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23 Commits

Author SHA1 Message Date
frosch
9b183780f6 (svn r27028) [1.4] -Update documentation 2014-10-21 18:31:51 +00:00
frosch
7fcd735ebc (svn r26980) [1.4] -Update documentation 2014-10-08 18:29:27 +00:00
rubidium
28bc11a9f1 (svn r26977) [1.4] -Backport: strings from trunk 2014-10-07 17:47:35 +00:00
frosch
2147c81162 (svn r26974) [1.4] -Backport from trunk:
- Fix: Owner of road depot road types were not properly changed upon bankruptcy [FS#6126] (r26955)
2014-10-06 20:18:11 +00:00
frosch
ee3f8c3ef2 (svn r26973) [1.4] -Backport from trunk:
- Fix: Image widgets stored 32bit SpriteID in uint16 (r26971)
- Fix: Compilation on HAIKU (r26922)
- Fix: Crash when enabling 'Full animation' if multiplayer chat text is on screen [FS#6096] (r26919)
- Fix: Height computation of game script text in town GUI did not consider margins [FS#6119] (r26859)
2014-10-06 20:14:44 +00:00
frosch
628b52921f (svn r26972) [1.4] -Backport from trunk:
- Fix: Compilation of strgen on various platforms like Solaris (r26850)
- Fix: Better display of refit information for articulated vehicles [FS#6113] (r26849, r26848)
- Fix: Do not assign a next hop when returning cargo [FS#6110] (r26847)
- Fix: The ok-button in the OSK for the signs list should just close the OSK [FS#6116] (r26827)
2014-10-06 20:10:07 +00:00
rubidium
cac97612ac (svn r26958) [1.4] -Backport from trunk:
- Cleanup [Squirrel]: remove many unused bits and pieces
2014-10-04 20:34:41 +00:00
frosch
4bd5dcb3b4 (svn r26913) [1.4] -Update documentation 2014-09-23 18:33:31 +00:00
frosch
c37b98b58b (svn r26824) [1.4] -Update documentation 2014-09-14 16:07:01 +00:00
rubidium
b0425dbdc5 (svn r26823) [1.4] -Fix (r26822): a few string changes too many were backported 2014-09-14 15:44:57 +00:00
rubidium
9d34dbf080 (svn r26822) [1.4] -Backport from trunk: language updates 2014-09-14 15:33:52 +00:00
frosch
57f6cb970b (svn r26820) [1.4] -Backport from trunk:
- Fix: Crashes on joining a server with pending order backups [FS#6112] (r26819)
- Fix: Crashes on start due to dereferencing the -1 index of the file names array of music files (r26809)
2014-09-14 15:24:39 +00:00
frosch
6043b839af (svn r26794) [1.4] -Update documentation 2014-09-07 15:56:49 +00:00
frosch
45bb3caba2 (svn r26793) [1.4] -Backport from trunk:
- Fix: TC_NO_SHADE did not work for 32bpp text rendering (r26792)
2014-09-07 15:41:03 +00:00
rubidium
126b11db63 (svn r26791) [1.4] -Backport from trunk: language updates 2014-09-07 15:18:58 +00:00
frosch
2134c2e905 (svn r26790) [1.4] -Backport from trunk:
- Fix: Loading a game with order backups leaked Orders and left unreachable items in the pool (r26787)
- Fix: Buffer overrun in SQCompiler::Error (r26764)
- Fix: Desync due to not always properly restoring game state from the savegame (r26753)
- Fix: [Script] Crashes and infinite loops when using lists in item-descending order [FS#6085] (r26744)
2014-09-07 15:09:05 +00:00
frosch
8e36fb0ada (svn r26789) [1.4] -Backport from trunk:
- Fix: Incorrect CFLAGS when enabling gprof profiling (r26737, r26735)
- Fix: Do not reset the last selected airport or layout, unless it is really necessary [FS#6083] (r26732)
- Fix: Use the normal search path to look for xdg-open at Unix [FS#6077] (r26724)
- Fix: Properly check for cargo acceptance of houses [FS#5997] (r26723)
2014-09-07 15:07:22 +00:00
frosch
12c3ba3095 (svn r26739) [1.4] -Update documentation 2014-08-16 18:30:47 +00:00
frosch
0db873d6da (svn r26718) [1.4] -Update documentation 2014-08-03 15:33:49 +00:00
frosch
17507b217c (svn r26717) [1.4] -Backport from trunk:
- Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes (r26716)
- Fix: Discard incorrectly saved order backups when clients join [FS#6066] (r26700)
2014-08-03 15:04:09 +00:00
frosch
48bd683010 (svn r26715) [1.4] -Backport from trunk:
- Fix: [NewGRF] Parameters to SCC_NEWGRF_PUSH_WORD and SCC_NEWGRF_UNPRINT were not skipped during drawing (r26713)
- Fix: [OSX] Compilation fails with some lzo2 versions, if __LP64__ is defined to 0 instead of checking whether it is defined [FS#6069] (r26709)
- Codechange: Use awk instead of trying to convince cpp to preprocess nfo files (r26708)
- Fix: Wrong breakdown sound was played for ships [FS#6015] (r26706)
2014-08-03 14:06:04 +00:00
frosch
3614c4447f (svn r26714) [1.4] -Backport from trunk:
- Fix: Integer overflows in acceleration code causing either too low acceleration or too high acceleration [FS#6067] (r26702)
- Fix: Do not crash when trying to show an error about vehicle in a NewGRF and the NewGRF was not loaded at all (r26699)
- Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters (r26685)
2014-08-03 14:03:07 +00:00
rubidium
3630a2cc4e (svn r26710) [1.4] -Backport from trunk: language updates 2014-07-31 06:18:10 +00:00
163 changed files with 3047 additions and 14115 deletions

View File

@@ -75,10 +75,10 @@ $(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
# Compile extra grf
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites $(GRF_DIR)/assemble_nfo.awk
$(E) '$(STAGE) Assembling openttd.nfo'
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
$(Q) $(CC_BUILD) -nostdinc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
$(Q) awk -f $(GRF_DIR)/assemble_nfo.awk $(GRF_DIR)/openttd.nfo > $(OBJS_DIR)/sprites/openttd.nfo
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo
$(E) '$(STAGE) Compiling openttd.grf'
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf

View File

@@ -1,3 +1,65 @@
1.4.4 (2014-10-21)
------------------------------------------------------------------------
(None)
1.4.4-RC1 (2014-10-08)
------------------------------------------------------------------------
- Fix: Image widgets stored 32bit SpriteID in uint16 (r26971)
- Fix: Owner of road depot road types were not properly changed upon bankruptcy [FS#6126] (r26955)
- Fix: Compilation on HAIKU (r26922)
- Fix: Crash when enabling 'Full animation' if multiplayer chat text is on screen [FS#6096] (r26919)
- Fix: Height computation of game script text in town GUI did not consider margins [FS#6119] (r26859)
- Fix: [Squirrel] Debian lintian issues (r26853)
- Fix: Compilation of strgen on various platforms like Solaris (r26850)
- Fix: Better display of refit information for articulated vehicles [FS#6113] (r26849, r26848)
- Fix: Do not assign a next hop when returning cargo [FS#6110] (r26847)
- Fix: The ok-button in the OSK for the signs list should just close the OSK [FS#6116] (r26827)
1.4.3 (2014-09-23)
------------------------------------------------------------------------
(None)
1.4.3-RC2 (2014-09-14)
------------------------------------------------------------------------
- Fix: Crashes on joining a server with pending order backups [FS#6112] (r26819)
- Fix: Crashes on start due to dereferencing the -1 index of the file names array of music files (r26809)
1.4.3-RC1 (2014-09-07)
------------------------------------------------------------------------
- Fix: TC_NO_SHADE did not work for 32bpp text rendering (r26792)
- Fix: Loading a game with order backups leaked Orders and left unreachable items in the pool (r26787)
- Fix: Buffer overrun in SQCompiler::Error (r26764)
- Fix: Desync due to not always properly restoring game state from the savegame (r26753)
- Fix: [Script] Crashes and infinite loops when using lists in item-descending order [FS#6085] (r26744)
- Fix: Incorrect CFLAGS when enabling gprof profiling (r26737, r26735)
- Fix: Do not reset the last selected airport or layout, unless it is really necessary [FS#6083] (r26732)
- Fix: Use the normal search path to look for xdg-open at Unix [FS#6077] (r26724)
- Fix: Properly check for cargo acceptance of houses [FS#5997] (r26723)
1.4.2 (2014-08-16)
------------------------------------------------------------------------
(None)
1.4.2-RC2 (2014-08-03)
------------------------------------------------------------------------
- Change: Use awk instead of trying to convince cpp to preprocess nfo files (r26708)
- Fix: CMD_CLEAR_ORDER_BACKUP should not be suppressed by pause modes (r26716)
- Fix: [NewGRF] Parameters to SCC_NEWGRF_PUSH_WORD and SCC_NEWGRF_UNPRINT were not skipped during drawing (r26713)
- Fix: [OSX] Compilation fails with some lzo2 versions, if __LP64__ is defined to 0 instead of checking whether it is defined [FS#6069] (r26709)
- Fix: Wrong breakdown sound was played for ships [FS#6015] (r26706)
- Fix: Integer overflows in acceleration code causing either too low acceleration or too high acceleration [FS#6067] (r26702)
- Fix: Discard incorrectly saved order backups when clients join [FS#6066] (r26700)
- Fix: Do not crash when trying to show an error about vehicle in a NewGRF and the NewGRF was not loaded at all (r26699)
- Fix: Slovak uses space as group separator in numbers [FS#6064] (r26695)
- Fix: Tighten parameter bound checks on GSCargoMonitor functions, and return -1 on out-of-bound parameters (r26685)
1.4.2-RC1 (2014-07-03)
------------------------------------------------------------------------
- Fix: CargoPacket::SourceStation() returns a StationID (r26660)

View File

@@ -1441,6 +1441,7 @@ make_cflags_and_ldflags() {
make_compiler_cflags "$cc_host" "CFLAGS" "CXXFLAGS" "LDFLAGS" "FEATURES"
CFLAGS="$CFLAGS -D$os"
CFLAGS_BUILD="$CFLAGS_BUILD -D$os"
if [ "$enable_debug" = "0" ]; then
# No debug, add default stuff
@@ -1450,7 +1451,11 @@ make_cflags_and_ldflags() {
LDFLAGS="$LDFLAGS -noixemul"
fi
CFLAGS="-O2 -fomit-frame-pointer $CFLAGS"
if [ "$enable_profiling" = "0" ]; then
# -fomit-frame-pointer and -pg do not go well together (gcc errors they are incompatible)
CFLAGS="-fomit-frame-pointer $CFLAGS"
fi
CFLAGS="-O2 $CFLAGS"
else
OBJS_SUBDIR="debug"
@@ -1494,7 +1499,7 @@ make_cflags_and_ldflags() {
fi
if [ "$enable_profiling" != "0" ]; then
CFLAGS="$CFLAGS -p"
CFLAGS="$CFLAGS -pg"
LDFLAGS="$LDFLAGS -pg"
fi

View File

@@ -539,6 +539,7 @@
</tr>
</table>
</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bits 7 clear: road or level-crossing
<ul>
<li>m6 bits 5..3:
@@ -573,7 +574,6 @@
</tr>
</table>
</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bit 6 clear: road
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
@@ -663,6 +663,7 @@
</tr>
</table>
</li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
</ul>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>

View File

@@ -147,11 +147,11 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XXX<span class="free">O OOOO</span></td>
<td class="bits">XXX<span class="free">O</span> XXXX</td>
</tr>
<tr>
<td>3</td>

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs
Last updated: 2014-07-03
Release version: 1.4.2-RC1
Last updated: 2014-10-21
Release version: 1.4.4
------------------------------------------------------------------------

View File

@@ -0,0 +1,32 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
BEGIN {
# Very basic variant function; barely any error checking.
# Just use the first argument as the file to start from when assembling everything
path = ARGV[1];
gsub("[^/\\\\]*$", "", path);
assemble(ARGV[1]);
}
# Recursive function for assembling by means of resolving the #includes.
function assemble(filename) {
while ((getline < filename) > 0) {
if (NF == 2 && $1 == "#include" ) {
# Remove the quotes.
gsub("[\"'<>]", "", $2);
assemble(path $2);
} else {
print $0;
}
}
if (close(filename) < 0) {
print "Could not open " filename > "/dev/stderr";
exit -1;
}
}

View File

@@ -1,3 +1,45 @@
openttd (1.4.4-0) unstable; urgency=low
* New upstream release 1.4.4
-- OpenTTD <info@openttd.org> Tue, 21 Oct 2014 21:00:00 +0200
openttd (1.4.4~RC1-0) unstable; urgency=low
* New upstream release 1.4.4-RC1
-- OpenTTD <info@openttd.org> Wed, 08 Oct 2014 19:00:00 +0200
openttd (1.4.3-0) unstable; urgency=low
* New upstream release 1.4.3
-- OpenTTD <info@openttd.org> Tue, 23 Sep 2014 21:00:00 +0200
openttd (1.4.3~RC2-0) unstable; urgency=low
* New upstream release 1.4.3-RC2
-- OpenTTD <info@openttd.org> Sun, 14 Sep 2014 19:00:00 +0200
openttd (1.4.3~RC1-0) unstable; urgency=low
* New upstream release 1.4.3-RC1
-- OpenTTD <info@openttd.org> Sun, 07 Sep 2014 19:00:00 +0200
openttd (1.4.2-0) unstable; urgency=low
* New upstream release 1.4.2
-- OpenTTD <info@openttd.org> Sat, 16 Aug 2014 21:00:00 +0200
openttd (1.4.2~RC2-0) unstable; urgency=low
* New upstream release 1.4.2-RC2
-- OpenTTD <info@openttd.org> Sun, 03 Aug 2014 18:00:00 +0200
openttd (1.4.2~RC1-0) unstable; urgency=low
* New upstream release 1.4.2-RC1

View File

@@ -1,9 +1,9 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 4
!define APPV_MAINT 2
!define APPV_BUILD 0
!define APPV_EXTRA "-RC1"
!define APPV_MAINT 4
!define APPV_BUILD 1
!define APPV_EXTRA ""
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version

View File

@@ -950,13 +950,7 @@
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqpcheader.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstate.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdblob.h" />
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdio.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h" />
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdsystem.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h" />
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqtable.h" />
<ClInclude Include="..\src\3rdparty\squirrel\include\squirrel.h" />

View File

@@ -2079,27 +2079,9 @@
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdaux.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdblob.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdio.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdmath.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdstring.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\include\sqstdsystem.h">
<Filter>Squirrel headers</Filter>
</ClInclude>
<ClInclude Include="..\src\3rdparty\squirrel\squirrel\sqstring.h">
<Filter>Squirrel headers</Filter>
</ClInclude>

View File

@@ -3114,34 +3114,10 @@
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdaux.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdblob.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdio.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdmath.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdstring.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdsystem.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\squirrel\sqstring.h"
>

View File

@@ -3111,34 +3111,10 @@
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdaux.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdblob.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\sqstdlib\sqstdblobimpl.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdio.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdmath.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdstring.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdsystem.h"
>
</File>
<File
RelativePath=".\..\src\3rdparty\squirrel\squirrel\sqstring.h"
>

View File

@@ -1,5 +1,5 @@
Last updated: 2014-07-03
Release version: 1.4.2-RC1
Last updated: 2014-10-21
Release version: 1.4.4
------------------------------------------------------------------------
@@ -674,46 +674,47 @@ http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip
X.X) Credits
---- -------
The OpenTTD team (in alphabetical order):
Albert Hofkamp (Alberth) - GUI expert
Jean-François Claeys (Belugas) - GUI, newindustries and more
Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework
Ulf Hermann (fonsinchen) - Cargo Distribution
Christoph Elsenhans (frosch) - General coding
Loïc Guilloux (glx) - Windows Expert
Michael Lutz (michi_cc) - Path based signals
Owen Rudge (orudge) - Forum host, OS/2 port
Peter Nelson (peter1138) - Spiritual descendant from newGRF gods
Ingo von Borstel (planetmaker) - Support
Remko Bijker (Rubidium) - Lead coder and way more
Zdeněk Sojka (SmatZ) - Bug finder and fixer
José Soler (Terkhen) - General coding
Thijs Marinussen (Yexo) - AI Framework
Leif Linse (Zuu) - AI/Game Script
Albert Hofkamp (Alberth) - GUI expert (since 0.7)
Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3)
Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3)
Christoph Elsenhans (frosch) - General coding (since 0.6)
Loïc Guilloux (glx) - Windows Expert (since 0.4.5)
Michael Lutz (michi_cc) - Path based signals (since 0.7)
Owen Rudge (orudge) - Forum host, OS/2 port (since 0.1)
Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5)
Ingo von Borstel (planetmaker) - General coding, Support (since 1.1)
Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5)
José Soler (Terkhen) - General coding (since 1.0)
Leif Linse (Zuu) - AI/Game Script (since 1.2)
Inactive Developers:
Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles
Victor Fischer (Celestar) - Programming everywhere you need him to
Tamás Faragó (Darkvater) - Ex-Lead coder
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)
Jonathan Coome (Maedhros) - High priest of the NewGRF Temple
Attila Bán (MiHaMiX) - WebTranslator 1 and 2
Christoph Mallon (Tron) - Programmer, code correctness police
Jean-François Claeys (Belugas) - GUI, newindustries and more (0.4.5 - 1.0)
Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles (0.3 - 0.7)
Victor Fischer (Celestar) - Programming everywhere you need him to (0.3 - 0.6)
Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6)
Jonathan Coome (Maedhros) - High priest of the NewGRF Temple (0.5 - 0.6)
Attila Bán (MiHaMiX) - WebTranslator 1 and 2 (0.3 - 0.5)
Zdeněk Sojka (SmatZ) - Bug finder and fixer (0.6 - 1.3)
Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5)
Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3)
Retired Developers:
Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker
Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active)
Tamás Faragó (Darkvater) - Ex-Lead coder (0.3 - 0.5)
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3 - 0.3)
Emil Djupfeld (egladil) - MacOSX port (0.4 - 0.6)
Simon Sasburg (HackyKid) - Bug fixer (0.4 - 0.4.5)
Ludvig Strigeus (ludde) - Original author of OpenTTD, main coder (0.1 - 0.3)
Cian Duffy (MYOB) - BeOS port / manual writing (0.1 - 0.3)
Petr Baudiš (pasky) - Many patches, newgrf support, etc. (0.3 - 0.3)
Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker (0.6 - 0.7)
Serge Paquet (vurlix) - 2nd contributor after ludde (0.1 - 0.3)
Thanks to:
Josef Drexler - For his great work on TTDPatch.
Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations
Petr Baudiš (pasky) - Many patches, newgrf support, etc.
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with
Stefan Meißner (sign_de) - For his work on the console
Mike Ragsdale - OpenTTD installer
Cian Duffy (MYOB) - BeOS port / manual writing
Christian Rosentreter (tokai) - MorphOS / AmigaOS port
Richard Kempton (RichK67) - Additional airports, initial TGP implementation
Alberto Demichelis - Squirrel scripting language

View File

@@ -720,13 +720,7 @@ script/squirrel_std.hpp
3rdparty/squirrel/squirrel/sqpcheader.h
3rdparty/squirrel/squirrel/sqstate.h
3rdparty/squirrel/include/sqstdaux.h
3rdparty/squirrel/include/sqstdblob.h
3rdparty/squirrel/sqstdlib/sqstdblobimpl.h
3rdparty/squirrel/include/sqstdio.h
3rdparty/squirrel/include/sqstdmath.h
3rdparty/squirrel/sqstdlib/sqstdstream.h
3rdparty/squirrel/include/sqstdstring.h
3rdparty/squirrel/include/sqstdsystem.h
3rdparty/squirrel/squirrel/sqstring.h
3rdparty/squirrel/squirrel/sqtable.h
3rdparty/squirrel/include/squirrel.h

View File

@@ -1,41 +0,0 @@
Squirrel 2.2.4 stable
--------------------------------------------------------
What is in this distribution?
squirrel
static library implementing the compiler and interpreter of the language
sqstdlib
the standard utility libraries
sq
stand alone interpreter
doc
The manual
etc
a minimalistic embedding sample
samples
samples programs
HOW TO COMPILE
---------------------------------------------------------
GCC USERS
.........................................................
There is a very simple makefile that compiles all libraries and exes
from the root of the project run 'make'
for 32 bits systems
$ make
for 64 bits systems
$ make sq64
VISUAL C++ USERS
.........................................................
Open squirrel.dsw from the root project directory and build(dho!)

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@@ -1,357 +0,0 @@
***version 2.2.5 stable***
-sq_getsize() now returns userdatasize for classes and instances
-added parameter 'isstatic' to _newmember metamethod(thx G.Meyer)
-now array.sort() is implemented with heapsort
-added SQUIRREL_VERSION_NUMBER preprocessor definition
-now floats in scientific notation also accept numbers with no '.' (eg. 1e+6 or 1e6)
-fixed some compiler warning
-fixed a minor compiler bug
-fixed some bugs when SQUSEDOUBLE is used in 32bits systems
-fixed bug in GC
***2009-11-15 ***
***version 2.2.4 stable***
-fixed bug in functions with default parameters
***2009-06-30 ***
***version 2.2.3 stable***
-added sq_getfunctioninfo
-added compile time flag SQUSEDOUBLE to use double precision floats
-added global slot _floatsize_ int the base lib to recognize single precision and double precision builds
-sq_wakeupvm can now resume the vm with an exception
-added sqstd_format
-generators can now be instantiated by calling sq_call() or closure.call()
-fixed a bug in sqstd_printcallstack(thx takayuki_h)
-fixed modulo by zero(thx jup)
-fixed negative enums and constants
-fixed generator crash bug if invoked as tail call (thx Mr.Accident)
-fixed some minor bug
***2008-09-24 ***
***version 2.2.2 stable***
-fixed some behaviour inconsistencies in thread.call() and thread.wakeup() (thx Mr.Accident)
-fixed coroutine error propagation
-fixed lingering return value from native function (thx Tom Leonard)
-fixed a bug if array.sort() is given a bad sort function (thx Tom Leonard)
-fixed some minor api bug
-added sq_arrayremove() and sq_arrayinsert()
***2008-05-16 ***
***version 2.2.1 stable***
-fixed a tailcall bug
***2008-02-17 ***
***version 2.2 stable ***
-added _newslot metamethod in classes
-added enums added constants
-added sq_pushconsttable, sq_setconsttable
-added default param
-added octal literals(thx Dinosaur)
-fixed debug hook, 'calls' and 'returns' are properly notified in the same number.
-fixed a coroutine bug
***2007-07-29 ***
***version 2.1.2 stable***
-new behaviour for generators iteration using foreach
now when a generator is iterated by foreach the value returned by a 'return val' statement
will terminate the iteration but will not be returned as foreach iteration
-added sq_setclassudsize()
-added sq_clear()
-added table.clear(), array.clear()
-fixed sq_cmp() (thx jyuill)
-fixed minor bugs
***2006-08-21 ***
***version 2.1.1 stable***
-vm refactoring
-optimized internal function memory layout
-new global symbol _version_ (is the version string)
-code size optimization for float literals(on 32bits float builts)
-now the raw ref API(sq_addref etc...) is fully reentrant.
-fixed a bug in sq_getdelegate() now pushes null if the object doesn't have a delegate(thx MatzeB)
-improved C reference performances in NO_GARBAGE_COLLECTOR builds
-sq_getlocal() now enumerates also outer values.
-fixed regexp library for GCC users.
***2006-03-19 ***
***version 2.1 stable***
-added static class fields, new keyword static
-added 64bits architecture support
-added global slot _intsize_ int the base lib to recognize 32bits and 64bits builds
-added functions with fixed environment, closure.bindenv() built-in function
-all types except userdata and null implement the tostring() method
-string concatenation now invokes metamethod _tostring
-new metamethods for class objects _newmember and _inherited
-sq_call() sq_resume() sq_wakeupvm() have a new signature
-new C referencing implementation(scales more with the amount of references)
-refactored hash table
-new api functions sq_newslot(),sq_tobool(),sq_getbase(), sq_instanceof(), sq_bindenv()
-the api func sq_createslot was deprecated but still supported in form of C macro on top of sq_newslot
-sq_setreleasehook() now also works for classes
-stream.readstr() and stream.writestr() have been deprecated(this affects file and blob)
-fixed squirrel.h undeclared api calls
-fixed few minor bugs
-SQChar is now defined as wchar_t
-removed warning when building with -Wall -pedantic for GCC users
-added new std io function writeclosuretofile()
-added new std string functions strip(),rstrip(),lstrip() and split()
-regular expressions operators (+,*) now have more POSIX greedyness behaviour
-class constructors are now invoked as normal functions
***2005-10-02 ***
***version 2.0.5 stable***
-fixed some 64bits incompatibilities (thx sarge)
-fixed minor bug in the stdlib format() function (thx Rick)
-fixed a bug in dofile() that was preventing to compile empty files
-added new API sq_poptop() & sq_getfreevariable()
-some performance improvements
***2005-08-14 ***
***version 2.0.4 stable***
-weak references and related API calls
-added sq_objtobool()
-class instances memory policies improved(1 mem allocation for the whole instance)
-typetags are now declared as SQUserPointer instead of unsigned int
-first pass for 64bits compatibility
-fixed minor bug in the stdio stream
-fixed a bug in format()
-fixed bug in string.tointeger() and string.tofloat()
***2005-06-24 ***
***version 2.0.3 stable***
-dofile() and loadfile() in the iolib now can decode ASCII, UTF8 files UCS2 big-endian and little-endian
-sq_setparamscheck() : now typemesk can check for null
-added string escape sequence \xhhhh
-fixed some C++ standard incompatibilities
***2005-05-15 ***
***version 2.0.2 stable***
-performances improvements (expecially for GCC users)
-removed all dependencies from C++ exception handling
-various bugfixes
***2005-04-12 ***
***version 2.0.1 stable***
-various bugfixes
-sq_setparamscheck() now allows spaces in the typemask
***2005-04-03 ***
***version 2.0 stable***
-added API sq_gettypetag()
-added built-in function to the bool type(tointeger, tostring etc...)
***2005-02-27 ***
***version 2.0 release candidate 1(RC 1)***
-added API sq_reseterror()
-modified sq_release()
-now class instances can be cloned
-various bufixes
***2005-01-26 ***
***version 2.0 beta 1***
-added bool type
-class properties can be redefined in a derived class
-added ops *= /= and %=
-new syntax for class attributes declaration </ and /> instead of ( and )
-increased the max number of literals per function from 65535 to 16777215
-now free variables have proper lexical scoping
-added API sq_createinstance(), sq_pushbool(), sq_getbool()
-added built-in function type()
-added built-in function obj.rawin(key) in table,class and instance
-sq_rawget() and sq_rawset() now work also on classes and instances
-the VM no longer uses C++ exception handling (more suitable for embedded devices)
-various bufixes
***2004-12-21 ***
***version 2.0 alpha 2***
-globals scoping changed, now if :: is omitted the VM automatically falls back on the root table
-various bufixes
-added class level attributes
***2004-12-12 ***
***version 2.0 alpha 1***
-codebase branch from version 1.x
-added classes
-added functions with variable number of parameters(vargc & vargv and the ...)
-0 and 0.0 are now considered 'false' by all conditional statements(if,while,for,?,do-while)
-added new api functions sq_newclass() sq_setinstanceup() sq_getinstanceup() sq_getattributes() sq_setattributes()
-modified api sq_settypetag()
***2004-11-01 ***
***version 1.0 stable***
-fixed some minor bug
-improoved operator 'delete' performances
-added scientific notation for float numbers( eg. 2.e16 or 2.e-2)
***2004-08-30 ***
***version 1.0 release candidate 2(RC 2)***
-fixed bug in the vm(thx Pierre Renaux)
-fixed bug in the optimizer(thx Pierre Renaux)
-fixed some bug in the documentation(thx JD)
-added new api functions for raw object handling
-removed nested multiline comments
-reduced memory footprint in C references
***2004-08-23 ***
***version 1.0 release candidate 1(RC 1)***
-fixed division by zero
-the 'in' operator and obj.rawget() do not query the default delegate anymore
-added function sq_getprintfunc()
-added new standard library 'auxlib'(implements default error handlers)
***2004-07-12 ***
***version 1.0 beta 4***
-fixed a bug in the integer.tochar() built-in method
-fixed unary minus operator
-fixed bug in dofile()
-fixed inconsistency between != and == operators(on float/integer comparison)
-added javascript style unsigned right shift operator '>>>'
-added array(size) constructor built-in function
-array.resize(size,[fill]) built-in function accepts an optional 'fill' value
-improved debug API, added sq_getclosureinfo() and sq_setnativeclosurename()
***2004-05-23 ***
***version 1.0 beta 3***
-minor vm bug fixes
-string allocation is now faster
-tables and array memory usage is now less conservative(they shrink)
-added regular expression routines in the standard library
-The 'c' expression now accepts only 1 character(thx irbrian)
-multiline strings <[ ]> have been substituted with C# style verbatim strings (eg. @"string")
-added new keyword 'parent' for accessing the delegate of tables and unserdata
-The metamethod '_clone' has been renamed '_cloned'
-the _delslot metamethod's behaviour and prototype have been changed
-new default function in the integer and float object 'tochar()'
-the built-in function chcode2string has been removed
-the default method [table].getdelegate() has been removed
-new api sq_rawdeleteslot()
-new table built-in method rawdelete(key)
-the dynamic mudule loading has been removed from the standard distribution
-some optimizations in the VM
***2004-04-21 ***
***version 1.0 beta 2***
-minor compiler/parser bug fixes
-sq_newclosure has a different prototype, the "paramscheck" of paramter has been moved to the new function sq_setparamscheck()
-sq_setparamscheck allows to add automatic parameters type checking in native closures
-sq_compile() lost the lineinfo parameter
-new api sq_enabledebuginfo() globally sets compiler's debug info generation
-added consistency check on bytecode serialization
-fixed += operator, now works on strings like +
-added global slot in the base lib _charsize_ to recognize unicode builds from ascii builds runtime
-added registry table
-new api call sq_pushregistrytable()
-added type tag to the userdata type sq_settypetag()
-sq_getuserdata now queries the userdata typetag
-the built in function collect_garbage() as been renamed collectgarbage() for consistency reasons
-new standard libraries(sqlibs are now obsolete)
***2004-02-20 ***
***version 1.0 beta 1***
-fixed a bug in the compiler (thanks Martin Kofler)
-fixed bug in the switch case statement
-fixed the _unm metamethod
-fixed minor bugs in the API
-fixed automatic stack resizing
-first beta version
first pass code clean up in the VM and base lib
first pass code coverege test has been done on VM and built-in lib
-new VM creation API sq_open() sq_close() (sq_newvm and sq_releasevm are now obsolete)
-new api allows to specifiy a "print" function to output text(sq_printfunc)
-added some small optimizations
-new cooperative multi-threading capabilities in the base library(coroutines), VMs are now a built in type("thread")
-new built in functions have been added for manipulating the new "thread" type
-friend virtual machines share the same root table, error handler and debug hook by default
-new compile time options
***2004-01-19 ***
***version 0.9 alpha***
-fixed a garbage collection bug
-fixed some API bugs(thanks to Joshua Jensen)
-fixed tail calls (in the version 0.8 the tail call optimization was erroneously disabled)
-new function parameters semantic, now passing a wrong number of parameters generates an exception
-native closures have now a built in parameter number checking
-sq_rawget and sq_rawset now work also on arrays
-sq_getsize now woks also on userdata
-the userdata release hook prototype is changed(now passes the size of the userdata)
-the lexer reader function now returns an integer instead of a char that allows better error checking on the input(thx Joshua Jensen)
-faster compiler
-try/catch blocks do not cause any runtime memory allocation anymore
***2003-12-06 ***
***version 0.8 alpha***
-fixed a bug that was preventing to have callable userdata throught the metamethod _call
-fixed a garbage collection bug
-fixed == operator now can compare correctly different types
-new built in method getstackinfos(level)
-improoved line informations precision for the debug hook
-new api call sq_compilebuffer()
-new built-in api function compilestring()
-new syntactic sugar for function declarations inside tables
-the debug API has been finalized
***2003-11-17 ***
***version 0.7 alpha***
-fixed critical bug SQInteger the tail call system
-fixed bug in the continue statement code generation
-fixed func call param issue(thanks to Rewoonenco Andrew)
-added _delslot metamethod(thanks to Rewoonenco Andrew)
-new multiline string expression ( delimited by <[ and ]> )
-normal strings ("") do not allow embedded new line anymore
-reduced vm memory footprint(C refs are shared between friend VMs)
-new api method sq_deleteslot()
-new debug hook event 'r' is triggered when a function returns
***2003-11-04 ***
***version 0.6 alpha***
-fixed switch statement(was executing the default case after a break)
-sq_call() doesn't pop the closure (just the params)
-the vm execution can be suspended from the C API anytime (micro-threads)
-new api calls sq_suspendvm() sq_wakeupvm() sq_getvmstate() and sq_reservestack()
***2003-10-13 ***
***version 0.5 alpha***
-fixed some minor bug
-tested with non ASCII identifiers in unicode mode(I've tried chinese chars)
-added built-in function string.find()
-the built-in function array.sort() optionally accepts a cmp(a,b) function
-the debug hook function now has a new prototype debug_hook(event_type,sourcefile,line,functionname)
-fixed some debug info imprecision
***2003-10-01 ***
***version 0.4 alpha***
-faster VM
-sq_call will pop arguments and closure also in case of failure
-fixed a bug in sq_remove
-now the VM detects delegation cycles(and throws an exception)
-new operators ++ and --
-new operator ',' comma operator
-fixed some expression precedence issue
-fixed bug in sq_arraypop
***2003-09-15 ***
***version 0.3 alpha***
-fixed a bug in array::insert()
-optional Unicode core(define SQUNICODE or _UNICODE on Win32)
-sq_compiler uses a new reader function SQLEXREADFUNC
-the debug hook passes 'l' instead of 'line' for line callbacks
and 'c' instead of 'call' for call callbacks
-new array.extend() bulit-in function
-new API sq_clone()
***2003-09-10 ***
***version 0.2 pre-alpha***
-new completely reentrant VM (sq_open and sq_close are now obsolete)
-sq_newvm() has a new prototype
-allocators are now global and linked in the VM
-_newslot meta method added
-rawset creates a slot if doesn't exists
-the compiler error callback pass the vm handle(thanks Pierre Renaux)
-sq_setforeignptr() sq_getforeingptr() are now public
-sq_resume() now is possible to resume generators from C
-sq_getlasterror() retrieve the last thrown error
-improved docs
***2003-09-06 ***
***version 0.1 pre-alpha***
first release

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@@ -1,23 +0,0 @@
SQUIRREL=.
MAKE=make
sq32:
cd squirrel; $(MAKE)
cd sqstdlib; $(MAKE)
cd sq; $(MAKE)
sqprof:
cd squirrel; $(MAKE) sqprof
cd sqstdlib; $(MAKE) sqprof
cd sq; $(MAKE) sqprof
sq64:
cd squirrel; $(MAKE) sq64
cd sqstdlib; $(MAKE) sq64
cd sq; $(MAKE) sq64
clean:
$(MAKE) -C squirrel clean
$(MAKE) -C sqstdlib clean
$(MAKE) -C sq clean

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@@ -1,22 +0,0 @@
The programming language SQUIRREL 2.2.5 stable
--------------------------------------------------
The project has been compiled and run on Windows(Windows XP/2000 on Intel x86 Windows XP Pro on AMD x64) and
Linux(Slackware 9.0 on Intel x86, Fedora Core 4 on AMD x64).
Has been tested with the following compilers:
MS Visual C++ 6.0,7.0,7.1 and 8.0 (32 and 64bits)
MinGW gcc 3.2 (mingw special 20020817-1)
Cygnus gcc 3.2
Linux gcc 3.2.3
Linux gcc 4.0.0 (x86 64bits)
Feedback and suggestions are appreciated
project page - http://www.squirrel-lang.org
community forums - http://www.squirrel-lang.org/Forums
wiki - http://wiki.squirrel-lang.org
author - alberto@demichelis.net
END OF README

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@@ -1,63 +0,0 @@
#include <stdarg.h>
#include <stdio.h>
#include <squirrel.h>
#include <sqstdio.h>
#include <sqstdaux.h>
#ifdef _MSC_VER
#pragma comment (lib ,"squirrel.lib")
#pragma comment (lib ,"sqstdlib.lib")
#endif
#ifdef SQUNICODE
#define scvprintf vwprintf
#else
#define scvprintf vprintf
#endif
void printfunc(HSQUIRRELVM v, const SQChar *s, ...)
{
va_list arglist;
va_start(arglist, s);
scvprintf(s, arglist);
va_end(arglist);
}
void call_foo(HSQUIRRELVM v, int n,float f,const SQChar *s)
{
SQInteger top = sq_gettop(v); //saves the stack size before the call
sq_pushroottable(v); //pushes the global table
sq_pushstring(v,_SC("foo"),-1);
if(SQ_SUCCEEDED(sq_get(v,-2))) { //gets the field 'foo' from the global table
sq_pushroottable(v); //push the 'this' (in this case is the global table)
sq_pushinteger(v,n);
sq_pushfloat(v,f);
sq_pushstring(v,s,-1);
sq_call(v,4,SQFalse,SQTrue); //calls the function
}
sq_settop(v,top); //restores the original stack size
}
int main(int argc, char* argv[])
{
HSQUIRRELVM v;
v = sq_open(1024); // creates a VM with initial stack size 1024
//sq_pushroottable(v); //push the root table were to register the lib function
//sqstd_register_iolib(v);
sqstd_seterrorhandlers(v); //registers the default error handlers
sq_setprintfunc(v, printfunc); //sets the print function
sq_pushroottable(v); //push the root table(were the globals of the script will be stored)
if(SQ_SUCCEEDED(sqstd_dofile(v, _SC("test.nut"), SQFalse, SQTrue))) // also prints syntax errors if any
{
call_foo(v,1,2.5,_SC("teststring"));
}
sq_pop(v,1); //pops the root table
sq_close(v);
return 0;
}

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@@ -1,4 +0,0 @@
function foo(i, f, s)
{
print("Called foo(), i="+i+", f="+f+", s='"+s+"'\n");
}

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@@ -1,20 +0,0 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTDBLOB_H_
#define _SQSTDBLOB_H_
#ifdef __cplusplus
extern "C" {
#endif
SQUIRREL_API SQUserPointer sqstd_createblob(HSQUIRRELVM v, SQInteger size);
SQUIRREL_API SQRESULT sqstd_getblob(HSQUIRRELVM v,SQInteger idx,SQUserPointer *ptr);
SQUIRREL_API SQInteger sqstd_getblobsize(HSQUIRRELVM v,SQInteger idx);
SQUIRREL_API SQRESULT sqstd_register_bloblib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*_SQSTDBLOB_H_*/

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@@ -1,54 +0,0 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTDIO_H_
#define _SQSTDIO_H_
#ifdef __cplusplus
#define SQSTD_STREAM_TYPE_TAG 0x80000000
struct SQStream {
virtual ~SQStream() {}
virtual SQInteger Read(void *buffer, SQInteger size) = 0;
virtual SQInteger Write(void *buffer, SQInteger size) = 0;
virtual SQInteger Flush() = 0;
virtual SQInteger Tell() = 0;
virtual SQInteger Len() = 0;
virtual SQInteger Seek(SQInteger offset, SQInteger origin) = 0;
virtual bool IsValid() = 0;
virtual bool EOS() = 0;
};
extern "C" {
#endif
#define SQ_SEEK_CUR 0
#define SQ_SEEK_END 1
#define SQ_SEEK_SET 2
typedef void* SQFILE;
SQUIRREL_API SQFILE sqstd_fopen(const SQChar *,const SQChar *);
SQUIRREL_API SQInteger sqstd_fread(SQUserPointer, SQInteger, SQInteger, SQFILE);
SQUIRREL_API SQInteger sqstd_fwrite(const SQUserPointer, SQInteger, SQInteger, SQFILE);
SQUIRREL_API SQInteger sqstd_fseek(SQFILE , SQInteger , SQInteger);
SQUIRREL_API SQInteger sqstd_ftell(SQFILE);
SQUIRREL_API SQInteger sqstd_fflush(SQFILE);
SQUIRREL_API SQInteger sqstd_fclose(SQFILE);
SQUIRREL_API SQInteger sqstd_feof(SQFILE);
SQUIRREL_API SQRESULT sqstd_createfile(HSQUIRRELVM v, SQFILE file,SQBool own);
SQUIRREL_API SQRESULT sqstd_getfile(HSQUIRRELVM v, SQInteger idx, SQFILE *file);
//compiler helpers
SQUIRREL_API SQRESULT sqstd_loadfile(HSQUIRRELVM v,const SQChar *filename,SQBool printerror);
SQUIRREL_API SQRESULT sqstd_dofile(HSQUIRRELVM v,const SQChar *filename,SQBool retval,SQBool printerror);
SQUIRREL_API SQRESULT sqstd_writeclosuretofile(HSQUIRRELVM v,const SQChar *filename);
SQUIRREL_API SQRESULT sqstd_register_iolib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*_SQSTDIO_H_*/

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@@ -1,15 +0,0 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTD_SYSTEMLIB_H_
#define _SQSTD_SYSTEMLIB_H_
#ifdef __cplusplus
extern "C" {
#endif
SQUIRREL_API SQInteger sqstd_register_systemlib(HSQUIRRELVM v);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /* _SQSTD_SYSTEMLIB_H_ */

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@@ -1,23 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
function Ack(M, N) {
if (M == 0) return( N + 1 );
if (N == 0) return( Ack(M - 1, 1) );
return( Ack(M - 1, Ack(M, (N - 1))) );
}
local n;
if(ARGS.len()!=0) {
n = ARGS[0].tointeger();
if(n < 1) n = 1;
} else {
n = 1;
}
print("n="+n+"\n");
print("Ack(3,"+ n+ "):"+ Ack(3, n));

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@@ -1,28 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
local n, i, k;
if(ARGS.len()!=0) {
n = ARGS[0].tointeger();
if(n < 1) n = 1;
} else {
n = 1;
}
local x = []; x.resize(n);
local y = []; y.resize(n);
for (i = 0; i < n; i+=1) {
x[i] = i + 1;
y[i] = 0;
}
for (k = 0 ; k < n; k+=1) {
for (i = n-1; i >= 0; i-=1) {
y[i] = y[i]+ x[i];
}
}
print(y[0].tostring()+" "+y[n-1]);

View File

@@ -1,49 +0,0 @@
//////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
class BaseVector {
constructor(...)
{
if(vargc >= 3) {
x = vargv[0];
y = vargv[1];
z = vargv[2];
}
}
x = 0;
y = 0;
z = 0;
}
class Vector3 extends BaseVector {
function _add(other)
{
if(other instanceof this.getclass())
return ::Vector3(x+other.x,y+other.y,z+other.z);
else
throw "wrong parameter";
}
function Print()
{
::print(x+","+y+","+z+"\n");
}
}
local v0 = Vector3(1,2,3)
local v1 = Vector3(11,12,13)
local v2 = v0 + v1;
v2.Print();
FakeNamespace <- {
Utils = {}
}
class FakeNamespace.Utils.SuperClass {
constructor()
{
::print("FakeNamespace.Utils.SuperClass")
}
}
local testy = FakeNamespace.Utils.SuperClass();

View File

@@ -1,35 +0,0 @@
class Foo {
//constructor
constructor(a)
{
testy = ["stuff",1,2,3];
}
//attributes of PrintTesty
</ test = "freakin attribute"/>
function PrintTesty()
{
foreach(i,val in testy)
{
::print("idx = "+i+" = "+val+" \n");
}
}
//attributes of testy
</ flippy = 10 , second = [1,2,3] />
testy = null;
}
foreach(member,val in Foo)
{
::print(member+"\n");
local attr;
if((attr = Foo.getattributes(member)) != null) {
foreach(i,v in attr)
{
::print("\t"+i+" = "+(typeof v)+"\n");
}
}
else {
::print("\t<no attributes>\n")
}
}

View File

@@ -1,25 +0,0 @@
function coroutine_test(a,b)
{
::print(a+" "+b+"\n");
local ret = ::suspend("suspend 1");
::print("the coroutine says "+ret+"\n");
ret = ::suspend("suspend 2");
::print("the coroutine says "+ret+"\n");
ret = ::suspend("suspend 3");
::print("the coroutine says "+ret+"\n");
return "I'm done"
}
local coro = ::newthread(coroutine_test);
local susparam = coro.call("test","coroutine"); //starts the coroutine
local i = 1;
do
{
::print("suspend passed ["+susparam+"]\n")
susparam = coro.wakeup("ciao "+i);
++i;
}while(coro.getstatus()=="suspended")
::print("return passed ["+susparam+"]\n")

View File

@@ -1,52 +0,0 @@
PEntity <- {
name="noname"
pos={x=0,y=0,z=0}
type="entity"
//methamethod
_typeof=function()
{
return type;
}
}
function PEntity::PrintPos()
{
::print("x="+pos.x+" y="+pos.y+" z="+pos.z+"\n");
}
function PEntity::new(name,pos)
{
local newentity=clone ::PEntity;
if(name)
newentity.name=name;
if(pos)
newentity.pos=pos;
return newentity;
}
PPlayer <- {
model="warrior.mdl"
weapon="fist"
health=100
armor=0
//overrides the parent type
type="player"
}
function PPlayer::new(name,pos)
{
local newplayer=delegate ::PEntity.new(name,pos) : clone ::PPlayer;
return newplayer;
}
local player=PPlayer.new("godzilla",{x=10,y=20,z=30});
::print("PLAYER NAME"+player.name+"\n");
::print("ENTITY TYPE"+typeof player+"\n");
player.PrintPos();
player.pos.x=123;
player.PrintPos();

View File

@@ -1,15 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
function fib(n)
{
if (n < 2) return 1
return fib(n-2) + fib(n-1)
}
local n = ARGS.len()!=0?ARGS[0].tointeger():1
print(fib(n)+"\n")

View File

@@ -1,33 +0,0 @@
function min(x,y)
return x<y?x:y;
function max(x,y)
return x>y?x:y;
if(min(100,200)>max(50,20))
print("I'm useless statement just to show up the if/else\n");
else
print("squirrel!!\n");
print("\n")
function typy(obj)
{
switch(typeof obj)
{
case "integer":
case "float":
return "is a number";
case "table":
case "array":
return "is a container";
default:
return "is other stuff"
}
}
local a=1,b={},c=function(a,b){return a+b;}
print("a "+typy(a)+"\n");
print("b "+typy(b)+"\n");
print("c "+typy(c)+"\n");

View File

@@ -1,42 +0,0 @@
/*
*Random number function from The Great Computer Language shootout
*converted to a generator func
*/
function gen_random(max) {
local last=42
local IM = 139968;
local IA = 3877;
local IC = 29573;
for(;;){ //loops forever
yield (max * (last = (last * IA + IC) % IM) / IM);
}
}
local randtor=gen_random(100);
print("RAND NUMBERS \n")
for(local i=0;i<10;i+=1)
print(">"+resume randtor+"\n");
print("FIBONACCI \n")
function fiboz(n)
{
local prev=0;
local curr=1;
yield 1;
for(local i=0;i<n-1;i+=1)
{
local res=prev+curr;
prev=curr;
yield curr=res;
}
return prev+curr;
}
foreach(val in fiboz(10))
{
::print(">"+val+"\n");
}

View File

@@ -1 +0,0 @@
print("Hello World!")

View File

@@ -1,39 +0,0 @@
/*translation of the list test from The Great Computer Language Shootout
*/
function compare_arr(a1,a2)
{
foreach(i,val in a1)
if(val!=a2[i])return null;
return 1;
}
function test()
{
local size=10000
local l1=[]; l1.resize(size);
for(local i=0;i<size;i+=1) l1[i]=i;
local l2=clone l1;
local l3=[]
l2.reverse();
while(l2.len()>0)
l3.append(l2.pop());
while(l3.len()>0)
l2.append(l3.pop());
l1.reverse();
if(compare_arr(l1,l2))
return l1.len();
return null;
}
local n = ARGS.len()!=0?ARGS[0].tointeger():1
for(local i=0;i<n;i+=1)
if(!test())
{
print("failed");
return;
}
print("oki doki");

View File

@@ -1,32 +0,0 @@
local arr=["one","two","three"]
::print("FOREACH\n");
foreach(i,val in arr)
{
::print("index ["+i+"]="+val+"\n");
}
::print("FOR\n");
for(local i=0;i<arr.len();i+=1)
{
::print("index ["+i+"]="+arr[i]+"\n");
}
::print("WHILE\n");
local i=0;
while(i<arr.len())
{
::print("index ["+i+"]="+arr[i]+"\n");
i+=1;
}
::print("DO WHILE\n");
local i=0;
do
{
::print("index ["+i+"]="+arr[i]+"\n");
i+=1;
}while(i<arr.len());

View File

@@ -1,44 +0,0 @@
/*
*
* Original Javascript version by David Hedbor(http://www.bagley.org/~doug/shootout/)
*
*/
local SIZE=30;
function mkmatrix(rows, cols) {
local i, j, count = 1;
local m = []; m.resize(rows);
for (i = 0; i < rows; i+=1) {
m[i] = [];m[i].resize(cols)
for (j = 0; j < cols; j+=1) {
m[i][j] = count+=1;
}
}
return m;
}
function mmult(rows, cols, m1, m2, m3) {
local i, j, k, val;
for (i = 0; i < rows; i+=1) {
for (j = 0; j < cols; j+=1) {
val = 0;
for (k = 0; k < cols; k+=1) {
val += m1[i][k] * m2[k][j];
}
m3[i][j] = val;
}
}
return m3;
}
local n = ARGS.len()!=0?ARGS[0].tointeger():1
local m1 = mkmatrix(SIZE, SIZE);
local m2 = mkmatrix(SIZE, SIZE);
local mm = mkmatrix(SIZE, SIZE);
for (local i = 0; i < n; i+=1) {
mmult(SIZE, SIZE, m1, m2, mm);
}
print(mm[0][0]+" "+mm[2][3]+" "+mm[3][2]+" "+mm[4][4]);

View File

@@ -1,115 +0,0 @@
local base_vec={
function _add(n)
{
return {
x=x+n.x,
y=y+n.y,
z=z+n.z,
}
}
function _sub(n)
{
return {
x=x-n.x,
y=y-n.y,
z=z-n.z,
}
}
function _div(n)
{
return {
x=x/n.x,
y=y/n.y,
z=z/n.z,
}
}
function _mul(n)
{
return {
x=x*n.x,
y=y*n.y,
z=z*n.z,
}
}
function _modulo(n)
{
return {
x=x%n,
y=y%n,
z=z%n,
}
}
function _typeof() {return "vector";}
function _get(key)
{
if(key==100)
{
return test_field;
}
},
function _set(key,val)
{
::print("key = "+key+"\n");
::print("val = "+val+"\n")
if(key==100)
{
return test_field=val;
}
}
test_field="nothing"
}
function vector(_x,_y,_z):(base_vec)
{
return delegate base_vec : {x=_x,y=_y,z=_z }
}
////////////////////////////////////////////////////////////
local v1=vector(1.5,2.5,3.5);
local v2=vector(1.5,2.5,3.5);
local r=v1+v2;
foreach(i,val in r)
{
print(i+" = "+val+"\n");
}
r=v1*v2;
foreach(i,val in r)
{
print(i+" = "+val+"\n");
}
r=v1/v2;
foreach(i,val in r)
{
print(i+" = "+val+"\n");
}
r=v1-v2;
foreach(i,val in r)
{
print(i+" = "+val+"\n");
}
r=v1%2;
foreach(i,val in r)
{
print(i+" = "+val+"\n");
}
print(v1[100]+"\n");
v1[100]="set SUCCEEDED";
print(v1[100]+"\n");
if(typeof v1=="vector")
print("<SUCCEEDED>\n");
else
print("<FAILED>\n");

View File

@@ -1,61 +0,0 @@
/*translation of the methcall test from The Great Computer Language Shootout
*/
Toggle <- {
bool=null
}
function Toggle::value() {
return bool;
}
function Toggle::activate() {
bool = !bool;
return this;
}
function Toggle::new(startstate) {
local newo=clone this;
newo.bool = startstate;
return newo;
}
NthToggle <- {
count_max=null
count=0
}
function NthToggle::new(start_state,max_counter)
{
local newo=delegate ::Toggle.new(start_state) : clone this;
newo.count_max <- max_counter
return newo;
}
function NthToggle::activate ()
{
count+=1
if (count >= count_max) {
bool = !bool;
count = 0;
}
return this;
}
local n = ARGS.len()!=0?ARGS[0].tointeger():1
local val = 1;
local toggle = Toggle.new(val);
for (local i=0; i<n; i+=1) {
val = toggle.activate().value();
}
print(toggle.value() ? "true\n" : "false\n");
val = 1;
local ntoggle = NthToggle.new(val, 3);
for (local i=0; i<n; i+=1) {
val = ntoggle.activate().value();
}
print(ntoggle.value() ? "true\n" : "false\n");

View File

@@ -1,24 +0,0 @@
function state1()
{
::suspend("state1");
return state2();
}
function state2()
{
::suspend("state2");
return state3();
}
function state3()
{
::suspend("state3");
return state1();
}
local statethread = ::newthread(state1)
::print(statethread.call()+"\n");
for(local i = 0; i < 10000; i++)
::print(statethread.wakeup()+"\n");

View File

@@ -1,24 +0,0 @@
SQUIRREL= ..
OUT= $(SQUIRREL)/bin/sq
INCZ= -I$(SQUIRREL)/include -I. -I$(SQUIRREL)/sqlibs
LIBZ= -L$(SQUIRREL)/lib
LIB= -lsquirrel -lsqstdlib
OBJS= sq.o
SRCS= sq.c
sq32:
g++ -O2 -fno-rtti -o $(OUT) $(SRCS) $(INCZ) $(LIBZ) $(LIB)
sqprof:
g++ -O2 -pg -fno-rtti -pie -gstabs -g3 -o $(OUT) $(SRCS) $(INCZ) $(LIBZ) $(LIB)
sq64:
g++ -O2 -fno-rtti -D_SQ64 -o $(OUT) $(SRCS) $(INCZ) $(LIBZ) $(LIB)
clean:
rm -f $(OUT)

View File

@@ -1,324 +0,0 @@
/* see copyright notice in squirrel.h */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#if defined(_MSC_VER) && defined(_DEBUG)
#include <crtdbg.h>
#include <conio.h>
#endif
#include <squirrel.h>
#include <sqstdblob.h>
#include <sqstdsystem.h>
#include <sqstdio.h>
#include <sqstdmath.h>
#include <sqstdstring.h>
#include <sqstdaux.h>
#ifdef SQUNICODE
#define scfprintf fwprintf
#define scfopen _wfopen
#define scvprintf vwprintf
#else
#define scfprintf fprintf
#define scfopen fopen
#define scvprintf vprintf
#endif
void PrintVersionInfos();
#if defined(_MSC_VER) && defined(_DEBUG)
int MemAllocHook( int allocType, void *userData, size_t size, int blockType,
long requestNumber, const unsigned char *filename, int lineNumber)
{
// if(requestNumber==585)_asm int 3;
return 1;
}
#endif
SQInteger quit(HSQUIRRELVM v)
{
int *done;
sq_getuserpointer(v,-1,(SQUserPointer*)&done);
*done=1;
return 0;
}
void printfunc(HSQUIRRELVM v,const SQChar *s,...)
{
va_list vl;
va_start(vl, s);
scvprintf( s, vl);
va_end(vl);
}
void PrintVersionInfos()
{
scfprintf(stdout,_SC("%s %s (%d bits)\n"),SQUIRREL_VERSION,SQUIRREL_COPYRIGHT,sizeof(SQInteger)*8);
if(sizeof(SQFloat) != sizeof(float)) {
scfprintf(stdout,_SC("[%d bits floats]\n"),sizeof(SQFloat)*8);
}
}
void PrintUsage()
{
scfprintf(stderr,_SC("usage: sq <options> <scriptpath [args]>.\n")
_SC("Available options are:\n")
_SC(" -c compiles the file to bytecode(default output 'out.cnut')\n")
_SC(" -o specifies output file for the -c option\n")
_SC(" -c compiles only\n")
_SC(" -d generates debug infos\n")
_SC(" -v displays version infos\n")
_SC(" -h prints help\n"));
}
#define _INTERACTIVE 0
#define _DONE 2
//<<FIXME>> this func is a mess
int getargs(HSQUIRRELVM v,int argc, char* argv[])
{
int i;
int compiles_only = 0;
static SQChar temp[500];
const SQChar *ret=NULL;
char * output = NULL;
int lineinfo=0;
if(argc>1)
{
int arg=1,exitloop=0;
while(arg < argc && !exitloop)
{
if(argv[arg][0]=='-')
{
switch(argv[arg][1])
{
case 'd': //DEBUG(debug infos)
sq_enabledebuginfo(v,1);
break;
case 'c':
compiles_only = 1;
break;
case 'o':
if(arg < argc) {
arg++;
output = argv[arg];
}
break;
case 'v':
PrintVersionInfos();
return _DONE;
case 'h':
PrintVersionInfos();
PrintUsage();
return _DONE;
default:
PrintVersionInfos();
scprintf(_SC("unknown prameter '-%c'\n"),argv[arg][1]);
PrintUsage();
return _DONE;
}
}else break;
arg++;
}
// src file
if(arg<argc) {
const SQChar *filename=NULL;
#ifdef SQUNICODE
mbstowcs(temp,argv[arg],strlen(argv[arg]));
filename=temp;
#else
filename=argv[arg];
#endif
arg++;
sq_pushroottable(v);
sq_pushstring(v,_SC("ARGS"),-1);
sq_newarray(v,0);
for(i=arg;i<argc;i++)
{
const SQChar *a;
#ifdef SQUNICODE
int alen=(int)strlen(argv[i]);
a=sq_getscratchpad(v,(int)(alen*sizeof(SQChar)));
mbstowcs(sq_getscratchpad(v,-1),argv[i],alen);
sq_getscratchpad(v,-1)[alen] = _SC('\0');
#else
a=argv[i];
#endif
sq_pushstring(v,a,-1);
sq_arrayappend(v,-2);
}
sq_createslot(v,-3);
sq_pop(v,1);
if(compiles_only) {
if(SQ_SUCCEEDED(sqstd_loadfile(v,filename,SQTrue))){
SQChar *outfile = _SC("out.cnut");
if(output) {
#ifdef SQUNICODE
int len = (int)(strlen(output)+1);
mbstowcs(sq_getscratchpad(v,len*sizeof(SQChar)),output,len);
outfile = sq_getscratchpad(v,-1);
#else
outfile = output;
#endif
}
if(SQ_SUCCEEDED(sqstd_writeclosuretofile(v,outfile)))
return _DONE;
}
}
else {
if(SQ_SUCCEEDED(sqstd_dofile(v,filename,SQFalse,SQTrue))) {
return _DONE;
}
}
//if this point is reached an error occured
{
const SQChar *err;
sq_getlasterror(v);
if(SQ_SUCCEEDED(sq_getstring(v,-1,&err))) {
scprintf(_SC("Error [%s]\n"),err);
return _DONE;
}
}
}
}
return _INTERACTIVE;
}
void Interactive(HSQUIRRELVM v)
{
#define MAXINPUT 1024
SQChar buffer[MAXINPUT];
SQInteger blocks =0;
SQInteger string=0;
SQInteger retval=0;
SQInteger done=0;
PrintVersionInfos();
sq_pushroottable(v);
sq_pushstring(v,_SC("quit"),-1);
sq_pushuserpointer(v,&done);
sq_newclosure(v,quit,1);
sq_setparamscheck(v,1,NULL);
sq_createslot(v,-3);
sq_pop(v,1);
while (!done)
{
SQInteger i = 0;
scprintf(_SC("\nsq>"));
for(;;) {
int c;
if(done)return;
c = getchar();
if (c == _SC('\n')) {
if (i>0 && buffer[i-1] == _SC('\\'))
{
buffer[i-1] = _SC('\n');
}
else if(blocks==0)break;
buffer[i++] = _SC('\n');
}
else if (c==_SC('}')) {blocks--; buffer[i++] = (SQChar)c;}
else if(c==_SC('{') && !string){
blocks++;
buffer[i++] = (SQChar)c;
}
else if(c==_SC('"') || c==_SC('\'')){
string=!string;
buffer[i++] = (SQChar)c;
}
else if (i >= MAXINPUT-1) {
scfprintf(stderr, _SC("sq : input line too long\n"));
break;
}
else{
buffer[i++] = (SQChar)c;
}
}
buffer[i] = _SC('\0');
if(buffer[0]==_SC('=')){
scsprintf(sq_getscratchpad(v,MAXINPUT),_SC("return (%s)"),&buffer[1]);
memcpy(buffer,sq_getscratchpad(v,-1),(scstrlen(sq_getscratchpad(v,-1))+1)*sizeof(SQChar));
retval=1;
}
i=scstrlen(buffer);
if(i>0){
SQInteger oldtop=sq_gettop(v);
if(SQ_SUCCEEDED(sq_compilebuffer(v,buffer,i,_SC("interactive console"),SQTrue))){
sq_pushroottable(v);
if(SQ_SUCCEEDED(sq_call(v,1,retval,SQTrue)) && retval){
scprintf(_SC("\n"));
sq_pushroottable(v);
sq_pushstring(v,_SC("print"),-1);
sq_get(v,-2);
sq_pushroottable(v);
sq_push(v,-4);
sq_call(v,2,SQFalse,SQTrue);
retval=0;
scprintf(_SC("\n"));
}
}
sq_settop(v,oldtop);
}
}
}
int main(int argc, char* argv[])
{
HSQUIRRELVM v;
const SQChar *filename=NULL;
#if defined(_MSC_VER) && defined(_DEBUG)
_CrtSetAllocHook(MemAllocHook);
#endif
v=sq_open(1024);
sq_setprintfunc(v,printfunc);
sq_pushroottable(v);
sqstd_register_bloblib(v);
sqstd_register_iolib(v);
sqstd_register_systemlib(v);
sqstd_register_mathlib(v);
sqstd_register_stringlib(v);
//aux library
//sets error handlers
sqstd_seterrorhandlers(v);
//gets arguments
switch(getargs(v,argc,argv))
{
case _INTERACTIVE:
Interactive(v);
break;
case _DONE:
default:
break;
}
sq_close(v);
#if defined(_MSC_VER) && defined(_DEBUG)
_getch();
_CrtMemDumpAllObjectsSince( NULL );
#endif
return 0;
}

View File

@@ -1,101 +0,0 @@
# Microsoft Developer Studio Project File - Name="sq" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=sq - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "sq.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "sq.mak" CFG="sq - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "sq - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "sq - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "sq - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\include" /I "..\sqstdlib" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 squirrel.lib sqstdlib.lib /nologo /subsystem:console /machine:I386 /out:"../bin/sq.exe" /libpath:"../lib"
!ELSEIF "$(CFG)" == "sq - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\include" /I "..\sqstdlib" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 squirrel.lib sqstdlib.lib /nologo /subsystem:console /debug /machine:I386 /out:"../bin/sq.exe" /pdbtype:sept /libpath:"../lib"
!ENDIF
# Begin Target
# Name "sq - Win32 Release"
# Name "sq - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\sq.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

View File

@@ -1,31 +0,0 @@
SQUIRREL= ..
OUT= $(SQUIRREL)/lib/libsqstdlib.a
INCZ= -I$(SQUIRREL)/include -I. -Iinclude
SRCS= \
sqstdblob.cpp \
sqstdio.cpp \
sqstdstream.cpp \
sqstdmath.cpp \
sqstdsystem.cpp \
sqstdstring.cpp \
sqstdaux.cpp \
sqstdrex.cpp
sq32:
gcc -O2 -fno-rtti -Wall -c $(SRCS) $(INCZ)
ar rc $(OUT) *.o
sqprof:
gcc -O2 -pg -fno-rtti -pie -gstabs -g3 -Wall -c $(SRCS) $(INCZ)
ar rc $(OUT) *.o
sq64:
gcc -O2 -D_SQ64 -fno-rtti -Wall -c $(SRCS) $(INCZ)
ar rc $(OUT) *.o
clean:
rm -f $(OUT) $(SRCS:%.cpp=%.o)

View File

@@ -1,251 +0,0 @@
/* see copyright notice in squirrel.h */
#include <new>
#include <squirrel.h>
#include <sqstdio.h>
#include <string.h>
#include <sqstdblob.h>
#include "sqstdstream.h"
#include "sqstdblobimpl.h"
#define SQSTD_BLOB_TYPE_TAG (SQSTD_STREAM_TYPE_TAG | 0x00000002)
//Blob
#define SETUP_BLOB(v) \
SQBlob *self = NULL; \
{ if(SQ_FAILED(sq_getinstanceup(v,1,(SQUserPointer*)&self,(SQUserPointer)SQSTD_BLOB_TYPE_TAG))) \
return SQ_ERROR; }
static SQInteger _blob_resize(HSQUIRRELVM v)
{
SETUP_BLOB(v);
SQInteger size;
sq_getinteger(v,2,&size);
if(!self->Resize(size))
return sq_throwerror(v,_SC("resize failed"));
return 0;
}
static void __swap_dword(unsigned int *n)
{
*n=(unsigned int)(((*n&0xFF000000)>>24) |
((*n&0x00FF0000)>>8) |
((*n&0x0000FF00)<<8) |
((*n&0x000000FF)<<24));
}
static void __swap_word(unsigned short *n)
{
*n=(unsigned short)((*n>>8)&0x00FF)| ((*n<<8)&0xFF00);
}
static SQInteger _blob_swap4(HSQUIRRELVM v)
{
SETUP_BLOB(v);
SQInteger num=(self->Len()-(self->Len()%4))>>2;
unsigned int *t=(unsigned int *)self->GetBuf();
for(SQInteger i = 0; i < num; i++) {
__swap_dword(&t[i]);
}
return 0;
}
static SQInteger _blob_swap2(HSQUIRRELVM v)
{
SETUP_BLOB(v);
SQInteger num=(self->Len()-(self->Len()%2))>>1;
unsigned short *t = (unsigned short *)self->GetBuf();
for(SQInteger i = 0; i < num; i++) {
__swap_word(&t[i]);
}
return 0;
}
static SQInteger _blob__set(HSQUIRRELVM v)
{
SETUP_BLOB(v);
SQInteger idx,val;
sq_getinteger(v,2,&idx);
sq_getinteger(v,3,&val);
if(idx < 0 || idx >= self->Len())
return sq_throwerror(v,_SC("index out of range"));
((unsigned char *)self->GetBuf())[idx] = (unsigned char) val;
sq_push(v,3);
return 1;
}
static SQInteger _blob__get(HSQUIRRELVM v)
{
SETUP_BLOB(v);
SQInteger idx;
sq_getinteger(v,2,&idx);
if(idx < 0 || idx >= self->Len())
return sq_throwerror(v,_SC("index out of range"));
sq_pushinteger(v,((unsigned char *)self->GetBuf())[idx]);
return 1;
}
static SQInteger _blob__nexti(HSQUIRRELVM v)
{
SETUP_BLOB(v);
if(sq_gettype(v,2) == OT_NULL) {
sq_pushinteger(v, 0);
return 1;
}
SQInteger idx;
if(SQ_SUCCEEDED(sq_getinteger(v, 2, &idx))) {
if(idx+1 < self->Len()) {
sq_pushinteger(v, idx+1);
return 1;
}
sq_pushnull(v);
return 1;
}
return sq_throwerror(v,_SC("internal error (_nexti) wrong argument type"));
}
static SQInteger _blob__typeof(HSQUIRRELVM v)
{
sq_pushstring(v,_SC("blob"),-1);
return 1;
}
static SQInteger _blob_releasehook(SQUserPointer p, SQInteger size)
{
SQBlob *self = (SQBlob*)p;
delete self;
return 1;
}
static SQInteger _blob_constructor(HSQUIRRELVM v)
{
SQInteger nparam = sq_gettop(v);
SQInteger size = 0;
if(nparam == 2) {
sq_getinteger(v, 2, &size);
}
if(size < 0) return sq_throwerror(v, _SC("cannot create blob with negative size"));
SQBlob *b = new SQBlob(size);
if(SQ_FAILED(sq_setinstanceup(v,1,b))) {
delete b;
return sq_throwerror(v, _SC("cannot create blob with negative size"));
}
sq_setreleasehook(v,1,_blob_releasehook);
return 0;
}
#define _DECL_BLOB_FUNC(name,nparams,typecheck) {_SC(#name),_blob_##name,nparams,typecheck}
static SQRegFunction _blob_methods[] = {
_DECL_BLOB_FUNC(constructor,-1,_SC("xn")),
_DECL_BLOB_FUNC(resize,2,_SC("xn")),
_DECL_BLOB_FUNC(swap2,1,_SC("x")),
_DECL_BLOB_FUNC(swap4,1,_SC("x")),
_DECL_BLOB_FUNC(_set,3,_SC("xnn")),
_DECL_BLOB_FUNC(_get,2,_SC("xn")),
_DECL_BLOB_FUNC(_typeof,1,_SC("x")),
_DECL_BLOB_FUNC(_nexti,2,_SC("x")),
{0,0,0,0}
};
//GLOBAL FUNCTIONS
static SQInteger _g_blob_casti2f(HSQUIRRELVM v)
{
SQInteger i;
sq_getinteger(v,2,&i);
sq_pushfloat(v,*((SQFloat *)&i));
return 1;
}
static SQInteger _g_blob_castf2i(HSQUIRRELVM v)
{
SQFloat f;
sq_getfloat(v,2,&f);
sq_pushinteger(v,*((SQInteger *)&f));
return 1;
}
static SQInteger _g_blob_swap2(HSQUIRRELVM v)
{
SQInteger i;
sq_getinteger(v,2,&i);
short s=(short)i;
sq_pushinteger(v,(s<<8)|((s>>8)&0x00FF));
return 1;
}
static SQInteger _g_blob_swap4(HSQUIRRELVM v)
{
SQInteger i;
sq_getinteger(v,2,&i);
unsigned int t4 = (unsigned int)i;
__swap_dword(&t4);
sq_pushinteger(v,(SQInteger)t4);
return 1;
}
static SQInteger _g_blob_swapfloat(HSQUIRRELVM v)
{
SQFloat f;
sq_getfloat(v,2,&f);
__swap_dword((unsigned int *)&f);
sq_pushfloat(v,f);
return 1;
}
#define _DECL_GLOBALBLOB_FUNC(name,nparams,typecheck) {_SC(#name),_g_blob_##name,nparams,typecheck}
static SQRegFunction bloblib_funcs[]={
_DECL_GLOBALBLOB_FUNC(casti2f,2,_SC(".n")),
_DECL_GLOBALBLOB_FUNC(castf2i,2,_SC(".n")),
_DECL_GLOBALBLOB_FUNC(swap2,2,_SC(".n")),
_DECL_GLOBALBLOB_FUNC(swap4,2,_SC(".n")),
_DECL_GLOBALBLOB_FUNC(swapfloat,2,_SC(".n")),
{0,0,0,0}
};
SQRESULT sqstd_getblob(HSQUIRRELVM v,SQInteger idx,SQUserPointer *ptr)
{
SQBlob *blob;
if(SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer *)&blob,(SQUserPointer)SQSTD_BLOB_TYPE_TAG)))
return -1;
*ptr = blob->GetBuf();
return SQ_OK;
}
SQInteger sqstd_getblobsize(HSQUIRRELVM v,SQInteger idx)
{
SQBlob *blob;
if(SQ_FAILED(sq_getinstanceup(v,idx,(SQUserPointer *)&blob,(SQUserPointer)SQSTD_BLOB_TYPE_TAG)))
return -1;
return blob->Len();
}
SQUserPointer sqstd_createblob(HSQUIRRELVM v, SQInteger size)
{
SQInteger top = sq_gettop(v);
sq_pushregistrytable(v);
sq_pushstring(v,_SC("std_blob"),-1);
if(SQ_SUCCEEDED(sq_get(v,-2))) {
sq_remove(v,-2); //removes the registry
sq_push(v,1); // push the this
sq_pushinteger(v,size); //size
SQBlob *blob = NULL;
if(SQ_SUCCEEDED(sq_call(v,2,SQTrue,SQFalse))
&& SQ_SUCCEEDED(sq_getinstanceup(v,-1,(SQUserPointer *)&blob,(SQUserPointer)SQSTD_BLOB_TYPE_TAG))) {
sq_remove(v,-2);
return blob->GetBuf();
}
}
sq_settop(v,top);
return NULL;
}
SQRESULT sqstd_register_bloblib(HSQUIRRELVM v)
{
return declare_stream(v,_SC("blob"),(SQUserPointer)SQSTD_BLOB_TYPE_TAG,_SC("std_blob"),_blob_methods,bloblib_funcs);
}

View File

@@ -1,108 +0,0 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTD_BLOBIMPL_H_
#define _SQSTD_BLOBIMPL_H_
struct SQBlob : public SQStream
{
SQBlob(SQInteger size) {
_size = size;
_allocated = size;
_buf = (unsigned char *)sq_malloc(size);
memset(_buf, 0, _size);
_ptr = 0;
_owns = true;
}
virtual ~SQBlob() {
sq_free(_buf, _allocated);
}
SQInteger Write(void *buffer, SQInteger size) {
if(!CanAdvance(size)) {
GrowBufOf(_ptr + size - _size);
}
memcpy(&_buf[_ptr], buffer, size);
_ptr += size;
return size;
}
SQInteger Read(void *buffer,SQInteger size) {
SQInteger n = size;
if(!CanAdvance(size)) {
if((_size - _ptr) > 0)
n = _size - _ptr;
else return 0;
}
memcpy(buffer, &_buf[_ptr], n);
_ptr += n;
return n;
}
bool Resize(SQInteger n) {
if(!_owns) return false;
if(n != _allocated) {
unsigned char *newbuf = (unsigned char *)sq_malloc(n);
memset(newbuf,0,n);
if(_size > n)
memcpy(newbuf,_buf,n);
else
memcpy(newbuf,_buf,_size);
sq_free(_buf,_allocated);
_buf=newbuf;
_allocated = n;
if(_size > _allocated)
_size = _allocated;
if(_ptr > _allocated)
_ptr = _allocated;
}
return true;
}
bool GrowBufOf(SQInteger n)
{
bool ret = true;
if(_size + n > _allocated) {
if(_size + n > _size * 2)
ret = Resize(_size + n);
else
ret = Resize(_size * 2);
}
_size = _size + n;
return ret;
}
bool CanAdvance(SQInteger n) {
if(_ptr+n>_size)return false;
return true;
}
SQInteger Seek(SQInteger offset, SQInteger origin) {
switch(origin) {
case SQ_SEEK_SET:
if(offset > _size || offset < 0) return -1;
_ptr = offset;
break;
case SQ_SEEK_CUR:
if(_ptr + offset > _size || _ptr + offset < 0) return -1;
_ptr += offset;
break;
case SQ_SEEK_END:
if(_size + offset > _size || _size + offset < 0) return -1;
_ptr = _size + offset;
break;
default: return -1;
}
return 0;
}
bool IsValid() {
return _buf?true:false;
}
bool EOS() {
return _ptr == _size;
}
SQInteger Flush() { return 0; }
SQInteger Tell() { return _ptr; }
SQInteger Len() { return _size; }
SQUserPointer GetBuf(){ return _buf; }
private:
SQInteger _size;
SQInteger _allocated;
SQInteger _ptr;
unsigned char *_buf;
bool _owns;
};
#endif //_SQSTD_BLOBIMPL_H_

View File

@@ -1,410 +0,0 @@
/* see copyright notice in squirrel.h */
#include <stdio.h>
#include <squirrel.h>
#include <new>
#include <sqstdio.h>
#include "sqstdstream.h"
#define SQSTD_FILE_TYPE_TAG (SQSTD_STREAM_TYPE_TAG | 0x00000001)
//basic API
SQFILE sqstd_fopen(const SQChar *filename ,const SQChar *mode)
{
#ifndef SQUNICODE
return (SQFILE)fopen(filename,mode);
#else
return (SQFILE)_wfopen(filename,mode);
#endif
}
SQInteger sqstd_fread(void* buffer, SQInteger size, SQInteger count, SQFILE file)
{
return (SQInteger)fread(buffer,size,count,(FILE *)file);
}
SQInteger sqstd_fwrite(const SQUserPointer buffer, SQInteger size, SQInteger count, SQFILE file)
{
return (SQInteger)fwrite(buffer,size,count,(FILE *)file);
}
SQInteger sqstd_fseek(SQFILE file, SQInteger offset, SQInteger origin)
{
SQInteger realorigin;
switch(origin) {
case SQ_SEEK_CUR: realorigin = SEEK_CUR; break;
case SQ_SEEK_END: realorigin = SEEK_END; break;
case SQ_SEEK_SET: realorigin = SEEK_SET; break;
default: return -1; //failed
}
return fseek((FILE *)file,(long)offset,(int)realorigin);
}
SQInteger sqstd_ftell(SQFILE file)
{
return ftell((FILE *)file);
}
SQInteger sqstd_fflush(SQFILE file)
{
return fflush((FILE *)file);
}
SQInteger sqstd_fclose(SQFILE file)
{
return fclose((FILE *)file);
}
SQInteger sqstd_feof(SQFILE file)
{
return feof((FILE *)file);
}
//File
struct SQFile : public SQStream {
SQFile() { _handle = NULL; _owns = false;}
SQFile(SQFILE file, bool owns) { _handle = file; _owns = owns;}
virtual ~SQFile() { Close(); }
bool Open(const SQChar *filename ,const SQChar *mode) {
Close();
if( (_handle = sqstd_fopen(filename,mode)) ) {
_owns = true;
return true;
}
return false;
}
void Close() {
if(_handle && _owns) {
sqstd_fclose(_handle);
_handle = NULL;
_owns = false;
}
}
SQInteger Read(void *buffer,SQInteger size) {
return sqstd_fread(buffer,1,size,_handle);
}
SQInteger Write(void *buffer,SQInteger size) {
return sqstd_fwrite(buffer,1,size,_handle);
}
SQInteger Flush() {
return sqstd_fflush(_handle);
}
SQInteger Tell() {
return sqstd_ftell(_handle);
}
SQInteger Len() {
SQInteger prevpos=Tell();
Seek(0,SQ_SEEK_END);
SQInteger size=Tell();
Seek(prevpos,SQ_SEEK_SET);
return size;
}
SQInteger Seek(SQInteger offset, SQInteger origin) {
return sqstd_fseek(_handle,offset,origin);
}
bool IsValid() { return _handle?true:false; }
bool EOS() { return Tell()==Len()?true:false;}
SQFILE GetHandle() {return _handle;}
private:
SQFILE _handle;
bool _owns;
};
static SQInteger _file__typeof(HSQUIRRELVM v)
{
sq_pushstring(v,_SC("file"),-1);
return 1;
}
static SQInteger _file_releasehook(SQUserPointer p, SQInteger size)
{
SQFile *self = (SQFile*)p;
delete self;
return 1;
}
static SQInteger _file_constructor(HSQUIRRELVM v)
{
const SQChar *filename,*mode;
bool owns = true;
SQFile *f;
SQFILE newf;
if(sq_gettype(v,2) == OT_STRING && sq_gettype(v,3) == OT_STRING) {
sq_getstring(v, 2, &filename);
sq_getstring(v, 3, &mode);
newf = sqstd_fopen(filename, mode);
if(!newf) return sq_throwerror(v, _SC("cannot open file"));
} else if(sq_gettype(v,2) == OT_USERPOINTER) {
owns = !(sq_gettype(v,3) == OT_NULL);
sq_getuserpointer(v,2,&newf);
} else {
return sq_throwerror(v,_SC("wrong parameter"));
}
f = new SQFile(newf,owns);
if(SQ_FAILED(sq_setinstanceup(v,1,f))) {
delete f;
return sq_throwerror(v, _SC("cannot create blob with negative size"));
}
sq_setreleasehook(v,1,_file_releasehook);
return 0;
}
//bindings
#define _DECL_FILE_FUNC(name,nparams,typecheck) {_SC(#name),_file_##name,nparams,typecheck}
static SQRegFunction _file_methods[] = {
_DECL_FILE_FUNC(constructor,3,_SC("x")),
_DECL_FILE_FUNC(_typeof,1,_SC("x")),
{0,0,0,0},
};
SQRESULT sqstd_createfile(HSQUIRRELVM v, SQFILE file,SQBool own)
{
SQInteger top = sq_gettop(v);
sq_pushregistrytable(v);
sq_pushstring(v,_SC("std_file"),-1);
if(SQ_SUCCEEDED(sq_get(v,-2))) {
sq_remove(v,-2); //removes the registry
sq_pushroottable(v); // push the this
sq_pushuserpointer(v,file); //file
if(own){
sq_pushinteger(v,1); //true
}
else{
sq_pushnull(v); //false
}
if(SQ_SUCCEEDED( sq_call(v,3,SQTrue,SQFalse) )) {
sq_remove(v,-2);
return SQ_OK;
}
}
sq_settop(v,top);
return SQ_OK;
}
SQRESULT sqstd_getfile(HSQUIRRELVM v, SQInteger idx, SQFILE *file)
{
SQFile *fileobj = NULL;
if(SQ_SUCCEEDED(sq_getinstanceup(v,idx,(SQUserPointer*)&fileobj,(SQUserPointer)SQSTD_FILE_TYPE_TAG))) {
*file = fileobj->GetHandle();
return SQ_OK;
}
return sq_throwerror(v,_SC("not a file"));
}
static SQInteger _io_file_lexfeed_ASCII(SQUserPointer file)
{
SQInteger ret;
char c;
if( ( ret=sqstd_fread(&c,sizeof(c),1,(FILE *)file )>0) )
return c;
return 0;
}
static SQInteger _io_file_lexfeed_UTF8(SQUserPointer file)
{
#define READ() \
if(sqstd_fread(&inchar,sizeof(inchar),1,(FILE *)file) != 1) \
return 0;
static const SQInteger utf8_lengths[16] =
{
1,1,1,1,1,1,1,1, /* 0000 to 0111 : 1 byte (plain ASCII) */
0,0,0,0, /* 1000 to 1011 : not valid */
2,2, /* 1100, 1101 : 2 bytes */
3, /* 1110 : 3 bytes */
4 /* 1111 :4 bytes */
};
static unsigned char byte_masks[5] = {0,0,0x1f,0x0f,0x07};
unsigned char inchar;
SQInteger c = 0;
READ();
c = inchar;
//
if(c >= 0x80) {
SQInteger tmp;
SQInteger codelen = utf8_lengths[c>>4];
if(codelen == 0)
return 0;
//"invalid UTF-8 stream";
tmp = c&byte_masks[codelen];
for(SQInteger n = 0; n < codelen-1; n++) {
tmp<<=6;
READ();
tmp |= inchar & 0x3F;
}
c = tmp;
}
return c;
}
static SQInteger _io_file_lexfeed_UCS2_LE(SQUserPointer file)
{
SQInteger ret;
wchar_t c;
if( ( ret=sqstd_fread(&c,sizeof(c),1,(FILE *)file )>0) )
return (SQChar)c;
return 0;
}
static SQInteger _io_file_lexfeed_UCS2_BE(SQUserPointer file)
{
SQInteger ret;
unsigned short c;
if( ( ret=sqstd_fread(&c,sizeof(c),1,(FILE *)file )>0) ) {
c = ((c>>8)&0x00FF)| ((c<<8)&0xFF00);
return (SQChar)c;
}
return 0;
}
SQInteger file_read(SQUserPointer file,SQUserPointer buf,SQInteger size)
{
SQInteger ret;
if( ( ret = sqstd_fread(buf,1,size,(SQFILE)file ))!=0 )return ret;
return -1;
}
SQInteger file_write(SQUserPointer file,SQUserPointer p,SQInteger size)
{
return sqstd_fwrite(p,1,size,(SQFILE)file);
}
SQRESULT sqstd_loadfile(HSQUIRRELVM v,const SQChar *filename,SQBool printerror)
{
SQFILE file = sqstd_fopen(filename,_SC("rb"));
SQInteger ret;
unsigned short us;
unsigned char uc;
SQLEXREADFUNC func = _io_file_lexfeed_ASCII;
if(file){
ret = sqstd_fread(&us,1,2,file);
if(ret != 2) {
//probably an empty file
us = 0;
}
if(us == SQ_BYTECODE_STREAM_TAG) { //BYTECODE
sqstd_fseek(file,0,SQ_SEEK_SET);
if(SQ_SUCCEEDED(sq_readclosure(v,file_read,file))) {
sqstd_fclose(file);
return SQ_OK;
}
}
else { //SCRIPT
switch(us)
{
//gotta swap the next 2 lines on BIG endian machines
case 0xFFFE: func = _io_file_lexfeed_UCS2_BE; break;//UTF-16 little endian;
case 0xFEFF: func = _io_file_lexfeed_UCS2_LE; break;//UTF-16 big endian;
case 0xBBEF:
if(sqstd_fread(&uc,1,sizeof(uc),file) == 0) {
sqstd_fclose(file);
return sq_throwerror(v,_SC("io error"));
}
if(uc != 0xBF) {
sqstd_fclose(file);
return sq_throwerror(v,_SC("Unrecognozed ecoding"));
}
func = _io_file_lexfeed_UTF8;
break;//UTF-8 ;
default: sqstd_fseek(file,0,SQ_SEEK_SET); break; // ascii
}
if(SQ_SUCCEEDED(sq_compile(v,func,file,filename,printerror))){
sqstd_fclose(file);
return SQ_OK;
}
}
sqstd_fclose(file);
return SQ_ERROR;
}
return sq_throwerror(v,_SC("cannot open the file"));
}
SQRESULT sqstd_dofile(HSQUIRRELVM v,const SQChar *filename,SQBool retval,SQBool printerror)
{
if(SQ_SUCCEEDED(sqstd_loadfile(v,filename,printerror))) {
sq_push(v,-2);
if(SQ_SUCCEEDED(sq_call(v,1,retval,SQTrue))) {
sq_remove(v,retval?-2:-1); //removes the closure
return 1;
}
sq_pop(v,1); //removes the closure
}
return SQ_ERROR;
}
SQRESULT sqstd_writeclosuretofile(HSQUIRRELVM v,const SQChar *filename)
{
SQFILE file = sqstd_fopen(filename,_SC("wb+"));
if(!file) return sq_throwerror(v,_SC("cannot open the file"));
if(SQ_SUCCEEDED(sq_writeclosure(v,file_write,file))) {
sqstd_fclose(file);
return SQ_OK;
}
sqstd_fclose(file);
return SQ_ERROR; //forward the error
}
SQInteger _g_io_loadfile(HSQUIRRELVM v)
{
const SQChar *filename;
SQBool printerror = SQFalse;
sq_getstring(v,2,&filename);
if(sq_gettop(v) >= 3) {
sq_getbool(v,3,&printerror);
}
if(SQ_SUCCEEDED(sqstd_loadfile(v,filename,printerror)))
return 1;
return SQ_ERROR; //propagates the error
}
SQInteger _g_io_writeclosuretofile(HSQUIRRELVM v)
{
const SQChar *filename;
sq_getstring(v,2,&filename);
if(SQ_SUCCEEDED(sqstd_writeclosuretofile(v,filename)))
return 1;
return SQ_ERROR; //propagates the error
}
SQInteger _g_io_dofile(HSQUIRRELVM v)
{
const SQChar *filename;
SQBool printerror = SQFalse;
sq_getstring(v,2,&filename);
if(sq_gettop(v) >= 3) {
sq_getbool(v,3,&printerror);
}
sq_push(v,1); //repush the this
if(SQ_SUCCEEDED(sqstd_dofile(v,filename,SQTrue,printerror)))
return 1;
return SQ_ERROR; //propagates the error
}
#define _DECL_GLOBALIO_FUNC(name,nparams,typecheck) {_SC(#name),_g_io_##name,nparams,typecheck}
static SQRegFunction iolib_funcs[]={
_DECL_GLOBALIO_FUNC(loadfile,-2,_SC(".sb")),
_DECL_GLOBALIO_FUNC(dofile,-2,_SC(".sb")),
_DECL_GLOBALIO_FUNC(writeclosuretofile,3,_SC(".sc")),
{0,0,0,0}
};
SQRESULT sqstd_register_iolib(HSQUIRRELVM v)
{
SQInteger top = sq_gettop(v);
//create delegate
declare_stream(v,_SC("file"),(SQUserPointer)SQSTD_FILE_TYPE_TAG,_SC("std_file"),_file_methods,iolib_funcs);
sq_pushstring(v,_SC("stdout"),-1);
sqstd_createfile(v,stdout,SQFalse);
sq_createslot(v,-3);
sq_pushstring(v,_SC("stdin"),-1);
sqstd_createfile(v,stdin,SQFalse);
sq_createslot(v,-3);
sq_pushstring(v,_SC("stderr"),-1);
sqstd_createfile(v,stderr,SQFalse);
sq_createslot(v,-3);
sq_settop(v,top);
return SQ_OK;
}

View File

@@ -1,131 +0,0 @@
# Microsoft Developer Studio Project File - Name="sqstdlib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=sqstdlib - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "sqstdlib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "sqstdlib.mak" CFG="sqstdlib - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "sqstdlib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "sqstdlib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "sqstdlib - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x410 /d "NDEBUG"
# ADD RSC /l 0x410 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\sqstdlib.lib"
!ELSEIF "$(CFG)" == "sqstdlib - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x410 /d "_DEBUG"
# ADD RSC /l 0x410 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\sqstdlib.lib"
!ENDIF
# Begin Target
# Name "sqstdlib - Win32 Release"
# Name "sqstdlib - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\sqstdblob.cpp
# End Source File
# Begin Source File
SOURCE=.\sqstdio.cpp
# End Source File
# Begin Source File
SOURCE=.\sqstdmath.cpp
# End Source File
# Begin Source File
SOURCE=.\sqstdrex.cpp
# End Source File
# Begin Source File
SOURCE=.\sqstdstream.cpp
# End Source File
# Begin Source File
SOURCE=.\sqstdstring.cpp
# End Source File
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SOURCE=.\sqstdaux.cpp
# End Source File
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SOURCE=.\sqstdsystem.cpp
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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SOURCE=.\sqstdstream.h
# End Source File
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# End Target
# End Project

View File

@@ -1,330 +0,0 @@
/* see copyright notice in squirrel.h */
#include <stdio.h>
#include <new>
#include <stdlib.h>
#include <string.h>
#include <squirrel.h>
#include <sqstdio.h>
#include <sqstdblob.h>
#include "sqstdstream.h"
#include "sqstdblobimpl.h"
#define SETUP_STREAM(v) \
SQStream *self = NULL; \
if(SQ_FAILED(sq_getinstanceup(v,1,(SQUserPointer*)&self,(SQUserPointer)SQSTD_STREAM_TYPE_TAG))) \
return sq_throwerror(v,_SC("invalid type tag")); \
if(!self->IsValid()) \
return sq_throwerror(v,_SC("the stream is invalid"));
SQInteger _stream_readblob(HSQUIRRELVM v)
{
SETUP_STREAM(v);
SQUserPointer data,blobp;
SQInteger size,res;
sq_getinteger(v,2,&size);
if(size > self->Len()) {
size = self->Len();
}
data = sq_getscratchpad(v,size);
res = self->Read(data,size);
if(res <= 0)
return sq_throwerror(v,_SC("no data left to read"));
blobp = sqstd_createblob(v,res);
memcpy(blobp,data,res);
return 1;
}
#define SAFE_READN(ptr,len) { \
if(self->Read(ptr,len) != len) return sq_throwerror(v,_SC("io error")); \
}
SQInteger _stream_readn(HSQUIRRELVM v)
{
SETUP_STREAM(v);
SQInteger format;
sq_getinteger(v, 2, &format);
switch(format) {
case 'l': {
SQInteger i;
SAFE_READN(&i, sizeof(i));
sq_pushinteger(v, i);
}
break;
case 'i': {
SQInt32 i;
SAFE_READN(&i, sizeof(i));
sq_pushinteger(v, i);
}
break;
case 's': {
short s;
SAFE_READN(&s, sizeof(short));
sq_pushinteger(v, s);
}
break;
case 'w': {
unsigned short w;
SAFE_READN(&w, sizeof(unsigned short));
sq_pushinteger(v, w);
}
break;
case 'c': {
char c;
SAFE_READN(&c, sizeof(char));
sq_pushinteger(v, c);
}
break;
case 'b': {
unsigned char c;
SAFE_READN(&c, sizeof(unsigned char));
sq_pushinteger(v, c);
}
break;
case 'f': {
float f;
SAFE_READN(&f, sizeof(float));
sq_pushfloat(v, f);
}
break;
case 'd': {
double d;
SAFE_READN(&d, sizeof(double));
sq_pushfloat(v, (SQFloat)d);
}
break;
default:
return sq_throwerror(v, _SC("invalid format"));
}
return 1;
}
SQInteger _stream_writeblob(HSQUIRRELVM v)
{
SQUserPointer data;
SQInteger size;
SETUP_STREAM(v);
if(SQ_FAILED(sqstd_getblob(v,2,&data)))
return sq_throwerror(v,_SC("invalid parameter"));
size = sqstd_getblobsize(v,2);
if(self->Write(data,size) != size)
return sq_throwerror(v,_SC("io error"));
sq_pushinteger(v,size);
return 1;
}
SQInteger _stream_writen(HSQUIRRELVM v)
{
SETUP_STREAM(v);
SQInteger format, ti;
SQFloat tf;
sq_getinteger(v, 3, &format);
switch(format) {
case 'l': {
SQInteger i;
sq_getinteger(v, 2, &ti);
i = ti;
self->Write(&i, sizeof(SQInteger));
}
break;
case 'i': {
SQInt32 i;
sq_getinteger(v, 2, &ti);
i = (SQInt32)ti;
self->Write(&i, sizeof(SQInt32));
}
break;
case 's': {
short s;
sq_getinteger(v, 2, &ti);
s = (short)ti;
self->Write(&s, sizeof(short));
}
break;
case 'w': {
unsigned short w;
sq_getinteger(v, 2, &ti);
w = (unsigned short)ti;
self->Write(&w, sizeof(unsigned short));
}
break;
case 'c': {
char c;
sq_getinteger(v, 2, &ti);
c = (char)ti;
self->Write(&c, sizeof(char));
}
break;
case 'b': {
unsigned char b;
sq_getinteger(v, 2, &ti);
b = (unsigned char)ti;
self->Write(&b, sizeof(unsigned char));
}
break;
case 'f': {
float f;
sq_getfloat(v, 2, &tf);
f = (float)tf;
self->Write(&f, sizeof(float));
}
break;
case 'd': {
double d;
sq_getfloat(v, 2, &tf);
d = tf;
self->Write(&d, sizeof(double));
}
break;
default:
return sq_throwerror(v, _SC("invalid format"));
}
return 0;
}
SQInteger _stream_seek(HSQUIRRELVM v)
{
SETUP_STREAM(v);
SQInteger offset, origin = SQ_SEEK_SET;
sq_getinteger(v, 2, &offset);
if(sq_gettop(v) > 2) {
SQInteger t;
sq_getinteger(v, 3, &t);
switch(t) {
case 'b': origin = SQ_SEEK_SET; break;
case 'c': origin = SQ_SEEK_CUR; break;
case 'e': origin = SQ_SEEK_END; break;
default: return sq_throwerror(v,_SC("invalid origin"));
}
}
sq_pushinteger(v, self->Seek(offset, origin));
return 1;
}
SQInteger _stream_tell(HSQUIRRELVM v)
{
SETUP_STREAM(v);
sq_pushinteger(v, self->Tell());
return 1;
}
SQInteger _stream_len(HSQUIRRELVM v)
{
SETUP_STREAM(v);
sq_pushinteger(v, self->Len());
return 1;
}
SQInteger _stream_flush(HSQUIRRELVM v)
{
SETUP_STREAM(v);
if(!self->Flush())
sq_pushinteger(v, 1);
else
sq_pushnull(v);
return 1;
}
SQInteger _stream_eos(HSQUIRRELVM v)
{
SETUP_STREAM(v);
if(self->EOS())
sq_pushinteger(v, 1);
else
sq_pushnull(v);
return 1;
}
static SQRegFunction _stream_methods[] = {
_DECL_STREAM_FUNC(readblob,2,_SC("xn")),
_DECL_STREAM_FUNC(readn,2,_SC("xn")),
_DECL_STREAM_FUNC(writeblob,-2,_SC("xx")),
_DECL_STREAM_FUNC(writen,3,_SC("xnn")),
_DECL_STREAM_FUNC(seek,-2,_SC("xnn")),
_DECL_STREAM_FUNC(tell,1,_SC("x")),
_DECL_STREAM_FUNC(len,1,_SC("x")),
_DECL_STREAM_FUNC(eos,1,_SC("x")),
_DECL_STREAM_FUNC(flush,1,_SC("x")),
{0,0,0,0}
};
void init_streamclass(HSQUIRRELVM v)
{
sq_pushregistrytable(v);
sq_pushstring(v,_SC("std_stream"),-1);
if(SQ_FAILED(sq_get(v,-2))) {
sq_pushstring(v,_SC("std_stream"),-1);
sq_newclass(v,SQFalse);
sq_settypetag(v,-1,(SQUserPointer)SQSTD_STREAM_TYPE_TAG);
SQInteger i = 0;
while(_stream_methods[i].name != 0) {
SQRegFunction &f = _stream_methods[i];
sq_pushstring(v,f.name,-1);
sq_newclosure(v,f.f,0);
sq_setparamscheck(v,f.nparamscheck,f.typemask);
sq_createslot(v,-3);
i++;
}
sq_createslot(v,-3);
sq_pushroottable(v);
sq_pushstring(v,_SC("stream"),-1);
sq_pushstring(v,_SC("std_stream"),-1);
sq_get(v,-4);
sq_createslot(v,-3);
sq_pop(v,1);
}
else {
sq_pop(v,1); //result
}
sq_pop(v,1);
}
SQRESULT declare_stream(HSQUIRRELVM v,const SQChar* name,SQUserPointer typetag,const SQChar* reg_name,SQRegFunction *methods,SQRegFunction *globals)
{
if(sq_gettype(v,-1) != OT_TABLE)
return sq_throwerror(v,_SC("table expected"));
SQInteger top = sq_gettop(v);
//create delegate
init_streamclass(v);
sq_pushregistrytable(v);
sq_pushstring(v,reg_name,-1);
sq_pushstring(v,_SC("std_stream"),-1);
if(SQ_SUCCEEDED(sq_get(v,-3))) {
sq_newclass(v,SQTrue);
sq_settypetag(v,-1,typetag);
SQInteger i = 0;
while(methods[i].name != 0) {
SQRegFunction &f = methods[i];
sq_pushstring(v,f.name,-1);
sq_newclosure(v,f.f,0);
sq_setparamscheck(v,f.nparamscheck,f.typemask);
sq_setnativeclosurename(v,-1,f.name);
sq_createslot(v,-3);
i++;
}
sq_createslot(v,-3);
sq_pop(v,1);
i = 0;
while(globals[i].name!=0)
{
SQRegFunction &f = globals[i];
sq_pushstring(v,f.name,-1);
sq_newclosure(v,f.f,0);
sq_setparamscheck(v,f.nparamscheck,f.typemask);
sq_setnativeclosurename(v,-1,f.name);
sq_createslot(v,-3);
i++;
}
//register the class in the target table
sq_pushstring(v,name,-1);
sq_pushregistrytable(v);
sq_pushstring(v,reg_name,-1);
sq_get(v,-2);
sq_remove(v,-2);
sq_createslot(v,-3);
sq_settop(v,top);
return SQ_OK;
}
sq_settop(v,top);
return SQ_ERROR;
}

View File

@@ -1,18 +0,0 @@
/* see copyright notice in squirrel.h */
#ifndef _SQSTD_STREAM_H_
#define _SQSTD_STREAM_H_
SQInteger _stream_readblob(HSQUIRRELVM v);
SQInteger _stream_readline(HSQUIRRELVM v);
SQInteger _stream_readn(HSQUIRRELVM v);
SQInteger _stream_writeblob(HSQUIRRELVM v);
SQInteger _stream_writen(HSQUIRRELVM v);
SQInteger _stream_seek(HSQUIRRELVM v);
SQInteger _stream_tell(HSQUIRRELVM v);
SQInteger _stream_len(HSQUIRRELVM v);
SQInteger _stream_eos(HSQUIRRELVM v);
SQInteger _stream_flush(HSQUIRRELVM v);
#define _DECL_STREAM_FUNC(name,nparams,typecheck) {_SC(#name),_stream_##name,nparams,typecheck}
SQRESULT declare_stream(HSQUIRRELVM v,const SQChar* name,SQUserPointer typetag,const SQChar* reg_name,SQRegFunction *methods,SQRegFunction *globals);
#endif /*_SQSTD_STREAM_H_*/

View File

@@ -1,147 +0,0 @@
/* see copyright notice in squirrel.h */
#include <squirrel.h>
#include <time.h>
#include <stdlib.h>
#include <stdio.h>
#include <sqstdsystem.h>
#ifdef SQUNICODE
#include <wchar.h>
#define scgetenv _wgetenv
#define scsystem _wsystem
#define scasctime _wasctime
#define scremove _wremove
#define screname _wrename
#else
#define scgetenv getenv
#define scsystem system
#define scasctime asctime
#define scremove remove
#define screname rename
#endif
static SQInteger _system_getenv(HSQUIRRELVM v)
{
const SQChar *s;
if(SQ_SUCCEEDED(sq_getstring(v,2,&s))){
sq_pushstring(v,scgetenv(s),-1);
return 1;
}
return 0;
}
static SQInteger _system_system(HSQUIRRELVM v)
{
const SQChar *s;
if(SQ_SUCCEEDED(sq_getstring(v,2,&s))){
sq_pushinteger(v,scsystem(s));
return 1;
}
return sq_throwerror(v,_SC("wrong param"));
}
static SQInteger _system_clock(HSQUIRRELVM v)
{
sq_pushfloat(v,((SQFloat)clock())/(SQFloat)CLOCKS_PER_SEC);
return 1;
}
static SQInteger _system_time(HSQUIRRELVM v)
{
time_t t;
time(&t);
sq_pushinteger(v,*((SQInteger *)&t));
return 1;
}
static SQInteger _system_remove(HSQUIRRELVM v)
{
const SQChar *s;
sq_getstring(v,2,&s);
if(scremove(s)==-1)
return sq_throwerror(v,_SC("remove() failed"));
return 0;
}
static SQInteger _system_rename(HSQUIRRELVM v)
{
const SQChar *oldn,*newn;
sq_getstring(v,2,&oldn);
sq_getstring(v,3,&newn);
if(screname(oldn,newn)==-1)
return sq_throwerror(v,_SC("rename() failed"));
return 0;
}
static void _set_integer_slot(HSQUIRRELVM v,const SQChar *name,SQInteger val)
{
sq_pushstring(v,name,-1);
sq_pushinteger(v,val);
sq_rawset(v,-3);
}
static SQInteger _system_date(HSQUIRRELVM v)
{
time_t t;
SQInteger it;
SQInteger format = 'l';
if(sq_gettop(v) > 1) {
sq_getinteger(v,2,&it);
t = it;
if(sq_gettop(v) > 2) {
sq_getinteger(v,3,(SQInteger*)&format);
}
}
else {
time(&t);
}
tm *date;
if(format == 'u')
date = gmtime(&t);
else
date = localtime(&t);
if(!date)
return sq_throwerror(v,_SC("crt api failure"));
sq_newtable(v);
_set_integer_slot(v, _SC("sec"), date->tm_sec);
_set_integer_slot(v, _SC("min"), date->tm_min);
_set_integer_slot(v, _SC("hour"), date->tm_hour);
_set_integer_slot(v, _SC("day"), date->tm_mday);
_set_integer_slot(v, _SC("month"), date->tm_mon);
_set_integer_slot(v, _SC("year"), date->tm_year+1900);
_set_integer_slot(v, _SC("wday"), date->tm_wday);
_set_integer_slot(v, _SC("yday"), date->tm_yday);
return 1;
}
#define _DECL_FUNC(name,nparams,pmask) {_SC(#name),_system_##name,nparams,pmask}
static SQRegFunction systemlib_funcs[]={
_DECL_FUNC(getenv,2,_SC(".s")),
_DECL_FUNC(system,2,_SC(".s")),
_DECL_FUNC(clock,1,NULL),
_DECL_FUNC(time,1,NULL),
_DECL_FUNC(date,-1,_SC(".nn")),
_DECL_FUNC(remove,2,_SC(".s")),
_DECL_FUNC(rename,3,_SC(".ss")),
{0,0,0,0}
};
SQInteger sqstd_register_systemlib(HSQUIRRELVM v)
{
SQInteger i=0;
while(systemlib_funcs[i].name!=0)
{
sq_pushstring(v,systemlib_funcs[i].name,-1);
sq_newclosure(v,systemlib_funcs[i].f,0);
sq_setparamscheck(v,systemlib_funcs[i].nparamscheck,systemlib_funcs[i].typemask);
sq_setnativeclosurename(v,-1,systemlib_funcs[i].name);
sq_createslot(v,-3);
i++;
}
return 1;
}

View File

@@ -1,77 +0,0 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "sq"=.\sq\sq.dsp - Package Owner=<4>
Package=<5>
{{{
begin source code control
.
end source code control
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name sqlibs
End Project Dependency
Begin Project Dependency
Project_Dep_Name squirrel
End Project Dependency
Begin Project Dependency
Project_Dep_Name sqstdlib
End Project Dependency
}}}
###############################################################################
Project: "sqstdlib"=.\sqstdlib\sqstdlib.dsp - Package Owner=<4>
Package=<5>
{{{
begin source code control
"$/squirrel", HAAAAAAA
.
end source code control
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "squirrel"=.\squirrel\squirrel.dsp - Package Owner=<4>
Package=<5>
{{{
begin source code control
"$/squirrel", HAAAAAAA
.
end source code control
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
begin source code control
"$/squirrel", HAAAAAAA
.
end source code control
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@@ -1,52 +0,0 @@
SQUIRREL= ..
OUT= $(SQUIRREL)/lib/libsquirrel.a
INCZ= -I$(SQUIRREL)/include -I. -Iinclude
DEFS=
LIB=
OBJS= \
sqapi.o \
sqbaselib.o \
sqcompiler.o \
sqdebug.o \
sqlexer.o \
sqobject.o \
sqparser.o \
sqstate.o \
sqtable.o \
sqvm.o \
sqmem.o \
sqclass.o
SRCS= \
sqapi.cpp \
sqbaselib.cpp \
sqfuncstate.cpp \
sqdebug.cpp \
sqlexer.cpp \
sqobject.cpp \
sqcompiler.cpp \
sqstate.cpp \
sqtable.cpp \
sqmem.cpp \
sqvm.cpp \
sqclass.cpp
sq32:
gcc -O2 -fno-rtti -Wall -c $(SRCS) $(INCZ) $(DEFS)
ar rc $(OUT) *.o
sqprof:
gcc -O2 -pg -fno-rtti -pie -gstabs -g3 -Wall -c $(SRCS) $(INCZ) $(DEFS)
ar rc $(OUT) *.o
sq64:
gcc -O2 -D_SQ64 -fno-rtti -Wall -c $(SRCS) $(INCZ) $(DEFS)
ar rc $(OUT) *.o
clean:
rm -f $(OUT) $(SRCS:%.cpp=%.o)

View File

@@ -66,7 +66,7 @@ public:
static SQChar temp[256];
va_list vl;
va_start(vl, s);
scvsprintf(temp, s, vl);
scvsnprintf(temp, sizeof(temp), s, vl);
va_end(vl);
throw temp;
}

View File

@@ -1,302 +0,0 @@
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!MESSAGE "squirrel - Win32 Debug" (based on "Win32 (x86) Static Library")
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View File

@@ -226,8 +226,27 @@ public:
this->SetWidgetLoweredState(WID_AP_BTN_DOHILIGHT, _settings_client.gui.station_show_coverage);
this->OnInvalidateData();
this->vscroll->SetCount(AirportClass::Get(_selected_airport_class)->GetSpecCount());
this->SelectFirstAvailableAirport(true);
/* Ensure airport class is valid (changing NewGRFs). */
_selected_airport_class = Clamp(_selected_airport_class, APC_BEGIN, (AirportClassID)(AirportClass::GetClassCount() - 1));
const AirportClass *ac = AirportClass::Get(_selected_airport_class);
this->vscroll->SetCount(ac->GetSpecCount());
/* Ensure the airport index is valid for this class (changing NewGRFs). */
_selected_airport_index = Clamp(_selected_airport_index, -1, ac->GetSpecCount() - 1);
/* Only when no valid airport was selected, we want to select the first airport. */
bool selectFirstAirport = true;
if (_selected_airport_index != -1) {
const AirportSpec *as = ac->GetSpec(_selected_airport_index);
if (as->IsAvailable()) {
/* Ensure the airport layout is valid. */
_selected_airport_layout = Clamp(_selected_airport_layout, 0, as->num_table - 1);
selectFirstAirport = false;
this->UpdateSelectSize();
}
}
if (selectFirstAirport) this->SelectFirstAvailableAirport(true);
}
virtual ~BuildAirportWindow()

View File

@@ -160,6 +160,41 @@ CargoArray GetCapacityOfArticulatedParts(EngineID engine)
return capacity;
}
/**
* Get the default cargoes and refits of an articulated vehicle.
* The refits are linked to a cargo rather than an articulated part to prevent a long list of parts.
* @param engine Model to investigate.
* @param[out] cargoes Total amount of units that can be transported, summed by cargo.
* @param[out] refits Whether a (possibly partial) refit for each cargo is possible.
*/
void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, uint32 *refits)
{
cargoes->Clear();
*refits = 0;
const Engine *e = Engine::Get(engine);
CargoID cargo_type;
uint16 cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
if (cargo_type < NUM_CARGO && cargo_capacity > 0) {
(*cargoes)[cargo_type] += cargo_capacity;
if (IsEngineRefittable(engine)) SetBit(*refits, cargo_type);
}
if (!e->IsGroundVehicle() || !HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return;
for (uint i = 1; i < MAX_ARTICULATED_PARTS; i++) {
EngineID artic_engine = GetNextArticulatedPart(i, engine);
if (artic_engine == INVALID_ENGINE) break;
cargo_capacity = GetVehicleDefaultCapacity(artic_engine, &cargo_type);
if (cargo_type < NUM_CARGO && cargo_capacity > 0) {
(*cargoes)[cargo_type] += cargo_capacity;
if (IsEngineRefittable(artic_engine)) SetBit(*refits, cargo_type);
}
}
}
/**
* Checks whether any of the articulated parts is refittable
* @param engine the first part

View File

@@ -526,21 +526,20 @@ static GUIEngineList::FilterFunction * const _filter_funcs[] = {
&CargoFilter,
};
static int DrawCargoCapacityInfo(int left, int right, int y, EngineID engine, bool refittable)
static int DrawCargoCapacityInfo(int left, int right, int y, EngineID engine)
{
CargoArray cap = GetCapacityOfArticulatedParts(engine);
CargoArray cap;
uint32 refits;
GetArticulatedVehicleCargoesAndRefits(engine, &cap, &refits);
for (CargoID c = 0; c < NUM_CARGO; c++) {
if (cap[c] == 0) continue;
SetDParam(0, c);
SetDParam(1, cap[c]);
SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
SetDParam(2, HasBit(refits, c) ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
y += FONT_HEIGHT_NORMAL;
/* Only show as refittable once */
refittable = false;
}
return y;
@@ -825,7 +824,7 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number)
if (articulated_cargo) {
/* Cargo type + capacity, or N/A */
int new_y = DrawCargoCapacityInfo(left, right, y, engine_number, refittable);
int new_y = DrawCargoCapacityInfo(left, right, y, engine_number);
if (new_y == y) {
SetDParam(0, CT_INVALID);

View File

@@ -67,7 +67,7 @@ void ClearCargoDeliveryMonitoring(CompanyID company)
* @param keep_monitoring After returning from this call, continue monitoring.
* @return Amount collected since last query/activation for the monitored combination.
*/
static uint32 GetAmount(CargoMonitorMap &monitor_map, CargoMonitorID monitor, bool keep_monitoring)
static int32 GetAmount(CargoMonitorMap &monitor_map, CargoMonitorID monitor, bool keep_monitoring)
{
CargoMonitorMap::iterator iter = monitor_map.find(monitor);
if (iter == monitor_map.end()) {
@@ -77,7 +77,7 @@ static uint32 GetAmount(CargoMonitorMap &monitor_map, CargoMonitorID monitor, bo
}
return 0;
} else {
uint32 result = iter->second;
int32 result = iter->second;
iter->second = 0;
if (!keep_monitoring) monitor_map.erase(iter);
return result;
@@ -90,7 +90,7 @@ static uint32 GetAmount(CargoMonitorMap &monitor_map, CargoMonitorID monitor, bo
* @param keep_monitoring After returning from this call, continue monitoring.
* @return Amount of delivered cargo for the monitored combination.
*/
uint32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring)
int32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring)
{
return GetAmount(_cargo_deliveries, monitor, keep_monitoring);
}
@@ -102,7 +102,7 @@ uint32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring)
* @return Amount of picked up cargo for the monitored combination.
* @note Cargo pick up is counted on final delivery, to prevent users getting credit for picking up cargo without delivering it.
*/
uint32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring)
int32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring)
{
return GetAmount(_cargo_pickups, monitor, keep_monitoring);
}

View File

@@ -16,6 +16,7 @@
#include "company_func.h"
#include "industry.h"
#include "town.h"
#include "core/overflowsafe_type.hpp"
#include <map>
struct Station;
@@ -31,7 +32,7 @@ struct Station;
typedef uint32 CargoMonitorID; ///< Type of the cargo monitor number.
/** Map type for storing and updating active cargo monitor numbers and their amounts. */
typedef std::map<CargoMonitorID, uint32> CargoMonitorMap;
typedef std::map<CargoMonitorID, OverflowSafeInt32> CargoMonitorMap;
extern CargoMonitorMap _cargo_pickups;
extern CargoMonitorMap _cargo_deliveries;
@@ -141,8 +142,8 @@ static inline TownID DecodeMonitorTown(CargoMonitorID num)
void ClearCargoPickupMonitoring(CompanyID company = INVALID_OWNER);
void ClearCargoDeliveryMonitoring(CompanyID company = INVALID_OWNER);
uint32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring);
uint32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring);
int32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring);
int32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring);
void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, SourceType src_type, SourceID src, const Station *st);
#endif /* CARGOMONITOR_H */

View File

@@ -246,7 +246,7 @@ static const Command _command_proc_table[] = {
DEF_CMD(CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_FORCE_TRAIN_PROCEED
DEF_CMD(CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_REVERSE_TRAIN_DIRECTION
DEF_CMD(CmdClearOrderBackup, CMD_CLIENT_ID, CMDT_ROUTE_MANAGEMENT ), // CMD_CLEAR_ORDER_BACKUP
DEF_CMD(CmdClearOrderBackup, CMD_CLIENT_ID, CMDT_SERVER_SETTING ), // CMD_CLEAR_ORDER_BACKUP
DEF_CMD(CmdModifyOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_MODIFY_ORDER
DEF_CMD(CmdSkipToOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SKIP_TO_ORDER
DEF_CMD(CmdDeleteOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_DELETE_ORDER

View File

@@ -152,5 +152,6 @@ template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_
template <class T, int64 T_MAX, int64 T_MIN> inline OverflowSafeInt<T, T_MAX, T_MIN> operator / (byte a, OverflowSafeInt<T, T_MAX, T_MIN> b) { return (OverflowSafeInt<T, T_MAX, T_MIN>)a / (int)b; }
typedef OverflowSafeInt<int64, INT64_MAX, INT64_MIN> OverflowSafeInt64;
typedef OverflowSafeInt<int32, INT32_MAX, INT32_MIN> OverflowSafeInt32;
#endif /* OVERFLOWSAFE_TYPE_HPP */

View File

@@ -1514,7 +1514,11 @@ static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station
/* Refit if given a valid cargo. */
if (new_cid < NUM_CARGO && new_cid != v_start->cargo_type) {
IterateVehicleParts(v_start, ReturnCargoAction(st, StationIDStack(next_station).Pop()));
/* INVALID_STATION because in the DT_MANUAL case that's correct and in the DT_(A)SYMMETRIC
* cases the next hop of the vehicle doesn't really tell us anything if the cargo had been
* "via any station" before reserving. We rather produce some more "any station" cargo than
* misrouting it. */
IterateVehicleParts(v_start, ReturnCargoAction(st, INVALID_STATION));
CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start)); // Auto-refit and only this vehicle including artic parts.
if (cost.Succeeded()) v->First()->profit_this_year -= cost.GetCost() << 8;
}

View File

@@ -26,6 +26,7 @@ extern const uint8 _engine_offsets[4];
bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company);
bool IsEngineRefittable(EngineID engine);
void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, uint32 *refits);
void SetYearEngineAgingStops();
void StartupOneEngine(Engine *e, Date aging_date);

View File

@@ -140,14 +140,8 @@ void ShowEnginePreviewWindow(EngineID engine)
*/
uint GetTotalCapacityOfArticulatedParts(EngineID engine)
{
uint total = 0;
CargoArray cap = GetCapacityOfArticulatedParts(engine);
for (CargoID c = 0; c < NUM_CARGO; c++) {
total += cap[c];
}
return total;
return cap.GetSum<uint>();
}
static StringID GetTrainEngineInfoString(const Engine *e)

View File

@@ -392,7 +392,7 @@ FT_Error GetFontByFaceName(const char *font_name, FT_Face *face)
} else
#endif
{
#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !__LP64__
#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !defined(__LP64__)
/* This type was introduced with the 10.5 SDK. */
#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5)
#define ATSFSSpec FSSpec

View File

@@ -432,7 +432,7 @@ static int DrawLayoutLine(const ParagraphLayouter::Line *line, int y, int left,
int dpi_left = dpi->left;
int dpi_right = dpi->left + dpi->width - 1;
draw_shadow = fc->GetDrawGlyphShadow() && colour != TC_BLACK;
draw_shadow = fc->GetDrawGlyphShadow() && (colour & TC_NO_SHADE) == 0 && colour != TC_BLACK;
for (int i = 0; i < run->GetGlyphCount(); i++) {
GlyphID glyph = run->GetGlyphs()[i];

View File

@@ -18,6 +18,7 @@
#include "transparency.h"
#include "blitter/factory.hpp"
#include "video/video_driver.hpp"
#include "window_func.h"
/* The type of set we're replacing */
#define SET_TYPE "graphics"
@@ -297,6 +298,7 @@ void CheckBlitter()
ClearFontCache();
GfxClearSpriteCache();
ReInitAllWindows();
}
/** Initialise and load all the sprites. */

View File

@@ -106,15 +106,30 @@ int GroundVehicle<T, Type>::GetAcceleration() const
{
/* Templated class used for function calls for performance reasons. */
const T *v = T::From(this);
int32 speed = v->GetCurrentSpeed(); // [km/h-ish]
/* Speed is used squared later on, so U16 * U16, and then multiplied by other values. */
int64 speed = v->GetCurrentSpeed(); // [km/h-ish]
/* Weight is stored in tonnes. */
int32 mass = this->gcache.cached_weight;
/* Power is stored in HP, we need it in watts. */
int32 power = this->gcache.cached_power * 746;
/* Power is stored in HP, we need it in watts.
* Each vehicle can have U16 power, 128 vehicles, HP -> watt
* and km/h to m/s conversion below result in a maxium of
* about 1.1E11, way more than 4.3E9 of int32. */
int64 power = this->gcache.cached_power * 746ll;
int32 resistance = 0;
/* This is constructed from:
* - axle resistance: U16 power * 10 for 128 vehicles.
* * 8.3E7
* - rolling friction: U16 power * 144 for 128 vehicles.
* * 1.2E9
* - slope resistance: U16 weight * 100 * 10 (steepness) for 128 vehicles.
* * 8.4E9
* - air drag: 28 * (U8 drag + 3 * U8 drag * 128 vehicles / 20) * U16 speed * U16 speed
* * 6.2E14 before dividing by 1000
* Sum is 6.3E11, more than 4.3E9 of int32, so int64 is needed.
*/
int64 resistance = 0;
bool maglev = v->GetAccelerationType() == 2;
@@ -134,7 +149,9 @@ int GroundVehicle<T, Type>::GetAcceleration() const
AccelStatus mode = v->GetAccelerationStatus();
const int max_te = this->gcache.cached_max_te; // [N]
int force;
/* Constructued from power, with need to multiply by 18 and assuming
* low speed, it needs to be a 64 bit integer too. */
int64 force;
if (speed > 0) {
if (!maglev) {
/* Conversion factor from km/h to m/s is 5/18 to get [N] in the end. */
@@ -158,10 +175,10 @@ int GroundVehicle<T, Type>::GetAcceleration() const
* down hill will never slow down enough, and a vehicle that came up
* a hill will never speed up enough to (eventually) get back to the
* same (maximum) speed. */
int accel = (force - resistance) / (mass * 4);
int accel = ClampToI32((force - resistance) / (mass * 4));
return force < resistance ? min(-1, accel) : max(1, accel);
} else {
return min(-force - resistance, -10000) / mass;
return ClampToI32(min(-force - resistance, -10000) / mass);
}
}

View File

@@ -113,9 +113,9 @@ struct GroundVehicle : public SpecializedVehicle<T, Type> {
* Calculates the total slope resistance for this vehicle.
* @return Slope resistance.
*/
inline int32 GetSlopeResistance() const
inline int64 GetSlopeResistance() const
{
int32 incl = 0;
int64 incl = 0;
for (const T *u = T::From(this); u != NULL; u = u->Next()) {
if (HasBit(u->gv_flags, GVF_GOINGUP_BIT)) {

View File

@@ -2000,7 +2000,7 @@ struct CargoesRow {
if (!hs->enabled) continue;
for (uint j = 0; j < lengthof(hs->accepts_cargo); j++) {
if (cargo_fld->u.cargo.vertical_cargoes[i] == hs->accepts_cargo[j]) {
if (hs->cargo_acceptance[j] > 0 && cargo_fld->u.cargo.vertical_cargoes[i] == hs->accepts_cargo[j]) {
cargo_fld->ConnectCargo(cargo_fld->u.cargo.vertical_cargoes[i], false);
goto next_cargo;
}
@@ -2192,7 +2192,7 @@ struct IndustryCargoesWindow : public Window {
if (!hs->enabled || !(hs->building_availability & climate_mask)) continue;
for (uint j = 0; j < lengthof(hs->accepts_cargo); j++) {
if (cargoes[i] == hs->accepts_cargo[j]) return true;
if (hs->cargo_acceptance[j] > 0 && cargoes[i] == hs->accepts_cargo[j]) return true;
}
}
}

View File

@@ -96,30 +96,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Gaskoeldrank
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passasier{P "" s}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passasier{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} steenkool
STR_QUANTITY_MAIL :{COMMA} sak{P "" ke} pos
STR_QUANTITY_MAIL :{COMMA}{NBSP}sak{P "" ke} pos
STR_QUANTITY_OIL :{VOLUME_LONG} olie
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} lewendehawe
STR_QUANTITY_GOODS :{COMMA} krat{P "" te} goedere
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}item{P "" s} lewendehawe
STR_QUANTITY_GOODS :{COMMA}{NBSP}krat{P "" te} goedere
STR_QUANTITY_GRAIN :{WEIGHT_LONG} graan
STR_QUANTITY_WOOD :{WEIGHT_LONG} hout
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} ystererts
STR_QUANTITY_STEEL :{WEIGHT_LONG} staal
STR_QUANTITY_VALUABLES :{COMMA} sak{P "" ke} edelmetale
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}sak{P "" ke} edelmetale
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} kopererts
STR_QUANTITY_MAIZE :{WEIGHT_LONG} mielies
STR_QUANTITY_FRUIT :{WEIGHT_LONG} vrugte
STR_QUANTITY_DIAMONDS :{COMMA} sak{P "" ke} diamante
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}sak{P "" ke} diamante
STR_QUANTITY_FOOD :{WEIGHT_LONG} kos
STR_QUANTITY_PAPER :{WEIGHT_LONG} papier
STR_QUANTITY_GOLD :{COMMA} sak{P "" ke} goud
STR_QUANTITY_GOLD :{COMMA}{NBSP}sak{P "" ke} goud
STR_QUANTITY_WATER :{VOLUME_LONG} water
STR_QUANTITY_WHEAT :{WEIGHT_LONG} koring
STR_QUANTITY_RUBBER :{VOLUME_LONG} rubber
STR_QUANTITY_SUGAR :{WEIGHT_LONG} suiker
STR_QUANTITY_TOYS :{COMMA} ton speelgoed
STR_QUANTITY_SWEETS :{COMMA} sak{P "" ke} lekkers
STR_QUANTITY_TOYS :{COMMA}{NBSP}ton speelgoed
STR_QUANTITY_SWEETS :{COMMA}{NBSP}sak{P "" ke} lekkers
STR_QUANTITY_COLA :{VOLUME_LONG} kola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} spookasem
STR_QUANTITY_BUBBLES :{COMMA} borrel{P "" s}
@@ -166,12 +166,12 @@ STR_ABBREV_NONE :{TINY_FONT}NS
STR_ABBREV_ALL :{TINY_FONT}ALMAL
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passasier{P "" s}
STR_BAGS :{COMMA} sak{P "" ke}
STR_TONS :{COMMA} ton
STR_LITERS :{COMMA} liter
STR_ITEMS :{COMMA} item{P "" s}
STR_CRATES :{COMMA} krat{P "" te}
STR_PASSENGERS :{COMMA}{NBSP}passasier{P "" s}
STR_BAGS :{COMMA}{NBSP}sak{P "" ke}
STR_TONS :{COMMA}{NBSP}ton
STR_LITERS :{COMMA}{NBSP}liter
STR_ITEMS :{COMMA}{NBSP}item{P "" s}
STR_CRATES :{COMMA}{NBSP}krat{P "" te}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Donkerblou
@@ -192,37 +192,37 @@ STR_COLOUR_GREY :Grys
STR_COLOUR_WHITE :Wit
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mpu
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mpu
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}pk
STR_UNITS_POWER_METRIC :{COMMA}pk
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}pk
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}pk
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} ton
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}ton
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gelling
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gelling
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gelling{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} liter
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gelling{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}liter
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} vt
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}vt
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter string:
@@ -249,6 +249,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Rolstaaf
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Rolstaaf - rol die lys links/regs
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Vernietig geboue ens. op 'n vierkant van land
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Gewone
STR_BUTTON_CANCEL :{BLACK}Kanselleer
@@ -303,7 +306,7 @@ STR_SORT_BY_POPULATION :Bevolking
STR_SORT_BY_RATING :Waardering
# Tooltips for the main toolbar
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pouseer spel
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Onderbreek spel
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Vinnig vooruit die spel
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opsies
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Stoor spel, verlaat spel, verlaat
@@ -592,7 +595,7 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Direkteur
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Hoofbestuursleier
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Voorsitter
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Magnaat
# Performance detail window
STR_PERFORMANCE_DETAIL :{WHITE}Aanwysend prestasie gradering
@@ -659,7 +662,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Kies 'Be
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skakel musiek lys skommel aan/af
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vertoon musiek snit keuse venster
STR_ERROR_NO_SONGS :{WHITE}'n Musiek stel was gekies wat nie liedere bevat nie. Niks liedere sal gespel word nie
STR_ERROR_NO_SONGS :{WHITE}'n Musiek stel is gekies wat geen liedere bevat nie. Geen liedere sal gespeel word nie
# Playlist window
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musiek Program Keuse
@@ -757,7 +760,7 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Vertoon
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Wys laaste boodskap of nuus verslag
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * STIL * *
STR_STATUSBAR_PAUSED :{YELLOW}* * GEONDERBREEK * *
STR_STATUSBAR_AUTOSAVE :{RED}OUTOSTOOR
STR_STATUSBAR_SAVING_GAME :{RED}* * STOOR SPELETJIE * *
@@ -821,7 +824,7 @@ STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLAC
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}Verbeterde boerdery metodes by {INDUSTRY} sal produksie verdubbel!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} produksie by {INDUSTRY} vermeerder {COMMA}%!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} produksie verminder 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insek vervuiling oorsaak verwoesting by {INDUSTRY}!{}Produksie verminder 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insek plaag veroorsaak verwoesting by {INDUSTRY}!{}Produksie verminder 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} produksie by {INDUSTRY} verminder {COMMA}%!
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} wag in depot
@@ -1188,7 +1191,7 @@ STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maximum brug le
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Maximum lengte vir die bou van bruë
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maximum tonnel lengte: {STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Maximum lengte vir die bou van tonnels
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Manual primêre nywerheid konstruksie metode: {STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Handmatige primêre nywerheid konstruksie metode: {STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Metode van befondsing van 'n primêre bedryf."Niks" beteken dit nie moontlik is om enige bedryf te finansier, "prospekteer" beteken befondsing is moontlik, maar konstruksie vind plaas in 'n toevallige plek op die kaart en dit kan ook misluk, "ander nywerhede" beteken rou bedrywe kan opgerig word deur ander maatskappye soos verwerking nywerhede.
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Geen
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :As ander nywerhede
@@ -1366,10 +1369,9 @@ STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :Standaard palet
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT :Verstek kleurskema om te gebruik vir NewGRFs wat nie spesifeer watter kleurskema benodig word nie
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :Verstek (D) kleur skakering
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Tradisionele (W) kleur skakering
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Outomaties pouse wanneer om te begin 'n nuwe speletjie: {STRING}
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :As hierdie opsie geaktiveer is, sal die spel gepousseer wees wanneer die spel begin.
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Wanneer gepouseer laat toe: {STRING}
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :As hierdie opsie geaktiveer is, sal die spel geonderbreek wees wanneer die spel begin.
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Wanneer geonderbreek laat die toe: {STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Selekteer watter aksies mag gedoen word terwyl die speletjie onderbreek word
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Geen aksies
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Alle nie-konstruksie aksies
@@ -1384,7 +1386,7 @@ STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Wys die rystye
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Toon aankoms en vertrek in tydroosters: {STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Vertoon verwagte aankoms en vertrek tye in tydroosters
STR_CONFIG_SETTING_QUICKGOTO :Vinnige skepping van voertuig opdragte: {STRING}
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selekteer die "gaan na wyser" wanneer didie bevele venster oop gemaak word
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selekteer die "gaan na wyser" wanneer die bevele venster oop gemaak word
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Verstek spoor tipe (na nuwe spel/spel laai): {STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Spoortipe om te kies wanneer 'n nuwe spel begin. 'Eers beskikbaar' kies die oudste tipe spoor, 'Laas beskikbaar' kies die nuutste tipe spoor, 'Meeste gebruik' kies die spoor wat die meeste in gebruik is.
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Eers beskikbaar
@@ -1449,7 +1451,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Diens pouse is
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Kies of voertuie gediens word gebasseer op tydsduur vanaf vorige diens of as die voertuig se betroubaarheid met 'n sekere persentasie geval het van die maksimum
STR_CONFIG_SETTING_SERVINT_TRAINS :Standaard diens interval vir treine: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Kies die standaard diensskedule vir nuwe treine as geen diensskedule aangedui is nie
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} da{P g e}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}da{P g e}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Gedeaktiveer
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Standaard diens interval vir pad voertuie: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Kies die standaard diensskedule vir nuwe padvoertuie as geen diensskedule aangedui is nie
@@ -1591,9 +1593,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Normale stede g
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Verwyder absurde pad-elemente gedurende die pad konstruksie: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Verwyder doodloop strate, wanner befondse pad konstruksie plaasvind
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Herreken die verspreingskaart elke {STRING} da{P 0:2 g e}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Herreken die verspreingskaart elke {STRING}{NBSP}da{P 0:2 g e}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tyd tussen daaropvolgende herrekeninge van die verspreidingskaart. Elke herrekening is vir een komponent van die hele kaart, so net 'n gedeelte is dan op datum, nie die hele kaart nie. Hoe korter hierdie stelling is, hoe meer verwerkingskrag word benodig, hoe langer hierdie stelling is, hoe langer vat dit vir die vrag om op nuwe roetes te versprei.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Neem {STRING} da{P 0:2 g e} om verspreidingskaart te herreken
STR_CONFIG_SETTING_LINKGRAPH_TIME :Neem {STRING}{NBSP}da{P 0:2 g e} om verspreidingskaart te herreken
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Tyd benodig vir die herrekening van elke komponent van die verspreidingskaart. Elke berekening kan vir hierdie aantal dae hardloop, as hierdie stelling te kort is en die berekening is nie klaar nie, dan kan die spel stop tot die berekening klaar gedoen is. Hoe meer tyd toegelaat word vir hierdie berekeninge, hoe langer vat dit vir die verspreidingskaart om te verander as roetes verander.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :handmatig
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimmetries
@@ -2150,10 +2152,10 @@ STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}Die laas
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
############ Leave those lines in this order!!
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Spel stilgehou ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Spel nog steeds stilgehou ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Spel nog steeds stilgehou ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Spel nog steeds stilgehou ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Spel geonderbreek ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Spel nog steeds geonderbreek ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Spel nog steeds geonderbreek ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Spel nog steeds geonderbreek ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Spel steeds onderbreek ({STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Spel gaan weer aan ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :hoeveelheid spelers
@@ -2730,7 +2732,7 @@ STR_MAPGEN_BORDER_FREEFORM :{BLACK}Vryeform
STR_MAPGEN_BORDER_WATER :{BLACK}Water
STR_MAPGEN_BORDER_RANDOM :{BLACK}Lukraak
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Lukraak
STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
STR_MAPGEN_BORDER_MANUAL :{BLACK}Handmatig
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Reliëfkaart orientasie:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Reliëfkaart naam:
@@ -2960,10 +2962,10 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} afgelewer
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (steeds benodig)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (afgelewer)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Dorp groei elke {ORANGE}{COMMA}{BLACK} da{P g e}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Dorp groei elke {ORANGE}{COMMA}{BLACK} da{P g e} (befonds)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Dorp groei elke {ORANGE}{COMMA}{BLACK}{NBSP}da{P g e}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Dorp groei elke {ORANGE}{COMMA}{BLACK}{NBSP}da{P g e} (befonds)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Dorp groei {RED}nie{BLACK}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geraaas limit in dorp: {ORANGE}{COMMA}{BLACK} Maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geraas limiet in dorp: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Skuif skerm na dorp toe. Ctrl+klik maak 'n nuwe venster vir die dorp oop
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Plaaslike raad
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Vertoon informasie oor plaaslike raad
@@ -2985,9 +2987,9 @@ STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lys van
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Doen dit
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Voeg die verlig aksie in die lys bo uit
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Klein adverteer kampeer
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Medium adverteer kampeer
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Groot adverteer kampeer
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Klein reklame veldtog
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Medium reklame veldtog
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Groot reklame veldtog
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Befonds plaaslike pad heropbou
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Bou standbeeld van maatskappy eienaar
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Befonds nuwe geboue
@@ -3288,9 +3290,9 @@ STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Vliegtui
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Wins die jaar: {CURRENCY_LONG} (verlede jaar: {CURRENCY_LONG})
STR_VEHICLE_LIST_AVAILABLE_TRAINS :Beskikbare treine
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Beskikbaar Voertuie
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Beskikbaar Skepe
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Beskikbaar Vliegtuie
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Beskikbare Voertuie
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Beskikbare Skepe
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Beskikbare Vliegtuie
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vertoon 'n lys van beskikbare enjins vir hierdie voertiug.
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Bestuur lys
@@ -3615,7 +3617,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapasite
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Oordragkrediet: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}dae{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}{NBSP}dae{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Diens tussentyd: {LTBLUE}{COMMA}%{BLACK} Laaste diens: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Vermeeder diensinterval met 10 dae. Ctrl+klik om interval met 5 dae te vermeerder
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Verminder diensinterval met 10. Ctrl+klik om interval met 5 dae te verminder
@@ -3847,8 +3849,8 @@ STR_TIMETABLE_TRAVEL_FOR :Reis vir {STRIN
STR_TIMETABLE_TRAVEL_FOR_SPEED :Reis vir {STRING} met die meeste {VELOCITY}
STR_TIMETABLE_STAY_FOR :en bly vir {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :en reis vir {STRING}
STR_TIMETABLE_DAYS :{COMMA} da{P g e}
STR_TIMETABLE_TICKS :{COMMA} tick{P "" e}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}da{P g e}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tik{P "" ke}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Die rooster sal {STRING} neem om te voltooi
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Die rooster sal te minste {STRING} vat om te voltooi (nie alles gerooster nie)
@@ -3946,7 +3948,7 @@ STR_AI_CONFIG_CONFIGURE :{BLACK}Konfigur
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Konfigureer die parameters van skrif
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Beskikbaar {STRING}
STR_AI_LIST_CAPTION :{WHITE}Beskikbare {STRING}
STR_AI_LIST_CAPTION_AI :AIs
STR_AI_LIST_CAPTION_GAMESCRIPT :Speletjie Skrifte
STR_AI_LIST_TOOLTIP :{BLACK}Klik om 'n skrip te kies
@@ -4006,7 +4008,7 @@ STR_MESSAGE_ESTIMATED_COST :{WHITE}Beraamde
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Beraamde Inkomste: {CURRENCY_LONG}
# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Spaar nog in vorder, {}wag asb tot dit klaar is!
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Stoor van speletjie is nog besig, {}wag asb tot dit klaar is!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Outostoor het misluk
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan nie skyf lees nie
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Speletjie Spaar Misluk{}{STRING}
@@ -4271,7 +4273,7 @@ STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Brug kan
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Moet eers brug afbreek
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Kan nie in die selfde plek begin en eindig nie
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Brug hoofde is nie op die selfde vlak nie
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brug is te laag vie die daal
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Brug is te laag vir die terrein
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Begin en einde moet in lyn wees
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... albei brug eindes moet op land wees
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... brug te lank
@@ -4283,7 +4285,7 @@ STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Plek ong
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Moet eers tonnel afbreek
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ander tonnel in die pad
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tonnel so op die einde van die kaart eindig
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan nie daal vir ander einde van tonnel te uitgrawe nie
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan nie die terrein aan die anderkant van die tonnel uitgrawe nie
STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tonnel te lank
# Object related errors

View File

@@ -199,12 +199,14 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}حصان
STR_UNITS_POWER_METRIC :{COMMA}حصان
STR_UNITS_POWER_SI :{COMMA}ك واط
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}ت
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}طن
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}كجم
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} طن
STR_UNITS_WEIGHT_LONG_SI :{COMMA}كجم
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}غال
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}ل
STR_UNITS_VOLUME_SHORT_SI :{COMMA}م3
@@ -231,13 +233,16 @@ STR_TOOLTIP_CLOSE_WINDOW :{BLACK}اغلا
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}عنوان الاطار- اسحب لتحريك الاطار
STR_TOOLTIP_SHADE :{BLACK}نافذة الظل - تعرض العنوان فقط
STR_TOOLTIP_DEBUG :{BLACK}اظهر معلومات صائد اخطاء الاضافات الجديدة.
STR_TOOLTIP_STICKY :{BLACK}خصص هذا الاطار بان يبقى مفتوح عند اغلاق كافة الاطارات
STR_TOOLTIP_STICKY :{BLACK}علم هذه النافذة كغير قابلة للإقفال باستخدام زر إغلاق كل النوافذ, اضغط مع Ctrl لجعل الأمر إفتراضيا
STR_TOOLTIP_RESIZE :{BLACK}اضغط واسحب لتعديل حجم الاطار
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}تبديل حجم الاطار كبير / صغير
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}شريط العرض- فوق /تحت
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}عمود التحريك - يمين/يسار
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}هدم المباني و غيرها في مربع من الأرض.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}افتراضي
STR_BUTTON_CANCEL :{BLACK}الغاء
@@ -957,6 +962,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}اختر
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} ملف غير صالح{P ""}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}معلومات اضافية عن الموسيقى الاساسية
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}فشل في استرداد قائمة الدقة المدعومة
STR_ERROR_FULLSCREEN_FAILED :{WHITE}فشل تشغيل نمط الشاشة الكاملة
# Custom currency window
@@ -1047,6 +1053,8 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}إعدا
STR_CONFIG_SETTING_EXPAND_ALL :مدد الكل
STR_CONFIG_SETTING_COLLAPSE_ALL :إسحب الكل
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK} فئة:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}نوع:
STR_CONFIG_SETTING_RESTRICT_BASIC :اﻹعدادات الاساسيه
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}احصر القائمة على انواع اعدادات محددة
@@ -1056,6 +1064,8 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :اعدادات
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :اعدادات اللعبة (مخزن في المحفوظات, يؤثر على اللعبة الحالية فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :اعدادات الشركة (مخزن في المحفوظات, يؤثر على الالعاب الجديدة فقط)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :اعدادات الشركة (مخزن في المحفوظات: يؤثر على الشركة الحالية فقط)
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}عرض جميع النتائج بالنسبة للإعداد {}{SILVER} الفئة {BLACK} إلى {WHITE}{STRING} {BLACK}و{SILVER}نوع {BLACK} إلى{WHITE} جميع انواع الإعدادات
STR_CONFIG_SETTINGS_NONE :{WHITE} - بدون -
STR_CONFIG_SETTING_OFF :قفل
STR_CONFIG_SETTING_ON :فتح
@@ -1135,7 +1145,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR :مولد الأ
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :الأصلي
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :مرتفعات منزلقة
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :ارتفاع خط الثلج: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :خشونة التضاريس (سفر التكوين فقط ) :({STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :خشونة التضاريس (صفر التكوين فقط ) :({STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :ناعم جدا
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :ناعم
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :خشن
@@ -1223,10 +1233,10 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :مؤثرات: {
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :شغل مؤثرات صوتية في المناظر و المصانع و المدن
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :عطل ادوات البناء عند عدم وجود عربات متاحة لها: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS :الحد الأعلى لعدد القطارات لكل لاعب: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :الحد الأعلى لعدد العربات لكل لاعب: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :الحد الأعلى لعدد الطائرات لكل لاعب: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS :الحد الأعلى لعدد السفن لكل لاعب: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS :الحد الأعلى لعدد القطارات لكل شركة: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :الحد الأعلى لعدد العربات لكل شركة: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :الحد الأعلى لعدد الطائرات لكل شركة: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS :الحد الأعلى لعدد السفن لكل شركة: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :حظر القطارات على الحاسوب: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :حظر العربات على الكمبيوتر: {STRING}
@@ -1607,7 +1617,7 @@ STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}ضع ك
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}احم لعبتك برقم سري حتى لا تصبح لعبتك مفتوحة للجميع
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM}عميل
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}اقصى عدد عملاء:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}اقصى عدد للعملاء:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}أختر أقصى عدد للعملاء
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM}شركة
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}أقصى عدد شركات:
@@ -2201,6 +2211,7 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}الشحنة المقبولة: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA} /8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}حدود سرعة سكة الحديد: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}حدود سرعه الطريق: {LTBLUE}{VELOCITY}
# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS :صخور
@@ -2316,6 +2327,7 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}حفظ
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}احفظ اللعبة الحالية، بواسطة الاسم المختار
STR_SAVELOAD_LOAD_BUTTON :{BLACK}تحميل
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}تحميل اللعبة المختارة
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK} حمل خارطة التضاريس
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}تفاصيل اللعبة
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}لا توجد معلومات متاحة
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@@ -2534,6 +2546,7 @@ STR_NEWGRF_INVALID_ENGINE :<موديل ا
STR_NEWGRF_INVALID_INDUSTRYTYPE :<المصنع غير صالح>
# Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script).
STR_INVALID_VEHICLE :<مركبه غير صالحه>
# NewGRF scanning window
STR_NEWGRF_SCAN_CAPTION :{WHITE}بحث اضافات جديدة
@@ -3351,7 +3364,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}جدول
STR_TIMETABLE_NO_TRAVEL :لا رحيل
STR_TIMETABLE_NOT_TIMETABLEABLE :المغادرة (ذاتي: بواسطة الامر اليدوي التالي)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :مسافر (غير مجدوله)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :سافر بمعدل {2:VELOCITY} (بدون جدوله)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :سافر(بدون جدول زمني) مع تقريبا {2:VELOCITY}
STR_TIMETABLE_TRAVEL_FOR :مسافر لـ {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :سافر لي {STRING} بمعدل {VELOCITY}
STR_TIMETABLE_STAY_FOR :ويبقى لـ {STRING}

View File

@@ -245,6 +245,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mu
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra mugitu - zerrendan ezkerra/eskuinera mugitzeko
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Eraikinak etab. edo lur karratu bat eraistea. Ctrl area diagonalki aukeratzen du. Mayus eraikinaren kostu estimatua erakusten du.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Lehenetsia
STR_BUTTON_CANCEL :{BLACK}Ezeztatu

View File

@@ -408,30 +408,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK.pre :газіроў
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} пасажыр{P "" а аў}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}пасажыр{P "" а аў}
STR_QUANTITY_COAL :{WEIGHT_LONG} вугалю
STR_QUANTITY_MAIL :{COMMA} мяш{P ок кi коў} пошты
STR_QUANTITY_MAIL :{COMMA}{NBSP}мяш{P ок кi коў} пошты
STR_QUANTITY_OIL :{VOLUME_LONG} нафты
STR_QUANTITY_LIVESTOCK :{COMMA} гал{P ава авы оў} жывёлы
STR_QUANTITY_GOODS :{COMMA} скрын{P ка кi ак} тавараў
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}гал{P ава авы оў} жывёлы
STR_QUANTITY_GOODS :{COMMA}{NBSP}скрын{P ка кi ак} тавараў
STR_QUANTITY_GRAIN :{WEIGHT_LONG} зерня
STR_QUANTITY_WOOD :{WEIGHT_LONG} драўнiны
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} жалезнай руды
STR_QUANTITY_STEEL :{WEIGHT_LONG} сталi
STR_QUANTITY_VALUABLES :{COMMA} мяш{P ок кi коў} каштоўнасьцяў
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}мяш{P ок кi коў} каштоўнасьцяў
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} меднай руды
STR_QUANTITY_MAIZE :{WEIGHT_LONG} кукурузы
STR_QUANTITY_FRUIT :{WEIGHT_LONG} садавiны
STR_QUANTITY_DIAMONDS :{COMMA} мяш{P ок кi коў} алмазаў
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}мяш{P ок кi коў} алмазаў
STR_QUANTITY_FOOD :{WEIGHT_LONG} ежы
STR_QUANTITY_PAPER :{WEIGHT_LONG} паперы
STR_QUANTITY_GOLD :{COMMA} мяш{P ок кi коў} золата
STR_QUANTITY_GOLD :{COMMA}{NBSP}мяш{P ок кi коў} золата
STR_QUANTITY_WATER :{VOLUME_LONG} вады
STR_QUANTITY_WHEAT :{WEIGHT_LONG} пшаніцы
STR_QUANTITY_RUBBER :{VOLUME_LONG} каўчуку
STR_QUANTITY_SUGAR :{WEIGHT_LONG} цукру
STR_QUANTITY_TOYS :{COMMA} цац{P ка кi ак}
STR_QUANTITY_SWEETS :{COMMA} скрын{P ка кi ак} цукерак
STR_QUANTITY_TOYS :{COMMA}{NBSP}цац{P ка кi ак}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}скрын{P ка кi ак} цукерак
STR_QUANTITY_COLA :{VOLUME_LONG} колы
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} цукровай баўны
STR_QUANTITY_BUBBLES :{COMMA} бурбал{P ка кi ак}
@@ -478,12 +478,12 @@ STR_ABBREV_NONE :{TINY_FONT}НЯ
STR_ABBREV_ALL :{TINY_FONT}Усё
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} пасажыр{P "" ы аў}
STR_BAGS :{COMMA} мя{P шок шкi шкоў}
STR_TONS :{COMMA} тон{P а ы ""}
STR_LITERS :{COMMA} лiтр{P "" ы аў}
STR_ITEMS :{COMMA} штук{P а i ""}
STR_CRATES :{COMMA} скрын{P я i яў}
STR_PASSENGERS :{COMMA}{NBSP}пасажыр{P "" ы аў}
STR_BAGS :{COMMA}{NBSP}мяш{P ок кi коў}
STR_TONS :{COMMA}{NBSP}тон{P а ы ""}
STR_LITERS :{COMMA}{NBSP}лiтр{P "" ы аў}
STR_ITEMS :{COMMA}{NBSP}штук{P а i ""}
STR_CRATES :{COMMA}{NBSP}скрын{P я i яў}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Цёмна-сiнi
@@ -504,37 +504,37 @@ STR_COLOUR_GREY :Шэры
STR_COLOUR_WHITE :Белы
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} мiл{P я i яў}/г
STR_UNITS_VELOCITY_METRIC :{COMMA} км/г
STR_UNITS_VELOCITY_SI :{COMMA} м/с
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}мiл{P я i яў}/г
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}км/г
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}м/с
STR_UNITS_POWER_IMPERIAL :{COMMA} к.с.
STR_UNITS_POWER_METRIC :{COMMA} к.с.
STR_UNITS_POWER_SI :{COMMA} кВт
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}к.с.
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}к.с.
STR_UNITS_POWER_SI :{COMMA}{NBSP}кВт
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA} т
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA} т
STR_UNITS_WEIGHT_SHORT_SI :{COMMA} кг
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}т
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}т
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}кг
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} тон{P а ы ""}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} тон{P а ы ""}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} кг
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}тон{P а ы ""}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}тон{P а ы ""}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}кг
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA} гал.
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA} л
STR_UNITS_VOLUME_SHORT_SI :{COMMA} м³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}гал.
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}л
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}м³
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} галон{P "" а аў}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} лiтр{P "" ы аў}
STR_UNITS_VOLUME_LONG_SI :{COMMA} м³
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}галон{P "" а аў}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}лiтр{P "" ы аў}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}м³
STR_UNITS_FORCE_IMPERIAL :{COMMA} фунт{P "" а аў}-сілы
STR_UNITS_FORCE_METRIC :{COMMA} кгс
STR_UNITS_FORCE_SI :{COMMA} кН
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}фунт{P "" а аў}-сілы
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}кгс
STR_UNITS_FORCE_SI :{COMMA}{NBSP}кН
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} фут{P "" ы аў}
STR_UNITS_HEIGHT_METRIC :{COMMA} м
STR_UNITS_HEIGHT_SI :{COMMA} м
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}фут{P "" ы аў}
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}м
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}м
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Фільтар:
@@ -561,6 +561,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Прак
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Пракрутка налева/направа
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Поўная ачыстка прамавугольнага ўчастку зямлі. Ctrl — выбар вобласьці па дыяганалі. Пры націснутым Shift — ацэнка кошту ачысткі.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Па змоўчаньнi
STR_BUTTON_CANCEL :{BLACK}Скасаваць
@@ -1302,6 +1305,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Выбе
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} пашкоджан{P ы ых ых} файл{P 0 "" ы аў}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Дадатковая інфармацыя аб базавым музычным наборы
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Не атрымалася атрымаць сьпіс падтрымліваемых разрозненьняў экрана
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Памылка поўнаэкраннага рэжыму
# Custom currency window
@@ -1403,7 +1407,7 @@ STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Наладкі
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Катэґорыя:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Тып:
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Адлюстроўваць у сьпісе толькі зьмененыя наладкі
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Адлюстроўваць у спісе толькі наладкі, якія адпавядаюць абранай катэгорыі
STR_CONFIG_SETTING_RESTRICT_BASIC :Базавыя наладкі
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Пашыраныя наладкі
STR_CONFIG_SETTING_RESTRICT_ALL :Спэцыяльныя наладкі / усе наладкі
@@ -1578,7 +1582,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Транспа
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Калі ўключана, усе мадэлі транспартных сродкаў пасьля з'яўленьня застануцца даступнымі назаўжды.
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Аўтазамена старых транспартных сродкаў: {STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Калі ўключана, транспарт напрыканцы свайго пэўнага тэрміна службы будзе аўтаматычна заменены, калі ўмовы замены будуць выкананыя.
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Аўтаабнаўленьне, калi транспарт дасягне {STRING} макс. узросту
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Аўтазамена транспарта {STRING} заканчэння тэрміна эксплуатацыі
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Адносны ўзрост, калі транспартны сродак будзе разглядацца як той, што патрабуе аўтаўзамены.
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} месяц{P "" ы аў} перад
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} месяц{P "" ы аў} пасьля
@@ -1588,7 +1592,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Працягл
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Працялегласьць паказваньня паведамленьняў аб памылках у чырвоным вакне. Зазначце, што некаторыя (крытычныя) паведамленьні ня будуць аўтаматычна зьнікаць пасьля гэтага часу, але мусяць быць закрытымі уручную.
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} сэкунд{P а ы аў}
STR_CONFIG_SETTING_HOVER_DELAY :Паказваць падказкi: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Затрымка перад тым як паказаць падказку, калі мыш завісае над нейкім элемэнтам інтэрфэйсу. Як альтэрнатыва, падказкі могуць паказвацца адразу пасьля пстрычкі правай кнопкай мышшу.
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Затрымка паміж навядзеньнем паказальніка мышы на элемент інтэрфейсу і з'яўленьнем падказкі. Калі гэта значэнне роўна 0, падказкі з'яўляюцца па пстрычцы правай кнопкі мышы.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :пачакаўшы {COMMA} сэкунд{P у ы аў}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :па правым кліку
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Паказваць колькасьць жыхароў горада ў назьве: {STRING}
@@ -1602,7 +1606,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Макс. адлегласьць ад краю мапы да нафтаперапрацоўчых заводаў: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Нафтаперапрацоўчыя заводы будуюцца толькі каля краю мапы, у тым ліку на востраве.
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Вышыня сьнегавой лініі: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Нароўнасьць ляндшафту (толькі TerraGenesis) : {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Нароўнасьць ляндшафту: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Вельмі гладкі
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Гладкі
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Грубы
@@ -1637,7 +1641,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Павольн
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Кантралюе, што адбудзецца ў галоўным вакне, калі пстрыкнуць у малым вакне прагляду па нейкай кропцы. Калі ўключана, позірк будзе павольна перамяшчацца па мапе ў галоўным вакне. Калі выключана — экран адразу прыгне ў вызначанае месца.
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Паказваць замеры пры будаўніцтве: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Паказваць адлегласьць у клетках і розьніцу ў вышынях, калі нешта будуецца "працяжкай" (з націснутай кнопкай мышы).
STR_CONFIG_SETTING_LIVERIES :Паказваць індывідуальныя афарбоўкі транспарту (два фірмовыя колеры): {STRING}
STR_CONFIG_SETTING_LIVERIES :Паказваць індывідуальную афарбоўку транспарта: {STRING}
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Ўжываньне спэцыфічных афарбовак (ліўрэй) для канкрэтнага тыпу транспартных сродкаў (у адрозьненьне ад фірмовага колеру ўсёй кампаніі).
STR_CONFIG_SETTING_LIVERIES_NONE :не
STR_CONFIG_SETTING_LIVERIES_OWN :толькі для сваёй кампаніі
@@ -1686,7 +1690,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :нiчога
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :усе дзеяньні, акрамя будаўніцтва
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :усе дзеяньнi, акрамя зьмяненьня ляндшафту
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :усе дзеяньнi
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Выкарыстоўваць пашыраны сьпіс транспорту: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Паказваць групы ў сьпісе транспарта: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Дазволіць ужываньне пашыранага сьпісу транспартных сродкаў для групаваньня.
STR_CONFIG_SETTING_LOADING_INDICATORS :Паказваць індыкатар загрузкі: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Выбраць, ці будуць паказвацца індыкатары загрузкі над транспартам, які грузіцца ці разгружаецца.
@@ -1701,7 +1705,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Тып чыгу
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :першыя даступныя
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :апошнія даступныя
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :найбольш ужывальныя
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Паказваць каляіны, якія зарэзэрваваў цягнік: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Паказваць зарэзерваваныя каляiны: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Зарэзэрваваныя рэйкі будуць мець адрозны колер. Дапамагае вырашыць праблему, калі цягнік адмаўляецца заехаць у блёк з маршрутнымі сьветлафорамі.
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Захоўваць актыўнымі інструмэнты будаўніцтва пасьля ўжываньня: {STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Захаваць будаўнічыя інструмэнты для мастоў, тунэляў і г.д. пасля выкарыстаньня.
@@ -1760,7 +1764,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Інтэрва
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Выбраць, ці залежыць абслугоўваньне транспарту ад даты апошняга абслугоўваньня або ад падзеньня надзейнасьці на пэўны адсотак ад максымальнай.
STR_CONFIG_SETTING_SERVINT_TRAINS :Iнтэрвал абслугоўваньня для цягнiкоў: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Усталяваць міжсэрвісны інтэрвал для новых чыгуначных транспартных сродкаў, калі пэўны інтэрвал ня вызначаны для канкрэтнага цягніка.
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} д{P зень днi дзён}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}д{P зень днi дзён}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :адключана
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Iнтэрвал абслугоўваньня для аўтатранспарту: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Усталяваць міжсэрвісны інтэрвал для новага аўтатранспарту, калі пэўны інтэрвал ня вызначаны для канкрэтнай машыны.
@@ -1851,7 +1855,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Дазволі
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Гарадам дазволена будаваць чыгуначныя пераезды: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Уключэньне гэтай наладкі дазваляе гарадам будаваць чыгуначная пераезды.
STR_CONFIG_SETTING_NOISE_LEVEL :Гарадам дазволена кантраляваць узровень шуму ад аэрапортаў: {STRING}
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Калі гэта наладка адключаная, у кожным населеным пунце можа быць толькі два аэрапорта. Калі ўключаная — колькасьць аэрапортаў абмяжуецца ўзроўнем шума, які дапускае горад. Гэта, у сваю чаргу, залежыць ад колькасьці насельніцтва, памераў аэрапортаў і адлегласьці да іх.
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Пры выключанай наладцы колькасьць аэрапортаў абмежавана дзвюма на кожны горад. Пры ўключанай - адміністрацыя горада абмяжоўвае толькі ўзровень дапушчальнага шуму (ён залежыць ад колькасці жыхароў). Узровень шуму, вырабленага аэрапортам, залежыць ад яго тыпу і адлегласьці ад цэнтра горада.
STR_CONFIG_SETTING_TOWN_FOUNDING :Заснаваньне гарадоў у гульні: {STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Уключэньне гэтай наладкі дазваляе гульцам фундаваць новыя населеныя пункты падчас гульні.
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :забаронена
@@ -1902,9 +1906,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Адносна
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Выдаляць абсурдныя элемэнты падчас дарожнага будаўніцтва: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Выдаляць "мёртвыя" канцы дарогаў, якія ўтварыліся пасля рэканструкцыі вуліц.
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Абнаўляць ґраф размеркаваньня раз у {STRING} д{P 0:2 зень ні зён}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Абнаўляць ґраф размеркаваньня раз у {STRING}{NBSP}д{P 0:2 зень ні зён}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Перыяд пераразьліку ґрафаў размеркаваньня. У кожным цыкле разьлічваецца не ґраф цалкам, а толькі адзін зь яго кампанэнтаў. Чым менш гэта значэньне, тым больш будзе нагрузка на працэсар. Чым больш значэньне, тым больш часу пройдзе перад пачаткам разьліку ґрафаў для новых маршрутаў.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Пералічваць ґраф разьмеркаваньня раз у {STRING} д{P 0:2 зень ні зён}
STR_CONFIG_SETTING_LINKGRAPH_TIME :Пералічваць ґраф разьмеркаваньня раз у {STRING}{NBSP}д{P 0:2 зень ні зён}
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Час, адведзены для пераразьліку кампанэнтаў ґрафа. Разьлік запускаецца асобным патокам і працягваецца на працягу паказанай колькасьці гульнявых дзён. Калі значэньне будзе надта малым, то, магчыма, разьлік не пасьпее завяршыцца, і гульня будзе чакаць завяршэньня (гэта прывядзе да затрымак). Пры вялікіх значэньнях ґрафы размеркаваньня будуць павольней абнаўляцца пры зьменах маршрутаў.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :уручную
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :несымэтрычнае
@@ -2260,10 +2264,10 @@ STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Абар
STR_NETWORK_START_SERVER_UNADVERTISED :Не
STR_NETWORK_START_SERVER_ADVERTISED :Так
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} клiент{P "" ы аў}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Макс. клiентаў:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Макс. колькасьць клiентаў:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Выбар максымальнай колькасьці кліентаў. Ня ўсе месцы павінны быць занятыя
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} кампанi{P я i яў}
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Макс. кампанiяў:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Макс. колькасьць кампанiяў:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Абмежаваць максымальную колькасьць кампаніяў на сэрвэры
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} назіральнік{P "" i аў}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Макс. назіральнiкаў:
@@ -3172,11 +3176,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Пара
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Выраўноўваньне спрайта {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Наступны спрайт
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Перайсьці да наступнага нармальнага спрайта, прапускаючы псэўдаспрайты, а таксама зьмяненьнi колеру/шрыфтавыя.
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Перайсьці да наступнага звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з канца сьпісу да першага спрайта.
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Перайсьці да спрайта
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Перайсьці да зададзеных спрайту. Калі спрайт не нармальны, пераход адбудзецца да наступнага нармальнага.
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Папярэдні спрайт
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга нармальнага спрайту, прапускаючы псэўдаспрайты, а таксама зьмяненьнi колеру/шрыфтавыя.
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Зрушэньне па X: {NUM}, зрушэньне па Y: {NUM}
@@ -3291,8 +3295,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} дастаўлена
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (недастаткова)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (дастаткова)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Горад расьце раз у {ORANGE}{COMMA}{BLACK} д{P зень нi зён}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Горад расьце раз у {ORANGE}{COMMA}{BLACK} д{P зень нi зён} (прафінансавана)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Горад расьце раз у {ORANGE}{COMMA}{BLACK}{NBSP}д{P зень нi зён}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Горад расьце раз у {ORANGE}{COMMA}{BLACK}{NBSP}д{P зень нi зён} (прафінансавана)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Горад {RED}не{BLACK} разьвіваецца
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Узровень шуму ў горадзе: {ORANGE}{COMMA}{BLACK} Макс: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Паказаць горад у асноўным вакне. Ctrl+клік — паказаць у дадатковым вакне.
@@ -3966,7 +3970,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Ёмiс
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Выручка перавозкі: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Агляд кожныя {LTBLUE}{COMMA} дзён{BLACK} Апошнi раз: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Агляд кожныя {LTBLUE}{COMMA}{NBSP}дзён{BLACK} Апошнi раз: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Агляд кожныя {LTBLUE}{COMMA}%{BLACK} Апошнi раз: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Павялiчыць інтэрвал абслугоўваньня на 10. Ctrl+клік — павялічыць інтэрвал абслугоўваньня на 5.
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Зьменшыць інтэрвал абслугоўваньня на 10. Ctrl+клік — паменшыць інтэрвал абслугоўваньня на 5.
@@ -4064,8 +4068,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Зьмя
STR_ORDER_REFIT :{BLACK}Пераабсталяваць
STR_ORDER_REFIT_TOOLTIP :{BLACK}Выберыце тып грузу для пераабсталяваньня. Ctrl+клік — для выдаленьня заданьня.
STR_ORDER_REFIT_AUTO :{BLACK}Аўтаматычнае пераабсталяваньне
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Выберыце груз для пераабсталяваньня ў гэтым заданьнi. Ctrl+Клiк — скасаваньне. Аўтаматычнае пераабсталяваньне адбудзецца, толькi калi транспарт гэта дазваляе
STR_ORDER_REFIT_AUTO :{BLACK}Пераабсталяваньне
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Выберыце тып грузу для пераабсталяваньня. Яно будзе праведзена, калі ТС дазваляе гэта зрабіць. Ctrl+пстрычка адменіць пераабсталяваньне.
STR_ORDER_DROP_REFIT_AUTO :Нязьменны груз
STR_ORDER_DROP_REFIT_AUTO_ANY :Даступны груз
@@ -4156,18 +4160,18 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Не разг
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Не разгружацца й чакаць поўнай загрузкі любым грузам)
STR_ORDER_NO_UNLOAD_NO_LOAD :(Не разгружацца й не грузіцца)
STR_ORDER_AUTO_REFIT :(Пераабсталяваньне для {STRING})
STR_ORDER_FULL_LOAD_REFIT :(Поўная загрузка з пераабсталяваньнем для {STRING})
STR_ORDER_FULL_LOAD_ANY_REFIT :(Поўная загрузка любым грузам з пераабсталяваньнем для {STRING})
STR_ORDER_UNLOAD_REFIT :(Разгрузіць і забраць груз з пераабсталяваньнем для {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Разгрузіць і чакаць поўнай загрузкі з пераабсталяваньнем для {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Разгрузіць і чакаць любой поўнай загрузкі з пераабсталяваньнем для {STRING})
STR_ORDER_TRANSFER_REFIT :(Перадаць i забраць груз з пераабсталяваньнем для {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Перадаць i чакаць поўнай загрузкi з пераабсталяваньнем для {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Перадаць i чакаць любой поўнай загрузкi з пераабсталяваньнем для {STRING})
STR_ORDER_NO_UNLOAD_REFIT :(Не разгружацца й забраць груз з пераабсталяваньнем для {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Не разгружацца й чакаць поўнай загрузкi з пераабсталяваньнем для {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Не разгружацца й чакаць любой поўнай загрузкi з пераабсталяваньнем для {STRING})
STR_ORDER_AUTO_REFIT :(Пераабстал. пад {STRING.acc})
STR_ORDER_FULL_LOAD_REFIT :(Пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі)
STR_ORDER_FULL_LOAD_ANY_REFIT :(Пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі любым грузам)
STR_ORDER_UNLOAD_REFIT :(Разгрузіцца, пераабстал. пад {STRING.acc} і забраць груз)
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Разгрузіцца, пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі)
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Разгрузіцца, пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі любым грузам)
STR_ORDER_TRANSFER_REFIT :(Перадаць, пераабстал. пад {STRING.acc} і забраць груз)
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Перадаць, пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі)
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Перадаць, пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі любым грузам)
STR_ORDER_NO_UNLOAD_REFIT :(Не разгружацца, пераабстал. пад {STRING.acc} і забраць груз)
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Не разгружацца, пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Не разгружацца, пераабстал. пад {STRING.acc} і чакаць поўнай загрузкі любым грузам)
STR_ORDER_AUTO_REFIT_ANY :даступны груз
@@ -4198,8 +4202,8 @@ STR_TIMETABLE_TRAVEL_FOR :Час у шл
STR_TIMETABLE_TRAVEL_FOR_SPEED :Рухацца да {STRING} не хутчэй за {VELOCITY}
STR_TIMETABLE_STAY_FOR :і чакаць {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :і рухацца да {STRING}
STR_TIMETABLE_DAYS :{COMMA} д{P зень нi зён}
STR_TIMETABLE_TICKS :{COMMA} цiк{P "" i аў}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}д{P зень нi зён}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}цiк{P "" i аў}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Увесь маршрут зойме {STRING}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Рух па маршруце зойме {STRING} (ня ўсё ўлічана)

View File

@@ -33,7 +33,7 @@ STR_CARGO_PLURAL_COAL :{G=m}Carvão
STR_CARGO_PLURAL_MAIL :{G=f}Correspondências
STR_CARGO_PLURAL_OIL :{G=m}Petróleo
STR_CARGO_PLURAL_LIVESTOCK :{G=m}Gado
STR_CARGO_PLURAL_GOODS :{G=f}Mercadorias
STR_CARGO_PLURAL_GOODS :{G=f}Bens
STR_CARGO_PLURAL_GRAIN :{G=m}Cereais
STR_CARGO_PLURAL_WOOD :{G=f}Madeira
STR_CARGO_PLURAL_IRON_ORE :{G=m}Minério de Ferro
@@ -67,7 +67,7 @@ STR_CARGO_SINGULAR_COAL :{G=m}Carvão
STR_CARGO_SINGULAR_MAIL :{G=f}Correspondência
STR_CARGO_SINGULAR_OIL :{G=m}Petróleo
STR_CARGO_SINGULAR_LIVESTOCK :{G=m}Gado
STR_CARGO_SINGULAR_GOODS :{G=m}Mercadorias
STR_CARGO_SINGULAR_GOODS :{G=m}Bens
STR_CARGO_SINGULAR_GRAIN :{G=m}Cereais
STR_CARGO_SINGULAR_WOOD :{G=f}Madeira
STR_CARGO_SINGULAR_IRON_ORE :{G=m}Minério de Ferro
@@ -96,30 +96,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :{G=m}Refrigeran
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passageiro{P "" s}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passageiro{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} de carvão
STR_QUANTITY_MAIL :{COMMA} bolsa{P "" s} de correspondência
STR_QUANTITY_MAIL :{COMMA}{NBSP}bolsa{P "" s} de correspondência
STR_QUANTITY_OIL :{VOLUME_LONG} de petróleo
STR_QUANTITY_LIVESTOCK :{COMMA} cabeça{P "" s} de gado
STR_QUANTITY_GOODS :{COMMA} caixa{P "" s} de mercadorias
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}cabeça{P "" s} de gado
STR_QUANTITY_GOODS :{COMMA}{NBSP}caixa{P "" s} de bens
STR_QUANTITY_GRAIN :{WEIGHT_LONG} de cereais
STR_QUANTITY_WOOD :{WEIGHT_LONG} de madeira
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} de minério de ferro
STR_QUANTITY_STEEL :{WEIGHT_LONG} de aço
STR_QUANTITY_VALUABLES :{COMMA} bolsa{P "" s} de objetos de valor
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}bolsa{P "" s} de objetos de valor
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} de minério de cobre
STR_QUANTITY_MAIZE :{WEIGHT_LONG} de milho
STR_QUANTITY_FRUIT :{WEIGHT_LONG} de fruta
STR_QUANTITY_DIAMONDS :{COMMA} bolsa{P "" s} de diamantes
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}bolsa{P "" s} de diamantes
STR_QUANTITY_FOOD :{WEIGHT_LONG} de alimentos
STR_QUANTITY_PAPER :{WEIGHT_LONG} de papel
STR_QUANTITY_GOLD :{COMMA} bolsa{P "" s} de ouro
STR_QUANTITY_GOLD :{COMMA}{NBSP}bolsa{P "" s} de ouro
STR_QUANTITY_WATER :{VOLUME_LONG} de água
STR_QUANTITY_WHEAT :{WEIGHT_LONG} de trigo
STR_QUANTITY_RUBBER :{VOLUME_LONG} de borracha
STR_QUANTITY_SUGAR :{WEIGHT_LONG} de açúcar
STR_QUANTITY_TOYS :{COMMA} brinquedo{P "" s}
STR_QUANTITY_SWEETS :{COMMA} pacote{P "" s} de doces
STR_QUANTITY_TOYS :{COMMA}{NBSP}brinquedo{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}pacote{P "" s} de doces
STR_QUANTITY_COLA :{VOLUME_LONG} de cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de algodão doce
STR_QUANTITY_BUBBLES :{COMMA} bolha{P "" s}
@@ -166,12 +166,12 @@ STR_ABBREV_NONE :{TINY_FONT}NADA
STR_ABBREV_ALL :{TINY_FONT}TUDO
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passageiro{P "" s}
STR_BAGS :{COMMA} bolsa{P "" s}
STR_TONS :{COMMA} tonelada{P "" s}
STR_LITERS :{COMMA} litro{P "" s}
STR_ITEMS :{COMMA} cabeça{P "" s}
STR_CRATES :{COMMA} engradado{P "" s}
STR_PASSENGERS :{COMMA}{NBSP}passageiro{P "" s}
STR_BAGS :{COMMA}{NBSP}bolsa{P "" s}
STR_TONS :{COMMA}{NBSP}tonelada{P "" s}
STR_LITERS :{COMMA}{NBSP}litro{P "" s}
STR_ITEMS :{COMMA}{NBSP}ite{P m ns}
STR_CRATES :{COMMA}{NBSP}engradado{P "" s}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Azul Escuro
@@ -192,37 +192,37 @@ STR_COLOUR_GREY :Cinza
STR_COLOUR_WHITE :Branco
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}cv
STR_UNITS_POWER_METRIC :{COMMA}cv
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}cv
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}T
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} tonelada{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonelada{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton. curta{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonelada{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gal{P ão ões}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litro{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gal{P ão ões}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} pés
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}pés
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtro:
@@ -249,6 +249,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de rolagem - rola a lista para esquerda/direita
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolir edifícios etc. num quadrado de terreno. Ctrl seleciona a área diagonalmente. Shift alterna construção/mostrar estimativa de preço
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Padrão
STR_BUTTON_CANCEL :{BLACK}Cancelar
@@ -1277,7 +1280,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Duração da me
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Define quanto tempo as janelas de erro (vermelhas) ficam abertas antes de fecharem automaticamente. Erros críticos devem ser fechados manualmente.
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segundo{P "" s}
STR_CONFIG_SETTING_HOVER_DELAY :Exibir dicas: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Intervalo antes das dicas de ferramentas aparecerem ao deixar o mouse sobre algum botão na interface
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Intervalo antes das dicas de ferramentas aparecerem ao deixar o mouse sobre algum botão na interface. Em contrapartida, as dicas são mostradas ao se clicar com o botão direito se esse valor for definido para 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Aguardar {COMMA} segundo{P "" s}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Botão direito
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Exibir população da cidade na janela da cidade: {STRING}
@@ -1290,7 +1293,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Dist máx da borda para Refinarias de Óleo: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Refinarias são construídas apenas nas bordas, ou no litoral, para ilhas
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altitude da linha de neve: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altura da linha de neve: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Irregularidade do terreno: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muito Regular
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Regular
@@ -1449,7 +1452,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Os intervalos d
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Define se a manutenção de veículos é ativada pelo tempo passado desde a última manutenção ou quando a confiabilidade alcança um certo valor
STR_CONFIG_SETTING_SERVINT_TRAINS :Intervalo padrão de manutenção para trens: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Define o intervalo padrão de manutenção para novos trens, se não for definido individualmente
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} dia{P "" s}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dia{P "" s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Desativado
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Intervalo padrão de manutenção para automóveis: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Define o intervalo padrão de manutenção para novos automóveis, se não for definido individualmente
@@ -1545,7 +1548,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING :Fundação de c
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Se ativado, permite jogadores construírem novas cidades
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Proibido
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permitido
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Aermitido, layout de cidades customizável
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, layout de cidades customizável
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Posicionamento de árvores: {STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controla o nascimento aleatório de árvores durante o jogo. Isso pode afetar indústrias que dependem do crescimento de árvores, como serrarias
@@ -1591,9 +1594,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho médio
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remover elementos de estrada absurdos ao construir ruas: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Remove ruas sem saída durante a reconstrução de ruas patrocinada
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Atualizar gráfico de distribuição a cada {STRING} dia{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Atualizar gráfico de distribuição a cada {STRING}{NBSP}dia{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tempo tomado entre recálculos subsequentes de cada gráfico. Cada recálculo calcula os planos para cada componente do gráfico. Isso significa que um valor X para essa configuração não indica que o gráfico todo será atualizado a cada X dias. Apenas alguns componentes irão. Quanto mais curto você o definir, mais tempo de CPU será necessário para calculá-lo. Quanto mais longo, mais tempo levará até que a distribuição de carga começe em novas rotas.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Demore {STRING} dia{P 0:2 "" s} para recálculo do gráfico de distribuição
STR_CONFIG_SETTING_LINKGRAPH_TIME :Demore {STRING}{NBSP}dia{P 0:2 "" s} para recálculo do gráfico de distribuição
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Tempo tomado para cada recálculo de um componente de um gráfico. Quando um recálculo começa, um processo é criado e é executado por esse número de dias. Quanto menos dias você define, maior a chance do processo não terminar quando era para ter terminado. Nesse caso, o jogo irá parar até ele terminar ("lag"). Quanto maior você definir isso, mais tempo leva para a distribuição ser atualizada quando as rotas mudarem.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :assimétrico
@@ -1623,30 +1626,30 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Unidade de potência veicular: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Sempre que a potência de um veículo for exibida na interface de usuário, será exibida na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :IMperial (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Métrico (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperial (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Métrico (cv)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Unidades de peso: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Sempre que pesos forem exibidos na interface de usuário, serão exibidos na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (ton. imperial)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Sempre que pesos forem exibidos na interface de usuário, exiba-os na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (ton. curta)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Métrico (ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Unidades volumétricas: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Sempre que volumes forem exibidos na interface de usuário, serão exibidos na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Sempre que volumes forem exibidos na interface de usuário, exiba-os na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperial (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Métrico (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Unidade de tração: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Sempre que tração, ou efeito trator, é exibido na interface de usuário, será exibido na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Sempre que tração, ou efeito trator, é exibido na interface de usuário, exiba na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperial (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Métrico (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Unidade de altitude: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Sempre que altitudes são exibidas na interface do usuário, será exibida na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Sempre que altitudes são exibidas na interface do usuário, exiba na unidade selecionada
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperial (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Métrico (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
@@ -2298,7 +2301,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construir depósito (para compra e manutenção de trens). Shift altera construção/preço estimado
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Converter linha em ponto de controle. Ctrl permite a união de pontos de controle. Shift altera construção/preço estimado
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Construir estação ferroviária. Ctrl permite a união de estações. Shift altera construção/preço estimado
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Construir sinais ferroviários. Ctrl alterna a construção de semáforos/sinais{}Clicar e arrastar constroi sinais até a próxima junção{}Ctrl+Clique alterna a janela de seleção de sinais. Shift altera construção/preço estimado
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Construir sinais ferroviários. Ctrl alterna a construção de semáforos/sinais{}Clicar e arrastar constroi sinais até a próxima junção ou sinal{}Ctrl+Clique alterna a janela de seleção de sinais. Shift alterna construção/preço estimado
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construir ponte ferroviária. Shift altera construção/preço estimado
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construir túnel ferroviário. Shift altera construção/preço estimado
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Alternar construir/remover ferrovias, sinais, pontos de controle e estações. Segure ctrl para remover os trilhos de estações e pontos de controle.
@@ -2841,11 +2844,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Variáve
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Alinhando "sprite" {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Próximo "sprite"
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Prossegue ao próximo "sprite" normal, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo no fim
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Prossegue ao próximo "sprite" normal, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do último pro primeiro
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Ir para o "sprite"
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Vai para o "sprite" determinado. Se o "sprite" não é um "sprite" normal, segue para o próximo "sprite" normal
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite" anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo no início
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM}
@@ -2960,8 +2963,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} entregues
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (ainda necessário)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (entregue{P "" s})
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s} (patrocinado)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s} (patrocinado)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}A cidade {RED}não{BLACK} está crescendo
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visão no local da cidade. Ctrl+Clique abre uma nova janela no local da cidade
@@ -3615,7 +3618,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacida
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transferir Dinheiro: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalo de serviço: {LTBLUE}{COMMA}dias{BLACK} Último serviço: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalo de manutenção: {LTBLUE}{COMMA}{NBSP}dias{BLACK} Última manutenção: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalo de serviço: {LTBLUE}{COMMA}%{BLACK} Último serviço: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Aumentar intervalo de serviço em 10. Ctrl+Clique aumenta em 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Reduzir intervalo de serviço em 10. Ctrl+Clique reduz em 5
@@ -3840,18 +3843,18 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Alternar
STR_TIMETABLE_TOOLTIP :{BLACK}Horário - clique sobre uma ordem para destaca-la
STR_TIMETABLE_NO_TRAVEL :Não viajar
STR_TIMETABLE_NOT_TIMETABLEABLE :Viagem (automático; calendarizada pela próxima ordem manual)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viajar (não calendarizado)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viagem a no máximo {2:VELOCITY} (sem plano de horário)
STR_TIMETABLE_NOT_TIMETABLEABLE :Viagem (automático; com horário marcado pela próxima ordem manual)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viajar (sem horário marcado)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viagem a no máximo {2:VELOCITY} (sem horário marcado)
STR_TIMETABLE_TRAVEL_FOR :Viajar para {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :Viaje por {STRING} em até {VELOCITY}
STR_TIMETABLE_STAY_FOR :e ficar durante {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :e viajar por {STRING}
STR_TIMETABLE_DAYS :{COMMA} dia{P "" s}
STR_TIMETABLE_TICKS :{COMMA} tique{P "" s}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}dia{P "" s}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tique{P "" s}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Este horário levará {STRING} para completar
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Este horário levará no mínimo {STRING} para completar (nem todos calendarizados)
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Este horário levará no mínimo {STRING} para completar (nem todos com horário marcado)
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}Este veículo está atualmente circulando pontualmente
STR_TIMETABLE_STATUS_LATE :{BLACK}Este veículo está atualmente circulando {STRING} atrasado

View File

@@ -211,19 +211,19 @@ STR_UNITS_WEIGHT_LONG_SI :{COMMA} кг
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}гал
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA} л.
STR_UNITS_VOLUME_SHORT_SI :{COMMA} м³
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}м³
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} галон{P "" и}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} лит{P ър ри}
STR_UNITS_VOLUME_LONG_SI :{COMMA} куб. м.
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}галон{P "" и}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}лит{P ър ри}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}куб. м.
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} фут
STR_UNITS_HEIGHT_METRIC :{COMMA} м
STR_UNITS_HEIGHT_SI :{COMMA} м
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}фут
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}м
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}м
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Филтриращ низ:
@@ -248,6 +248,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Лент
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Превъртаща ивица - превърта списъка на ляво/дясно
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Разруши постройки и др. върху квадрат от картата. Ctrl маркира по диагонал. Shift показва евентуалната цена на разрушението.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}По подразбиране
STR_BUTTON_CANCEL :{BLACK}Отказ
@@ -981,6 +984,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Избе
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} повреден файл{P "" s}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Допълнителна информация за пакетът базовата музика
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Неуспешно извличане на списък с поддържаните резолюции
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Проблем при включване на режим "цял екран"
# Custom currency window
@@ -1270,7 +1274,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Продълж
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Време през което съобщенията за грешки се показват в червен прозорец. Някой (критичните) съобщения за грешки не се затварят автоматично след това време, а трябва да бъдат затворени ръчно.
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} секунд{P 0 а и}
STR_CONFIG_SETTING_HOVER_DELAY :Покажи съвети: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Изкачване преди съветът да се покаже, когато мишката е върху елемент от интерфейса. Алтернативно съветите могат да бъдат активирани с десния бутон на мишката
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Изкачване преди съветът да се покаже, когато мишката е върху елемент от интерфейса. Алтернативно съветите могат да бъдат активирани с десния бутон на мишката ако стойността е 0
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Изчакай за {COMMA} секунд{P 0 а и}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Десен бутон
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Население в табелата на града: {STRING.n}
@@ -1441,7 +1445,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Интерва
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Изберете дали обслужването на превозните средства е предизвикано от времето изминало от последното им обслужване, или от падането на надеждността им под даден процент от максималната им надеждност
STR_CONFIG_SETTING_SERVINT_TRAINS :Интервал на обслужване за влакове: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Задайте интервала за обслужване на новите влакове по подразбиране, ако такъв интервал не е зададен за превозното средство
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} д{P 0 ен ни}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}д{P 0 ен ни}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Изключен
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Интервал на обслужване за автомобили: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Задайте интервала за обслужване на новите пътни превозни средства по подразбиране, ако такъв интервал не е зададен за превозното средство
@@ -2226,8 +2230,14 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Вклу
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Направи обектите невидими вместо прозрачни
# Linkgraph legend window
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Всички
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Николко
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Изберете компании, който да се показват
# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}неизползван
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}наситен
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}претоварен
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Маркиране на Отбелязаната зона
@@ -2915,8 +2925,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} доставено
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (все още трява)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (доставено)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Града нараства всеги {ORANGE}{COMMA}{BLACK} д{P ен ни}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Града нараства всеки {ORANGE}{COMMA}{BLACK} д{P ен ни} (субсидиран)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Града нараства всеги {ORANGE}{COMMA}{BLACK}{NBSP}д{P ен ни}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Града нараства всеки {ORANGE}{COMMA}{BLACK}{NBSP}д{P ен ни} (субсидиран)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Града {RED}не{BLACK} расте
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Лимит на шумът в градът: {ORANGE}{COMMA}{BLACK} най-много: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Фиксиране на главния изглед върху града. Ctrl+Click отваря прозорец на нов изглед върху града.
@@ -2959,11 +2969,13 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Пок
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} Подкупването на местната власт за да увеличи рейтинга носи огромен риск ако бъдете хванати.{} Цена: {CURRENCY_LONG}
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} Цели
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Глобални цели
STR_GOALS_GLOBAL_TITLE :{BLACK}Основни цели:
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- Никакви -
STR_GOALS_SPECTATOR_NONE :{ORANGE}- Неприложимо-
STR_GOALS_PROGRESS :{ORANGE}напредък{STRING}
STR_GOALS_COMPANY_TITLE :{BLACK}Цели на компанията:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Кликни на задачата за да центрирате камерата на фабрика/град/плочка. Ctrl+Click отваря нов прозорец центриран на фабрика/град/плочка
@@ -2974,7 +2986,7 @@ STR_GOAL_QUESTION_CAPTION_WARNING :Внимани
STR_GOAL_QUESTION_CAPTION_ERROR :Грешка
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Недобре
STR_GOAL_QUESTION_BUTTON_CANCEL :Откажи
STR_GOAL_QUESTION_BUTTON_OK :Добре
STR_GOAL_QUESTION_BUTTON_NO :Не
STR_GOAL_QUESTION_BUTTON_YES :Да
@@ -3003,6 +3015,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Натисни върху услугата за да се фокусира върху индустрията/града. Ctrl отваря нов изглед към индустрията/града
# Story book window
STR_STORY_BOOK_NEXT_PAGE :{BLACK}Следваща
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Отиди на следващата страница
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Невалидна цел
# Station list window
@@ -3032,8 +3046,29 @@ STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPAN
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рейтинги
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Покажи нивото на обслужване
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Месечни доставки и местен рейтинг:
STR_STATION_VIEW_GROUP :{BLACK}По група
STR_STATION_VIEW_WAITING_STATION :Станция: Изчакване
STR_STATION_VIEW_WAITING_AMOUNT :Сума: Изчакване
STR_STATION_VIEW_PLANNED_STATION :Станция: Планирано
STR_STATION_VIEW_PLANNED_AMOUNT :Количество: Планирано
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} от {STATION}
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} посредством {STATION}
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} до {STATION}
STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} от неизвестна станция
STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} за която и да е гара
STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} посредством която и да е гара
STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} от тази гара
STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} спиране на тази гара
STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} до тази станция
STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} без прекъсване
STR_STATION_VIEW_GROUP_S_V_D :Източник-Чрез-Дестинация
STR_STATION_VIEW_GROUP_S_D_V :Източник-Дестинация-Посредством
STR_STATION_VIEW_GROUP_V_S_D :Посредством-Източник-Дестинация
STR_STATION_VIEW_GROUP_V_D_S :Посредством-Дестинация-Източник
STR_STATION_VIEW_GROUP_D_S_V :Дестинация-Източник-Посредством
STR_STATION_VIEW_GROUP_D_V_S :Посока-през-Източника
############ range for rating starts
@@ -3536,7 +3571,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Капа
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Сума за преместване: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Дни на обслужване: {LTBLUE}{COMMA}дни{BLACK} Последно облужване: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Дни на обслужване: {LTBLUE}{COMMA}{NBSP}дни{BLACK} Последно облужване: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Интервал на сервиз: {LTBLUE}{COMMA}%{BLACK} Последен сервиз: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Удължава периода за сервиз с 10. Ctrl-click удължава периода за сервиз с 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Намалява периода за сервиз с 10. Ctrl-click намалява периода за сервиз с 5
@@ -3768,8 +3803,8 @@ STR_TIMETABLE_TRAVEL_FOR :Пътувай
STR_TIMETABLE_TRAVEL_FOR_SPEED :Пътувай за {STRING} с не повече от {VELOCITY}
STR_TIMETABLE_STAY_FOR :и остани за {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :и отпътувай към {STRING}
STR_TIMETABLE_DAYS :{COMMA} ден{P "" а}
STR_TIMETABLE_TICKS :{COMMA} щракане{P "" та}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}ден{P "" а}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}щракане{P "" та}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Ще трябва {STRING} за това разписание да бъде приключено
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Това разписание ще вземе най-малко {STRING} за да приклучи (не всичко е планирано)

View File

@@ -96,30 +96,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :{G=Femenin}Begu
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{G=Masculin}{COMMA} passatger{P "" s}
STR_QUANTITY_PASSENGERS :{G=Masculin}{COMMA}{NBSP}passatger{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} de carbó
STR_QUANTITY_MAIL :{COMMA} sac{P "" s} de correu
STR_QUANTITY_MAIL :{COMMA}{NBSP}sac{P "" s} de correu
STR_QUANTITY_OIL :{VOLUME_LONG} de petroli
STR_QUANTITY_LIVESTOCK :{COMMA} cap{P "" s} de bestiar
STR_QUANTITY_GOODS :{COMMA} palet{P "" s} de mercaderies
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}cap{P "" s} de bestiar
STR_QUANTITY_GOODS :{COMMA}{NBSP}palet{P "" s} de mercaderies
STR_QUANTITY_GRAIN :{WEIGHT_LONG} de gra
STR_QUANTITY_WOOD :{WEIGHT_LONG} de fusta
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} de mineral de ferro
STR_QUANTITY_STEEL :{WEIGHT_LONG} d'acer
STR_QUANTITY_VALUABLES :{G=Masculin}{COMMA} sac{P "" s} de valors
STR_QUANTITY_VALUABLES :{G=Masculin}{COMMA}{NBSP}sac{P "" s} de valors
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} de mineral de coure
STR_QUANTITY_MAIZE :{WEIGHT_LONG} de blat de moro
STR_QUANTITY_FRUIT :{WEIGHT_LONG} de fruita
STR_QUANTITY_DIAMONDS :{COMMA} boss{P a es} de diamants
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}boss{P a es} de diamants
STR_QUANTITY_FOOD :{WEIGHT_LONG} de queviures
STR_QUANTITY_PAPER :{WEIGHT_LONG} de paper
STR_QUANTITY_GOLD :{G=Femenin}{COMMA} sa{P ca ques} d'or
STR_QUANTITY_GOLD :{G=Femenin}{COMMA}{NBSP}sa{P ca ques} d'or
STR_QUANTITY_WATER :{VOLUME_LONG} d'aigua
STR_QUANTITY_WHEAT :{WEIGHT_LONG} de blat
STR_QUANTITY_RUBBER :{VOLUME_LONG} de cautxú
STR_QUANTITY_SUGAR :{WEIGHT_LONG} de sucre
STR_QUANTITY_TOYS :{COMMA} joguin{P a es}
STR_QUANTITY_SWEETS :{G=Femenin}{COMMA} boss{P a es} de dolços
STR_QUANTITY_TOYS :{COMMA}{NBSP}joguin{P a es}
STR_QUANTITY_SWEETS :{G=Femenin}{COMMA}{NBSP}boss{P a es} de dolços
STR_QUANTITY_COLA :{VOLUME_LONG} de refrescs
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de cotó de sucre
STR_QUANTITY_BUBBLES :{COMMA} bomboll{P a es}
@@ -166,12 +166,12 @@ STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}TOT
# 'Mode' of transport for cargoes
STR_PASSENGERS :{G=Masculin}{COMMA} passatger{P "" s}
STR_BAGS :{G=Masculin}{COMMA} sac{P "" s}
STR_TONS :{G=Femenin}{COMMA} ton{P a es}
STR_LITERS :{G=Masculin}{COMMA} litre{P "" s}
STR_ITEMS :{G=Masculin}{COMMA} cap{P "" s}
STR_CRATES :{G=Masculin}{COMMA} palet{P "" s}
STR_PASSENGERS :{G=Masculin}{COMMA}{NBSP}passatger{P "" s}
STR_BAGS :{G=Masculin}{COMMA}{NBSP}sac{P "" s}
STR_TONS :{G=Femenin}{COMMA}{NBSP}ton{P a es}
STR_LITERS :{G=Masculin}{COMMA}{NBSP}litre{P "" s}
STR_ITEMS :{G=Masculin}{COMMA}{NBSP}cap{P "" s}
STR_CRATES :{G=Masculin}{COMMA}{NBSP}palet{P "" s}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :{G=Masculin}Blau Fosc
@@ -249,6 +249,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplaçament - desplaça la llista dreta/esquerra
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Enderroca edificis, etc. en un quadre de terreny. Ctrl selecciona l'àrea en diagonal. Shift commuta construir/mostrar el cost estimat
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Predeterminat
STR_BUTTON_CANCEL :{BLACK}Cancel·la
@@ -277,7 +280,7 @@ STR_SORT_BY_NUMBER :Número
STR_SORT_BY_PROFIT_LAST_YEAR :Benefici darrer any
STR_SORT_BY_PROFIT_THIS_YEAR :Benefici aquest any
STR_SORT_BY_AGE :Antiguitat
STR_SORT_BY_RELIABILITY :Rendibilitat
STR_SORT_BY_RELIABILITY :Fiabilitat
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Capac. total per tipus de càrrega
STR_SORT_BY_MAX_SPEED :Velocitat màxima
STR_SORT_BY_MODEL :Model
@@ -412,7 +415,7 @@ STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Tarifes de paga
############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Taula de la lliga d'empreses
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detall de ratis de rendiment
STR_GRAPH_MENU_HIGHSCORE :Taula de rècords
STR_GRAPH_MENU_HIGHSCORE :Taula de Puntuacions
############ range ends here
############ range for industry menu starts
@@ -567,7 +570,7 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Valors d
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Tarifes de Pagament de Càrrega
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Dies en trànsit
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Pagament per entregar 10 unitats (o 10,000 litres) de càrrega a una distància de 20 quadres
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Pagament per entregar 10 unitats (o 10.000 litres) de càrrega a una distància de 20 caselles
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Activa-ho tot
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Desactiva-ho tot
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Mostra totes les càrregues al gràfic de ratis de pagament de càrregues
@@ -811,7 +814,7 @@ STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLAC
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}Problemes de subministrament fan que {STRING} anunciï el seu imminent tancament!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}La falta d'arbres propers fa que {STRING} anunciï el seu imminent tancament!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Unió Monetària Europea!{}{}S'introdueix l'Euro com a moneda única per les transaccions diàries del teu país!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Unió Monetària Europea!{}{}S'introdueix l'euro com a moneda única per les transaccions diàries del teu país!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}Recessió Mundial!{}{}Economistes experts temen que l'economia es desplomi!
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}S'ha acabat la recessió!{}{}La millora als negocis dóna confiança a les indústries i l'economia s'enforteix!
@@ -1009,11 +1012,11 @@ STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Establei
STR_CURRENCY_SUFFIX :{LTBLUE}Sufix: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Estableix el sufix de text per a la moneda
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Canvia a l'Euro: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Canvia a l'Euro: {ORANGE}mai
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Estableix l'any d'introducció de l'Euro
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Canvia a l'Euro més aviat
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Canvia a l'Euro més tard
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Canvia a l'euro: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Canvia a l'euro: {ORANGE}mai
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Estableix l'any d'introducció de l'euro
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Canvia a l'euro més aviat
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Canvia a l'euro més tard
STR_CURRENCY_PREVIEW :{LTBLUE}Vista prèvia: {ORANGE}{CURRENCY_LONG}
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Lliures (£) en aquesta moneda
@@ -1187,7 +1190,7 @@ STR_CONFIG_SETTING_SELECTGOODS_HELPTEXT :Només entregar
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Màxima longitud dels ponts: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Longitud màxima per a la construcció de ponts
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Màxima longitud dels túnels: {STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Longitud màxima per a construir tunels
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Longitud màxima per a la construcció de túnels
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Mètode de construcció de la indústria primària manual: {STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Mètode de finançament d'indústria primària. 'cap' significa que no serà possible fundar-ne cap, 'prospecció' significa que serà possible fundar-ne, però la construcció succeirà en un lloc aleatori del mapa i també podria passar que fracassi, 'com les altre indústries' significa que les indústries de matèries primeres poden ser construides a qualsevol lloc per les companyies igual que les indústries manufactureres
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Cap
@@ -1277,7 +1280,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Duració del mi
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duració dels missatges d'error mostrats en finestres vermelles. Alguns missatges d'error (crítics) no es tanquen automàticament i s'han de tancar manualment
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} segon{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY :Mostra descripcions emergents: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Retard abans que les descripcions emergents siguin mostrades quan el ratolí sigui sobre algun element de l'interfície. Alternativament les descripcions emergents poden ser vinculades al botó dret del ratolí
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Retard abans que les descripcions emergents siguin mostrades quan el ratolí sigui sobre algun element de l'interfície. Alternativament les descripcions emergents poden ser vinculades al botó dret del ratolí si aquest paràmetre s'estableix en 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Manté durant {COMMA} segon{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Botó dret
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Mostra els habitants a l'etiqueta del nom de la població: {STRING}
@@ -1290,7 +1293,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distància màxima des de la vora a les refineries de petroli: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Les refineries de petroli només es construeixen a prop de les vores del mapa, això és a la costa en els mapes d'illes
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Alçada de la cota de neu: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Alçada dels estatges amb neu: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Geografia del terreny: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Molt suau
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Suau
@@ -1303,7 +1306,7 @@ STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Millorat
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotació del mapa d'alçades: {STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Antihorari
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Horari
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Alçada que un escenari pla pren: {STRING}
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :Alçada que pren un escenari pla: {STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :Activa modelar el terreny de les cel·les a les vores del mapa: {STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :Si està desactivat, les vores del mapa sempre seran oceans
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Una o més cel·les al vèrtex nord no està buit
@@ -1359,7 +1362,7 @@ STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Activa el despl
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Utilitza el format de data {STRING} per a guardar partides
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format de la data en els noms dels arxius de les partides que es guardin
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :llarga (31 Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :llarga (31 Des 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :curta (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
@@ -1385,7 +1388,7 @@ STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Mostra els temp
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Mostra l'arribada i la sortida als horaris: {STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Mostra als horaris l'arribada anticipadament i les hores de sortida
STR_CONFIG_SETTING_QUICKGOTO :Creació ràpida d'ordres per a vehicles: {STRING}
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selecciona el 'cursor ves a' quan s'obri la finestra d'ordres
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selecciona el botó 'Vés-hi' quan s'obri la finestra d'ordres
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Tipus predeterminat de via (en nova partida/càrrega de partida): {STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipus de via a seleccionar després de començar o carregar una partida. 'El més antic disponible' selecciona el tipus de vies més antic disponible, 'El més modern disponible' selecciona el tipus de vies més modern, i 'El més utilitzat disponible' selecciona el tipus de vies que s'utilitzi més actualment
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :El més antic disponible
@@ -1450,7 +1453,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Els intervals d
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Escull si les revisions dels vehicles depenen del temps passat des de la darrera revisió o de la caiguda d'un cert percentatge de la fiabilitat màxima
STR_CONFIG_SETTING_SERVINT_TRAINS :Interval per defecte de servei per als trens: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Estableix l'interval de revisió predeterminat pels nous ferrocarrils, si no hi ha un interval de revisió explícit pel vehicle
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} di{P 0 a es}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}di{P 0 a es}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Desactivat
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Interval per defecte de servei per als vehicles: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Estableix l'interval de revisió predeterminat pels nous vehicles de caretera, si no hi ha un interval de revisió explícit pel vehicle
@@ -1517,7 +1520,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecciona el c
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Construir semàfors mecànics automàticament abans de: {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Estableix l'any per utilitzar semàfors elèctrics. Abans d'aquest any s'utilitzaran senyals mecànics (que tenen exactament la mateixa funció, però amb diferent aspecte)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Activa la interfície de senyals: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Mostra una finestra per escollir els tipus de senyals a construir, en lloc de només la rotació sense finestra de tipus de senyals amb Ctrl+clic sobre els senyals
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Mostra una finestra per escollir els tipus de senyals a construir, en lloc de només la rotació de tipus de senyals sense finestra amb Ctrl+clic sobre els senyals
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Tipus de senyal a construir predeterminada: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Tipus de senyal predeterminat a utilitzar
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Normal
@@ -1592,9 +1595,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :La grandària m
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Treu els elements de carretera absurds durant la reconstrucció de carretera: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Elimina les carreteres sense sortida durant les reconstruccions de carreteres finançades
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualitza el graf de distribució cada {STRING} di{P 0 a es}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualitza el graf de distribució cada {STRING}{NBSP}di{P 0 a es}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Temps entre recàlculs successius del graf de distribució. Cada recàlcul calcula els plans per un component del graf. Això significa que un valor X per aquest paràmetre no implica que tot el graf serà actualitzat cada X dies. Només alguns components ho seran. Com més curt el valor, més temps de processador es requerirà per calcular-ho. Com més llarg, més temps passarà fins que la distribució de càrregues comenci en noves rutes.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Empra {STRING} di{P 0 a es} per al recàlcul del graf de distribució
STR_CONFIG_SETTING_LINKGRAPH_TIME :Empra {STRING}{NBSP}di{P 0 a es} per al recàlcul del graf de distribució
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Temps dedicat a cada recàlcul d'un component del graf de connexions. Quan un recàlcul s'inicia, el programa crea un fil que pot executar-se durant aquest nombre de dies. Com més curt el valor, més probable que el fil no hagi acabat quan s'espera. Aleshores el programa s'atura fins que el fil acaba ("ralentització"). Com més llarg el valor, més temps requereix l'actualització de la distribució quan les rutes canvien.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimètric
@@ -1641,7 +1644,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Mètric (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Unitats de força de tracció: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Quan es mostri força de tracció a la interfície d'usuari, presenta-la en les unitats seleccionades
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Quan es mostrin forces de tracció a la interfície d'usuari, presenta-les en les unitats seleccionades
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperial (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Mètric (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
@@ -1715,15 +1718,15 @@ STR_INTRO_CAPTION :{WHITE}OpenTTD
STR_INTRO_NEW_GAME :{BLACK}Nova Partida
STR_INTRO_LOAD_GAME :{BLACK}Carrega una Partida
STR_INTRO_PLAY_SCENARIO :{BLACK}Juga un Escenari
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Juga un mapa d'alçades
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Juga un Mapa d'Alçades
STR_INTRO_SCENARIO_EDITOR :{BLACK}Editor d'Escenaris
STR_INTRO_MULTIPLAYER :{BLACK}Multijugador
STR_INTRO_GAME_OPTIONS :{BLACK}Opcions del Joc
STR_INTRO_HIGHSCORE :{BLACK}Taula de rècords
STR_INTRO_ADVANCED_SETTINGS :{BLACK}Paràmetres avançats
STR_INTRO_ADVANCED_SETTINGS :{BLACK}Paràmetres Avançats
STR_INTRO_NEWGRF_SETTINGS :{BLACK}Extensions NewGRF
STR_INTRO_ONLINE_CONTENT :{BLACK}Contingut en línia
STR_INTRO_ONLINE_CONTENT :{BLACK}Contingut en Línia
STR_INTRO_SCRIPT_SETTINGS :{BLACK}Paràmetres de les IA/Script de la Partida
STR_INTRO_QUIT :{BLACK}Surt
@@ -2087,15 +2090,15 @@ STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Establei
# Network chat
STR_NETWORK_CHAT_SEND :{BLACK}Envia
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
STR_NETWORK_CHAT_COMPANY_CAPTION :[Equip] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[Privat] {STRING}:
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_ALL_CAPTION :[Tothom] :
STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] a {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_COMPANY :[Equip] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Equip] a {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_CLIENT :[Privat] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] A {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[All] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Privat] a {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[Tothom] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Posa el text pel xat de xarxa
# Network messages
@@ -2232,9 +2235,9 @@ STR_CONTENT_TYPE_GS_LIBRARY :Llibreria GS
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Descarregant contingut...
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Demanant arxius...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Actualment descarregant {STRING} ({NUM} of {NUM})
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Actualment descarregant {STRING} ({NUM} de {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Descàrrega completa
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} of {BYTES} descarregats ({NUM} %)
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} de {BYTES} descarregats ({NUM} %)
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}No s'ha pogut connectar amb el servidor de continguts...
@@ -2299,7 +2302,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construe
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construeix unes cotxeres (per construir i revisar trens). Shift commuta construeix/mostra el cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Converteix una via en un punt de control. Ctrl permet ajuntar punts de control. Shift commuta construeix/mostra el cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Construeix una estació de tren. Ctrl permet ajuntar estacions. Shift commuta construeix/mostra el cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Construeix senyals de tren. Ctrl commuta entre semàfors mecànics i elèctrics{}Arrossegant es construeixen senyals al llarg d'un tros recte de rail. Ctrl construeix senyals fins a la propera intersecció{}Ctrl+Clic commuta l'obertura de la finestra de detecció de senyals. Shift commuta construir/mostrar el cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Construeix senyals de tren. Ctrl commuta entre semàfors mecànics i elèctrics{}Arrossegant es construeixen senyals al llarg d'un tros recte de rail. Ctrl construeix senyals fins a la propera intersecció o senyal{}Ctrl+Clic commuta l'obertura de la finestra de detecció de senyals. Shift commuta construir/mostrar el cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construeix un pont de tren. Shift commuta construeix/mostra el cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construeix un túnel per a trens. Shift commuta construeix/mostra el cost estimat
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Commuta construeix/treu per vies de tren, senyals, punts de control i estacions. Mantingueu Ctrl per treure també les vies dels punts de control i de les estacions
@@ -2706,9 +2709,9 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Nombre de poblacions:
STR_MAPGEN_DATE :{BLACK}Data:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Nombre d'indústries:
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Alçada de la neu:
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mou la línia de neu un pas amunt
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mou la línia de neu un pas avall
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Alçada dels estatges amb neu:
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Mou els estatges amb neu un pas amunt
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Mou els estatges amb neu un pas avall
STR_MAPGEN_RANDOM_SEED :{BLACK}Nombre aleatori:
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Clica per introduir un nombre aleatori
STR_MAPGEN_RANDOM_HELP :{BLACK}Canvia el nombre aleatori utilitzat pel Generador de Terrenys
@@ -2739,7 +2742,7 @@ STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Mida:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Posa un valor aleatori
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Canviar alçada de la línia de neu
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Canvia l'alçada d'inici d'estatges amb neu
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Canviar l'any inicial
# SE Map generation
@@ -2751,7 +2754,7 @@ STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Alçada
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Mou l'alçada del terreny pla un pas avall
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Mou l'alçada del terreny pla un pas amunt
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Canvia alçada del terreny pla
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Canvia l'alçada del terreny pla
# Map generation progress
STR_GENERATION_WORLD :{WHITE}Generant món...
@@ -2805,9 +2808,9 @@ STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Cerca co
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Comprova si el contingut que falta pot ser trobat en línia
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Nom d'arxiu: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}Id de GRF: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}ID de GRF: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versió: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. versió compatible: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Mín. versió compatible: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paràmetres: {SILVER}{STRING}
@@ -2822,7 +2825,7 @@ STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Versió in
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Canvia els paràmetres NewGRF
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Tanca
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Reseteja
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Restableix
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Estableix tots els paràmetres al seu valor predeterminat
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Paràmetre {NUM}
STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING}
@@ -2842,11 +2845,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Paràmet
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Alineant sprite {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Sprite següent
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Procedeix cap al següent sprite normal, saltant qualsevol sprite pseudo/recolor/font i ajustant el voltant al final
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Procedeix cap al següent sprite normal, saltant qualsevol sprite pseudo/recolor/font i passant de l'últim sprite al primer
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Anar a l'sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Anar cap a l'sprite donat. Si l'sprite no és un sprite normal, procedir cap al següent sprite normal
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Procedeix cap a l'sprite normal anterior, saltant qualsevol sprite pseudo/recolor/font i ajustant el voltant al començament
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Procedeix cap a l'sprite normal anterior, saltant qualsevol sprite pseudo/recolor/font i passant del primer sprite a l'últim
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representació de l'sprite seleccionat actualment. L'alineació s'ignora quan es dibuixa aquest sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mou l'sprite al voltant, canviant els desplaçaments en X i Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Desplaçament X: {NUM}, Desplaçament Y: {NUM}
@@ -2961,8 +2964,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} entregat
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (encara requerit)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (entregat)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}La població creix cada {ORANGE}{COMMA}{BLACK} di{P a es}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}La població creix cada {ORANGE}{COMMA}{BLACK} di{P a es} (finançat)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}La població creix cada {ORANGE}{COMMA}{BLACK}{NBSP}di{P a es}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}La població creix cada {ORANGE}{COMMA}{BLACK}{NBSP}di{P a es} (finançant edificis nous)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}La població {RED}no {BLACK} està creixent
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Límit de soroll a la ciutat: {ORANGE}{COMMA}{BLACK} màx: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centra la vista principal a la població. Ctrl+Clic obre una nova vista al lloc de la població
@@ -3351,7 +3354,7 @@ STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Cost d'u
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacitat: {GOLD}{CARGO_LONG} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(remodelable)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Dissenyat: {GOLD}{NUM}{BLACK} Vida: {GOLD}{COMMA} any{P "" s}
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Màx. Rendiment: {GOLD}{COMMA}%
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Màx. Fiabilitat: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Pes: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Velocitat: {GOLD}{VELOCITY}
@@ -3565,8 +3568,8 @@ STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Accions
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Carregant / Descarregant
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Deixant
STR_VEHICLE_STATUS_CRASHED :{RED}Accident!
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Sortint
STR_VEHICLE_STATUS_CRASHED :{RED}Vehicle sinistrat!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Avariat
STR_VEHICLE_STATUS_STOPPED :{RED}Parat
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Parant, a {VELOCITY}
@@ -3616,7 +3619,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacita
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transferir Crèdits: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval de les revisions: {LTBLUE}{COMMA}dies{BLACK} Darrera revisió: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval de les revisions: {LTBLUE}{COMMA}{NBSP}dies{BLACK} Darrera revisió: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Interval de les revisions: {LTBLUE}{COMMA}%{BLACK} Darrera revisió: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Augmenta l'interval de les revisions en 10. Ctrl+Clic augmenta l'interval de les revisions en 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Disminueix l'interval de les revisions en 10. Ctrl+Clic disminueix l'interval de les revisions en 5
@@ -3848,8 +3851,8 @@ STR_TIMETABLE_TRAVEL_FOR :Viatge a {STRIN
STR_TIMETABLE_TRAVEL_FOR_SPEED :Viatja durant {STRING} com a molt a {VELOCITY}
STR_TIMETABLE_STAY_FOR :i estigues {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :i viatge per {STRING}
STR_TIMETABLE_DAYS :{COMMA} di{P a es}
STR_TIMETABLE_TICKS :{COMMA} mar{P ca ques}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}di{P a es}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}mar{P ca ques}
STR_TIMETABLE_TOTAL_TIME :{BLACK}L'horari tardarà {STRING} a complir-se
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}L'horari tardarà almenys {STRING} a complir-se (no tot està planificat)
@@ -3875,8 +3878,8 @@ STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Canvia l
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Esborra el límit de velocitat
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Esborra la velocitat de viatge màxima de l'ordre seleccionada
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset. control de retard
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reseteja el comptador de retards, de manera que el vehicle serà puntual
STR_TIMETABLE_RESET_LATENESS :{BLACK}Restablir Retard
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Restableix el comptador de retards, de manera que el vehicle serà puntual
STR_TIMETABLE_AUTOFILL :{BLACK}Autoomple
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Omple automàticament l'horari amb valors del proper viatge (CTRL+clic per intentar mantenir els temps d'espera)
@@ -3947,9 +3950,9 @@ STR_AI_CONFIG_CONFIGURE :{BLACK}Configur
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configura els paràmetres de l'script
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}Disponible {STRING}
STR_AI_LIST_CAPTION :{WHITE}{STRING} Disponibles
STR_AI_LIST_CAPTION_AI :IA
STR_AI_LIST_CAPTION_GAMESCRIPT :Script de la Partida
STR_AI_LIST_CAPTION_GAMESCRIPT :Scripts de la Partida
STR_AI_LIST_TOOLTIP :{BLACK}Clica per a seleccionar un script
STR_AI_LIST_AUTHOR :{LTBLUE}Autor: {ORANGE}{STRING}
@@ -3962,11 +3965,11 @@ STR_AI_LIST_CANCEL :{BLACK}Cancel·
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}No canvïis l'script
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Paràmetres
STR_AI_SETTINGS_CAPTION_AI :IA
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Script de la Partida
STR_AI_SETTINGS_CAPTION :{WHITE}Paràmetres {STRING}
STR_AI_SETTINGS_CAPTION_AI :de la IA
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :de l'Script de la Partida
STR_AI_SETTINGS_CLOSE :{BLACK}Tanca
STR_AI_SETTINGS_RESET :{BLACK}Reset
STR_AI_SETTINGS_RESET :{BLACK}Restableix
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
STR_AI_SETTINGS_START_DELAY :Número de dies per començar aquesta IA després de l'anterior (aproximadament): {ORANGE}{STRING}
@@ -4133,9 +4136,10 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... nom
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... només es pot construir prop del centre de les poblacions
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... només pot ser construït en zones baixes
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... només es pot situar prop dels límits del mapa
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... els boscos només es poden plantar sota la cota de neu
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... només es pot construir per sobre la cota de neu
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... només es pot construir per sota la cota de neu
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... el bosc només es pot plantar en estatges amb neu
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... només es pot construir en estatges amb neu
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... només es pot construir en estatges sense neu
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Aquí no es pot construir una estació de tren...

View File

@@ -190,30 +190,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK.aku :gazirano piće
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} putnik{P "" a a}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}putnik{P "" a a}
STR_QUANTITY_COAL :{WEIGHT_LONG} ugljena
STR_QUANTITY_MAIL :{COMMA} poštansk{P a e ih} vreć{P a e a}
STR_QUANTITY_MAIL :{COMMA}{NBSP}poštansk{P a e ih} vreć{P a e a}
STR_QUANTITY_OIL :{VOLUME_LONG} nafte
STR_QUANTITY_LIVESTOCK :{COMMA} grl{P o a a} domaćih životinja
STR_QUANTITY_GOODS :{COMMA} sanduk{P "" a a} robe
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}grl{P o a a} stoke
STR_QUANTITY_GOODS :{COMMA}{NBSP}sanduk{P "" a a} robe
STR_QUANTITY_GRAIN :{WEIGHT_LONG} žita
STR_QUANTITY_WOOD :{WEIGHT_LONG} drveta
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} željezne rude
STR_QUANTITY_STEEL :{WEIGHT_LONG} čelika
STR_QUANTITY_VALUABLES :{COMMA} vreć{P a e a} s vrijednostima
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}vreć{P a e a} s vrijednosnicama
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} bakrene rude
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukuruza
STR_QUANTITY_FRUIT :{WEIGHT_LONG} voća
STR_QUANTITY_DIAMONDS :{COMMA} vreć{P a e a} dijamanata
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}vreć{P a e a} dijamanata
STR_QUANTITY_FOOD :{WEIGHT_LONG} hrane
STR_QUANTITY_PAPER :{WEIGHT_LONG} papira
STR_QUANTITY_GOLD :{COMMA} vreć{P a e a} zlata
STR_QUANTITY_GOLD :{COMMA}{NBSP}vreć{P a e a} zlata
STR_QUANTITY_WATER :{VOLUME_LONG} vode
STR_QUANTITY_WHEAT :{WEIGHT_LONG} pšenice
STR_QUANTITY_RUBBER :{VOLUME_LONG} gume
STR_QUANTITY_SUGAR :{WEIGHT_LONG} šećera
STR_QUANTITY_TOYS :{COMMA} igrač{P ka ke aka}
STR_QUANTITY_SWEETS :{COMMA} vreć{P a e a} slatkiša
STR_QUANTITY_TOYS :{COMMA}{NBSP}igrač{P ka ke aka}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}vreć{P a e a} slatkiša
STR_QUANTITY_COLA :{VOLUME_LONG} cole
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} šećerne vune
STR_QUANTITY_BUBBLES :{COMMA} balon{P "" a a}
@@ -260,13 +260,13 @@ STR_ABBREV_NONE :{TINY_FONT}NI
STR_ABBREV_ALL :{TINY_FONT}SVE
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} putnici
STR_PASSENGERS :{COMMA}{NBSP}putnik{P "" a ""}
STR_PASSENGERS.gen :{COMMA} putnika
STR_BAGS :{COMMA} vreća
STR_TONS :{COMMA} tona
STR_LITERS :{COMMA} litra
STR_ITEMS :{COMMA} predmet
STR_CRATES :{COMMA} sanduk
STR_BAGS :{COMMA}{NBSP}vreć{P a e a}
STR_TONS :{COMMA}{NBSP}ton{P a e e}
STR_LITERS :{COMMA}{NBSP}lit{P ra re ara}
STR_ITEMS :{COMMA}{NBSP}predmet{P "" a a}
STR_CRATES :{COMMA}{NBSP}sanduk{P "" a a}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Tamnoplava
@@ -287,37 +287,37 @@ STR_COLOUR_GREY :Siva
STR_COLOUR_WHITE :Bijela
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}KS
STR_UNITS_POWER_METRIC :{COMMA}KS
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}KS
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}KS
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P a e e}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} ton{P a e a}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton{P a e e}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}ton{P a e a}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} galon{P "" "" i}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} lit{P ra re ara}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}galon{P "" a a}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}lit{P ra re ara}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtriraj niz:
@@ -344,6 +344,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Klizna t
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Klizna traka - lista lijevo/desno
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Sruši građevine itd. na kvadratu zemlje. Ctrl selektira područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Zadano
STR_BUTTON_CANCEL :{BLACK}Odustani
@@ -1372,7 +1375,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Trajanje poruke
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Trajanje prikaza poruke s greškom u crvenom prozoru. Uzmite u obzir da se neke (kritične) poruke s greškom ne zatvaraju automatski nakon isteka ovog vremena, nego ih je potrebno zatvoriti ručno
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} sekundi
STR_CONFIG_SETTING_HOVER_DELAY :Prikaži pojašnjenja alata: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Odgoda prije prikaza objašnjenja alata kada se miš postavi iznad nekog elementa sučelja. Alternativno, objašnjena alata se mogu vezati uz desnu tipku na mišu
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Odgoda prije prikaza objašnjenja alata kada se miš postavi iznad nekog elementa sučelja. Alternativno, objašnjena alata se mogu vezati uz desnu tipku na mišu kada je ova vrijednost postavljena na 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Lebdi na {COMMA} sekundi
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Desni klik
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Pokaži broj stanovnika u oznaci imena grada: {STRING}
@@ -1544,7 +1547,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Servisni su int
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Odaberi da li će se servisiranje vozila pokrenuti nakon isteka vremena od zadnjeg servisa ili padom pouzdanosti za određenu vrijednost od najveće pouzdanosti
STR_CONFIG_SETTING_SERVINT_TRAINS :Zadani interval servisiranja za vlakove: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Postavi osnovni interval servisa za nova pružna vozila, ako nije postavljen drugi specifični interval za određeno vozilo
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} dana/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dan{P 0 "" a a}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Isključeno
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Zadani interval servisiranja za cestovna vozila: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Postavi osnovni interval servisa za nova cestovna vozila, ako nije postavljen drugi specifični interval za određeno vozilo
@@ -1611,7 +1614,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Odabire ponaša
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatski izgradi semafore prije: {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Postavi godinu kada će se koristiti električni signali za pruge. Prije ove godine, koristiti će se ne-električni signali (imaju iste funkcije samo izgledaju drugačije)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Omogući signalni GUI: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Prikaži prozor za odabir tipova signala za gradnju, umjesto samo prikaza tipa signala bez prozora sa Ctrl+klikanjem kod gradnje
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Prikaži prozor za odabir tipova signala za gradnju, umjesto samo rotacije tipa signala bez prozora sa Ctrl+klik na sagrađenim signalima
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Predodređeni signal za izgradnju: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Osnovni tip signala za korištenje
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Blokirajući signali
@@ -1686,9 +1689,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Prosječna veli
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Ukloni besmislene cestovne elemente tijekom izgradnje prometnica: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Uklanjanje slijepih ulica kod financirane rekonstrukcije cesta
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Ažuriraj povezni grafikon svakih {STRING} dan{P 0:2 a a a}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Ažuriraj povezni grafikon svakih {STRING}{NBSP}dan{P 0:2 a a a}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Vrijeme između slijedećih rekalkulacija poveznog grafikona. Svaka rekalkulacija izračunava planove za jednu komponentu grafikona. To znači da vrijednost X za ovu postavku ne mora značiti i ažuriranje kompletnog grafikona unutar X dana. Samo neke komponente će biti ažurirane. Čim kraće vrijeme odredite, više će biti potrebno resursa CPU-a za izračun. Čim duže vrijeme odredite, trebati će više vremena za pokretanje distribucije po novim rutama.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Uzmi {STRING} dan{P 0:2 a a a} za rekalkulaciju poveznog grafikona
STR_CONFIG_SETTING_LINKGRAPH_TIME :Uzmi {STRING}{NBSP}dan{P 0:2 a a a} za rekalkulaciju poveznog grafikona
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Vrijeme potrebno za rekalkulaciju komponente poveznog grafikona. Kada se rekalkulacija pokrene, stvara se slijed koji može raditi broj dana koliko ovdje odredite. Čim kraće vrijeme odredite, postoji mogućnost da slijed neće biti gotov kada bi trebao. Tada se igra usporava odnosno zaustavlja dok ne bude gotovo. Čim duže vrijeme odredite, potrebno je duže da se distribucija ažurira kad se izmijene rute.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :ručno
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetrično
@@ -1723,13 +1726,13 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrički (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Jedinice mase: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Uvijek kada su mase prikazane u korisničkom sučelju, prikaži ih u odabranim jedinicama
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Uvijek kada je masa prikazana u korisničkom sučelju, prikaži je u odabranim jedinicama
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperijalni (short t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrički (t/tonne)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Jedinice volumena: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Uvijek kada su volumeni prikazani u korisničkom sučelju, prikaži ih u odabranim jedinicama
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Uvijek kada je volumen prikazan u korisničkom sučelju, prikaži ga u odabranim jedinicama
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperijalni (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrički (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
@@ -1741,7 +1744,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrički (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Jedinice visine: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Uvijek kada su visine prikazane u korisničkom sučelju, prikaži ih u odabranim jedinicama
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Uvijek kada je visina prikazana u korisničkom sučelju, prikaži je u odabranim jedinicama
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperijalni (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metrički (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
@@ -2393,7 +2396,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Izgradi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Izgradi spremište vlakova (za kupnju i servisiranje vlakova). Shift mijenja prikaz građenje/procjena troškova.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Pretvori prugu u čvorište. Ctrl omogućava spajanje čvorišta. Shift mijenja prikaz građenje/procjena troškova.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Izgradi željezničku postaju. Ctrl omogućava spajanje postaja. Shift mijenja prikaz građenje/procjena troškova.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Izgradi željezničke signale. Ctrl aktivira semafore/svjetlosne signale{}Povlačenjem će se izgraditi signali uzduž ravnog dijela pruge. Ctrl će izgraditi signale do sljedećeg križanja.{}Ctrl+klik aktivira otvaranje prozora za odabir signala. Shift mijenja prikaz građenje/procjena troškova.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Izgradi željezničke signale. Ctrl aktivira semafore/svjetlosne signale{}Povlačenjem će se izgraditi signali uzduž ravnog dijela pruge. Ctrl će izgraditi signale do sljedećeg križanja ili signala.{}Ctrl+klik aktivira otvaranje prozora za odabir signala. Shift mijenja prikaz građenje/procjena troškova.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Izgradi željeznički most. Shift mijenja prikaz građenje/procjena troškova.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Izgradi željeznički tunel. Shift mijenja prikaz građenje/procjena troškova.
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Aktiviraj izgradnju/uklanjanje željezničke pruge, signala, čvorišta i postaja. Držanjem tipke Ctrl također se uklanjaju tračnice na čvorištima i postajama.
@@ -2936,11 +2939,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Poravnanje sprite-a {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Sljedeći sprite
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon kraja kreni od početka
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon dolaska na zadnjeg prebaci na prvi
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Otiđi na sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Otiđi na određeni sprite. Ako sprite nije normalni sprite, otiđi na slijedeći normalni sprite
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prethodni sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Otiđi na prethodni normalni sprite, preskačući svaki pseudo/prebojani/font sprite i kreni od kraja ako se dođe na početak
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Otiđi na prethodni normalni sprite, preskačući svaki pseudo/prebojani/font sprite i {BLACK}Otiđi na sljedeći normalni sprite, preskačući svaki pseudo/prebojani/font sprite i nakon dolaska na prvi prebaci na zadnjeg
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Prikaz trenutno odabranog spritea. Poravnjanje se ignorira kod crtanja ovog spritea.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pomakni sprite mijenjajući X i Y pomake
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X pomak: {NUM}, Y pomak: {NUM}
@@ -3055,8 +3058,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} isporučeno
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (još potrebno)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (isporučeno)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK} dan
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK} dan (financirano)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Grad raste svaki {ORANGE}{COMMA}{BLACK}{NBSP}dan (financirano)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Grad {RED}ne{BLACK} raste
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Ograničenje buke u gradu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centriraj glavni pogled na lokaciju grada. Ctrl+klik otvara novi prozor sa lokacijom grada
@@ -3710,7 +3713,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Nosivost
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Prebaci novac: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servisni interval: {LTBLUE}{COMMA}dana{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servisni interval: {LTBLUE}{COMMA}{NBSP}dana{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servisni interval: {LTBLUE}{COMMA}%{BLACK} Zadnji servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Povećaj servisni interval za 10. Ctrl+klik povećava servisni interval za 5.
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Smanji servisni interval za 10. Ctrl+klik smanjuje servisni interval za 5.
@@ -3942,8 +3945,8 @@ STR_TIMETABLE_TRAVEL_FOR :Putovanje za {S
STR_TIMETABLE_TRAVEL_FOR_SPEED :Putuj prema {STRING} uz najviše {VELOCITY}
STR_TIMETABLE_STAY_FOR :i boravak za {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :i putovanje za {STRING}
STR_TIMETABLE_DAYS :{COMMA} dan{P "" a a}
STR_TIMETABLE_TICKS :{COMMA} otkucaj{P "" a a}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}dan{P "" a a}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}otkucaj{P "" a a}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Ovaj vozni red trebat će {STRING} za završetak
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Ovaj vozni red trebat će najmanje {STRING} za završetak (nije sve raspoređeno)

View File

@@ -170,30 +170,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :limonád
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} cestující{P "" "" ch}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}cestující{P "" "" ch}
STR_QUANTITY_COAL :{WEIGHT_LONG} uhlí
STR_QUANTITY_MAIL :{COMMA} balík{P "" y ů} pošty
STR_QUANTITY_MAIL :{COMMA}{NBSP}balík{P "" y ů} pošty
STR_QUANTITY_OIL :{VOLUME_LONG} ropy
STR_QUANTITY_LIVESTOCK :{COMMA} kus{P "" y ů} dobytka
STR_QUANTITY_GOODS :{COMMA} krabic{P e e ""} zboží
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}kus{P "" y ů} dobytka
STR_QUANTITY_GOODS :{COMMA}{NBSP}krabic{P e e ""} zboží
STR_QUANTITY_GRAIN :{WEIGHT_LONG} zrní
STR_QUANTITY_WOOD :{WEIGHT_LONG} dřeva
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} železné rudy
STR_QUANTITY_STEEL :{WEIGHT_LONG} oceli
STR_QUANTITY_VALUABLES :{COMMA} balík{P "" y ů} cenin
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}balík{P "" y ů} cenin
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} měděné rudy
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukuřice
STR_QUANTITY_FRUIT :{WEIGHT_LONG} ovoce
STR_QUANTITY_DIAMONDS :{COMMA} pyt{P el le lů} diamantů
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}pyt{P el le lů} diamantů
STR_QUANTITY_FOOD :{WEIGHT_LONG} jídla
STR_QUANTITY_PAPER :{WEIGHT_LONG} papíru
STR_QUANTITY_GOLD :{COMMA} balík{P "" y ů} zlata
STR_QUANTITY_GOLD :{COMMA}{NBSP}balík{P "" y ů} zlata
STR_QUANTITY_WATER :{VOLUME_LONG} vody
STR_QUANTITY_WHEAT :{WEIGHT_LONG} pšenice
STR_QUANTITY_RUBBER :{VOLUME_LONG} kaučuku
STR_QUANTITY_SUGAR :{WEIGHT_LONG} cukru
STR_QUANTITY_TOYS :{COMMA} hrač{P ka ky ek}
STR_QUANTITY_SWEETS :{COMMA} pyt{P el le lů} bonbonů
STR_QUANTITY_TOYS :{COMMA}{NBSP}hrač{P ka ky ek}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}pyt{P el le lů} bonbonů
STR_QUANTITY_COLA :{VOLUME_LONG} koly
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} cukrové vaty
STR_QUANTITY_BUBBLES :{COMMA} bublin{P a y ""}
@@ -240,12 +240,12 @@ STR_ABBREV_NONE :{TINY_FONT}NIC
STR_ABBREV_ALL :{TINY_FONT}VŠE
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} cestující{P "" "" ch}
STR_BAGS :{COMMA} balík{P "" y ů}
STR_TONS :{COMMA} tun{P a y ""}
STR_LITERS :{COMMA} litr{P "" y ů}
STR_ITEMS :{COMMA} kus{P "" y ů}
STR_CRATES :{COMMA} krabic{P e e ""}
STR_PASSENGERS :{COMMA}{NBSP}cestující{P "" "" ch}
STR_BAGS :{COMMA}{NBSP}balík{P "" y ů}
STR_TONS :{COMMA}{NBSP}tun{P a y ""}
STR_LITERS :{COMMA}{NBSP}litr{P "" y ů}
STR_ITEMS :{COMMA}{NBSP}kus{P "" y ů}
STR_CRATES :{COMMA}{NBSP}krabic{P e e ""}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Tmavomodrá
@@ -266,37 +266,37 @@ STR_COLOUR_GREY :Šedá
STR_COLOUR_WHITE :Bílá
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mil/h
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}m{P íle íle il}/h
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA} hp
STR_UNITS_POWER_METRIC :{COMMA} hp
STR_UNITS_POWER_SI :{COMMA} kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA} t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA} kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} tun{P a y ""}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tun{P a y ""}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tun{P a y ""}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tun{P a y ""}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA} l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" "y" "ů"}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litr{P "" y ů}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon{P "" "y" "ů"}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litr{P "" y ů}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} stop{P a y ""}
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}stop{P a y ""}
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtrovat řetězec:
@@ -323,6 +323,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvní
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Posuvník - posouvá výpisem doleva nebo doprava
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolice budov, atd. na čtverečku. Ctrl vybírá diagonální oblast. Shift zobrazí odhad ceny
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Původní
STR_BUTTON_CANCEL :{BLACK}Zrušit
@@ -1246,7 +1249,7 @@ STR_CONFIG_SETTING_EXTRADYNAMITE :Povolit bourán
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Usnadňuje odstranění městských staveb a silnic
STR_CONFIG_SETTING_TRAIN_LENGTH :Maximální délka vlaků: {STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Určuje maximální délku vlaků
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} pole{P e e í}
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} pol{P e e í}
STR_CONFIG_SETTING_SMOKE_AMOUNT :množství kouře/jisker u stroje: {STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Množštví kouře či jisker emitovaných vozidly
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Model akcelerace vlaků: {STRING}
@@ -1363,7 +1366,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Doba zobrazení
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Doba zobrazení chybových zpráv v červeném okně. Některé zprávy o (kritických) chybách však nejsou zavírány automaticky a musí být zavřeny ručně.
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} sekund
STR_CONFIG_SETTING_HOVER_DELAY :Zobrazení kontextové nápovědy: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Prodleva před zobrazením nápovědy, pokud se kurzor vznáší nad nějakým ovládacím prvkem. Nápověda může být rovněž vyvolána pravým tlačítkem myši.
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Prodleva před zobrazením nápovědy, pokud kurzor leží nad nějakým ovládacím prvkem. Nápověda může být rovněž vyvolána pravým tlačítkem myši.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Podržet kurzor nad {COMMA} sekund
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Pravým klikem
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Zobrazovat populaci města v jeho popisku: {STRING}
@@ -1535,7 +1538,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Intervaly servi
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Vyber, jestli potřebu návštěvy servisu určuje čas od poslední návštěvy nebo určitý pokles % spolehlivosti od jejího maxima.
STR_CONFIG_SETTING_SERVINT_TRAINS :Základní servisní interval pro vlaky: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Nastaví defaultní servisní interval pro vlaky.
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} dní/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dní/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Vypnuto
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Základní servisní interval pro silniční vozidla: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Nastaví defaultní servisní interval pro silniční vozidla pokud vozidlo nemá nastaveno jiný servisní interval
@@ -1602,7 +1605,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Zvol chování
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Semafory automaticky stavět do roku: {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Nastav rok, ve kterém budou používány elektrické semafory. Před tímto rokem jsou používány mechanické, které fungují stejně ale mají jiný vzhled
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Okno pro stavbu návěstidel: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Zobrazovat okno pro vybrání typu semaforů místo "bezokeního" měnění pomocí ctrl+kliku při jejich stavbě.
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Zobrazovat okno pro vybrání typu semaforů místo "bezokeního" měnění pomocí ctrl+klikání na existující semafor
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Výchozí typ návěstidla: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Výchozí typ semaforu k použití
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :obyčejné
@@ -1677,9 +1680,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Průměrná vel
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Odstraňovat nesmyslné prvky vozovky při výstavbě silnic: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Odstraní mrtvé konce silnice při rekonstrukci silnic
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Aktualizovat distribuční graf každých {STRING} {P den dny dnů}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Aktualizovat distribuční graf po {STRING}{P dni dnech dnech}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Čas mezi přepočítáváním částí grafu spojení. Každý přepočet přepočítává plány jedné části grafu. To znamená, že hodnota X u toho nastavení nezpůsobí, že se každých X dní přepočítá celý graf, ale pouze určité části. Čím kratší interval nastavíš, tím více času CPU bude potřeba ke spočítání. Čím delší nastavíš, tím déle bude trvat dokud si distribuce nákladu najde nové trasy.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Zaber si {STRING} {P "den" "dny" "dnů"} na přepočet grafu spojení
STR_CONFIG_SETTING_LINKGRAPH_TIME :Zaber si {STRING}{NBSP}{P "den" "dny" "dní"} na přepočet grafu spojení
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Čas vyhrazený pro každý přepočet části grafu spojení. Pokud přepočet začne, je vytvořeno nové vlákno, které má dovoleno běžet po zvolený počet dnů. Čím nižší hodnotu nastavíš tím je pravděpodobnější, že vlákno nebude dokončeno kdy má. Pokud se tak stane, hra se zastaví ("lagne") dokud dokončeno nebude. Čím vyšší hodnotu nastavíš, tím déle bude trvat aktualizace grafu pokud se trasy změní.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manuální
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :nerovnoměrný
@@ -3052,8 +3055,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} doručeno
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (ještě požadováno)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (doručeno)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Město se rozrůstá každých {ORANGE}{COMMA}{BLACK} d
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Město se rozrůstá každý {ORANGE}{COMMA}{BLACK} den (financováno)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Město se rozrůstá co {ORANGE}{COMMA}{BLACK}{NBSP}d{P en ny}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Město se rozrůstá každý {ORANGE}{COMMA}.{BLACK}{NBSP}den (financováno)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Město se {RED}nerozrůstá{BLACK}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Hlukový limit ve městě: {ORANGE}{COMMA}{BLACK} max.: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Vystředit pohled na město. Ctrl+Klik otevře nový pohled
@@ -3713,7 +3716,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapacita
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Podíl za převoz: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval servisů: {LTBLUE}{COMMA} d{P en ny ní}{BLACK} Naposledy v servisu: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Interval servisů: {LTBLUE}{COMMA}{NBSP}d{P en ny ní}{BLACK} Naposledy v servisu: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Interval servisů: {LTBLUE}{COMMA}%{BLACK} Naposledy v servisu: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Prodloužit interval servisů o 10. S Ctrl prodloužit o 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Zkrátit interval servisů o 10. S Ctrl zkrátit o 5
@@ -3945,8 +3948,8 @@ STR_TIMETABLE_TRAVEL_FOR :Jet do {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :Jeď {STRING} a maximálně {VELOCITY}
STR_TIMETABLE_STAY_FOR :a zůstat {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :a jet {STRING}
STR_TIMETABLE_DAYS :{COMMA} d{P en ny nů}
STR_TIMETABLE_TICKS :{COMMA} cykl{P us y ů}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}d{P en ny ní}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}cykl{P us y ů}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Tento jízdní řád bude trvat {STRING}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Tento jízdní řád bude trvat nejméně {STRING} (vozidla mimo jízdní řád)

View File

@@ -248,6 +248,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scrollba
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - flytter listen mod venstre/højre
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Nedriv bygninger osv. på et stykke land. Ctrl vælger arealet diagonalt. Shift skifter mellem at bygge og vise prisoverslag.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Standard
STR_BUTTON_CANCEL :{BLACK}Annuller

View File

@@ -95,30 +95,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Frisdrank
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passagier{P "" s}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passagier{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} kolen
STR_QUANTITY_MAIL :{COMMA} zak{P "" ken} post
STR_QUANTITY_MAIL :{COMMA}{NBSP}zak{P "" ken} post
STR_QUANTITY_OIL :{VOLUME_LONG} olie
STR_QUANTITY_LIVESTOCK :{COMMA} stuk{P "" s} vee
STR_QUANTITY_GOODS :{COMMA} krat{P "" ten} goederen
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}stuk{P "" s} vee
STR_QUANTITY_GOODS :{COMMA}{NBSP}krat{P "" ten} goederen
STR_QUANTITY_GRAIN :{WEIGHT_LONG} graan
STR_QUANTITY_WOOD :{WEIGHT_LONG} hout
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} ijzererts
STR_QUANTITY_STEEL :{WEIGHT_LONG} staal
STR_QUANTITY_VALUABLES :{COMMA} zak{P "" ken} kostbaarheden
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}zak{P "" ken} kostbaarheden
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} kopererts
STR_QUANTITY_MAIZE :{WEIGHT_LONG} mais
STR_QUANTITY_FRUIT :{WEIGHT_LONG} fruit
STR_QUANTITY_DIAMONDS :{COMMA} zak{P "" ken} diamanten
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}zak{P "" ken} diamanten
STR_QUANTITY_FOOD :{WEIGHT_LONG} voedsel
STR_QUANTITY_PAPER :{WEIGHT_LONG} papier
STR_QUANTITY_GOLD :{COMMA} zak{P "" ken} goud
STR_QUANTITY_GOLD :{COMMA}{NBSP}zak{P "" ken} goud
STR_QUANTITY_WATER :{VOLUME_LONG} water
STR_QUANTITY_WHEAT :{WEIGHT_LONG} tarwe
STR_QUANTITY_RUBBER :{VOLUME_LONG} rubber
STR_QUANTITY_SUGAR :{WEIGHT_LONG} suiker
STR_QUANTITY_TOYS :{COMMA} stuk{P "" ken} speelgoed
STR_QUANTITY_SWEETS :{COMMA} zak{P "" ken} snoep
STR_QUANTITY_TOYS :{COMMA}{NBSP}stuk{P "" ken} speelgoed
STR_QUANTITY_SWEETS :{COMMA}{NBSP}zak{P "" ken} snoep
STR_QUANTITY_COLA :{VOLUME_LONG} cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} suikerspinnen
STR_QUANTITY_BUBBLES :{COMMA} bel{P "" len}
@@ -165,12 +165,12 @@ STR_ABBREV_NONE :{TINY_FONT}GEEN
STR_ABBREV_ALL :{TINY_FONT}ALLES
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passagier{P "" s}
STR_BAGS :{COMMA} zak{P "" ken}
STR_TONS :{COMMA} ton
STR_LITERS :{COMMA} liter
STR_ITEMS :{COMMA} stuk{P "" s}
STR_CRATES :{COMMA} krat{P "" ten}
STR_PASSENGERS :{COMMA}{NBSP}passagier{P "" s}
STR_BAGS :{COMMA}{NBSP}zak{P "" ken}
STR_TONS :{COMMA}{NBSP}ton
STR_LITERS :{COMMA}{NBSP}liter
STR_ITEMS :{COMMA}{NBSP}stuk{P "" s}
STR_CRATES :{COMMA}{NBSP}krat{P "" ten}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Donkerblauw
@@ -191,37 +191,37 @@ STR_COLOUR_GREY :Grijs
STR_COLOUR_WHITE :Wit
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/u
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/u
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA} pk
STR_UNITS_POWER_METRIC :{COMMA} pk
STR_UNITS_POWER_SI :{COMMA} kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}pk
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}pk
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} ton
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}ton
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} liter
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}liter
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter tekst:
@@ -248,6 +248,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Schuifba
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Schuifbalk - scroll horizontaal door de lijst
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Sloop gebouwen etc. op een stuk land. Ctrl selecteert het gebied diagonaal. Shift schakelt tussen bouwen/inschatting van de kosten
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Standaard
STR_BUTTON_CANCEL :{BLACK}Annuleren
@@ -1448,7 +1451,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Interval tussen
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Kies of onderhoud van de voertuigen wordt geactiveerd door verstreken tijd sinds het laatste onderhoud of door het zakken van de betrouwbaarheid met een bepaald percentage van de maximale betrouwbaarheid
STR_CONFIG_SETTING_SERVINT_TRAINS :Standaard onderhoudsinterval voor treinen: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Stel de standaard service-interval voor nieuwe railvoertuigen, als er geen expliciete service-interval is ingesteld voor het voertuig
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} dag{P 0 "" en}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}dag{P 0 "" en}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Uitgeschakeld
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Standaard onderhoudsinterval voor wegvoertuigen: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Stel de standaard service-interval voor nieuwe wegvoertuigen, als er geen expliciete service-interval is ingesteld voor het voertuig
@@ -1590,9 +1593,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Gemiddelde groo
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Verwijder rare weg-elementen tijdens het repareren van de weg: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Verwijder doodlopende wegen bij het bouwen van gefinancierde wegen.
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Bijwerken distributie grafiek elke {STRING} dag{P 0:2 "" en}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Bijwerken distributie grafiek elke {STRING}{NBSP}dag{P 0:2 "" en}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tijd tussen opeenvolgende herberekeningen van de link grafiek. Elke herberekening berekent de plannen voor een component van de grafiek. Dat betekent dat een waarde X voor deze instelling betekent niet dat de hele grafiek wordt elke X dagen worden bijgewerkt. Slechts een component wil. Hoe korter u instellen hoe meer CPU-tijd nodig is om het te berekenen zal zijn. Hoe langer je instellen hoe langer het zal duren totdat de lading distributie start op nieuwe routes.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Neem {STRING} dag{P 0:2 "" en} voor de herberekening van de distributie grafiek
STR_CONFIG_SETTING_LINKGRAPH_TIME :Neem {STRING}{NBSP}dag{P 0:2 "" en} voor de herberekening van de distributie grafiek
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Tijd gebruikt voor elke herberekening van een link grafiek component. Wanneer een herberekening wordt gestart, wordt een thread voortgebracht die mag lopen voor dit aantal dagen. Hoe korter u dit instelt des te waarschijnlijker het is dat de draad niet is voltooid als het zou moeten. Dan stopt het spel totdat het is ("lag"). Hoe langer je instellen hoe langer het duurt voor de distributie aan te passen wanneer routes te wijzigen.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :handmatig
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetrisch
@@ -2959,8 +2962,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} afgeleverd
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (nog nodig)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (afgeleverd)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK} dag{P "" en}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK} dag{P "" en} (gefinancierd)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en} (gefinancierd)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Stad groeit {RED}niet{BLACK}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad
@@ -3614,7 +3617,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacite
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Geldoverdracht: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Onderhoudsinterval: {LTBLUE}{COMMA}dagen{BLACK} Laatste onderhoud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Onderhoudsinterval: {LTBLUE}{COMMA}{NBSP}dagen{BLACK} Laatste onderhoud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Onderhoudsinterval: {LTBLUE}{COMMA}%{BLACK} Laatste onderhoud: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Vergroot onderhoudsinterval met 10. Ctrl+klik verhoogt interval met 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Verklein onderhoudsinterval met 10. Ctrl+klik verlaagt interval met 5
@@ -3846,8 +3849,8 @@ STR_TIMETABLE_TRAVEL_FOR :Reis naar {STRI
STR_TIMETABLE_TRAVEL_FOR_SPEED :Reis {STRING} met maximaal {VELOCITY}
STR_TIMETABLE_STAY_FOR :en blijf voor {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :en rijd naar {STRING}
STR_TIMETABLE_DAYS :{COMMA} dag{P "" en}
STR_TIMETABLE_TICKS :{COMMA} tik{P "" ken}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}dag{P "" en}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tik{P "" ken}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Dit tijdschema duurt {STRING} om te volbrengen
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Dit tijdschema duurt minstens {STRING} om te volbrengen (niet alles geselecteerd)

View File

@@ -95,30 +95,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Fizzy Drink
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passenger{P "" s}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} of coal
STR_QUANTITY_MAIL :{COMMA} bag{P "" s} of mail
STR_QUANTITY_MAIL :{COMMA}{NBSP}bag{P "" s} of mail
STR_QUANTITY_OIL :{VOLUME_LONG} of oil
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA} crate{P "" s} of goods
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA}{NBSP}crate{P "" s} of goods
STR_QUANTITY_GRAIN :{WEIGHT_LONG} of grain
STR_QUANTITY_WOOD :{WEIGHT_LONG} of wood
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} of iron ore
STR_QUANTITY_STEEL :{WEIGHT_LONG} of steel
STR_QUANTITY_VALUABLES :{COMMA} bag{P "" s} of valuables
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}bag{P "" s} of valuables
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} of copper ore
STR_QUANTITY_MAIZE :{WEIGHT_LONG} of maize
STR_QUANTITY_FRUIT :{WEIGHT_LONG} of fruit
STR_QUANTITY_DIAMONDS :{COMMA} bag{P "" s} of diamonds
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}bag{P "" s} of diamonds
STR_QUANTITY_FOOD :{WEIGHT_LONG} of food
STR_QUANTITY_PAPER :{WEIGHT_LONG} of paper
STR_QUANTITY_GOLD :{COMMA} bag{P "" s} of gold
STR_QUANTITY_GOLD :{COMMA}{NBSP}bag{P "" s} of gold
STR_QUANTITY_WATER :{VOLUME_LONG} of water
STR_QUANTITY_WHEAT :{WEIGHT_LONG} of wheat
STR_QUANTITY_RUBBER :{VOLUME_LONG} of rubber
STR_QUANTITY_SUGAR :{WEIGHT_LONG} of sugar
STR_QUANTITY_TOYS :{COMMA} toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA} bag{P "" s} of sweets
STR_QUANTITY_TOYS :{COMMA}{NBSP}toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bag{P "" s} of sweets
STR_QUANTITY_COLA :{VOLUME_LONG} of cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} of candyfloss
STR_QUANTITY_BUBBLES :{COMMA} bubble{P "" s}
@@ -165,12 +165,12 @@ STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}ALL
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passenger{P "" s}
STR_BAGS :{COMMA} bag{P "" s}
STR_TONS :{COMMA} tonne{P "" s}
STR_LITERS :{COMMA} litre{P "" s}
STR_ITEMS :{COMMA} item{P "" s}
STR_CRATES :{COMMA} crate{P "" s}
STR_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
STR_BAGS :{COMMA}{NBSP}bag{P "" s}
STR_TONS :{COMMA}{NBSP}tonne{P "" s}
STR_LITERS :{COMMA}{NBSP}litre{P "" s}
STR_ITEMS :{COMMA}{NBSP}item{P "" s}
STR_CRATES :{COMMA}{NBSP}crate{P "" s}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Dark Blue
@@ -191,37 +191,37 @@ STR_COLOUR_GREY :Grey
STR_COLOUR_WHITE :White
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
STR_UNITS_POWER_METRIC :{COMMA}hp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litre{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter string:
@@ -248,6 +248,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll b
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Default
STR_BUTTON_CANCEL :{BLACK}Cancel
@@ -1276,7 +1279,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Duration of err
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY :Show tooltips: {STRING2}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips can be bound to the right mouse button
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips are bound to the right mouse button when this value is set to 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Hover for {COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Right click
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Show town population in the town name label: {STRING2}
@@ -1448,7 +1451,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Service interva
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether servicing of vehicles is triggered by the time passed since last service or by reliability dropping by a certain percentage of the maximum reliability
STR_CONFIG_SETTING_SERVINT_TRAINS :Default service interval for trains: {STRING2}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} day{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}day{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Disabled
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Default service interval for road vehicles: {STRING2}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
@@ -1515,7 +1518,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Select the beha
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatically build semaphores before: {STRING2}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Enable the signal GUI: {STRING2}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on build signals
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on built signals
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Signal type to build by default: {STRING2}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Default signal type to use
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Block signals
@@ -1590,9 +1593,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remove absurd road-elements during the road construction: {STRING2}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Remove dead road ends during funded road reconstruction
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING2} day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING2}{NBSP}day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING2} day{P 0:2 "" s} for recalculation of distribution graph
STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING2}{NBSP}day{P 0:2 "" s} for recalculation of distribution graph
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetric
@@ -1627,25 +1630,25 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metric (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Weights units: {STRING2}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Whenever weights are shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Whenever a weight is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (short t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metric (t/tonne)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Volumes units: {STRING2}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Whenever volumes are shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Whenever a volume is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperial (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metric (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Tractive effort units: {STRING2}
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Whenever tractive effort, also known as tractive force, is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Whenever a tractive effort (also known as tractive force) is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperial (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metric (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Heights units: {STRING2}
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Whenever heights are shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Whenever a height is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperial (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metric (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
@@ -2297,7 +2300,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Build ra
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for buying and servicing trains). Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Convert rail to waypoint. Ctrl enables joining waypoints. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Build railway station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of rail. Ctrl builds signals till the next junction{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of rail. Ctrl builds signals up to the next junction or signal{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track, signals, waypoints and stations. Hold Ctrl to also remove the rail of waypoints and stations
@@ -2840,11 +2843,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({RAW_STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the end
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM}
@@ -2959,8 +2962,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} delivered
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s} (funded)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s} (funded)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Town is {RED}not{BLACK} growing
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location
@@ -3439,7 +3442,7 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Ve
STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
@@ -3614,7 +3617,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacity
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}{NBSP}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Increase servicing interval by 10. Ctrl+Click increases servicing interval by 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Decrease servicing interval by 10. Ctrl+Click decreases servicing interval by 5
@@ -3846,8 +3849,8 @@ STR_TIMETABLE_TRAVEL_FOR :Travel for {STR
STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING1} with at most {VELOCITY}
STR_TIMETABLE_STAY_FOR :and stay for {STRING1}
STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING1}
STR_TIMETABLE_DAYS :{COMMA} day{P "" s}
STR_TIMETABLE_TICKS :{COMMA} tick{P "" s}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}day{P "" s}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" s}
STR_TIMETABLE_TOTAL_TIME :{BLACK}This timetable will take {STRING1} to complete
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}This timetable will take at least {STRING1} to complete (not all timetabled)

View File

@@ -95,30 +95,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Soft Drink
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passenger{P "" s}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} of coal
STR_QUANTITY_MAIL :{COMMA} bag{P "" s} of mail
STR_QUANTITY_MAIL :{COMMA}{NBSP}bag{P "" s} of mail
STR_QUANTITY_OIL :{VOLUME_LONG} of oil
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA} crate{P "" s} of goods
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA}{NBSP}crate{P "" s} of goods
STR_QUANTITY_GRAIN :{WEIGHT_LONG} of grain
STR_QUANTITY_WOOD :{WEIGHT_LONG} of wood
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} of iron ore
STR_QUANTITY_STEEL :{WEIGHT_LONG} of steel
STR_QUANTITY_VALUABLES :{COMMA} bag{P "" s} of valuables
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}bag{P "" s} of valuables
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} of copper ore
STR_QUANTITY_MAIZE :{WEIGHT_LONG} of corn
STR_QUANTITY_FRUIT :{WEIGHT_LONG} of fruit
STR_QUANTITY_DIAMONDS :{COMMA} bag{P "" s} of diamonds
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}bag{P "" s} of diamonds
STR_QUANTITY_FOOD :{WEIGHT_LONG} of food
STR_QUANTITY_PAPER :{WEIGHT_LONG} of paper
STR_QUANTITY_GOLD :{COMMA} bag{P "" s} of gold
STR_QUANTITY_GOLD :{COMMA}{NBSP}bag{P "" s} of gold
STR_QUANTITY_WATER :{VOLUME_LONG} of water
STR_QUANTITY_WHEAT :{WEIGHT_LONG} of wheat
STR_QUANTITY_RUBBER :{VOLUME_LONG} of rubber
STR_QUANTITY_SUGAR :{WEIGHT_LONG} of sugar
STR_QUANTITY_TOYS :{COMMA} toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA} bag{P "" s} of lollies
STR_QUANTITY_TOYS :{COMMA}{NBSP}toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bag{P "" s} of sweets
STR_QUANTITY_COLA :{VOLUME_LONG} of cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} of fairy floss
STR_QUANTITY_BUBBLES :{COMMA} bubble{P "" s}
@@ -165,12 +165,12 @@ STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}ALL
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passenger{P "" s}
STR_BAGS :{COMMA} bag{P "" s}
STR_TONS :{COMMA} tonne{P "" s}
STR_LITERS :{COMMA} litre{P "" s}
STR_ITEMS :{COMMA} item{P "" s}
STR_CRATES :{COMMA} crate{P "" s}
STR_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
STR_BAGS :{COMMA}{NBSP}bag{P "" s}
STR_TONS :{COMMA}{NBSP}tonne{P "" s}
STR_LITERS :{COMMA}{NBSP}litre{P "" s}
STR_ITEMS :{COMMA}{NBSP}item{P "" s}
STR_CRATES :{COMMA}{NBSP}crate{P "" s}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Dark Blue
@@ -191,37 +191,37 @@ STR_COLOUR_GREY :Grey
STR_COLOUR_WHITE :White
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
STR_UNITS_POWER_METRIC :{COMMA}hp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litre{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter string:
@@ -248,6 +248,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll b
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Default
STR_BUTTON_CANCEL :{BLACK}Cancel
@@ -1448,7 +1451,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Service interva
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether servicing of vehicles is triggered by the time passed since last service or by reliability dropping by a certain percentage of the maximum reliability
STR_CONFIG_SETTING_SERVINT_TRAINS :Default service interval for trains: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} day{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}day{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Disabled
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Default service interval for road vehicles: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
@@ -1590,9 +1593,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remove absurd road-elements during the road construction: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Remove dead road ends during funded road reconstruction
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING} day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING}{NBSP}day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING} day{P 0:2 "" s} for recalculation of distribution graph
STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING}{NBSP}day{P 0:2 "" s} for recalculation of distribution graph
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetric
@@ -2959,8 +2962,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} delivered
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s} (funded)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s} (funded)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Town is {RED}not{BLACK} growing
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location
@@ -3614,7 +3617,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacity
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}{NBSP}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Increase servicing interval by 10. Ctrl+Click increases servicing interval by 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Decrease servicing interval by 10. Ctrl+Click decreases servicing interval by 5
@@ -3846,8 +3849,8 @@ STR_TIMETABLE_TRAVEL_FOR :Travel for {STR
STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING} with at most {VELOCITY}
STR_TIMETABLE_STAY_FOR :and stay for {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING}
STR_TIMETABLE_DAYS :{COMMA} day{P "" s}
STR_TIMETABLE_TICKS :{COMMA} tick{P "" s}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}day{P "" s}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" s}
STR_TIMETABLE_TOTAL_TIME :{BLACK}This timetable will take {STRING} to complete
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}This timetable will take at least {STRING} to complete (not all timetabled)

View File

@@ -95,30 +95,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Fizzy Drink
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passenger{P "" s}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} of coal
STR_QUANTITY_MAIL :{COMMA} bag{P "" s} of mail
STR_QUANTITY_MAIL :{COMMA}{NBSP}bag{P "" s} of mail
STR_QUANTITY_OIL :{VOLUME_LONG} of oil
STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA} crate{P "" s} of goods
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA}{NBSP}crate{P "" s} of goods
STR_QUANTITY_GRAIN :{WEIGHT_LONG} of grain
STR_QUANTITY_WOOD :{WEIGHT_LONG} of wood
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} of iron ore
STR_QUANTITY_STEEL :{WEIGHT_LONG} of steel
STR_QUANTITY_VALUABLES :{COMMA} bag{P "" s} of valuables
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}bag{P "" s} of valuables
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} of copper ore
STR_QUANTITY_MAIZE :{WEIGHT_LONG} of maize
STR_QUANTITY_FRUIT :{WEIGHT_LONG} of fruit
STR_QUANTITY_DIAMONDS :{COMMA} bag{P "" s} of diamonds
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}bag{P "" s} of diamonds
STR_QUANTITY_FOOD :{WEIGHT_LONG} of food
STR_QUANTITY_PAPER :{WEIGHT_LONG} of paper
STR_QUANTITY_GOLD :{COMMA} bag{P "" s} of gold
STR_QUANTITY_GOLD :{COMMA}{NBSP}bag{P "" s} of gold
STR_QUANTITY_WATER :{VOLUME_LONG} of water
STR_QUANTITY_WHEAT :{WEIGHT_LONG} of wheat
STR_QUANTITY_RUBBER :{VOLUME_LONG} of rubber
STR_QUANTITY_SUGAR :{WEIGHT_LONG} of sugar
STR_QUANTITY_TOYS :{COMMA} toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA} bag{P "" s} of candy
STR_QUANTITY_TOYS :{COMMA}{NBSP}toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bag{P "" s} of candy
STR_QUANTITY_COLA :{VOLUME_LONG} of cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} of cotton candy
STR_QUANTITY_BUBBLES :{COMMA} bubble{P "" s}
@@ -165,12 +165,12 @@ STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}ALL
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passenger{P "" s}
STR_BAGS :{COMMA} bag{P "" s}
STR_TONS :{COMMA} tonne{P "" s}
STR_LITERS :{COMMA} liter{P "" s}
STR_ITEMS :{COMMA} item{P "" s}
STR_CRATES :{COMMA} crate{P "" s}
STR_PASSENGERS :{COMMA}{NBSP}passenger{P "" s}
STR_BAGS :{COMMA}{NBSP}bag{P "" s}
STR_TONS :{COMMA}{NBSP}tonne{P "" s}
STR_LITERS :{COMMA}{NBSP}liter{P "" s}
STR_ITEMS :{COMMA}{NBSP}item{P "" s}
STR_CRATES :{COMMA}{NBSP}crate{P "" s}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Dark Blue
@@ -191,37 +191,37 @@ STR_COLOUR_GREY :Gray
STR_COLOUR_WHITE :White
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
STR_UNITS_POWER_METRIC :{COMMA}hp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} ton{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}ton{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} liter{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litre{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filter string:
@@ -248,6 +248,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll b
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Default
STR_BUTTON_CANCEL :{BLACK}Cancel
@@ -1276,7 +1279,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Duration of err
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY :Show tooltips: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips can be bound to the right mouse button
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips are bound to the right mouse button when this value is set to 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Hover for {COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Right click
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Show town population in the town name label: {STRING}
@@ -1343,7 +1346,7 @@ STR_CONFIG_SETTING_OSK_ACTIVATION :On screen keybo
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Select the method to open the on screen keyboard for entering text into editboxes only using the pointing device. This is meant for small devices without actual keyboard
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Disabled
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Double click
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Single click (when focussed)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Single click (when focused)
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Single click (immediately)
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Right-click emulation: {STRING}
@@ -1355,10 +1358,11 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Left-click scrolling: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Enable scrolling the map by dragging it with the left mouse button. This is especially useful when using a touch-screen for scrolling
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use the {STRING} date format for savegame names
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format of the date in save game filenames
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (Dec 31st, 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (12/31/2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :Default palette to assume for NewGRFs not specifying a palette: {STRING}
@@ -1448,7 +1452,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Maintenance int
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether maintenance of vehicles is triggered by the time passed since last maintenance or by reliability dropping by a certain percentage of the maximum reliability
STR_CONFIG_SETTING_SERVINT_TRAINS :Default maintenance interval for trains: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Set the default maintenance interval for new rail vehicles, if no explicit maintenance interval is set for the vehicle
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} day{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}day{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Disabled
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Default maintenance interval for road vehicles: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Set the default maintenance interval for new road vehicles, if no explicit maintenance interval is set for the vehicle
@@ -1515,7 +1519,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Select the beha
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatically build semaphores before: {STRING}
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Enable the signal GUI: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on build signals
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on built signals
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Signal type to build by default: {STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Default signal type to use
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Block signals
@@ -1590,9 +1594,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remove absurd road-elements during the road construction: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Remove dead road ends during funded road reconstruction
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING} day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Update distribution graph every {STRING}{NBSP}day{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Time between subsequent recalculations of the link graph. Each recalculation calculates the plans for one component of the graph. That means that a value X for this setting does not mean the whole graph will be updated every X days. Only some component will. The shorter you set it the more CPU time will be necessary to calculate it. The longer you set it the longer it will take until the cargo distribution starts on new routes.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING} day{P 0:2 "" s} for recalculation of distribution graph
STR_CONFIG_SETTING_LINKGRAPH_TIME :Take {STRING}{NBSP}day{P 0:2 "" s} for recalculation of distribution graph
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Time taken for each recalculation of a link graph component. When a recalculation is started, a thread is spawned which is allowed to run for this number of days. The shorter you set this the more likely it is that the thread is not finished when it's supposed to. Then the game stops until it is ("lag"). The longer you set it the longer it takes for the distribution to be updated when routes change.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetric
@@ -1627,25 +1631,25 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metric (hp)
STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Weights units: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Whenever weights are shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Whenever a weight is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (short t/ton)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metric (t/tonne)
STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Volumes units: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Whenever volumes are shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Whenever a volume is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperial (gal)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metric (l)
STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Tractive effort units: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Whenever tractive effort, also known as tractive force, is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Whenever a tractive effort (also known as tractive force) is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperial (lbf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metric (kgf)
STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Heights units: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Whenever heights are shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Whenever a height is shown in the user interface, show it in the selected units
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperial (ft)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metric (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
@@ -2252,7 +2256,7 @@ STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Toggle t
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Toggle transparency for trees. Ctrl+Click to lock
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Toggle transparency for houses. Ctrl+Click to lock
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Toggle transparency for industries. Ctrl+Click to lock
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle transparency for buildables like stations, depots, and waypoints. Ctrl+Click to lock
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
@@ -2297,7 +2301,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Build ra
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for buying and maintaining trains). Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Convert rail to waypoint. Ctrl enables joining waypoints. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Build railroad station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railroad signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of track. Ctrl builds signals until the next junction{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railroad signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of track. Ctrl builds signals up to the next junction or signal{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Build railroad bridge. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Build railroad tunnel. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railroad track, signals, waypoints and stations. Hold Ctrl to also remove the rail of waypoints and stations
@@ -2840,11 +2844,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolor/font sprites and wrapping around at the end
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolor/font sprites and wrapping around at the begin
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM}
@@ -2959,8 +2963,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} delivered
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s} (funded)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK}{NBSP}day{P "" s} (funded)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Town is {RED}not{BLACK} growing
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Center the main view on town location. Ctrl+Click opens a new viewport on town location
@@ -3439,7 +3443,7 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Ve
STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
@@ -3614,7 +3618,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacity
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Maintenance interval: {LTBLUE}{COMMA}days{BLACK} Last maintenance: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Maintenance interval: {LTBLUE}{COMMA}{NBSP}days{BLACK} Last maintenance: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Maintenance interval: {LTBLUE}{COMMA}%{BLACK} Last maintenance: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Increase maintenance interval by 10. Ctrl+Click increases maintenance interval by 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Decrease maintenance interval by 10. Ctrl+Click decreases maintenance interval by 5
@@ -3761,7 +3765,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest d
STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar
STR_ORDER_CONDITIONAL :Conditional order jump
STR_ORDER_SHARE :Share orders
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'maintenance'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle. A depot order disables automatic maintenance of the vehicle
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop', and depot orders 'maintenance'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle. A depot order disables automatic maintenance of the vehicle
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Show all vehicles that share this schedule
@@ -3846,8 +3850,8 @@ STR_TIMETABLE_TRAVEL_FOR :Travel for {STR
STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING} with at most {VELOCITY}
STR_TIMETABLE_STAY_FOR :and stay for {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING}
STR_TIMETABLE_DAYS :{COMMA} day{P "" s}
STR_TIMETABLE_TICKS :{COMMA} tick{P "" s}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}day{P "" s}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" s}
STR_TIMETABLE_TOTAL_TIME :{BLACK}This timetable will take {STRING} to complete
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}This timetable will take at least {STRING} to complete (not all timetabled)
@@ -3858,7 +3862,7 @@ STR_TIMETABLE_STATUS_EARLY :{BLACK}This veh
STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}This timetable has not yet started
STR_TIMETABLE_STATUS_START_AT :{BLACK}This timetable will start at {STRING}
STR_TIMETABLE_STARTING_DATE :{BLACK}Start date
STR_TIMETABLE_STARTING_DATE :{BLACK}Start Date
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Select a date as starting point of this timetable. Ctrl+Click sets the starting point of this timetable and distributes all vehicles sharing this order evenly based on their relative order, if the order is completely timetabled
STR_TIMETABLE_CHANGE_TIME :{BLACK}Change Time
@@ -4786,9 +4790,9 @@ STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helic
##id 0x8800
# Formatting of some strings
STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM}
STR_FORMAT_DATE_TINY :{1:STRING}/{0:STRING}/{2:NUM}
STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_LONG :{1:STRING} {0:STRING}, {2:NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
STR_FORMAT_BUOY_NAME :{TOWN} Buoy

View File

@@ -96,30 +96,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Amuza Trinkaĵo
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} pasaĝero{P "" j}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}pasaĝero{P "" j}
STR_QUANTITY_COAL :{WEIGHT_LONG} da karbo
STR_QUANTITY_MAIL :{COMMA} sako{P "" j} da poŝto
STR_QUANTITY_MAIL :{COMMA}{NBSP}sako{P "" j} da poŝto
STR_QUANTITY_OIL :{VOLUME_LONG} da oleo
STR_QUANTITY_LIVESTOCK :{COMMA} bruto{P "" j}
STR_QUANTITY_GOODS :{COMMA} kesto{P "" j} da varoj
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}bruto{P "" j}
STR_QUANTITY_GOODS :{COMMA}{NBSP}kesto{P "" j} da varoj
STR_QUANTITY_GRAIN :{WEIGHT_LONG} da greno
STR_QUANTITY_WOOD :{WEIGHT_LONG} da ligno
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} da fera erco
STR_QUANTITY_STEEL :{WEIGHT_LONG} da ŝtalo
STR_QUANTITY_VALUABLES :{COMMA} sako{P "" j} da valoraĵoj
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}sako{P "" j} da valoraĵoj
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} da kupra erco
STR_QUANTITY_MAIZE :{WEIGHT_LONG} da maizo
STR_QUANTITY_FRUIT :{WEIGHT_LONG} da fruktoj
STR_QUANTITY_DIAMONDS :{COMMA} sako{P "" j} da diamantoj
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}sako{P "" j} da diamantoj
STR_QUANTITY_FOOD :{WEIGHT_LONG} da manĝaĵoj
STR_QUANTITY_PAPER :{WEIGHT_LONG} da papero
STR_QUANTITY_GOLD :{COMMA} sako{P "" j} da oro
STR_QUANTITY_GOLD :{COMMA}{NBSP}sako{P "" j} da oro
STR_QUANTITY_WATER :{VOLUME_LONG} da akvo
STR_QUANTITY_WHEAT :{WEIGHT_LONG} da tritiko
STR_QUANTITY_RUBBER :{VOLUME_LONG} da kaŭĉuko
STR_QUANTITY_SUGAR :{WEIGHT_LONG} da sukero
STR_QUANTITY_TOYS :{COMMA} ludilo{P "" j}
STR_QUANTITY_SWEETS :{COMMA} sako{P "" j} da dolĉaĵoj
STR_QUANTITY_TOYS :{COMMA}{NBSP}ludilo{P "" j}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}sako{P "" j} da dolĉaĵoj
STR_QUANTITY_COLA :{VOLUME_LONG} da kolao
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} da sukerŝpinaĵo
STR_QUANTITY_BUBBLES :{COMMA} veziko{P "" j}
@@ -166,12 +166,12 @@ STR_ABBREV_NONE :{TINY_FONT}NENI
STR_ABBREV_ALL :{TINY_FONT}ĈIU
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} pasaĝero{P "" j}
STR_BAGS :{COMMA} sako{P "" j}
STR_TONS :{COMMA} tuno{P "" j}
STR_LITERS :{COMMA} litro{P "" j}
STR_ITEMS :{COMMA} peco{P "" j}
STR_CRATES :{COMMA} kesto{P "" j}
STR_PASSENGERS :{COMMA}{NBSP}pasaĝero{P "" j}
STR_BAGS :{COMMA}{NBSP}sako{P "" j}
STR_TONS :{COMMA}{NBSP}tuno{P "" j}
STR_LITERS :{COMMA}{NBSP}litro{P "" j}
STR_ITEMS :{COMMA}{NBSP}peco{P "" j}
STR_CRATES :{COMMA}{NBSP}kesto{P "" j}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Malhelblua
@@ -192,35 +192,44 @@ STR_COLOUR_GREY :Griza
STR_COLOUR_WHITE :Blanka
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}ĉp
STR_UNITS_POWER_METRIC :{COMMA}ĉp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}ĉp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}ĉp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tuno{P "" j}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tuno{P "" j}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tuno{P "" j}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}m³
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litro{P "" j}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}galono{P "" j}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" j}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Filtroteksto:
STR_LIST_FILTER_OSKTITLE :{BLACK}Entajpu filtrotekston.
STR_LIST_FILTER_TOOLTIP :{BLACK}Enigu ŝlosilvorton laŭ kiu filtri la liston
STR_TOOLTIP_GROUP_ORDER :{BLACK}Elektu gruparanĝo
STR_TOOLTIP_SORT_ORDER :{BLACK}Elektu vicordo (deira/alira)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Elektu ordigaj kondiĉoj
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selektu kriteriojn por filtrado
@@ -231,13 +240,16 @@ STR_BUTTON_RENAME :{BLACK}Alinomi
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fermu fenestron
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Fenestra titolo - tiru por movi la fenestron
STR_TOOLTIP_SHADE :{BLACK}Minimumigi fenestron - montri nur la titolbreton
STR_TOOLTIP_STICKY :{BLACK}Marku ke ne fermiĝu la fenestro per la 'ĉiujn fenestrojn fermu'-klavo
STR_TOOLTIP_STICKY :{BLACK}Marku ke ne fermiĝu la fenestro per la 'ĉiujn fenestrojn fermu'-klavo. Konservu kiel defaŭlta stato per Ctrl-klavo + alklaki.
STR_TOOLTIP_RESIZE :{BLACK}Klaku kaj tiru por reformi la fenestron
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Ŝaltu inter granda kaj malgranda fenestro
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrolbreto - skrolas la liston supren/malsupren
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Skrolbreto - skrolas la liston dekstren/maldekstren
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Detruu konstruaĵojn ktp. sur landkvadrato. Stir elektas diagonale la areon. Shift aktivas/malaktivas la konstruaĵon/montraĵon estiman koston
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Normo
STR_BUTTON_CANCEL :{BLACK}Nuligu
@@ -275,6 +287,8 @@ STR_SORT_BY_LENGTH :Longo
STR_SORT_BY_LIFE_TIME :Resta vivo
STR_SORT_BY_TIMETABLE_DELAY :Horara malfruo
STR_SORT_BY_FACILITY :Stacidoma tipo
STR_SORT_BY_WAITING_TOTAL :Tuta atendata ŝarĝo
STR_SORT_BY_WAITING_AVAILABLE :Disponebla atendata ŝarĝo
STR_SORT_BY_RATING_MAX :Plejalta ŝarĝotakso
STR_SORT_BY_RATING_MIN :Malplejalta ŝarĝotakso
STR_SORT_BY_ENGINE_ID :Maŝina ID (klasika ordigo)
@@ -299,6 +313,8 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Montru s
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Montri stacidomoliston de la kompanio.
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Montru kompaniajn financajn informojn
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Montru ĝeneralajn kompaniajn informojn
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Montru rakontolibron
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Montru celoj-liston
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Montru grafikojn
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Montru kompanian tabelon
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Pagu konstruadon de nova industrio aŭ listigu ĉiujn industriojn
@@ -371,6 +387,7 @@ STR_FILE_MENU_EXIT :Fermu
# map menu
STR_MAP_MENU_MAP_OF_WORLD :Mondomapo
STR_MAP_MENU_EXTRA_VIEW_PORT :Plia vidujo
STR_MAP_MENU_LINGRAPH_LEGEND :Legendo de ŝarĝfluo
STR_MAP_MENU_SIGN_LIST :Afiŝa listo
############ range for town menu starts
@@ -448,6 +465,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Pligrandiga ekr
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Ekranfoto defaŭlte zoma
STR_ABOUT_MENU_GIANT_SCREENSHOT :Tuta karto ekranfoto
STR_ABOUT_MENU_ABOUT_OPENTTD :Pri 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Bildeto-liniigilo
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Montri/ne montri limigujo
############ range ends here
@@ -673,12 +691,14 @@ STR_SMALLMAP_CAPTION :{WHITE}Mapo - {
STR_SMALLMAP_TYPE_CONTOURS :Konturoj
STR_SMALLMAP_TYPE_VEHICLES :Veturiloj
STR_SMALLMAP_TYPE_INDUSTRIES :Industrioj
STR_SMALLMAP_TYPE_ROUTEMAP :Ŝarĝfluo
STR_SMALLMAP_TYPE_ROUTES :Vojiroj
STR_SMALLMAP_TYPE_VEGETATION :Verdaĵo
STR_SMALLMAP_TYPE_OWNERS :Posedantoj
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Montru landkonturojn sur la mapo
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Montru veturilojn sur la mapo
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Montru industriojn sur la mapo
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK} Montru Ŝarĝfluon en mapo
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Montru transportstratojn sur la mapo
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Montru verdaĵojn sur la mapo
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Montru landposedantojn sur la mapo
@@ -1054,9 +1074,9 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :agordoj kiuj ma
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Agordoj kiu malsimilas al via novajuldaj agordoj
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Ĉiuj agordoj
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Ludo agordojn (stokite en savoj, nur tuŝas novajn ludojn)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Ludo agordojn (stokite en savoj; nur tuŝas novajn ludojn)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Ludo agordojn (stokite en savo; tuŝas nur kuranta ludo)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Kompanio agordojn (stokite en savoj, nur tuŝas novajn ludojn)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Kompanio agordojn (stokite en savoj; nur tuŝas novajn ludojn)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Kompanio agordojn (stokita en savu; tuŝas nur kuranta kompanio)
STR_CONFIG_SETTING_OFF :Malaktiva
@@ -1087,7 +1107,7 @@ STR_CONFIG_SETTING_RECESSIONS :Recesioj: {STRI
STR_CONFIG_SETTING_DISASTERS :Katastrofoj: {STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :Permesu konstrui sur kliniĝoj kaj bordoj: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE :Permesu terecigon sub konstruaĵoj, trakoj, ktp. (aŭtodeklivo): {STRING}
STR_CONFIG_SETTING_AUTOSLOPE :Permesu terecigon sub konstruaĵoj, trakoj, ktp.: {STRING}
STR_CONFIG_SETTING_CATCHMENT :Permesu pli realgrandaj kaptoregionoj: {STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :Permesu forigon de pli da urbaj stratoj, pontoj ktp: {STRING}
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} kvadrato{P 0 "" j}
@@ -1151,7 +1171,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR :Landgenerilo: {
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Originale
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Neĝregiona alto: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Nereguleco de tereno (nur por TerraGenesis) : {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Nereguleco de tereno: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Tre Regule
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Regule
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Neregule
@@ -1176,7 +1196,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Viola
STR_CONFIG_SETTING_REVERSE_SCROLLING :Inversigu skroldirekton: {STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glata rulumado de vidujo: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Montru mezuran konsilbalonon ĉe uzo de konstruiloj: {STRING}
STR_CONFIG_SETTING_LIVERIES :Montru kompaniajn liverojn: {STRING}
STR_CONFIG_SETTING_LIVERIES :Montru veturiltipe specifajn liverojn: {STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Neniu
STR_CONFIG_SETTING_LIVERIES_OWN :Propra kompanio
STR_CONFIG_SETTING_LIVERIES_ALL :Ĉiuj kompanioj
@@ -1212,7 +1232,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :neniu agoj
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :ĉiuj ne-konstruado agoj
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :ĉiuj sed pejzaĝo ŝanĝanta agoj
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :ĉiuj agoj
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Uzu la avancitan veturilaron: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Uzu grupoj en veturilara listo: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS :Uzu ŝarg-indikilojn: {STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Montru horaron laŭ tikoj anstataŭ laŭ tagoj: {STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Montru alvenojn kaj forirojn sur horaroj: {STRING}
@@ -1236,10 +1256,10 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :Ĉirkaŭaĵo: {
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Ludu ĉirkaŭaĵa sonefektoj de pejzaĝo, industrioj kaj urboj
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Malaktivu fondan konstruon kiam decaj veturiloj ne estas disponebla: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS :Trajna maksimumo por ĉiu ludanto: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Stratveturila maksimumo por ĉiu ludanto: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :Aviadila maksimumo por ĉiu ludanto: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS :Ŝipa maksimumo por ĉiu ludanto: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS :Trajna maksimumo por ĉiu kompanio: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Stratveturila maksimumo por ĉiu kompanio: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :Aviadila maksimumo por ĉiu kompanio: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS :Ŝipa maksimumo por ĉiu kompanio: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Malebligu trajnojn por la komputilo: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Malebligu stratveturilojn por la komputilo: {STRING}
@@ -1428,7 +1448,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Ĉu vi
# Cheat window
STR_CHEATS :{WHITE}Filudaĵoj
STR_CHEATS_TOOLTIP :{BLACK}La kvadratetoj indikas ĉu vi jam uzis la filudaĵon antaŭe.
STR_CHEATS_WARNING :{BLACK}Atentu! Vi perfidos viajn kunulajn konkurantojn. Memoru ke io tia rememoriĝos eterne.
STR_CHEATS_WARNING :{BLACK}Atentu! Vi preskaŭ perfidos viajn kunulajn konkurantojn. Memoru ke io tia rememoriĝos eterne
STR_CHEAT_MONEY :{LTBLUE}Altigu monkvanton per {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Ludanta kiel kompanio: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magia forigilo (forviŝu industriojn, nemovebla objektoj): {ORANGE}{STRING}
@@ -1450,8 +1470,8 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Montru t
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Montru stratveturilajn kolorskemojn
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Montru ŝipkolorajn skemojn
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Montru aviadilajn kolorskemojn
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Elektu la unuan koloron por la elektita skemo
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Elektu la duan koloron por la elektita skemo
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Elektu la unuan koloron por la elektita skemo. Ctrl+klaki aktivigos tiu koloron je ĉiu skemoj
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Elektu la duan koloron por la elektita skemo. Ctrl+klaki aktivigos tiu koloron je ĉiu skemoj
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Elektu la kolorskemon ŝanĝendan, aŭ plurajn per CTRL+click. Alklaku kvadraton por uzi/ne uzi skemon
STR_LIVERY_DEFAULT :Normala Koloro
@@ -1491,17 +1511,17 @@ STR_FACE_FEMALE_TOOLTIP :{BLACK}Elektu v
STR_FACE_NEW_FACE_BUTTON :{BLACK}Nova Vizaĝo
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Kreu hazardan novan vizaĝon
STR_FACE_ADVANCED :{BLACK}Altnivela
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Altnivela elekto de vizaĝo.
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Altnivela elekto de vizaĝo
STR_FACE_SIMPLE :{BLACK}Simpla
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simpla elekto de vizaĝo.
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simpla elekto de vizaĝo
STR_FACE_LOAD :{BLACK}Ŝargi
STR_FACE_LOAD_TOOLTIP :{BLACK}Ŝargi favoratan vizaĝon.
STR_FACE_LOAD_DONE :{WHITE}Via favorata vizaĝo estis ŝargita de la agord-dosiero de OpenTTD..
STR_FACE_FACECODE :{BLACK}Ludanta vizaĝnumero
STR_FACE_FACECODE_TOOLTIP :{BLACK}Rigardi kaŭ elekti ludantan vizaĝnumeron.
STR_FACE_FACECODE_CAPTION :{WHITE}Rigardi kaŭ elekti ludantan vizaĝnumeron.
STR_FACE_FACECODE_SET :{WHITE}Nova vizaĝnumera kodo estas konservita.
STR_FACE_FACECODE_ERR :{WHITE}Ne povas konservi ludantan vizaĝnumeron - devas esti nombro inter 0 kaj 4,294,967,295!
STR_FACE_FACECODE_TOOLTIP :{BLACK}Rigardi kaj/aŭ elekti vizaĝnumeron kompani-prezidanta
STR_FACE_FACECODE_CAPTION :{WHITE}Rigardi kaj/aŭ elekti vizaĝnumeron presidantan
STR_FACE_FACECODE_SET :{WHITE}Nova vizaĝnumera kodo aktivitas.
STR_FACE_FACECODE_ERR :{WHITE}Ne povas aktivigi ludantan vizaĝnumeron - devas esti nombro inter 0 kaj 4,294,967,295!
STR_FACE_SAVE :{BLACK}Konservi
STR_FACE_SAVE_TOOLTIP :{BLACK}Konservi favoratan vizaĝon
STR_FACE_SAVE_DONE :{WHITE}Tiu ĉi vizaĝo estos konservita kiel via favorata en la agord-dosiero de OpenTTD.
@@ -1581,7 +1601,7 @@ STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refreŝi
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Trovu servilon
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Serĉu reton por servilo
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Aldonu servilon
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Aldonas servilon al la listo kiu ĉiam estos kontrolata pri kurantaj ludoj.
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Aldonas servilon al la listo kiu ĉiam estos kontrolata pri kurantaj ludoj
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Startu servilon
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Startu propran servilon
@@ -1603,7 +1623,7 @@ STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} ko
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Kompania maksimumo:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limu la servilon al certa kvanto da kompanioj
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spektanto{P "" j}
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Spektanta maksimumo:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Maksimumo spektanta:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limigu la servilon al certa kvanto da spektantoj
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Parolata lingvo:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Aliaj ludantoj scios kiu lingvo paroliĝas en la servilo
@@ -1680,14 +1700,14 @@ STR_NETWORK_CONNECTING_CAPTION :{WHITE}Konektan
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Konektante..
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Rajtigante..
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Atendante..
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Elŝutante mapon..
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Procesante datenojn..
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registante..
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Rajtigante...
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Atendante...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Elŝutante mapon...
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Procesante datenojn...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registante...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Kaptante ludinformojn..
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Kaptante kompaniajn informojn..
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Kaptante ludinformojn...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Kaptante kompaniajn informojn...
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} kliento{P "" j} antaŭ vi
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} ĝis nun elŝutiĝis
@@ -1728,7 +1748,7 @@ STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Uzu ĉi
STR_COMPANY_VIEW_JOIN :{BLACK}Anigi
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Anigi kaj ludi kiel ĉi tiu kompanio.
STR_COMPANY_VIEW_PASSWORD :{BLACK}Pasvorto
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Pasvorte protektu vian kompanion por eviti ke eksteruloj aliĝu.
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Pasvorte protektu vian kompanion por eviti ke eksteruloj aliĝu
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Agordu kompanian pasvorton
# Network chat
@@ -1877,15 +1897,15 @@ STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}Ne, ferm
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}Ebloj por travidebleco
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Baskuligi travideblecon de staciosignoj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Baskuligi travideblecon de arboj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Baskuligi travideblecon de domoj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Baskuligi travideblecon de industrioj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Baskuligi travideblecon de konstrueblaĵojn kiel stacidomoj, garaĝoj kaj vojpunktoj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Baskuligi travideblecon de pontoj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Baskuligi travideblecon de aĵoj kiel lumturoj kaj antenoj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Baskuligi travideblecon de katenarion. Stir+Klak por ŝlosi.
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Baskuligi travideblecon de ŝarĝindikiloj. Stir+Klak por ŝlosi.
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Baskuligi travideblecon de signoj. Ctrl+Klak por ŝlosi
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Baskuligi travideblecon de arboj. Ctrl+Klak por ŝlosi
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Baskuligi travideblecon de domoj. Ctrl+Klak por ŝlosi
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Baskuligi travideblecon de industrioj. Ctrl+Klaku por ŝlosi
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Baskuligi travideblecon de konstrueblaĵojn kiel stacidomoj, garaĝoj kaj vojpunktoj. Ctrl+Klaku por ŝlosi
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Baskuligi travideblecon de pontoj. Ctrl+Klaku por ŝlosi
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Baskuligi travideblecon de aĵoj kiel lumturoj kaj antenoj. Ctrl+Klaku por ŝlosi
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Baskuligi travideblecon de katenarion. Ctrl+Klaku por ŝlosi
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Baskuligi travideblecon de ŝarĝindikiloj. Ctrl+Klaku por ŝlosi
# Linkgraph legend window
@@ -1913,16 +1933,16 @@ STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Konstruado de E
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Konstruado de Unurela Fervojo
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Konstruado de Magleva Fervojo
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Konstrui trakon. Ctrl baskuligas konstrui/forviŝi fervojan konstruon.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Konstrui trakon per Aŭtomata Relreĝimo. Stir baskuligas konstrui/forviŝi fervojan konstruon.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Konstrui trajngaraĝon (por konstrui kaj prizorgi trajnojn)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ŝanĝi relon al vojpunkto. Stir-butono permesas ligi vojpunktojn.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Konstrui fervojostacion. Premu Stir-butonon por ligi staciojn.
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Konstruu signalojn
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Konstruu fervojan ponton
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Konstruu fervojtunelon
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Konstrui trakon. Ctrl baskuligas konstrui/forviŝi fervojan konstruon. Majuskliga klavo baskuligas konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Konstrui trakon per Aŭtomata fervoj-reĝimo. Ctrl baskuligas konstrui/forviŝi fervojan konstruon. La majuskliga klavo baskuligas konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Konstrui trajngaraĝon (pri konstrui kaj prizorgi trajnojn). La majuskliga klavo baskuligas konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Ŝanĝi relo al vojpunkto. Ctrl-klavo permesas ligi vojpunktojn. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Konstrui fervojostacion. Premu Stir-butonon por ligi staciojn. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Konstruu signalojn. Ctrl baskuligas inter semaforaj/trafiklumaj signoj{}Treni konstruas rektan lineon da fervojaj signoj. Per Ctrl, signoj konstruiĝas ĝis la sekvonta kuniĝo{}Ctrl+Klaki malfermas fenestron por elekti trafiklumojn. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Konstruu fervojan ponton. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Konstruu fervojtunelon. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Elekti inter konstruado/forigado de trako, signaliloj, vojpunktoj kaj stacidomoj. Tenu Stir-klavon por forigi relojn de vojpunktoj kaj stacioj.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Transigu reltipon
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Transigu/Plibonigi reltipon. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_RAIL_NAME_RAILROAD :Fervojo
STR_RAIL_NAME_ELRAIL :Elektrofervojo
@@ -1976,18 +1996,18 @@ STR_BRIDGE_TUBULAR_SILICON :Tuba, Silicia
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Vojkonstruado
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Konstruado de tramvojoj
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Konstruu vojeron
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Konstrui stratveturilan garaĝon (por konstrui kaj prizorgi veturilojn)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Konstrui tramveturilan garaĝon (por konstrui kaj prizorgi veturilojn)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Konstrui bushaltejon. Premu Stir-butonon por ligi haltejojn.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Konstrui pasaĝerotraman stacion. Premu Stir-butonon por ligi staciojn.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Konstrui kamionan ŝarĝejon. Premu Stir-butonon por ligi ŝarĝejojn.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Konstrui frajttraman stacion. Premu Stir-butonon por ligi staciojn.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Konstruu vojeron. Ctrl baskuligas inter konstrui/mal-konstrui vojeron. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Konstrui stratveturilan garaĝon (por konstrui kaj prizorgi veturilojn). Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Konstrui tramveturilan garaĝon (por konstrui kaj prizorgi veturilojn). Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Konstrui bushaltejon. Premu Ctrl-klavo por ligi haltejojn. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Konstrui pasaĝerotraman stacion. Premu Ctrl-klavo por ligi staciojn. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Konstrui kamionan ŝarĝejon. Premu Ctrl-klavon por ligi ŝarĝejojn. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Konstrui frajttraman stacion. Premu Ctrl-klavon por ligi staciojn. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Aktivigi/Malaktivigi unudirektajn stratojn
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Konstruu vojponton
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Konstrui tramponton
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Konstruu vojtunelon
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Konstrui tramtunelon.
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Konstruu vojponton. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Konstrui tramponton. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Konstruu vojtunelon. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Konstrui tramtunelon. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Ĉu konstrui ĉu forigi por vojkonstruado
# Road depot construction window
@@ -2001,22 +2021,22 @@ STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bushalte
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Elektu bushaltejan direkton
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Ŝarĝstacia Direkto
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Elektu ŝarĝstacian direkton
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Direkto de Pasaĝera Tramo
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Direkto de Pasaĝera Tramstacio
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Elekti direkton de pasaĝerotramstacio
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Direkto de Frajttramo
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Direkto de Frajttram-stacio
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Elekti direkton de frajttramstacio
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Konstruado de akvovojoj
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Akvovojoj
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Konstruu kanalojn.
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Konstruu kluzojn
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Konstrui ŝipgaraĝon (por aĉeti kaj prizorgi ŝipojn)
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Konstrui ŝipdokon. Premu Stir-butonon por ligi dokojn.
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Meti buon kiu povas esti uzata kiel vojpunkto.
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Kunstrui akvedukton
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Konstruu kanalojn. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Konstruu kluzojn. Baskuli inter konstrui/(kosto)taksi per maljuskliga klavo
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Konstrui ŝipgaraĝon (por aĉeti kaj prizorgi ŝipojn). Baskuli inter konstrui/(kosto)taksi per maljuskliga klavo
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Konstrui ŝipdokon. Premu Stir-butonon por ligi dokojn. Baskuli inter konstrui/(kosto)taksi per maljuskliga klavo
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Meti buon kiu povas esti uzata kiel vojpunkto. Baskuli inter konstrui/(kosto)taksi per maljuskliga klavo
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Kunstrui akvedukton. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Difinu akvoregionon.{}Faru kanalon, krom se CTRL estas tenata ĉe marnivelo, kiukaze ĝi anstataŭe transfluas al la ĉirkaŭaĵo
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Loku riverojn.
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Metu riverojn
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Direkto de la ŝipgaraĝo
@@ -2027,7 +2047,7 @@ STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Haveno
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Flughavenoj
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Konstrui flughavenon. Premu Stir-butonon por ligi flughavenojn.
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Konstrui flughavenon. Prermu Ctrl-klavon per ligi flughavenojn. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Elekto de Flughaveno
@@ -2054,14 +2074,14 @@ STR_STATION_BUILD_NOISE :{BLACK}Bruon ge
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Landaspekto
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Malaltigu landangulon
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Altigu landangulon
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ebenigu landon
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Aĉetu landon por onta uzo
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Malaltigu landangulon. Per tiri, la unua angulo malaltigos, kaj la regiono tirata nivelos same. Ctrl-klavo nivelos angule la tiratan regionon. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Altigu landangulon. Per tiri, la unua angulo altigos, kaj la regiono tirata nivelos same. Ctrl-klavo nivelos angule la tiratan regionon. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Ebenigu landon ĝis la nivelo de unua eleka angulo. Per Ctrl+tiri, la regiono tirata nivelos same angule. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Aĉetu landon por onta uzo. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Elekto de Objekto
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Eletku objekton por konstrui
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Elektu objekton por konstrui. La majuskliga klavo baskuligas inter konstrui/(kosto)taksi
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Elektu klason de la objekto konstrui
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Antaŭvido de la objekto
STR_OBJECT_BUILD_SIZE :{BLACK}Grandeco: {GOLD}{NUM} x {NUM} kaheloj
@@ -2071,9 +2091,9 @@ STR_OBJECT_CLASS_TRNS :Transigantoj
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Arboj
STR_PLANT_TREE_TOOLTIP :{BLACK}Elektu arbo-tipon por plant
STR_PLANT_TREE_TOOLTIP :{BLACK}Elektu arbo-tipon por planti. Kiam la regiono jam havas arbojn, aliaj arb-tipoj plantiĝos
STR_TREES_RANDOM_TYPE :{BLACK}Arboj de hazardaj tipoj
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Metu arbojn de hazardaj tipoj
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Metu arbojn de hazardaj tipoj. Baskulu inter konstrui/(kosto)taksi per maljuskliga klavo
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Hazardaj Arboj
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Hazarde plantu arbojn en la tuta lando
@@ -2086,15 +2106,15 @@ STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Malgrand
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Kreu landon hazarde
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Kreu novan scenaron
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reigu landaspekton
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Forviŝu ĉiujn posedaĵojn de la ludanto el la mapo
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Forviŝu ĉiujn posedaĵojn de la kompanio disde la mapo
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reigu Landaspekton
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ĉu vi certas ke vi volas forviŝi ĉiujn posedaĵojn de la ludanto?
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Ĉu vi certas ke vi volas forviŝi ĉiujn posedaĵojn de la kompanio?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Urba Generado
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Urbo
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fondi novan urbon
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fondi novan urbon. Maljuskliga klavo+klaki nur montrigas taksitan koston
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Hazarda Urbo
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fondi urbon en hazarda loko
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Multaj hazardaj urboj
@@ -2266,7 +2286,7 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Konservu
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Ŝarĝu
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Ŝarĝu la elektan ludon
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detaloj de la Ludo
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Ne haveblas informoj.
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Ne disponeblas informoj
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
@@ -2366,7 +2386,7 @@ STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Supren
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Movu la elektitan NewGRF-dosieron supren en la listo
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Malsupren
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Movu la elektitan NewGRF-dosieron malsupren en la listo
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Listo da instalitaj NewGRF-dosieroj. Alklaku dosieron por ŝanĝi la parametrojn
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Listo da instalitaj NewGRF-dosieroj
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Agordu parametrojn
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Baskuligi paletron
@@ -2434,13 +2454,13 @@ STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} devi
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} bezonas OpenTTD versio {STRING} aŭ pli bona
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :la GRF-dosiero estas farita por traduki
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Tro da NewGRF-oj estas ŝarĝataj
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} enhavas rompitan bildeton. Ĉiuj rompitaj bildetoj aspektos kiel ruĝaj demandsignoj (?).
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}La nuntempe uza baza grafikaĵaro estas manka nombro da bildetoj.{} Bonvolu renovigu la baza grafikaĵaro.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} enhavas rompitan bildeton. Ĉiuj rompitaj bildetoj aspektos kiel ruĝaj demandsignoj (?)
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}La nuntempe uza baza grafikaĵaro mankas kelkajn da bildetoj.{}Bonvolu renovigu la baza grafikaĵaro
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} estis malaktivata per {STRING}
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Atentu!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vi ŝanĝos kurantan ludon. Tio povas kraŝigi la ludon OpenTTD.{}Ĉu vi nepre certas, ke vi volas fari tion?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Vi ŝanĝos kurantan ludon. Tio povas kraŝigi la ludon OpenTTD aŭ povas rompi ludstaton. Ne fajlu cim-raportojn pri iaj posteuloj.{}Ĉu vi nepre certas, ke vi volas fari tion?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Dosiero ne aldoneblas: duobla GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Ne troviĝis apartena dosiero (ŝarĝis taŭgan GRF)
@@ -2458,7 +2478,7 @@ STR_NEWGRF_LIST_MISSING :{RED}Mankaj dos
# NewGRF 'it's broken' warnings
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' donas malĝustan informon.
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' donas malĝustan informon
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}'Revoko' {1:HEX} revenis nekonatan/malvalidan rezulton {2:HEX}
# 'User removed essential NewGRFs'-placeholders for stuff without specs
@@ -2492,7 +2512,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enigu no
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Urboj
STR_TOWN_DIRECTORY_NONE :{ORANGE}-Neniu -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Urbonomoj - klaku nomon por centri vidon ĉe la urbo. Stir+Klak por malfermi novan vidujon ĉe la urba loko.
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Urbonomoj - klaku nomon por centri vidpukto ĉe la urbo. Ctrl+Klak por malfermi novan vidujon ĉe la urba loko
STR_TOWN_POPULATION :{BLACK}Monda enloĝantaro: {COMMA}
# Town view window
@@ -2558,13 +2578,13 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_NONE :{ORANGE}- Neniu -
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Servoj subvenciataj:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} de {STRING} al {STRING}{YELLOW} ({COMPANY}{YELLOW}, ĝis {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klaku servon por centri vidon ĉe la industrio/urbo. Stir+Klak por malfermi novan vidujon ĉe la loko.
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klaku servon por centri vidpunkto ĉe la industrio/urbo. Ctrl+Klak por malfermi novan vidujon ĉe la loko
# Story book window
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}Stacionomoj - klaku nomon por centri vidon ĉe la stacio. Stir+Klak por malfermi novan vidujon ĉe la stacioloko.
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenu la CTRL-klavon por elekti plurajn erojn
STR_STATION_LIST_TOOLTIP :{BLACK}Stacionomoj - klaku nomon por centri vidpunkto ĉe la stacio. Ctrl+Klak por malfermi novan vidujon ĉe la stacioloko
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Tenu Ctrl-klavon por elekti plurajn erojn
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Stacio{P "" j}
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
@@ -2646,9 +2666,9 @@ STR_FINANCES_LOAN_TITLE :{WHITE}Prunto
STR_FINANCES_MAX_LOAN :{WHITE}Maksimuma prunto: {BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Pruntu {CURRENCY_LONG}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Grandigu prunton
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Grandigu prunton. Ctrl+Klak prunteprenas maksimume
STR_FINANCES_REPAY_BUTTON :{BLACK}Repagu {CURRENCY_LONG}
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repagu pruntparton
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repagu pruntparton. Ctrl+klak malpruntigas maksimume.
# Company view
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
@@ -2670,7 +2690,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Konstrui
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Vidu HQ
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Rigardi kompanian administraciejon
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relokigu HQ
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rekonstruu kompanian ĉefkonstruaĵon aliloke por 1% de kompanivaloro
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rekonstruu kompanian ĉefkonstruaĵon aliloke por 1% de kompanivaloro. Tenu maljuskliga klavo + Klak por (kost)taksi sen rekonstrui ĉefkonstruaĵon
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nova Vizaĝo
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Elektu novan vizaĝon por la manaĝanto
@@ -2683,8 +2703,8 @@ STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Ŝanĝu
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Aĉetu 25%-an dividaĵon
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Vendu 25%-an dividaĵon
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Aĉetu 25%-an dividaĵon en ĉi tiu kompanio
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vendu 25%-an dividaĵon en ĉi tiu kompanio
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Aĉetu 25%-an dividaĵon en ĉi tiu kompanio. Tenu la maljuskliga klavo por (kosto)taksi sen aĉeti dividaĵojn
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Vendu 25%-an dividaĵon en ĉi tiu kompanio. Tenu la maljuskliga klavo por (enspezo)taksi sen vendi dividaĵojn
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Kompania Nomo
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Nomo de la Manaĝanto
@@ -2699,7 +2719,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Neniu
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% transportite)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportite)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrionomoj - klaku nomon por centri vidon ĉe la industrio. Stir+Klak por malfermi novan vidujon ĉe la loko.
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrionomoj - klaku nomon por centri vidon ĉe la industrio. Ctrl+Klak por malfermi novan vidujon ĉe la loko
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
@@ -2721,7 +2741,7 @@ STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkta
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produktas: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}Ŝanĝu produktadon
STR_CONFIG_GAME_PRODUCTION :{WHITE}Ŝanĝu produktadon (multoble de 8, ĝis 2040)
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Ŝanĝu produktan nivelon (procento, limigo je 800%)
# Vehicle lists
@@ -2741,7 +2761,7 @@ STR_VEHICLE_LIST_AVAILABLE_TRAINS :Haveblaj Trajno
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Haveblaj Veturiloj
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Haveblaj Ŝipoj
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Haveblaj Aviadiloj
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vidu liston da ĉiuj haveblaj maŝinoj por ĉi tiu veturilspeco.
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Vidu liston da ĉiuj haveblaj maŝinoj por ĉi tiu veturilspeco
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manaĝu liston
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Sendu instrukciojn al ĉiuj veturiloj en la listo
@@ -2820,10 +2840,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Aĉeti V
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Aĉeti Ŝipon
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Aĉeti Aviadilon
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan trajnveturilon
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan stratveturilon
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan ŝipon
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan aviadilon
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan trajnveturilon. Montri taksitaj kostoj sen aĉeti per maljuskliga klavo + Klaki
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan stratveturilon. Montri taksitaj kostoj sen aĉeti per maljuskliga klavo + Klaki
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan ŝipon. Montri taksitaj kostoj sen aĉeti per maljuskliga klavo + Klaki
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Aĉeti la emfazitan aviadilon. Montri taksitaj kostoj sen aĉeti per maljuskliga klavo + Klaki
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Alinomi
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Alinomi
@@ -2851,7 +2871,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} veturilo{P "" j}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trajnoj - klaku trajnon por scii pli, tiru veturilon por aldoni aŭ forigi de trajno
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trajnoj - klaku trajnon maldekstre por scii pli, tiru veturilon por aldoni aŭ /origi (dis)de trajno. Ctrl-premi influas ĉiom da sekvantajn trajnerojn
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Veturiloj - dekstra-alklaku veturilojn por informoj
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ŝipoj - dekstra-alklaku ŝipon por informoj
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aviadiloj - dekstra-alklaku aviadilon por informoj
@@ -2888,10 +2908,10 @@ STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Klonu Ve
STR_DEPOT_CLONE_SHIP :{BLACK}Klonu Ŝipon
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klonu aviadilon
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Aĉeti kopion de trajno kun ĉiuj vagonoj. Klaku ĉi tiun butonon kaj poste trajnon en aŭ ekster la garaĝo. Stir+Klak kunhavigas la itineron.
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Aĉeti kopion de stratveturilo. Klaku ĉi tiun butonon kaj poste veturilon en aŭ ekster la garaĝo. Stir+Klak kunhavigas la itineron.
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Aĉeti kopion de ŝipo. Klaku ĉi tiun butonon kaj poste ŝipon en aŭ ekster garaĝo. Stir+Klak kunhavigas la itineron.
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Aĉeti kopion de la aviadilo. Klaku ĉi tiun butonon kaj poste aviadilon en aŭ ekster la hangaro. Stir+Klak kunhavigas la ordonojn.
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Aĉeti kopion de trajno kun ĉiuj vagonoj. Klaku ĉi tiun butonon kaj poste trajnon en aŭ ekster la garaĝo. Ctrl+Klak kunhavigas la itineron. Maljuskliga klavo+klaku montras taksatan koston sen aĉeti
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Aĉeti kopion de stratveturilo. Klaku ĉi tiun butonon kaj poste veturilon en aŭ ekster la garaĝo. Ctrl+Klak kunhavigas la itineron. Maljuskliga klavo+klaku montras taksatan koston sen aĉeti
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Aĉeti kopion de ŝipo. Klaku ĉi tiun butonon kaj poste ŝipon en aŭ ekster garaĝo. Ctrl+Klak kunhavigas la itineron. Maljuskliga klavo+klaku montras taksatan koston sen aĉeti
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Aĉeti kopion de la aviadilo. Klaku ĉi tiun butonon kaj poste aviadilon en aŭ ekster la hangaro. Ctrl+Klak kunhavigas la ordonojn. Maljuskliga klavo+klaku montras taksatan koston sen aĉeti
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centri ĉefvidon ĉe la trajngaraĝon. Stir+Klak por malfermi novan vidujon ĉe la trajngaraĝa loko.
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centri ĉefvidon ĉe la stratveturilan garaĝon. Stir+Klak por malfermi novan vidujon ĉe la garaĝa loko.
@@ -2965,19 +2985,19 @@ STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Ĉe aŭt
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre vidu trajnan lokon en la ĉefvido
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre vidu la veturilon en la ĉefvido
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Centre vidu ŝipon en ĉefvido
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre vidu aviadilon en la ĉefvido
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre vidu trajnan lokon en la ĉefvido. Ctrl+klak sekvas trajnon en la ĉefvido
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre vidu la veturilon en la ĉefvido. Ctrl+klak sekvas veturlilon en la ĉefvido
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Centre vidu ŝipon en ĉefvido. Ctrl+klak sekvas ŝipon en la ĉefvido
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre vidu aviadilon en la ĉefvido. Ctrl-klak sekvas aviadilon en la ĉefvido
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Sendi trajnon al garaĝo. Stir+Klak nur prizorgos
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Sendi veturilon al garaĝo. Stir+Klak nur prizorgos
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Sendi ŝipon al garaĝo. Stir+Klak nur prizorgos
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Sendi aviadilon al hangaro. Stir+Klak nur prizorgos
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Aĉeti kopion de la trajno kun ĉiuj vagonoj. Stir+Klak por kunhavigi la itineron.
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Aĉeti kopion de la stratveturilo. Stir+Klak por kunhavigi la itineron.
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Aĉeti kopion de la ŝipo. Stir+Klak por kunhavigi la itineron.
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}Aĉeti kopion de la trajno kun ĉiuj vagonoj. Ctrl+Klak por kunhavigi la itineron
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}Aĉeti kopion de la stratveturilo. Stir+Klak por kunhavigi la itineron. Montri taksatan koston sen aĉeti per majuskliga klavo + klak
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}Aĉeti kopion de la ŝipo. Stir+Klak por kunhavigi la itineron. Montri taksatan koston sen aĉeti per majuskliga klavo + klak
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Aĉeti kopion de la aviadilo. Stir+Klak por kunhavigi la itinero. Maj+klak montros la antaŭvidatan koston sen jam aĉetin.
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Igu trajnon iri malgraŭ signalo
@@ -3000,10 +3020,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Montru s
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Montru ŝipajn detalojn
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Montru aviadilajn detalojn
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Nuna trajna ago - klaku por haltigi/starti la trajnon
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Nuna veturila ago - klaku ĉi tie por haltigi/starti veturilon
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Nuna ŝipa ago - klaku ĉi tie por haltigi/starti ŝipon
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Nuna aviadila ago - klaku ĉi tie por haltigi/starti aviadilon
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Nuna trajna ago - klaku por haltigi/starti la trajnon. Ctrl+klak rulumas al trajncelo
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Nuna veturila ago - klaku ĉi tie por haltigi/starti veturilon. Ctrl+klak rulumas al veturilcelo
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Nuna ŝipa ago - klaku ĉi tie por haltigi/starti ŝipon. Ctrl+klak rulumas al ŝipcelo
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Nuna aviadila ago - klaku ĉi tie por haltigi/starti aviadilon. Ctrl+klak rulumas al aviadilcelo
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Ŝarĝante / Deŝarĝante
@@ -3056,10 +3076,10 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Enhaveco
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transigaj Kreditoj: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Prizorga intervalo: {LTBLUE}{COMMA}tagoj{BLACK} Lasta prizorgo: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Prizorga intervalo: {LTBLUE}{COMMA}{NBSP}tagoj{BLACK} Plej malfrua prizorgo: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Prizorga intervalo: {LTBLUE}{COMMA}%{BLACK} Lasta prizorgo: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Pliigu prizorgintervalon
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Malpliigu prizorgintervalon
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Multoblas prizorgintervalon po 10. Ctrl+klak multoblas prizorgintervalon po 5.
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Malpliigu prizorgintervalon po 10. Ctrl-klak malpliigas prizorgintervalon po 5
STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}Ŝanĝi la tipo de servon intervalon
STR_VEHICLE_DETAILS_DEFAULT :Defaŭlto
@@ -3120,7 +3140,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Horaro
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Montri horarovidujon
STR_ORDERS_LIST_TOOLTIP :{BLACK}Ordonlisto - klaku ordonon por elekti. Stir+Klak rulumas al la stacio.
STR_ORDERS_LIST_TOOLTIP :{BLACK}Ordonlisto - klaku ordonon por elekti. Ctrl+Klak rulumas al la celstacio
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING} {STRING}
@@ -3151,7 +3171,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Ŝanĝi
STR_ORDER_REFIT :{BLACK}Transformu
STR_ORDER_REFIT_TOOLTIP :{BLACK}Elektu kargospecon por transformo en ĉi tiu ordono. CTRL+klako por forigi transforminstrukcion
STR_ORDER_REFIT_AUTO :{BLACK}Aŭtotransformi
STR_ORDER_REFIT_AUTO :{BLACK}Aŭtotransformi al stacio
STR_ORDER_DROP_REFIT_AUTO :Malŝanĝa ŝarĝo
STR_ORDER_DROP_REFIT_AUTO_ANY :Haveblaj ŝarĝoj
@@ -3196,7 +3216,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Iru al la plej
STR_ORDER_GO_TO_NEAREST_HANGAR :Iru al la plej proksima hangaro.
STR_ORDER_CONDITIONAL :Kondiĉe transsaltu ordonon
STR_ORDER_SHARE :Kunhavu ordonojn
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Enigi novan ordonon antaŭ la elektita ordono, aŭ aldoni fine de la listo.
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Enigi novan ordonon antaŭ la elektita ordono, aŭ aldoni fine de la listo. Kun Ctrl, trajnordonoj estos 'plenŝargi ia kargo', vojpunkt-ordonoj estos 'ne-halti' kaj depotordono estos 'servado'. Kun 'Komunordonoj'-butono aŭ Ctrl-klaku, ĉi tiu veturilo akiros komunajn ordonojn kun eklekta veturilo. Klaku veturilon por kopii ordonojn de tiu veturilo. Doni ia depotordono maleblas aŭtomatan servadon de ĉi tiu veturilo
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Montru ĉiujn veturilojn kiuj dividas ĉi tiun planon
@@ -3240,17 +3260,17 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Ne malŝarĝu
STR_ORDER_NO_UNLOAD_NO_LOAD :(Ne malŝarĝu kaj ne ŝarĝu)
STR_ORDER_AUTO_REFIT :(Aŭtotransformi al {STRING})
STR_ORDER_FULL_LOAD_REFIT :(Plena ŝarĝo kun aŭtotransformi al {STRING})
STR_ORDER_FULL_LOAD_ANY_REFIT :(Plena ŝarĝo ciu tipo kun aŭtotransformi al {STRING})
STR_ORDER_FULL_LOAD_REFIT :(Plena ŝarĝi kun aŭtotransformi al {STRING})
STR_ORDER_FULL_LOAD_ANY_REFIT :(Plena ŝarĝi ia tipo kun aŭtotransformi al {STRING})
STR_ORDER_UNLOAD_REFIT :(Malŝarĝi kaj preni ŝarĝojn kun aŭtotransformi al {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Malŝarĝi kaj atendi por la plena ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Malŝarĝi kaj atendi por ĉiu plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Malŝarĝi kaj atendi por ian plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_TRANSFER_REFIT :(Transigi kaj preni ŝarĝojn kun aŭtotransformi al {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transigi kaj atendi por la plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transigi kaj atendi por ĉiu plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transigi kaj atendi por ian plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_NO_UNLOAD_REFIT :(Ne malŝarĝi kaj preni ŝarĝojn kun aŭtotransformi al {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Ne malŝarĝi kaj atendi por la plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Ne malŝarĝi kaj atendi por ĉiu plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Ne malŝarĝi kaj atendi por ian plenan ŝarĝon kun aŭtotransformi al {STRING})
STR_ORDER_AUTO_REFIT_ANY :haveblaj ŝarĝoj
@@ -3278,8 +3298,8 @@ STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Veturo (ne hora
STR_TIMETABLE_TRAVEL_FOR :Veturu por {STRING}
STR_TIMETABLE_STAY_FOR :kaj restu por {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :kaj veturu por {STRING}
STR_TIMETABLE_DAYS :{COMMA} tago{P "" j}
STR_TIMETABLE_TICKS :{COMMA} tiko{P "" j}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}tago{P "" j}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tiko{P "" j}
STR_TIMETABLE_TOTAL_TIME :{BLACK} {STRING} necesas por plenumigi ĉi tiun horaron.
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Ĉi tio horaro postulos alemnaŭ {STRING} plenigi (ne ĉiu horarita)
@@ -4244,6 +4264,7 @@ STR_JUST_DATE_ISO :{DATE_ISO}
STR_JUST_STRING :{STRING}
STR_JUST_STRING_STRING :{STRING}{STRING}
STR_JUST_RAW_STRING :{STRING}
STR_JUST_BIG_RAW_STRING :{BIG_FONT}{STRING}
# Slightly 'raw' stringcodes with colour or size
STR_BLACK_COMMA :{BLACK}{COMMA}

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@@ -305,6 +305,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisr
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Kerimisriba - kerib listi üles/alla
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Ruudul asuvate hoonete jms. lammutamine. Ctrl valib ala diagonaalselt. Shift valib ehitamise/hinna kuvamise režiimi
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Esialgne
STR_BUTTON_CANCEL :{BLACK}Tühista

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@@ -240,6 +240,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Skriðu
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Skriðu bjálki - drag listan til vinstru/høgru
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Ríva bygning niður etc. á einum fýrakanti av jørð. Ctrl velur økji á skrá. Shift skiftur millum at vísa Bygning og hvat tað kostar.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Vanligt
STR_BUTTON_CANCEL :{BLACK}Angra

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@@ -95,30 +95,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Sihijuoma
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} matkustaja{P "" a}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}matkustaja{P "" a}
STR_QUANTITY_COAL :{WEIGHT_LONG} kivihiiltä
STR_QUANTITY_MAIL :{COMMA} säkki{P "" ä} postia
STR_QUANTITY_MAIL :{COMMA}{NBSP}säkki{P "" ä} postia
STR_QUANTITY_OIL :{VOLUME_LONG} öljyä
STR_QUANTITY_LIVESTOCK :{COMMA} erä{P "" ä} karjaa
STR_QUANTITY_GOODS :{COMMA} laatikko{P "" a} tavaraa
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}erä{P "" ä} karjaa
STR_QUANTITY_GOODS :{COMMA}{NBSP}laatikko{P "" a} tavaraa
STR_QUANTITY_GRAIN :{WEIGHT_LONG} viljaa
STR_QUANTITY_WOOD :{WEIGHT_LONG} raakapuuta
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} rautamalmia
STR_QUANTITY_STEEL :{WEIGHT_LONG} terästä
STR_QUANTITY_VALUABLES :{COMMA} säkki{P "" ä} arvotavaraa
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}säkki{P "" ä} arvotavaraa
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} kuparimalmia
STR_QUANTITY_MAIZE :{WEIGHT_LONG} maissia
STR_QUANTITY_FRUIT :{WEIGHT_LONG} hedelmiä
STR_QUANTITY_DIAMONDS :{COMMA} säkki{P "" ä} timantteja
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}säkki{P "" ä} timantteja
STR_QUANTITY_FOOD :{WEIGHT_LONG} ruokaa
STR_QUANTITY_PAPER :{WEIGHT_LONG} paperia
STR_QUANTITY_GOLD :{COMMA} säkki{P "" ä} kultaa
STR_QUANTITY_GOLD :{COMMA}{NBSP}säkki{P "" ä} kultaa
STR_QUANTITY_WATER :{VOLUME_LONG} vettä
STR_QUANTITY_WHEAT :{WEIGHT_LONG} vehnää
STR_QUANTITY_RUBBER :{VOLUME_LONG} kumia
STR_QUANTITY_SUGAR :{WEIGHT_LONG} sokeria
STR_QUANTITY_TOYS :{COMMA} lelu{P "" a}
STR_QUANTITY_SWEETS :{COMMA} säkki{P "" ä} karkkia
STR_QUANTITY_TOYS :{COMMA}{NBSP}lelu{P "" a}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}säkki{P "" ä} karkkia
STR_QUANTITY_COLA :{VOLUME_LONG} limsaa
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} hattaraa
STR_QUANTITY_BUBBLES :{COMMA} kupla{P "" a}
@@ -165,12 +165,12 @@ STR_ABBREV_NONE :{TINY_FONT}EI
STR_ABBREV_ALL :{TINY_FONT}KAIKKI
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} matkustaja{P "" a}
STR_BAGS :{COMMA} säkki{P "" ä}
STR_TONS :{COMMA} tonni{P "" a}
STR_LITERS :{COMMA} litra{P "" a}
STR_ITEMS :{COMMA} erä{P "" ä}
STR_CRATES :{COMMA} laatikko{P "" a}
STR_PASSENGERS :{COMMA}{NBSP}matkustaja{P "" a}
STR_BAGS :{COMMA}{NBSP}säkki{P "" ä}
STR_TONS :{COMMA}{NBSP}tonni{P "" a}
STR_LITERS :{COMMA}{NBSP}litra{P "" a}
STR_ITEMS :{COMMA}{NBSP}erä{P "" ä}
STR_CRATES :{COMMA}{NBSP}laatikko{P "" a}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Tummansininen
@@ -191,37 +191,37 @@ STR_COLOUR_GREY :Harmaa
STR_COLOUR_WHITE :Valkoinen
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hv
STR_UNITS_POWER_METRIC :{COMMA}hv
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hv
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hv
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} tonni{P "" a}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonni{P "" a}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tonni{P "" a}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonni{P "" a}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallona{P "" a}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litra{P "" a}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallona{P "" a}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litra{P "" a}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Suodatinteksti:
@@ -248,6 +248,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Vieritys
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Vierityspalkki - luettelon vieritys vasemmalle/oikealle.
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Tuhoa rakennuksia jne. ruudulta. Ctrl valitsee alueen vinottain. Shift vaihtaa tuhoamistilan ja kustannearvion välillä
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Oletus
STR_BUTTON_CANCEL :{BLACK}Peruuta
@@ -1448,7 +1451,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Huoltovälit ov
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Määritä, aiheuttaako edellisestä huollosta kulunut aika vai luotettavuuden laskeminen kulkuneuvon huoltamisen
STR_CONFIG_SETTING_SERVINT_TRAINS :Junien huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Määritä oletushuoltoväli uusille junille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} päivä{P 0 "" ä}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}päivä{P 0 "" ä}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Pois käytöstä
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Ajoneuvojen huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Määritä oletushuoltoväli uusille ajoneuvoille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
@@ -1590,9 +1593,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Suurkaupunkien
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Poista turhat tie-elementit tienrakennuksen aikana: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Poista turhat tien loppuosat tieverkon uudelleenrakentamisen yhteydessä
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Päivitä rahdin jakautuminen {STRING} päivän välein
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Päivitä rahdin jakautuminen {STRING}{NBSP}päivän välein
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Yhteyskuvaajan uudelleenlaskujen välinen aika. Kukin uudelleenlasku laskee yhden kuvaajan komponentin. Tämä tarkoittaa sitä, että koko kuvaajaa ei lasketa uudelleen määrittämäsi ajan välein, vaan ainoastaan yksi komponentti. Mitä lyhyemmäksi määrität asetuksen, sitä enemmän prosessoriaikaa komponentin laskemiseen vaaditaan. Mitä pidemmäksi määrität sen, sitä pidempi aika kuluu, kunnes rahdin jakaminen alkaa uusilla reiteillä.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Käytä {STRING} päivä{P 0:2 "" ä} rahtijakauman päivittämiseen
STR_CONFIG_SETTING_LINKGRAPH_TIME :Käytä {STRING}{NBSP}päivä{P 0:2 "" ä} rahtijakauman päivittämiseen
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Jokaisen yhteyskuvaajan komponentin uudelleenlaskemiseen käytettävä aika. Uudelleenlaskun alkaessa käynnistetään uusi säie, jonka annetaan toimia näin monta päivää. Mitä lyhyemmäksi määrität tämän, sitä todennäköisempää on, että säie ei ole valmis ajoissa. Tällöin peli pysähtyy kunnes lasku on suoritettu loppuun (peli pätkii). Mitä pidemmäksi määrität asetuksen, sitä pitempään rahdin jakauman päivittämiseen kuluu aikaa reittien muuttuessa.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manuaalinen
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :epäsymmetrinen
@@ -2959,8 +2962,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} kuljetettu
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (tarvitaan lisää)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (kuljetettu)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Kaupunki kasvaa {ORANGE}{COMMA}{BLACK} päivän{P "" ""} välein
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Kaupunki kasvaa {ORANGE}{COMMA}{BLACK} päivän{P "" ""} välein (rahoitettu)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Kaupunki kasvaa {ORANGE}{COMMA}{BLACK}{NBSP}päivän{P "" ""} välein
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Kaupunki kasvaa {ORANGE}{COMMA}{BLACK}{NBSP}päivän{P "" ""} välein (rahoitettu)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Kaupunki {RED}ei{BLACK} kasva
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Meluraja kaupungissa: {ORANGE}{COMMA}{BLACK} maks.: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Keskitä näkymä kaupungin sijaintiin. Ctrl+Klik avaa uuden näkymäikkunan kaupungin sijaintiin
@@ -3614,7 +3617,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapasite
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Siirron arvo: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Huoltoväli: {LTBLUE}{COMMA} päivää{BLACK} Viimeisin huolto: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Huoltoväli: {LTBLUE}{COMMA}{NBSP}päivää{BLACK} Viimeisin huolto: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Huoltoväli: {LTBLUE}{COMMA}%{BLACK} Viime huolto: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Kasvata huoltoväliä kymmenellä. Ctrl+Klik kasvattaa huoltoväliä viidellä
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Pienennä huoltoväliä kymmenellä. Ctrl+Klik vähentää huoltoväliä viidellä
@@ -3846,8 +3849,8 @@ STR_TIMETABLE_TRAVEL_FOR :Kulje kohteesee
STR_TIMETABLE_TRAVEL_FOR_SPEED :Kulje kohteeseen {STRING} enintään {VELOCITY}
STR_TIMETABLE_STAY_FOR :ja odota {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :ja kulje {STRING}
STR_TIMETABLE_DAYS :{COMMA} päivä{P "" ä}
STR_TIMETABLE_TICKS :{COMMA} tunti{P "" a}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}päivä{P "" ä}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" }
STR_TIMETABLE_TOTAL_TIME :{BLACK}Aikataulun kesto on {STRING}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Aikataulun kesto on vähintään {STRING}

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@@ -96,30 +96,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :Boisson gazeuse
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passager{P "" s}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passager{P "" s}
STR_QUANTITY_COAL :{WEIGHT_LONG} de charbon
STR_QUANTITY_MAIL :{COMMA} sac{P "" s} posta{P l ux}
STR_QUANTITY_MAIL :{COMMA}{NBSP}sac{P "" s} posta{P l ux}
STR_QUANTITY_OIL :{VOLUME_LONG} de pétrole
STR_QUANTITY_LIVESTOCK :{COMMA} tête{P "" s} de bétail
STR_QUANTITY_GOODS :{COMMA} caisse{P "" s} de biens
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}tête{P "" s} de bétail
STR_QUANTITY_GOODS :{COMMA}{NBSP}caisse{P "" s} de biens
STR_QUANTITY_GRAIN :{WEIGHT_LONG} de céréales
STR_QUANTITY_WOOD :{WEIGHT_LONG} de bois
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} de minerai de fer
STR_QUANTITY_STEEL :{WEIGHT_LONG} d'acier
STR_QUANTITY_VALUABLES :{COMMA} sac{P "" s} d'objets de valeur
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}sac{P "" s} d'objets de valeur
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} de cuivre
STR_QUANTITY_MAIZE :{WEIGHT_LONG} de maïs
STR_QUANTITY_FRUIT :{WEIGHT_LONG} de fruits
STR_QUANTITY_DIAMONDS :{COMMA} sac{P "" s} de diamants
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}sac{P "" s} de diamants
STR_QUANTITY_FOOD :{WEIGHT_LONG} de nourriture
STR_QUANTITY_PAPER :{WEIGHT_LONG} de papier
STR_QUANTITY_GOLD :{COMMA} sac{P "" s} d'or
STR_QUANTITY_GOLD :{COMMA}{NBSP}sac{P "" s} d'or
STR_QUANTITY_WATER :{VOLUME_LONG} d'eau
STR_QUANTITY_WHEAT :{WEIGHT_LONG} de blé
STR_QUANTITY_RUBBER :{VOLUME_LONG} de caoutchouc
STR_QUANTITY_SUGAR :{WEIGHT_LONG} de sucre
STR_QUANTITY_TOYS :{COMMA} jouet{P "" s}
STR_QUANTITY_SWEETS :{COMMA} sac{P "" s} de bonbons
STR_QUANTITY_TOYS :{COMMA}{NBSP}jouet{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}sac{P "" s} de bonbons
STR_QUANTITY_COLA :{VOLUME_LONG} de cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de barbe à papa
STR_QUANTITY_BUBBLES :{COMMA} bulle{P "" s}
@@ -166,12 +166,12 @@ STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}ALL
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} passager{P "" s}
STR_BAGS :{COMMA} sac{P "" s}
STR_TONS :{COMMA} tonne{P "" s}
STR_LITERS :{COMMA} litre{P "" s}
STR_ITEMS :{COMMA} unité{P "" s}
STR_CRATES :{COMMA} caisse{P "" s}
STR_PASSENGERS :{COMMA}{NBSP}passager{P "" s}
STR_BAGS :{COMMA}{NBSP}sac{P "" s}
STR_TONS :{COMMA}{NBSP}tonne{P "" s}
STR_LITERS :{COMMA}{NBSP}litre{P "" s}
STR_ITEMS :{COMMA}{NBSP}unité{P "" s}
STR_CRATES :{COMMA}{NBSP}caisse{P "" s}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Bleu foncé
@@ -200,28 +200,28 @@ STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}ch
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} tonne{P "" s} courte{P "" s}
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tonne{P "" s}{NBSP}courte{P "" s}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}m³
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon{P "" s}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon{P "" s}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litre{P "" s}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
@@ -249,6 +249,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barre de
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barre de défilement - Fait défiler la liste horizontalement
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Démolir les constructions sur un carré de terrain.{}Ctrl pour sélectionner en diagonale.{}Shift pour afficher seulement le coût estimé.
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Défaut
STR_BUTTON_CANCEL :{BLACK}Annuler
@@ -1277,7 +1280,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Temps d'afficha
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Durée pour l'affichage des messages d'erreur dans une fenêtre rouge. Noter que certains messages d'erreur (critique) ne sont pas fermés automatiquement après ce délai, mais doivent être fermés manuellement
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} seconde{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY :Affichage des infobulles{NBSP}: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Délai avant que les infobulles soient affichées lorsque la souris survole certains éléments de l'interface. Les infobulles peuvent également être affectées au bouton droit de la souris
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Délai avant que les infobulles soient affichées lorsque la souris survole certains éléments de l'interface. Les infobulles peuvent également être affectées au bouton droit de la souris en réglant cette valeur à 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Survoler pendant {COMMA} seconde{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Clic droit
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Afficher la population d'une ville dans son label{NBSP}: {STRING}
@@ -1449,7 +1452,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Les intervalles
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choisir si l'entretien des véhicule est activé par le temps passé depuis le dernier entretien ou par la fiabilité passant sous un pourcentage de la fiabilité maximum
STR_CONFIG_SETTING_SERVINT_TRAINS :Intervalle d'entretien par défaut pour les trains{NBSP}: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Défini l'intervalle d'entretien par défaut des nouveaux véhicules ferroviaires, si aucun intervalle d'entretien n'est définit pour le véhicule
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} jour{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}jour{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Désactivé
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Intervalle d'entretien par défaut pour les véhicules routiers{NBSP}: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Défini l'intervalle d'entretien par défaut des nouveaux véhicules routiers, si aucun intervalle d'entretien n'est définit pour le véhicule
@@ -1591,9 +1594,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Taille moyenne
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Retirer les éléments absurdes lors de la construction des routes{NBSP}: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Supprime les voies sans issues pendant la reconstruction routière financée
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Réactualiser le graphique de la distribution tous les {STRING} jour{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Réactualiser le graphique de la distribution tous les {STRING}{NBSP}jour{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Intervalle entre la recalculation des liens du graphique. À chaque itération, une seule composante du graphique est recalculée. Donc, une valeur X pour ce réglage ne signifie pas que le graphique est réactualisé entièrement tous les X jours. Plus l'intervalle est court, plus de temps CPU est nécessaire pour la recalculation. Plus il est long, et plus de temps sera nécessaire pour que la distribution s'effectue sur de nouvelles routes.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Prendre {STRING} jour{P 0:2 "" s} pour recalculer le graphe de distribution
STR_CONFIG_SETTING_LINKGRAPH_TIME :Prendre {STRING}{NBSP}jour{P 0:2 "" s} pour recalculer le graphe de distribution
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Durée maximale (en jours) de la réactualisation d'une composante du graphique. À chaque itération, un thread est initié, qui a une durée maximale définie par ce réglage. Plus celui-ci est court, plus la probabilité que le thread ne termine pas sa tâche à temps est élevée. Le jeu s'interrompt alors jusqu'à la fin de la recalculation ("lag"). Plus le réglage est long, et moins rapidement la distribution sera réactualisée en cas de changement de routes.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manuel
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymétrique
@@ -2841,11 +2844,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Paramèt
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Alignement du sprite {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Sprite suivant
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Se rendre au prochain sprite normal, en ignorant les pseudo-sprites et les sprites de recoloration et de police, et en bouclant
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Se rendre au prochain sprite normal, en ignorant les pseudo-sprites et les sprites de recoloration et de police, et en bouclant du dernier vers le premier
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Aller au sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Se rendre au sprite indiqué. Si ce n'est pas un sprite normal, aller au prochain sprite normal
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite précédent
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Se rendre au précédent sprite normal, en ignorant les pseudo-sprites et les sprites de recoloration et de police, et en bouclant
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Se rendre au précédent sprite normal, en ignorant les pseudo-sprites et les sprites de recoloration et de police, et en bouclant du premier vers le dernier
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation du sprite actuellement séléctionné. L'alignement est ignoré lors de l'affichage de ce sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Déplacer le sprite, en modifiant les décalages X et Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Décalage X{NBSP}: {NUM}, décalage Y{NBSP}: {NUM}
@@ -2960,8 +2963,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} livré
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (encore nécessaires)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (livrés)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}La ville croît {P 0 chaque "tous les"} {ORANGE}{COMMA}{BLACK} jour{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}La ville croît {P 0 chaque "tous les"} {ORANGE}{COMMA}{BLACK} jour{P "" s} (financé)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}La ville croît {P 0 chaque "tous les"} {ORANGE}{COMMA}{BLACK}{NBSP}jour{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}La ville croît {P 0 chaque "tous les"} {ORANGE}{COMMA}{BLACK}{NBSP}jour{P "" s} (financé)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}La ville {RED}ne croît pas{BLACK}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Nuisances sonores en ville{NBSP}: {ORANGE}{COMMA}{BLACK} max.{NBSP}: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrer la vue sur la ville. Ctrl-clic pour ouvrir une nouvelle vue sur la ville.
@@ -3615,7 +3618,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacit
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Crédits de transfert{NBSP}: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalle d'entretien{NBSP}: {LTBLUE}{COMMA} jours{BLACK} Dernier entretien{NBSP}: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Intervalle d'entretien{NBSP}: {LTBLUE}{COMMA}{NBSP}jours{BLACK} Dernier entretien{NBSP}: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Intervalle d'entretien{NBSP}: {LTBLUE}{COMMA}{NBSP}%{BLACK} Dernier entretien{NBSP}: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Augmenter l'intervalle d'entretien de 10.{}Ctrl-clic pour l'augmenter de 5.
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Diminuer l'intervalle d'entretien de 10.{}Ctrl-clic pour le diminuer de 5.
@@ -3847,8 +3850,8 @@ STR_TIMETABLE_TRAVEL_FOR :Voyager pendant
STR_TIMETABLE_TRAVEL_FOR_SPEED :Voyager pendant {STRING} à {VELOCITY} max.
STR_TIMETABLE_STAY_FOR :et rester pendant {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :et voyager pendant {STRING}
STR_TIMETABLE_DAYS :{COMMA} jour{P "" s}
STR_TIMETABLE_TICKS :{COMMA} tick{P "" s}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}jour{P "" s}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" s}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Cet horaire prendra {STRING} pour s'achever
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Cet horaire prendra au moins {STRING} pour s'achever (horaire incomplet)

View File

@@ -283,30 +283,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK.dat :Deoch ghucagach
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} {P taistealach thaistealach taistealaich taistealach}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}{P taistealach thaistealach taistealaich taistealach}
STR_QUANTITY_COAL :{WEIGHT_LONG} de ghual
STR_QUANTITY_MAIL :{COMMA} {P bhaga bhaga bagaichean baga} dhe phost
STR_QUANTITY_MAIL :{COMMA}{NBSP}{P bhaga bhaga bagaichean baga} dhe phost
STR_QUANTITY_OIL :{VOLUME_LONG} dhe dh'ola
STR_QUANTITY_LIVESTOCK :{COMMA} dhe sprèidh
STR_QUANTITY_GOODS :{COMMA} {P chreata chreata creataichean creata} dhe bhathar
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}dhe sprèidh
STR_QUANTITY_GOODS :{COMMA}{NBSP}{P chreata chreata creataichean creata} dhe bhathar
STR_QUANTITY_GRAIN :{WEIGHT_LONG} dhe ghràn
STR_QUANTITY_WOOD :{WEIGHT_LONG} dhe dh'fhiodh
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} dhe chlach-iarainn
STR_QUANTITY_STEEL :{WEIGHT_LONG} dhe stàilinn
STR_QUANTITY_VALUABLES :{COMMA} {P bhaga bhaga bagaichean baga} dhe sheilbh
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}{P bhaga bhaga bagaichean baga} dhe sheilbh
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} dhe chlach-chopair
STR_QUANTITY_MAIZE :{WEIGHT_LONG} dhe chruithneachd Innseanach
STR_QUANTITY_FRUIT :{WEIGHT_LONG} dhe mheasan
STR_QUANTITY_DIAMONDS :{COMMA} {P bhaga bhaga bagaichean baga} dhe dhaoimeanan
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}{P bhaga bhaga bagaichean baga} dhe dhaoimeanan
STR_QUANTITY_FOOD :{WEIGHT_LONG} dhe bhiadh
STR_QUANTITY_PAPER :{WEIGHT_LONG} dhe phàipear
STR_QUANTITY_GOLD :{COMMA} {P bhaga bhaga bagaichean baga} dhe dh'òr
STR_QUANTITY_GOLD :{COMMA}{NBSP}{P bhaga bhaga bagaichean baga} dhe dh'òr
STR_QUANTITY_WATER :{VOLUME_LONG} dhe dh'uisge
STR_QUANTITY_WHEAT :{WEIGHT_LONG} dhe chruithneachd
STR_QUANTITY_RUBBER :{VOLUME_LONG} dhe rubair
STR_QUANTITY_SUGAR :{WEIGHT_LONG} dhe shiùcar
STR_QUANTITY_TOYS :{COMMA} {P dèideag dhèideig dèideagan dèideag}
STR_QUANTITY_SWEETS :{COMMA} {P bhaga bhaga bagaichean baga} dhe mhìlseanan
STR_QUANTITY_TOYS :{COMMA}{NBSP}{P dèideag dhèideig dèideagan dèideag}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}{P bhaga bhaga bagaichean baga} dhe mhìlseanan
STR_QUANTITY_COLA :{VOLUME_LONG} dhe chola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} dhe chanach-siùcair
STR_QUANTITY_BUBBLES :{COMMA} {P bhuilgean bhuilgean builgeanan builgean}
@@ -353,12 +353,12 @@ STR_ABBREV_NONE :{TINY_FONT}Gun
STR_ABBREV_ALL :{TINY_FONT}Uile
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} {P taistealach thaistealach taistealaich taistealach}
STR_BAGS :{COMMA} {P bhaga bhaga bagaichean baga}
STR_TONS :{COMMA} {P tunna thunna tunnaichean tunna}
STR_LITERS :{COMMA} {P liotair liotair liotairean liotair}
STR_ITEMS :{COMMA} {P nì nì nithean nì}
STR_CRATES :{COMMA} {P chreat chreat creataichean creat}
STR_PASSENGERS :{COMMA}{NBSP}{P taistealach thaistealach taistealaich taistealach}
STR_BAGS :{COMMA}{NBSP}{P bhaga bhaga bagaichean baga}
STR_TONS :{COMMA}{NBSP}{P tunna thunna tunnaichean tunna}
STR_LITERS :{COMMA}{NBSP}{P liotair liotair liotairean liotair}
STR_ITEMS :{COMMA}{NBSP}{P nì nì nithean nì}
STR_CRATES :{COMMA}{NBSP}{P chreat chreat creataichean creat}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Gorm
@@ -379,37 +379,37 @@ STR_COLOUR_GREY :Liath
STR_COLOUR_WHITE :Geal
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
STR_UNITS_POWER_METRIC :{COMMA}hp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} {P tunna thunna tunnaichean tunna}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} {P tunna thunna tunnaichean tunna}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}{P tunna thunna tunnaichean tunna}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}{P tunna thunna tunnaichean tunna}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} {P ghalan ghalan galanan galan}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} {P liotair liotair liotairean liotair}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}{P ghalan ghalan galanan galan}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}{P liotair liotair liotairean liotair}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}ft
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Sreang criathraige:
@@ -436,6 +436,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Bàr sgr
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Bàr sgrolaidh - sgrolaich gu deas/gu clì air an liosta
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Leag togalaichean agus msaa. air ceàrnag dhe thìr. Taghaidh Ctrl an roinn gu trastanach. Toglaidh Shift togail/sealladh air tuairmse chosgaisean
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Bunaiteach
STR_BUTTON_CANCEL :{BLACK}Sguir dheth
@@ -814,10 +817,10 @@ STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Iomlan:
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}An àireamh dhe charbadan a rinn prothaid an-uiridh. Gabhaidh seo a-steach carbadan-rathaid, trèanaichean, longan is carbadan-adhair
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}An àireamh dhe stèiseanan a chaidh a fhrithealadh o chionn ghoirid. théid stèiseanan rèile, stèiseanan bus, stadan bus, puirt-adhair is mar sin air adhart a chunntadh fa leth fiù s ma bhuineas iad ris an aon stèisean
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Am prothaid aig a' charbad leis an teachd a-steach as lugha (cha tèid sùil a thoirt ach air carbadan a tha co-dhiù dà bhliadhna a dh'aois)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}An t-airgead a chaidh a bhuannachd san ràith leis a' phrothaid as lugha am measg an dusan ràith mu dheireadh
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}An t-airgead a chaidh a bhuannachd san ràidh leis a' phrothaid as motha am measg an dusan ràith mu dheireadh
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Na h-aonadan dhe charago air an lìbhrigeadh sna ceithir ràithean mu dheireadh
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}An àireamh dhe sheòrsaichean carago a chaidh a lìbhrigeadh san ràith mu dheireadh
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}An t-airgead a chaidh a bhuannachd sa chairteal leis a' phrothaid as lugha am measg an dusan cairteal mu dheireadh
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}An t-airgead a chaidh a bhuannachd sa chairteal leis a' phrothaid as motha am measg an dusan cairteal mu dheireadh
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Na h-aonadan dhe charago air an lìbhrigeadh sna ceithir cairtealan dheireadh
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}An àireamh dhe sheòrsaichean carago a chaidh a lìbhrigeadh sa chairteal mu dheireadh
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}An t-airgead a tha aig a' chompanaidh seo sa bhanca
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}An t-airgead a tha aig a' chompanaidh mar iosad
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Na puingean iomlan a-mach às na puingean comasach
@@ -1191,6 +1194,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Tagh an
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} {P fhaidhle fhaidhle faidhlichean faidhle} coirbte
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Barrachd fiosrachaidh mun t-seata chiùil bhunasach
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Cha deach leinn liosta dhe na dùmhlaidhean-breacaidh ris an cuirear taic fhaighinn
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Dh'fhàillig leis a' mhodh làn-sgrìn
# Custom currency window
@@ -1352,7 +1356,7 @@ STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Tagh am meud dh
STR_CONFIG_SETTING_BUILDONSLOPES :Ceadaich gun tèid togail air slèibhtean is an oirthir: {STRING}
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Ma tha seo air, faodar slighean is stèiseanan a thogail air a' mhòr chuid dhe shlèibhtean. Ma tha seo dheth, chan fhaodar an togail ach air slèibhtean leis an aon chomhair s a tha aig an t-slighe is aig nach eil feum air bonn togalaich
STR_CONFIG_SETTING_AUTOSLOPE :Ceadaich atharrachadh crutha-tìre fo thogalaichean, slighean agus msaa. (fèin-sliabh): {STRING}
STR_CONFIG_SETTING_AUTOSLOPE :Ceadaich atharrachadh crutha-tìre fo thogalaichean, slighean agus msaa.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Ceadaich atharrachadh crutha-tìre fo thogalaichean is slighean gun a bhith gan toirt air falbh
STR_CONFIG_SETTING_CATCHMENT :Ceadaich raointean tionail le meud a tha nas fhìor-riochdail: {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Bi meud eadar-dhealaichte aig raointean tionail a-rèir seòrsa an stèisein no puirt-adhair
@@ -1477,7 +1481,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :An ùine a mhai
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :An ùine a mhaireas brath mearachd ann an uinneag dearg. Thoir an aire nach dùin cuid dhe na brathan as cudromaiche leotha fhèin is gum feum thu an toirt air falbh a làimh.
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} {P 0 diog dhiog diogan diog}
STR_CONFIG_SETTING_HOVER_DELAY :Seall gliocasan-sgrìn: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Dèan dàil mus tèid gliocasan-sgrìn a shealltainn nuair a chumas mi an luchag os cionn eileamaid na h-eadar-aghaidh. Mar roghainn eile, gabhaidh gliocasan-sgrìn nasgadh ri putan deas na luchaige
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Dèan dàil mus tèid gliocasan-sgrìn a shealltainn nuair a chumas mi an luchag os cionn eileamaid na h-eadar-aghaidh. Mar roghainn eile, thèid gliocasan-sgrìn nasgadh ri putan deas na luchaige ma chuireas tu an luach air 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Cùm an luchag os a chionn fad {COMMA} {P 0 diog dhiog diogan diog}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Briogadh deas
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Seall àireamh-shluaigh ann an leubail a' bhaile: {STRING}
@@ -1526,7 +1530,7 @@ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Sgroladh mìn n
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Tagh mar a ghluaiseas am prìomh-shealladh gu ionad sònraichte. Ma tha seo dheth, thèid leum dhan ionad a chaidh a thaghadh sa bhad
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Seall gliocasan-sgrìn tomhais le innealan togail: {STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Seall faide eadar leacan is diofar an àirde nuair a nì thu slaodadh fhad s a bhios tu a' togail rudeigin
STR_CONFIG_SETTING_LIVERIES :Seall dathan na companaidh: {STRING}
STR_CONFIG_SETTING_LIVERIES :Seall dathan a-rèir seòrsa a' charbaid: {STRING}
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Stiùirich cleachdadh nan dathan a-rèir seòrsa a' charbaid (seach a-rèir na companaidh)
STR_CONFIG_SETTING_LIVERIES_NONE :Na seall idir
STR_CONFIG_SETTING_LIVERIES_OWN :Aig a' chompanaidh agam fhèin
@@ -1575,7 +1579,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Na ceadaich gn
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :A h-uile gnìomh ach togail
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :A h-uile gnìomh ach atharrachadh a' chrutha-tìre
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Na h-uile gnìomh
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Cleachd liosta nan carbadan adhartach: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Cleachd buidhnean air liosta nan carbadan: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Cuir liostaichean adhartach nan carbadan an comas gus carbadan a chur ann am buidhnean
STR_CONFIG_SETTING_LOADING_INDICATORS :Seall taisbeanairean luchdaidh: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Tagh an tèid taisbeanairean luchdaidh a shealltainn os cionn charbadan a bhios a' luchdadh no dì-luchdadh
@@ -1590,7 +1594,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :An seòrsa rèi
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Seòrsa as sine
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Seòrsa as ùire
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Ga chleachdadh mar as trice
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Seall slighean glèidhte: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Seall slighean-rèile glèidhte: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Cuiridh seo dath eile air slighean glèidhte gus cuideachadh le duilgheadasan gun diùlt trèan dol a-steach dha bhlocaichean stèidhichte air slighean
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Cùm innealan togail gnìomhach an dèidh an cleachdaidh: {STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Cùm na h-innealan togail airson drochaidean, tunailean agus msaa. fosgailte nuair a chaidh an cleachdadh
@@ -1649,7 +1653,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Tha tricead a'
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Tagh an tèid carbad a chur gus obair-chàraidh fhaighinn a-rèir an turais mu dheireadh a fhuair iad càradh air no nuair a bhios earbsachd air lùghdachadh le ceudad sònraichte dhen earbsachd as motha
STR_CONFIG_SETTING_SERVINT_TRAINS :Tricead bunaiteach na h-obrach-càraidh air trèanaichean: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Tagh dè cho tric s a thèid obair-chàraidh a dhèanamh air carbadan-rèile ùra mura deach tricead a chàraidh sònraichte a shuidheachadh airson a' charbaid
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} {P 0 latha latha làithean latha}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}{P 0 latha latha làithean latha}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :À comas
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Tricead bunaiteach na h-obrach-càraidh air carbadan-rathaid: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Tagh dè cho tric s a thèid obair-chàraidh a dhèanamh air carbadan-rathaid ùra mura deach tricead a chàraidh sònraichte a shuidheachadh airson a' charbaid
@@ -1791,9 +1795,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Am meud cuibhea
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Thoir air falbh eileamaidean-rathaid gun chiall nuair a thèid rathaid a thogail: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Thoir cùil-dhùinte nan rathaidean air falbh nuair a thèid togail rathaidean a mhaoineachadh
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Ùraich graf an sgaoilidh gach {STRING} {P 0:2 latha latha làithean latha}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Ùraich graf an sgaoilidh gach {STRING}{NBSP}{P 0:2 latha latha làithean latha}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :An ùine eadar dà ath-àireamhachadh dhe ghraf nan ceangal. Àireamhaichidh gach ath-àireamhachadh na planaichean airson co-phàirt dhen ghraf. Is ciall dha seo nach tèid an graf air fad ùrachadh gach X latha nuair a bhios an luach seo suidhichte air X, ach nach tèid ach co-phàirt ath-àireamhachadh. Mar as giorra a shuidhicheas tu e, s ann nas motha dhe ùine an CPU a bhios a dhìth airson an àireamhachadh. Mar as fhaide a shuidhicheas tu e, s ann nas fhaide a bheir e gus an tòisich sgaoileadh a' charago air slighean ùra.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Thoir {STRING} {P 0:2 latha latha làithean latha} airson graf an sgaoilidh ath-àireamhachadh
STR_CONFIG_SETTING_LINKGRAPH_TIME :Thoir {STRING}{NBSP}{P 0:2 latha latha làithean latha} airson graf an sgaoilidh ath-àireamhachadh
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :An ùine a bheir gach ath-àireamhachadh aig co-phàirt dhe ghraf nan ceangal. Nuair a thòisichear air ath-àireamhachadh, thèid sreath ùr a ghintinn a ruitheas fad na h-àireimh seo dhe làithean. Mar as giorra a shuidhicheas tu seo, s ann nas coltaiche a bhios e nach bi sreath deiseil nuair a bu chòir. Stadaidh an geama an uairsin gus am bidh an sreath deiseil (“dàil”). Mas as fhaide a shuidhicheas tu seo, s ann nas fhaide a bheir e gus an tèid an sgaoileadh ùrachadh nuair a dh'atharraicheas slighe.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :a làimh
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :neo-chothromach
@@ -3068,11 +3072,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Paramada
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}A' co-thaobhachadh sprite {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}An t-ath sprite
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Lean air adhart dhan ath sprite àbhaisteach, a' gearradh leum thairis air sprites mas fhìor/ath-dhathaidh/crutha-chlò is a' pasgadh aig an deireadh
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Lean air adhart dhan ath sprite àbhaisteach, a' gearradh leum thairis air sprites mas fhìor/ath-dhathaidh/crutha-chlò is a' pasgadh aig an deireadh gun chiad sprite
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Rach dhan sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Rach dhan sprite a thagh thu. Mura h-e sprite àbhaisteach a th' ann, lean air adhart dhan ath-sprite àbhaisteach
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}An sprite roimhe
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Lean air adhart dhan sprite àbhaisteach roimhe, a' gearradh leum thairis air sprites mas fhìor/ath-dhathaidh/crutha-chlò is a' pasgadh aig an toiseach
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Lean air adhart dhan sprite àbhaisteach roimhe, a' gearradh leum thairis air sprites mas fhìor/ath-dhathaidh/crutha-chlò is a' pasgadh aig an toiseach gun sprite mu dheireadh
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Riochdachadh air an sprite a thagh thu an-dràsta. Thèid an co-thaobhadh a chur dhan dàrna taobh nuair a thèid an sprite a tharraing
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Gluais an sprite mu thimcheall, ag atharrachadh nam frith-àireamhan aig X is Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Frith-àireamh X: {NUM}, frith-àireamh Y: {NUM}
@@ -3187,8 +3191,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{BLACK}Feum air
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} air a lìbhrigeadh
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (a dhìth fhathast)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (air lìbhrigeadh)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Fàsaidh am baile gach uile {ORANGE}{COMMA}{BLACK} latha
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Fàsaidh am baile gach uile {ORANGE}{COMMA}{BLACK} latha (maoinichte)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Fàsaidh am baile gach uile {ORANGE}{COMMA}{BLACK}{NBSP}latha
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Fàsaidh am baile gach uile {ORANGE}{COMMA}{BLACK}{NBSP}latha (maoinichte)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{RED}Chan eil {BLACK}am baile a' fàs
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Cuingeachaidhean fuaime sa bhaile: {ORANGE}{COMMA}{BLACK} air a char as motha: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Meadhanaich am prìomh-shealladh air a' bhaile. Fosglaidh Ctrl+briogadh port-seallaidh ùr air ionad a' bhaile
@@ -3842,7 +3846,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Tomhas-l
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Creideas tar-aisig: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Tricead na h-obrach-glèidhidh: {LTBLUE}{COMMA} {P latha latha làithean latha}{BLACK} An obair-ghlèidhidh mu dheireadh: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Tricead na h-obrach-glèidhidh: {LTBLUE}{COMMA}{NBSP}{P latha latha làithean latha}{BLACK} An obair-ghlèidhidh mu dheireadh: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Tricead na h-obrach-glèidhidh: {LTBLUE}{COMMA}%{BLACK} An obair-ghlèidhidh mu dheireadh: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Meudaich tricead na h-obrach-glèidhidh le 10. Meudaichidh Ctrl+briogadh tricead na h-obrach-glèidhidh le 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Lùghdaich tricead na h-obrach-glèidhidh le 10. Lùghdaichidh Ctrl+briogadh tricead na h-obrach-glèidhidh le 5
@@ -3940,8 +3944,8 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Atharrai
STR_ORDER_REFIT :{BLACK}Mùth
STR_ORDER_REFIT_TOOLTIP :{BLACK}Tagh an seòrsa dhe charago s tu airson mùthadh air a shon leis an òrdugh seo. Dèan Ctrl+briogadh gus an t-òrdugh mùthaidh a thoirt air falbh
STR_ORDER_REFIT_AUTO :{BLACK}Fèin-mhùth
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Tagh an seòrsa dhe charago s tu airson fèin-mhùthadh air a shon leis an òrdugh seo. Dèan Ctrl+briogadh gus an t-òrdugh mùthaidh a thoirt air falbh. Cha tèid fèin-mhùthadh a dhèanamh ach ma tha an carbad comasach
STR_ORDER_REFIT_AUTO :{BLACK}Mùth aig stèisean
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Tagh an seòrsa dhe charago s tu airson mùthadh air a shon leis an òrdugh seo. Dèan Ctrl+briogadh gus an t-òrdugh mùthaidh a thoirt air falbh. Cha tèid mùthadh a dhèanamh aig stèisean ach ma tha an carbad comasach air
STR_ORDER_DROP_REFIT_AUTO :Carago stèidhichte
STR_ORDER_DROP_REFIT_AUTO_ANY :Carago ri làimh
@@ -4032,15 +4036,15 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD :(Na dì-luchdai
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Na dì-luchdaich is feitheamh air carago sam bith iomlan)
STR_ORDER_NO_UNLOAD_NO_LOAD :(Na dì-luchdaich is na luchdaich)
STR_ORDER_AUTO_REFIT :(Fèin-mhùth airson {STRING})
STR_ORDER_FULL_LOAD_REFIT :(Luchdadh iomlan le fèin-mhùthadh airson {STRING})
STR_ORDER_FULL_LOAD_ANY_REFIT :(Luchdadh iomlan aig carago sam bith le fèin-mhùthadh airson {STRING})
STR_ORDER_UNLOAD_REFIT :(Dì-luchdaich is gabh ri carago le fèin-mhùthadh airson {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Dì-luchdaich is feitheamh air luchdadh iomlan le fèin-mhùthadh airson {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Dì-luchdaich is feitheamh air luchdadh sam bith iomlan le fèin-mhùthadh airson {STRING})
STR_ORDER_TRANSFER_REFIT :(Tar-aisig is gabh ri carago le fèin-mhùthadh airson {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Tar-aisig is feitheamh air carago iomlan le fèin-mhùthadh airson {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Tar-aisig is feitheamh air carago sam bith iomlan le fèin-mhùthadh airson {STRING})
STR_ORDER_AUTO_REFIT :(Mùth airson {STRING})
STR_ORDER_FULL_LOAD_REFIT :(Luchdadh iomlan le mùthadh airson {STRING})
STR_ORDER_FULL_LOAD_ANY_REFIT :(Luchdadh iomlan aig carago sam bith le mùthadh airson {STRING})
STR_ORDER_UNLOAD_REFIT :(Dì-luchdaich is gabh ri carago le mùthadh airson {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Dì-luchdaich is feitheamh air luchdadh iomlan le mùthadh airson {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Dì-luchdaich is feitheamh air luchdadh sam bith iomlan le mùthadh airson {STRING})
STR_ORDER_TRANSFER_REFIT :(Tar-aisig is gabh ri carago le mùthadh airson {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Tar-aisig is feitheamh air carago iomlan le mùthadh airson {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Tar-aisig is feitheamh air carago sam bith iomlan le mùthadh airson {STRING})
STR_ORDER_NO_UNLOAD_REFIT :(Na dì-luchdaich is gabh ri carago le fèin-mhùthadh airson {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(Na dì-luchdaich is feitheamh air carago iomlan le fèin-mhùthadh airson {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(Na dì-luchdaich is feitheamh air carago sam bith iomlan le fèin-mhùthadh airson {STRING})
@@ -4074,8 +4078,8 @@ STR_TIMETABLE_TRAVEL_FOR :Siubhail fad {S
STR_TIMETABLE_TRAVEL_FOR_SPEED :Siubhail fad {STRING} le {VELOCITY} as motha
STR_TIMETABLE_STAY_FOR :is fuirich fad {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :is siubhail fad {STRING}
STR_TIMETABLE_DAYS :{COMMA} {P latha latha làithean latha}
STR_TIMETABLE_TICKS :{COMMA} {P diog dhiog diogan diog}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}{P latha latha làithean latha}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}{P diog dhiog diogan diog}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Bheir an clàr-ama seo {STRING} airson coileanadh
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Bheir an clàr-ama seo {STRING} air a char as lugha airson coileanadh (cuid dheth gun chlàr-ama)

View File

@@ -249,6 +249,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desprazamento - despraza a lista a esquerda/dereita
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. nun cadrado de terreo. Ctrl selecciona a área en diagonal. Shift alterna construir/amosar custo estimado
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Por defecto
STR_BUTTON_CANCEL :{BLACK}Cancelar

View File

@@ -96,30 +96,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK :{G=w}Limonade
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} Passagier{P "" e}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}Passagier{P "" e}
STR_QUANTITY_COAL :{WEIGHT_LONG} Kohle
STR_QUANTITY_MAIL :{COMMA} Posts{P ack äcke}
STR_QUANTITY_MAIL :{COMMA}{NBSP}Posts{P ack äcke}
STR_QUANTITY_OIL :{VOLUME_LONG} Öl
STR_QUANTITY_LIVESTOCK :{COMMA} Stück Vieh
STR_QUANTITY_GOODS :{COMMA} Warenkiste{P "" n}
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}Stück Vieh
STR_QUANTITY_GOODS :{COMMA}{NBSP}Warenkiste{P "" n}
STR_QUANTITY_GRAIN :{WEIGHT_LONG} Getreide
STR_QUANTITY_WOOD :{WEIGHT_LONG} Holz
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} Eisenerz
STR_QUANTITY_STEEL :{WEIGHT_LONG} Stahl
STR_QUANTITY_VALUABLES :{COMMA} {P Sack Säcke} Wertsachen
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}{P Sack Säcke} Wertsachen
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} Kupfererz
STR_QUANTITY_MAIZE :{WEIGHT_LONG} Mais
STR_QUANTITY_FRUIT :{WEIGHT_LONG} Früchte
STR_QUANTITY_DIAMONDS :{COMMA} {P Sack Säcke} Diamanten
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}{P Sack Säcke} Diamanten
STR_QUANTITY_FOOD :{WEIGHT_LONG} Nahrungsmittel
STR_QUANTITY_PAPER :{WEIGHT_LONG} Papier
STR_QUANTITY_GOLD :{COMMA} {P Sack Säcke} Gold
STR_QUANTITY_GOLD :{COMMA}{NBSP}{P Sack Säcke} Gold
STR_QUANTITY_WATER :{VOLUME_LONG} Wasser
STR_QUANTITY_WHEAT :{WEIGHT_LONG} Weizen
STR_QUANTITY_RUBBER :{VOLUME_LONG} Kautschuk
STR_QUANTITY_SUGAR :{WEIGHT_LONG} Zucker
STR_QUANTITY_TOYS :{COMMA} Spielzeug{P "" e}
STR_QUANTITY_SWEETS :{COMMA} {P Sack Säcke} Bonbons
STR_QUANTITY_TOYS :{COMMA}{NBSP}Spielzeug{P "" e}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}{P Sack Säcke} Bonbons
STR_QUANTITY_COLA :{VOLUME_LONG} Cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} Zuckerwatte
STR_QUANTITY_BUBBLES :{COMMA} Luftblase{P "" n}
@@ -166,12 +166,12 @@ STR_ABBREV_NONE :{TINY_FONT}KEIN
STR_ABBREV_ALL :{TINY_FONT}ALLE
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} Passagier{P "" e}
STR_BAGS :{COMMA} S{P ack äcke}
STR_TONS :{COMMA} Tonne{P "" n}
STR_LITERS :{COMMA} Liter{P "" ""}
STR_ITEMS :{COMMA} Stück{P "" ""}
STR_CRATES :{COMMA} Kiste{P "" n}
STR_PASSENGERS :{COMMA}{NBSP}Passagier{P "" e}
STR_BAGS :{COMMA}{NBSP}S{P ack äcke}
STR_TONS :{COMMA}{NBSP}Tonne{P "" n}
STR_LITERS :{COMMA}{NBSP}Liter{P "" ""}
STR_ITEMS :{COMMA}{NBSP}Stück{P "" ""}
STR_CRATES :{COMMA}{NBSP}Kiste{P "" n}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Dunkelblau
@@ -192,37 +192,37 @@ STR_COLOUR_GREY :Grau
STR_COLOUR_WHITE :Weiß
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}PS
STR_UNITS_POWER_METRIC :{COMMA}PS
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}PS
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}PS
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} Tonne{P "" n}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} Tonne{P "" n}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}Tonne{P "" n}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}Tonne{P "" n}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} Gallone{P "" n}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} Liter
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}Gallone{P "" n}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}Liter
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kp
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kp
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} Fuß
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}Fuß
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Auswahl-Text:
@@ -249,6 +249,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Bildlauf
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Bildlaufleiste: In der Liste nach links und rechts blättern
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Gebäude etc. von einem Planquadrat abreißen. Strg wählt ein diagonales Gebiet aus. Shift schaltet zwischen Bauen und Kostenvoranschlag um
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Standard
STR_BUTTON_CANCEL :{BLACK}Abbrechen
@@ -1277,7 +1280,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Anzeigedauer f
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Anzeigedauer für Fehlermeldungen in einem roten Fenster. Bedenke, dass einige (kritische) Fehlermeldungen nicht automatisch nach dieser Dauer geschlossen werden sondern manuell geschlossen werden müssen
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} Sekunde{P 0 "" n}
STR_CONFIG_SETTING_HOVER_DELAY :Zeige kurzen Hilfetext: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Einstellen, wie lange man zum Aufruf von Hilfetexten zur Erklärung der Funktionen im Spiel mit dem Mauszeiger über der gewünschten Stelle stehenbleiben muss, oder, als Alternative, dass die Hilfetexte bei einem Rechtsklick sofort angezeigt werden sollen
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Einstellen, wie lange man zum Aufruf von Hilfetexten zur Erklärung der Funktionen im Spiel mit dem Mauszeiger über der gewünschten Stelle stehenbleiben muss. Alternativ werden die Hilfetexte bei einem Rechtsklick sofort angezeigt, wenn dieser Wert auf 0 gesetzt wird.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Nach {COMMA} Sekunde{P 0 "" n}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Rechtsklick
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Zeige die Einwohnerzahl von Städten neben ihrem Namen: {STRING}
@@ -1449,7 +1452,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Wartungsinterva
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Lege fest, ob Fahrzeuge zur Wartung geschickt werden basierend auf der verstrichenen Zeit seit der letzten Wartung oder dem Absinken der Zuverlässigkeit auf einen gewissen Prozentsatz der maximalen Zuverlässigkeit des Fahrzeugtyps
STR_CONFIG_SETTING_SERVINT_TRAINS :Standard-Wartungsintervall für Züge: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Setze das Standardwartungsintervall für Schienenfahrzeuge. Dieses Wartungsintervall wird von allen Zügen eingehalten, denen kein individuelles Wartungsintervall zugewiesen worden ist
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} Tag{P 0 "" e}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}Tag{P 0 "" e}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Deaktiviert
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Standard-Wartungsintervall für Straßenfahrzeuge: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Setze das Standardwartungsintervall für Straßenfahrzeuge. Dieses Wartungsintervall wird von allen Fahrzeugen eingehalten, denen kein individuelles Wartungsintervall zugewiesen worden ist
@@ -1591,9 +1594,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Durchschnittlic
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Entferne absurde Straßenteile während Straßenreparaturen: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Entferne Sackgassen, wenn Straßenbauarbeiten finanziert werden
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Neuberechnung der Warenverteilung alle: {STRING} Tag{P "" e}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Neuberechnung der Warenverteilung alle: {STRING}{NBSP}Tag{P "" e}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Zeit zwischen zwei Neuberechnungen des Verteilungsgraphen. Jede Neuberechnung berechnet die Verteilungspläne für eine Komponente des Graphen. Das heißt dass ein Wert X für diese Einstellung nicht zu einer Neuberechnung der gesamten Verteilung alle X Tage führt, sofern es mehrere getrennte Komponenten gibt. Je kleiner der Wert, desto rechenaufwändiger ist die Berechnung. Je größer er ist, desto länger dauert es bis Änderungen an den Fahrplänen sich auf die Verteilung auswirken.
STR_CONFIG_SETTING_LINKGRAPH_TIME :Laufzeit für jede Neuberechnung der Warenverteilung: {STRING} Tag{P 0:2 "" e}
STR_CONFIG_SETTING_LINKGRAPH_TIME :Laufzeit für jede Neuberechnung der Warenverteilung: {STRING}{NBSP}Tag{P 0:2 "" e}
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Laufzeit für jede Neuberechnung des Verteilungsgraphen. Für jede Neuberechnung wird ein Thread gestartet, der diese Zeit bekommt, um fertig zu werden. Wenn die Zeit gering ist, ist die Wahrscheinlichkeit hoch, dass er zum gegebenen Zeitpunkt noch nicht fertig ist. Das manifestiert sich darin, dass das Spiel "stehen bleibt", bis der Thread fertig wird. Wenn die Zeit sehr lang ist, dauert es länger bis Änderungen an den Fahrplänen sich auf die Verteilung auswirken.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manuell
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetrisch
@@ -2960,8 +2963,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} geliefert
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (noch benötigt)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (geliefert)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Die Stadt wächst jeden {ORANGE}{COMMA}{BLACK}-ten Tag
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Die Stadt wächst jeden {ORANGE}{COMMA}{BLACK}-ten Tag (finanziert)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Die Stadt wächst jeden {ORANGE}{COMMA}{BLACK}-ten{NBSP}Tag
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Die Stadt wächst jeden {ORANGE}{COMMA}{BLACK}-ten{NBSP}Tag (finanziert)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Die Stadt wächst {RED}nicht{BLACK}
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Lärmbelastung in der Stadt: {ORANGE}{COMMA}{BLACK} Grenzwert: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Hauptansicht zur Stadt scrollen. Strg+Klick öffnet neue Zusatzansicht bei der Stadt
@@ -3615,7 +3618,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapazit
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer-Einnahmen: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Wartungsintervall: {LTBLUE}{COMMA}Tag{P "" e} {BLACK} Letzte Wartung: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Wartungsintervall: {LTBLUE}{COMMA}{NBSP}Tag{P "" e} {BLACK} Letzte Wartung: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Wartungsintervall: {LTBLUE}{COMMA}%{BLACK} Letzte Wartung: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Wartungsintervall um 10 erhöhen. Strg+Klick erhöht um 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Wartungsintervall um 10 verringern. Strg+Klick verringert um 5
@@ -3847,8 +3850,8 @@ STR_TIMETABLE_TRAVEL_FOR :{STRING} unterw
STR_TIMETABLE_TRAVEL_FOR_SPEED :Fahrt zu {STRING} mit höchstens {VELOCITY}
STR_TIMETABLE_STAY_FOR :und {STRING} lang bleiben
STR_TIMETABLE_AND_TRAVEL_FOR :und {STRING} lang unterwegs
STR_TIMETABLE_DAYS :{COMMA} Tag{P "" e}
STR_TIMETABLE_TICKS :{COMMA} Tick{P "" s}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}Tag{P "" e}
STR_TIMETABLE_TICKS :{COMMA}{NBSP}Tick{P "" s}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Dieser Fahrplan benötigt {STRING}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}Dieser Fahrplan benötigt mindestens {STRING} (nicht alle geplant)

View File

@@ -158,30 +158,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK.subs :{G=n}Αναψυ
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} επιβάτ{P ης ες}
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}επιβάτ{P ης ες}
STR_QUANTITY_COAL :{WEIGHT_LONG} άνθρακα
STR_QUANTITY_MAIL :{COMMA} σάκο{P ς ι} με αλληλογραφία
STR_QUANTITY_MAIL :{COMMA}{NBSP}σάκο{P ς ι} με αλληλογραφία
STR_QUANTITY_OIL :{VOLUME_LONG} πετρελαίου
STR_QUANTITY_LIVESTOCK :{COMMA} τεμάχι{P ο α} ζώων
STR_QUANTITY_GOODS :{COMMA} κιβώτι{P ο α} αγαθών
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}τεμάχι{P ο α} ζώων
STR_QUANTITY_GOODS :{COMMA}{NBSP}κιβώτι{P ο α} αγαθών
STR_QUANTITY_GRAIN :{WEIGHT_LONG} σιτηρών
STR_QUANTITY_WOOD :{WEIGHT_LONG} ξύλου
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} μεταλλεύματος σιδήρου
STR_QUANTITY_STEEL :{WEIGHT_LONG} χάλυβα
STR_QUANTITY_VALUABLES :{COMMA} σάκ{P ος οι} με πολύτιμα είδη
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}σάκ{P ος οι} με πολύτιμα είδη
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} μεταλλεύματος χαλκού
STR_QUANTITY_MAIZE :{WEIGHT_LONG} καλαμποκιού
STR_QUANTITY_FRUIT :{WEIGHT_LONG} φρούτων
STR_QUANTITY_DIAMONDS :{COMMA} σάκ{P ος οι} με διαμάντια
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}σάκ{P ος οι} με διαμάντια
STR_QUANTITY_FOOD :{WEIGHT_LONG} τροφίμων
STR_QUANTITY_PAPER :{WEIGHT_LONG} χαρτιού
STR_QUANTITY_GOLD :{COMMA} σάκ{P ος οι} με χρυσό
STR_QUANTITY_GOLD :{COMMA}{NBSP}σάκ{P ος οι} με χρυσό
STR_QUANTITY_WATER :{VOLUME_LONG} νερού
STR_QUANTITY_WHEAT :{WEIGHT_LONG} σιταριού
STR_QUANTITY_RUBBER :{VOLUME_LONG} λάστιχου
STR_QUANTITY_SUGAR :{WEIGHT_LONG} ζάχαρης
STR_QUANTITY_TOYS :{COMMA} παιχνίδι{P "" α}
STR_QUANTITY_SWEETS :{COMMA} σάκ{P ος οι} με γλυκά
STR_QUANTITY_TOYS :{COMMA}{NBSP}παιχνίδι{P "" α}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}σάκ{P ος οι} με γλυκά
STR_QUANTITY_COLA :{VOLUME_LONG} κόλας
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} μαλλιού της γριάς
STR_QUANTITY_BUBBLES :{COMMA} φυσαλίδ{P α ες}
@@ -228,12 +228,12 @@ STR_ABBREV_NONE :{TINY_FONT}ΤΠ
STR_ABBREV_ALL :{TINY_FONT}ΟΛΑ
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} επιβάτ{P ης ες}
STR_BAGS :{COMMA} σάκκ {P ος οι}
STR_TONS :{COMMA} τόνο{P ς οι}
STR_LITERS :{COMMA} λίτρ{P ο α}
STR_ITEMS :{COMMA} αντικείμεν{P ο α}
STR_CRATES :{COMMA} κουτ{P ί ιά}
STR_PASSENGERS :{COMMA}{NBSP}επιβάτ{P ης ες}
STR_BAGS :{COMMA}{NBSP}σάκκ {P ος οι}
STR_TONS :{COMMA}{NBSP}τόνο{P ς οι}
STR_LITERS :{COMMA}{NBSP}λίτρ{P ο α}
STR_ITEMS :{COMMA}{NBSP}αντικείμεν{P ο α}
STR_CRATES :{COMMA}{NBSP}κουτ{P ί ιά}
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Σκούρο Μπλε
@@ -254,37 +254,37 @@ STR_COLOUR_GREY :Γκρι
STR_COLOUR_WHITE :Λευκό
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} χλμ/ω
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}χλμ/ω
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
STR_UNITS_POWER_METRIC :{COMMA}hp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}hp
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}hp
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} τόνο{P ς ι}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} τόνο{P ς ι}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}τόνο{P ς ι}
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}τόνο{P ς ι}
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}γαλ
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}λ
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}γαλ
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}λ
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} γαλόν{P "ι" "ια"}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} λίτρ{P ο α}
STR_UNITS_VOLUME_LONG_SI :{COMMA}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}γαλόν{P "ι" "ια"}
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}λίτρ{P ο α}
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kgf
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kgf
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} πόδια
STR_UNITS_HEIGHT_METRIC :{COMMA} μ
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}πόδια
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}μ
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Φιλτράρισμα λίστας:
@@ -311,6 +311,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρ
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Μπάρα κίνησης - κινεί τη λίστα αριστερά/δεξιά
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Κατεδάφιση κτιρίων κλπ. σε συγκεκριμένο τετράγωνο. Με Ctrl επιλέγεται μια επιφάνεια διαγώνια. Με Shift εναλλάσσεται κτίσιμο/εμφάνιση εκτίμησης κόστους
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Προεπιλογή
STR_BUTTON_CANCEL :{BLACK}Ακύρωση
@@ -1091,6 +1094,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Επιλ
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} κατεστραμμέν{P ο α} αρχεί{P ο α}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Επιπλέον πληροφορίες σχετικά με το βασικό σετ μουσικής
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Αποτυχία ανάκτησης λίστας υποστηριζόμενων αναλύσεων
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Θέση του παιχνιδιού σε λειτουργία πλήρης οθόνης απέτυχε
# Custom currency window
@@ -1192,7 +1196,7 @@ STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Ρύθμιση
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Κατηγορία:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Τύπος:
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Μειώνει την παρακάτω λίστα προβάλλοντας μόνο αλλαγμένες ρυθμίσεις
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Περιορίζει την παρακάτω λίστα με τη χρήση προκαθορισμένων φίλτρων
STR_CONFIG_SETTING_RESTRICT_BASIC :Βασικές ρυθμίσεις
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Προχωρημένες ρυθμίσεις
STR_CONFIG_SETTING_RESTRICT_ALL :Προχωρημένες ρυθμίσεις / όλες οι ρυθμίσεις
@@ -1205,7 +1209,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Ρυθμίσε
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Ρυθμίσεις παιχνιδιού (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο τα νέα παιχνίδια)
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Ρυθμίσεις παιχνιδιού (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο το τρέχον παιχνίδι)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Ρυθμίσεις εταιρίας (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο τα νέα παιχνίδια)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Ρυθμίσεις εταιρίας (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο την τωρινή εταιρία)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Ρυθμίσεις εταιρίας (διατηρούνται στις αποθηκεύσεις· επηρεάζουν μόνο την τρέχουσα εταιρία)
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Εμφάνιση όλων των αποτελεσμάτων αναζήτησης ανά ρύθμιση{}{SILVER}Κατηγορία {BLACK}εώς {WHITE}{STRING}
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Εμφάνιση όλων των αποτελεσμάτων αναζήτησης ανά ρύθμιση{}{SILVER}Τύπος {BLACK}εώς {WHITE}Όλοι οι τύποι ρυθμίσεων
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Εμφάνιση όλων των αποτελεσμάτων αναζήτησης ανά ρύθμιση{}{SILVER}Κατηγορία {BLACK}εώς {WHITE}{STRING} {BLACK}και {SILVER}Τύπος {BLACK}εώς {WHITE}Όλοι οι τύποι ρυθμίσεων
@@ -1246,11 +1250,11 @@ STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Όταν είν
STR_CONFIG_SETTING_TRAIN_REVERSING :Απαγορεύεται η αντιστροφή τρένων στους σταθμούς: {STRING}
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Όταν είναι ενεργοποιημένο, τα τρένα δεν θα κάνουν όπισθεν σε μη-τελικούς σταθμούς, ακόμα και εάν υπάρχει κοντινότερη διαδρομή προς τον επόμενή τους προορισμό όταν κάνουν όπισθεν
STR_CONFIG_SETTING_DISASTERS :Καταστροφές: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL :Στάση δημοτικού συμβουλίου προς τον μετασχηματισμό της περιοχής: {STRING}
STR_CONFIG_SETTING_CITY_APPROVAL :Στάση δημοτικού συμβουλίου ως προς τον μετασχηματισμό της περιοχής: {STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :Επιτρέπεται το κτίσιμο σε πλαγιές και ακτές: {STRING}
STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :Όταν είναι ενεργοποιημένο, οι σιδηροτροχιές και σταθμοί μπορούν να κτισθούν στις περισσότερες κλίσεις. Όταν είναι απενεργοποιημένο, επιτρέπονται μόνο όπου αντιστοιχούν στην κατεύθυνση της σιδηροτροχιάς και γι' αυτό δεν χρειάζονται θεμέλια
STR_CONFIG_SETTING_AUTOSLOPE :Να επιτρέπεται η διαμόρφωση εδάφους κάτω από κτίρια, γραμμές, κλπ. (αυτόματη κλίση): {STRING}
STR_CONFIG_SETTING_AUTOSLOPE :Να επιτρέπεται η διαμόρφωση εδάφους κάτω από κτίρια, γραμμές, κλπ.: {STRING}
STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Επιτρέπεται η διαμόρφωση του εδάφους κάτω από κτίρια και σιδηροτροχιές χωρίς αυτά να αφαιρούνται
STR_CONFIG_SETTING_CATCHMENT :Επιτρέπονται πιο ρεαλιστικά ταξινομημένες περιοχές συλλογής : {STRING}
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Διαφορετικοί σταθμοί και αεροδρόμια έχουν περιοχές κάλυψης διαφορετικού μεγέθους
@@ -1365,7 +1369,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Τα οχήμα
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Όταν είναι ενεργοποιημένη, όλα τα μοντέλα οχημάτων παραμένουν διαθέσιμα για πάντα μετά την παρουσίασή τους
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Αυτόματη ανανέωση όταν ένα όχημα παλιώνει: {STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Όταν είναι ενεργοποιημένη, τα οχήματα που πλησιάζουν το τέλος της ζωής τους αντικαθίσταται αυτόματα όταν πληρούνται οι προϋποθέσεις αντικατάστασής του
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Αυτόματη αντικατάστηση όταν κάποιο όχημα είναι {STRING} μέγιστης ηλικίας
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Αυτόματη αντικατάστηση όταν το όχημα είναι {STRING} μέγιστης ηλικίας
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Σχετική ηλικία κατά την οποία κάποιο όχημα θα πρέπει να εξεταστεί για αυτόματη ανανέωση
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} μήν{P 0 α ες} πριν
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} μήν{P 0 α ες} μετά
@@ -1375,7 +1379,7 @@ STR_CONFIG_SETTING_ERRMSG_DURATION :Διάρκει
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Διάρκεια εμφάνισης μηνύματων σφάλματος σε κόκκινο παράθυρο. Σημειώστε ότι μερικά (κρίσιμα) μηνύματα σφάλματος δεν κλείνουν αυτόματα μετά από αυτόν τον χρόνο, αλλά πρέπει να κλείσουν χειροκίνητα
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} δευτερόλεπτ{P 0 ο α}
STR_CONFIG_SETTING_HOVER_DELAY :Εμφάνιση αναδυόμενων μηνυμάτων: {STRING}
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Καθυστέρηση πριν την εμφάνιση των επεξηγήσεων όταν ο κέρσορας βρίσκεται πάνω από κάποιο στοιχείο της διεπαφής. Εναλλακτικά, οι επεξηγήσεις μπορούν να συνδεθούν με το δεξί κουμπί του ποντικιού
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Καθυστέρηση πριν την εμφάνιση των επεξηγήσεων όταν ο δείκτης του ποντικιού βρίσκεται πάνω από κάποιο στοιχείο της διεπαφής. Εναλλακτικά, οι επεξηγήσεις συνδέονται με το δεξί κουμπί του ποντικιού όταν η τιμή αυτού του πεδίου είναι 0.
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Ο κέρσορας βρίσκεται από πάνω για {COMMA} δευτερόλεπτ{P 0 ο α}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Δεξί κουμπί
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Εμφάνιση πληθυσμού πόλης στο όνομα της πόλης: {STRING}
@@ -1470,7 +1474,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Καμία εν
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Όλες οι μη κατασκευαστικές ενέργειες
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Όλες εκτός από τις ενέργειες διαμόρφωσης τοπίου
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Όλες οι ενέργειες
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Χρήση της προχωρημένης λίστας οχημάτων: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Χρήση ομάδων στη λίστα οχημάτων: {STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Ενεργοποίηση χρήσης των προχωρημένων καταλόγων οχημάτων για την ομαδοποίηση των οχημάτων
STR_CONFIG_SETTING_LOADING_INDICATORS :Χρήση δεικτών φόρτωσης: {STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Επιλέξτε εάν οι δείκτες φόρτωσης εμφανίζονται πάνω από τα οχήματα που φορτώνουν ή ξεφορτώνουν
@@ -1485,7 +1489,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Επιλογή
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Πρώτος διαθέσιμος
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Τελευταίος διαθέσιμος
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Περισσότερο χρησιμοποιούμενος
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Εμφάνιση κλεισμένων γραμμών: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Εμφάνιση δεσμέυσεων διαδρομών για γραμμές τραίνου: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Δίνεται ένα διαφορετικό χρώμα στις κατειλημμένες ράγες για να σας βοηθήσουν με προβλήματα όταν τα τραίνα αρνούνται να εισέλθουν σε τμήματα με βάση τροχιές
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Διατήρηση των οικοδομικών εργαλείων ενεργών μετά από χρήση τους: {STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Διατήρηση ανοικτών των εργαλείων για γέφυρες, σήραγγες, κλπ μετά από τη χρήση
@@ -1510,11 +1514,11 @@ STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Απενεργ
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Όταν είναι ενεργοποιημένο, οι υποδομές είναι διαθέσιμες μόνο όταν υπάρχουν διαθέσιμα οχήματα, αποτρέποντας σπατάλη χρόνου και χρημάτων σε μη χρησιμοποιήσιμες υποδομές
STR_CONFIG_SETTING_MAX_TRAINS :Μέγιστος αριθμός τρένων ανά εταιρία: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Μέγιστος αριθμός τραίνων που μπορεί να έχει μια εταιρεία
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Μέγιστα οχήματα ανά εταιρία: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Μέγιστος αριθμός οχημάτων δρόμου ανά εταιρία: {STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Μέγιστος αριθμός οδικών οχημάτων που μπορεί να έχει μια εταιρεία
STR_CONFIG_SETTING_MAX_AIRCRAFT :Μέγιστα αεροσκάφη ανά εταιρία: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :Μέγιστος αριθμός αεροσκαφών ανά εταιρία: {STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Μέγιστος αριθμός αεροσκαφών που μπορεί να έχει μια εταιρεία
STR_CONFIG_SETTING_MAX_SHIPS :Μέγιστα πλοία ανά εταιρία: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS :Μέγιστος αριθμός πλοίων ανά εταιρία: {STRING}
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Μέγιστος αριθμός πλοίων που μπορεί να έχει μια εταιρεία
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Απενεργοποίηση τρένων για τον υπολογιστή: {STRING}
@@ -1534,14 +1538,14 @@ STR_CONFIG_SETTING_AI_PROFILE_HARD :Δύσκολο
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Επιτρέπονται AI σε παιχνίδια πολλών παικτών: {STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Επιτρέπεται η συμμετοχή παικτών υπολογιστή AI σε παιχνίδια πολλαπλών παικτών
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#εντολές πριν την παύση δεσμών ενεργειών: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#εντολών πριν την παύση δεσμών ενεργειών: {STRING}
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Μέγιστος αριθμός βημάτων υπολογισμού που κάνει κάποιο σενάριο σε κάθε σειρά
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Τα διαστήματα μεταξύ συντήρησης είναι σε ποσοστά: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Επιλέξτε εάν η επισκευή των οχημάτων εξαρτάται από τον χρόνο που πέρασε από την τελευταία επισκευή ή από την μείωση της αξιοπιστίας κατά ένα συγκεκριμένο ποσοστό της μέγιστης αξιοπιστίας
STR_CONFIG_SETTING_SERVINT_TRAINS :Προκαθορισμένο διάστημα μεταξύ επισκευών για τα τραίνα: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Ορίστε το προκαθορισμένο διάστημα μεταξύ συντηρήσεων για τα νέα οχήματα τραίνων, όταν δεν δίνεται άλλο διάστημα για το όχημα
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} ημέρ{P 0 α ες}/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}ημέρ{P 0 α ες}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Απενεργοποιημένο
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Προκαθορισμένο διάστημα μεταξύ συντηρήσεων για οδικά οχήματα: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Ορίστε το προκαθορισμένο διάστημα μεταξύ συντηρήσεων για τα νέα οδικά οχήματα, όταν δεν δίνεται άλλο διάστημα για το όχημα
@@ -1622,7 +1626,7 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Επιτρέπ
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Οι πόλεις επιτρέπουν το κτίσιμο ισόπεδων διασταυρώσεων: {STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Ενεργοποιώντας αυτήν τη ρύθμιση επιτρέπει στις πόλεις να κατασκευάζουν επίπεδες διαβάσεις
STR_CONFIG_SETTING_NOISE_LEVEL :Επιτρέπεται η πόλη να ελέγχει το επίπεδο θορύβου των αεροδρομίων: {STRING}
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Με αυτήν τη ρύθμιση απενεργοποιημένη, γίνεται να υπάρχουν δύο αεροδρόμια σε κάθε πόλη. Με αυτήν τη ρύθμιση ενεργοποιημένη, ο αριθμός των αεροδρομίων σε μια πόλη περιορίζεται από την αποδοχή του θορύβου από την πόλη, η οποία εξαρτάται από τον πληθυσμό, το μέγεθος του αεροδρομίου και από την απόστασή του από την πόλη
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Με αυτήν τη ρύθμιση απενεργοποιημένη, γίνεται να υπάρχουν δύο αεροδρόμια σε κάθε πόλη. Με αυτήν τη ρύθμιση ενεργοποιημένη, ο αριθμός των αεροδρομίων σε μια πόλη περιορίζεται από την αποδοχή του θορύβου από την πόλη, η οποία εξαρτάται από τον πληθυσμό, το μέγεθος του αεροδρομίου και την απόστασή του από την πόλη
STR_CONFIG_SETTING_TOWN_FOUNDING :Ίδρυση πόλεων στο παιχνίδι: {STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Ενεργοποιώντας αυτήν τη ρύθμιση επιτρέπει στους παίκτες να ιδρύσουν νέες πόλεις στο παιχνίδι
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Δεν επιτρέπεται
@@ -1815,8 +1819,8 @@ STR_ABANDON_GAME_QUERY :{YELLOW}Είσ
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Είστε σίγουροι ότι θέλετε να εγκαταλείψετε το σενάριο;
# Cheat window
STR_CHEATS :{WHITE}Cheats
STR_CHEATS_TOOLTIP :{BLACK}Τα κουτάκια δείχνουν αν έχετε χρησιμοποιήσει αυτό το cheat εκ των προτέρων
STR_CHEATS :{WHITE}Απατεωνιές
STR_CHEATS_TOOLTIP :{BLACK}Τα κουτάκια δείχνουν αν έχετε ξαναχρησιμοποιήσει αυτή την απατεωνιά
STR_CHEATS_WARNING :{BLACK}Προσοχή! Είστε έτοιμοι να προδώσετε τους φίλους ανταγωνιστές σας. Θυμηθείτε ότι αυτή η ντροπή θα μείνει για πάντα.
STR_CHEAT_MONEY :{LTBLUE}Αύξηση χρημάτων κατά {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Παίζετε με την εταιρία: {ORANGE}{COMMA}
@@ -2155,7 +2159,7 @@ STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Λανθ
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Ο διακομιστής είναι γεμάτος
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Έχει απαγορευτεί η είσοδος σας από τον διακομιστή
STR_NETWORK_ERROR_KICKED :{WHITE}Έχετε εκδιωχθεί από το παιχνίδι
STR_NETWORK_ERROR_CHEATER :{WHITE}Η χρήση cheats δεν επιτρέπεται σε αυτόν τον διακομιστή
STR_NETWORK_ERROR_CHEATER :{WHITE}Η χρήση απατεωνιών δεν επιτρέπεται σε αυτόν τον διακομιστή
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Αποστείλατε πάρα πολλές εντολές στον διακομιστή
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}Χρειαστήκατε πολύ χρόνο για να συμπληρώσετε τον κωδικό
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Ο υπολογιστής σας είναι πολύ αργός για να διατηρήσει συγχρόνιση με τον διακομιστή
@@ -2174,7 +2178,7 @@ STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :έγινε λή
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :λάθος έκδοση
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :το όνομα είναι ήδη σε χρήση
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :λανθασμένος κωδικός
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :λάθος company-id στο DoCommand
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :λάθος εταιρία στο DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :εκδιωχθήκατε από τον διακομιστή
STR_NETWORK_ERROR_CLIENT_CHEATER :προσπάθησε να χρησιμοποιησει cheat
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :διακομιστής γεμάτος
@@ -2880,7 +2884,7 @@ STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Συνέ
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Μετακίνηση στο στοιχείο
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Μετακίνηση στο sprite. Εάν το sprite δεν είναι κανονικό sprite, συνεχίζει στο επόμενο κανονικό sprite
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Προηγούμενο στοιχείο
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Συνέχισε στο επόμενο κανονικό sprite, προσπερνώντας οποιοδήποτε ψευδό/επαναναχρωματιζόμενο/γραμματοσειράς sprite και κάνε τις τελικές διαδικασίες στην αρχή
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Προχώρησε στο προηγούμενο κανονικό sprite, προσπερνώντας οποιαδήποτε ψευδό/επαναχρωματιζόμενα/γραμματοσειράς sprites και ξαναεκτέλεσε τη διαδικασία από το πρώτο sprite ως το τελεταίο
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Επανεμφάνιση του επιλεγμένου sprite. Η ευθυγράμμιση αγνοείται όταν γίνεται η σχεδίαση του sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Μετακίνηση του sprite τριγύρω, αλλάζοντας τα στίγματα Χ και Υ
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Στίγμα Χ: {NUM}, Στίγμα Υ: {NUM}
@@ -2995,8 +2999,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} παραδόθηκε
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (ακόμη απαιτείται)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (παραδόθηκε)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Η πόλη επεκτείνεται κάθε {ORANGE}{COMMA}{BLACK} ημέρ{P α ες}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Η πόλη επεκτείνεται κάθε {ORANGE}{COMMA}{BLACK} ημέρ{P α ες} (χρηματοδοτούμενη)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Η πόλη επεκτείνεται κάθε {ORANGE}{COMMA}{BLACK}{NBSP}ημέρ{P α ες}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Η πόλη επεκτείνεται κάθε {ORANGE}{COMMA}{BLACK}{NBSP}ημέρ{P α ες} (χρηματοδοτούμενη)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Η πόλη {RED}δεν{BLACK} επεκτείνεται
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Επίπεδο θορύβου στη πόλη: {ORANGE}{COMMA}{BLACK} μέγιστο: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Κεντράρισμα της εικόνας στην τοποθεσία της πόλης. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της πόλης
@@ -3629,7 +3633,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Χωρη
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Έσοδα μεταφοράς: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Διάστημα επισκευών: {LTBLUE}{COMMA}μέρες{BLACK} Τελευταία επισκευή: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Διάστημα μεταξύ επισκευών: {LTBLUE}{COMMA}{NBSP}μέρες{BLACK} Τελευταία επισκευή: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Διάστημα επισκευών: {LTBLUE}{COMMA}%{BLACK} Τελευταία επισκευή: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Αύξηση διαστημάτων επισκευών κατά 10. Με Ctrl+Κλικ αυξάνονται τα διαστήματα ανάμεσα των επισκευών κατά 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Μείωση διαστημάτων επισκευών κατά 10. Με Ctrl+Κλικ μειώνεται τα διαστήματα επισκευών κατά 5
@@ -3861,7 +3865,7 @@ STR_TIMETABLE_TRAVEL_FOR :Ταξίδεψ
STR_TIMETABLE_TRAVEL_FOR_SPEED :Ταξίδεψε για {STRING} με κατά περισσότερο {VELOCITY}
STR_TIMETABLE_STAY_FOR :και μείνε για {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :και ταξίδεψε για {STRING}
STR_TIMETABLE_DAYS :{COMMA} μέρ{P α ες}
STR_TIMETABLE_DAYS :{COMMA}{NBSP}μέρ{P α ες}
STR_TIMETABLE_TICKS :{COMMA} στιγμ{P ή ές}
STR_TIMETABLE_TOTAL_TIME :{BLACK}Το δρομολόγιο αυτό θα χρειαστεί τουλάχιστον {STRING} για να ολοκληρωθεί

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@@ -262,6 +262,9 @@ STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}כפתו
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}פס הגלילה - גלילה של רשימות ימינה\שמאלה
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}הסרת בניינים וכו' במשבצת קרקע. מקש Ctrl מסמן את האזור באופן אלכנסוני. מקש Shift מעביר בין בנייה לבין הצגה של הערכת העלות
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}בחירת מחדל
STR_BUTTON_CANCEL :{BLACK}ביטול
@@ -1003,6 +1006,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}בחר
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} קובץ פגום{P "" s}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}מידע נוסף אודות ערכת המוזיקה הבסיסית
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}שגיאה ביצירת רשימה של רזולוציות אפשריות
STR_ERROR_FULLSCREEN_FAILED :{WHITE}נכשל בשינויי למסך מלא
# Custom currency window

View File

@@ -158,30 +158,30 @@ STR_CARGO_SINGULAR_FIZZY_DRINK.t :szénsavas ital
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} utas
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}utas
STR_QUANTITY_COAL :{WEIGHT_LONG} szén
STR_QUANTITY_MAIL :{COMMA} csomag levél
STR_QUANTITY_MAIL :{COMMA}{NBSP}csomag levél
STR_QUANTITY_OIL :{VOLUME_LONG} olaj
STR_QUANTITY_LIVESTOCK :{COMMA} állat
STR_QUANTITY_GOODS :{COMMA} láda áru
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}állat
STR_QUANTITY_GOODS :{COMMA}{NBSP}láda áru
STR_QUANTITY_GRAIN :{WEIGHT_LONG} búza
STR_QUANTITY_WOOD :{WEIGHT_LONG} fa
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} vasérc
STR_QUANTITY_STEEL :{WEIGHT_LONG} acél
STR_QUANTITY_VALUABLES :{COMMA} csomag értéktárgy
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}csomag értéktárgy
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} rézérc
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukorica
STR_QUANTITY_FRUIT :{WEIGHT_LONG} gyümölcs
STR_QUANTITY_DIAMONDS :{COMMA} zsák gyémánt
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}zsák gyémánt
STR_QUANTITY_FOOD :{WEIGHT_LONG} étel
STR_QUANTITY_PAPER :{WEIGHT_LONG} papír
STR_QUANTITY_GOLD :{COMMA} zsák arany
STR_QUANTITY_GOLD :{COMMA}{NBSP}zsák arany
STR_QUANTITY_WATER :{VOLUME_LONG} víz
STR_QUANTITY_WHEAT :{WEIGHT_LONG} búza
STR_QUANTITY_RUBBER :{VOLUME_LONG} gumi
STR_QUANTITY_SUGAR :{WEIGHT_LONG} cukor
STR_QUANTITY_TOYS :{COMMA} játék
STR_QUANTITY_SWEETS :{COMMA} zsák cukorka
STR_QUANTITY_TOYS :{COMMA}{NBSP}játék
STR_QUANTITY_SWEETS :{COMMA}{NBSP}zsák cukorka
STR_QUANTITY_COLA :{VOLUME_LONG} kóla
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} vattacukor
STR_QUANTITY_BUBBLES :{COMMA} buborék
@@ -228,12 +228,12 @@ STR_ABBREV_NONE :{TINY_FONT}SÁ
STR_ABBREV_ALL :{TINY_FONT}ÖS
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} utas
STR_BAGS :{COMMA} csomag
STR_TONS :{COMMA} tonna
STR_LITERS :{COMMA} liter
STR_ITEMS :{COMMA} darab
STR_CRATES :{COMMA} láda
STR_PASSENGERS :{COMMA}{NBSP}utas
STR_BAGS :{COMMA}{NBSP}csomag
STR_TONS :{COMMA}{NBSP}tonna
STR_LITERS :{COMMA}{NBSP}liter
STR_ITEMS :{COMMA}{NBSP}darab
STR_CRATES :{COMMA}{NBSP}láda
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :Sötétkék
@@ -254,37 +254,37 @@ STR_COLOUR_GREY :Szürke
STR_COLOUR_WHITE :Fehér
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mi/h
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mi/h
STR_UNITS_VELOCITY_METRIC :{COMMA}{NBSP}km/h
STR_UNITS_VELOCITY_SI :{COMMA}{NBSP}m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}LE
STR_UNITS_POWER_METRIC :{COMMA}LE
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_POWER_IMPERIAL :{COMMA}{NBSP}LE
STR_UNITS_POWER_METRIC :{COMMA}{NBSP}LE
STR_UNITS_POWER_SI :{COMMA}{NBSP}kW
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA} tonna
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonna
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tonna
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonna
STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l
STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gallon
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} liter
STR_UNITS_VOLUME_LONG_SI :{COMMA} köbméter
STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP}gallon
STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}liter
STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}köbméter
STR_UNITS_FORCE_IMPERIAL :{COMMA} lbf
STR_UNITS_FORCE_METRIC :{COMMA} kp
STR_UNITS_FORCE_SI :{COMMA} kN
STR_UNITS_FORCE_IMPERIAL :{COMMA}{NBSP}lbf
STR_UNITS_FORCE_METRIC :{COMMA}{NBSP}kp
STR_UNITS_FORCE_SI :{COMMA}{NBSP}kN
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} láb
STR_UNITS_HEIGHT_METRIC :{COMMA} m
STR_UNITS_HEIGHT_SI :{COMMA} m
STR_UNITS_HEIGHT_IMPERIAL :{COMMA}{NBSP}láb
STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
# Common window strings
STR_LIST_FILTER_TITLE :{BLACK}Szűrő kifejezés:
@@ -305,12 +305,15 @@ STR_TOOLTIP_SHADE :{BLACK}Ablak ö
STR_TOOLTIP_DEBUG :{BLACK}NewGRF nyomonkövetés információ mutatása
STR_TOOLTIP_DEFSIZE :{BLACK}Az alapértelmezett ablakméret visszaállítása. Ctrl+kattintással a jelenlegi méretet alapértelmezett méretként állíthatod be.
STR_TOOLTIP_STICKY :{BLACK}Ez az ablak akkor se záródjon be, ha az "Összes ablak bezárása" gombot megnyomjuk. Ctrl+kattintással ez az állapot alapértelmezettként állítható be.
STR_TOOLTIP_RESIZE :{BLACK}Fogd és húzd hogy átméretezd az ablakot
STR_TOOLTIP_RESIZE :{BLACK}Fogd és húzd, hogy átméretezd az ablakot
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Kicsi/nagy ablakméret közötti váltás
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Görgetősáv - fel/le görgeti a listát
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Görgetősáv - jobbra/balra görgeti a listát
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Építmények lerombolása egy mezőről. Ctrl lenyomásával átlós terület jelölhető ki. Shift lenyomásával megmutatja a becsült költséget
# Show engines button
# Query window
STR_BUTTON_DEFAULT :{BLACK}Alapértelmezett
STR_BUTTON_CANCEL :{BLACK}Mégsem
@@ -1053,6 +1056,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Használ
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} hibás fájl
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}További információk a zenei alapcsomagról
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Nem sikerült a támogatott felbontások lekérdezése
STR_ERROR_FULLSCREEN_FAILED :{WHITE}Teljes képernyős módra váltás sikertelen
# Custom currency window
@@ -1353,7 +1357,7 @@ STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Olajfúró tornyok maximális távolsága a térkép szélétől: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olajfinomítók csak a térkép határaihoz közel építhetőek, ami sziget jellegű térképeknél a partvidék
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Hóhatár magassága: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :A terep durvasága (csak TerraGenesisnél) : {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :A terep durvasága: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Nagyon sima
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Sima
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Durva
@@ -1511,7 +1515,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT :Javítási inte
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :A járművek javítási módjának kiválasztása, hogy az utolsó javítás óta eltelt idő, vagy a maximális megbízhatósághoz képesti százalékos csökkenés alapján kerüljelek javításra
STR_CONFIG_SETTING_SERVINT_TRAINS :Alapértelmezett javítási intervallum vonatoknak: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Alapértelmezett javítási intervallum beállítása új vonatoknak, ha nincs külön javítási intervallum beállítva a járműre
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} nap/%
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}nap/%
STR_CONFIG_SETTING_SERVINT_DISABLED :kikapcsolva
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Alapértelmezett javítási intervallum közúti járműveknek: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Alapértelmezett javítási intervallum beállítása új közúti járműveknek, ha nincs külön javítási intervallum beállítva a járműre
@@ -1653,9 +1657,9 @@ STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Átlagos város
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Abszurd útrészletek automatikus eltávolítása útépítés közben: {STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Zsákutcák eltávolítása támogatott útfelújítások ideje alatt
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :A szétosztási gráf frissítése {STRING} naponként
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :A szétosztási gráf frissítése {STRING}{NBSP}naponként
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :A kapcsolati gráf egyes újraszámításai között eltelő idő. Minden számítás a gráf egy adott komponensére vonatkozik. Egy adott X beállítás esetén nem fog a teljes gráf X naponként frissülni, csak egy komponense. Minél rövidebb ez az idő, annál több CPU időre lesz szükség a számítás elvégzéséhez. Minél hosszabb ez az idő, annál több ideig fog tartani, mire a szétosztás megindul az új útvonalakon.
STR_CONFIG_SETTING_LINKGRAPH_TIME :A szétosztási gráf újraszámolására szánt idő: {STRING} nap
STR_CONFIG_SETTING_LINKGRAPH_TIME :A szétosztási gráf újraszámolására szánt idő: {STRING}{NBSP}nap
STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :A kapcsolati gráf egy komponensének újraszámítására szánt idő. Az újraszámítás egy külön szálon indul el, és a megadott számú napig fut. Minél rövidebb ez az időtartam, annál valószínűbb, hogy a számítás nincs kész az idő lejártakor, ekkor a játék megáll a számítás befejeződéséig (ettől a játék akadhat). Minél hosszabb ez az időtartam, annál több idő kell a szétosztás frissüléséhez, amikor megváltoznak az útvonalak.
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :kézi
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :aszimmetrikus
@@ -3022,8 +3026,8 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} szállítva
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (több szükséges)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (szállítva)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}A település {ORANGE}{COMMA}{BLACK} naponta növekszik
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}A település {ORANGE}{COMMA}{BLACK} naponta növekszik (támogatást kapott)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}A település {ORANGE}{COMMA}{BLACK}{NBSP}naponta növekszik
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}A település {ORANGE}{COMMA}{BLACK}{NBSP}naponta növekszik (támogatást kapott)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}A település {RED}nem{BLACK} növekszik
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Zajszint a városban: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}A fő nézetet a városra állítja. Ctrl+kattintás esetén új nézetet nyit a város pozíciójára
@@ -3677,7 +3681,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Kapacit
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Szállítási díj: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Javítási időköz: {LTBLUE}{COMMA} nap{BLACK} Utolsó javítás: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Javítási időköz: {LTBLUE}{COMMA}{NBSP}nap{BLACK} Utolsó javítás: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Javítási intervallum: {LTBLUE}{COMMA}%{BLACK} Utolsó javítás: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Javítási időköz növelése 10-zel. Ctrl+kattintás 5-tel növeli
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Javítási időköz csökkentése 10-zel. Ctrl+Kattintás 5-tel csökkenti
@@ -3909,8 +3913,8 @@ STR_TIMETABLE_TRAVEL_FOR :Menetidő: {STR
STR_TIMETABLE_TRAVEL_FOR_SPEED :Menetidő: {STRING} {VELOCITY} max. sebességgel
STR_TIMETABLE_STAY_FOR :állomásra és maradj ott {STRING}ig
STR_TIMETABLE_AND_TRAVEL_FOR :és a menetidő: {STRING}
STR_TIMETABLE_DAYS :{COMMA} nap
STR_TIMETABLE_TICKS :{COMMA} tick
STR_TIMETABLE_DAYS :{COMMA}{NBSP}nap
STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick
STR_TIMETABLE_TOTAL_TIME :{BLACK}A menetrend teljesítési ideje: {STRING}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}A menetrend teljesítési ideje legalább: {STRING} (nincs minden időzítve)

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