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c2afa18d80
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c2afa18d80 | |
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7546c1acab | |
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a6143eea21 | |
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@ -36,3 +36,8 @@ AITown.FoundTown <- function(tile, size, city, layout, name) { return AITown.Fou
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AIVehicle.SetNameCompat14 <- AIVehicle.SetName;
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AIVehicle.SetName <- function(id, name) { return AIVehicle.SetNameCompat14(id, AICompat14.Text(name)); }
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AIBaseStation.IsValidBaseStation <- function(station_id)
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{
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return AIStation.IsValidStation(station_id) || AIWaypoint.IsValidWaypoint(station_id);
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}
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@ -81,3 +81,8 @@ GSTown.FoundTown <- function(tile, size, city, layout, name) { return GSTown.Fou
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GSVehicle.SetNameCompat14 <- GSVehicle.SetName;
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GSVehicle.SetName <- function(id, name) { return GSVehicle.SetNameCompat14(id, GSCompat14.Text(name)); }
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GSBaseStation.IsValidBaseStation <- function(station_id)
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{
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return GSStation.IsValidStation(station_id) || GSWaypoint.IsValidWaypoint(station_id);
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}
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@ -43,26 +43,26 @@ SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs)
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}
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/**
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* Get SpriteID associated with a GlyphID.
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* @param key Glyph to find.
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* @return SpriteID of glyph, or 0 if not present.
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* Get SpriteID associated with a character.
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* @param key Character to find.
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* @return SpriteID for character, or 0 if not present.
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*/
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SpriteID SpriteFontCache::GetUnicodeGlyph(GlyphID key)
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SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
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{
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const auto found = this->glyph_to_spriteid_map.find(key & ~SPRITE_GLYPH);
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if (found == std::end(this->glyph_to_spriteid_map)) return 0;
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const auto found = this->char_map.find(key);
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if (found == std::end(this->char_map)) return 0;
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return found->second;
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}
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void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
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{
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this->glyph_to_spriteid_map[key] = sprite;
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this->char_map[key] = sprite;
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}
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void SpriteFontCache::InitializeUnicodeGlyphMap()
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{
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/* Clear out existing glyph map if it exists */
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this->glyph_to_spriteid_map.clear();
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this->char_map.clear();
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SpriteID base;
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switch (this->fs) {
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@ -28,8 +28,8 @@ public:
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bool IsBuiltInFont() override { return true; }
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private:
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std::unordered_map<GlyphID, SpriteID> glyph_to_spriteid_map{}; ///< Mapping of glyphs to sprite IDs.
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SpriteID GetUnicodeGlyph(GlyphID key);
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std::unordered_map<char32_t, SpriteID> char_map{}; ///< Mapping of characters to sprite IDs.
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SpriteID GetUnicodeGlyph(char32_t key);
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};
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#endif /* SPRITEFONTCACHE_H */
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@ -29,6 +29,9 @@
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* \li AICargo::CC_NON_POTABLE
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* \li AIVehicleList_Waypoint
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*
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* API removals:
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* \li AIBaseStation::IsValidBaseStation, use AIStation::IsValidStation or AIWaypoint::IsValidWaypoint instead
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*
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* Other changes:
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* \li AIBridge::GetBridgeID renamed to AIBridge::GetBridgeType
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* \li AIWaypoint::GetWaypointID now returns the StationID of any type of waypoint
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@ -30,6 +30,9 @@
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* \li GSVehicleList_Waypoint
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* \li GSBaseStation::GetOwner
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*
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* API removals:
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* \li GSBaseStation::IsValidBaseStation, use GSStation::IsValidStation or GSWaypoint::IsValidWaypoint instead
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*
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* Other changes:
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* \li GSBridge::GetBridgeID renamed to GSBridge::GetBridgeType
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* \li GSWaypoint::GetWaypointID now returns the StationID of any type of waypoint
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@ -21,15 +21,16 @@
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*/
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class ScriptBaseStation : public ScriptObject {
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public:
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static constexpr StationID STATION_NEW = ::NEW_STATION; ///< Build a new station
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static constexpr StationID STATION_JOIN_ADJACENT = ::ADJACENT_STATION; ///< Join an neighbouring station if one exists
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static constexpr StationID STATION_INVALID = ::StationID::Invalid(); ///< Invalid station id.
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static constexpr StationID STATION_NEW = ::NEW_STATION; ///< Build a new station or waypoint
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static constexpr StationID STATION_JOIN_ADJACENT = ::ADJACENT_STATION; ///< Join a neighbouring station or waypoint if one exists
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static constexpr StationID STATION_INVALID = ::StationID::Invalid(); ///< Invalid station or waypoint id.
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/**
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* Checks whether the given basestation is valid and owned by you.
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* @param station_id The station to check.
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* @return True if and only if the basestation is valid.
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* @note IsValidBaseStation == (IsValidStation || IsValidWaypoint).
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* @api -all
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*/
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static bool IsValidBaseStation(StationID station_id);
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@ -43,18 +44,18 @@ public:
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static ScriptCompany::CompanyID GetOwner(StationID station_id);
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/**
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* Get the name of a basestation.
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* @param station_id The basestation to get the name of.
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* @pre IsValidBaseStation(station_id).
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* @return The name of the station.
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* Get the name of a station or waypoint.
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* @param station_id The station or waypoint to get the name of.
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* @pre IsValidStation(station_id) || IsValidWaypoint(station_id).
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* @return The name of the station or waypoint.
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*/
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static std::optional<std::string> GetName(StationID station_id);
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/**
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* Set the name this basestation.
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* @param station_id The basestation to set the name of.
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* @param name The new name of the station (can be either a raw string, or a ScriptText object).
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* @pre IsValidBaseStation(station_id).
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* Set the name of a station or waypoint.
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* @param station_id The station or waypoint to set the name of.
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* @param name The new name of the station or waypoint (can be either a raw string, or a ScriptText object).
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* @pre IsValidStation(station_id) || IsValidWaypoint(station_id).
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* @pre name != null && len(name) != 0.
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* @game @pre ScriptCompanyMode::IsValid().
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* @exception ScriptError::ERR_NAME_IS_NOT_UNIQUE
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@ -63,19 +64,19 @@ public:
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static bool SetName(StationID station_id, Text *name);
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/**
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* Get the current location of a basestation.
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* @param station_id The basestation to get the location of.
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* @pre IsValidBaseStation(station_id).
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* @return The tile the basestation sign above it.
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* @note The tile is not necessarily a station tile (and if it is, it could also belong to another station).
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* Get the current location of a station or waypoint.
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* @param station_id The station or waypoint to get the location of.
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* @pre IsValidStation(station_id) || IsValidWaypoint(station_id).
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* @return The tile with the station or waypoint sign above it.
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* @note The tile is not necessarily a station or waypoint tile (and if it is, it could also belong to another station or waypoint).
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* @see ScriptTileList_StationType.
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*/
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static TileIndex GetLocation(StationID station_id);
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/**
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* Get the last calendar-date a station part was added to this station.
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* @param station_id The station to look at.
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* @return The last calendar-date some part of this station was build.
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* Get the last calendar-date a station or waypoint part was added to this station or waypoint.
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* @param station_id The station or waypoint to look at.
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* @return The last calendar-date some part of this station or waypoint was built.
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* @see \ref ScriptCalendarTime
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*/
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static ScriptDate::Date GetConstructionDate(StationID station_id);
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@ -24,10 +24,12 @@
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#include "api/script_event.hpp"
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#include "api/script_log.hpp"
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#include "../company_base.h"
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#include "../company_func.h"
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#include "../company_type.h"
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#include "../fileio_func.h"
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#include "../goal_type.h"
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#include "../league_type.h"
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#include "../signs_type.h"
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#include "../story_type.h"
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#include "../misc/endian_buffer.hpp"
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#include "../safeguards.h"
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@ -12,12 +12,10 @@
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#include <queue>
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#include "../signs_func.h"
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#include "../vehicle_func.h"
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#include "../command_type.h"
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#include "../company_type.h"
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#include "../rail_type.h"
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#include "../road_type.h"
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#include "../group.h"
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#include "../goal_type.h"
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#include "../story_type.h"
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#include "script_types.hpp"
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#include "script_log_types.hpp"
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