ///< Highest possible saveload version SL_MAX_VERSION, ///< Highest possible saveload version
}; };

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@ -535,7 +535,7 @@ static void *ReadSprite(const SpriteCache *sc, SpriteID id, SpriteType sprite_ty
struct GrfSpriteOffset { struct GrfSpriteOffset {
size_t file_pos; size_t file_pos;
uint8_t control_flags; SpriteCacheCtrlFlags control_flags{};
}; };
/** Map from sprite numbers to position in the GRF file. */ /** Map from sprite numbers to position in the GRF file. */
@ -565,7 +565,7 @@ void ReadGRFSpriteOffsets(SpriteFile &file)
size_t old_pos = file.GetPos(); size_t old_pos = file.GetPos();
file.SeekTo(data_offset, SEEK_CUR); file.SeekTo(data_offset, SEEK_CUR);
GrfSpriteOffset offset = { 0, 0 }; GrfSpriteOffset offset{0};
/* Loop over all sprite section entries and store the file /* Loop over all sprite section entries and store the file
* offset for each newly encountered ID. */ * offset for each newly encountered ID. */
@ -574,7 +574,6 @@ void ReadGRFSpriteOffsets(SpriteFile &file)
if (id != prev_id) { if (id != prev_id) {
_grf_sprite_offsets[prev_id] = offset; _grf_sprite_offsets[prev_id] = offset;
offset.file_pos = file.GetPos() - 4; offset.file_pos = file.GetPos() - 4;
offset.control_flags = 0;
} }
prev_id = id; prev_id = id;
uint length = file.ReadDword(); uint length = file.ReadDword();
@ -585,11 +584,11 @@ void ReadGRFSpriteOffsets(SpriteFile &file)
uint8_t zoom = file.ReadByte(); uint8_t zoom = file.ReadByte();
length--; length--;
if (colour.Any() && zoom == 0) { // ZoomLevel::Normal (normal zoom) if (colour.Any() && zoom == 0) { // ZoomLevel::Normal (normal zoom)
SetBit(offset.control_flags, (colour != SpriteComponent::Palette) ? SCCF_ALLOW_ZOOM_MIN_1X_32BPP : SCCF_ALLOW_ZOOM_MIN_1X_PAL); offset.control_flags.Set((colour != SpriteComponent::Palette) ? SpriteCacheCtrlFlag::AllowZoomMin1x32bpp : SpriteCacheCtrlFlag::AllowZoomMin1xPal);
SetBit(offset.control_flags, (colour != SpriteComponent::Palette) ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL); offset.control_flags.Set((colour != SpriteComponent::Palette) ? SpriteCacheCtrlFlag::AllowZoomMin2x32bpp : SpriteCacheCtrlFlag::AllowZoomMin2xPal);
} }
if (colour.Any() && zoom == 2) { // ZoomLevel::In2x (2x zoomed in) if (colour.Any() && zoom == 2) { // ZoomLevel::In2x (2x zoomed in)
SetBit(offset.control_flags, (colour != SpriteComponent::Palette) ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL); offset.control_flags.Set((colour != SpriteComponent::Palette) ? SpriteCacheCtrlFlag::AllowZoomMin2x32bpp : SpriteCacheCtrlFlag::AllowZoomMin2xPal);
} }
} }
} }
@ -621,7 +620,7 @@ bool LoadNextSprite(SpriteID load_index, SpriteFile &file, uint file_sprite_id)
uint8_t grf_type = file.ReadByte(); uint8_t grf_type = file.ReadByte();
SpriteType type; SpriteType type;
uint8_t control_flags = 0; SpriteCacheCtrlFlags control_flags;
if (grf_type == 0xFF) { if (grf_type == 0xFF) {
/* Some NewGRF files have "empty" pseudo-sprites which are 1 /* Some NewGRF files have "empty" pseudo-sprites which are 1
* byte long. Catch these so the sprites won't be displayed. */ * byte long. Catch these so the sprites won't be displayed. */

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@ -11,24 +11,9 @@
#define SPRITECACHE_H #define SPRITECACHE_H
#include "gfx_type.h" #include "gfx_type.h"
#include "spritecache_type.h"
#include "spriteloader/spriteloader.hpp" #include "spriteloader/spriteloader.hpp"
/** Data structure describing a sprite. */
struct Sprite {
uint16_t height; ///< Height of the sprite.
uint16_t width; ///< Width of the sprite.
int16_t x_offs; ///< Number of pixels to shift the sprite to the right.
int16_t y_offs; ///< Number of pixels to shift the sprite downwards.
std::byte data[]; ///< Sprite data.
};
enum SpriteCacheCtrlFlags : uint8_t {
SCCF_ALLOW_ZOOM_MIN_1X_PAL = 0, ///< Allow use of sprite min zoom setting at 1x in palette mode.
SCCF_ALLOW_ZOOM_MIN_1X_32BPP = 1, ///< Allow use of sprite min zoom setting at 1x in 32bpp mode.
SCCF_ALLOW_ZOOM_MIN_2X_PAL = 2, ///< Allow use of sprite min zoom setting at 2x in palette mode.
SCCF_ALLOW_ZOOM_MIN_2X_32BPP = 3, ///< Allow use of sprite min zoom setting at 2x in 32bpp mode.
};
extern uint _sprite_cache_size; extern uint _sprite_cache_size;
/** SpriteAllocator that allocates memory via a unique_ptr array. */ /** SpriteAllocator that allocates memory via a unique_ptr array. */

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@ -12,6 +12,7 @@
#include "core/math_func.hpp" #include "core/math_func.hpp"
#include "gfx_type.h" #include "gfx_type.h"
#include "spritecache_type.h"
#include "spriteloader/spriteloader.hpp" #include "spriteloader/spriteloader.hpp"
#include "table/sprites.h" #include "table/sprites.h"
@ -27,7 +28,7 @@ struct SpriteCache {
uint32_t lru = 0; uint32_t lru = 0;
SpriteType type = SpriteType::Invalid; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as recolour sprite. If the recolour sprite gets into the cache it might be drawn as real sprite which causes enormous trouble. SpriteType type = SpriteType::Invalid; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as recolour sprite. If the recolour sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
bool warned = false; ///< True iff the user has been warned about incorrect use of this sprite bool warned = false; ///< True iff the user has been warned about incorrect use of this sprite
uint8_t control_flags = 0; ///< Control flags, see SpriteCacheCtrlFlags SpriteCacheCtrlFlags control_flags{}; ///< Control flags, see SpriteCacheCtrlFlags
void ClearSpriteData(); void ClearSpriteData();
}; };

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@ -0,0 +1,33 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file spritecache_type.h Types related to the sprite cache. */
#ifndef SPRITECACHE_TYPE_H
#define SPRITECACHE_TYPE_H
#include "core/enum_type.hpp"
/** Data structure describing a sprite. */
struct Sprite {
uint16_t height; ///< Height of the sprite.
uint16_t width; ///< Width of the sprite.
int16_t x_offs; ///< Number of pixels to shift the sprite to the right.
int16_t y_offs; ///< Number of pixels to shift the sprite downwards.
std::byte data[]; ///< Sprite data.
};
enum class SpriteCacheCtrlFlag : uint8_t {
AllowZoomMin1xPal, ///< Allow use of sprite min zoom setting at 1x in palette mode.
AllowZoomMin1x32bpp, ///< Allow use of sprite min zoom setting at 1x in 32bpp mode.
AllowZoomMin2xPal, ///< Allow use of sprite min zoom setting at 2x in palette mode.
AllowZoomMin2x32bpp, ///< Allow use of sprite min zoom setting at 2x in 32bpp mode.
};
using SpriteCacheCtrlFlags = EnumBitSet<SpriteCacheCtrlFlag, uint8_t>;
#endif /* SPRITECACHE_TYPE_H */

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@ -256,7 +256,7 @@ static ZoomLevels LoadSpriteV1(SpriteLoader::SpriteCollection &sprite, SpriteFil
return {}; return {};
} }
static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
{ {
static const ZoomLevel zoom_lvl_map[6] = {ZoomLevel::Normal, ZoomLevel::In4x, ZoomLevel::In2x, ZoomLevel::Out2x, ZoomLevel::Out4x, ZoomLevel::Out8x}; static const ZoomLevel zoom_lvl_map[6] = {ZoomLevel::Normal, ZoomLevel::In4x, ZoomLevel::In2x, ZoomLevel::Out2x, ZoomLevel::Out4x, ZoomLevel::Out8x};
@ -295,11 +295,11 @@ static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFil
is_wanted_zoom_lvl = true; is_wanted_zoom_lvl = true;
ZoomLevel zoom_min = sprite_type == SpriteType::Font ? ZoomLevel::Min : _settings_client.gui.sprite_zoom_min; ZoomLevel zoom_min = sprite_type == SpriteType::Font ? ZoomLevel::Min : _settings_client.gui.sprite_zoom_min;
if (zoom_min >= ZoomLevel::In2x && if (zoom_min >= ZoomLevel::In2x &&
HasBit(control_flags, load_32bpp ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL) && zoom_lvl < ZoomLevel::In2x) { control_flags.Test(load_32bpp ? SpriteCacheCtrlFlag::AllowZoomMin2x32bpp : SpriteCacheCtrlFlag::AllowZoomMin2xPal) && zoom_lvl < ZoomLevel::In2x) {
is_wanted_zoom_lvl = false; is_wanted_zoom_lvl = false;
} }
if (zoom_min >= ZoomLevel::Normal && if (zoom_min >= ZoomLevel::Normal &&
HasBit(control_flags, load_32bpp ? SCCF_ALLOW_ZOOM_MIN_1X_32BPP : SCCF_ALLOW_ZOOM_MIN_1X_PAL) && zoom_lvl < ZoomLevel::Normal) { control_flags.Test(load_32bpp ? SpriteCacheCtrlFlag::AllowZoomMin1x32bpp : SpriteCacheCtrlFlag::AllowZoomMin1xPal) && zoom_lvl < ZoomLevel::Normal) {
is_wanted_zoom_lvl = false; is_wanted_zoom_lvl = false;
} }
} else { } else {
@ -359,7 +359,7 @@ static ZoomLevels LoadSpriteV2(SpriteLoader::SpriteCollection &sprite, SpriteFil
return loaded_sprites; return loaded_sprites;
} }
ZoomLevels SpriteLoaderGrf::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) ZoomLevels SpriteLoaderGrf::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
{ {
if (this->container_ver >= 2) { if (this->container_ver >= 2) {
return LoadSpriteV2(sprite, file, file_pos, sprite_type, load_32bpp, control_flags, avail_8bpp, avail_32bpp); return LoadSpriteV2(sprite, file, file_pos, sprite_type, load_32bpp, control_flags, avail_8bpp, avail_32bpp);

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@ -17,7 +17,7 @@ class SpriteLoaderGrf : public SpriteLoader {
uint8_t container_ver; uint8_t container_ver;
public: public:
SpriteLoaderGrf(uint8_t container_ver) : container_ver(container_ver) {} SpriteLoaderGrf(uint8_t container_ver) : container_ver(container_ver) {}
ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override; ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override;
}; };
#endif /* SPRITELOADER_GRF_HPP */ #endif /* SPRITELOADER_GRF_HPP */

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@ -48,7 +48,7 @@ static void Convert32bppTo8bpp(SpriteLoader::Sprite &sprite)
} }
} }
ZoomLevels SpriteLoaderMakeIndexed::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) ZoomLevels SpriteLoaderMakeIndexed::LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp)
{ {
ZoomLevels avail = this->baseloader.LoadSprite(sprite, file, file_pos, sprite_type, true, control_flags, avail_8bpp, avail_32bpp); ZoomLevels avail = this->baseloader.LoadSprite(sprite, file, file_pos, sprite_type, true, control_flags, avail_8bpp, avail_32bpp);

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@ -17,7 +17,7 @@ class SpriteLoaderMakeIndexed : public SpriteLoader {
SpriteLoader &baseloader; SpriteLoader &baseloader;
public: public:
SpriteLoaderMakeIndexed(SpriteLoader &baseloader) : baseloader(baseloader) {} SpriteLoaderMakeIndexed(SpriteLoader &baseloader) : baseloader(baseloader) {}
ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override; ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) override;
}; };
#endif /* SPRITELOADER_MAKEINDEXED_H */ #endif /* SPRITELOADER_MAKEINDEXED_H */

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@ -13,6 +13,7 @@
#include "../core/alloc_type.hpp" #include "../core/alloc_type.hpp"
#include "../core/enum_type.hpp" #include "../core/enum_type.hpp"
#include "../gfx_type.h" #include "../gfx_type.h"
#include "../spritecache_type.h"
#include "sprite_file_type.hpp" #include "sprite_file_type.hpp"
struct Sprite; struct Sprite;
@ -94,7 +95,7 @@ public:
* @param[out] avail_32bpp Available 32bpp sprites. * @param[out] avail_32bpp Available 32bpp sprites.
* @return Available sprites matching \a load_32bpp. * @return Available sprites matching \a load_32bpp.
*/ */
virtual ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint8_t control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) = 0; virtual ZoomLevels LoadSprite(SpriteLoader::SpriteCollection &sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, SpriteCacheCtrlFlags control_flags, ZoomLevels &avail_8bpp, ZoomLevels &avail_32bpp) = 0;
virtual ~SpriteLoader() = default; virtual ~SpriteLoader() = default;
}; };

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@ -33,7 +33,7 @@ static bool MockLoadNextSprite(SpriteID load_index)
sc->id = 0; sc->id = 0;
sc->type = is_mapgen ? SpriteType::MapGen : SpriteType::Normal; sc->type = is_mapgen ? SpriteType::MapGen : SpriteType::Normal;
sc->warned = false; sc->warned = false;
sc->control_flags = 0; sc->control_flags = {};
/* Fill with empty sprites up until the default sprite count. */ /* Fill with empty sprites up until the default sprite count. */
return load_index < SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT; return load_index < SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT;

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@ -37,6 +37,7 @@ TimerGameEconomy::Year TimerGameEconomy::year = {};
TimerGameEconomy::Month TimerGameEconomy::month = {}; TimerGameEconomy::Month TimerGameEconomy::month = {};
TimerGameEconomy::Date TimerGameEconomy::date = {}; TimerGameEconomy::Date TimerGameEconomy::date = {};
TimerGameEconomy::DateFract TimerGameEconomy::date_fract = {}; TimerGameEconomy::DateFract TimerGameEconomy::date_fract = {};
uint TimerGameEconomy::days_since_last_month = {};
/** /**
* Converts a Date to a Year, Month & Day. * Converts a Date to a Year, Month & Day.
@ -133,6 +134,7 @@ bool TimerManager<TimerGameEconomy>::Elapsed([[maybe_unused]] TimerGameEconomy::
/* increase day counter */ /* increase day counter */
TimerGameEconomy::date++; TimerGameEconomy::date++;
++TimerGameEconomy::days_since_last_month;
TimerGameEconomy::YearMonthDay ymd = TimerGameEconomy::ConvertDateToYMD(TimerGameEconomy::date); TimerGameEconomy::YearMonthDay ymd = TimerGameEconomy::ConvertDateToYMD(TimerGameEconomy::date);
@ -177,6 +179,8 @@ bool TimerManager<TimerGameEconomy>::Elapsed([[maybe_unused]] TimerGameEconomy::
} }
} }
if (new_month) TimerGameEconomy::days_since_last_month = 0;
/* check if we reached the maximum year, decrement dates by a year */ /* check if we reached the maximum year, decrement dates by a year */
if (TimerGameEconomy::year == EconomyTime::MAX_YEAR + 1) { if (TimerGameEconomy::year == EconomyTime::MAX_YEAR + 1) {
TimerGameEconomy::year--; TimerGameEconomy::year--;

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@ -37,6 +37,8 @@ public:
static Date date; ///< Current date in days (day counter). static Date date; ///< Current date in days (day counter).
static DateFract date_fract; ///< Fractional part of the day. static DateFract date_fract; ///< Fractional part of the day.
static uint days_since_last_month; ///< Number of days that have elapsed since the last month.
static YearMonthDay ConvertDateToYMD(Date date); static YearMonthDay ConvertDateToYMD(Date date);
static Date ConvertYMDToDate(Year year, Month month, Day day); static Date ConvertYMDToDate(Year year, Month month, Day day);
static void SetDate(Date date, DateFract fract); static void SetDate(Date date, DateFract fract);