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Author SHA1 Message Date
Peter Nelson 28d75de709
Merge 09347cc5b6 into 7bb4940ebd 2025-07-19 16:03:42 +01:00
Peter Nelson 7bb4940ebd
Codechange: Use unique_ptr for all pointers in script instance. (#14339)
Removes manual memory management with new/delete.
2025-07-19 09:29:30 +01:00
translators b8e56cd05d Update: Translations from eints
chinese (traditional): 3 changes by KogentaSan
chinese (simplified): 1 change by ahyangyi
2025-07-19 04:43:14 +00:00
Peter Nelson df5237e721
Fix: Vehicle liveries did not update when switching company. (#14456)
Vehicle liveries must be refreshed if "Show vehicle-type specific liveries" is set to "Own company".
2025-07-18 23:43:07 +00:00
Peter Nelson 03f5f7145f
Fix f6e78a480d: Truncation ellipsis always drawn in initial colour. (#14451)
Truncation ellipsis is now a layouted line, so we can no longer rely on implicitly using the last set colour.
2025-07-18 18:24:19 +01:00
Peter Nelson 0dc40877fd
Codechange: Initialise/reset font cache with FontSizes bitset. (#14448)
Instead of choosing either "Normal/Small/Large" or "Monospace", use an EnumBitSet to allow any combination.
2025-07-18 18:23:28 +01:00
Jonathan G Rennison 03672ed8eb
Fix: EngineImageType mismatch between sizing and drawing in preview window (#14455) 2025-07-18 07:02:46 -04:00
19 changed files with 76 additions and 66 deletions

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@ -83,7 +83,7 @@ void AIInstance::Died()
void AIInstance::LoadDummyScript() void AIInstance::LoadDummyScript()
{ {
ScriptAllocatorScope alloc_scope(this->engine); ScriptAllocatorScope alloc_scope(this->engine.get());
Script_CreateDummy(this->engine->GetVM(), STR_ERROR_AI_NO_AI_FOUND, "AI"); Script_CreateDummy(this->engine->GetVM(), STR_ERROR_AI_NO_AI_FOUND, "AI");
} }

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@ -141,6 +141,8 @@ void SetLocalCompany(CompanyID new_company)
MarkWholeScreenDirty(); MarkWholeScreenDirty();
InvalidateWindowClassesData(WC_SIGN_LIST, -1); InvalidateWindowClassesData(WC_SIGN_LIST, -1);
InvalidateWindowClassesData(WC_GOALS_LIST); InvalidateWindowClassesData(WC_GOALS_LIST);
InvalidateWindowClassesData(WC_COMPANY_COLOUR, -1);
ResetVehicleColourMap();
} }
/** /**

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@ -2369,7 +2369,7 @@ static bool ConFont(std::span<std::string_view> argv)
FontCacheSubSetting *setting = GetFontCacheSubSetting(fs); FontCacheSubSetting *setting = GetFontCacheSubSetting(fs);
/* Make sure all non sprite fonts are loaded. */ /* Make sure all non sprite fonts are loaded. */
if (!setting->font.empty() && !fc->HasParent()) { if (!setting->font.empty() && !fc->HasParent()) {
InitFontCache(fs == FS_MONO); InitFontCache(fs);
fc = FontCache::Get(fs); fc = FontCache::Get(fs);
} }
IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs)); IConsolePrint(CC_DEFAULT, "{} font:", FontSizeToName(fs));

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@ -84,7 +84,7 @@ struct EnginePreviewWindow : Window {
/* Get size of engine sprite, on loan from depot_gui.cpp */ /* Get size of engine sprite, on loan from depot_gui.cpp */
EngineID engine = static_cast<EngineID>(this->window_number); EngineID engine = static_cast<EngineID>(this->window_number);
EngineImageType image_type = EIT_PURCHASE; EngineImageType image_type = EIT_PREVIEW;
uint x, y; uint x, y;
int x_offs, y_offs; int x_offs, y_offs;

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@ -126,10 +126,10 @@ void SetFont(FontSize fontsize, const std::string &font, uint size)
CheckForMissingGlyphs(); CheckForMissingGlyphs();
_fcsettings = std::move(backup); _fcsettings = std::move(backup);
} else { } else {
InitFontCache(true); InitFontCache(fontsize);
} }
LoadStringWidthTable(fontsize == FS_MONO); LoadStringWidthTable(fontsize);
UpdateAllVirtCoords(); UpdateAllVirtCoords();
ReInitAllWindows(true); ReInitAllWindows(true);
@ -213,15 +213,13 @@ std::string GetFontCacheFontName(FontSize fs)
/** /**
* (Re)initialize the font cache related things, i.e. load the non-sprite fonts. * (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
* @param monospace Whether to initialise the monospace or regular fonts. * @param fontsizes Font sizes to be initialised.
*/ */
void InitFontCache(bool monospace) void InitFontCache(FontSizes fontsizes)
{ {
FontCache::InitializeFontCaches(); FontCache::InitializeFontCaches();
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) { for (FontSize fs : fontsizes) {
if (monospace != (fs == FS_MONO)) continue;
FontCache *fc = FontCache::Get(fs); FontCache *fc = FontCache::Get(fs);
if (fc->HasParent()) delete fc; if (fc->HasParent()) delete fc;

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@ -167,9 +167,9 @@ inline void InitializeUnicodeGlyphMap()
} }
} }
inline void ClearFontCache() inline void ClearFontCache(FontSizes fontsizes)
{ {
for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) { for (FontSize fs : fontsizes) {
FontCache::Get(fs)->ClearFontCache(); FontCache::Get(fs)->ClearFontCache();
} }
} }
@ -231,7 +231,7 @@ inline FontCacheSubSetting *GetFontCacheSubSetting(FontSize fs)
uint GetFontCacheFontSize(FontSize fs); uint GetFontCacheFontSize(FontSize fs);
std::string GetFontCacheFontName(FontSize fs); std::string GetFontCacheFontName(FontSize fs);
void InitFontCache(bool monospace); void InitFontCache(FontSizes fontsizes);
void UninitFontCache(); void UninitFontCache();
bool GetFontAAState(); bool GetFontAAState();

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@ -8,6 +8,7 @@
/** @file gfx.cpp Handling of drawing text and other gfx related stuff. */ /** @file gfx.cpp Handling of drawing text and other gfx related stuff. */
#include "stdafx.h" #include "stdafx.h"
#include "gfx_func.h"
#include "gfx_layout.h" #include "gfx_layout.h"
#include "progress.h" #include "progress.h"
#include "zoom_func.h" #include "zoom_func.h"
@ -579,7 +580,7 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
const uint shadow_offset = ScaleGUITrad(1); const uint shadow_offset = ScaleGUITrad(1);
auto draw_line = [&](const ParagraphLayouter::Line &line, bool do_shadow, int left, int min_x, int max_x, bool truncation) { auto draw_line = [&](const ParagraphLayouter::Line &line, bool do_shadow, int left, int min_x, int max_x, bool truncation, TextColour &last_colour) {
const DrawPixelInfo *dpi = _cur_dpi; const DrawPixelInfo *dpi = _cur_dpi;
int dpi_left = dpi->left; int dpi_left = dpi->left;
int dpi_right = dpi->left + dpi->width - 1; int dpi_right = dpi->left + dpi->width - 1;
@ -592,10 +593,15 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
FontCache *fc = f->fc; FontCache *fc = f->fc;
TextColour colour = f->colour; TextColour colour = f->colour;
if (colour == TC_INVALID || HasFlag(default_colour, TC_FORCED)) colour = default_colour; if (colour == TC_INVALID || HasFlag(last_colour, TC_FORCED)) {
colour = last_colour;
} else {
/* Update the last colour for the truncation ellipsis. */
last_colour = colour;
}
bool colour_has_shadow = (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK; bool colour_has_shadow = (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK;
SetColourRemap(do_shadow ? TC_BLACK : colour); // the last run also sets the colour for the truncation dots
if (do_shadow && (!fc->GetDrawGlyphShadow() || !colour_has_shadow)) continue; if (do_shadow && (!fc->GetDrawGlyphShadow() || !colour_has_shadow)) continue;
SetColourRemap(do_shadow ? TC_BLACK : colour);
for (int i = 0; i < run.GetGlyphCount(); i++) { for (int i = 0; i < run.GetGlyphCount(); i++) {
GlyphID glyph = glyphs[i]; GlyphID glyph = glyphs[i];
@ -623,11 +629,12 @@ static int DrawLayoutLine(const ParagraphLayouter::Line &line, int y, int left,
/* Draw shadow, then foreground */ /* Draw shadow, then foreground */
for (bool do_shadow : {true, false}) { for (bool do_shadow : {true, false}) {
draw_line(line, do_shadow, left - offset_x, min_x, max_x, truncation); TextColour last_colour = default_colour;
draw_line(line, do_shadow, left - offset_x, min_x, max_x, truncation, last_colour);
if (truncation) { if (truncation) {
int x = (_current_text_dir == TD_RTL) ? left : (right - truncation_width); int x = (_current_text_dir == TD_RTL) ? left : (right - truncation_width);
draw_line(*truncation_layout->front(), do_shadow, x, INT32_MIN, INT32_MAX, false); draw_line(*truncation_layout->front(), do_shadow, x, INT32_MIN, INT32_MAX, false, last_colour);
} }
} }
@ -1240,14 +1247,14 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
} }
/** /**
* Initialize _stringwidth_table cache * Initialize _stringwidth_table cache for the specified font sizes.
* @param monospace Whether to load the monospace cache or the normal fonts. * @param fontsizes Font sizes to initialise.
*/ */
void LoadStringWidthTable(bool monospace) void LoadStringWidthTable(FontSizes fontsizes)
{ {
ClearFontCache(); ClearFontCache(fontsizes);
for (FontSize fs = monospace ? FS_MONO : FS_BEGIN; fs < (monospace ? FS_END : FS_MONO); fs++) { for (FontSize fs : fontsizes) {
for (uint i = 0; i != 224; i++) { for (uint i = 0; i != 224; i++) {
_stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32); _stringwidth_table[fs][i] = GetGlyphWidth(fs, i + 32);
} }
@ -1812,7 +1819,7 @@ bool AdjustGUIZoom(bool automatic)
if (old_font_zoom != _font_zoom) { if (old_font_zoom != _font_zoom) {
GfxClearFontSpriteCache(); GfxClearFontSpriteCache();
} }
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
LoadStringWidthTable(); LoadStringWidthTable();
SetupWidgetDimensions(); SetupWidgetDimensions();

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@ -149,7 +149,7 @@ int GetStringHeight(StringID str, int maxw);
int GetStringLineCount(std::string_view str, int maxw); int GetStringLineCount(std::string_view str, int maxw);
Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion); Dimension GetStringMultiLineBoundingBox(StringID str, const Dimension &suggestion);
Dimension GetStringMultiLineBoundingBox(std::string_view str, const Dimension &suggestion, FontSize fontsize = FS_NORMAL); Dimension GetStringMultiLineBoundingBox(std::string_view str, const Dimension &suggestion, FontSize fontsize = FS_NORMAL);
void LoadStringWidthTable(bool monospace = false); void LoadStringWidthTable(FontSizes fontsizes = FONTSIZES_REQUIRED);
void DrawDirtyBlocks(); void DrawDirtyBlocks();
void AddDirtyBlock(int left, int top, int right, int bottom); void AddDirtyBlock(int left, int top, int right, int bottom);

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@ -258,6 +258,13 @@ enum FontSize : uint8_t {
}; };
DECLARE_INCREMENT_DECREMENT_OPERATORS(FontSize) DECLARE_INCREMENT_DECREMENT_OPERATORS(FontSize)
using FontSizes = EnumBitSet<FontSize, uint8_t>;
/** Mask of all possible font sizes. */
constexpr FontSizes FONTSIZES_ALL{FS_NORMAL, FS_SMALL, FS_LARGE, FS_MONO};
/** Mask of font sizes required to be present. */
constexpr FontSizes FONTSIZES_REQUIRED{FS_NORMAL, FS_SMALL, FS_LARGE};
inline std::string_view FontSizeToName(FontSize fs) inline std::string_view FontSizeToName(FontSize fs)
{ {
static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" }; static const std::string_view SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };

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@ -245,7 +245,7 @@ static void RealChangeBlitter(std::string_view repl_blitter)
/* Clear caches that might have sprites for another blitter. */ /* Clear caches that might have sprites for another blitter. */
VideoDriver::GetInstance()->ClearSystemSprites(); VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
GfxClearSpriteCache(); GfxClearSpriteCache();
ReInitAllWindows(false); ReInitAllWindows(false);
} }
@ -326,7 +326,7 @@ void CheckBlitter()
{ {
if (!SwitchNewGRFBlitter()) return; if (!SwitchNewGRFBlitter()) return;
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
GfxClearSpriteCache(); GfxClearSpriteCache();
ReInitAllWindows(false); ReInitAllWindows(false);
} }
@ -338,7 +338,7 @@ void GfxLoadSprites()
SwitchNewGRFBlitter(); SwitchNewGRFBlitter();
VideoDriver::GetInstance()->ClearSystemSprites(); VideoDriver::GetInstance()->ClearSystemSprites();
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
GfxInitSpriteMem(); GfxInitSpriteMem();
LoadSpriteTables(); LoadSpriteTables();
GfxInitPalettes(); GfxInitPalettes();

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@ -5001,6 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}需要
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}土地倾斜的方向不对 STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}土地倾斜的方向不对
STR_ERROR_CAN_T_DO_THIS :{WHITE}不能这样做…… STR_ERROR_CAN_T_DO_THIS :{WHITE}不能这样做……
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必须先摧毁建筑 STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必须先摧毁建筑
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}……建筑物被保护
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}无法清除这个区域…… STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}无法清除这个区域……
STR_ERROR_SITE_UNSUITABLE :{WHITE}……地点不合适 STR_ERROR_SITE_UNSUITABLE :{WHITE}……地点不合适
STR_ERROR_ALREADY_BUILT :{WHITE}……已经建成 STR_ERROR_ALREADY_BUILT :{WHITE}……已经建成

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@ -1356,8 +1356,8 @@ STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :可以在建築
STR_CONFIG_SETTING_CATCHMENT :容許更真實的服務範圍設定:{STRING} STR_CONFIG_SETTING_CATCHMENT :容許更真實的服務範圍設定:{STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :使車站和機場的服務範圍根據其種類和大小而改變。 STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :使車站和機場的服務範圍根據其種類和大小而改變。
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :公司車站可以為自帶車站的工業設施提供服務{STRING} STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES :公司車站可以服務附設車站的工業設施{STRING}
STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :啟用後,公司車站可以為附近自帶車站的工業設施(如油井)提供服務。禁用後,這些工業設施只能由其自帶的車站提供服務,並且這些車站不會提供除了該工業設施以外的產品 STR_CONFIG_SETTING_SERVE_NEUTRAL_INDUSTRIES_HELPTEXT :啟用後,公司車站可以為附近附設車站的工業(如鑽油平台)提供服務。停用後,這些工業只能由其附設的車站提供服務,並且附設車站不會提供除了該工業設施以外的任何服務
STR_CONFIG_SETTING_EXTRADYNAMITE :允許移除更多市鎮擁有的道路、橋樑及隧道:{STRING} STR_CONFIG_SETTING_EXTRADYNAMITE :允許移除更多市鎮擁有的道路、橋樑及隧道:{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :使玩家更容易地移除市鎮擁有的基礎建設和建築物。 STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :使玩家更容易地移除市鎮擁有的基礎建設和建築物。
@ -5001,7 +5001,7 @@ STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}需要
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}地面斜坡方向不對 STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}地面斜坡方向不對
STR_ERROR_CAN_T_DO_THIS :{WHITE}不能執行以下動作... STR_ERROR_CAN_T_DO_THIS :{WHITE}不能執行以下動作...
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必須先摧毀建築物 STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必須先摧毀建築物
STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}……建築物受到保護 STR_ERROR_BUILDING_IS_PROTECTED :{WHITE}……建築物保護
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}不能清除這個地段... STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}不能清除這個地段...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... 地點不適合 STR_ERROR_SITE_UNSUITABLE :{WHITE}... 地點不適合
STR_ERROR_ALREADY_BUILT :{WHITE}……經已建成 STR_ERROR_ALREADY_BUILT :{WHITE}……經已建成

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@ -700,7 +700,7 @@ int openttd_main(std::span<std::string_view> arguments)
InitializeLanguagePacks(); InitializeLanguagePacks();
/* Initialize the font cache */ /* Initialize the font cache */
InitFontCache(false); InitFontCache(FONTSIZES_REQUIRED);
/* This must be done early, since functions use the SetWindowDirty* calls */ /* This must be done early, since functions use the SetWindowDirty* calls */
InitWindowSystem(); InitWindowSystem();

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@ -182,6 +182,6 @@ bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_is
if (best_font == nullptr) return false; if (best_font == nullptr) return false;
callback->SetFontNames(settings, best_font, &best_index); callback->SetFontNames(settings, best_font, &best_index);
InitFontCache(callback->Monospace()); InitFontCache(callback->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
return true; return true;
} }

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@ -53,7 +53,7 @@ static ScriptStorage &GetStorage()
/* static */ ScriptInstance *ScriptObject::ActiveInstance::active = nullptr; /* static */ ScriptInstance *ScriptObject::ActiveInstance::active = nullptr;
ScriptObject::ActiveInstance::ActiveInstance(ScriptInstance &instance) : alc_scope(instance.engine) ScriptObject::ActiveInstance::ActiveInstance(ScriptInstance &instance) : alc_scope(instance.engine.get())
{ {
this->last_active = ScriptObject::ActiveInstance::active; this->last_active = ScriptObject::ActiveInstance::active;
ScriptObject::ActiveInstance::active = &instance; ScriptObject::ActiveInstance::active = &instance;
@ -230,8 +230,8 @@ ScriptObject::DisableDoCommandScope::DisableDoCommandScope()
/* static */ bool ScriptObject::CanSuspend() /* static */ bool ScriptObject::CanSuspend()
{ {
Squirrel *squirrel = ScriptObject::GetActiveInstance().engine; Squirrel &squirrel = *ScriptObject::GetActiveInstance().engine;
return GetStorage().allow_do_command && squirrel->CanSuspend(); return GetStorage().allow_do_command && squirrel.CanSuspend();
} }
/* static */ ScriptEventQueue &ScriptObject::GetEventQueue() /* static */ ScriptEventQueue &ScriptObject::GetEventQueue()

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@ -50,8 +50,8 @@ static void PrintFunc(bool error_msg, std::string_view message)
ScriptInstance::ScriptInstance(std::string_view api_name) ScriptInstance::ScriptInstance(std::string_view api_name)
{ {
this->storage = new ScriptStorage(); this->storage = std::make_unique<ScriptStorage>();
this->engine = new Squirrel(api_name); this->engine = std::make_unique<Squirrel>(api_name);
this->engine->SetPrintFunction(&PrintFunc); this->engine->SetPrintFunction(&PrintFunc);
} }
@ -59,10 +59,10 @@ void ScriptInstance::Initialize(const std::string &main_script, const std::strin
{ {
ScriptObject::ActiveInstance active(*this); ScriptObject::ActiveInstance active(*this);
this->controller = new ScriptController(company); this->controller = std::make_unique<ScriptController>(company);
/* Register the API functions and classes */ /* Register the API functions and classes */
this->engine->SetGlobalPointer(this->engine); this->engine->SetGlobalPointer(this->engine.get());
this->RegisterAPI(); this->RegisterAPI();
if (this->IsDead()) { if (this->IsDead()) {
/* Failed to register API; a message has already been logged. */ /* Failed to register API; a message has already been logged. */
@ -81,12 +81,11 @@ void ScriptInstance::Initialize(const std::string &main_script, const std::strin
} }
/* Create the main-class */ /* Create the main-class */
this->instance = new SQObject(); this->instance = std::make_unique<SQObject>();
if (!this->engine->CreateClassInstance(instance_name, this->controller, this->instance)) { if (!this->engine->CreateClassInstance(instance_name, this->controller.get(), this->instance.get())) {
/* If CreateClassInstance has returned false instance has not been /* If CreateClassInstance has returned false instance has not been
* registered with squirrel, so avoid trying to Release it by clearing it now */ * registered with squirrel, so avoid trying to Release it by clearing it now */
delete this->instance; this->instance.reset();
this->instance = nullptr;
this->Died(); this->Died();
return; return;
} }
@ -158,11 +157,10 @@ ScriptInstance::~ScriptInstance()
ScriptObject::ActiveInstance active(*this); ScriptObject::ActiveInstance active(*this);
this->in_shutdown = true; this->in_shutdown = true;
if (instance != nullptr) this->engine->ReleaseObject(this->instance); if (instance != nullptr) this->engine->ReleaseObject(this->instance.get());
if (engine != nullptr) delete this->engine;
delete this->storage; /* Engine must be reset explicitly in scope of the active instance. */
delete this->controller; this->engine.reset();
delete this->instance;
} }
void ScriptInstance::Continue() void ScriptInstance::Continue()
@ -179,11 +177,9 @@ void ScriptInstance::Died()
this->last_allocated_memory = this->GetAllocatedMemory(); // Update cache this->last_allocated_memory = this->GetAllocatedMemory(); // Update cache
if (this->instance != nullptr) this->engine->ReleaseObject(this->instance); if (this->instance != nullptr) this->engine->ReleaseObject(this->instance.get());
delete this->instance; this->engine.reset();
delete this->engine; this->instance.reset();
this->instance = nullptr;
this->engine = nullptr;
} }
void ScriptInstance::GameLoop() void ScriptInstance::GameLoop()

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@ -256,7 +256,7 @@ public:
void ReleaseSQObject(HSQOBJECT *obj); void ReleaseSQObject(HSQOBJECT *obj);
protected: protected:
class Squirrel *engine = nullptr; ///< A wrapper around the squirrel vm. std::unique_ptr<class Squirrel> engine; ///< A wrapper around the squirrel vm.
std::string api_version{}; ///< Current API used by this script. std::string api_version{}; ///< Current API used by this script.
/** /**
@ -288,9 +288,9 @@ protected:
virtual void LoadDummyScript() = 0; virtual void LoadDummyScript() = 0;
private: private:
class ScriptController *controller = nullptr; ///< The script main class. std::unique_ptr<class ScriptStorage> storage; ///< Some global information for each running script.
class ScriptStorage *storage = nullptr; ///< Some global information for each running script. std::unique_ptr<class ScriptController> controller; ///< The script main class.
SQObject *instance = nullptr; ///< Squirrel-pointer to the script main class. std::unique_ptr<SQObject> instance; ///< Squirrel-pointer to the script main class.
bool is_started = false; ///< Is the scripts constructor executed? bool is_started = false; ///< Is the scripts constructor executed?
bool is_dead = false; ///< True if the script has been stopped. bool is_dead = false; ///< True if the script has been stopped.

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@ -1036,9 +1036,8 @@ struct GameOptionsWindow : Window {
this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite); this->SetWidgetDisabledState(WID_GO_GUI_FONT_AA, _fcsettings.prefer_sprite);
this->SetDirty(); this->SetDirty();
InitFontCache(false); InitFontCache(FONTSIZES_ALL);
InitFontCache(true); ClearFontCache(FONTSIZES_ALL);
ClearFontCache();
CheckForMissingGlyphs(); CheckForMissingGlyphs();
SetupWidgetDimensions(); SetupWidgetDimensions();
UpdateAllVirtCoords(); UpdateAllVirtCoords();
@ -1051,7 +1050,7 @@ struct GameOptionsWindow : Window {
this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa); this->SetWidgetLoweredState(WID_GO_GUI_FONT_AA, _fcsettings.global_aa);
MarkWholeScreenDirty(); MarkWholeScreenDirty();
ClearFontCache(); ClearFontCache(FONTSIZES_ALL);
break; break;
#endif /* HAS_TRUETYPE_FONT */ #endif /* HAS_TRUETYPE_FONT */

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@ -2278,7 +2278,7 @@ std::string_view GetCurrentLanguageIsoCode()
*/ */
bool MissingGlyphSearcher::FindMissingGlyphs() bool MissingGlyphSearcher::FindMissingGlyphs()
{ {
InitFontCache(this->Monospace()); InitFontCache(this->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
this->Reset(); this->Reset();
for (auto text = this->NextString(); text.has_value(); text = this->NextString()) { for (auto text = this->NextString(); text.has_value(); text = this->NextString()) {
@ -2395,7 +2395,7 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
/* Our fallback font does miss characters too, so keep the /* Our fallback font does miss characters too, so keep the
* user chosen font as that is more likely to be any good than * user chosen font as that is more likely to be any good than
* the wild guess we made */ * the wild guess we made */
InitFontCache(searcher->Monospace()); InitFontCache(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
} }
} }
#endif #endif
@ -2412,12 +2412,12 @@ void CheckForMissingGlyphs(bool base_font, MissingGlyphSearcher *searcher)
ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING); ShowErrorMessage(GetEncodedString(STR_JUST_RAW_STRING, std::move(err_str)), {}, WL_WARNING);
/* Reset the font width */ /* Reset the font width */
LoadStringWidthTable(searcher->Monospace()); LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
return; return;
} }
/* Update the font with cache */ /* Update the font with cache */
LoadStringWidthTable(searcher->Monospace()); LoadStringWidthTable(searcher->Monospace() ? FontSizes{FS_MONO} : FONTSIZES_REQUIRED);
#if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA) #if !(defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)) && !defined(WITH_UNISCRIBE) && !defined(WITH_COCOA)
/* /*