Compare commits
1 Commits
1.1.1-RC1
...
1.0.0-beta
Author | SHA1 | Date | |
---|---|---|---|
|
ebeb4115e9 |
49
.gitignore
vendored
@@ -1,45 +1,12 @@
|
||||
Makefile*
|
||||
bin/*
|
||||
!bin/ai
|
||||
bin/ai/*
|
||||
!bin/ai/compat*.nut
|
||||
!bin/ai/regression
|
||||
!bin/data
|
||||
bin/data/*
|
||||
!bin/data/openttd.grf
|
||||
!bin/data/opntitle.dat
|
||||
!bin/data/orig_*.obg
|
||||
!bin/data/orig_*.obs
|
||||
!bin/data/no_sound.obs
|
||||
!bin/gm
|
||||
bin/gm/*
|
||||
!bin/gm/no_music.obm
|
||||
!bin/gm/orig_*.obm
|
||||
!bin/scripts
|
||||
bin/scripts/*
|
||||
!bin/scripts/*.example
|
||||
!bin/scripts/readme.txt
|
||||
|
||||
bundle/*
|
||||
bundles/*
|
||||
docs/aidocs/*
|
||||
docs/source/*
|
||||
media/openttd.desktop
|
||||
media/openttd.desktop.install
|
||||
!bin/data/chars.grf
|
||||
!bin/data/openttdd.grf
|
||||
!bin/data/openttdw.grf
|
||||
!bin/data/opntitle.grf
|
||||
!bin/scenario/README
|
||||
!bin/scripts*
|
||||
config.*
|
||||
objs/*
|
||||
projects/Debug
|
||||
projects/Release
|
||||
projects/*.ncb
|
||||
projects/*.suo
|
||||
projects/*.sdf
|
||||
projects/*.opensdf
|
||||
projects/*.vcproj.*.user
|
||||
projects/*.vcxproj.user
|
||||
src/rev.cpp
|
||||
src/os/windows/ottdres.rc
|
||||
|
||||
/Makefile*
|
||||
!/Makefile.msvc
|
||||
/config.*
|
||||
!/config.lib
|
||||
!*.in
|
||||
*.tmp
|
||||
|
21
.hgignore
@@ -1,26 +1,11 @@
|
||||
syntax: glob
|
||||
|
||||
bin/lang/*
|
||||
bin/openttd*
|
||||
bin/*.cfg
|
||||
bin/opentd*
|
||||
bundle/*
|
||||
bundles/*
|
||||
config.cache*
|
||||
config.cache.*
|
||||
config.log
|
||||
config.pwd
|
||||
docs/aidocs/*
|
||||
docs/source/*
|
||||
Makefile
|
||||
Makefile.am
|
||||
Makefile.bundle
|
||||
media/openttd.desktop
|
||||
media/openttd.desktop.install
|
||||
media/openttd.desktop*
|
||||
objs/*
|
||||
projects/*.ncb
|
||||
projects/*.suo
|
||||
projects/*.sdf
|
||||
projects/*.opensdf
|
||||
projects/*.vcproj.*.user
|
||||
projects/*.vcxproj.user
|
||||
src/rev.cpp
|
||||
src/os/windows/ottdres.rc
|
||||
|
7
Doxyfile
@@ -89,7 +89,8 @@ FILE_PATTERNS = *.c \
|
||||
*.cpp \
|
||||
*.c++ \
|
||||
*.h \
|
||||
*.hpp
|
||||
*.hpp \
|
||||
table/*.h
|
||||
RECURSIVE = YES
|
||||
EXCLUDE =
|
||||
EXCLUDE_SYMLINKS = NO
|
||||
@@ -195,8 +196,8 @@ EXPAND_ONLY_PREDEF = YES
|
||||
SEARCH_INCLUDES = YES
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
PREDEFINED = ENABLE_NETWORK ENABLE_AI WITH_ZLIB WITH_LZO WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE
|
||||
EXPAND_AS_DEFINED =
|
||||
PREDEFINED =
|
||||
EXPAND_AS_DEFINED = DEF_COMMAND
|
||||
SKIP_FUNCTION_MACROS = YES
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration::additions related to external references
|
||||
|
@@ -72,6 +72,9 @@ endif
|
||||
$(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/"
|
||||
$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
|
||||
$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
|
||||
$(Q)cp "$(ROOT_DIR)/docs/obg_format.txt" "$(BUNDLE_DIR)/docs/"
|
||||
$(Q)cp "$(ROOT_DIR)/docs/obm_format.txt" "$(BUNDLE_DIR)/docs/"
|
||||
$(Q)cp "$(ROOT_DIR)/docs/obs_format.txt" "$(BUNDLE_DIR)/docs/"
|
||||
$(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/"
|
||||
$(Q)cp "$(ROOT_DIR)/docs/32bpp.txt" "$(BUNDLE_DIR)/docs/"
|
||||
$(Q)cp "$(ROOT_DIR)/changelog.txt" "$(BUNDLE_DIR)/"
|
||||
@@ -85,8 +88,7 @@ endif
|
||||
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
|
||||
ifdef MENU_DIR
|
||||
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
|
||||
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) >> "$(BUNDLE_DIR)/media/openttd.desktop"
|
||||
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
|
||||
$(Q)cat "$(ROOT_DIR)/media/openttd.desktop" | sed s/=openttd/=$(BINARY_NAME)/g > "$(ROOT_DIR)/media/openttd.desktop.install"
|
||||
endif
|
||||
ifeq ($(TTD), openttd.exe)
|
||||
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
|
||||
@@ -136,13 +138,6 @@ bundle_lzma: bundle
|
||||
$(Q)cd "$(BUNDLES_DIR)/.lzma" && tar --lzma -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.lzma" "$(BUNDLE_NAME)"
|
||||
$(Q)rm -rf "$(BUNDLES_DIR)/.lzma"
|
||||
|
||||
bundle_xz: bundle
|
||||
@echo '[BUNDLE] Creating $(BUNDLE_NAME).tar.xz'
|
||||
$(Q)mkdir -p "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)"
|
||||
$(Q)cp -R "$(BUNDLE_DIR)/"* "$(BUNDLES_DIR)/.xz/$(BUNDLE_NAME)/"
|
||||
$(Q)cd "$(BUNDLES_DIR)/.xz" && tar --xz -c$(shell if test -n "$(VERBOSE)"; then echo 'v'; fi)f "$(BUNDLES_DIR)/$(BUNDLE_NAME).tar.xz" "$(BUNDLE_NAME)"
|
||||
$(Q)rm -rf "$(BUNDLES_DIR)/.xz"
|
||||
|
||||
bundle_lha: bundle
|
||||
@echo '[BUNDLE] Creating $(BUNDLE_NAME).lha'
|
||||
$(Q)mkdir -p "$(BUNDLES_DIR)/.lha/$(BUNDLE_NAME)"
|
||||
@@ -160,7 +155,7 @@ bundle_dmg: bundle
|
||||
bundle_exe: all
|
||||
@echo '[BUNDLE] Creating $(BUNDLE_NAME).exe'
|
||||
$(Q)mkdir -p "$(BUNDLES_DIR)"
|
||||
$(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
|
||||
$(Q)unix2dos "$(ROOT_DIR)/docs/"* "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt"
|
||||
$(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi
|
||||
$(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe"
|
||||
|
||||
@@ -178,6 +173,7 @@ install: bundle
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/lang"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/gm"
|
||||
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
|
||||
$(Q)install -d "$(INSTALL_DOC_DIR)"
|
||||
ifeq ($(TTD), openttd.exe)
|
||||
$(Q)install -m 755 "$(BUNDLE_DIR)/$(TTD)" "$(INSTALL_BINARY_DIR)/${BINARY_NAME}.exe"
|
||||
else
|
||||
@@ -188,18 +184,9 @@ endif
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/data/"* "$(INSTALL_DATA_DIR)/data"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/gm/"* "$(INSTALL_DATA_DIR)/gm"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
|
||||
ifndef DO_NOT_INSTALL_DOCS
|
||||
$(Q)install -d "$(INSTALL_DOC_DIR)"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)"
|
||||
endif
|
||||
ifndef DO_NOT_INSTALL_CHANGELOG
|
||||
$(Q)install -d "$(INSTALL_DOC_DIR)"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/changelog.txt" "$(INSTALL_DOC_DIR)"
|
||||
endif
|
||||
ifndef DO_NOT_INSTALL_LICENSE
|
||||
$(Q)install -d "$(INSTALL_DOC_DIR)"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(INSTALL_DOC_DIR)"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/"*.txt "$(INSTALL_DOC_DIR)"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/COPYING" "$(INSTALL_DOC_DIR)"
|
||||
endif
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/media/openttd.32.xpm" "$(INSTALL_ICON_DIR)/${BINARY_NAME}.32.xpm"
|
||||
ifdef ICON_THEME_DIR
|
||||
$(Q)install -d "$(INSTALL_ICON_THEME_DIR)"
|
||||
@@ -219,11 +206,9 @@ else
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/media/"*.png "$(INSTALL_ICON_DIR)"
|
||||
endif
|
||||
ifdef MAN_DIR
|
||||
ifndef DO_NOT_INSTALL_MAN
|
||||
$(Q)install -d "$(INSTALL_MAN_DIR)"
|
||||
$(Q)install -m 644 "$(BUNDLE_DIR)/man/openttd.6.gz" "$(INSTALL_MAN_DIR)/${BINARY_NAME}.6.gz"
|
||||
endif
|
||||
endif
|
||||
ifdef MENU_DIR
|
||||
$(Q)install -d "$(INSTALL_MENU_DIR)"
|
||||
$(Q)install -m 644 "$(ROOT_DIR)/media/openttd.desktop.install" "$(INSTALL_MENU_DIR)/${BINARY_NAME}.desktop"
|
||||
|
@@ -1,80 +0,0 @@
|
||||
# $Id$
|
||||
|
||||
# This file is part of OpenTTD.
|
||||
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
|
||||
# known to miscompile the graphics.
|
||||
#
|
||||
# Recent nightlies (including sources) of both can be found at:
|
||||
# http://www.openttd.org/download-grfcodec
|
||||
# http://www.openttd.org/download-nforenum
|
||||
#
|
||||
# The mercurial repository of both can be found at:
|
||||
# http://hg.openttdcoop.org/grfcodec
|
||||
# http://hg.openttdcoop.org/nforenum
|
||||
#
|
||||
|
||||
|
||||
ROOT_DIR = !!ROOT_DIR!!
|
||||
GRF_DIR = $(ROOT_DIR)/media/extra_grf
|
||||
BIN_DIR = !!BIN_DIR!!/data
|
||||
OBJS_DIR = !!GRF_OBJS_DIR!!
|
||||
OS = !!OS!!
|
||||
STAGE = !!STAGE!!
|
||||
|
||||
# Check if we want to show what we are doing
|
||||
ifdef VERBOSE
|
||||
Q =
|
||||
E = @true
|
||||
else
|
||||
Q = @
|
||||
E = @echo
|
||||
endif
|
||||
|
||||
# Some configurational settings for your environment.
|
||||
# If GRFCodec doesn't know a command, it'll exit with a non-zero exit code.
|
||||
GRFCODEC := $(shell grfcodec -s -v >/dev/null 2>/dev/null && echo "grfcodec -s" || echo "grfcodec")
|
||||
# Old NFORenums don't give an error code when a parameter isn't known, so we have to work around that.
|
||||
NFORENUM := $(shell [ `nforenum -s -v 2>/dev/null | wc -l ` -eq 1 ] && echo "nforenum -s" || echo "nforenum")
|
||||
MD5SUM := $(shell [ "$(OS)" = "OSX" ] && echo "md5 -r" || echo "md5sum")
|
||||
|
||||
# Some "should not be changed" settings.
|
||||
NFO_FILES := $(GRF_DIR)/*.nfo
|
||||
PNG_FILES := $(GRF_DIR)/*.png
|
||||
|
||||
# Build the GRF.
|
||||
all: $(BIN_DIR)/openttd.grf
|
||||
|
||||
# Make sure the sprites directory exists.
|
||||
$(OBJS_DIR)/sprites:
|
||||
$(Q)-mkdir "$@"
|
||||
|
||||
# Generic
|
||||
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
|
||||
@# Only try; if nforenum isn't available, just retouch the file as they likely didn't need it anyway.
|
||||
$(Q) ($(NFORENUM) --help > /dev/null 2>&1 && $(MAKE) $(OBJS_DIR)/openttd.grf && cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf) || ([ -e $(BIN_DIR)/openttd.grf ] && touch $(BIN_DIR)/openttd.grf && echo "no NFORenum and GRFCodec found, skipping rebuild of openttd.grf...") || (echo "no NFORenum and GRFCodec found, but no openttd.grf either. Install NFORenum and GRFCodec." && exit 1)
|
||||
|
||||
# Yeah, we'd like to use -i in the sed, but Mac OS X's sed and GNU sed just can't agree on the usage of -i. In any case either one of them fails.
|
||||
$(OBJS_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
|
||||
$(E) '$(STAGE) Assembling openttd.nfo'
|
||||
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
|
||||
$(Q) gcc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(Q) $(NFORENUM) $(OBJS_DIR)/sprites/openttd.nfo
|
||||
$(E) '$(STAGE) Compiling openttd.grf'
|
||||
$(Q) $(GRFCODEC) -e -p1 $(OBJS_DIR)/openttd.grf
|
||||
$(Q) cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
|
||||
$(E) '$(STAGE) Updating base graphics sets'
|
||||
$(Q) for grf in $(BIN_DIR)/orig*.obg; do sed 's/^OPENTTD.GRF = [0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $$grf > $$grf.tmp && mv $$grf.tmp $$grf; done
|
||||
|
||||
# Clean up temporary files.
|
||||
clean:
|
||||
$(Q)rm -f *.bak *.grf
|
||||
|
||||
# Clean up temporary files
|
||||
mrproper: clean
|
||||
$(Q)rm -fr sprites
|
||||
|
||||
.PHONY: all mrproper depend clean
|
23
Makefile.in
@@ -43,7 +43,6 @@ OSXAPP = !!OSXAPP!!
|
||||
LIPO = !!LIPO!!
|
||||
REVISION = !!REVISION!!
|
||||
AWK = !!AWK!!
|
||||
SORT = !!SORT!!
|
||||
DISTCC = !!DISTCC!!
|
||||
|
||||
RES := $(shell if [ ! -f $(CONFIG_CACHE_PWD) ] || [ "`pwd`" != "`cat $(CONFIG_CACHE_PWD)`" ]; then echo "`pwd`" > $(CONFIG_CACHE_PWD); fi )
|
||||
@@ -54,7 +53,7 @@ ifdef DISTCC
|
||||
@if [ -z "`echo '$(MFLAGS)' | grep '\-j'`" ]; then echo; echo "WARNING: you enabled distcc support, but you don't seem to be using the -jN paramter"; echo; fi
|
||||
endif
|
||||
@for dir in $(DIRS); do \
|
||||
$(MAKE) -C $$dir all || exit 1; \
|
||||
$(MAKE) -C $$dir all; \
|
||||
done
|
||||
ifdef LIPO
|
||||
# Lipo is an OSX thing. If it is defined, it means we are building for universal,
|
||||
@@ -130,25 +129,10 @@ mrproper:
|
||||
done
|
||||
$(Q)rm -rf objs
|
||||
$(Q)rm -f Makefile Makefile.am Makefile.bundle
|
||||
$(Q)rm -f media/openttd.desktop media/openttd.desktop.install
|
||||
$(Q)rm -f media/openttd.desktop
|
||||
$(Q)rm -f $(CONFIG_CACHE_SOURCE_LIST) config.cache config.pwd config.log $(CONFIG_CACHE_PWD)
|
||||
# directories for bundle generation
|
||||
$(Q)rm -rf $(BUNDLE_DIR)
|
||||
$(Q)rm -rf $(BUNDLES_DIR)
|
||||
# output of profiling
|
||||
$(Q)rm -f $(BIN_DIR)/gmon.out
|
||||
# output of generating 'API' documentation
|
||||
$(Q)rm -f $(ROOT_DIR)/openttd.tag
|
||||
$(Q)rm -rf $(ROOT_DIR)/docs/source
|
||||
# output of generating AI API documentation
|
||||
$(Q)rm -f $(SRC_DIR)/ai/api/openttd.tag
|
||||
$(Q)rm -rf $(ROOT_DIR)/docs/aidocs
|
||||
# directories created by OpenTTD on regression testing
|
||||
$(Q)rm -rf $(BIN_DIR)/ai/regression/content_download $(BIN_DIR)/ai/regression/save $(BIN_DIR)/ai/regression/scenario
|
||||
distclean: mrproper
|
||||
|
||||
maintainer-clean: distclean
|
||||
$(Q)rm -f $(BIN_DIR)/data/openttd.grf
|
||||
|
||||
depend:
|
||||
@for dir in $(SRC_DIRS); do \
|
||||
@@ -166,7 +150,6 @@ run-prof: all
|
||||
|
||||
regression: all
|
||||
$(Q)cd !!BIN_DIR!! && sh ai/regression/run.sh
|
||||
test: regression
|
||||
|
||||
%.o:
|
||||
@for dir in $(SRC_DIRS); do \
|
||||
@@ -178,6 +161,4 @@ test: regression
|
||||
$(MAKE) -C $$dir $@; \
|
||||
done
|
||||
|
||||
.PHONY: test distclean mrproper clean
|
||||
|
||||
include Makefile.bundle
|
||||
|
@@ -88,7 +88,6 @@ clean:
|
||||
$(Q)rm -f strgen.o string.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.* $(ENDIAN_TARGETS)
|
||||
|
||||
mrproper: clean
|
||||
$(Q)rm -rf $(BIN_DIR)/lang
|
||||
|
||||
%.lng:
|
||||
@echo '$(STAGE) No such language: $(@:%.lng=%)'
|
||||
|
@@ -58,10 +58,7 @@ RES := $(shell mkdir -p $(BIN_DIR) $(sort $(dir $(OBJS))))
|
||||
|
||||
# Make sure endian_target.h is reasable as if it was in the src/ dir
|
||||
CFLAGS += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR)
|
||||
CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR)
|
||||
ifdef SCRIPT_SRC_DIR
|
||||
CFLAGS_MAKEDEP += -I $(SCRIPT_SRC_DIR)
|
||||
endif
|
||||
CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SCRIPT_SRC_DIR)
|
||||
|
||||
ENDIAN_TARGETS := endian_target.h $(ENDIAN_CHECK)
|
||||
|
||||
@@ -256,17 +253,17 @@ ifeq ($(OS), PSP)
|
||||
# Because of a bug in the PSP GCC tools, linking via CXX results
|
||||
# in total chaos and more problems then you can handle. So we need
|
||||
# CC to link OpenTTD for PSP
|
||||
$(Q)+$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
|
||||
$(Q)$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
|
||||
else
|
||||
$(Q)+$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
|
||||
$(Q)$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@
|
||||
endif
|
||||
ifdef STRIP
|
||||
$(Q)$(STRIP) $@
|
||||
endif
|
||||
ifeq ($(OS), DOS)
|
||||
$(E) '$(STAGE) Adding CWSDPMI stub to $@'
|
||||
$(Q)$(ROOT_DIR)/os/dos/make_dos_binary_selfcontained.sh $(SRC_OBJS_DIR)/$@
|
||||
endif
|
||||
endif
|
||||
|
||||
# The targets to compile the endian-code
|
||||
|
||||
|
@@ -258,66 +258,3 @@ class AIWaypointList extends _AIWaypointList {
|
||||
::_AIWaypointList.constructor(AIWaypoint.WAYPOINT_RAIL);
|
||||
}
|
||||
}
|
||||
|
||||
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
|
||||
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
|
||||
{
|
||||
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
|
||||
|
||||
return AIRoad._BuildRoadStation(tile, front, road_veh_type, station_id);
|
||||
}
|
||||
|
||||
AIRoad._BuildDriveThroughRoadStation <- AIRoad.BuildDriveThroughRoadStation;
|
||||
AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, station_id)
|
||||
{
|
||||
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
|
||||
|
||||
return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
|
||||
}
|
||||
|
||||
AIBridgeList.HasNext <-
|
||||
AIBridgeList_Length.HasNext <-
|
||||
AICargoList.HasNext <-
|
||||
AICargoList_IndustryAccepting.HasNext <-
|
||||
AICargoList_IndustryProducing.HasNext <-
|
||||
AIDepotList.HasNext <-
|
||||
AIEngineList.HasNext <-
|
||||
AIGroupList.HasNext <-
|
||||
AIIndustryList.HasNext <-
|
||||
AIIndustryList_CargoAccepting.HasNext <-
|
||||
AIIndustryList_CargoProducing.HasNext <-
|
||||
AIIndustryTypeList.HasNext <-
|
||||
AIList.HasNext <-
|
||||
AIRailTypeList.HasNext <-
|
||||
AISignList.HasNext <-
|
||||
AIStationList.HasNext <-
|
||||
AIStationList_Vehicle.HasNext <-
|
||||
AISubsidyList.HasNext <-
|
||||
AITileList.HasNext <-
|
||||
AITileList_IndustryAccepting.HasNext <-
|
||||
AITileList_IndustryProducing.HasNext <-
|
||||
AITileList_StationType.HasNext <-
|
||||
AITownList.HasNext <-
|
||||
AIVehicleList.HasNext <-
|
||||
AIVehicleList_DefaultGroup.HasNext <-
|
||||
AIVehicleList_Group.HasNext <-
|
||||
AIVehicleList_SharedOrders.HasNext <-
|
||||
AIVehicleList_Station.HasNext <-
|
||||
AIWaypointList.HasNext <-
|
||||
AIWaypointList_Vehicle.HasNext <-
|
||||
function()
|
||||
{
|
||||
return !this.IsEnd();
|
||||
}
|
||||
|
||||
AIIndustry._IsCargoAccepted <- AIIndustry.IsCargoAccepted;
|
||||
AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
|
||||
{
|
||||
return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
|
||||
}
|
||||
|
||||
AIAbstractList <- AIList;
|
||||
|
||||
AIList.ChangeItem <- AIList.SetValue;
|
||||
|
||||
AIRail.ERR_NONUNIFORM_STATIONS_DISABLED <- 0xFFFF;
|
||||
|
@@ -6,69 +6,3 @@
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
AILog.Info("1.0 API compatability in effect.");
|
||||
|
||||
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
|
||||
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)
|
||||
{
|
||||
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
|
||||
|
||||
return AIRoad._BuildRoadStation(tile, front, road_veh_type, station_id);
|
||||
}
|
||||
|
||||
AIRoad._BuildDriveThroughRoadStation <- AIRoad.BuildDriveThroughRoadStation;
|
||||
AIRoad.BuildDriveThroughRoadStation <- function(tile, front, road_veh_type, station_id)
|
||||
{
|
||||
if (AIRoad.IsRoadStationTile(tile) && AICompany.IsMine(AITile.GetOwner(tile))) return false;
|
||||
|
||||
return AIRoad._BuildDriveThroughRoadStation(tile, front, road_veh_type, station_id);
|
||||
}
|
||||
|
||||
AIBridgeList.HasNext <-
|
||||
AIBridgeList_Length.HasNext <-
|
||||
AICargoList.HasNext <-
|
||||
AICargoList_IndustryAccepting.HasNext <-
|
||||
AICargoList_IndustryProducing.HasNext <-
|
||||
AIDepotList.HasNext <-
|
||||
AIEngineList.HasNext <-
|
||||
AIGroupList.HasNext <-
|
||||
AIIndustryList.HasNext <-
|
||||
AIIndustryList_CargoAccepting.HasNext <-
|
||||
AIIndustryList_CargoProducing.HasNext <-
|
||||
AIIndustryTypeList.HasNext <-
|
||||
AIList.HasNext <-
|
||||
AIRailTypeList.HasNext <-
|
||||
AISignList.HasNext <-
|
||||
AIStationList.HasNext <-
|
||||
AIStationList_Vehicle.HasNext <-
|
||||
AISubsidyList.HasNext <-
|
||||
AITileList.HasNext <-
|
||||
AITileList_IndustryAccepting.HasNext <-
|
||||
AITileList_IndustryProducing.HasNext <-
|
||||
AITileList_StationType.HasNext <-
|
||||
AITownList.HasNext <-
|
||||
AIVehicleList.HasNext <-
|
||||
AIVehicleList_DefaultGroup.HasNext <-
|
||||
AIVehicleList_Depot.HasNext <-
|
||||
AIVehicleList_Group.HasNext <-
|
||||
AIVehicleList_SharedOrders.HasNext <-
|
||||
AIVehicleList_Station.HasNext <-
|
||||
AIWaypointList.HasNext <-
|
||||
AIWaypointList_Vehicle.HasNext <-
|
||||
function()
|
||||
{
|
||||
return !this.IsEnd();
|
||||
}
|
||||
|
||||
AIIndustry._IsCargoAccepted <- AIIndustry.IsCargoAccepted;
|
||||
AIIndustry.IsCargoAccepted <- function(industry_id, cargo_id)
|
||||
{
|
||||
return AIIndustry._IsCargoAccepted(industry_id, cargo_id) != AIIndustry.CAS_NOT_ACCEPTED;
|
||||
}
|
||||
|
||||
AIAbstractList <- AIList;
|
||||
|
||||
AIList.ChangeItem <- AIList.SetValue;
|
||||
|
||||
AIRail.ERR_NONUNIFORM_STATIONS_DISABLED <- 0xFFFF;
|
||||
|
@@ -1,8 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
@@ -15,6 +15,3 @@ regression =
|
||||
[vehicle]
|
||||
road_side = right
|
||||
plane_speed = 2
|
||||
|
||||
[construction]
|
||||
max_bridge_length = 100
|
||||
|
@@ -35,7 +35,7 @@ function Regression::TestInit()
|
||||
list.AddItem(35, 40);
|
||||
list.AddItem(40, 40);
|
||||
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.RemoveItem(i - 10);
|
||||
list.RemoveItem(i - 5);
|
||||
list.RemoveItem(i);
|
||||
@@ -48,17 +48,17 @@ function Regression::TestInit()
|
||||
list.AddItem(40, 40);
|
||||
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.SetValue(i, 2);
|
||||
print(" " + i);
|
||||
}
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i);
|
||||
}
|
||||
|
||||
list = AIList();
|
||||
list.Sort(AIList.SORT_BY_VALUE, AIList.SORT_ASCENDING);
|
||||
list.Sort(AIAbstractList.SORT_BY_VALUE, AIAbstractList.SORT_ASCENDING);
|
||||
print("");
|
||||
print(" Value Ascending");
|
||||
list.AddItem( 5, 10);
|
||||
@@ -70,7 +70,7 @@ function Regression::TestInit()
|
||||
list.AddItem(35, 40);
|
||||
list.AddItem(40, 40);
|
||||
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.RemoveItem(i + 10);
|
||||
list.RemoveItem(i + 5);
|
||||
list.RemoveItem(i);
|
||||
@@ -83,17 +83,17 @@ function Regression::TestInit()
|
||||
list.AddItem(40, 40);
|
||||
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.SetValue(i, 50);
|
||||
print(" " + i);
|
||||
}
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i);
|
||||
}
|
||||
|
||||
list = AIList();
|
||||
list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_DESCENDING);
|
||||
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_DESCENDING);
|
||||
print("");
|
||||
print(" Item Descending");
|
||||
list.AddItem( 5, 10);
|
||||
@@ -105,7 +105,7 @@ function Regression::TestInit()
|
||||
list.AddItem(35, 40);
|
||||
list.AddItem(40, 40);
|
||||
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.RemoveItem(i - 10);
|
||||
list.RemoveItem(i - 5);
|
||||
list.RemoveItem(i);
|
||||
@@ -118,17 +118,17 @@ function Regression::TestInit()
|
||||
list.AddItem(40, 40);
|
||||
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.SetValue(i, 2);
|
||||
print(" " + i);
|
||||
}
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i);
|
||||
}
|
||||
|
||||
list = AIList();
|
||||
list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
|
||||
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
|
||||
print("");
|
||||
print(" Item Ascending");
|
||||
list.AddItem( 5, 10);
|
||||
@@ -140,7 +140,7 @@ function Regression::TestInit()
|
||||
list.AddItem(35, 40);
|
||||
list.AddItem(40, 40);
|
||||
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.RemoveItem(i + 10);
|
||||
list.RemoveItem(i + 5);
|
||||
list.RemoveItem(i);
|
||||
@@ -153,12 +153,12 @@ function Regression::TestInit()
|
||||
list.AddItem(40, 40);
|
||||
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
list.SetValue(i, 50);
|
||||
print(" " + i);
|
||||
}
|
||||
print("");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i);
|
||||
}
|
||||
|
||||
@@ -192,9 +192,9 @@ function Regression::Base()
|
||||
print(" RandRange(2): " + AIBase.RandRange(2));
|
||||
print(" RandRange(2): " + AIBase.RandRange(2));
|
||||
print(" RandRange(2): " + AIBase.RandRange(2));
|
||||
print(" RandRange(1000000): " + AIBase.RandRange(1000000)); // 32 bit tests
|
||||
print(" RandRange(1000000): " + AIBase.RandRange(1000000));
|
||||
print(" RandRange(1000000): " + AIBase.RandRange(1000000));
|
||||
print(" RandRange(9): " + AIBase.RandRange(9));
|
||||
print(" RandRange(9): " + AIBase.RandRange(9));
|
||||
print(" RandRange(9): " + AIBase.RandRange(9));
|
||||
print(" Chance(1, 2): " + AIBase.Chance(1, 2));
|
||||
print(" Chance(1, 2): " + AIBase.Chance(1, 2));
|
||||
print(" Chance(1, 2): " + AIBase.Chance(1, 2));
|
||||
@@ -283,22 +283,22 @@ function Regression::BridgeList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIBridge.GetMaxSpeed);
|
||||
print(" MaxSpeed ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIBridge.GetPrice, 5);
|
||||
print(" Price ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIBridge.GetMaxLength);
|
||||
print(" MaxLength ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIBridge.GetMinLength);
|
||||
print(" MinLength ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -309,12 +309,12 @@ function Regression::BridgeList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIBridge.GetMaxSpeed);
|
||||
print(" MaxSpeed ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIBridge.GetPrice, 14);
|
||||
print(" Price ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
@@ -347,13 +347,13 @@ function Regression::CargoList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AICargo.IsFreight);
|
||||
print(" IsFreight ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
list.Valuate(AICargo.GetCargoIncome, 100, 100);
|
||||
print(" CargoIncomes(100, 100) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -362,7 +362,7 @@ function Regression::CargoList()
|
||||
print("--CargoList_IndustryAccepting--");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i);
|
||||
}
|
||||
|
||||
@@ -371,7 +371,7 @@ function Regression::CargoList()
|
||||
print("--CargoList_IndustryProducing--");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i);
|
||||
}
|
||||
}
|
||||
@@ -479,70 +479,31 @@ function Regression::EngineList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIEngine.GetCargoType);
|
||||
print(" CargoType ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIEngine.GetCapacity);
|
||||
print(" Capacity ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIEngine.GetReliability);
|
||||
print(" Reliability ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIEngine.GetMaxSpeed);
|
||||
print(" MaxSpeed ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIEngine.GetPrice);
|
||||
print(" Price ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
|
||||
function Regression::Prices()
|
||||
{
|
||||
print("");
|
||||
print("--Prices--");
|
||||
print(" -Rail-");
|
||||
print(" 0,BT_TRACK: " + AIRail.GetBuildCost(0, AIRail.BT_TRACK));
|
||||
print(" 0,BT_SIGNAL: " + AIRail.GetBuildCost(0, AIRail.BT_SIGNAL));
|
||||
print(" 0,BT_DEPOT: " + AIRail.GetBuildCost(0, AIRail.BT_DEPOT));
|
||||
print(" 0,BT_STATION: " + AIRail.GetBuildCost(0, AIRail.BT_STATION));
|
||||
print(" 0,BT_WAYPOINT: " + AIRail.GetBuildCost(0, AIRail.BT_WAYPOINT));
|
||||
print(" 1,BT_TRACK: " + AIRail.GetBuildCost(1, AIRail.BT_TRACK));
|
||||
print(" 1,BT_SIGNAL: " + AIRail.GetBuildCost(1, AIRail.BT_SIGNAL));
|
||||
print(" 1,BT_DEPOT: " + AIRail.GetBuildCost(1, AIRail.BT_DEPOT));
|
||||
print(" 1,BT_STATION: " + AIRail.GetBuildCost(1, AIRail.BT_STATION));
|
||||
print(" 1,BT_WAYPOINT: " + AIRail.GetBuildCost(1, AIRail.BT_WAYPOINT));
|
||||
print(" -Road-");
|
||||
print(" ROADTYPE_ROAD,BT_ROAD: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_ROAD, AIRoad.BT_ROAD));
|
||||
print(" ROADTYPE_ROAD,BT_DEPOT: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_ROAD, AIRoad.BT_DEPOT));
|
||||
print(" ROADTYPE_ROAD,BT_BUS_STOP: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_ROAD, AIRoad.BT_BUS_STOP));
|
||||
print(" ROADTYPE_ROAD,BT_TRUCK_STOP: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_ROAD, AIRoad.BT_TRUCK_STOP));
|
||||
print(" ROADTYPE_TRAM,BT_ROAD: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_TRAM, AIRoad.BT_ROAD));
|
||||
print(" ROADTYPE_TRAM,BT_DEPOT: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_TRAM, AIRoad.BT_DEPOT));
|
||||
print(" ROADTYPE_TRAM,BT_BUS_STOP: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_TRAM, AIRoad.BT_BUS_STOP));
|
||||
print(" ROADTYPE_TRAM,BT_TRUCK_STOP: " + AIRoad.GetBuildCost(AIRoad.ROADTYPE_TRAM, AIRoad.BT_TRUCK_STOP));
|
||||
print(" -Water-");
|
||||
print(" BT_DOCK: " + AIMarine.GetBuildCost(AIMarine.BT_DOCK));
|
||||
print(" BT_DEPOT: " + AIMarine.GetBuildCost(AIMarine.BT_DEPOT));
|
||||
print(" BT_BUOY: " + AIMarine.GetBuildCost(AIMarine.BT_BUOY));
|
||||
print(" -Tile-");
|
||||
print(" BT_FOUNDATION: " + AITile.GetBuildCost(AITile.BT_FOUNDATION));
|
||||
print(" BT_TERRAFORM: " + AITile.GetBuildCost(AITile.BT_TERRAFORM));
|
||||
print(" BT_BUILD_TREES: " + AITile.GetBuildCost(AITile.BT_BUILD_TREES));
|
||||
print(" BT_CLEAR_GRASS: " + AITile.GetBuildCost(AITile.BT_CLEAR_GRASS));
|
||||
print(" BT_CLEAR_ROUGH: " + AITile.GetBuildCost(AITile.BT_CLEAR_ROUGH));
|
||||
print(" BT_CLEAR_ROCKY: " + AITile.GetBuildCost(AITile.BT_CLEAR_ROCKY));
|
||||
print(" BT_CLEAR_FIELDS: " + AITile.GetBuildCost(AITile.BT_CLEAR_FIELDS));
|
||||
print(" BT_CLEAR_HOUSE: " + AITile.GetBuildCost(AITile.BT_CLEAR_HOUSE));
|
||||
}
|
||||
|
||||
function cost_callback(old_path, new_tile, new_direction, self) { if (old_path == null) return 0; return old_path.GetCost() + 1; }
|
||||
function estimate_callback(tile, direction, goals, self) { return goals[0] - tile; }
|
||||
function neighbours_callback(path, cur_tile, self) { return [[cur_tile + 1, 1]]; }
|
||||
@@ -585,8 +546,8 @@ function Regression::Industry()
|
||||
print("--Industry--");
|
||||
print(" GetIndustryCount(): " + AIIndustry.GetIndustryCount());
|
||||
local list = AIIndustryList();
|
||||
list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
if (AIIndustry.IsValidIndustry(i)) j++;
|
||||
print(" Industry " + i);
|
||||
print(" IsValidIndustry(): " + AIIndustry.IsValidIndustry(i));
|
||||
@@ -595,7 +556,7 @@ function Regression::Industry()
|
||||
print(" IsCargoAccepted(): " + AIIndustry.IsCargoAccepted(i, 1));
|
||||
|
||||
local cargo_list = AICargoList();
|
||||
for (local j = cargo_list.Begin(); !cargo_list.IsEnd(); j = cargo_list.Next()) {
|
||||
for (local j = cargo_list.Begin(); cargo_list.HasNext(); j = cargo_list.Next()) {
|
||||
if (AIIndustry.IsCargoAccepted(i, j) || AIIndustry.GetLastMonthProduction(i,j) >= 0) {
|
||||
print(" GetLastMonthProduction(): " + AIIndustry.GetLastMonthProduction(i, j));
|
||||
print(" GetLastMonthTransported(): " + AIIndustry.GetLastMonthTransported(i, j));
|
||||
@@ -605,8 +566,6 @@ function Regression::Industry()
|
||||
}
|
||||
print(" Valid Industries: " + j);
|
||||
print(" GetIndustryCount(): " + AIIndustry.GetIndustryCount());
|
||||
print(" GetIndustryID(): " + AIIndustry.GetIndustryID(19694));
|
||||
print(" GetIndustryID(): " + AIIndustry.GetIndustryID(19695));
|
||||
}
|
||||
|
||||
function Regression::IndustryList()
|
||||
@@ -618,27 +577,27 @@ function Regression::IndustryList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIIndustry.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIIndustry.GetDistanceManhattanToTile, 30000);
|
||||
print(" DistanceManhattanToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIIndustry.GetDistanceSquareToTile, 30000);
|
||||
print(" DistanceSquareToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIIndustry.GetAmountOfStationsAround);
|
||||
print(" GetAmountOfStationsAround(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIIndustry.IsCargoAccepted, 1);
|
||||
print(" CargoAccepted(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -647,7 +606,7 @@ function Regression::IndustryList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIIndustry.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -656,7 +615,7 @@ function Regression::IndustryList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIIndustry.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
@@ -670,7 +629,7 @@ function Regression::IndustryTypeList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIIndustry.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" Id: " + i);
|
||||
print(" IsRawIndustry(): " + AIIndustryType.IsRawIndustry(i));
|
||||
print(" ProductionCanIncrease(): " + AIIndustryType.ProductionCanIncrease(i));
|
||||
@@ -704,50 +663,50 @@ function Regression::List()
|
||||
}
|
||||
list.RemoveItem(1050);
|
||||
list.RemoveItem(1150);
|
||||
list.SetValue(1051, 12);
|
||||
list.ChangeItem(1051, 12);
|
||||
print(" Count(): " + list.Count());
|
||||
print(" HasItem(1050): " + list.HasItem(1050));
|
||||
print(" HasItem(1051): " + list.HasItem(1051));
|
||||
print(" IsEmpty(): " + list.IsEmpty());
|
||||
list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
|
||||
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
|
||||
print(" List Dump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(CustomValuator);
|
||||
print(" Custom ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(function (a) { return a * 42; });
|
||||
print(" Custom ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIBase.RandItem);
|
||||
print(" Randomize ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
list.KeepTop(10);
|
||||
print(" KeepTop(10):");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.KeepBottom(8);
|
||||
print(" KeepBottom(8):");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.RemoveBottom(2);
|
||||
print(" RemoveBottom(2):");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.RemoveTop(2);
|
||||
print(" RemoveTop(2):");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -756,13 +715,13 @@ function Regression::List()
|
||||
list2.AddItem(1004, 0);
|
||||
list.RemoveList(list2);
|
||||
print(" RemoveList({1003, 1004}):");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list2.AddItem(1005, 0);
|
||||
list.KeepList(list2);
|
||||
print(" KeepList({1003, 1004, 1005}):");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list2.Clear();
|
||||
@@ -772,7 +731,7 @@ function Regression::List()
|
||||
list2.AddItem(1005, 1005);
|
||||
list.AddList(list2);
|
||||
print(" AddList({1005, 4000, 4001, 4002}):");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list[4000] = 50;
|
||||
@@ -787,36 +746,6 @@ function Regression::List()
|
||||
|
||||
list.Clear();
|
||||
print(" IsEmpty(): " + list.IsEmpty());
|
||||
|
||||
for (local i = 0; i < 10; i++) {
|
||||
list.AddItem(i, 5 + i / 2);
|
||||
}
|
||||
|
||||
local it = list.Begin();
|
||||
print(" " + it + " => " + list.GetValue(it) + " (" + !list.IsEnd() + ")");
|
||||
list.Sort(list.SORT_BY_VALUE, list.SORT_ASCENDING);
|
||||
it = list.Next();
|
||||
print(" " + it + " => " + list.GetValue(it) + " (" + !list.IsEnd() + ")");
|
||||
|
||||
it = list.Begin();
|
||||
print(" " + it + " => " + list.GetValue(it) + " (" + !list.IsEnd() + ")");
|
||||
|
||||
list.SetValue(it + 1, -5);
|
||||
it = list.Next();
|
||||
print(" " + it + " => " + list.GetValue(it) + " (" + !list.IsEnd() + ")");
|
||||
|
||||
list.RemoveValue(list.GetValue(it) + 1);
|
||||
it = list.Next();
|
||||
print(" " + it + " => " + list.GetValue(it) + " (" + !list.IsEnd() + ")");
|
||||
|
||||
list.RemoveAboveValue(list.GetValue(it));
|
||||
it = list.Next();
|
||||
print(" " + it + " => " + list.GetValue(it) + " (" + !list.IsEnd() + ")");
|
||||
|
||||
while (!list.IsEnd()) {
|
||||
it = list.Next();
|
||||
print(" " + it + " => " + list.GetValue(it));
|
||||
}
|
||||
}
|
||||
|
||||
function Regression::Map()
|
||||
@@ -881,11 +810,11 @@ function Regression::Marine()
|
||||
print("--AIWaypointList(BUOY)--");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + AIWaypoint.GetLocation(i));
|
||||
}
|
||||
print(" HasWaypointType:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + AIWaypoint.HasWaypointType(i, AIWaypoint.WAYPOINT_RAIL) + " " + AIWaypoint.HasWaypointType(i, AIWaypoint.WAYPOINT_BUOY) + " " + AIWaypoint.HasWaypointType(i, AIWaypoint.WAYPOINT_ANY));
|
||||
}
|
||||
print("");
|
||||
@@ -952,15 +881,6 @@ function Regression::Order()
|
||||
print(" UnshareOrders(): " + AIOrder.UnshareOrders(13));
|
||||
print(" AppendOrder(): " + AIOrder.AppendOrder(12, 33421, AIOrder.AIOF_NONE));
|
||||
|
||||
print(" GetStopLocation(): " + AIOrder.GetStopLocation(13, 0));
|
||||
print(" BuildVehicle(): " + AIVehicle.BuildVehicle(23596, 8));
|
||||
print(" BuildRailStation(): " + AIRail.BuildRailStation(7958, AIRail.RAILTRACK_NE_SW, 1, 1, AIStation.STATION_NEW));
|
||||
print(" AppendOrder(): " + AIOrder.AppendOrder(20, 7958, AIOrder.AIOF_NONE));
|
||||
print(" GetOrderCount(): " + AIOrder.GetOrderCount(20));
|
||||
print(" GetStopLocation(): " + AIOrder.GetStopLocation(20, 0));
|
||||
print(" SetStopLocation(): " + AIOrder.SetStopLocation(20, 0, AIOrder.STOPLOCATION_MIDDLE));
|
||||
print(" GetStopLocation(): " + AIOrder.GetStopLocation(20, 0));
|
||||
|
||||
local list = AIStationList_Vehicle(12);
|
||||
|
||||
print("");
|
||||
@@ -968,37 +888,37 @@ function Regression::Order()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIStation.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 0);
|
||||
print(" CargoWaiting(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 1);
|
||||
print(" CargoWaiting(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoRating, 1);
|
||||
print(" CargoRating(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetDistanceManhattanToTile, 30000);
|
||||
print(" DistanceManhattanToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetDistanceSquareToTile, 30000);
|
||||
print(" DistanceSquareToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.IsWithinTownInfluence, 0);
|
||||
print(" IsWithinTownInfluence(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1009,7 +929,7 @@ function Regression::Order()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIVehicle.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
print(" foreach():");
|
||||
@@ -1026,11 +946,9 @@ function Regression::RailTypeList()
|
||||
print("--RailTypeList--");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" RailType: " + i);
|
||||
print(" GetName(): " + AIRail.GetName(i));
|
||||
print(" IsRailTypeAvailable(): " + AIRail.IsRailTypeAvailable(i));
|
||||
print(" GetMaxSpeed(): " + AIRail.GetMaxSpeed(i));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1063,11 +981,10 @@ function Regression::Rail()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AITile.GetDistanceManhattanToTile, 0);
|
||||
print(" Depot distance from (0,0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
print(" RemoveDepot(): " + AITile.DemolishTile(33411));
|
||||
print(" BuildRailDepot(): " + AIRail.BuildRailDepot(23596, 23597));
|
||||
|
||||
print(" Station");
|
||||
print(" BuildRailStation(): " + AIRail.BuildRailStation(0, AIRail.RAILTRACK_NE_SW, 1, 1, AIStation.STATION_NEW));
|
||||
@@ -1141,7 +1058,7 @@ function Regression::Road()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AITile.GetDistanceManhattanToTile, 0);
|
||||
print(" Depot distance from (0,0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
print(" RemoveRoadDepot(): " + AIRoad.RemoveRoadDepot(33411));
|
||||
@@ -1199,8 +1116,8 @@ function Regression::Sign()
|
||||
print(" RemoveSign(" + sign_id + "): " + AISign.RemoveSign(sign_id));
|
||||
print("");
|
||||
local list = AISignList();
|
||||
list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
j++;
|
||||
print(" Sign " + i);
|
||||
print(" IsValidSign(): " + AISign.IsValidSign(i));
|
||||
@@ -1250,17 +1167,17 @@ function Regression::Station()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIStation.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 0);
|
||||
print(" CargoWaiting(0) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIStation.GetCargoWaiting, 1);
|
||||
print(" CargoWaiting(1) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
@@ -1301,7 +1218,7 @@ function Regression::TileList()
|
||||
print(" Slope(): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
print(" " + i + " => " + AITile.GetComplementSlope(list.GetValue(i)));
|
||||
print(" " + i + " => " + AITile.IsSteepSlope(list.GetValue(i)));
|
||||
@@ -1319,7 +1236,7 @@ function Regression::TileList()
|
||||
print(" Height(): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1327,7 +1244,7 @@ function Regression::TileList()
|
||||
print(" CornerHeight(North): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1335,7 +1252,7 @@ function Regression::TileList()
|
||||
print(" MinHeight(): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1343,7 +1260,7 @@ function Regression::TileList()
|
||||
print(" MaxHeight(): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1353,7 +1270,7 @@ function Regression::TileList()
|
||||
print(" KeepValue(0): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1367,27 +1284,27 @@ function Regression::TileList()
|
||||
|
||||
list.Valuate(AITile.IsBuildableRectangle, 3, 3);
|
||||
print(" BuildableRectangle(3, 3) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITile.GetDistanceManhattanToTile, 30000);
|
||||
print(" DistanceManhattanToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITile.GetDistanceSquareToTile, 30000);
|
||||
print(" DistanceSquareToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITile.GetOwner);
|
||||
print(" GetOwner() ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITile.GetClosestTown);
|
||||
print(" GetClosestTown() ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1397,7 +1314,7 @@ function Regression::TileList()
|
||||
print(" KeepAboveValue(10): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1407,7 +1324,7 @@ function Regression::TileList()
|
||||
print(" KeepValue(1): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1417,7 +1334,7 @@ function Regression::TileList()
|
||||
print(" KeepValue(1): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1426,7 +1343,7 @@ function Regression::TileList()
|
||||
print(" Water(): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1436,7 +1353,7 @@ function Regression::TileList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AITile.GetCargoAcceptance, 3, 1, 1, 3);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1446,7 +1363,7 @@ function Regression::TileList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AITile.GetCargoProduction, 7, 1, 1, 3);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1455,7 +1372,7 @@ function Regression::TileList()
|
||||
print("--TileList_StationType--");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
@@ -1468,8 +1385,8 @@ function Regression::Town()
|
||||
print("--Town--");
|
||||
print(" GetTownCount(): " + AITown.GetTownCount());
|
||||
local list = AITownList();
|
||||
list.Sort(AIList.SORT_BY_ITEM, AIList.SORT_ASCENDING);
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
list.Sort(AIAbstractList.SORT_BY_ITEM, AIAbstractList.SORT_ASCENDING);
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
if (AITown.IsValidTown(i)) j++;
|
||||
print(" Town " + i);
|
||||
print(" IsValidTown(): " + AITown.IsValidTown(i));
|
||||
@@ -1478,7 +1395,6 @@ function Regression::Town()
|
||||
print(" GetLocation(): " + AITown.GetLocation(i));
|
||||
print(" GetHouseCount(): " + AITown.GetHouseCount(i));
|
||||
print(" GetRating(): " + AITown.GetRating(i, AICompany.COMPANY_SELF));
|
||||
print(" IsCity(): " + AITown.IsCity(i));
|
||||
}
|
||||
print(" Valid Towns: " + j);
|
||||
print(" GetTownCount(): " + AITown.GetTownCount());
|
||||
@@ -1493,27 +1409,27 @@ function Regression::TownList()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AITown.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITown.GetDistanceManhattanToTile, 30000);
|
||||
print(" DistanceManhattanToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITown.GetDistanceSquareToTile, 30000);
|
||||
print(" DistanceSquareToTile(30000) ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITown.IsWithinTownInfluence, AITown.GetLocation(0));
|
||||
print(" IsWithinTownInfluence(" + AITown.GetLocation(0) + ") ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITown.GetAllowedNoise);
|
||||
print(" GetAllowedNoise() ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AITown.GetPopulation);
|
||||
@@ -1521,7 +1437,7 @@ function Regression::TownList()
|
||||
print(" KeepAboveValue(500): done");
|
||||
print(" Count(): " + list.Count());
|
||||
print(" Population ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
|
||||
@@ -1670,77 +1586,77 @@ function Regression::Vehicle()
|
||||
print(" Count(): " + list.Count());
|
||||
list.Valuate(AIVehicle.GetLocation);
|
||||
print(" Location ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetEngineType);
|
||||
print(" EngineType ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetUnitNumber);
|
||||
print(" UnitNumber ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetAge);
|
||||
print(" Age ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetMaxAge);
|
||||
print(" MaxAge ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetAgeLeft);
|
||||
print(" AgeLeft ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetCurrentSpeed);
|
||||
print(" CurrentSpeed ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetRunningCost);
|
||||
print(" RunningCost ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetProfitThisYear);
|
||||
print(" ProfitThisYear ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetProfitLastYear);
|
||||
print(" ProfitLastYear ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetCurrentValue);
|
||||
print(" CurrentValue ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetVehicleType);
|
||||
print(" VehicleType ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetRoadType);
|
||||
print(" RoadType ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetCapacity, 10);
|
||||
print(" VehicleType ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
list.Valuate(AIVehicle.GetCargoLoad, 10);
|
||||
print(" VehicleType ListDump:");
|
||||
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
|
||||
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
|
||||
print(" " + i + " => " + list.GetValue(i));
|
||||
}
|
||||
}
|
||||
@@ -1759,48 +1675,6 @@ function Regression::PrintSubsidy(subsidy_id)
|
||||
print(" GetCargoType(): " + AISubsidy.GetCargoType(subsidy_id));
|
||||
}
|
||||
|
||||
function Regression::Math()
|
||||
{
|
||||
print("");
|
||||
print("--Math--");
|
||||
print(" -2147483648 < -2147483647: " + (-2147483648 < -2147483647));
|
||||
print(" -2147483648 < -1 : " + (-2147483648 < -1 ));
|
||||
print(" -2147483648 < 0 : " + (-2147483648 < 0 ));
|
||||
print(" -2147483648 < 1 : " + (-2147483648 < 1 ));
|
||||
print(" -2147483648 < 2147483647: " + (-2147483648 < 2147483647));
|
||||
|
||||
print(" -2147483647 < -2147483648: " + (-2147483647 < -2147483648));
|
||||
print(" -1 < -2147483648: " + (-1 < -2147483648));
|
||||
print(" 0 < -2147483648: " + ( 0 < -2147483648));
|
||||
print(" 1 < -2147483648: " + ( 1 < -2147483648));
|
||||
print(" 2147483647 < -2147483648: " + ( 2147483647 < -2147483648));
|
||||
|
||||
print(" -1 > 2147483647: " + (-1 > 2147483647));
|
||||
print(" -1 > 1 : " + (-1 > 1 ));
|
||||
print(" -1 > 0 : " + (-1 > 0 ));
|
||||
print(" -1 > -1 : " + (-1 > -1 ));
|
||||
print(" -1 > -2147483648: " + (-1 > -2147483648));
|
||||
|
||||
print(" 1 > 2147483647: " + ( 1 > 2147483647));
|
||||
print(" 1 > 1 : " + ( 1 > 1 ));
|
||||
print(" 1 > 0 : " + ( 1 > 0 ));
|
||||
print(" 1 > -1 : " + ( 1 > -1 ));
|
||||
print(" 1 > -2147483648: " + ( 1 > -2147483648));
|
||||
|
||||
print(" 2147483647 > 2147483646: " + ( 2147483647 > 2147483646));
|
||||
print(" 2147483647 > 1 : " + ( 2147483647 > 1 ));
|
||||
print(" 2147483647 > 0 : " + ( 2147483647 > 0 ));
|
||||
print(" 2147483647 > -1 : " + ( 2147483647 > -1 ));
|
||||
print(" 2147483647 > -2147483648: " + ( 2147483647 > -2147483648));
|
||||
|
||||
print(" 2147483646 > 2147483647: " + ( 2147483646 > 2147483647));
|
||||
print(" 1 > 2147483647: " + ( 1 > 2147483647));
|
||||
print(" 0 > 2147483647: " + ( 0 > 2147483647));
|
||||
print(" -1 > 2147483647: " + (-1 > 2147483647));
|
||||
print(" -2147483648 > 2147483647: " + (-2147483648 > 2147483647));
|
||||
|
||||
print(" 13725 > -2147483648: " + ( 13725 > -2147483648));
|
||||
}
|
||||
|
||||
function Regression::Start()
|
||||
{
|
||||
@@ -1825,7 +1699,6 @@ function Regression::Start()
|
||||
this.IndustryTypeList();
|
||||
this.Map();
|
||||
this.Marine();
|
||||
this.Prices();
|
||||
this.Rail();
|
||||
this.RailTypeList();
|
||||
this.Road();
|
||||
@@ -1866,7 +1739,5 @@ function Regression::Start()
|
||||
}
|
||||
}
|
||||
print(" IsEventWaiting: false");
|
||||
|
||||
this.Math();
|
||||
}
|
||||
|
||||
|
@@ -6,7 +6,7 @@ class Regression extends AIInfo {
|
||||
function GetShortName() { return "REGR"; }
|
||||
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
|
||||
function GetVersion() { return 1; }
|
||||
function GetAPIVersion() { return "1.1"; }
|
||||
function GetAPIVersion() { return "1.0"; }
|
||||
function GetDate() { return "2007-03-18"; }
|
||||
function CreateInstance() { return "Regression"; }
|
||||
}
|
||||
|
@@ -25,7 +25,7 @@ fi
|
||||
if [ -n "$gdb" ]; then
|
||||
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav
|
||||
else
|
||||
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d ai=2 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[ai\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' > tmp.regression
|
||||
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d ai=2 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)", "0x00000000", $0); gsub("^dbg: \\[ai\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' > tmp.regression
|
||||
fi
|
||||
|
||||
if [ -z "$gdb" ]; then
|
||||
|
@@ -1,49 +0,0 @@
|
||||
; $Id$
|
||||
;
|
||||
; This represents more or less nothingness
|
||||
;
|
||||
[metadata]
|
||||
name = NoSound
|
||||
shortname = NULL
|
||||
version = 2
|
||||
fallback = true
|
||||
description = A sound pack without any sounds.
|
||||
description.af_ZA = 'n Klank stel sonder enige klanke.
|
||||
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
|
||||
description.bg_BG = Празен звуков пакет.
|
||||
description.ca_ES = Un joc de sons sense cap so.
|
||||
description.cs_CZ = Prázdná sada zvuků.
|
||||
description.da_DA = En lydpakke uden lyde.
|
||||
description.de_DE = Basissounds ohne Sound.
|
||||
description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
|
||||
description.en_GB = A sound pack without any sounds.
|
||||
description.en_US = A sound pack without any sounds.
|
||||
description.es_ES = Un conjunto de sonidos vacío.
|
||||
description.et_ET = Ilma häälteta helipakk.
|
||||
description.fi_FI = Äänipaketti ilman ääniä.
|
||||
description.fr_FR = Un pack de sons sans sons.
|
||||
description.hr_HR = Zvučni paket bez ikakvih zvukova.
|
||||
description.hu_HU = Hang alapcsomag hangok nélkül.
|
||||
description.id_ID = Paket efek suara tanpa berisi suara.
|
||||
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
|
||||
description.nb_NO = En lydpakke uten noen lyder.
|
||||
description.nl_NL = Een geluidset zonder geluid.
|
||||
description.nn_NO = Ei lydpakke utan nokon lydar.
|
||||
description.pl_PL = Zestaw dźwięków nie zawierający żadnych dźwięków.
|
||||
description.pt_PT = Um conjunto de sons vazio.
|
||||
description.ro_RO = Un set de sunete fără nici un sunet inclus.
|
||||
description.ru_RU = "Пустой" набор звукового оформления, не содержащий никаких звуков.
|
||||
description.sk_SK = Zvuková sada neobsahujúca zvuky.
|
||||
description.sl_SL = Zvočni paket brez zvoka.
|
||||
description.sr_RS = Prazan skup zvukova.
|
||||
description.sv_SE = Ett ljudpaket utan några ljud.
|
||||
description.tr_TR = Ses içermeyen boş bir ses kümesi.
|
||||
description.zh_TW = 不含任何音效的音效集。
|
||||
|
||||
[files]
|
||||
samples =
|
||||
|
||||
[md5s]
|
||||
|
||||
[origin]
|
||||
default = This file was part of your OpenTTD installation.
|
BIN
bin/data/openttdw.grf
Normal file
@@ -4,42 +4,11 @@
|
||||
; Tycoon Deluxe DOS CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos
|
||||
shortname = TTDD
|
||||
version = 1
|
||||
palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS.
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
|
||||
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS.
|
||||
description.pt_PT = Gráficos originais da edição DOS de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS.
|
||||
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico DOS.
|
||||
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü grafikleri.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。
|
||||
name = original_dos
|
||||
shortname = TTDD
|
||||
version = 1
|
||||
description = Original Transport Tycoon Deluxe DOS edition graphics
|
||||
palette = DOS
|
||||
|
||||
[files]
|
||||
base = TRG1.GRF
|
||||
@@ -47,7 +16,7 @@ logos = TRGI.GRF
|
||||
arctic = TRGC.GRF
|
||||
tropical = TRGH.GRF
|
||||
toyland = TRGT.GRF
|
||||
extra = OPENTTD.GRF
|
||||
extra = OPENTTDD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
|
||||
@@ -55,8 +24,8 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
|
||||
OPENTTD.GRF = 066f0ce5500e0e8f5332aee42e2451a2
|
||||
OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
||||
OPENTTDD.GRF = This file was part of your installation.
|
||||
|
@@ -4,41 +4,10 @@
|
||||
; Tycoon Deluxe DOS CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
description = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
|
||||
description.da_DA = Originallyd fra Transport Tycoon Deluxe DOS-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS Basissounds.
|
||||
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση DOS.
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS äänet.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
|
||||
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for DOS.
|
||||
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe DOS.
|
||||
description.pt_PT = Sons originais da edição DOS de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru DOS.
|
||||
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (DOS).
|
||||
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice DOS.
|
||||
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, DOS-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü sesleri.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的音效。
|
||||
name = original_dos
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
description = Original Transport Tycoon Deluxe DOS edition sounds
|
||||
|
||||
[files]
|
||||
samples = SAMPLE.CAT
|
||||
|
@@ -4,42 +4,11 @@
|
||||
; Tycoon Deluxe DOS CD. It contains one broken sprite.
|
||||
;
|
||||
[metadata]
|
||||
name = original_dos_de
|
||||
shortname = TTDD
|
||||
version = 0
|
||||
palette = DOS
|
||||
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe DOS (Deutsch) Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS (Γερμανικό).
|
||||
description.en_GB = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
|
||||
description.et_ET = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS (Saksalainen) grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
|
||||
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
|
||||
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS (German).
|
||||
description.pt_PT = Gráficos originais da edição DOS (Alemã) de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS (ediţia germană).
|
||||
description.ru_RU = Оригинальная графика из немецкой версии Transport Tycoon Deluxe для DOS.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS) (v jazyku nemčina).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
|
||||
description.sr_RS = Originalni skup grafika nemačkog Transport Tycoon Deluxe DOS izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan (tyska).
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。
|
||||
name = original_dos_de
|
||||
shortname = TTDD
|
||||
version = 0
|
||||
description = Original Transport Tycoon Deluxe DOS (German) edition graphics
|
||||
palette = DOS
|
||||
|
||||
[files]
|
||||
base = TRG1.GRF
|
||||
@@ -47,7 +16,7 @@ logos = TRGI.GRF
|
||||
arctic = TRGC.GRF
|
||||
tropical = TRGH.GRF
|
||||
toyland = TRGT.GRF
|
||||
extra = OPENTTD.GRF
|
||||
extra = OPENTTDD.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
|
||||
@@ -55,8 +24,8 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
|
||||
TRGC.GRF = ed446637e034104c5559b32c18afe78d
|
||||
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
|
||||
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
|
||||
OPENTTD.GRF = 066f0ce5500e0e8f5332aee42e2451a2
|
||||
OPENTTDD.GRF = 356cf9663aacb212fdbff609d99090d6
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
||||
OPENTTDD.GRF = This file was part of your installation.
|
||||
|
@@ -4,42 +4,11 @@
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 0
|
||||
palette = Windows
|
||||
description = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
|
||||
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Basisgrafiken.
|
||||
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
|
||||
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows grafiikat.
|
||||
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
|
||||
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
|
||||
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe Windows.
|
||||
description.pt_PT = Gráficos originais da edição Windows de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
|
||||
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü grafikleri.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 0
|
||||
description = Original Transport Tycoon Deluxe Windows edition graphics
|
||||
palette = Windows
|
||||
|
||||
[files]
|
||||
base = TRG1R.GRF
|
||||
@@ -47,7 +16,7 @@ logos = TRGIR.GRF
|
||||
arctic = TRGCR.GRF
|
||||
tropical = TRGHR.GRF
|
||||
toyland = TRGTR.GRF
|
||||
extra = OPENTTD.GRF
|
||||
extra = OPENTTDW.GRF
|
||||
|
||||
[md5s]
|
||||
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
|
||||
@@ -55,8 +24,8 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
|
||||
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
|
||||
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
|
||||
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
|
||||
OPENTTD.GRF = 066f0ce5500e0e8f5332aee42e2451a2
|
||||
OPENTTDW.GRF = 80346ea80de167068cfb975f93963941
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
OPENTTD.GRF = This file was part of your OpenTTD installation.
|
||||
OPENTTDW.GRF = This file was part of your installation.
|
||||
|
@@ -4,41 +4,10 @@
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
description = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
|
||||
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originallyd fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Basissounds.
|
||||
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
|
||||
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
|
||||
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows äänet.
|
||||
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
|
||||
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
|
||||
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for Windows.
|
||||
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe Windows.
|
||||
description.pt_PT = Sons originais da edição Windows de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для Windows.
|
||||
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü sesleri.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音效。
|
||||
name = original_windows
|
||||
shortname = TTDO
|
||||
version = 0
|
||||
description = Original Transport Tycoon Deluxe Windows edition sounds
|
||||
|
||||
[files]
|
||||
samples = SAMPLE.CAT
|
||||
|
@@ -3,42 +3,10 @@
|
||||
; This represents more or less nothingness
|
||||
;
|
||||
[metadata]
|
||||
name = NoMusic
|
||||
shortname = NULL
|
||||
version = 0
|
||||
fallback = true
|
||||
description = A music pack without actual music.
|
||||
description.af_ZA = 'n Musiek stel sonder enige musiek.
|
||||
description.ar_EG = مجموعة موسيقى بدون موسيقى
|
||||
description.bg_BG = Празен музикален пакет.
|
||||
description.ca_ES = Un joc de música sense cap música.
|
||||
description.cs_CZ = Prázná hudební sada.
|
||||
description.da_DA = En musikpakke uden musik.
|
||||
description.de_DE = Ein Musikset ohne Musik.
|
||||
description.el_GR = Ένα πάκετο μουσικής χωρίς πραγματική μουσική.
|
||||
description.en_GB = A music pack without actual music.
|
||||
description.en_US = A music pack without actual music.
|
||||
description.es_ES = Un conjunto de música vacío.
|
||||
description.et_ET = Muusikakomplekt ilma igasuguse muusikata.
|
||||
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
|
||||
description.fr_FR = Un pack de musiques sans musiques.
|
||||
description.hr_HR = Muzički paket bez ikakve muzike.
|
||||
description.hu_HU = Zenei alapcsomag zene nélkül.
|
||||
description.id_ID = Paket musik tanpa berisi musik.
|
||||
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
|
||||
description.nb_NO = En musikkpakke uten noe musikk.
|
||||
description.nl_NL = Een muziekset zonder muziek.
|
||||
description.nn_NO = Ei musikkpakke utan noko musikk.
|
||||
description.pl_PL = Zestaw utworów muzycznych nie zawierający żadnej muzyki.
|
||||
description.pt_PT = Um conjunto de música vazio.
|
||||
description.ro_RO = Un set de muzică fără muzică inclusă.
|
||||
description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
|
||||
description.sk_SK = Sada hudby neobsahujúca hudbu.
|
||||
description.sl_SL = Glasbeni paket z vključeno glasbo.
|
||||
description.sr_RS = Prazan skup muzičkih numera.
|
||||
description.sv_SE = Ett musikpaket utan någon musik.
|
||||
description.tr_TR = Müzik içermeyen boş bir müzik paketi.
|
||||
description.zh_TW = 不含任何音樂的音樂集。
|
||||
name = NoMusic
|
||||
shortname = NOMU
|
||||
version = 0
|
||||
description = A music pack without actual music
|
||||
|
||||
[files]
|
||||
theme =
|
||||
@@ -78,4 +46,3 @@ ezy_9 =
|
||||
[names]
|
||||
|
||||
[origin]
|
||||
default = This file was part of your OpenTTD installation.
|
||||
|
@@ -4,41 +4,10 @@
|
||||
; Tycoon Deluxe for Windows CD.
|
||||
;
|
||||
[metadata]
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 1
|
||||
description = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
|
||||
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
|
||||
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
|
||||
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
|
||||
description.da_DA = Originalmusik fra Transport Tycoon Deluxe Windows-version.
|
||||
description.de_DE = Original Transport Tycoon Deluxe Windows Musikset.
|
||||
description.el_GR = Αρχική μουσική από το Transport Tycoon Deluxe έκδοση Windows.
|
||||
description.en_GB = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
|
||||
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
|
||||
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
|
||||
description.fi_FI = Alkuperäinen Transport Tycoon Deluxe Windows musiikki.
|
||||
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
|
||||
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
|
||||
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
|
||||
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
|
||||
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
|
||||
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
|
||||
description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie.
|
||||
description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows.
|
||||
description.pl_PL = Oryginalna edycja utworów muzycznych w Transport Tycoon Deluxe Windows.
|
||||
description.pt_PT = Música original da edição Windows de Transport Tycoon Deluxe.
|
||||
description.ro_RO = Setul de muzică original al Transport Tycoon Deluxe pentru Windows.
|
||||
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe.
|
||||
description.sk_SK = Pôvodná hudba z Transport Tycoon Deluxe (Windows).
|
||||
description.sl_SL = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
|
||||
description.sr_RS = Originalni skup muzičkih numera Transport Tycoon Deluxe Windows izdanja.
|
||||
description.sv_SE = Originalmusiken från Transport Tycoon Deluxe, Windows-utgåvan.
|
||||
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü müzikleri.
|
||||
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音樂。
|
||||
name = original_windows
|
||||
shortname = TTDW
|
||||
version = 1
|
||||
description = Original Transport Tycoon Deluxe Windows edition music
|
||||
|
||||
[files]
|
||||
theme = GM_TT00.GM
|
||||
@@ -49,7 +18,7 @@ old_3 = GM_TT12.GM
|
||||
old_4 = GM_TT08.GM
|
||||
old_5 = GM_TT13.GM
|
||||
old_6 = GM_TT14.GM
|
||||
old_7 = GM_TT10.GM
|
||||
old_7 = GM_TT19.GM
|
||||
old_8 =
|
||||
old_9 =
|
||||
new_0 = GM_TT04.GM
|
||||
@@ -122,4 +91,4 @@ GM_TT20.GM = Jammit
|
||||
GM_TT21.GM = Movin' On
|
||||
|
||||
[origin]
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
|
||||
|
1302
changelog.txt
696
config.lib
5
configure
vendored
@@ -47,7 +47,6 @@ PREFIX="$PWD/bin"
|
||||
OBJS_DIR="$PWD/objs"
|
||||
BASE_SRC_OBJS_DIR="$OBJS_DIR"
|
||||
LANG_OBJS_DIR="$OBJS_DIR/lang"
|
||||
GRF_OBJS_DIR="$OBJS_DIR/extra_grf"
|
||||
BIN_DIR="$PREFIX"
|
||||
SRC_DIR="$ROOT_DIR/src"
|
||||
LANG_DIR="$SRC_DIR/lang"
|
||||
@@ -114,7 +113,6 @@ AWKCOMMAND='
|
||||
if ($0 == "OS2" && "'$os'" != "OS2") { next; }
|
||||
if ($0 == "PSP" && "'$os'" != "PSP") { next; }
|
||||
if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; }
|
||||
if ($0 == "AI" && "'$enable_ai'" == "0") { next; }
|
||||
if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; }
|
||||
if ($0 == "DOS" && "'$os'" != "DOS") { next; }
|
||||
if ($0 == "BEOS" && "'$os'" != "BEOS" &&
|
||||
@@ -161,11 +159,10 @@ else
|
||||
sort="$sort -u"
|
||||
fi
|
||||
|
||||
CONFIGURE_FILES="$ROOT_DIR/configure $ROOT_DIR/config.lib $ROOT_DIR/Makefile.in $ROOT_DIR/Makefile.grf.in $ROOT_DIR/Makefile.lang.in $ROOT_DIR/Makefile.src.in $ROOT_DIR/Makefile.bundle.in"
|
||||
CONFIGURE_FILES="$ROOT_DIR/configure $ROOT_DIR/config.lib $ROOT_DIR/Makefile.in $ROOT_DIR/Makefile.lang.in $ROOT_DIR/Makefile.src.in $ROOT_DIR/Makefile.bundle.in"
|
||||
|
||||
generate_main
|
||||
generate_lang
|
||||
generate_grf
|
||||
generate_src
|
||||
|
||||
check_path_characters
|
||||
|
@@ -1,24 +1,15 @@
|
||||
32bpp and OpenTTD
|
||||
Last updated: 2007-06-13
|
||||
------------------------------------------------------------------------
|
||||
=================
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) About
|
||||
2.0) The format
|
||||
|
||||
|
||||
1.0) About
|
||||
---- -----
|
||||
OpenTTD has 32bpp support. This means: OpenTTD still is 8bpp, but it has the
|
||||
posibility to override the graphics with 32bpp. This means that it isn't a
|
||||
replacement of grf or newgrf, but simply an addition. If you want to use 32bpp
|
||||
graphics of a newgrf, you do need the newgrf itself too (with 8bpp graphics).
|
||||
|
||||
|
||||
2.0) The format
|
||||
---- ----------
|
||||
The Format
|
||||
----------
|
||||
|
||||
32bpp images are stored in PNG. They should go in:
|
||||
data/sprites/<grfname>/<SpriteID>.png
|
||||
|
||||
@@ -42,3 +33,4 @@ to add this information. Sadly enough most graphical editors trashes those
|
||||
chunks upon save, so you have to readd it every time you save your image.
|
||||
|
||||
Your images should be the same as the grf, in size.
|
||||
|
||||
|
@@ -1,17 +1,5 @@
|
||||
OpenTTD and strgen
|
||||
Last updated: 2009-06-30
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) strgen usage
|
||||
* 1.1) Examples
|
||||
* 1.2) strgen command switches
|
||||
|
||||
|
||||
1.0) strgen usage
|
||||
---- ------------
|
||||
STRGEN USAGE
|
||||
------------
|
||||
This guide is only interesting for people who want to alter something
|
||||
themselves without access to translator.openttd.org. Please note that
|
||||
your compiled language file will only be compatible with the OpenTTD version
|
||||
@@ -26,8 +14,8 @@ strgen takes as argument a txt file and translates it to a lng file, allowing
|
||||
it to be used inside OpenTTD. strgen needs the master language file
|
||||
english.txt to work. Below are some examples of strgen usage.
|
||||
|
||||
1.1) Examples
|
||||
---- --------
|
||||
EXAMPLES
|
||||
--------
|
||||
Example 1:
|
||||
if you are in the root of your working copy (svn code), you should type
|
||||
strgen/strgen -s lang lang/english.txt
|
||||
@@ -47,8 +35,8 @@ resulting language file to go to /tmp. Use
|
||||
You can interchange english.txt to whichever language you want to generate a
|
||||
.lng file for.
|
||||
|
||||
1.2) strgen command switches
|
||||
---- -----------------------
|
||||
STRGEN COMMAND SWITCHES
|
||||
-----------------------
|
||||
-v | --version
|
||||
strgen will tell what svn revision it was last modified
|
||||
|
||||
|
@@ -1,211 +0,0 @@
|
||||
OpenTTD's admin network
|
||||
Last updated: 2011-01-20
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) Preface
|
||||
2.0) Joining the network
|
||||
3.0) Asking for updates
|
||||
* 3.1) Polling manually
|
||||
4.0) Sending rcon commands
|
||||
5.0) Sending chat
|
||||
* 5.1) Receiving chat
|
||||
6.0) Disconnecting
|
||||
7.0) Certain packet information
|
||||
|
||||
|
||||
1.0) Preface
|
||||
---- -------
|
||||
The admin network provides a dedicated network protocol designed for other
|
||||
applications to communicate with OpenTTD. Connected applications can execute
|
||||
console commands remotely (rcon commands) with no further authentication.
|
||||
Furthermore information about clients and companies can be provided.
|
||||
|
||||
Admin applications remain connected when starting a new game or loading a saved
|
||||
game in contrast to normal OpenTTD clients that get disconnected.
|
||||
|
||||
This document describes the admin network and its protocol.
|
||||
|
||||
Please refer to the mentioned enums in src/network/core/tcp_admin.h
|
||||
|
||||
Please also note that further improvements to the admin protocol can mean that
|
||||
more packet types will be sent by the server. For forward compatibility it is
|
||||
therefore wise to ignore unknown packets. Future improvements might also add
|
||||
additional data to packets. This data should be ignored. Data will never be
|
||||
removed from packets in later versions, except the possibility that complete
|
||||
packets are dropped in favour of a new packet.
|
||||
This though will be reflected in the protocol version as announced in the
|
||||
ADMIN_PACKET_SERVER_PROTOCOL in section 2.0).
|
||||
|
||||
A reference implementation in Java for a client connecting to the admin interface
|
||||
can be found at: http://dev.openttdcoop.org/projects/joan
|
||||
|
||||
|
||||
2.0) Joining the network
|
||||
---- -------------------
|
||||
Create a TCP connection to the server on port 3977. The application is
|
||||
expected to authenticate within 10 seconds.
|
||||
|
||||
To authenticate send a ADMIN_PACKET_ADMIN_JOIN packet.
|
||||
|
||||
The server will reply with ADMIN_PACKET_SERVER_PROTOCOL followed directly by
|
||||
ADMIN_PACKET_SERVER_WELCOME.
|
||||
|
||||
ADMIN_PACKET_SERVER_PROTOCOL contains details about the protocol version.
|
||||
It is the job of your application to check this number and decide whether
|
||||
it will remain connected or not.
|
||||
Furthermore, this packet holds details on every AdminUpdateType and the
|
||||
supported AdminFrequencyTypes (bitwise representation).
|
||||
|
||||
ADMIN_PACKET_SERVER_WELCOME contains details on the server and the map,
|
||||
e.g. if the server is dedicated, its NetworkLanguage, size of the Map, etc.
|
||||
|
||||
Once you have received ADMIN_PACKET_SERVER_WELCOME you are connected and
|
||||
authorized to do your thing.
|
||||
The server will not provide any game related updates unless you ask for them.
|
||||
There are four packets the server will none the less send, if applicable:
|
||||
- ADMIN_PACKET_SERVER_ERROR
|
||||
- ADMIN_PACKET_SERVER_WELCOME
|
||||
- ADMIN_PACKET_SERVER_NEWGAME
|
||||
- ADMIN_PACKET_SERVER_SHUTDOWN
|
||||
|
||||
However, ADMIN_PACKET_SERVER_WELCOME only after a ADMIN_PACKET_SERVER_NEWGAME
|
||||
|
||||
|
||||
3.0) Asking for updates
|
||||
---- ------------------
|
||||
Asking for updates is done with ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY.
|
||||
With this packet you define which update you wish to receive at which
|
||||
frequency.
|
||||
|
||||
Note: not every update type supports every frequency. If in doubt, you can
|
||||
verify against the data received in ADMIN_PACKET_SERVER_PROTOCOL.
|
||||
|
||||
The server will not confirm your registered update. However, asking for an
|
||||
invalid AdminUpdateType or a not supported AdminUpdateFrequency you will be
|
||||
disconnected from the server with NETWORK_ERROR_ILLEGAL_PACKET.
|
||||
|
||||
Additional debug information can be found with a debug level of net=3.
|
||||
|
||||
ADMIN_UPDATE_DATE results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_DATE
|
||||
|
||||
ADMIN_UPDATE_CLIENT_INFO results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_CLIENT_JOIN
|
||||
- ADMIN_PACKET_SERVER_CLIENT_INFO
|
||||
- ADMIN_PACKET_SERVER_CLIENT_UPDATE
|
||||
- ADMIN_PACKET_SERVER_CLIENT_QUIT
|
||||
- ADMIN_PACKET_SERVER_CLIENT_ERROR
|
||||
|
||||
ADMIN_UPDATE_COMPANY_INFO results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_COMPANY_NEW
|
||||
- ADMIN_PACKET_SERVER_COMPANY_INFO
|
||||
- ADMIN_PACKET_SERVER_COMPANY_UPDATE
|
||||
- ADMIN_PACKET_SERVER_COMPANY_REMOVE
|
||||
|
||||
ADMIN_UPDATE_COMPANY_ECONOMY results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_COMPANY_ECONOMY
|
||||
|
||||
ADMIN_UPDATE_COMPANY_STATS results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_COMPANY_STATS
|
||||
|
||||
ADMIN_UPDATE_CHAT results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_CHAT
|
||||
|
||||
ADMIN_UPDATE_CONSOLE results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_CONSOLE
|
||||
|
||||
|
||||
ADMIN_UPDATE_CMD_LOGGING results in the server sending:
|
||||
- ADMIN_PACKET_SERVER_CMD_LOGGING
|
||||
|
||||
3.1) Polling manually
|
||||
---- ----------------
|
||||
Certain AdminUpdateTypes can also be polled:
|
||||
- ADMIN_UPDATE_DATE
|
||||
- ADMIN_UPDATE_CLIENT_INFO
|
||||
- ADMIN_UPDATE_COMPANY_INFO
|
||||
- ADMIN_UPDATE_COMPANY_ECONOMY
|
||||
- ADMIN_UPDATE_COMPANY_STATS
|
||||
- ADMIN_UPDATE_CMD_NAMES
|
||||
|
||||
ADMIN_UPDATE_CLIENT_INFO and ADMIN_UPDATE_COMPANY_INFO accept an additional
|
||||
parameter. This parameter is used to specify a certain client or company.
|
||||
Setting this parameter to UINT32_MAX (0xFFFFFFFF) will tell the server you
|
||||
want to receive updates for all clients or companies.
|
||||
|
||||
Not supported AdminUpdateType in the poll will result in the server
|
||||
disconnecting the application with NETWORK_ERROR_ILLEGAL_PACKET.
|
||||
|
||||
Additional debug information can be found with a debug level of net=3.
|
||||
|
||||
|
||||
4.0) Sending rcon commands
|
||||
---- ---------------------
|
||||
Rcon runs separate from the ADMIN_UPDATE_CONSOLE AdminUpdateType. Requesting
|
||||
the execution of a remote console command is done with the packet
|
||||
ADMIN_PACKET_ADMIN_RCON.
|
||||
|
||||
Note: No additional authentication is required for rcon commands.
|
||||
|
||||
The server will reply with a ADMIN_PACKET_SERVER_RCON packet. Applications
|
||||
will not receive the answer twice if they have asked for the AdminUpdateType
|
||||
ADMIN_UPDATE_CONSOLE, as the result is not printed on the servers console
|
||||
(just like clients rcon commands).
|
||||
|
||||
Furthermore, sending a 'say' command (or any similar command) will not
|
||||
be sent back into the admin network.
|
||||
Chat from the server itself will only be sent to the admin network when it
|
||||
was not sent from the admin network.
|
||||
|
||||
|
||||
5.0) Sending chat
|
||||
---- ------------
|
||||
Sending a ADMIN_PACKET_ADMIN_CHAT results in chat originating from the server.
|
||||
|
||||
Currently four types of chat are supported:
|
||||
- NETWORK_ACTION_CHAT
|
||||
- NETWORK_ACTION_CHAT_CLIENT
|
||||
- NETWORK_ACTION_CHAT_COMPANY
|
||||
- NETWORK_ACTION_SERVER_MESSAGE
|
||||
|
||||
NETWORK_ACTION_SERVER_MESSAGE can be sent to a single client or company
|
||||
using the respective DestType and ID.
|
||||
This is a message prefixed with the 3 stars, e.g. *** foo has joined the game
|
||||
|
||||
5.1) Receiving chat
|
||||
---- -------------
|
||||
Register ADMIN_UPDATE_CHAT at ADMIN_FREQUENCY_AUTOMATIC to receive chat.
|
||||
The application will be able to receive all chat the server can see.
|
||||
|
||||
The configuration option network.server_admin_chat specifies whether
|
||||
private chat for to the server is distributed into the admin network.
|
||||
|
||||
|
||||
6.0) Disconnecting
|
||||
---- -------------
|
||||
It is a kind thing to say good bye before leaving. Do this by sending the
|
||||
ADMIN_PACKET_ADMIN_QUIT packet.
|
||||
|
||||
|
||||
7.0) Certain packet information
|
||||
---- --------------------------
|
||||
All ADMIN_PACKET_SERVER_* packets have an enum value greater 100.
|
||||
|
||||
ADMIN_PACKET_SERVER_WELCOME
|
||||
Either directly follows ADMIN_PACKET_SERVER_PROTOCOL or is sent
|
||||
after a new game has been started or a map loaded, i.e. also
|
||||
after ADMIN_PACKET_SERVER_NEWGAME.
|
||||
|
||||
ADMIN_PACKET_SERVER_CLIENT_JOIN and ADMIN_PACKET_SERVER_COMPANY_NEW
|
||||
These packets directly follow their respective INFO packets. If you receive
|
||||
a CLIENT_JOIN / COMPANY_NEW packet without having received the INFO packet
|
||||
it may be a good idea to POLL for the specific ID.
|
||||
|
||||
ADMIN_PACKET_SERVER_CMD_NAMES and ADMIN_PACKET_SERVER_CMD_LOGGING
|
||||
Data provided with these packets is not stable and will not be
|
||||
treated as such. Do not rely on IDs or names to be constant
|
||||
across different versions / revisions of OpenTTD.
|
||||
Data provided in this packet is for logging purposes only.
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 62 KiB |
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 61 KiB |
@@ -4,90 +4,64 @@
|
||||
<head>
|
||||
<meta name="Author" content="Marcin Grzegorczyk">
|
||||
<meta name="Description" content="Structure of OpenTTD (OTTD) landscape arrays">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
<title>OpenTTD Landscape Internals</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<h3><a name="Landscape">Landscape</a></h3>
|
||||
<p>
|
||||
For a graphical representation of the tile-layout have a look at
|
||||
<a href="landscape_grid.html">Landscape grid</a> page.
|
||||
</p>
|
||||
<p>Eight attributes (counting "<span style="font-weight: bold;">type_height</span>") hold the informations about a tile.<BR>
|
||||
These attributes are referred to as
|
||||
"<span style="font-weight: bold;">type_height</span>",
|
||||
"<span style="font-weight: bold;">m1</span>", "<span style="font-weight: bold;">m2</span>",
|
||||
"<span style="font-weight: bold;">m3</span>", "<span style="font-weight: bold;">m4</span>",
|
||||
"<span style="font-weight: bold;">m5</span>", "<span style="font-weight: bold;">m6</span>"
|
||||
and "<span style="font-weight: bold;">m7</span>".<br>
|
||||
"<span style="font-weight: bold;">type_height</span>",
|
||||
"<span style="font-weight: bold;">m1</span>", "<span style="font-weight: bold;">m2</span>",
|
||||
"<span style="font-weight: bold;">m3</span>", "<span style="font-weight: bold;">m4</span>",
|
||||
"<span style="font-weight: bold;">m5</span>", "<span style="font-weight: bold;">m6</span>"
|
||||
and "<span style="font-weight: bold;">m7</span>".<BR>
|
||||
The most important value is the class of a tile, stored in the upper 4 bits
|
||||
of the <span style="font-weight: bold;">type_height</span> attribute. The lower 4 bits are used to encode the height and
|
||||
slope data.
|
||||
</p>
|
||||
|
||||
Frequently repeating patterns:
|
||||
Special Attribute : <span style="font-weight: bold;">m6</span>. There are 4 bits of it that are used accross multiple tile classes<br>
|
||||
<ul>
|
||||
<li><span style="font-weight: bold;">m1</span>
|
||||
<ul>
|
||||
<li>
|
||||
<a name="WaterClass"></a>
|
||||
Bits 6..5:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">The type of water that is on a tile.
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td align=left>Sea</td></tr>
|
||||
<tr><td><tt>01</tt></td><td align=left>Canal</td></tr>
|
||||
<tr><td><tt>02</tt></td><td align=left>River</td></tr>
|
||||
<tr><td><tt>03</tt></td><td align=left>Invalid, i.e. no water on this tile</td></tr>
|
||||
</table>
|
||||
Some tiles, such as houses, reuse these bits of other purposes.
|
||||
</li>
|
||||
<li>
|
||||
<a name="OwnershipInfo"></a>
|
||||
Bits 4..0:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">The owner of a tile can be either companies (human or AI) or "Game entities".
|
||||
<tr><td style="width: 5em;"><tt>00..0E</tt></td><td align=left>Normal companies</td></tr>
|
||||
<tr><td><tt>0F</tt></td><td align=left>a town owns the tile</td></tr>
|
||||
<tr><td><tt>10</tt></td><td align=left>nobody owns the tile</td></tr>
|
||||
<tr><td><tt>11</tt></td><td align=left>"water" owns the tile</td></tr>
|
||||
<tr><td><tt>FF</tt></td><td align=left>spectator in MP or in scenario editor</td></tr>
|
||||
</table>
|
||||
Some tiles, such as houses and industries, reuse these bits of other purposes.
|
||||
</li>
|
||||
</ul>
|
||||
<li>
|
||||
<a name = "bridge_direction">
|
||||
Bits 7..6 :
|
||||
<table border="1">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above,<br>for tiles that support this.</td></tr>
|
||||
<tr><td><tt>00</tt> </td><td>no bridge</td></tr>
|
||||
<tr><td><tt>01</tt> </td><td>Axis X (North-East)</td></tr>
|
||||
<tr><td><tt>02</tt> </td><td>Axis Y (South-West)</td></tr>
|
||||
</table>
|
||||
</li>
|
||||
<li><span style="font-weight: bold;">m6</span>
|
||||
<ul>
|
||||
<li>
|
||||
<a name="bridge_direction"></a>
|
||||
Bits 7..6:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above, for tiles that support this.</td></tr>
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
|
||||
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
|
||||
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
|
||||
</table>
|
||||
Some tiles, such as houses do not support bridges over them and use these bits for other purposes.
|
||||
</li>
|
||||
<li>
|
||||
<a name="tropic_zone"></a>
|
||||
Bits 1..0:
|
||||
<table border="1" style="width: 30em;">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
|
||||
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
|
||||
<tr><td><tt>01</tt></td><td>desert</td></tr>
|
||||
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
|
||||
</table>
|
||||
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><span style="font-weight: bold;">m7:</span><br>
|
||||
Animation frame/state. Used for houses, industries, objects and stations.
|
||||
<li>
|
||||
<a name = "tropic_zone">
|
||||
Bits 1..0 :
|
||||
<table border="1">
|
||||
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate.<br>It contains the definition of the available zones</td></tr>
|
||||
<tr><td><tt>00</tt> </td><td>normal</td></tr>
|
||||
<tr><td><tt>01</tt> </td><td>desert</td></tr>
|
||||
<tr><td><tt>02</tt> </td><td>rain forest</td></tr>
|
||||
</table>
|
||||
In any other climate, those 2 bits are free of use.
|
||||
</li>
|
||||
</ul>
|
||||
<p>
|
||||
For a graphical representation of the tile-layout have a look at
|
||||
<a href="landscape_grid.html">Landscape grid</a> page.
|
||||
</p>
|
||||
|
||||
The <a name="OwnershipInfo">owner of a tile</a>, as frequently associated with attribute m1,
|
||||
can be either companies (human or AI) or "Game entities".
|
||||
They are identified using:
|
||||
<table border="1">
|
||||
<tr><td><tt>00..0E</tt> </td><td align=left>Normal companies</td></tr>
|
||||
<tr><td><tt>0F</tt> </td><td align=left>a town owns the tile</td></tr>
|
||||
<tr><td><tt>10</tt> </td><td align=left>nobody owns the tile</td></tr>
|
||||
<tr><td><tt>11</tt> </td><td align=left>"water" owns the tile</td></tr>
|
||||
<tr><td><tt>FF</tt> </td><td align=left>spectator in MP or in scenario editor</td></tr>
|
||||
</table>
|
||||
|
||||
<p>OTTD's class-specific periodic tile processing routine is called once every +256 ticks for each tile.</p>
|
||||
|
||||
@@ -104,7 +78,7 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the tile (normally <tt>10</tt>)</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> of the tile (normally <tt>10</tt>)</li>
|
||||
<li>m2: see fields</li>
|
||||
<li>m3 bits 3..0: see fields</li>
|
||||
<li>m3 bit 4: set if the tile is covered with snow</li>
|
||||
@@ -209,7 +183,7 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the tile</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> of the tile</li>
|
||||
<li>m2: see signals</li>
|
||||
<li>m3 bits 7..4: see signals</li>
|
||||
<li>m3 bits 3..0 = <a name="TrackType">track type</a>:
|
||||
@@ -574,7 +548,7 @@
|
||||
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
|
||||
<li>m5 bit 6 clear: road
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
|
||||
<li>m7 bits 3..0: counter for the roadworks</li>
|
||||
<li>m5 bits 3..0: road layout road type 0 (normal road): bit set = road piece present:
|
||||
<table>
|
||||
@@ -613,7 +587,7 @@
|
||||
</li>
|
||||
<li>m5 bit 6 set: level crossing
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the railway track</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> of the railway track</li>
|
||||
<li>m3 bits 3..0: <a href="#TrackType">railway track type</a></li>
|
||||
<li>m5 bit 0: direction
|
||||
<table>
|
||||
@@ -636,7 +610,7 @@
|
||||
</li>
|
||||
<li>m5 bit 7 set, bit 6 clear: road depot
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the depot</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> of the depot</li>
|
||||
<li>m2: Depot index</li>
|
||||
<li>m5 bits 3..0: exit towards:
|
||||
<table>
|
||||
@@ -695,7 +669,7 @@
|
||||
</li>
|
||||
</ul>
|
||||
<li>m3 bit 6 : bit 8 of house type (m4), allowing 512 different types.</li>
|
||||
<li>m3 bit 5 : free</li>
|
||||
<li>m3 bit 5 : bit 6 of current animation frame (see m6)</li>
|
||||
<li>m3 bits 4..0 : triggers activated <a href="#newhouses">(newhouses)</a></li>
|
||||
<li>m4 : <a href="landscape_externals.html">town building type</a> (with m3[6] bit)</li>
|
||||
<li>m5 : see m3 bit 7</li>
|
||||
@@ -703,7 +677,7 @@
|
||||
<ul>
|
||||
<li>If <a href="#newhouses">newhouses</a> is activated
|
||||
<ul>
|
||||
<li>bits 7..2 : Periodic processing time remaining</li>
|
||||
<li>bits 7..2 : Current animation frame (bits 5..0); bit 6 in m3</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Standard behaviour
|
||||
@@ -718,7 +692,7 @@
|
||||
<ul>
|
||||
<li>If <a href="#newhouses">newhouses</a> is activated
|
||||
<ul>
|
||||
<li>Current animation frame</li>
|
||||
<li>Periodic processing time remaining</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Standard behaviour (only for houses type 04 and 05)
|
||||
@@ -734,7 +708,7 @@
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
<small><a name="newhouses"></a>Newhouses is the name englobing a newGRF feature developped by TTDPatch devs (mainly Csaboka).<br>
|
||||
<small><a name="newhouses">Newhouses is the name englobing a newGRF feature developped by TTDPatch devs (mainly Csaboka).<br>
|
||||
It allows the replacement of the properties as well as the graphics of houses in the game.<br>
|
||||
To distinguish between the standard behaviour and the newGRF one, HouseID (m4 + m3[6]) is tested for anything above 110.<br>
|
||||
110 is the count of standard houses. So above 110 means there is a new definition of at least one house</small>
|
||||
@@ -749,7 +723,7 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (normally <tt>10</tt>)</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> (normally <tt>10</tt>)</li>
|
||||
<li>m2 bits 8..6: ground
|
||||
<table>
|
||||
|
||||
@@ -848,12 +822,12 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 6..5: water class for buoys, water part of docks and for airport tiles</li>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the station</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> of the station</li>
|
||||
<li>m2: index into the array of stations</li>
|
||||
<li>m3 bits 7..4: persistent random data for railway stations/waypoints and airports)</li>
|
||||
<li>m3 bits 7..4: persistent random data for newstations (railway stations/waypoints)</li>
|
||||
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram tracks (road stop)</li>
|
||||
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway stations/waypoints</li>
|
||||
<li>m3 bits 1..0: water class for buoys and water part of docks</li>
|
||||
<li>m4: custom station id; 0 means standard graphics</li>
|
||||
<li>m5: graphics index (range from 0..255 for each station type):
|
||||
<table>
|
||||
@@ -897,7 +871,7 @@
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>00</tt>..<tt>FF</tt></td>
|
||||
<td nowrap valign=top><tt>00</tt>..<tt>8F</tt></td>
|
||||
<td align=left>all airports</td>
|
||||
</tr>
|
||||
|
||||
@@ -972,7 +946,7 @@
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road (road stops)</li>
|
||||
<li>m7 bits 7..6: present road types (road stops)</li>
|
||||
<li>m7: animation frame (railway stations/waypoints, airports)</li>
|
||||
<li>m7: animation frame (railway stations/waypoints)</li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -985,9 +959,9 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 6..5 : Water class (sea, canal or river)
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> (for sea, rivers, and coasts normally <tt>11</tt>)</li>
|
||||
<li>m2: Depot index (for depots only)</li>
|
||||
<li>m3 bits 1..0 : Water class (sea, canal or river)
|
||||
<li>m4: Random data for canal or river tiles</li>
|
||||
<li>m5: tile type:
|
||||
<table>
|
||||
@@ -1116,7 +1090,7 @@
|
||||
</ul>
|
||||
</li>
|
||||
<li>m2: index into the array of industries</li>
|
||||
<li>m3: random bits (NewGRF)</li>
|
||||
<li>m3: animation state</li>
|
||||
<li>m4: animation loop</li>
|
||||
<li>m5: type (plus m6 bit 2):<br>
|
||||
<small>(note: this is not the same as the industry type, which is stored in the array of industries)</small>
|
||||
@@ -1133,7 +1107,7 @@
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>01</tt> </td>
|
||||
<td align=left>wheel tower when animated<br>
|
||||
animation state in m7 bits 5..0; m7 bit 6 set = sound already generated</td>
|
||||
animation state in m3 bits 5..0; m3 bit 6 set = sound already generated</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
@@ -1149,7 +1123,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>0A</tt> </td>
|
||||
<td align=left>transformer; animation progress in m7(valid range <tt>0</tt>..<tt>7</tt>)</td>
|
||||
<td align=left>transformer; animation progress in m3(valid range <tt>0</tt>..<tt>7</tt>)</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
@@ -1192,7 +1166,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>1E</tt>..<tt>20</tt> </td>
|
||||
<td align=left>various stages of animation; progress of animation in m7</td>
|
||||
<td align=left>various stages of animation; progress of animation in m3</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
@@ -1223,7 +1197,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>30</tt> </td>
|
||||
<td align=left>wheel tower when animated; animation state in m7 bits 5..0; m7 bit 6 set = sound already generated</td>
|
||||
<td align=left>wheel tower when animated; animation state in m3 bits 5..0; m3 bit 6 set = sound already generated</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>31</tt> </td>
|
||||
@@ -1263,7 +1237,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>58</tt> </td>
|
||||
<td align=left>wheel tower when animated; animation state in m7 bits 5..0; m7 bit 6 set = sound already generated</td>
|
||||
<td align=left>wheel tower when animated; animation state in m3 bits 5..0; m3 bit 6 set = sound already generated</td>
|
||||
</tr>
|
||||
</table></td>
|
||||
</tr>
|
||||
@@ -1358,7 +1332,7 @@
|
||||
<table>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>8F</tt> </td>
|
||||
<td align=left>Animated part; animation state in m7 (valid range <tt>00</tt>..<tt>31</tt>)<br>
|
||||
<td align=left>Animated part; animation state in m3 (valid range <tt>00</tt>..<tt>31</tt>)<br>
|
||||
Tile animation is started (m4 zeroed) on the periodic processing.<br>
|
||||
While the animation is in progress, m4 holds the number
|
||||
of animation cycles that have already taken place.<br>
|
||||
@@ -1388,7 +1362,7 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>A2</tt> </td>
|
||||
<td align=left>bubble capture facility; animation state in m7 (valid range <tt>00</tt>..<tt>27</tt>)</td>
|
||||
<td align=left>bubble capture facility; animation state in m3 (valid range <tt>00</tt>..<tt>27</tt>)</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
@@ -1426,7 +1400,7 @@
|
||||
<li>m6 bits 5..3: random triggers (NewGRF)</li>
|
||||
<li>m6 bit 2: bit 8 of type (see m5)</li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7: animation frame</li>
|
||||
<li>m7: random bits (NewGRF)</li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -1439,7 +1413,7 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a></li>
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a></li>
|
||||
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of tram</li>
|
||||
<li>m3 bits 3..0: <a href="#TrackType">track type</a> for railway</li>
|
||||
<li>m5 bit 4: pbs reservation state for railway</li>
|
||||
@@ -1551,7 +1525,6 @@
|
||||
<td><tt>2</tt> </td>
|
||||
<td>water</td>
|
||||
</tr>
|
||||
</table>
|
||||
</li>
|
||||
<li>m5 bits 1..0: direction onto the bridge / out of the tunnel
|
||||
<table>
|
||||
@@ -1587,16 +1560,16 @@
|
||||
|
||||
<tr bgcolor="#CCCCCC">
|
||||
<td valign=top nowrap><strong><a name="ClassA"><tt> A</tt></a></strong></td>
|
||||
<td><strong><tt>Objects</tt></strong></td>
|
||||
<td><strong><tt>Unmovables</tt></strong></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 6..5 : Water class (sea, canal, river or land)
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
|
||||
<li>m2: index into the array of objects
|
||||
<li>m3: random bits
|
||||
<li>m1: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
|
||||
<li>m2: see company statue
|
||||
<li>m3 bits 4..2: size of HQ
|
||||
<li>m3 bits 1..0: section identification of the HQ
|
||||
<li>m5: tile type:
|
||||
<table>
|
||||
<tr>
|
||||
@@ -1612,6 +1585,10 @@
|
||||
<tr>
|
||||
<td nowrap valign=top><tt>02</tt> </td>
|
||||
<td align=left>company statue
|
||||
<ul>
|
||||
<li>m2: TownID on which the statue is built in</li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
@@ -1627,7 +1604,6 @@
|
||||
</li>
|
||||
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
|
||||
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
|
||||
<li>m7: animation counter
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
|
@@ -4,7 +4,7 @@
|
||||
<head>
|
||||
<meta name="Author" content="Marcin Grzegorczyk">
|
||||
<meta name="Description" content="Structure of OpenTTD (OTTD) landscape arrays">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
|
||||
<title>OpenTTD Landscape externals</title>
|
||||
</head>
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
|
||||
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
|
||||
<meta name="Description" content="Structure of OpenTTD (OTTD) landscape arrays #2">
|
||||
<title>OpenTTD Landscape Internals - #2</title>
|
||||
<style type="text/css">
|
||||
@@ -66,7 +66,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td rowspan="2">0</td>
|
||||
<td class="caption">ground</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOO</span>X <span class="free">OOOO</span></td>
|
||||
<td class="bits">XXXX XX<span class="free">OO</span></td>
|
||||
@@ -77,7 +77,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<tr>
|
||||
<td class="caption">farmland</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
@@ -89,9 +89,9 @@ the array so you can quickly see what is used and what is not.
|
||||
<td rowspan=3>1</td>
|
||||
<td class="caption">rail</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits"><span class="option">~~~</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX <span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -102,7 +102,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX <span class="option">~~</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -113,7 +113,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> <span class="option">~~</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO</span> XXXX</td>
|
||||
<td class="bits">XX<span class="free">O</span>X <span class="free">O</span>XXX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -123,7 +123,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td rowspan=3>2</td>
|
||||
<td class="caption">road</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits"><span class="option">~~~</span>X XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
@@ -136,7 +136,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX <span class="option">~~</span>XX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX<span class="free"> OOO</span>X</td>
|
||||
<td class="bits">XXXX X<span class="free">O</span>XX</td>
|
||||
@@ -146,7 +146,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="caption">road depot</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -159,7 +159,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XX<span class="free">O</span><span class="option">~ ~~</span>XX</td>
|
||||
<td class="bits">XXX<span class="option">~ ~~</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXX<span class="abuse">X XXXX</span></td>
|
||||
<td class="bits"><span class="abuse">XXXX XX</span>XX</td>
|
||||
@@ -169,7 +169,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td>4</td>
|
||||
<td class="caption">trees</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOO</span>X XXXX XXXX</td>
|
||||
<td class="bits"><span class="option">~~</span>XX XXXX</td>
|
||||
<td class="bits">XXXX XX<span class="free">OO</span></td>
|
||||
@@ -181,9 +181,9 @@ the array so you can quickly see what is used and what is not.
|
||||
<td rowspan=7>5</td>
|
||||
<td class="caption">rail station</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">O</span>XXX XXXX</td>
|
||||
<td class="bits"><span class="option">~~~</span>X XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX <span class="option">~~</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX XXXX</td>
|
||||
@@ -206,7 +206,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX <span class="free">OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX XXXX</td>
|
||||
<td class="bits">XX<span class="free">O</span>X XXXX</td>
|
||||
@@ -216,8 +216,8 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OO</span>XX</td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
@@ -227,19 +227,19 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX <span class="free">OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">buoy</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OO</span>XX</td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
@@ -250,7 +250,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
@@ -259,9 +259,9 @@ the array so you can quickly see what is used and what is not.
|
||||
<td rowspan=3>6</td>
|
||||
<td class="caption">sea, shore</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">O</span>XXX XXXX</td>
|
||||
<td class="bits"><span class="option">~~~</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">X<span class="option">~~</span>X XXXX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -272,7 +272,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OO</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -283,7 +283,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -293,7 +293,8 @@ the array so you can quickly see what is used and what is not.
|
||||
<td>8</td>
|
||||
<td class="caption">industry</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXX<span class="free">O</span> <span class="abuse">XXXX</span></td>
|
||||
<td class="bits">XXX<span class="free">O</span> <span class="abuse">
|
||||
XXXX</span></td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
@@ -305,9 +306,9 @@ the array so you can quickly see what is used and what is not.
|
||||
<td rowspan=2>9</td>
|
||||
<td class="caption">tunnel entrance</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits"><span class="option">~~~</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX <span class="option">~~</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">X<span class="free">OO</span>X XXXX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
@@ -326,15 +327,26 @@ the array so you can quickly see what is used and what is not.
|
||||
</tr>
|
||||
<tr>
|
||||
<td rowspan=2>A</td>
|
||||
<td class="caption">objects</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">O</span>XXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="caption">unmovables</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="option">~~~</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOO</span>X XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="caption">company statue</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XXXX XXXX XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
<td class="bits">-inherit-</td>
|
||||
<td class="bits">XX<span class="free">OO OO</span>XX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
@@ -1,219 +1,121 @@
|
||||
Multiplayer manual for OpenTTD
|
||||
Last updated: 2011-02-16
|
||||
------------------------------------------------------------------------
|
||||
Multiplayer Manual for OpenTTD (0.3.5)
|
||||
=======================================
|
||||
|
||||
1. Starting a Server
|
||||
---------------------
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) Starting a server
|
||||
2.0) Connecting to a server
|
||||
* 2.1) Connecting to a server over the console
|
||||
3.0) Playing internet games
|
||||
4.0) Tips for servers
|
||||
* 4.1) Imposing landscaping limits
|
||||
5.0) Some useful things
|
||||
6.0) Troubleshooting
|
||||
|
||||
|
||||
1.0) Starting a server
|
||||
---- -----------------
|
||||
- Make sure that you have your firewall of the computer as well as possible
|
||||
routers or modems of the server configured such that:
|
||||
* port 3979 is free for both UDP and TCP connections in- and outgoing
|
||||
* port 3978 is free outbound for UDP in order to advertise with the master
|
||||
server (if desired). Otherwise you'll have to tell players your IP.
|
||||
* port 3977 if use of the admin interface is desired (see admin_network.txt)
|
||||
- Click "multiplayer" on the startup screen
|
||||
- Click "start server"
|
||||
- Type in a game name
|
||||
- Select the type of game ('LAN/Internet' or 'Internet (advertise)'. With the
|
||||
last one other people are able to see you online. Else they need your IP and
|
||||
port to join)
|
||||
- Select the type of game ('LAN/Internet' or 'Internet (advertise)'. With the last one
|
||||
other people are able to see you online. Else they need your IP and port to join)
|
||||
- Click "start game", "load game" or "load scenario"
|
||||
- Start playing
|
||||
|
||||
|
||||
2.0) Connecting to a server
|
||||
---- ----------------------
|
||||
2. Connecting to a Server
|
||||
--------------------------
|
||||
|
||||
- Click "multiplayer" on the startup screen
|
||||
|
||||
- If you want to connect to any network game in your LAN click on 'LAN', then
|
||||
on 'Find Server'
|
||||
- If you want to see which servers all online on the Internet, click on
|
||||
'Internet' and 'Find Server'
|
||||
- If you want to connect to any network game in your LAN click on 'LAN', then on
|
||||
'Find Server'
|
||||
- If you want to see which servers all online on the Internet, click on 'Internet'
|
||||
and 'Find Server'
|
||||
|
||||
- If there were more than one server
|
||||
- If there were more then one server
|
||||
- select one in the list below the buttons
|
||||
- click on 'join game'
|
||||
|
||||
- If you want to play and you have the ip or hostname of the game server you
|
||||
want connect to.
|
||||
- If you want to play and you have the ip or hostname of the game server you want connect to.
|
||||
- click add server
|
||||
- type in the ip address or hostname
|
||||
- if you want to add a port use :<port>
|
||||
|
||||
- Now you can select a company and press: "Join company", to help that company
|
||||
- Or you can press "Spectate game", to spectate the game
|
||||
- Or you can press "New company", and start your own company (if there are
|
||||
slots free)
|
||||
- Or you can press "New company", and start your own company (if there are slots free)
|
||||
|
||||
- You see a progressbar how far you are with joining the server.
|
||||
|
||||
- Happy playing
|
||||
|
||||
2.1) Connecting to a server over the console
|
||||
---- ---------------------------------------
|
||||
|
||||
3. Connecting to a Server over the Console
|
||||
-------------------------------------------
|
||||
|
||||
- Open the console and type in the following command:
|
||||
connect <ip/host>:<port>#<company-no>
|
||||
|
||||
connect <ip/host>:<port>#<player-no>
|
||||
|
||||
|
||||
3.0) Playing internet games
|
||||
---- ----------------------
|
||||
- Servers with a red dot behind it have a different version then you have. You
|
||||
will not be able to join those servers.
|
||||
4. Playing Internet-Games
|
||||
--------------------------
|
||||
|
||||
- Servers with a yellow dot behind it have NewGRFs that you do not have. You
|
||||
will not be able to join those servers. However, via "NewGRF Settings" and
|
||||
"Find missing content online" you might be able to download the needed
|
||||
NewGRFs after which you can join the server.
|
||||
- Since OpenTTD 0.3.5 the network protocol has been rewritten and is very stable, even over slow connections.
|
||||
|
||||
- It can happen that a connection is that slow, or you have that many clients
|
||||
connected to your server, that your clients start to loose their connection.
|
||||
Some things you can do about it:
|
||||
- [network] frame_freq:
|
||||
change it in console with: 'set network.frame_freq <number>'
|
||||
the number should be between the 0 and 10, not much higher. It indicates
|
||||
the delay between clicking and showing up. The higher, the more you notice
|
||||
it, but the less bandwidth you use.
|
||||
- Servers with a red dot behind it have a different version then you have. You will not be able to join those servers.
|
||||
|
||||
- Servers with a yellow dot behind it have NewGRFs that you do not have. You will not be able to join those servers.
|
||||
|
||||
- It can happen that a connection is that slow, or you have that many clients connected to your server, that your clients start to loose their connection. Some things you can do about it:
|
||||
|
||||
- net_frame_freq:
|
||||
change it in console with: net_frame_freq = <number>
|
||||
the number should be between the 0 and 10, not much higher. It indicates the delay between clicking and showing up. The higher, the more you notice it, but the less bandwidth you use.
|
||||
A good value for Internet-games is 2 or 3.
|
||||
|
||||
- [network] sync_freq:
|
||||
change it in console with: 'set network.sync_freq <number>'
|
||||
the number should be between the 50 and 1000, not much lower, not much
|
||||
higer. It indicates the time between sync-frames. A sync-frame is a frame
|
||||
which checks if all clients are still in sync. When the value it too high,
|
||||
clients can desync in 1960, but the server detects it in 1970. Not really
|
||||
handy. The lower the value, the more bandwidth it uses.
|
||||
- net_sync_freq:
|
||||
change it in console with: net_sync_freq = <number>
|
||||
the number should be between the 50 and 1000, not much lower, not much higer. It indicates the time between sync-frames. A sync-frame is a frame which checks if all clients are still in sync. When the value it too high, clients can desync in 1960, but the server detects it in 1970. Not really handy. The lower the value, the more bandwidth it uses.
|
||||
|
||||
NB: changing frame_freq has more effect on the bandwidth then sync_freq.
|
||||
NB: changing net_frame_freq has more effect on the bandwidth then net_sync_freq. You should never change net_sync_freq!
|
||||
|
||||
|
||||
4.0) Tips for servers
|
||||
---- ----------------
|
||||
- You can launch a dedicated server by adding -D as parameter.
|
||||
- In UNIX like systems, you can fork your dedicated server by adding -f as
|
||||
parameter.
|
||||
5. Tips for servers
|
||||
--------------------
|
||||
|
||||
- You can automaticly clean companies that do not have a client connected to
|
||||
them, for, let's say, 3 years. You can do this via: 'set autoclean_companies'
|
||||
and 'set autoclean_protected' and 'set autoclean_unprotected'. Unprotected
|
||||
removes a password from a company when it is not used for more then the
|
||||
defined amount of months. 'set autoclean_novehicles' can be used to remove
|
||||
companies without any vehicles quickly.
|
||||
- You can launch a dedicated server by adding -D as parameter
|
||||
- In UNIX like systems, you can fork your dedicated server by adding -f as parameter
|
||||
|
||||
- You can automaticly clean companies that do not have a client connected to them, for, let's say,
|
||||
3 years. You can do this via: 'set autoclean_companies' and 'set autoclean_protected' and
|
||||
'set autoclean_unprotected'. Unprotected removes a password from a company when it is
|
||||
not used for more then the defined amount of months.
|
||||
- You can also do this manually via the console: 'reset_company'.
|
||||
Both ways, the company will go bankrupt.
|
||||
|
||||
- You can let your server automaticly restart a map when, let's say, year 2030
|
||||
is reached. See 'set restart_game_date' for detail.
|
||||
- You can let your server automaticly restart a map when, let's say, year 2030 is reached.
|
||||
See 'set restart_game_date' for detail.
|
||||
- If you want to be on the server-list, enable Advertising. To do this, select 'Internet (advertise)'
|
||||
in the Start Server menu, or type in console: 'set server_advertise 1'.
|
||||
|
||||
- If you want to be on the server-list, enable Advertising. To do this, select
|
||||
'Internet (advertise)' in the Start Server menu, or type in console:
|
||||
'set server_advertise 1'.
|
||||
- You can protect your server with a password via the console: 'set server_pw', or via the
|
||||
Start Server menu.
|
||||
|
||||
- You can protect your server with a password via the console: 'set server_pw',
|
||||
or via the Start Server menu.
|
||||
|
||||
- When you have many clients connected to your server via Internet, watch your
|
||||
bandwidth (if you have any limit on it, set by your ISP). One client uses
|
||||
about 1.5 kilobytes per second up and down. To decrease this amount, setting
|
||||
'frame_freq' to 1 will reduce it to roughly 1 kilobyte per second per client.
|
||||
|
||||
- OpenTTD's default settings for maximum number of clients, and amount of data
|
||||
from clients to process are chosen to not influence the normal playing of
|
||||
people, but to prevent or at least make it less likely that someone can
|
||||
perform a (distributed) denial-of-service attack on your server by causing
|
||||
an out-of-memory event by flooding the server with data to send to all
|
||||
clients. The major factor in this is the maximum number of clients; with
|
||||
32 clients "only" sending one chat message causes 1024 messages to be
|
||||
distributed in total, with 64 clients that already quadruples to 4096. Given
|
||||
that upstream bandwidth is usually the limiting factor, a queue of packets
|
||||
that need to be sent will be created.
|
||||
To prevent clients from exploiting this "explosion" of packets to send we
|
||||
limit the number of incoming data, resulting in effectively limiting the
|
||||
amount of data that OpenTTD will send to the clients. Even with the default
|
||||
limits it is possible to generate about 70.000 packets per second, or about
|
||||
7 megabit per second of traffic.
|
||||
Given that OpenTTD kicks clients after they have not reacted within about 9
|
||||
seconds from sending a frame update packet it would be possible that OpenTTD
|
||||
keeps about 600.000 packets in memory, using about 50 megabytes of memory.
|
||||
Given that OpenTTD allows short bursts of packets, you can have slightly
|
||||
more packets in memory in case of a distributed denial of service attack.
|
||||
When increasing the amount of incoming data, or the maximum number of
|
||||
clients the amount of memory OpenTTD needs in case of a distributed denial
|
||||
of service attack is linearly related to the amount of incoming data and
|
||||
quadratic to the amount of clients. In short, a rule of thumb for, the
|
||||
maximum memory usage for packets is:
|
||||
#max_clients * #max_clients * bytes_per_frame * 10 KiB.
|
||||
|
||||
4.1) Imposing landscaping limits
|
||||
---- ---------------------------
|
||||
- You can impose limits on companies by the following 4 settings:
|
||||
- terraform_per_64k_frames
|
||||
- terraform_frame_burst
|
||||
- clear_per_64k_frames
|
||||
- clear_frame_burst
|
||||
|
||||
- Explaining 'per_64K_frames' and 'burst'
|
||||
- 'burst' defines 3 things, the maximum limit, the limit of a single action,
|
||||
and the initial value for the limit assigned to a new company.
|
||||
This setting is fairly simple and requires no math.
|
||||
|
||||
A value of 1 means a single tile can be affected by a single action.
|
||||
This results in having to click 400 times when wanting to cover an area
|
||||
of 20 x 20 tiles.
|
||||
|
||||
The default value 4096 covers an area of 64 x 64 tiles.
|
||||
|
||||
- 'per_64k_frames' defines the number of tiles added to each companies limit
|
||||
per frame (however not past the possible maximum value,the 'burst').
|
||||
64k rather resembles the exact number of 65536 frames. So setting this
|
||||
variable to 65536 means: 65536 / 65536 = 1 tile per frame.
|
||||
As a day consists of 74 frames, a company's limit is increased by 74
|
||||
tiles during the course of a single day (2.22 seconds).
|
||||
|
||||
To achieve a 1 tile per day increase the following calculation is needed:
|
||||
1 / 74 (frames per day) * 65536 (per_64k_frames) = 885.62...
|
||||
after rounding: a value of 886 means adding a bit over 1 tile per day.
|
||||
|
||||
There is still enough space to scale this value downwards:
|
||||
decreasing this value to 127 results in a bit over 1 tile added to the
|
||||
allowance per week (7 days).
|
||||
|
||||
To create a setup in which a company gets an initial allowance only,
|
||||
set the value to 0 - no increase of the allowance per frame.
|
||||
|
||||
- Even though construction actions include a clear tile action, they are not
|
||||
affected by the above settings.
|
||||
- When you have many clients connected to your server via Internet, watch your bandwidth (if
|
||||
you have any limit on it, set by your ISP). 1 client uses +/- 3 kb/s up and down. To decrease
|
||||
this amount, set 'net_frame_freq' to 1 for example. This will reduce it to 1.5 kb/s per client.
|
||||
|
||||
|
||||
5.0) Some useful things
|
||||
---- ------------------
|
||||
- You can protect your company so nobody else can join uninvited. To do this,
|
||||
set a password in your Company Screen
|
||||
6. Some useful things
|
||||
----------------------
|
||||
|
||||
- You can give other players some money via the ClientList (under the 'head'
|
||||
in the mainbar).
|
||||
- You can protect your company so nobody else can join uninvited. To do this, check your Company Screen
|
||||
|
||||
- You can give other players some money via the ClientList (under the 'head' in the mainbar).
|
||||
|
||||
- You can chat with other players via ENTER or via SHIFT+T or via the ClientList
|
||||
|
||||
- Servers can now kick players, so don't make them use it!
|
||||
|
||||
- From 0.3.5, desyncs should not happen anymore
|
||||
|
||||
6.0) Troubleshooting
|
||||
---- ---------------
|
||||
- My advertising server does not show up in list at servers.openttd.org
|
||||
Run openttd with the '-d net=2' parameter. That will show which incoming
|
||||
communication is received, whether the replies from the master server or
|
||||
communication from an admin tool reach the programme. See section 1
|
||||
'Starting a server' further up for the ports and protocols used by OpenTTD.
|
||||
The ports can be configured in the config file.
|
||||
- From 0.3.5, patch-settings are also synced. You can now play without deleting openttd.cfg, and with, for example, extra large trains enabled.
|
||||
|
||||
7. Troubleshooting
|
||||
------------------
|
||||
|
||||
- My advertised server does not show up in the 'advertised server list' (servers.openttd.org)
|
||||
Run openttd with the '-d net=2' parameter, as this will show whether it receives replies from the master server.
|
||||
If it does not receive replies it is most likely that you need to configure your router to forward the OpenTTD ports 3979 (both TCP and UDP) to the computer that is hosting the game.
|
||||
|
@@ -1,6 +1,6 @@
|
||||
.\" Hey, EMACS: -*- nroff -*-
|
||||
.\" Please adjust this date whenever revising the manpage.
|
||||
.Dd Dec 31, 2010
|
||||
.Dd Jun 10, 2009
|
||||
.Dt OPENTTD 6
|
||||
.Sh NAME
|
||||
.Nm openttd
|
||||
@@ -8,6 +8,7 @@
|
||||
.Sh SYNOPSIS
|
||||
.Nm
|
||||
.Op Fl efhx
|
||||
.Op Fl a Ar ai
|
||||
.Op Fl b Ar blitter
|
||||
.Op Fl c Ar config_file
|
||||
.Op Fl d Ar [level | cat=lvl[,...]]
|
||||
@@ -18,7 +19,6 @@
|
||||
.Op Fl I Ar graphicsset
|
||||
.Op Fl l Ar host[:port]
|
||||
.Op Fl m Ar driver
|
||||
.Op Fl M Ar musicset
|
||||
.Op Fl n Ar host[:port][#player]
|
||||
.Op Fl p Ar password
|
||||
.Op Fl P Ar password
|
||||
@@ -29,6 +29,10 @@
|
||||
.Op Fl v Ar driver
|
||||
.Sh OPTIONS
|
||||
.Bl -tag -width ".Fl n Ar host[:port][#player]"
|
||||
.It Fl a Ar ai
|
||||
Set the AI, see
|
||||
.Fl h
|
||||
for a full list
|
||||
.It Fl b Ar blitter
|
||||
Set the blitter, see
|
||||
.Fl h
|
||||
@@ -76,10 +80,6 @@ Redirect DEBUG(), See
|
||||
Set the music driver, see
|
||||
.Fl h
|
||||
for a full list
|
||||
.It Fl M Ar musicset
|
||||
Set the music set, see
|
||||
.Fl h
|
||||
for a full list
|
||||
.It Fl n Ar host[:port][#player]
|
||||
Join a network game, optionally specify a port to connect to and player to play as
|
||||
.It Fl p Ar password
|
||||
|
BIN
docs/ottd-colour-palette.gif
Normal file
After Width: | Height: | Size: 51 KiB |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.2 KiB |
@@ -1,260 +0,0 @@
|
||||
GIMP Palette
|
||||
Name: openttd
|
||||
Columns: 16
|
||||
#
|
||||
0 0 255 unnamed
|
||||
238 0 238 unnamed
|
||||
239 0 239 unnamed
|
||||
240 0 240 unnamed
|
||||
241 0 241 unnamed
|
||||
242 0 242 unnamed
|
||||
243 0 243 unnamed
|
||||
244 0 244 unnamed
|
||||
245 0 245 unnamed
|
||||
246 0 246 unnamed
|
||||
168 168 168 unnamed
|
||||
184 184 184 unnamed
|
||||
200 200 200 unnamed
|
||||
216 216 216 unnamed
|
||||
232 232 232 unnamed
|
||||
252 252 252 unnamed
|
||||
52 60 72 unnamed
|
||||
68 76 92 unnamed
|
||||
88 96 112 unnamed
|
||||
108 116 132 unnamed
|
||||
132 140 152 unnamed
|
||||
156 160 172 unnamed
|
||||
176 184 196 unnamed
|
||||
204 208 220 unnamed
|
||||
48 44 4 unnamed
|
||||
64 60 12 unnamed
|
||||
80 76 20 unnamed
|
||||
96 92 28 unnamed
|
||||
120 120 64 unnamed
|
||||
148 148 100 unnamed
|
||||
176 176 132 unnamed
|
||||
204 204 168 unnamed
|
||||
100 100 100 unnamed
|
||||
116 116 116 unnamed
|
||||
104 80 44 unnamed
|
||||
124 104 72 unnamed
|
||||
152 132 92 unnamed
|
||||
184 160 120 unnamed
|
||||
212 188 148 unnamed
|
||||
244 220 176 unnamed
|
||||
132 132 132 unnamed
|
||||
88 4 16 unnamed
|
||||
112 16 32 unnamed
|
||||
136 32 52 unnamed
|
||||
160 56 76 unnamed
|
||||
188 84 108 unnamed
|
||||
204 104 124 unnamed
|
||||
220 132 144 unnamed
|
||||
236 156 164 unnamed
|
||||
252 188 192 unnamed
|
||||
252 208 0 unnamed
|
||||
252 232 60 unnamed
|
||||
252 252 128 unnamed
|
||||
76 40 0 unnamed
|
||||
96 60 8 unnamed
|
||||
116 88 28 unnamed
|
||||
136 116 56 unnamed
|
||||
156 136 80 unnamed
|
||||
176 156 108 unnamed
|
||||
196 180 136 unnamed
|
||||
68 24 0 unnamed
|
||||
96 44 4 unnamed
|
||||
128 68 8 unnamed
|
||||
156 96 16 unnamed
|
||||
184 120 24 unnamed
|
||||
212 156 32 unnamed
|
||||
232 184 16 unnamed
|
||||
252 212 0 unnamed
|
||||
252 248 128 unnamed
|
||||
252 252 192 unnamed
|
||||
32 4 0 unnamed
|
||||
64 20 8 unnamed
|
||||
84 28 16 unnamed
|
||||
108 44 28 unnamed
|
||||
128 56 40 unnamed
|
||||
148 72 56 unnamed
|
||||
168 92 76 unnamed
|
||||
184 108 88 unnamed
|
||||
196 128 108 unnamed
|
||||
212 148 128 unnamed
|
||||
8 52 0 unnamed
|
||||
16 64 0 unnamed
|
||||
32 80 4 unnamed
|
||||
48 96 4 unnamed
|
||||
64 112 12 unnamed
|
||||
84 132 20 unnamed
|
||||
104 148 28 unnamed
|
||||
128 168 44 unnamed
|
||||
64 64 64 unnamed
|
||||
44 68 32 unnamed
|
||||
60 88 48 unnamed
|
||||
80 104 60 unnamed
|
||||
104 124 76 unnamed
|
||||
128 148 92 unnamed
|
||||
152 176 108 unnamed
|
||||
180 204 124 unnamed
|
||||
16 52 24 unnamed
|
||||
32 72 44 unnamed
|
||||
56 96 72 unnamed
|
||||
76 116 88 unnamed
|
||||
96 136 108 unnamed
|
||||
120 164 136 unnamed
|
||||
152 192 168 unnamed
|
||||
184 220 200 unnamed
|
||||
32 24 0 unnamed
|
||||
56 28 0 unnamed
|
||||
80 80 80 unnamed
|
||||
88 52 12 unnamed
|
||||
104 64 24 unnamed
|
||||
124 84 44 unnamed
|
||||
140 108 64 unnamed
|
||||
160 128 88 unnamed
|
||||
76 40 16 unnamed
|
||||
96 52 24 unnamed
|
||||
116 68 40 unnamed
|
||||
136 84 56 unnamed
|
||||
164 96 64 unnamed
|
||||
184 112 80 unnamed
|
||||
204 128 96 unnamed
|
||||
212 148 112 unnamed
|
||||
224 168 128 unnamed
|
||||
236 188 148 unnamed
|
||||
80 28 4 unnamed
|
||||
100 40 20 unnamed
|
||||
120 56 40 unnamed
|
||||
140 76 64 unnamed
|
||||
160 100 96 unnamed
|
||||
184 136 136 unnamed
|
||||
36 40 68 unnamed
|
||||
48 52 84 unnamed
|
||||
64 64 100 unnamed
|
||||
80 80 116 unnamed
|
||||
100 100 136 unnamed
|
||||
132 132 164 unnamed
|
||||
172 172 192 unnamed
|
||||
212 212 224 unnamed
|
||||
48 48 48 unnamed
|
||||
64 44 144 unnamed
|
||||
88 64 172 unnamed
|
||||
104 76 196 unnamed
|
||||
120 88 224 unnamed
|
||||
140 104 252 unnamed
|
||||
160 136 252 unnamed
|
||||
188 168 252 unnamed
|
||||
0 24 108 unnamed
|
||||
0 36 132 unnamed
|
||||
0 52 160 unnamed
|
||||
0 72 184 unnamed
|
||||
0 96 212 unnamed
|
||||
24 120 220 unnamed
|
||||
56 144 232 unnamed
|
||||
88 168 240 unnamed
|
||||
128 196 252 unnamed
|
||||
188 224 252 unnamed
|
||||
16 64 96 unnamed
|
||||
24 80 108 unnamed
|
||||
40 96 120 unnamed
|
||||
52 112 132 unnamed
|
||||
80 140 160 unnamed
|
||||
116 172 192 unnamed
|
||||
156 204 220 unnamed
|
||||
204 240 252 unnamed
|
||||
172 52 52 unnamed
|
||||
212 52 52 unnamed
|
||||
252 52 52 unnamed
|
||||
252 100 88 unnamed
|
||||
252 144 124 unnamed
|
||||
252 184 160 unnamed
|
||||
252 216 200 unnamed
|
||||
252 244 236 unnamed
|
||||
72 20 112 unnamed
|
||||
92 44 140 unnamed
|
||||
112 68 168 unnamed
|
||||
140 100 196 unnamed
|
||||
168 136 224 unnamed
|
||||
200 176 248 unnamed
|
||||
208 184 255 unnamed
|
||||
232 208 252 unnamed
|
||||
60 0 0 unnamed
|
||||
92 0 0 unnamed
|
||||
128 0 0 unnamed
|
||||
160 0 0 unnamed
|
||||
196 0 0 unnamed
|
||||
224 0 0 unnamed
|
||||
252 0 0 unnamed
|
||||
252 80 0 unnamed
|
||||
252 108 0 unnamed
|
||||
252 136 0 unnamed
|
||||
252 164 0 unnamed
|
||||
252 192 0 unnamed
|
||||
252 220 0 unnamed
|
||||
252 252 0 unnamed
|
||||
204 136 8 unnamed
|
||||
228 144 4 unnamed
|
||||
252 156 0 unnamed
|
||||
252 176 48 unnamed
|
||||
252 196 100 unnamed
|
||||
252 216 152 unnamed
|
||||
8 24 88 unnamed
|
||||
12 36 104 unnamed
|
||||
20 52 124 unnamed
|
||||
28 68 140 unnamed
|
||||
40 92 164 unnamed
|
||||
56 120 188 unnamed
|
||||
72 152 216 unnamed
|
||||
100 172 224 unnamed
|
||||
92 156 52 unnamed
|
||||
108 176 64 unnamed
|
||||
124 200 76 unnamed
|
||||
144 224 92 unnamed
|
||||
224 244 252 unnamed
|
||||
200 236 248 unnamed
|
||||
180 220 236 unnamed
|
||||
132 188 216 unnamed
|
||||
88 152 172 unnamed
|
||||
16 16 16 unnamed
|
||||
32 32 32 unnamed
|
||||
32 68 112 unnamed
|
||||
36 72 116 unnamed
|
||||
40 76 120 unnamed
|
||||
44 80 124 unnamed
|
||||
48 84 128 unnamed
|
||||
72 100 144 unnamed
|
||||
100 132 168 unnamed
|
||||
216 244 252 unnamed
|
||||
96 128 164 unnamed
|
||||
68 96 140 unnamed
|
||||
76 24 8 unnamed
|
||||
108 44 24 unnamed
|
||||
144 72 52 unnamed
|
||||
176 108 84 unnamed
|
||||
210 146 126 unnamed
|
||||
252 60 0 unnamed
|
||||
252 84 0 unnamed
|
||||
252 104 0 unnamed
|
||||
252 124 0 unnamed
|
||||
252 148 0 unnamed
|
||||
252 172 0 unnamed
|
||||
252 196 0 unnamed
|
||||
64 0 0 unnamed
|
||||
255 0 0 unnamed
|
||||
48 48 0 unnamed
|
||||
64 64 0 unnamed
|
||||
80 80 0 unnamed
|
||||
255 255 0 unnamed
|
||||
148 148 148 unnamed
|
||||
247 0 247 unnamed
|
||||
248 0 248 unnamed
|
||||
249 0 249 unnamed
|
||||
250 0 250 unnamed
|
||||
251 0 251 unnamed
|
||||
252 0 252 unnamed
|
||||
253 0 253 unnamed
|
||||
254 0 254 unnamed
|
||||
255 0 255 unnamed
|
||||
255 255 255 unnamed
|
BIN
docs/tileh.png
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 37 KiB |
@@ -66,19 +66,20 @@ fi
|
||||
# Find out some dirs
|
||||
cd `dirname "$0"`
|
||||
ROOT_DIR=`pwd`
|
||||
SRC_DIR=src
|
||||
|
||||
# Determine if we are using a modified version
|
||||
# Assume the dir is not modified
|
||||
MODIFIED="0"
|
||||
if [ -d "$ROOT_DIR/.svn" ]; then
|
||||
# We are an svn checkout
|
||||
if [ -n "`svnversion | grep 'M'`" ]; then
|
||||
if [ -n "`svnversion \"$SRC_DIR\" | grep 'M'`" ]; then
|
||||
MODIFIED="2"
|
||||
fi
|
||||
# Find the revision like: rXXXXM-branch
|
||||
BRANCH=`LC_ALL=C svn info | "$AWK" '/^URL:.*branches/ { split($2, a, "/"); for(i in a) if (a[i]=="branches") { print a[i+1]; break } }'`
|
||||
TAG=`LC_ALL=C svn info | "$AWK" '/^URL:.*tags/ { split($2, a, "/"); for(i in a) if (a[i]=="tags") { print a[i+1]; break } }'`
|
||||
REV_NR=`LC_ALL=C svn info | "$AWK" '/^Last Changed Rev:/ { print $4 }'`
|
||||
BRANCH=`LC_ALL=C svn info "$SRC_DIR" | "$AWK" '/^URL:.*branches/ { split($2, a, "/"); for(i in a) if (a[i]=="branches") { print a[i+1]; break } }'`
|
||||
TAG=`LC_ALL=C svn info "$SRC_DIR" | "$AWK" '/^URL:.*tags/ { split($2, a, "/"); for(i in a) if (a[i]=="tags") { print a[i+1]; break } }'`
|
||||
REV_NR=`LC_ALL=C svn info "$SRC_DIR" | "$AWK" '/^Last Changed Rev:/ { print $4 }'`
|
||||
if [ -n "$TAG" ]; then
|
||||
REV=$TAG
|
||||
else
|
||||
@@ -86,46 +87,22 @@ if [ -d "$ROOT_DIR/.svn" ]; then
|
||||
fi
|
||||
elif [ -d "$ROOT_DIR/.git" ]; then
|
||||
# We are a git checkout
|
||||
# Refresh the index to make sure file stat info is in sync, then look for modifications
|
||||
git update-index --refresh >/dev/null
|
||||
if [ -n "`git diff-index HEAD`" ]; then
|
||||
if [ -n "`git diff-index HEAD \"$SRC_DIR\"`" ]; then
|
||||
MODIFIED="2"
|
||||
fi
|
||||
HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null`
|
||||
REV="g`echo $HASH | cut -c1-8`"
|
||||
BRANCH="`git symbolic-ref -q HEAD 2>/dev/null | sed 's@.*/@@;s@^master$@@'`"
|
||||
REV_NR=`LC_ALL=C git log --pretty=format:%s --grep="^(svn r[0-9]*)" -1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
|
||||
if [ -z "$REV_NR" ]; then
|
||||
# No rev? Maybe it is a custom git-svn clone
|
||||
REV_NR=`LC_ALL=C git log --pretty=format:%b --grep="git-svn-id:.*@[0-9]*" -1 | sed "s@.*\@\([0-9]*\).*@\1@"`
|
||||
fi
|
||||
TAG="`git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null | sed 's@\^0$@@'`"
|
||||
if [ -n "$TAG" ]; then
|
||||
BRANCH=""
|
||||
REV="$TAG"
|
||||
fi
|
||||
BRANCH=`git branch|grep '[*]' | sed 's@\* @@;s@^master$@@'`
|
||||
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
|
||||
elif [ -d "$ROOT_DIR/.hg" ]; then
|
||||
# We are a hg checkout
|
||||
if [ -n "`hg status | grep -v '^?'`" ]; then
|
||||
if [ -n "`hg status \"$SRC_DIR\" | grep -v '^?'`" ]; then
|
||||
MODIFIED="2"
|
||||
fi
|
||||
HASH=`LC_ALL=C hg id -i | cut -c1-12`
|
||||
HASH=`LC_ALL=C hg parents --template="{node}"`
|
||||
REV="h`echo $HASH | cut -c1-8`"
|
||||
BRANCH="`hg branch | sed 's@^default$@@'`"
|
||||
TAG="`hg id -t | grep -v 'tip$'`"
|
||||
if [ -n "$TAG" ]; then
|
||||
BRANCH=""
|
||||
REV="$TAG"
|
||||
fi
|
||||
REV_NR=`LC_ALL=C hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
|
||||
if [ -z "$REV_NR" ]; then
|
||||
# No rev? Maybe it is a custom hgsubversion clone
|
||||
REV_NR=`LC_ALL=C hg parent --template="{svnrev}"`
|
||||
fi
|
||||
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
|
||||
# We are an exported source bundle
|
||||
cat $ROOT_DIR/.ottdrev
|
||||
exit
|
||||
BRANCH=`hg branch | sed 's@^default$@@'`
|
||||
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
|
||||
else
|
||||
# We don't know
|
||||
MODIFIED="1"
|
||||
|
179
known-bugs.txt
@@ -1,18 +1,18 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2011-05-15
|
||||
Release version: 1.1.1-RC1
|
||||
Last updated: 2010-01-05
|
||||
Release version: 1.0.0-beta2
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
Table of contents
|
||||
-----------------
|
||||
1.0) About
|
||||
2.0) Known bugs in this release
|
||||
* 2.1) Known bugs that will not be solved
|
||||
Table of Contents:
|
||||
------------------
|
||||
1) About
|
||||
2) Known bugs in the this stable release
|
||||
3) Known bugs that will not be solved
|
||||
|
||||
|
||||
1.0) About
|
||||
---- -----
|
||||
1) About:
|
||||
-- ------
|
||||
All bugs listed below are marked as known. Please do not submit any bugs
|
||||
that are the same as these. If you do, do not act surprised, because
|
||||
we WILL flame you!!
|
||||
@@ -22,30 +22,28 @@ specifics, we welcome you to report them. React to the given bug indicated
|
||||
by the number below on http://bugs.openttd.org.
|
||||
|
||||
|
||||
2.0) Known bugs in this release
|
||||
---- --------------------------
|
||||
The following bugs are known to exist in this release and we intend to
|
||||
fix them. Some bugs are known but are not fixable or fixing them would
|
||||
cause further problems. Those bugs can be found in the "Known bugs that
|
||||
will not be solved" section.
|
||||
2) Known bugs in the this stable release:
|
||||
-- --------------------------------------
|
||||
The following bugs are known to exist in this stable release and
|
||||
we intend to fix them. Some bugs are known but are not fixable or
|
||||
fixing them would cause further problems. Those bugs can be found
|
||||
in the "Known bugs that will not be solved" section.
|
||||
|
||||
The bugs in this section all refer to a ticket in our bug tracking system
|
||||
that you can find at: http://bugs.openttd.org
|
||||
If the bugs are closed but still listed here it means that the bug is fixed
|
||||
and that the nightlies and next major release will not have that bug.
|
||||
|
||||
Issues prefixed with [OSX] are required to be fixed before we consider
|
||||
officially supporting Mac OS X again. For now it remains unsupported and
|
||||
we only apply bug fixes provided by the community but we are unable to fix
|
||||
these bugs ourselves.
|
||||
- 3447 [OSX] SDL port is unuseable
|
||||
- 3194 [OSX] Full screen strobing/flickering
|
||||
- 2782 [OSX] Port hopelessly outdated
|
||||
- 2585 [OSX] OS' mouse pointer showing
|
||||
- 2484 [OSX] Cannot enter CJK characters
|
||||
- 1140 [OSX] Not smooth moving map with touchpad
|
||||
|
||||
- 4594 [Windows] Minimizing the windows when a modal error message is
|
||||
shown makes it difficult to exit the game
|
||||
- 4420 [OSX] OS' mouse pointer still shows
|
||||
- 2484 [OSX] Cannot enter CJK characters
|
||||
|
||||
2.1) Known bugs that will not be solved
|
||||
---- ----------------------------------
|
||||
3) Known bugs that will not be solved:
|
||||
-- -----------------------------------
|
||||
This section lists all known bugs that we do not intend to fix and the
|
||||
reasons why we think that fixing them is infeasible. We might make some
|
||||
minor improvements that reduce the scope of these bugs, but we will not
|
||||
@@ -62,38 +60,6 @@ No suitable AI can be found
|
||||
"AI Settings" -> "Select AI" -> "Check Online Content" which is also
|
||||
accessed via the main menu.
|
||||
|
||||
After a while of playing, colours get corrupted
|
||||
In Windows 7 the background slideshow corrupts the colour mapping of
|
||||
OpenTTD's 8bpp screen modes. Workarounds for this are:
|
||||
a) Switching to windowed mode, instead of fullscreen
|
||||
b) Switching off background slideshow
|
||||
c) Setting up the 32bpp-anim or 32bpp-optimized blitter
|
||||
|
||||
Long delay between switching songs/music
|
||||
On Windows there is a delay of a (few) second(s) between switching of
|
||||
songs for the "win32" driver. This delay is caused by the fact that
|
||||
opening a MIDI file via MCI is extremely slow.
|
||||
|
||||
DirectMusic, known as "dmusic" in OpenTTD, has a much shorter delay.
|
||||
However, under some circumstances DirectMusic does not reset its
|
||||
state properly causing wrongly pitched/bad sounding songs. This
|
||||
problem is in DirectMusic as it is reproducable with Microsoft's
|
||||
DirectMusic Producer. DirectMusic has been deprecated since 2004
|
||||
and as such has no support for 64 bits OpenTTD.
|
||||
|
||||
As a delay is favourable over bad sounding music the "win32" driver
|
||||
is the default driver for OpenTTD. You can change this default by
|
||||
setting the "musicdriver" in your openttd.cfg to "dmusic".
|
||||
|
||||
Custom vehicle type name is incorrectly aligned
|
||||
Some NewGRFs use sprites that are bigger than normal in the "buy
|
||||
vehicle" window. Due to this they have to encode an offset for the
|
||||
vehicle type name. Upon renaming the vehicle type this encoded offset
|
||||
is stripped from the name because the "edit box" cannot show this
|
||||
encoding. As a result the custom vehicle type names will get the
|
||||
default alignment. The only way to (partly) fix this is by adding
|
||||
spaces to the custom name.
|
||||
|
||||
Clipping problems [FS#119]
|
||||
In some cases sprites are not drawn as one would expect. Examples of
|
||||
this are aircraft that might be hidden below the runway or trees that
|
||||
@@ -112,14 +78,6 @@ Clipping problems [FS#119]
|
||||
leave the Transport Tycoon graphics, which in effect means OpenTTD
|
||||
will not be a Transport Tycoon clone anymore.
|
||||
|
||||
Mouse scrolling not possible at the edges of the screen [FS#383] [FS#3966]
|
||||
Scrolling the viewport with the mouse cursor at the edges of the screen
|
||||
in the same direction of the edge will fail. If the cursor is near the
|
||||
edge the scrolling will be very slow.
|
||||
OpenTTD only receives cursor position updates when the cursor is inside
|
||||
OpenTTD's window. It is not told how far you have moved the cursor
|
||||
outside of OpenTTD's window.
|
||||
|
||||
Lost trains ignore (block) exit signals [FS#1473]
|
||||
If trains are lost they ignore block exit signals, blocking junctions
|
||||
with presignals. This is caused because the path finders cannot tell
|
||||
@@ -175,7 +133,6 @@ Duplicate (station) names after renaming [FS#3204]
|
||||
to the automatically generated names.
|
||||
|
||||
Extreme CPU usage/hangs when using SDL and PulseAudio [FS#3294]
|
||||
OpenTTD hangs/freezes when closing, OpenTTD is slow, OpenTTD uses a lot of CPU
|
||||
OpenTTD can be extremely slow/use a lot of CPU when the sound is
|
||||
played via SDL and then through PulseAudio's ALSA wrapper. Under the
|
||||
same configuration OpenTTD, or rather SDL, might hang when exiting
|
||||
@@ -187,7 +144,7 @@ OpenTTD hangs/freezes when closing, OpenTTD is slow, OpenTTD uses a lot of CPU
|
||||
use of interrupt-based scheduling may resolve sound problems for
|
||||
some users. Under recent versions of Ubuntu Linux (9.04 and higher)
|
||||
this can be accomplished by changing the following line in the
|
||||
/etc/pulse/default.pa file:
|
||||
/etc/pulsa/default.pa file:
|
||||
load-module module-udev-detect
|
||||
to
|
||||
load-module module-udev-detect tsched=0
|
||||
@@ -213,91 +170,3 @@ OpenTTD not properly resizing with SDL on X [FS#3305]
|
||||
Window managers that are known to exhibit this behaviour are KDE's
|
||||
and GNOME's. With the XFCE's and LXDE's window managers the resize
|
||||
event is sent when the user releases the mouse.
|
||||
|
||||
Incorrect colours, crashes upon exit, debug warnings and smears upon
|
||||
window resizing with SDL on Mac OS X [FS#3447]
|
||||
Video handling with (lib)SDL under Mac OS X is known to fail on some
|
||||
versions of Mac OS X with some hardware configurations. Some of the
|
||||
problems happen only under some circumstances whereas others are
|
||||
always present.
|
||||
We suggest that the SDL video/sound backend is not used for OpenTTD
|
||||
in combinations with Mac OS X.
|
||||
|
||||
Train crashes entering same junction from block and path signals [FS#3928]
|
||||
When a train has reserved a path from a path signal to a two way
|
||||
block signal and the reservation passes a path signal through the
|
||||
back another train can enter the reserved path (only) via that same
|
||||
two way block signal.
|
||||
The reason for this has to do with optimisation; to fix this issue
|
||||
the signal update has to pass all path signals until it finds either
|
||||
a train or a backwards facing signal. This is a very expensive task.
|
||||
The (signal) setups that allow these crashes can furthermore be
|
||||
considered incorrectly signalled; one extra safe waiting point for
|
||||
the train entering from path signal just after the backwards facing
|
||||
signal (from the path signal train) resolves the issue.
|
||||
|
||||
Crashes when playing music [FS#3941]
|
||||
Mac OS X's QuickTime (default music driver) and Windows' MCI (win32
|
||||
music driver) crash on some songs from OpenMSX. OpenTTD cannot do
|
||||
anything about this. Please report these crashes to the authors of
|
||||
OpenMSX so the crash causing songs can be removed or fixed.
|
||||
|
||||
Crashes when run in a VM using Parallels Desktop [FS#4003]
|
||||
When the Windows version of OpenTTD is executed in a VM under
|
||||
Parallels Desktop a privileged instruction exception may be thrown.
|
||||
As OpenTTD works natively on OSX as well as natively on Windows and
|
||||
these native builds both don't exhibit this behaviour this crash is
|
||||
most likely due to a bug in the virtual machine, something out of
|
||||
the scope of OpenTTD. Most likely this is due to Parallels Desktop
|
||||
lacking support for RDTSC calls. The problem can be avoided by using
|
||||
other VM-software, Wine, or running natively on OSX.
|
||||
|
||||
OpenTTD hangs when started on 32 bits Windows [FS#4083]
|
||||
Under some circumstances OpenTTD might hang for hours on the
|
||||
initialisation of the music driver. The exact circumstances are
|
||||
unknown except that it is the "dmusic" music driver that has the
|
||||
problem and that the "win32" music driver does not.
|
||||
As a result using the "win32" music driver will work around this
|
||||
issue.
|
||||
|
||||
As the exact circumstances are unknown, and the obvious
|
||||
configuration settings related to the music driver are at their
|
||||
default we are not able to detect this failure, except when Windows'
|
||||
music initialisation function returns after several hours and then
|
||||
there is no point in switching the music driver anymore.
|
||||
The reason we do not use the "win32" music driver as default are
|
||||
described in the "Long delay between switching music/song" section
|
||||
of this document.
|
||||
|
||||
Pre- and exit signals are not dragged [FS#4378]
|
||||
Unlike all other signal types, the entry- and exit signals are not
|
||||
dragged but instead normal signals are placed on subsequent track
|
||||
sections. This is done on purpose as this is the usually more con-
|
||||
venient solution. There are little to no occasions where more than
|
||||
one entry or exit signal in a row are useful. This is different
|
||||
for all other signal types where several in a row can serve one
|
||||
purpose or another.
|
||||
|
||||
Station build date is incorrect [FS#4415]
|
||||
The tile query tool will show the date of the last (re)construction
|
||||
at the station and not the date of the first construction. This is
|
||||
due to compatability reasons with NewGRFs and the fact that it is
|
||||
wrong to say that the station is built in a particular year when it
|
||||
was completely destroyed/rebuilt later on.
|
||||
The tile query tool can be fixed by changing the "Build date" text
|
||||
to "Date at which the last (re)construction took place" but this is
|
||||
deemed too specific and long for that window.
|
||||
|
||||
Can't change volume inside OpenTTD [FS#4416]
|
||||
Some backends do not provide a means to change the volume of sound
|
||||
effects or music. The mixing of music and sound is left to external
|
||||
libraries/the operating system we can't handle the volume control
|
||||
in OpenTTD. As a result you can't change the volume inside OpenTTD
|
||||
for backends such as SDL; just use the volume control provided by
|
||||
your operating system.
|
||||
|
||||
Can't run OpenTTD with the -d option from a MSYS console [FS#4587]
|
||||
The MSYS console does not allow OpenTTD to open an extra console for
|
||||
debugging output. Compiling OpenTTD with the --enable-console
|
||||
configure option prevents this issue and allows the -d option to use
|
||||
the MSYS console for its output.
|
||||
|
@@ -1,19 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Airport previews"
|
||||
-1 * 0 05 16 09
|
||||
-1 sprites/airport_preview.png 50 8 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 290 8 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 530 8 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 2 168 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 242 168 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 482 168 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 2 328 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 242 328 09 140 230 0 0
|
||||
-1 sprites/airport_preview.png 482 328 09 140 230 0 0
|
Before Width: | Height: | Size: 29 KiB |
@@ -1,25 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Extra airport graphics"
|
||||
-1 * 3 05 10 0F
|
||||
-1 sprites/airports.png 18 8 09 31 64 -31 0
|
||||
-1 sprites/airports.png 98 8 09 31 64 -31 0
|
||||
-1 sprites/airports.png 178 8 09 31 64 -31 0
|
||||
-1 sprites/airports.png 258 8 09 31 64 -31 0
|
||||
-1 sprites/airports.png 338 8 09 31 64 -31 0
|
||||
-1 sprites/airports.png 418 8 09 31 64 -31 0
|
||||
-1 sprites/airports.png 498 8 09 55 64 -2 -38
|
||||
-1 sprites/airports.png 578 8 09 17 18 16 -1
|
||||
-1 sprites/airports.png 610 8 09 55 64 -2 -38
|
||||
-1 sprites/airports.png 690 8 09 17 18 -30 1
|
||||
-1 sprites/airports.png 722 8 09 55 64 -2 -38
|
||||
-1 sprites/airports.png 2 88 09 55 64 -2 -38
|
||||
-1 sprites/airports.png 82 88 09 31 64 -31 0
|
||||
-1 sprites/airports.png 162 88 09 31 64 -31 0
|
||||
-1 sprites/airports.png 242 88 09 31 64 -31 0
|
Before Width: | Height: | Size: 6.4 KiB |
@@ -1,18 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Aqueduct graphics by Jonathan G. Rennison"
|
||||
-1 * 3 05 12 08
|
||||
-1 sprites/aqueduct.png 34 8 09 33 64 -34 -10
|
||||
-1 sprites/aqueduct.png 114 8 09 33 66 -37 -9
|
||||
-1 sprites/aqueduct.png 194 8 09 33 64 -34 -10
|
||||
-1 sprites/aqueduct.png 274 8 09 33 66 -37 -9
|
||||
-1 sprites/aqueduct.png 354 8 09 33 64 -34 -5
|
||||
-1 sprites/aqueduct.png 434 8 09 33 66 -37 -4
|
||||
-1 sprites/aqueduct.png 514 8 09 23 33 -31 0
|
||||
-1 sprites/aqueduct.png 562 8 09 23 33 0 1
|
Before Width: | Height: | Size: 2.6 KiB |
@@ -1,65 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Autorail graphics"
|
||||
-1 * 3 05 13 37
|
||||
-1 sprites/autorail.png 18 8 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 98 8 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 178 8 09 39 64 -31 -1
|
||||
-1 sprites/autorail.png 258 8 09 47 64 -31 -9
|
||||
-1 sprites/autorail.png 338 8 09 31 64 -31 -5
|
||||
-1 sprites/autorail.png 418 8 09 23 64 -31 7
|
||||
-1 sprites/autorail.png 498 8 09 18 64 -31 4
|
||||
-1 sprites/autorail.png 578 8 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 658 8 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 2 72 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 82 72 09 23 64 -31 7
|
||||
-1 sprites/autorail.png 162 72 09 18 64 -31 4
|
||||
-1 sprites/autorail.png 242 72 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 322 72 09 39 64 -31 -1
|
||||
-1 sprites/autorail.png 402 72 09 47 64 -31 -9
|
||||
-1 sprites/autorail.png 482 72 09 31 64 -31 -5
|
||||
-1 sprites/autorail.png 562 72 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 642 72 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 722 72 09 47 64 -31 -9
|
||||
-1 sprites/autorail.png 2 136 09 26 64 -31 4
|
||||
-1 sprites/autorail.png 82 136 09 23 64 -31 4
|
||||
-1 sprites/autorail.png 162 136 09 31 64 -31 -3
|
||||
-1 sprites/autorail.png 242 136 09 26 64 -31 4
|
||||
-1 sprites/autorail.png 322 136 09 23 64 -31 4
|
||||
-1 sprites/autorail.png 402 136 09 31 64 -31 -3
|
||||
-1 sprites/autorail.png 482 136 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 562 136 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 642 136 09 15 64 -31 7
|
||||
-1 sprites/autorail.png 722 136 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 2 184 09 39 64 -31 -1
|
||||
-1 sprites/autorail.png 82 184 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 162 184 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 242 184 09 39 64 -31 -1
|
||||
-1 sprites/autorail.png 322 184 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 402 184 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 482 184 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 562 184 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 642 184 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 722 184 09 23 64 -31 7
|
||||
-1 sprites/autorail.png 2 248 09 15 64 -31 7
|
||||
-1 sprites/autorail.png 82 248 09 39 64 -31 -1
|
||||
-1 sprites/autorail.png 162 248 09 47 64 -31 -9
|
||||
-1 sprites/autorail.png 242 248 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 322 248 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 402 248 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 482 248 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 562 248 09 23 64 -31 7
|
||||
-1 sprites/autorail.png 642 248 09 15 64 -31 7
|
||||
-1 sprites/autorail.png 722 248 09 39 64 -31 -1
|
||||
-1 sprites/autorail.png 2 312 09 47 64 -31 -9
|
||||
-1 sprites/autorail.png 82 312 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 162 312 09 31 64 -31 -1
|
||||
-1 sprites/autorail.png 242 312 09 23 64 -31 7
|
||||
-1 sprites/autorail.png 322 312 09 31 64 -31 7
|
||||
-1 sprites/autorail.png 402 312 09 31 64 -31 7
|
Before Width: | Height: | Size: 5.4 KiB |
@@ -1,75 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Canal graphics by George"
|
||||
-1 * 3 05 08 41
|
||||
-1 sprites/canals.png 66 8 09 23 64 -31 0
|
||||
-1 sprites/canals.png 146 8 09 39 64 -31 -8
|
||||
-1 sprites/canals.png 226 8 09 23 64 -31 0
|
||||
-1 sprites/canals.png 306 8 09 39 64 -31 -8
|
||||
-1 sprites/canals.png 386 8 09 59 64 -31 -36
|
||||
-1 sprites/canals.png 466 8 09 65 64 -31 -34
|
||||
-1 sprites/canals.png 546 8 09 59 64 -31 -36
|
||||
-1 sprites/canals.png 626 8 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 706 8 09 62 64 -1 -51
|
||||
-1 sprites/canals.png 2 88 09 62 64 -61 -43
|
||||
-1 sprites/canals.png 82 88 09 62 64 -61 -51
|
||||
-1 sprites/canals.png 162 88 09 62 64 -1 -43
|
||||
-1 sprites/canals.png 242 88 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 322 88 09 65 66 -33 -34
|
||||
-1 sprites/canals.png 402 88 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 482 88 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 562 88 09 62 64 -1 -43
|
||||
-1 sprites/canals.png 642 88 09 60 64 -61 -43
|
||||
-1 sprites/canals.png 722 88 09 62 66 -61 -43
|
||||
-1 sprites/canals.png 2 168 09 60 64 -1 -43
|
||||
-1 sprites/canals.png 82 168 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 162 168 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 242 168 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 322 168 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 402 168 09 60 64 -1 -43
|
||||
-1 sprites/canals.png 482 168 09 62 68 -61 -43
|
||||
-1 sprites/canals.png 562 168 09 60 64 -61 -43
|
||||
-1 sprites/canals.png 642 168 09 62 64 -1 -43
|
||||
-1 sprites/canals.png 722 168 09 59 64 -31 -36
|
||||
-1 sprites/canals.png 2 248 09 65 64 -31 -34
|
||||
-1 sprites/canals.png 82 248 09 59 64 -31 -36
|
||||
-1 sprites/canals.png 162 248 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 242 248 09 62 64 -1 -51
|
||||
-1 sprites/canals.png 322 248 09 62 64 -61 -43
|
||||
-1 sprites/canals.png 402 248 09 62 64 -61 -51
|
||||
-1 sprites/canals.png 482 248 09 62 64 -1 -43
|
||||
-1 sprites/canals.png 562 248 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 642 248 09 65 66 -33 -34
|
||||
-1 sprites/canals.png 722 248 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 2 328 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 82 328 09 62 64 -1 -43
|
||||
-1 sprites/canals.png 162 328 09 60 64 -61 -43
|
||||
-1 sprites/canals.png 242 328 09 62 66 -61 -43
|
||||
-1 sprites/canals.png 322 328 09 60 64 -1 -43
|
||||
-1 sprites/canals.png 402 328 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 482 328 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 562 328 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 642 328 09 59 64 -31 -28
|
||||
-1 sprites/canals.png 722 328 09 60 64 -1 -43
|
||||
-1 sprites/canals.png 2 408 09 62 68 -61 -43
|
||||
-1 sprites/canals.png 82 408 09 60 64 -61 -43
|
||||
-1 sprites/canals.png 162 408 09 62 64 -1 -43
|
||||
-1 sprites/canals.png 242 408 09 37 70 -31 -6
|
||||
-1 sprites/canals.png 322 408 09 37 70 -31 0
|
||||
-1 sprites/canals.png 402 408 09 37 70 -37 0
|
||||
-1 sprites/canals.png 482 408 09 37 70 -37 -6
|
||||
-1 sprites/canals.png 562 408 09 31 64 -31 0
|
||||
-1 sprites/canals.png 642 408 09 31 64 -31 0
|
||||
-1 sprites/canals.png 722 408 09 31 64 -31 0
|
||||
-1 sprites/canals.png 2 488 09 37 64 -31 -6
|
||||
-1 sprites/canals.png 82 488 09 31 64 -31 0
|
||||
-1 sprites/canals.png 162 488 09 31 64 -31 0
|
||||
-1 sprites/canals.png 242 488 09 31 64 -31 0
|
||||
-1 sprites/canals.png 322 488 09 37 64 -31 -6
|
||||
-1 sprites/canals.png 402 488 09 20 20 0 0
|
Before Width: | Height: | Size: 22 KiB |
@@ -1,630 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Characters, graphics by Bilbo and Jasper Vries"
|
||||
//U+20AC Euro-sign
|
||||
-1 * 0 12 03 00 01 AC 20 01 01 AC 20 02 01 AC 20
|
||||
-1 sprites/chars.png 30 10 01 13 8 0 -2
|
||||
-1 sprites/chars.png 30 30 01 6 5 0 0
|
||||
-1 sprites/chars.png 30 40 01 21 15 0 -2
|
||||
|
||||
//U+0152 Latin Capital Ligature OE
|
||||
//U+0153 Latin Small Ligature OE
|
||||
-1 * 0 12 03 00 02 52 01 01 02 52 01 02 02 52 01
|
||||
-1 sprites/chars.png 50 10 01 13 12 0 -2
|
||||
-1 sprites/chars.png 300 10 01 13 9 0 -2
|
||||
-1 sprites/chars.png 50 30 01 5 5 0 1
|
||||
-1 sprites/chars.png 70 30 01 5 5 0 1
|
||||
-1 sprites/chars.png 50 40 01 21 19 0 -2
|
||||
-1 sprites/chars.png 70 40 01 21 13 0 -2
|
||||
|
||||
//U+0160 Latin Capital Letter S with caron
|
||||
//U+0161 Latin Small Letter S with caron
|
||||
-1 * 0 12 03 00 02 60 01 01 02 60 01 02 02 60 01
|
||||
-1 sprites/chars.png 90 10 01 13 8 0 -2
|
||||
-1 sprites/chars.png 110 10 01 13 6 0 -2
|
||||
-1 sprites/chars.png 90 30 01 6 3 0 0
|
||||
-1 sprites/chars.png 110 30 01 6 3 0 0
|
||||
-1 sprites/chars.png 90 40 01 21 9 0 -2
|
||||
-1 sprites/chars.png 110 40 01 21 6 0 -2
|
||||
|
||||
//U+017D Latin Capital Letter Z with caron
|
||||
//U+017E Latin Small Letter Z with caron
|
||||
-1 * 0 12 03 00 02 7D 01 01 02 7D 01 02 02 7D 01
|
||||
-1 sprites/chars.png 120 10 01 13 8 0 -2
|
||||
-1 sprites/chars.png 140 10 01 13 7 0 -2
|
||||
-1 sprites/chars.png 120 30 01 6 3 0 0
|
||||
-1 sprites/chars.png 140 30 01 6 3 0 0
|
||||
-1 sprites/chars.png 120 40 01 21 12 0 -2
|
||||
-1 sprites/chars.png 140 40 01 21 7 0 -2
|
||||
|
||||
//U+00B0 Degree symbol
|
||||
-1 * 0 12 03 00 01 B0 00 01 01 B0 00 02 01 B0 00
|
||||
-1 sprites/chars.png 150 10 01 13 6 0 -2
|
||||
-1 sprites/chars.png 150 30 01 6 3 0 0
|
||||
-1 sprites/chars.png 150 40 01 21 7 0 -2
|
||||
|
||||
//U+007B Left curly bracket
|
||||
//U+007C Vertical bar
|
||||
//U+007C Right Curly Bracket
|
||||
//U+007D Tilde
|
||||
-1 * 0 12 03 00 04 7B 00 01 04 7B 00 02 04 7B 00
|
||||
-1 sprites/chars.png 160 10 01 13 5 0 -2
|
||||
-1 sprites/chars.png 170 10 01 13 3 0 -2
|
||||
-1 sprites/chars.png 180 10 01 13 5 0 -2
|
||||
-1 sprites/chars.png 190 10 01 13 7 0 -2
|
||||
-1 sprites/chars.png 160 30 01 5 3 0 1
|
||||
-1 sprites/chars.png 170 30 01 5 1 0 1
|
||||
-1 sprites/chars.png 180 30 01 5 3 0 1
|
||||
-1 sprites/chars.png 190 30 01 5 4 0 1
|
||||
-1 sprites/chars.png 160 40 01 21 6 0 -2
|
||||
-1 sprites/chars.png 170 40 01 21 3 0 -2
|
||||
-1 sprites/chars.png 180 40 01 21 6 0 -2
|
||||
-1 sprites/chars.png 190 40 01 21 12 0 -2
|
||||
|
||||
//U+00B7 Middle dot
|
||||
-1 * 0 12 03 00 01 B7 00 01 01 B7 00 02 01 B7 00
|
||||
-1 sprites/chars.png 210 10 01 13 3 0 -2
|
||||
-1 sprites/chars.png 210 30 01 5 1 0 1
|
||||
-1 sprites/chars.png 210 40 01 21 2 0 -2
|
||||
|
||||
//U+0150 Latin Capital Letter O with double acute
|
||||
//U+0151 Latin Small Letter O with double acute
|
||||
-1 * 0 12 03 00 02 50 01 01 02 50 01 02 02 50 01
|
||||
-1 sprites/chars.png 230 10 01 13 9 0 -2
|
||||
-1 sprites/chars.png 320 10 01 13 6 0 -2
|
||||
-1 sprites/chars.png 230 30 01 6 4 0 0
|
||||
-1 sprites/chars.png 220 30 01 6 4 0 0
|
||||
-1 sprites/chars.png 230 40 01 21 13 0 -2
|
||||
-1 sprites/chars.png 220 40 01 21 9 0 -2
|
||||
|
||||
//U+0170 Latin Capital Letter U with double acute
|
||||
//U+0171 Latin Small Letter U with double acute
|
||||
-1 * 0 12 03 00 02 70 01 01 02 70 01 02 02 70 01
|
||||
-1 sprites/chars.png 260 10 01 13 8 0 -2
|
||||
-1 sprites/chars.png 250 10 01 13 7 0 -2
|
||||
-1 sprites/chars.png 260 30 01 6 4 0 0
|
||||
-1 sprites/chars.png 250 30 01 6 4 0 0
|
||||
-1 sprites/chars.png 260 40 01 21 14 0 -2
|
||||
-1 sprites/chars.png 250 40 01 21 9 0 -2
|
||||
|
||||
//U+010C Latin Capital Letter C with caron
|
||||
//U+010D Latin Small Letter C with caron
|
||||
-1 * 0 12 03 00 02 0C 01 01 02 0C 01 02 02 0C 01
|
||||
-1 sprites/chars.png 30 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 50 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 30 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 50 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 30 100 01 21 12 0 -2
|
||||
-1 sprites/chars.png 50 100 01 21 8 0 -2
|
||||
|
||||
//U+010E Latin Capital Letter D with caron
|
||||
//U+010F Latin Small Letter D with caron
|
||||
-1 * 0 12 03 00 02 0E 01 01 02 0E 01 02 02 0E 01
|
||||
-1 sprites/chars.png 70 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 90 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 70 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 90 90 01 5 5 0 1
|
||||
-1 sprites/chars.png 70 100 01 21 14 0 -2
|
||||
-1 sprites/chars.png 90 100 01 21 12 0 -2
|
||||
|
||||
//U+011A Latin Capital Letter E with caron
|
||||
//U+011B Latin Small Letter E with caron
|
||||
-1 * 0 12 03 00 02 1A 01 01 02 1A 01 02 02 1A 01
|
||||
-1 sprites/chars.png 110 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 130 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 110 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 130 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 110 100 01 21 13 0 -2
|
||||
-1 sprites/chars.png 130 100 01 21 8 0 -2
|
||||
|
||||
//U+0147 Latin Capital Letter N with caron
|
||||
//U+0148 Latin Small Letter N with caron
|
||||
-1 * 0 12 03 00 02 47 01 01 02 47 01 02 02 47 01
|
||||
-1 sprites/chars.png 150 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 170 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 150 90 01 6 4 0 0
|
||||
-1 sprites/chars.png 170 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 150 100 01 21 16 0 -2
|
||||
-1 sprites/chars.png 170 100 01 21 10 0 -2
|
||||
|
||||
//U+0158 Latin Capital Letter R with caron
|
||||
//U+0159 Latin Small Letter R with caron
|
||||
-1 * 0 12 03 00 02 58 01 01 02 58 01 02 02 58 01
|
||||
-1 sprites/chars.png 190 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 210 70 01 13 5 0 -2
|
||||
-1 sprites/chars.png 190 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 210 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 190 100 01 21 12 0 -2
|
||||
-1 sprites/chars.png 210 100 01 21 6 0 -2
|
||||
|
||||
//U+0164 Latin Capital Letter T with caron
|
||||
//U+0165 Latin Small Letter T with caron
|
||||
-1 * 0 12 03 00 02 64 01 01 02 64 01 02 02 64 01
|
||||
-1 sprites/chars.png 230 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 250 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 230 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 250 90 01 5 4 0 1
|
||||
-1 sprites/chars.png 230 100 01 21 13 0 -2
|
||||
-1 sprites/chars.png 250 100 01 21 7 0 -2
|
||||
|
||||
//U+016E Latin Capital Letter U with ring above
|
||||
//U+016F Latin Small Letter U with ring above
|
||||
-1 * 0 12 03 00 02 6E 01 01 02 6E 01 02 02 6E 01
|
||||
-1 sprites/chars.png 270 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 290 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 270 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 290 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 270 100 01 21 14 0 -2
|
||||
-1 sprites/chars.png 290 100 01 21 8 0 -2
|
||||
|
||||
//U+0106 Latin Capital Letter C with acute
|
||||
//U+0107 Latin Small Letter C with acute
|
||||
-1 * 0 12 03 00 02 06 01 01 02 06 01 02 02 06 01
|
||||
-1 sprites/chars.png 310 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 330 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 310 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 330 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 310 100 01 21 12 0 -2
|
||||
-1 sprites/chars.png 330 100 01 21 8 0 -2
|
||||
|
||||
//U+0110 Latin Capital Letter D with stroke
|
||||
//U+0111 Latin Small Letter D with stroke
|
||||
-1 * 0 12 03 00 02 10 01 01 02 10 01 02 02 10 01
|
||||
-1 sprites/chars.png 350 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 370 70 01 13 7 0 -2
|
||||
-1 sprites/chars.png 350 90 01 5 4 0 1
|
||||
-1 sprites/chars.png 370 90 01 6 4 0 0
|
||||
-1 sprites/chars.png 350 100 01 21 14 0 -2
|
||||
-1 sprites/chars.png 370 100 01 21 9 0 -2
|
||||
|
||||
//U+013D Latin Capital Letter L with caron
|
||||
//U+013E Latin Small Letter L with caron
|
||||
-1 * 0 12 03 00 02 3D 01 01 02 3D 01 02 02 3D 01
|
||||
-1 sprites/chars.png 390 70 01 13 7 0 -2
|
||||
-1 sprites/chars.png 410 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 390 90 01 5 5 0 1
|
||||
-1 sprites/chars.png 410 90 01 5 3 0 1
|
||||
-1 sprites/chars.png 390 100 01 21 12 0 -2
|
||||
-1 sprites/chars.png 410 100 01 21 7 0 -2
|
||||
|
||||
//U+00B4 Acute accent
|
||||
-1 * 0 12 03 00 01 B4 00 01 01 B4 00 02 01 B4 00
|
||||
-1 sprites/chars.png 30 130 01 13 4 0 -2
|
||||
-1 sprites/chars.png 30 150 01 5 1 0 1
|
||||
-1 sprites/chars.png 30 160 01 21 3 0 -2
|
||||
|
||||
//U+00BD Vulgar fraction one half
|
||||
-1 * 0 12 03 00 01 BD 00 01 01 BD 00 02 01 BD 00
|
||||
-1 sprites/chars.png 40 130 01 13 11 0 -2
|
||||
-1 sprites/chars.png 40 150 01 5 9 0 1
|
||||
-1 sprites/chars.png 40 160 01 21 11 0 -2
|
||||
|
||||
//U+00B5 Micro sign
|
||||
-1 * 0 12 03 00 01 B5 00 01 01 B5 00 02 01 B5 00
|
||||
-1 sprites/chars.png 60 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 60 150 01 5 3 0 1
|
||||
-1 sprites/chars.png 60 160 01 21 10 0 -2
|
||||
|
||||
//U+00AA Feminine Ordinal Indicator
|
||||
-1 * 0 12 03 00 01 AA 00 01 01 AA 00 02 01 AA 00
|
||||
-1 sprites/chars.png 80 130 01 13 5 0 -2
|
||||
-1 sprites/chars.png 80 150 01 5 1 0 1
|
||||
-1 sprites/chars.png 80 160 01 21 6 0 -2
|
||||
|
||||
//U+2019 RIGHT SINGLE QUOTATION MARK
|
||||
-1 * 0 12 03 00 01 19 20 01 01 19 20 02 01 19 20
|
||||
-1 sprites/chars.png 90 130 01 13 3 0 -2
|
||||
-1 sprites/chars.png 90 150 01 5 1 0 1
|
||||
-1 sprites/chars.png 90 160 01 21 4 0 -2
|
||||
|
||||
//U+201E DOUBLE LOW-9 QUOTATION MARK
|
||||
-1 * 0 12 03 00 01 1E 20 01 01 1E 20 02 01 1E 20
|
||||
-1 sprites/chars.png 100 130 01 13 5 0 -2
|
||||
-1 sprites/chars.png 100 150 01 5 3 0 1
|
||||
-1 sprites/chars.png 100 160 01 21 8 0 -2
|
||||
|
||||
//U+201C LEFT DOUBLE QUOTATION MARK
|
||||
-1 * 0 12 03 00 01 1C 20 01 01 1C 20 02 01 1C 20
|
||||
-1 sprites/chars.png 110 130 01 13 5 0 -2
|
||||
-1 sprites/chars.png 110 150 01 5 3 0 1
|
||||
-1 sprites/chars.png 110 160 01 21 8 0 -2
|
||||
|
||||
//U+203A SINGLE RIGHT-POINTING ANGLE QUOTATION MARK
|
||||
-1 * 0 12 03 00 01 3A 20 01 01 3A 20 02 01 3A 20
|
||||
-1 sprites/chars.png 760 130 01 13 5 0 -2
|
||||
-1 sprites/chars.png 760 150 01 5 2 0 1
|
||||
-1 sprites/chars.png 760 160 01 21 4 0 -2
|
||||
|
||||
//U+2013 EN DASH
|
||||
-1 * 0 12 03 00 01 13 20 01 01 13 20 02 01 13 20
|
||||
-1 sprites/chars.png 120 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 120 150 01 5 4 0 1
|
||||
-1 sprites/chars.png 120 160 01 21 9 0 -2
|
||||
|
||||
//U+0174 Latin Capital Letter W with circumflex
|
||||
//U+0175 Latin Small Letter W with circumflex
|
||||
-1 * 0 12 03 00 02 74 01 01 02 74 01 02 02 74 01
|
||||
-1 sprites/chars.png 420 70 01 13 12 0 -2
|
||||
-1 sprites/chars.png 440 70 01 13 10 0 -2
|
||||
-1 sprites/chars.png 420 90 01 6 5 0 0
|
||||
-1 sprites/chars.png 440 90 01 6 5 0 0
|
||||
-1 sprites/chars.png 420 100 01 21 18 0 -2
|
||||
-1 sprites/chars.png 440 100 01 21 13 0 -2
|
||||
|
||||
//U+0176 Latin Capital Letter Y with circumflex
|
||||
//U+0177 Latin Small Letter Y with circumflex
|
||||
-1 * 0 12 03 00 02 76 01 01 02 76 01 02 02 76 01
|
||||
-1 sprites/chars.png 460 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 480 70 01 13 7 0 -2
|
||||
-1 sprites/chars.png 460 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 480 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 460 100 01 21 13 0 -2
|
||||
-1 sprites/chars.png 480 100 01 21 9 0 -2
|
||||
|
||||
//U+0108 Latin Capital Letter C with circumflex
|
||||
//U+0109 Latin Small Letter C with circumflex
|
||||
-1 * 0 12 03 00 02 08 01 01 02 08 01 02 02 08 01
|
||||
-1 sprites/chars.png 500 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 520 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 500 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 520 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 500 100 01 21 12 0 -2
|
||||
-1 sprites/chars.png 520 100 01 21 8 0 -2
|
||||
|
||||
//U+011C Latin Capital Letter G with circumflex
|
||||
//U+011D Latin Small Letter G with circumflex
|
||||
-1 * 0 12 03 00 02 1C 01 01 02 1C 01 02 02 1C 01
|
||||
-1 sprites/chars.png 540 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 560 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 540 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 560 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 540 100 01 21 13 0 -2
|
||||
-1 sprites/chars.png 560 100 01 21 10 0 -2
|
||||
|
||||
//U+0124 Latin Capital Letter H with circumflex
|
||||
//U+0125 Latin Small Letter H with circumflex
|
||||
-1 * 0 12 03 00 02 24 01 01 02 24 01 02 02 24 01
|
||||
-1 sprites/chars.png 580 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 600 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 580 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 600 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 580 100 01 21 15 0 -2
|
||||
-1 sprites/chars.png 600 100 01 21 10 0 -2
|
||||
|
||||
//U+0134 Latin Capital Letter J with circumflex
|
||||
//U+0135 Latin Small Letter J with circumflex
|
||||
-1 * 0 12 03 00 02 34 01 01 02 34 01 02 02 34 01
|
||||
-1 sprites/chars.png 620 70 01 13 7 0 -2
|
||||
-1 sprites/chars.png 640 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 620 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 640 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 620 100 01 21 8 0 -2
|
||||
-1 sprites/chars.png 640 100 01 21 5 0 -2
|
||||
|
||||
//U+016C Latin Capital Letter U with breve
|
||||
//U+016D Latin Small Letter U with breve
|
||||
-1 * 0 12 03 00 02 6C 01 01 02 6C 01 02 02 6C 01
|
||||
-1 sprites/chars.png 650 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 670 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 650 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 670 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 650 100 01 21 14 0 -2
|
||||
-1 sprites/chars.png 670 100 01 21 9 0 -2
|
||||
|
||||
//U+0102 Latin Capital Letter A with breve
|
||||
//U+0103 Latin Small Letter A with breve
|
||||
-1 * 0 12 03 00 02 02 01 01 02 02 01 02 02 02 01
|
||||
-1 sprites/chars.png 690 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 710 70 01 13 7 0 -2
|
||||
-1 sprites/chars.png 690 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 710 90 01 6 3 0 0
|
||||
-1 sprites/chars.png 690 100 01 21 14 0 -2
|
||||
-1 sprites/chars.png 710 100 01 21 8 0 -2
|
||||
|
||||
//U+015E Latin Capital Letter S with cedilla
|
||||
//U+015F Latin Small Letter S with cedilla
|
||||
-1 * 0 12 03 00 02 5E 01 01 02 5E 01 02 02 5E 01
|
||||
-1 sprites/chars.png 730 70 01 13 8 0 -2
|
||||
-1 sprites/chars.png 740 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 730 90 01 6 3 0 1
|
||||
-1 sprites/chars.png 740 90 01 6 3 0 1
|
||||
-1 sprites/chars.png 730 100 01 21 9 0 -2
|
||||
-1 sprites/chars.png 740 100 01 21 6 0 -2
|
||||
|
||||
//U+0162 Latin Capital Letter T with cedilla
|
||||
//U+0163 Latin Small Letter T with cedilla
|
||||
-1 * 0 12 03 00 02 62 01 01 02 62 01 02 02 62 01
|
||||
-1 sprites/chars.png 750 70 01 13 9 0 -2
|
||||
-1 sprites/chars.png 770 70 01 13 6 0 -2
|
||||
-1 sprites/chars.png 750 90 01 6 3 0 1
|
||||
-1 sprites/chars.png 770 90 01 6 2 0 1
|
||||
-1 sprites/chars.png 750 100 01 21 13 0 -2
|
||||
-1 sprites/chars.png 770 100 01 21 5 0 -2
|
||||
|
||||
//U+011E Latin Capital Letter G with breve
|
||||
//U+011F Latin Small Letter G with breve
|
||||
-1 * 0 12 03 00 02 1E 01 01 02 1E 01 02 02 1E 01
|
||||
-1 sprites/chars.png 140 130 01 13 9 0 -2
|
||||
-1 sprites/chars.png 160 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 140 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 160 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 140 160 01 21 13 0 -2
|
||||
-1 sprites/chars.png 160 160 01 21 10 0 -2
|
||||
|
||||
//U+0130 Latin Capital Letter I with dot above
|
||||
//U+0131 Latin Small Letter dotless I
|
||||
-1 * 0 12 03 00 02 30 01 01 02 30 01 02 02 30 01
|
||||
-1 sprites/chars.png 180 130 01 13 3 0 -2
|
||||
-1 sprites/chars.png 190 130 01 13 3 0 -2
|
||||
-1 sprites/chars.png 180 150 01 6 1 0 0
|
||||
-1 sprites/chars.png 190 150 01 5 1 0 1
|
||||
-1 sprites/chars.png 180 160 01 21 7 0 -2
|
||||
-1 sprites/chars.png 190 160 01 21 4 0 -2
|
||||
|
||||
//U+0122 Latin Capital Letter G with cedilla
|
||||
//U+0123 Latin Small Letter G with cedilla
|
||||
-1 * 0 12 03 00 02 22 01 01 02 22 01 02 02 22 01
|
||||
-1 sprites/chars.png 200 130 01 13 9 0 -2
|
||||
-1 sprites/chars.png 220 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 200 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 220 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 200 160 01 21 13 0 -2
|
||||
-1 sprites/chars.png 220 160 01 21 10 0 -2
|
||||
|
||||
//U+0136 Latin Capital Letter K with cedilla
|
||||
//U+0137 Latin Small Letter K with cedilla
|
||||
-1 * 0 12 03 00 02 36 01 01 02 36 01 02 02 36 01
|
||||
-1 sprites/chars.png 240 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 260 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 240 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 260 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 240 160 01 21 14 0 -2
|
||||
-1 sprites/chars.png 260 160 01 21 10 0 -2
|
||||
|
||||
//U+013B Latin Capital Letter L with cedilla
|
||||
//U+013C Latin Small Letter L with cedilla
|
||||
-1 * 0 12 03 00 02 3B 01 01 02 3B 01 02 02 3B 01
|
||||
-1 sprites/chars.png 280 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 300 130 01 13 4 0 -2
|
||||
-1 sprites/chars.png 280 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 300 150 01 6 2 0 1
|
||||
-1 sprites/chars.png 280 160 01 21 12 0 -2
|
||||
-1 sprites/chars.png 300 160 01 21 5 0 -2
|
||||
|
||||
//U+0145 Latin Capital Letter N with cedilla
|
||||
//U+0146 Latin Small Letter N with cedilla
|
||||
-1 * 0 12 03 00 02 45 01 01 02 45 01 02 02 45 01
|
||||
-1 sprites/chars.png 310 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 330 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 310 150 01 6 4 0 1
|
||||
-1 sprites/chars.png 330 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 310 160 01 21 16 0 -2
|
||||
-1 sprites/chars.png 330 160 01 21 10 0 -2
|
||||
|
||||
//U+0100 Latin Capital Letter A with macron
|
||||
//U+0101 Latin Small Letter A with macron
|
||||
-1 * 0 12 03 00 02 00 01 01 02 00 01 02 02 00 01
|
||||
-1 sprites/chars.png 350 130 01 13 9 0 -2
|
||||
-1 sprites/chars.png 370 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 350 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 370 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 350 160 01 21 14 0 -2
|
||||
-1 sprites/chars.png 370 160 01 21 8 0 -2
|
||||
|
||||
//U+0112 Latin Capital Letter E with macron
|
||||
//U+0113 Latin Small Letter E with macron
|
||||
-1 * 0 12 03 00 02 12 01 01 02 12 01 02 02 12 01
|
||||
-1 sprites/chars.png 380 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 400 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 380 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 400 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 380 160 01 21 13 0 -2
|
||||
-1 sprites/chars.png 400 160 01 21 8 0 -2
|
||||
|
||||
//U+012A Latin Capital Letter I with macron
|
||||
//U+012B Latin Small Letter I with macron
|
||||
-1 * 0 12 03 00 02 2A 01 01 02 2A 01 02 02 2A 01
|
||||
-1 sprites/chars.png 410 130 01 13 5 0 -2
|
||||
-1 sprites/chars.png 420 130 01 13 5 0 -2
|
||||
-1 sprites/chars.png 410 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 420 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 410 160 01 21 7 0 -2
|
||||
-1 sprites/chars.png 420 160 01 21 4 0 -2
|
||||
|
||||
//U+016A Latin Capital Letter U with macron
|
||||
//U+016B Latin Small Letter U with macron
|
||||
-1 * 0 12 03 00 02 6A 01 01 02 6A 01 02 02 6A 01
|
||||
-1 sprites/chars.png 430 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 450 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 430 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 450 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 430 160 01 21 14 0 -2
|
||||
-1 sprites/chars.png 450 160 01 21 9 0 -2
|
||||
|
||||
//U+0143 Latin Capital Letter N with acute
|
||||
//U+0144 Latin Small Letter N with acute
|
||||
-1 * 0 12 03 00 02 43 01 01 02 43 01 02 02 43 01
|
||||
-1 sprites/chars.png 470 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 490 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 470 150 01 6 4 0 0
|
||||
-1 sprites/chars.png 490 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 470 160 01 21 16 0 -2
|
||||
-1 sprites/chars.png 490 160 01 21 10 0 -2
|
||||
|
||||
//U+015A Latin Capital Letter S with acute
|
||||
//U+015B Latin Small Letter S with acute
|
||||
-1 * 0 12 03 00 02 5A 01 01 02 5A 01 02 02 5A 01
|
||||
-1 sprites/chars.png 510 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 520 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 510 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 520 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 510 160 01 21 9 0 -2
|
||||
-1 sprites/chars.png 520 160 01 21 6 0 -2
|
||||
|
||||
//U+017B Latin Capital Letter Z with dot above
|
||||
//U+017C Latin Small Letter Z with dot above
|
||||
-1 * 0 12 03 00 02 7B 01 01 02 7B 01 02 02 7B 01
|
||||
-1 sprites/chars.png 530 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 550 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 530 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 550 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 530 160 01 21 12 0 -2
|
||||
-1 sprites/chars.png 550 160 01 21 7 0 -2
|
||||
|
||||
//U+0179 Latin Capital Letter Z with acute
|
||||
//U+017A Latin Small Letter Z with acute
|
||||
-1 * 0 12 03 00 02 79 01 01 02 79 01 02 02 79 01
|
||||
-1 sprites/chars.png 770 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 790 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 770 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 790 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 770 160 01 21 12 0 -2
|
||||
-1 sprites/chars.png 790 160 01 21 7 0 -2
|
||||
|
||||
//U+0139 Latin Capital Letter L with acute
|
||||
//U+013A Latin Small Letter L with acute
|
||||
-1 * 0 12 03 00 02 39 01 01 02 39 01 02 02 39 01
|
||||
-1 sprites/chars.png 30 190 01 13 7 0 -2
|
||||
-1 sprites/chars.png 50 190 01 13 4 0 -2
|
||||
-1 sprites/chars.png 30 210 01 6 3 0 0
|
||||
-1 sprites/chars.png 50 210 01 6 2 0 0
|
||||
-1 sprites/chars.png 30 220 01 21 12 0 -2
|
||||
-1 sprites/chars.png 50 220 01 21 5 0 -2
|
||||
|
||||
//U+0141 Latin Capital Letter L with stroke
|
||||
//U+0142 Latin Small Letter L with stroke
|
||||
-1 * 0 12 03 00 02 41 01 01 02 41 01 02 02 41 01
|
||||
-1 sprites/chars.png 560 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 580 130 01 13 5 0 -2
|
||||
-1 sprites/chars.png 560 150 01 5 4 0 1
|
||||
-1 sprites/chars.png 580 150 01 5 3 0 1
|
||||
-1 sprites/chars.png 560 160 01 21 12 0 -2
|
||||
-1 sprites/chars.png 580 160 01 21 6 0 -2
|
||||
|
||||
//U+0104 Latin Capital Letter A with ogonek
|
||||
//U+0105 Latin Small Letter A with ogonek
|
||||
-1 * 0 12 03 00 02 04 01 01 02 04 01 02 02 04 01
|
||||
-1 sprites/chars.png 590 130 01 13 9 0 -2
|
||||
-1 sprites/chars.png 610 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 590 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 610 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 590 160 01 21 14 0 -2
|
||||
-1 sprites/chars.png 610 160 01 21 8 0 -2
|
||||
|
||||
//U+0118 Latin Capital Letter E with ogonek
|
||||
//U+0119 Latin Small Letter E with ogonek
|
||||
-1 * 0 12 03 00 02 18 01 01 02 18 01 02 02 18 01
|
||||
-1 sprites/chars.png 620 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 640 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 620 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 640 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 620 160 01 21 13 0 -2
|
||||
-1 sprites/chars.png 640 160 01 21 8 0 -2
|
||||
|
||||
//U+012E Latin Capital Letter I with ogonek
|
||||
//U+012F Latin Small Letter I with ogonek
|
||||
-1 * 0 12 03 00 02 2E 01 01 02 2E 01 02 02 2E 01
|
||||
-1 sprites/chars.png 650 130 01 13 4 0 -2
|
||||
-1 sprites/chars.png 660 130 01 13 4 0 -2
|
||||
-1 sprites/chars.png 650 150 01 6 2 0 1
|
||||
-1 sprites/chars.png 660 150 01 6 2 0 1
|
||||
-1 sprites/chars.png 650 160 01 21 7 0 -2
|
||||
-1 sprites/chars.png 660 160 01 21 4 0 -2
|
||||
|
||||
//U+0172 Latin Capital Letter U with ogonek
|
||||
//U+0173 Latin Small Letter U with ogonek
|
||||
-1 * 0 12 03 00 02 72 01 01 02 72 01 02 02 72 01
|
||||
-1 sprites/chars.png 670 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 690 130 01 13 7 0 -2
|
||||
-1 sprites/chars.png 670 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 690 150 01 6 3 0 1
|
||||
-1 sprites/chars.png 670 160 01 21 14 0 -2
|
||||
-1 sprites/chars.png 690 160 01 21 9 0 -2
|
||||
|
||||
//U+0116 Latin Capital Letter E with dot above
|
||||
//U+0117 Latin Small Letter E with dot above
|
||||
-1 * 0 12 03 00 02 16 01 01 02 16 01 02 02 16 01
|
||||
-1 sprites/chars.png 710 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 730 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 710 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 730 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 710 160 01 21 13 0 -2
|
||||
-1 sprites/chars.png 730 160 01 21 8 0 -2
|
||||
|
||||
//U+015C Latin Capital Letter S with circumflex
|
||||
//U+015D Latin Small Letter S with circumflex
|
||||
-1 * 0 12 03 00 02 5C 01 01 02 5C 01 02 02 5C 01
|
||||
-1 sprites/chars.png 740 130 01 13 8 0 -2
|
||||
-1 sprites/chars.png 750 130 01 13 6 0 -2
|
||||
-1 sprites/chars.png 740 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 750 150 01 6 3 0 0
|
||||
-1 sprites/chars.png 740 160 01 21 9 0 -2
|
||||
-1 sprites/chars.png 750 160 01 21 6 0 -2
|
||||
|
||||
|
||||
// Large font only
|
||||
//U+00C6 Latin Capital letter AE
|
||||
-1 * 0 12 01 02 01 C6 00
|
||||
-1 sprites/chars.png 300 40 01 21 19 0 -2
|
||||
|
||||
//U+00E6 Latin Small Letter AE
|
||||
-1 * 0 12 01 02 01 E6 00
|
||||
-1 sprites/chars.png 280 40 01 21 13 0 -2
|
||||
|
||||
//U+00D8 Latin Capital letter O with stroke
|
||||
-1 * 0 12 01 02 01 D8 00
|
||||
-1 sprites/chars.png 330 40 01 21 13 0 -2
|
||||
|
||||
//U+00F8 Latin Small Letter O with stroke
|
||||
-1 * 0 12 01 02 01 F8 00
|
||||
-1 sprites/chars.png 320 40 01 21 9 0 -2
|
||||
|
||||
//U+00D0 Latin Capital letter Eth
|
||||
-1 * 0 12 01 02 01 D0 00
|
||||
-1 sprites/chars.png 350 40 01 21 14 0 -2
|
||||
|
||||
//U+00F0 Latin Small Letter Eth
|
||||
-1 * 0 12 01 02 01 F0 00
|
||||
-1 sprites/chars.png 370 40 01 21 9 0 -2
|
||||
|
||||
//U+00DE Latin Capital Letter Thorn
|
||||
-1 * 0 12 01 02 01 DE 00
|
||||
-1 sprites/chars.png 380 40 01 21 14 0 -2
|
||||
|
||||
//U+00FE Latin Small Letter Thorn
|
||||
-1 * 0 12 01 02 01 FE 00
|
||||
-1 sprites/chars.png 400 40 01 21 14 0 -2
|
||||
|
||||
//U+00A7 Section sign
|
||||
-1 * 0 12 01 02 01 A7 00
|
||||
-1 sprites/chars.png 420 40 01 21 9 0 -2
|
||||
|
||||
//U+00A9 Copyright sign
|
||||
-1 * 0 12 01 02 01 A9 00
|
||||
-1 sprites/chars.png 430 40 01 21 16 0 -2
|
||||
|
||||
//U+00AE Registered sign
|
||||
-1 * 0 12 01 02 01 AE 00
|
||||
-1 sprites/chars.png 150 40 01 21 7 0 -2
|
||||
|
||||
//U+00B1 Plus-minus sign
|
||||
//U+00B2 Superscript two
|
||||
//U+00B3 Superscript three
|
||||
-1 * 0 12 01 02 03 B1 00
|
||||
-1 sprites/chars.png 480 40 01 21 9 0 -2
|
||||
-1 sprites/chars.png 490 40 01 21 6 0 -2
|
||||
-1 sprites/chars.png 500 40 01 21 5 0 -2
|
||||
|
||||
//U+00D7 Multiplication sign
|
||||
-1 * 0 12 01 02 01 D7 00
|
||||
-1 sprites/chars.png 510 40 01 21 8 0 -2
|
||||
|
||||
//U+00F7 Division sign
|
||||
-1 * 0 12 01 02 01 F7 00
|
||||
-1 sprites/chars.png 520 40 01 21 9 0 -2
|
Before Width: | Height: | Size: 9.2 KiB |
@@ -1,58 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Electrified rail by Michael Blunck"
|
||||
-1 * 3 05 05 30
|
||||
-1 sprites/elrails.png 66 8 01 16 32 -29 -2
|
||||
-1 sprites/elrails.png 114 8 01 16 32 -1 -2
|
||||
-1 sprites/elrails.png 162 8 01 1 32 -1 -2
|
||||
-1 sprites/elrails.png 210 8 01 16 1 0 -3
|
||||
-1 sprites/elrails.png 226 8 01 24 32 -29 -2
|
||||
-1 sprites/elrails.png 274 8 01 9 32 -1 6
|
||||
-1 sprites/elrails.png 322 8 01 9 32 -29 6
|
||||
-1 sprites/elrails.png 370 8 01 24 32 -1 -2
|
||||
-1 sprites/elrails.png 418 8 01 16 32 -29 -2
|
||||
-1 sprites/elrails.png 466 8 01 16 32 -1 -2
|
||||
-1 sprites/elrails.png 514 8 01 1 32 -1 -2
|
||||
-1 sprites/elrails.png 562 8 01 16 1 0 -3
|
||||
-1 sprites/elrails.png 578 8 01 24 32 -29 -2
|
||||
-1 sprites/elrails.png 626 8 01 9 32 -1 6
|
||||
-1 sprites/elrails.png 674 8 01 9 32 -29 6
|
||||
-1 sprites/elrails.png 722 8 01 24 32 -1 -2
|
||||
-1 sprites/elrails.png 2 56 01 16 32 -29 -2
|
||||
-1 sprites/elrails.png 50 56 01 16 32 -1 -2
|
||||
-1 sprites/elrails.png 98 56 01 1 32 -1 -2
|
||||
-1 sprites/elrails.png 146 56 01 16 1 0 -3
|
||||
-1 sprites/elrails.png 162 56 01 24 32 -29 -2
|
||||
-1 sprites/elrails.png 210 56 01 9 32 -1 6
|
||||
-1 sprites/elrails.png 258 56 01 9 32 -29 6
|
||||
-1 sprites/elrails.png 306 56 01 24 32 -1 -2
|
||||
-1 sprites/elrails.png 354 56 01 8 16 -29 6
|
||||
-1 sprites/elrails.png 386 56 01 8 16 -1 -2
|
||||
-1 sprites/elrails.png 418 56 01 8 16 -13 -2
|
||||
-1 sprites/elrails.png 450 56 01 8 16 15 6
|
||||
-1 sprites/elrails.png 482 56 01 16 8 -7 -14
|
||||
-1 sprites/elrails.png 498 56 01 18 8 0 -17
|
||||
-1 sprites/elrails.png 514 56 01 16 8 0 -14
|
||||
-1 sprites/elrails.png 530 56 01 18 8 -7 -17
|
||||
-1 sprites/elrails.png 546 56 01 16 2 0 -15
|
||||
-1 sprites/elrails.png 562 56 01 18 2 0 -16
|
||||
-1 sprites/elrails.png 578 56 01 16 8 0 -15
|
||||
-1 sprites/elrails.png 594 56 01 16 8 -7 -15
|
||||
-1 sprites/elrails.png 610 56 09 16 13 4 2
|
||||
-1 sprites/elrails.png 642 56 09 16 20 0 2
|
||||
-1 sprites/elrails.png 674 56 09 16 20 0 2
|
||||
-1 sprites/elrails.png 706 56 09 16 20 0 2
|
||||
-1 sprites/elrails.png 738 56 03 30 38 -3 -14
|
||||
-1 sprites/elrails.png 2 104 03 44 72 -16 -8
|
||||
-1 sprites/elrails.png 82 104 03 35 44 -21 -2
|
||||
-1 sprites/elrails.png 146 104 03 44 72 -16 -35
|
||||
-1 sprites/elrails.png 226 104 09 19 20 0 1
|
||||
-1 sprites/elrails.png 258 104 03 32 32 0 0
|
||||
-1 sprites/elrails.png 306 104 01 22 12 -9 -18
|
||||
-1 sprites/elrails.png 338 104 01 22 12 -1 -18
|
Before Width: | Height: | Size: 5.9 KiB |
@@ -1,200 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Fixing (alignment) bugs in the orignal graphics. By Addi."
|
||||
-1 * 6 07 83 01 \7= 03 69
|
||||
// Different graphics for same wood truck
|
||||
-1 * 14 0A 04 01 87 0C 01 89 0C 01 07 0E 01 09 0E
|
||||
-1 sprites/fix_graphics.png 82 8 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 114 8 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 146 8 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 178 8 09 16 22 -14 -7
|
||||
// Different graphics for lots of trucks
|
||||
-1 * 5 0A 01 28 C4 0D
|
||||
-1 sprites/fix_graphics.png 226 8 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 242 8 09 16 20 -14 -7
|
||||
-1 sprites/fix_graphics.png 274 8 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 322 8 09 16 20 -6 -7
|
||||
-1 sprites/fix_graphics.png 354 8 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 370 8 09 16 20 -14 -7
|
||||
-1 sprites/fix_graphics.png 402 8 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 450 8 09 16 20 -6 -7
|
||||
-1 sprites/fix_graphics.png 482 8 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 498 8 09 16 20 -14 -7
|
||||
-1 sprites/fix_graphics.png 530 8 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 578 8 09 16 20 -6 -7
|
||||
-1 sprites/fix_graphics.png 610 8 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 626 8 09 16 20 -14 -7
|
||||
-1 sprites/fix_graphics.png 658 8 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 706 8 09 16 20 -6 -7
|
||||
-1 sprites/fix_graphics.png 738 8 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 754 8 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 2 40 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 50 40 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 82 40 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 98 40 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 130 40 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 178 40 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 210 40 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 226 40 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 258 40 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 306 40 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 338 40 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 354 40 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 386 40 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 434 40 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 466 40 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 482 40 09 16 20 -14 -7
|
||||
-1 sprites/fix_graphics.png 514 40 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 562 40 09 16 20 -6 -7
|
||||
-1 sprites/fix_graphics.png 594 40 01 18 8 -3 -10
|
||||
-1 sprites/fix_graphics.png 610 40 09 16 20 -14 -7
|
||||
-1 sprites/fix_graphics.png 642 40 01 12 28 -14 -6
|
||||
-1 sprites/fix_graphics.png 690 40 09 16 20 -6 -7
|
||||
// Different graphics for same truck
|
||||
-1 * 14 0A 04 01 9D 0C 01 9F 0C 01 A1 0C 01 A3 0C
|
||||
-1 sprites/fix_graphics.png 738 40 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 770 40 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 2 72 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 34 72 09 16 22 -6 -7
|
||||
// Different graphics for same paper truck
|
||||
-1 * 14 0A 04 01 5D 0D 01 5F 0D 01 61 0D 01 63 0D
|
||||
-1 sprites/fix_graphics.png 82 72 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 114 72 09 17 22 -5 -7
|
||||
-1 sprites/fix_graphics.png 146 72 09 17 22 -14 -8
|
||||
-1 sprites/fix_graphics.png 178 72 09 16 22 -6 -7
|
||||
// Different graphics for same paper truck (truck #2)
|
||||
-1 * 14 0A 04 01 1D 0E 01 1F 0E 01 21 0E 01 23 0E
|
||||
-1 sprites/fix_graphics.png 226 72 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 258 72 09 16 22 -6 -7
|
||||
-1 sprites/fix_graphics.png 290 72 09 16 22 -14 -7
|
||||
-1 sprites/fix_graphics.png 322 72 09 16 22 -6 -7
|
||||
// Misaligned monorail bridge heads
|
||||
-1 * 8 0A 02 01 EA 10 02 EC 10
|
||||
-1 sprites/fix_graphics.png 370 72 09 35 48 -23 -7
|
||||
-1 sprites/fix_graphics.png 434 72 09 35 48 -23 -7
|
||||
-1 sprites/fix_graphics.png 498 72 09 21 49 -24 3
|
||||
// Improperly cut cinema
|
||||
-1 * 5 0A 01 02 34 11
|
||||
-1 sprites/fix_graphics.png 578 72 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 658 72 09 47 50 -28 -20
|
||||
// Misaligned undergrounds for temperate monorail
|
||||
-1 * 6 07 83 01 \7! 00 06
|
||||
-1 * 5 0A 01 05 4C 04
|
||||
-1 sprites/fix_graphics.png 2 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 82 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 162 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 242 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 322 136 09 31 64 -31 0
|
||||
// Misaligned undergrounds for arctic monorail
|
||||
-1 * 6 07 83 01 \7! 01 06
|
||||
-1 * 5 0A 01 05 4C 04
|
||||
-1 sprites/fix_graphics.png 434 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 514 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 594 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 674 136 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 2 184 09 31 64 -31 0
|
||||
// Misaligned undergrounds for tropical/desert monorail/maglev
|
||||
-1 * 6 07 83 01 \7! 02 10
|
||||
-1 * 11 0A 03 05 4C 04 05 66 04 05 B8 04
|
||||
-1 sprites/fix_graphics.png 114 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 194 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 274 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 354 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 434 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 514 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 594 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 674 184 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 2 232 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 82 232 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 162 232 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 242 232 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 322 232 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 402 232 09 31 64 -31 0
|
||||
-1 sprites/fix_graphics.png 482 232 09 31 64 -31 0
|
||||
// Misaligned monorail snowed X crossing
|
||||
-1 * 6 07 83 01 \7! 01 02
|
||||
-1 * 5 0A 01 01 65 04
|
||||
-1 sprites/fix_graphics.png 594 232 09 31 64 -31 0
|
||||
// Floating tropical house
|
||||
-1 * 6 07 83 01 \7! 02 02
|
||||
-1 * 5 0A 01 01 FF 11
|
||||
-1 sprites/fix_graphics.png 706 232 09 47 64 -31 -16
|
||||
// Clipped vehicle in the original German DOS graphics
|
||||
-1 * 6 07 83 01 \7! 03 02
|
||||
-1 * 5 0A 01 01 5D 0C
|
||||
-1 sprites/fix_graphics.png 18 296 09 16 20 -14 -7
|
||||
// Graphics metadata pixel higher than actual graphics
|
||||
-1 * 6 12 01 00 01 AC E2
|
||||
-1 sprites/fix_graphics.png 66 296 01 10 9 0 0
|
||||
|
||||
// Non-toyland specific
|
||||
-1 * 6 07 83 01 \7= 03 0A
|
||||
// graphics for the tubular bridge pillars had incorrect offsets
|
||||
-1 * 5 0A 01 04 05 0A
|
||||
-1 sprites/fix_graphics.png 98 296 09 9 4 2 -1
|
||||
-1 sprites/fix_graphics.png 114 296 09 9 4 2 -1
|
||||
-1 sprites/fix_graphics.png 130 296 09 9 4 -4 0
|
||||
-1 sprites/fix_graphics.png 146 296 09 9 4 -4 0
|
||||
// graphics for the cantilever bridge pillars had incorrect offsets
|
||||
-1 * 5 0A 01 04 DD 09
|
||||
-1 sprites/fix_graphics.png 178 296 09 11 10 2 -3
|
||||
-1 sprites/fix_graphics.png 194 296 09 12 10 2 -2
|
||||
-1 sprites/fix_graphics.png 210 296 09 11 10 -10 -1
|
||||
-1 sprites/fix_graphics.png 226 296 09 11 10 -10 -1
|
||||
|
||||
// Toyland specific
|
||||
-1 * 6 07 83 01 \7! 03 0A
|
||||
// Graphics for the toyland tubular bridge pillars had incorrect offsets
|
||||
-1 * 5 0A 01 04 05 0A
|
||||
-1 sprites/fix_graphics.png 248 296 09 9 4 2 -1
|
||||
-1 sprites/fix_graphics.png 264 296 09 9 4 2 -1
|
||||
-1 sprites/fix_graphics.png 280 296 09 9 4 -4 0
|
||||
-1 sprites/fix_graphics.png 296 296 09 9 4 -4 0
|
||||
// Graphics for the toyland cantilever bridge pillars had incorrect offsets
|
||||
-1 * 5 0A 01 04 DD 09
|
||||
-1 sprites/fix_graphics.png 328 296 09 11 10 2 -3
|
||||
-1 sprites/fix_graphics.png 344 296 09 12 10 2 -2
|
||||
-1 sprites/fix_graphics.png 360 296 09 11 10 -10 -1
|
||||
-1 sprites/fix_graphics.png 376 296 09 11 10 -10 -1
|
||||
|
||||
// Wrong, non-translated colours in tubular bridge in 'normal' climates
|
||||
// Toyland has separate sprites which are not colour translated, thus
|
||||
// this does not apply there;
|
||||
// Pillars are changed for all climates further up
|
||||
-1 * 6 07 83 01 \7= 03 \b22
|
||||
|
||||
// Main tubular bridge sprites
|
||||
-1 * 5 0A 01 \b6 \w2559
|
||||
-1 sprites/fix_graphics.png 2 330 09 40 32 -30 -26
|
||||
-1 sprites/fix_graphics.png 52 330 09 50 44 -42 -26
|
||||
-1 sprites/fix_graphics.png 116 330 09 45 46 -42 -21
|
||||
-1 sprites/fix_graphics.png 180 330 09 45 46 -2 -20
|
||||
-1 sprites/fix_graphics.png 244 330 09 50 44 0 -25
|
||||
-1 sprites/fix_graphics.png 308 330 09 41 32 0 -25
|
||||
// start rail bridge
|
||||
-1 * 5 0A 01 01 \w2569
|
||||
-1 sprites/fix_graphics.png 350 330 09 29 52 -25 -4
|
||||
// start rail + road bridge
|
||||
-1 * 5 0A 01 02 \w2574
|
||||
-1 sprites/fix_graphics.png 420 330 09 29 50 -25 -4
|
||||
-1 sprites/fix_graphics.png 489 330 09 29 52 -25 -4
|
||||
// start road + monorail bridge
|
||||
-1 * 5 0A 01 02 \w2580
|
||||
-1 sprites/fix_graphics.png 559 330 09 29 50 -25 -4
|
||||
-1 sprites/fix_graphics.png 629 330 09 29 52 -25 -4
|
||||
// start monrail + maglev bridge
|
||||
-1 * 5 0A 01 02 \w2586
|
||||
-1 sprites/fix_graphics.png 699 330 09 29 50 -25 -4
|
||||
-1 sprites/fix_graphics.png 489 283 09 29 52 -25 -4
|
||||
// start maglev bridge
|
||||
-1 * 5 0A 01 01 \w2592
|
||||
-1 sprites/fix_graphics.png 559 283 09 29 50 -25 -4
|
||||
// GUI sprite
|
||||
-1 * 5 0A 01 01 \w2600
|
||||
-1 sprites/fix_graphics.png 433 298 09 15 40 0 5
|
Before Width: | Height: | Size: 29 KiB |
@@ -1,46 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Flag graphics"
|
||||
-1 * 3 05 14 24
|
||||
-1 sprites/flags.png 34 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 50 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 66 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 82 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 98 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 114 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 130 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 146 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 162 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 178 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 194 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 210 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 226 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 242 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 258 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 274 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 290 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 306 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 322 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 338 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 354 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 370 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 386 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 402 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 418 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 434 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 450 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 466 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 482 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 498 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 514 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 530 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 546 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 562 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 578 8 09 8 11 0 0
|
||||
-1 sprites/flags.png 594 8 09 8 11 0 0
|
Before Width: | Height: | Size: 1.7 KiB |
@@ -1,377 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Foundations. Non-halftile ones by Marcin Grzegorczyk"
|
||||
-1 * 6 07 83 01 \7! 00 5B
|
||||
-1 * 3 05 06 5A
|
||||
-1 sprites/foundations.png 82 8 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 8 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 8 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 8 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 8 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 8 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 8 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 8 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 8 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 72 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 72 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 72 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 72 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 72 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 72 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 72 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 72 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 72 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 72 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 136 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 136 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 136 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 136 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 136 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 136 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 136 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 136 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 136 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 136 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 200 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 200 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 200 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 200 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 200 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 200 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 200 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 200 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 200 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 200 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 264 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 264 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 264 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 264 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 264 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 264 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 264 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 264 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 264 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 264 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 328 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 328 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 328 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 328 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 328 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 328 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 328 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 328 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 328 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 328 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 392 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 392 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 392 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 392 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 392 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 392 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 392 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 392 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 392 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 392 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 456 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 456 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 456 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 456 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 456 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 456 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 482 456 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 562 456 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 642 456 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 722 456 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 2 520 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 82 520 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 162 520 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 242 520 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 322 520 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 402 520 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 482 520 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 562 520 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 642 520 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 722 520 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 2 584 09 33 64 -31 -9
|
||||
-1 * 6 07 83 01 \7! 01 5B
|
||||
-1 * 3 05 06 5A
|
||||
-1 sprites/foundations.png 114 584 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 194 584 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 274 584 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 354 584 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 434 584 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 514 584 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 594 584 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 674 584 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 648 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 648 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 648 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 648 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 648 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 648 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 648 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 648 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 648 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 648 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 712 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 712 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 712 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 712 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 712 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 712 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 712 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 712 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 712 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 712 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 776 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 776 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 776 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 776 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 776 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 776 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 776 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 776 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 776 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 776 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 840 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 840 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 840 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 840 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 840 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 840 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 840 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 840 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 840 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 840 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 904 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 904 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 904 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 904 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 904 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 904 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 904 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 904 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 904 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 904 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 968 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 968 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 968 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 968 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 968 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 968 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 968 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 968 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 968 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 968 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1032 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1032 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1032 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1032 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1032 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1032 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1032 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 562 1032 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 642 1032 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 722 1032 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1096 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 82 1096 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 162 1096 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 242 1096 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1096 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 402 1096 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 482 1096 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 562 1096 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1096 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 722 1096 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 2 1160 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 82 1160 09 33 64 -31 -9
|
||||
-1 * 6 07 83 01 \7! 02 5B
|
||||
-1 * 3 05 06 5A
|
||||
-1 sprites/foundations.png 194 1160 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 274 1160 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 354 1160 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 434 1160 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 514 1160 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 594 1160 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 674 1160 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1224 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1224 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1224 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1224 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1224 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1224 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1224 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1224 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1224 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1224 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1288 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1288 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1288 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1288 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1288 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1288 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1288 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1288 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1288 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1288 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1352 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1352 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1352 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1352 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1352 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1352 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1352 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1352 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1352 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1352 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1416 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1416 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1416 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1416 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1416 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1416 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1416 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1416 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1416 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1416 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1480 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1480 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1480 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1480 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1480 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1480 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1480 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1480 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1480 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1480 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1544 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1544 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1544 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1544 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1544 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1544 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1544 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1544 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1544 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1544 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1608 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1608 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1608 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1608 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1608 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1608 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1608 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1608 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 642 1608 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 722 1608 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 2 1672 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1672 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 162 1672 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 242 1672 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 322 1672 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1672 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 482 1672 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 562 1672 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 642 1672 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1672 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 2 1736 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 82 1736 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 162 1736 09 33 64 -31 -9
|
||||
-1 * 6 07 83 01 \7! 03 5B
|
||||
-1 * 3 05 06 5A
|
||||
-1 sprites/foundations.png 274 1736 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 354 1736 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 434 1736 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 514 1736 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 594 1736 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 674 1736 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1800 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1800 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1800 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1800 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1800 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1800 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1800 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1800 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1800 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1800 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1864 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1864 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1864 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1864 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1864 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1864 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1864 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1864 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1864 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1864 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1928 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1928 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1928 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1928 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1928 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1928 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1928 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1928 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1928 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1928 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 1992 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 1992 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 1992 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 1992 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 1992 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 402 1992 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 1992 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 1992 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 1992 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 1992 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 2056 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 82 2056 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 2056 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 242 2056 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 2056 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 2056 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 2056 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 2056 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 642 2056 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 722 2056 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 2 2120 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 2120 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 162 2120 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 2120 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 322 2120 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 2120 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 482 2120 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 562 2120 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 2120 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 722 2120 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 2 2184 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 82 2184 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 162 2184 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 242 2184 09 32 64 -31 -9
|
||||
-1 sprites/foundations.png 322 2184 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 402 2184 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 482 2184 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 562 2184 09 40 64 -31 -9
|
||||
-1 sprites/foundations.png 642 2184 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 722 2184 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 2 2248 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 82 2248 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 162 2248 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 242 2248 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 322 2248 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 402 2248 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 482 2248 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 562 2248 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 642 2248 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 722 2248 09 33 64 -31 -9
|
||||
-1 sprites/foundations.png 2 2312 09 40 64 -15 -17
|
||||
-1 sprites/foundations.png 82 2312 09 33 64 -31 -25
|
||||
-1 sprites/foundations.png 162 2312 09 40 64 -47 -17
|
||||
-1 sprites/foundations.png 242 2312 09 33 64 -31 -9
|
Before Width: | Height: | Size: 54 KiB |
@@ -1,16 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "One way road graphics"
|
||||
-1 * 3 05 09 06
|
||||
-1 sprites/oneway.png 34 8 01 16 24 -12 -8
|
||||
-1 sprites/oneway.png 66 8 01 16 24 -12 -8
|
||||
-1 sprites/oneway.png 98 8 01 16 24 -12 -8
|
||||
-1 sprites/oneway.png 130 8 01 16 24 -12 -8
|
||||
-1 sprites/oneway.png 162 8 01 16 24 -12 -8
|
||||
-1 sprites/oneway.png 194 8 01 16 24 -12 -8
|
Before Width: | Height: | Size: 1.2 KiB |
@@ -1,106 +0,0 @@
|
||||
// Automatically generated by GRFCODEC. Do not modify!
|
||||
// (Info version 7)
|
||||
// Format: spritenum.pngfile xpos ypos compression ysize xsize xrel yrel
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
// Sources for OpenTTD's required base graphics.
|
||||
// Checks whether the correct version of OpenTTD is used before
|
||||
// allowing it to be used.
|
||||
//
|
||||
|
||||
//
|
||||
// -- NFO Renum 'settings' --
|
||||
// Do not make nforenum warn about the fact that we use a reserved GRF ID
|
||||
// @@WARNING DISABLE 101
|
||||
// -- End of NFO Renum 'settings' --
|
||||
//
|
||||
|
||||
//
|
||||
// Number of sprites, it is wrong, but GRFcodec automagically gets it right.
|
||||
//
|
||||
0 * 4 00 00 00 00
|
||||
|
||||
|
||||
//
|
||||
// Check whether we are running OTTD or not.
|
||||
//
|
||||
-1 * 0 07 9D 04 \7= 01 00 00 00 01
|
||||
-1 * 0 0B 03 7F FF 80 " is not for TTDPatch. Use ttdpatch(w).grf." 00
|
||||
|
||||
|
||||
//
|
||||
// Check for OTTD's version number
|
||||
//
|
||||
|
||||
// First step... Variable A1 might not exist. If that's the case it always
|
||||
// skips. As we do not want to skip out of the whole testing, we skip over
|
||||
// the real version check.
|
||||
-1 * 0 07 A1 04 \7= FF FF FF FF 02
|
||||
|
||||
// Real version check.
|
||||
-1 * 0 07 A1 04 \7> \w20304 01 01 03
|
||||
|
||||
// If the version check is supported, the string is translateable via OpenTTD
|
||||
// itself. Use it!.
|
||||
|
||||
-1 * 0 0B 03 7F 06 "1.1 (or trunk r20304)" 00
|
||||
|
||||
// Some OTTD versions before r11130 did support Action B, so use the English
|
||||
// phrase there
|
||||
-1 * 0 0B 03 7F FF "Requires OpenTTD version 1.1 (or trunk r20304) or better." 00
|
||||
|
||||
// Final fallback. No Action B support, just skip to the end of the file.
|
||||
-1 * 0 07 A1 04 \7= FF FF FF FF 00
|
||||
|
||||
// We are a DOS paletted NewGRF, so tell OpenTTD that. Then it can actually
|
||||
// do the right thing. Yay for that feature as that means no duplicate NewGRF!
|
||||
-1 * 0 14
|
||||
"C" "INFO"
|
||||
"B" "PALS" \w1 "D"
|
||||
00
|
||||
00
|
||||
|
||||
// GRF ID, must start with FF so it gets ignored
|
||||
-1 * 0 08 07 FF "OTT"
|
||||
|
||||
// Name of the GRF
|
||||
"OpenTTD's base graphics " 00
|
||||
|
||||
// Description of the GRF.
|
||||
"License: GNU General Public License version 2" 0D
|
||||
"Marcin Grzegorczyk: non-halftile foundations" 0D
|
||||
"Michael Blunck: catenary, signals" 0D
|
||||
"George: canals" 0D
|
||||
"David Dallaston: tram tracks" 0D
|
||||
"Jonathan G. Rennison: aqueducts" 0D
|
||||
"Bilbo, Jasper Vries: font" 0D
|
||||
"OpenTTD developers: other graphics" 00
|
||||
|
||||
//
|
||||
// The real data of the GRF is acquired from several subfiles.
|
||||
//
|
||||
#include "2ccmap.nfo"
|
||||
#include "signals.nfo"
|
||||
#include "elrails.nfo"
|
||||
#include "foundations.nfo"
|
||||
#include "canals.nfo"
|
||||
#include "oneway.nfo"
|
||||
#include "tramtracks.nfo"
|
||||
#include "shore.nfo"
|
||||
#include "sloped_tracks.nfo"
|
||||
#include "airports.nfo"
|
||||
#include "roadstops.nfo"
|
||||
#include "aqueduct.nfo"
|
||||
#include "autorail.nfo"
|
||||
#include "flags.nfo"
|
||||
#include "openttdgui.nfo"
|
||||
#include "airport_preview.nfo"
|
||||
#include "chars.nfo"
|
||||
#include "overrides.nfo"
|
||||
#include "fix_graphics.nfo"
|
@@ -1,181 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
// -- NFO Renum 'settings' --
|
||||
// Do not make nforenum warn about the fact that we use more sprites.
|
||||
// We are the 'authority' on how many sprites may be used.
|
||||
// @@WARNING DISABLE 60
|
||||
// -- End of NFO Renum 'settings' --
|
||||
//
|
||||
-1 * 0 0C "OpenTTD GUI graphics"
|
||||
-1 * 3 05 15 A0
|
||||
-1 sprites/openttdgui.png 66 8 09 31 64 -31 7
|
||||
-1 sprites/openttdgui.png 146 8 09 31 64 -31 7
|
||||
-1 sprites/openttdgui.png 226 8 09 31 64 -31 7
|
||||
-1 sprites/openttdgui.png 306 8 09 31 64 -31 7
|
||||
-1 sprites/openttdgui.png 386 8 09 31 64 -31 -1
|
||||
-1 sprites/openttdgui.png 466 8 09 39 64 -31 -1
|
||||
-1 sprites/openttdgui.png 546 8 09 31 64 -31 -1
|
||||
-1 sprites/openttdgui.png 626 8 09 23 64 -31 7
|
||||
-1 sprites/openttdgui.png 706 8 09 31 64 -31 7
|
||||
-1 sprites/openttdgui.png 2 72 09 23 64 -31 7
|
||||
-1 sprites/openttdgui.png 82 72 09 31 64 -31 7
|
||||
-1 sprites/openttdgui.png 162 72 09 39 64 -31 -1
|
||||
-1 sprites/openttdgui.png 242 72 01 26 23 0 0
|
||||
-1 sprites/openttdgui.png 274 72 09 26 24 0 0
|
||||
-1 sprites/openttdgui.png 306 72 01 8 4 28 16
|
||||
-1 sprites/openttdgui.png 322 72 01 9 4 0 1
|
||||
-1 sprites/openttdgui.png 338 72 09 23 32 0 1
|
||||
-1 sprites/openttdgui.png 386 72 01 8 4 -31 15
|
||||
-1 sprites/openttdgui.png 402 72 01 9 4 -3 0
|
||||
-1 sprites/openttdgui.png 418 72 09 23 32 -31 0
|
||||
-1 sprites/openttdgui.png 466 72 01 8 4 28 16
|
||||
-1 sprites/openttdgui.png 482 72 01 9 4 0 1
|
||||
-1 sprites/openttdgui.png 498 72 09 23 32 0 1
|
||||
-1 sprites/openttdgui.png 546 72 01 8 4 -31 15
|
||||
-1 sprites/openttdgui.png 562 72 01 9 4 -3 0
|
||||
-1 sprites/openttdgui.png 578 72 09 23 32 -31 0
|
||||
-1 sprites/openttdgui.png 626 72 01 8 4 28 16
|
||||
-1 sprites/openttdgui.png 642 72 01 9 4 0 1
|
||||
-1 sprites/openttdgui.png 658 72 09 23 32 0 1
|
||||
-1 sprites/openttdgui.png 706 72 01 8 4 -31 15
|
||||
-1 sprites/openttdgui.png 722 72 01 9 4 -3 0
|
||||
-1 sprites/openttdgui.png 738 72 09 23 32 -31 0
|
||||
-1 sprites/openttdgui.png 786 72 01 8 4 28 16
|
||||
-1 sprites/openttdgui.png 2 136 01 9 4 0 1
|
||||
-1 sprites/openttdgui.png 18 136 09 23 32 0 1
|
||||
-1 sprites/openttdgui.png 66 136 01 8 4 -31 15
|
||||
-1 sprites/openttdgui.png 82 136 01 9 4 -3 0
|
||||
-1 sprites/openttdgui.png 98 136 09 23 32 -31 0
|
||||
-1 sprites/openttdgui.png 146 136 09 10 10 0 0
|
||||
-1 sprites/openttdgui.png 162 136 01 8 8 0 0
|
||||
-1 sprites/openttdgui.png 178 136 09 9 7 0 0
|
||||
-1 sprites/openttdgui.png 194 136 01 7 9 0 0
|
||||
-1 sprites/openttdgui.png 210 136 01 7 9 0 0
|
||||
-1 sprites/openttdgui.png 226 136 01 10 10 0 0
|
||||
-1 sprites/openttdgui.png 242 136 09 7 7 0 0
|
||||
-1 sprites/openttdgui.png 258 136 09 4 7 1 2
|
||||
-1 sprites/openttdgui.png 274 136 09 4 7 1 2
|
||||
-1 sprites/openttdgui.png 290 136 09 7 4 1 1
|
||||
-1 sprites/openttdgui.png 306 136 09 7 4 2 1
|
||||
-1 sprites/openttdgui.png 322 136 01 8 8 1 1
|
||||
-1 sprites/openttdgui.png 338 136 01 9 9 0 0
|
||||
-1 sprites/openttdgui.png 354 136 01 8 7 0 0
|
||||
-1 sprites/openttdgui.png 370 136 01 8 8 0 0
|
||||
-1 sprites/openttdgui.png 386 136 09 13 20 0 4
|
||||
-1 sprites/openttdgui.png 418 136 03 36 56 0 0
|
||||
-1 sprites/openttdgui.png 482 136 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 514 136 01 32 32 0 0
|
||||
-1 sprites/openttdgui.png 562 136 09 16 20 0 3
|
||||
-1 sprites/openttdgui.png 594 136 03 43 56 0 0
|
||||
-1 sprites/openttdgui.png 658 136 01 19 20 0 1
|
||||
-1 sprites/openttdgui.png 690 136 01 32 32 0 0
|
||||
-1 sprites/openttdgui.png 738 136 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 2 200 01 31 31 1 1
|
||||
-1 sprites/openttdgui.png 50 200 09 15 20 0 3
|
||||
-1 sprites/openttdgui.png 82 200 03 36 56 0 0
|
||||
-1 sprites/openttdgui.png 146 200 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 178 200 01 32 32 0 0
|
||||
-1 sprites/openttdgui.png 226 200 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 258 200 01 32 32 0 0
|
||||
-1 sprites/openttdgui.png 306 200 09 11 19 0 6
|
||||
-1 sprites/openttdgui.png 338 200 03 36 56 0 0
|
||||
-1 sprites/openttdgui.png 402 200 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 434 200 01 32 32 0 0
|
||||
-1 sprites/openttdgui.png 482 200 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 514 200 01 32 32 0 0
|
||||
-1 sprites/openttdgui.png 562 200 09 20 20 0 0
|
||||
-1 sprites/openttdgui.png 594 200 09 20 20 0 0
|
||||
-1 sprites/openttdgui.png 626 200 03 32 52 0 0
|
||||
-1 sprites/openttdgui.png 690 200 09 33 29 -27 -16
|
||||
-1 sprites/openttdgui.png 738 200 09 39 35 -29 -29
|
||||
-1 sprites/openttdgui.png 2 264 09 34 29 1 -17
|
||||
-1 sprites/openttdgui.png 50 264 09 39 34 -3 -28
|
||||
-1 sprites/openttdgui.png 98 264 09 13 20 0 4
|
||||
-1 sprites/openttdgui.png 130 264 03 36 56 0 0
|
||||
-1 sprites/openttdgui.png 194 264 09 13 20 0 4
|
||||
-1 sprites/openttdgui.png 226 264 03 36 56 0 0
|
||||
-1 sprites/openttdgui.png 290 264 01 18 39 -9 -9
|
||||
-1 sprites/openttdgui.png 338 264 01 44 72 -16 -35
|
||||
-1 sprites/openttdgui.png 418 264 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 450 264 01 44 72 -16 -35
|
||||
-1 sprites/openttdgui.png 530 264 09 18 18 1 1
|
||||
-1 sprites/openttdgui.png 562 264 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 594 264 01 32 32 0 0
|
||||
-1 sprites/openttdgui.png 642 264 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 674 264 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 706 264 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 738 264 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 770 264 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 2 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 34 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 66 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 98 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 130 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 162 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 194 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 226 328 01 18 18 0 0
|
||||
-1 sprites/openttdgui.png 258 328 09 16 16 0 0
|
||||
-1 sprites/openttdgui.png 290 328 01 16 16 0 0
|
||||
-1 sprites/openttdgui.png 322 328 01 16 16 0 0
|
||||
-1 sprites/openttdgui.png 354 328 01 16 16 0 0
|
||||
-1 sprites/openttdgui.png 386 328 09 31 35 0 0
|
||||
-1 sprites/openttdgui.png 434 328 01 30 33 0 0
|
||||
-1 sprites/openttdgui.png 482 328 01 33 36 0 0
|
||||
-1 sprites/openttdgui.png 530 328 01 33 37 0 0
|
||||
-1 sprites/openttdgui.png 578 328 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 610 328 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 642 328 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 674 328 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 706 328 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 738 328 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 770 328 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 2 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 34 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 66 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 98 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 130 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 162 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 194 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 226 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 258 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 290 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 322 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 354 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 386 376 09 18 18 0 0
|
||||
-1 sprites/openttdgui.png 418 376 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 450 376 01 22 19 0 0
|
||||
-1 sprites/openttdgui.png 482 376 01 20 20 0 0
|
||||
-1 sprites/openttdgui.png 514 376 01 44 54 -16 -35
|
||||
-1 sprites/openttdgui.png 578 376 01 7 7 3 4
|
||||
-1 sprites/openttdgui.png 594 376 01 7 7 3 4
|
||||
-1 sprites/openttdgui.png 610 376 01 9 10 2 3
|
||||
-1 sprites/openttdgui.png 626 376 01 9 10 2 3
|
||||
-1 sprites/openttdgui.png 642 376 01 7 11 2 1
|
||||
-1 sprites/openttdgui.png 658 376 01 9 9 3 3
|
||||
-1 sprites/openttdgui.png 674 376 09 20 20 0 0
|
||||
-1 sprites/openttdgui.png 706 376 09 20 20 0 0
|
||||
-1 sprites/openttdgui.png 738 376 09 32 32 0 0
|
||||
-1 sprites/openttdgui.png 786 376 09 10 10 0 0
|
||||
-1 sprites/openttdgui.png 2 440 09 10 10 0 0
|
||||
-1 sprites/openttdgui.png 18 440 09 7 7 0 0
|
||||
-1 sprites/openttdgui.png 34 440 09 13 14 4 4
|
||||
-1 sprites/openttdgui.png 66 440 09 8 7 0 0
|
||||
-1 sprites/openttdgui.png 82 440 09 8 7 0 0
|
||||
-1 sprites/openttdgui.png 98 440 09 8 7 0 0
|
||||
-1 sprites/openttdgui.png 114 440 01 8 8 0 0
|
||||
-1 sprites/openttdgui.png 130 440 01 8 8 0 0
|
||||
-1 sprites/openttdgui.png 146 440 01 8 8 0 0
|
||||
-1 sprites/openttdgui.png 162 440 01 8 8 0 0
|
||||
-1 sprites/openttdgui.png 178 440 01 10 8 0 0
|
||||
-1 sprites/openttdgui.png 194 440 09 10 13 0 -2
|
||||
|
||||
// -- NFO Renum 'settings' --
|
||||
// Undo disabling the warning
|
||||
// @@WARNING ENABLE 60
|
||||
// -- End of NFO Renum 'settings' --
|
Before Width: | Height: | Size: 24 KiB |
@@ -1,13 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "NewGRF overrides"
|
||||
-1 * 30 00 08 01 03 00 11
|
||||
44 44 22 02 44 44 01 11 // UKRS addons modifies UKRS
|
||||
6D 62 04 02 6D 62 04 01 // DBSetXL ECS extension modifies DBSetXL
|
||||
4D 65 6f 20 4D 65 6F 17 // LV4cut modifies LV4
|
@@ -1,18 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Road stop graphics"
|
||||
-1 * 3 05 11 08
|
||||
-1 sprites/roadstops.png 34 8 09 23 13 5 -11
|
||||
-1 sprites/roadstops.png 66 8 09 15 13 5 -2
|
||||
-1 sprites/roadstops.png 98 8 09 19 21 -20 -7
|
||||
-1 sprites/roadstops.png 130 8 09 17 22 -25 -4
|
||||
-1 sprites/roadstops.png 162 8 09 25 32 -5 -9
|
||||
-1 sprites/roadstops.png 210 8 09 26 28 -3 -12
|
||||
-1 sprites/roadstops.png 258 8 09 25 29 -24 -12
|
||||
-1 sprites/roadstops.png 306 8 09 25 32 -25 -9
|
Before Width: | Height: | Size: 2.6 KiB |
@@ -1,75 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
|
||||
//
|
||||
// -- NFO Renum 'settings' --
|
||||
// Do not make nforenum warn about the fact that we use an incorrect number of shores
|
||||
// @@WARNING DISABLE 60
|
||||
// -- End of NFO Renum 'settings' --
|
||||
//
|
||||
|
||||
-1 * 6 07 83 01 \7! 00 0C
|
||||
-1 * 54 0C "Missing shore tile graphics for the temperate climate"
|
||||
-1 * 3 05 0D 0A
|
||||
-1 sprites/shore.png 82 8 09 15 64 -31 0
|
||||
-1 sprites/shore.png 162 8 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 242 8 09 23 64 -31 0
|
||||
-1 sprites/shore.png 322 8 09 47 64 -31 -16
|
||||
-1 sprites/shore.png 402 8 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 482 8 09 39 64 -31 -8
|
||||
-1 sprites/shore.png 562 8 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 642 8 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 722 8 09 32 64 -31 -1
|
||||
-1 sprites/shore.png 2 72 09 31 64 -31 -8
|
||||
-1 * 6 07 83 01 \7! 01 0C
|
||||
-1 * 55 0C "Missing shore tile graphics for the sub-arctic climate"
|
||||
-1 * 3 05 0D 0A
|
||||
-1 sprites/shore.png 130 72 09 15 64 -31 0
|
||||
-1 sprites/shore.png 210 72 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 290 72 09 23 64 -31 0
|
||||
-1 sprites/shore.png 370 72 09 47 64 -31 -16
|
||||
-1 sprites/shore.png 450 72 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 530 72 09 39 64 -31 -8
|
||||
-1 sprites/shore.png 610 72 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 690 72 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 2 136 09 32 64 -31 -1
|
||||
-1 sprites/shore.png 82 136 09 31 64 -31 -8
|
||||
-1 * 6 07 83 01 \7! 02 0C
|
||||
-1 * 57 0C "Missing shore tile graphics for the sub-tropical climate"
|
||||
-1 * 3 05 0D 0A
|
||||
-1 sprites/shore.png 210 136 09 15 64 -31 0
|
||||
-1 sprites/shore.png 290 136 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 370 136 09 23 64 -31 0
|
||||
-1 sprites/shore.png 450 136 09 47 64 -31 -16
|
||||
-1 sprites/shore.png 530 136 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 610 136 09 39 64 -31 -8
|
||||
-1 sprites/shore.png 690 136 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 2 200 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 82 200 09 32 64 -31 -1
|
||||
-1 sprites/shore.png 162 200 09 31 64 -31 -8
|
||||
-1 * 6 07 83 01 \7! 03 0C
|
||||
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
|
||||
-1 * 3 05 0D 0A
|
||||
-1 sprites/shore.png 290 200 09 15 64 -31 0
|
||||
-1 sprites/shore.png 370 200 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 450 200 09 23 64 -31 0
|
||||
-1 sprites/shore.png 530 200 09 47 64 -31 -16
|
||||
-1 sprites/shore.png 610 200 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 690 200 09 39 64 -31 -8
|
||||
-1 sprites/shore.png 2 264 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 82 264 09 31 64 -31 -8
|
||||
-1 sprites/shore.png 162 264 09 32 64 -31 -1
|
||||
-1 sprites/shore.png 242 264 09 31 64 -31 -8
|
||||
|
||||
//
|
||||
// -- NFO Renum 'settings' --
|
||||
// Reset warning about incorrect number of shores
|
||||
// @@WARNING ENABLE 60
|
||||
// -- End of NFO Renum 'settings' --
|
||||
//
|
Before Width: | Height: | Size: 21 KiB |
@@ -1,493 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Pre-signal, semaphore, and PBS graphics by Michael Blunck"
|
||||
-1 * 3 05 04 F0
|
||||
-1 sprites/signals.png 66 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 82 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 98 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 114 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 130 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 146 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 162 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 178 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 194 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 210 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 226 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 242 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 258 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 274 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 290 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 306 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 322 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 338 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 354 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 370 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 386 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 402 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 418 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 434 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 450 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 466 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 482 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 498 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 514 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 530 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 546 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 562 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 578 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 594 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 610 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 626 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 642 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 658 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 674 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 690 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 706 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 722 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 738 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 754 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 770 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 786 8 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 2 40 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 18 40 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 34 40 01 21 10 -6 -19
|
||||
-1 sprites/signals.png 50 40 01 23 7 -3 -21
|
||||
-1 sprites/signals.png 66 40 01 21 10 1 -19
|
||||
-1 sprites/signals.png 82 40 01 21 9 1 -19
|
||||
-1 sprites/signals.png 98 40 01 21 9 1 -19
|
||||
-1 sprites/signals.png 114 40 01 23 6 1 -21
|
||||
-1 sprites/signals.png 130 40 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 146 40 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 162 40 01 21 2 1 -19
|
||||
-1 sprites/signals.png 178 40 01 24 2 1 -22
|
||||
-1 sprites/signals.png 194 40 01 23 2 1 -21
|
||||
-1 sprites/signals.png 210 40 01 26 2 1 -24
|
||||
-1 sprites/signals.png 226 40 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 242 40 01 21 8 -4 -19
|
||||
-1 sprites/signals.png 258 40 01 21 11 1 -19
|
||||
-1 sprites/signals.png 274 40 01 21 8 1 -19
|
||||
-1 sprites/signals.png 290 40 01 21 12 -6 -19
|
||||
-1 sprites/signals.png 322 40 01 23 9 -3 -21
|
||||
-1 sprites/signals.png 338 40 01 21 12 -1 -19
|
||||
-1 sprites/signals.png 370 40 01 21 11 -1 -19
|
||||
-1 sprites/signals.png 386 40 01 21 11 -1 -19
|
||||
-1 sprites/signals.png 402 40 01 23 8 -1 -21
|
||||
-1 sprites/signals.png 418 40 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 450 40 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 482 40 01 21 4 1 -19
|
||||
-1 sprites/signals.png 498 40 01 24 4 1 -22
|
||||
-1 sprites/signals.png 514 40 01 23 4 -1 -21
|
||||
-1 sprites/signals.png 530 40 01 26 4 -1 -24
|
||||
-1 sprites/signals.png 546 40 01 21 13 -7 -19
|
||||
-1 sprites/signals.png 578 40 01 21 10 -4 -19
|
||||
-1 sprites/signals.png 594 40 01 21 13 -1 -19
|
||||
-1 sprites/signals.png 626 40 01 21 10 -1 -19
|
||||
-1 sprites/signals.png 642 40 01 21 11 -6 -19
|
||||
-1 sprites/signals.png 658 40 01 23 8 -3 -21
|
||||
-1 sprites/signals.png 674 40 01 21 11 0 -19
|
||||
-1 sprites/signals.png 690 40 01 21 10 0 -19
|
||||
-1 sprites/signals.png 706 40 01 21 10 0 -19
|
||||
-1 sprites/signals.png 722 40 01 23 7 0 -21
|
||||
-1 sprites/signals.png 738 40 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 754 40 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 770 40 01 21 4 1 -19
|
||||
-1 sprites/signals.png 786 40 01 24 4 1 -22
|
||||
-1 sprites/signals.png 2 88 01 23 4 -1 -21
|
||||
-1 sprites/signals.png 18 88 01 26 4 -1 -24
|
||||
-1 sprites/signals.png 34 88 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 66 88 01 21 9 -4 -19
|
||||
-1 sprites/signals.png 82 88 01 21 12 0 -19
|
||||
-1 sprites/signals.png 114 88 01 21 9 0 -19
|
||||
-1 sprites/signals.png 130 88 01 21 11 -6 -19
|
||||
-1 sprites/signals.png 146 88 01 23 8 -3 -21
|
||||
-1 sprites/signals.png 162 88 01 21 11 0 -19
|
||||
-1 sprites/signals.png 178 88 01 21 10 0 -19
|
||||
-1 sprites/signals.png 194 88 01 21 10 0 -19
|
||||
-1 sprites/signals.png 210 88 01 23 7 0 -21
|
||||
-1 sprites/signals.png 226 88 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 242 88 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 258 88 01 21 4 1 -19
|
||||
-1 sprites/signals.png 274 88 01 24 4 1 -22
|
||||
-1 sprites/signals.png 290 88 01 23 4 -1 -21
|
||||
-1 sprites/signals.png 306 88 01 26 4 -1 -24
|
||||
-1 sprites/signals.png 322 88 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 354 88 01 21 9 -4 -19
|
||||
-1 sprites/signals.png 370 88 01 21 12 0 -19
|
||||
-1 sprites/signals.png 402 88 01 21 9 0 -19
|
||||
-1 sprites/signals.png 418 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 434 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 450 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 466 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 482 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 498 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 514 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 530 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 546 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 562 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 578 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 594 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 610 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 626 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 642 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 658 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 674 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 690 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 706 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 722 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 738 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 754 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 770 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 786 88 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 2 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 18 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 34 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 50 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 66 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 82 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 98 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 114 136 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 130 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 146 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 162 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 178 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 194 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 210 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 226 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 242 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 258 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 274 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 290 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 306 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 322 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 338 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 354 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 370 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 386 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 402 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 418 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 434 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 450 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 466 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 482 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 498 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 514 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 530 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 546 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 562 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 578 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 594 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 610 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 626 136 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 642 136 01 21 10 -6 -19
|
||||
-1 sprites/signals.png 658 136 01 23 7 -3 -21
|
||||
-1 sprites/signals.png 674 136 01 21 10 1 -19
|
||||
-1 sprites/signals.png 690 136 01 21 9 1 -19
|
||||
-1 sprites/signals.png 706 136 01 21 9 1 -19
|
||||
-1 sprites/signals.png 722 136 01 23 6 1 -21
|
||||
-1 sprites/signals.png 738 136 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 754 136 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 770 136 01 21 2 1 -19
|
||||
-1 sprites/signals.png 786 136 01 24 2 1 -22
|
||||
-1 sprites/signals.png 2 184 01 23 2 1 -21
|
||||
-1 sprites/signals.png 18 184 01 26 2 1 -24
|
||||
-1 sprites/signals.png 34 184 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 50 184 01 21 8 -4 -19
|
||||
-1 sprites/signals.png 66 184 01 21 11 1 -19
|
||||
-1 sprites/signals.png 82 184 01 21 8 1 -19
|
||||
-1 sprites/signals.png 98 184 01 21 12 -6 -19
|
||||
-1 sprites/signals.png 130 184 01 23 9 -3 -21
|
||||
-1 sprites/signals.png 146 184 01 21 12 -1 -19
|
||||
-1 sprites/signals.png 178 184 01 21 11 -1 -19
|
||||
-1 sprites/signals.png 194 184 01 21 11 -1 -19
|
||||
-1 sprites/signals.png 210 184 01 23 8 -1 -21
|
||||
-1 sprites/signals.png 226 184 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 258 184 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 290 184 01 21 4 -1 -19
|
||||
-1 sprites/signals.png 306 184 01 24 4 -1 -22
|
||||
-1 sprites/signals.png 322 184 01 23 4 1 -21
|
||||
-1 sprites/signals.png 338 184 01 26 4 1 -24
|
||||
-1 sprites/signals.png 354 184 01 21 13 -7 -19
|
||||
-1 sprites/signals.png 386 184 01 21 10 -4 -19
|
||||
-1 sprites/signals.png 402 184 01 21 13 -1 -19
|
||||
-1 sprites/signals.png 434 184 01 21 10 -1 -19
|
||||
-1 sprites/signals.png 450 184 01 21 11 -6 -19
|
||||
-1 sprites/signals.png 466 184 01 23 8 -3 -21
|
||||
-1 sprites/signals.png 482 184 01 21 11 0 -19
|
||||
-1 sprites/signals.png 498 184 01 21 10 0 -19
|
||||
-1 sprites/signals.png 514 184 01 21 10 0 -19
|
||||
-1 sprites/signals.png 530 184 01 23 7 0 -21
|
||||
-1 sprites/signals.png 546 184 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 562 184 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 578 184 01 21 4 1 -19
|
||||
-1 sprites/signals.png 594 184 01 24 4 1 -22
|
||||
-1 sprites/signals.png 610 184 01 23 4 -1 -21
|
||||
-1 sprites/signals.png 626 184 01 26 4 -1 -24
|
||||
-1 sprites/signals.png 642 184 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 674 184 01 21 9 -4 -19
|
||||
-1 sprites/signals.png 690 184 01 21 12 0 -19
|
||||
-1 sprites/signals.png 722 184 01 21 9 0 -19
|
||||
-1 sprites/signals.png 738 184 01 21 11 -6 -19
|
||||
-1 sprites/signals.png 754 184 01 23 8 -3 -21
|
||||
-1 sprites/signals.png 770 184 01 21 11 0 -19
|
||||
-1 sprites/signals.png 786 184 01 21 10 0 -19
|
||||
-1 sprites/signals.png 2 232 01 21 10 0 -19
|
||||
-1 sprites/signals.png 18 232 01 23 7 0 -21
|
||||
-1 sprites/signals.png 34 232 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 50 232 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 66 232 01 21 4 1 -19
|
||||
-1 sprites/signals.png 82 232 01 24 4 1 -22
|
||||
-1 sprites/signals.png 98 232 01 23 4 -1 -21
|
||||
-1 sprites/signals.png 114 232 01 26 4 -1 -24
|
||||
-1 sprites/signals.png 130 232 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 162 232 01 21 9 -4 -19
|
||||
-1 sprites/signals.png 178 232 01 21 12 0 -19
|
||||
-1 sprites/signals.png 210 232 01 21 9 0 -19
|
||||
-1 * 6 07 85 01 \70 3B F2
|
||||
-1 * 6 07 86 01 \70 04 F1
|
||||
-1 * 3 05 04 F0
|
||||
-1 sprites/signals.png 274 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 290 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 306 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 322 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 338 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 354 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 370 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 386 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 402 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 418 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 434 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 450 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 466 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 482 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 498 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 514 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 530 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 546 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 562 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 578 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 594 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 610 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 626 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 642 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 658 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 674 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 690 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 706 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 722 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 738 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 754 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 770 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 786 232 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 2 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 18 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 34 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 50 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 66 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 82 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 98 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 114 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 130 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 146 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 162 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 178 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 194 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 210 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 226 280 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 242 280 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 258 280 01 23 10 -8 -21
|
||||
-1 sprites/signals.png 274 280 01 23 10 -7 -21
|
||||
-1 sprites/signals.png 290 280 01 26 7 -5 -24
|
||||
-1 sprites/signals.png 306 280 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 322 280 01 23 10 -6 -21
|
||||
-1 sprites/signals.png 338 280 01 23 10 1 -21
|
||||
-1 sprites/signals.png 354 280 01 26 7 2 -24
|
||||
-1 sprites/signals.png 370 280 01 23 3 0 -21
|
||||
-1 sprites/signals.png 386 280 01 26 3 0 -24
|
||||
-1 sprites/signals.png 402 280 01 21 3 0 -19
|
||||
-1 sprites/signals.png 418 280 01 24 3 0 -22
|
||||
-1 sprites/signals.png 434 280 01 21 12 0 -19
|
||||
-1 sprites/signals.png 466 280 01 24 9 0 -22
|
||||
-1 sprites/signals.png 482 280 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 514 280 01 24 9 -6 -22
|
||||
-1 sprites/signals.png 530 280 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 562 280 01 23 11 -9 -21
|
||||
-1 sprites/signals.png 578 280 01 23 11 -7 -21
|
||||
-1 sprites/signals.png 594 280 01 26 9 -5 -24
|
||||
-1 sprites/signals.png 610 280 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 642 280 01 23 11 -6 -21
|
||||
-1 sprites/signals.png 658 280 01 23 11 0 -21
|
||||
-1 sprites/signals.png 674 280 01 26 9 0 -24
|
||||
-1 sprites/signals.png 690 280 01 23 5 0 -21
|
||||
-1 sprites/signals.png 706 280 01 26 5 0 -24
|
||||
-1 sprites/signals.png 722 280 01 21 5 -2 -19
|
||||
-1 sprites/signals.png 738 280 01 24 5 -2 -22
|
||||
-1 sprites/signals.png 754 280 01 21 13 -1 -19
|
||||
-1 sprites/signals.png 786 280 01 24 10 -1 -22
|
||||
-1 sprites/signals.png 2 328 01 21 13 -9 -19
|
||||
-1 sprites/signals.png 34 328 01 24 10 -6 -22
|
||||
-1 sprites/signals.png 50 328 01 21 11 -8 -19
|
||||
-1 sprites/signals.png 66 328 01 23 10 -8 -21
|
||||
-1 sprites/signals.png 82 328 01 23 10 -7 -21
|
||||
-1 sprites/signals.png 98 328 01 26 8 -5 -24
|
||||
-1 sprites/signals.png 114 328 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 130 328 01 23 10 -6 -21
|
||||
-1 sprites/signals.png 146 328 01 23 10 1 -21
|
||||
-1 sprites/signals.png 162 328 01 26 8 1 -24
|
||||
-1 sprites/signals.png 178 328 01 23 5 0 -21
|
||||
-1 sprites/signals.png 194 328 01 26 5 0 -24
|
||||
-1 sprites/signals.png 210 328 01 21 5 -2 -19
|
||||
-1 sprites/signals.png 226 328 01 24 5 -2 -22
|
||||
-1 sprites/signals.png 242 328 01 21 12 0 -19
|
||||
-1 sprites/signals.png 274 328 01 24 9 0 -22
|
||||
-1 sprites/signals.png 290 328 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 322 328 01 24 9 -6 -22
|
||||
-1 sprites/signals.png 338 328 01 21 11 -8 -19
|
||||
-1 sprites/signals.png 354 328 01 23 10 -8 -21
|
||||
-1 sprites/signals.png 370 328 01 23 10 -7 -21
|
||||
-1 sprites/signals.png 386 328 01 26 8 -5 -24
|
||||
-1 sprites/signals.png 402 328 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 418 328 01 23 10 -6 -21
|
||||
-1 sprites/signals.png 434 328 01 23 10 1 -21
|
||||
-1 sprites/signals.png 450 328 01 26 8 1 -24
|
||||
-1 sprites/signals.png 466 328 01 23 5 0 -21
|
||||
-1 sprites/signals.png 482 328 01 26 5 0 -24
|
||||
-1 sprites/signals.png 498 328 01 21 5 -2 -19
|
||||
-1 sprites/signals.png 514 328 01 24 5 -2 -22
|
||||
-1 sprites/signals.png 530 328 01 21 12 0 -19
|
||||
-1 sprites/signals.png 562 328 01 24 9 0 -22
|
||||
-1 sprites/signals.png 578 328 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 610 328 01 24 9 -6 -22
|
||||
-1 sprites/signals.png 626 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 642 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 658 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 674 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 690 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 706 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 722 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 738 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 754 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 770 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 786 328 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 2 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 18 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 34 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 50 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 66 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 82 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 98 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 114 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 130 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 146 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 162 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 178 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 194 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 210 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 226 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 242 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 258 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 274 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 290 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 306 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 322 376 01 19 6 -2 -17
|
||||
-1 sprites/signals.png 338 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 354 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 370 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 386 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 402 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 418 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 434 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 450 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 466 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 482 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 498 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 514 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 530 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 546 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 562 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 578 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 594 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 610 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 626 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 642 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 658 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 674 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 690 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 706 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 722 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 738 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 754 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 770 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 786 376 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 2 408 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 18 408 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 34 408 01 21 6 -2 -19
|
||||
-1 sprites/signals.png 50 408 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 66 408 01 23 10 -8 -21
|
||||
-1 sprites/signals.png 82 408 01 23 10 -7 -21
|
||||
-1 sprites/signals.png 98 408 01 26 7 -5 -24
|
||||
-1 sprites/signals.png 114 408 01 21 10 -7 -19
|
||||
-1 sprites/signals.png 130 408 01 23 10 -6 -21
|
||||
-1 sprites/signals.png 146 408 01 23 10 1 -21
|
||||
-1 sprites/signals.png 162 408 01 26 7 2 -24
|
||||
-1 sprites/signals.png 178 408 01 23 3 0 -21
|
||||
-1 sprites/signals.png 194 408 01 26 3 0 -24
|
||||
-1 sprites/signals.png 210 408 01 21 3 0 -19
|
||||
-1 sprites/signals.png 226 408 01 24 3 0 -22
|
||||
-1 sprites/signals.png 242 408 01 21 12 0 -19
|
||||
-1 sprites/signals.png 274 408 01 24 9 0 -22
|
||||
-1 sprites/signals.png 290 408 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 322 408 01 24 9 -6 -22
|
||||
-1 sprites/signals.png 338 408 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 370 408 01 23 11 -9 -21
|
||||
-1 sprites/signals.png 386 408 01 23 11 -7 -21
|
||||
-1 sprites/signals.png 402 408 01 26 9 -5 -24
|
||||
-1 sprites/signals.png 418 408 01 21 12 -7 -19
|
||||
-1 sprites/signals.png 450 408 01 23 11 -6 -21
|
||||
-1 sprites/signals.png 466 408 01 23 11 0 -21
|
||||
-1 sprites/signals.png 482 408 01 26 9 0 -24
|
||||
-1 sprites/signals.png 498 408 01 23 5 -1 -21
|
||||
-1 sprites/signals.png 514 408 01 26 5 -1 -24
|
||||
-1 sprites/signals.png 530 408 01 21 5 -1 -19
|
||||
-1 sprites/signals.png 546 408 01 24 5 -1 -22
|
||||
-1 sprites/signals.png 562 408 01 21 13 -1 -19
|
||||
-1 sprites/signals.png 594 408 01 24 10 -1 -22
|
||||
-1 sprites/signals.png 610 408 01 21 13 -9 -19
|
||||
-1 sprites/signals.png 642 408 01 24 10 -6 -22
|
||||
-1 sprites/signals.png 658 408 01 21 11 -8 -19
|
||||
-1 sprites/signals.png 674 408 01 23 10 -8 -21
|
||||
-1 sprites/signals.png 690 408 01 23 10 -7 -21
|
||||
-1 sprites/signals.png 706 408 01 26 8 -5 -24
|
||||
-1 sprites/signals.png 722 408 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 738 408 01 23 10 -6 -21
|
||||
-1 sprites/signals.png 754 408 01 23 10 1 -21
|
||||
-1 sprites/signals.png 770 408 01 26 8 1 -24
|
||||
-1 sprites/signals.png 786 408 01 23 5 0 -21
|
||||
-1 sprites/signals.png 2 456 01 26 5 0 -24
|
||||
-1 sprites/signals.png 18 456 01 21 5 -2 -19
|
||||
-1 sprites/signals.png 34 456 01 24 5 -2 -22
|
||||
-1 sprites/signals.png 50 456 01 21 12 0 -19
|
||||
-1 sprites/signals.png 82 456 01 24 9 0 -22
|
||||
-1 sprites/signals.png 98 456 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 130 456 01 24 9 -6 -22
|
||||
-1 sprites/signals.png 146 456 01 21 11 -8 -19
|
||||
-1 sprites/signals.png 162 456 01 23 10 -8 -21
|
||||
-1 sprites/signals.png 178 456 01 23 10 -7 -21
|
||||
-1 sprites/signals.png 194 456 01 26 8 -5 -24
|
||||
-1 sprites/signals.png 210 456 01 21 11 -7 -19
|
||||
-1 sprites/signals.png 226 456 01 23 10 -6 -21
|
||||
-1 sprites/signals.png 242 456 01 23 10 1 -21
|
||||
-1 sprites/signals.png 258 456 01 26 8 1 -24
|
||||
-1 sprites/signals.png 274 456 01 23 5 0 -21
|
||||
-1 sprites/signals.png 290 456 01 26 5 0 -24
|
||||
-1 sprites/signals.png 306 456 01 21 5 -2 -19
|
||||
-1 sprites/signals.png 322 456 01 24 5 -2 -22
|
||||
-1 sprites/signals.png 338 456 01 21 12 0 -19
|
||||
-1 sprites/signals.png 370 456 01 24 9 0 -22
|
||||
-1 sprites/signals.png 386 456 01 21 12 -9 -19
|
||||
-1 sprites/signals.png 418 456 01 24 9 -6 -22
|
Before Width: | Height: | Size: 23 KiB |
@@ -1,22 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Sloped tracks"
|
||||
-1 * 3 05 0F 0C
|
||||
-1 sprites/sloped_tracks.png 50 8 09 29 42 -19 -3
|
||||
-1 sprites/sloped_tracks.png 98 8 09 13 41 -20 5
|
||||
-1 sprites/sloped_tracks.png 146 8 09 14 42 -19 5
|
||||
-1 sprites/sloped_tracks.png 194 8 09 29 42 -21 -3
|
||||
-1 sprites/sloped_tracks.png 242 8 09 25 33 -15 -1
|
||||
-1 sprites/sloped_tracks.png 290 8 09 10 33 -15 7
|
||||
-1 sprites/sloped_tracks.png 338 8 09 10 34 -15 7
|
||||
-1 sprites/sloped_tracks.png 386 8 09 25 34 -15 -1
|
||||
-1 sprites/sloped_tracks.png 434 8 09 23 31 -13 -1
|
||||
-1 sprites/sloped_tracks.png 482 8 09 10 32 -15 7
|
||||
-1 sprites/sloped_tracks.png 530 8 09 10 31 -15 7
|
||||
-1 sprites/sloped_tracks.png 578 8 09 23 31 -16 -1
|
Before Width: | Height: | Size: 2.4 KiB |
@@ -1,123 +0,0 @@
|
||||
//
|
||||
// $Id$
|
||||
//
|
||||
// This file is part of OpenTTD.
|
||||
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
//
|
||||
-1 * 0 0C "Tram track graphics by PikkaBird"
|
||||
-1 * 3 05 0B 71
|
||||
-1 sprites/tramtracks.png 18 8 09 13 20 0 4
|
||||
-1 sprites/tramtracks.png 50 8 09 13 20 0 4
|
||||
-1 sprites/tramtracks.png 82 8 03 36 64 -18 -8
|
||||
-1 sprites/tramtracks.png 162 8 03 36 62 -16 -8
|
||||
-1 sprites/tramtracks.png 242 8 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 322 8 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 402 8 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 482 8 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 562 8 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 642 8 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 722 8 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 2 56 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 82 56 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 162 56 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 242 56 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 322 56 09 39 64 -31 -8
|
||||
-1 sprites/tramtracks.png 402 56 09 23 64 -31 0
|
||||
-1 sprites/tramtracks.png 482 56 09 23 64 -31 0
|
||||
-1 sprites/tramtracks.png 562 56 09 39 64 -31 -8
|
||||
-1 sprites/tramtracks.png 642 56 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 722 56 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 2 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 82 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 162 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 242 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 322 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 402 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 482 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 562 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 642 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 722 120 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 2 168 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 82 168 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 162 168 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 242 168 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 322 168 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 402 168 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 482 168 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 562 168 09 39 64 -31 -8
|
||||
-1 sprites/tramtracks.png 642 168 09 23 64 -31 0
|
||||
-1 sprites/tramtracks.png 722 168 09 23 64 -31 0
|
||||
-1 sprites/tramtracks.png 2 232 09 39 64 -31 -8
|
||||
-1 sprites/tramtracks.png 82 232 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 162 232 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 242 232 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 322 232 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 402 232 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 482 232 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 562 232 09 20 20 0 0
|
||||
-1 sprites/tramtracks.png 594 232 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 674 232 09 64 62 2 -49
|
||||
-1 sprites/tramtracks.png 2 312 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 82 312 09 64 62 -62 -49
|
||||
-1 sprites/tramtracks.png 162 312 09 64 62 -62 -49
|
||||
-1 sprites/tramtracks.png 242 312 09 64 62 2 -49
|
||||
-1 sprites/tramtracks.png 322 312 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 402 312 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 482 312 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 562 312 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 642 312 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 722 312 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 2 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 82 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 162 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 242 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 322 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 402 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 482 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 562 392 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 642 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 722 392 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 2 472 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 82 472 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 162 472 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 242 472 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 322 472 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 402 472 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 482 472 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 562 472 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 642 472 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 722 472 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 2 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 82 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 162 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 242 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 322 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 402 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 482 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 562 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 642 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 722 552 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 2 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 82 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 162 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 242 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 322 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 402 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 482 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 562 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 642 616 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 722 616 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 2 696 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 82 696 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 162 696 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 242 696 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 322 696 09 56 64 -31 -25
|
||||
-1 sprites/tramtracks.png 402 696 09 48 64 -31 -17
|
||||
-1 sprites/tramtracks.png 482 696 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 562 696 09 31 64 -31 0
|
||||
-1 sprites/tramtracks.png 642 696 09 39 64 -31 -8
|
||||
-1 sprites/tramtracks.png 722 696 09 23 64 -31 0
|
||||
-1 sprites/tramtracks.png 2 776 09 23 64 -31 0
|
||||
-1 sprites/tramtracks.png 82 776 09 39 64 -31 -8
|
Before Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 894 B After Width: | Height: | Size: 941 B |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.5 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 4.7 KiB |
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 7.1 KiB |
@@ -1,11 +1,11 @@
|
||||
# $Id$
|
||||
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
|
||||
# http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.1.html
|
||||
[Desktop Entry]
|
||||
Type=Application
|
||||
Version=1.0
|
||||
Version=1.1
|
||||
Name=!!MENU_NAME!!
|
||||
Icon=!!TTD!!
|
||||
Comment=A clone of Transport Tycoon Deluxe
|
||||
Icon=openttd
|
||||
Exec=!!TTD!!
|
||||
Terminal=false
|
||||
Categories=!!MENU_GROUP!!
|
||||
Comment=A clone of Transport Tycoon Deluxe
|
||||
|
@@ -1,15 +0,0 @@
|
||||
# $Id$
|
||||
|
||||
# This file is part of OpenTTD.
|
||||
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#
|
||||
# Awk script to automatically generate a single comment line
|
||||
# for a translated desktop shortcut. If it does not exist there
|
||||
# is no output.
|
||||
#
|
||||
|
||||
/##isocode/ { lang = $2; next }
|
||||
/STR_DESKTOP_SHORTCUT_COMMENT/ { sub("^[^:]*:", "", $0); print "Comment[" lang "]=" $0; next}
|
@@ -1,25 +0,0 @@
|
||||
openttd (1.0.0~rc3-2) unstable; urgency=low
|
||||
|
||||
The openttd package has been moved from contrib into main. Since the
|
||||
OpenGFX free graphics set has been packaged for Debian, one can now run
|
||||
OpenTTD without needing any of the resources from the original game
|
||||
(though the original resources are still supported).
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 18 Mar 2010 13:09:35 +0100
|
||||
|
||||
openttd (0.7.0-1) unstable; urgency=low
|
||||
|
||||
Handling of AI players has changed in 0.7.0. This package no longer
|
||||
contains any AI players, so playing against the computer is not possible
|
||||
out of the box any longer. However, you can easily download AI players
|
||||
through the new "Content Downloading Service", after which playing with
|
||||
computer players is possible.
|
||||
|
||||
Loading old savegames with computer players is supported (AI players will
|
||||
be converted according to the current AI settings), but at this moment
|
||||
there are no AIs that completely handle any existing infrastructure built
|
||||
by the old AI, so starting a new game might be more fun (especially since
|
||||
most of the new AIs are a lot less erratic).
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 13 Apr 2009 15:11:20 +0200
|
||||
|
@@ -1,41 +1,31 @@
|
||||
OpenTTD for Debian
|
||||
openttd for Debian
|
||||
------------------
|
||||
|
||||
To properly play this game, you need a base graphics and sound set.
|
||||
Currently, the graphics, sound and music files from the original
|
||||
Transport Tycoon Deluxe game (Windows and DOS versions) are supported,
|
||||
as well as the free graphics replacement set "OpenGFX", sound
|
||||
replacement set "OpenSFX" (which is in non-free due to a restrictive
|
||||
license) and the free music replacement set "OpenMSX".
|
||||
To properly play this game, original data files are needed.
|
||||
You should copy the data files from the original TTD into the data directory
|
||||
(/usr/share/games/openttd/data). You should copy these files:
|
||||
* trg1r.grf
|
||||
* trgcr.grf
|
||||
* trghr.grf
|
||||
* trgir.grf
|
||||
* trgtr.grf
|
||||
* sample.cat
|
||||
|
||||
Normally, installing the openttd package should automatically install
|
||||
openttd-opengfx as well, allowing OpenTTD to run out of the box. If you
|
||||
want sound, you'll have to enable non-free sources and install the
|
||||
openttd-opensfx package manually (or install the original Transport
|
||||
Tyccon Deluxe sound files).
|
||||
-Music
|
||||
For in game music (optional), you should copy all files in the gm/
|
||||
subdir of your ttd installation to /usr/share/games/openttd/gm. You
|
||||
should also install timidity and a soundfont (freepats is packaged in
|
||||
Debian and works out of the box).
|
||||
|
||||
The easiest way to install the OpenMSX music files is to use the in-game
|
||||
content download system, which should offer the latest version of the
|
||||
music files.
|
||||
|
||||
To find out how to install the original Transport Tycoon Deluxe graphics
|
||||
sound files and music files, see readme.txt, section 4.1.
|
||||
|
||||
-Playing Music
|
||||
In addition to installing a music set (see above), you'll also need
|
||||
to install the timidity midi player, available in the timidity
|
||||
package.
|
||||
|
||||
Remember that not all audio devices support multiple audiostreams
|
||||
(music and sound), so you might have to use alsa software mixing or
|
||||
pulseaudio.
|
||||
Don't forget to use -m extmidi if you want music, and if you have
|
||||
problems, remember that not all audio devices support multiple
|
||||
audiostreams (music and sound), so you might have to use software
|
||||
mixing. My VIA AC97 device cannot do hardware mixing, for example.
|
||||
|
||||
-Scenarios
|
||||
There are no scenarios included in this release. Scenarios can be
|
||||
downloaded using OpenTTD's content service, which is available from
|
||||
OpenTTD's main menu. If you have obtained a scenario through other
|
||||
means, you can place it either in your ~/.openttd/scenario directory
|
||||
or in the system-wide /usr/share/games/openttd/scenario directory.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 01 Feb 2010 10:42:11 +0100
|
||||
downloaded separately from the OpenTTD website and all over the
|
||||
internet. Place scenarios in your ~/.openttd/scenario directory to
|
||||
use them.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl>, Tue, 25 Jan 2004 14:11:01 +0200
|
||||
|
@@ -1,292 +1,129 @@
|
||||
openttd (1.1.1~RC1) unstable; urgency=low
|
||||
openttd (1.0.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 May 2011 21:00:00 +0200
|
||||
|
||||
openttd (1.1.0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 01 Apr 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Mar 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Mar 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Feb 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta5) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta5
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Feb 2011 22:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta4) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 21 Jan 2011 00:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta3) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 09 Jan 2011 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 31 Dec 2010 18:00:00 +0100
|
||||
|
||||
openttd (1.1.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.1.0-beta1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 24 Dec 2010 00:00:00 +0100
|
||||
|
||||
openttd (1.0.5-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 20 Nov 2010 21:00:00 +0000
|
||||
|
||||
openttd (1.0.5~rc2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5~rc2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Nov 2010 15:00:00 +0000
|
||||
|
||||
openttd (1.0.5~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.5-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 31 Oct 2010 15:00:00 +0000
|
||||
|
||||
openttd (1.0.4-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.4
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 14 Sep 2010 20:00:00 +0000
|
||||
|
||||
openttd (1.0.4~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.4-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 30 Aug 2010 20:00:00 +0000
|
||||
|
||||
openttd (1.0.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.3
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 01 Aug 2010 00:00:00 +0000
|
||||
|
||||
openttd (1.0.3~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.3-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jul 2010 17:37:21 +0000
|
||||
|
||||
openttd (1.0.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 19 Jun 2010 18:36:21 +0000
|
||||
|
||||
openttd (1.0.2~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.2-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jun 2010 23:36:21 +0000
|
||||
|
||||
openttd (1.0.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 01 May 2010 00:00:00 +0200
|
||||
|
||||
openttd (1.0.1~rc2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1-RC2
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 21 Apr 2010 21:36:21 +0200
|
||||
|
||||
openttd (1.0.1~rc1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.0.1-RC1
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 17 Apr 2010 23:36:21 +0000
|
||||
|
||||
openttd (1.0.0-1) unstable; urgency=low
|
||||
|
||||
* [30a2162] New upstream release 1.0.0. (Closes: #570104)
|
||||
* [102698a] Make openttd-wrapper work with older mktemp versions.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 02 Apr 2010 23:36:21 +0200
|
||||
|
||||
openttd (1.0.0~rc3-2) unstable; urgency=low
|
||||
|
||||
* [279c5ef] Recommend openttd-opengfx and suggest openttd-opensfx.
|
||||
* [9330ad7] Update README.Debian concerning music files.
|
||||
* [07bde24] Move openttd from contrib to main. (Closes: #560810)
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 18 Mar 2010 13:16:32 +0100
|
||||
|
||||
openttd (1.0.0~rc3-1) unstable; urgency=low
|
||||
|
||||
* [412d153] New upstream release 1.0.0~rc3.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 18 Mar 2010 10:09:33 +0100
|
||||
|
||||
openttd (1.0.0~rc2-1) unstable; urgency=low
|
||||
|
||||
* [9c99af4] New upstream release 1.0.0~rc2.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 04 Mar 2010 12:22:28 +0100
|
||||
|
||||
openttd (1.0.0~rc1-1) unstable; urgency=low
|
||||
|
||||
* [fe4eb51] New upstream release 1.0.0~rc1.
|
||||
* [6aa2be0] Note that the embedded md5 implementation has a different
|
||||
license.
|
||||
* [39eb336] Remove lintian override for empty gm directory.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 19 Feb 2010 13:00:53 +0100
|
||||
|
||||
openttd (1.0.0~beta4-1) unstable; urgency=low
|
||||
|
||||
* [6718224] New upstream release 1.0.0~beta4.
|
||||
* [7b0fa8d] Remove some more docs that we don't want in the package.
|
||||
* [bb9d744] Use liblzo2 instead of an embedded minilzo version.
|
||||
* [949c06b] Explicitly disable iconv support.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 19 Feb 2010 12:59:27 +0100
|
||||
|
||||
openttd (0.7.5-4) unstable; urgency=low
|
||||
|
||||
* [174d0b1] Don't use deprecated < in Replaces.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 15 Feb 2010 00:35:33 +0100
|
||||
|
||||
openttd (0.7.5-3) unstable; urgency=low
|
||||
|
||||
* [d12fc5a] Make openttd-data replace openttd (< 0.7.5-2).
|
||||
(Closes: #569679)
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Feb 2010 16:56:31 +0100
|
||||
|
||||
openttd (0.7.5-2) unstable; urgency=low
|
||||
|
||||
[ Matthijs Kooijman ]
|
||||
* [fbab21d] Switch to source format 3.0 (quilt).
|
||||
* [85c0c7d] No longer check for (and complain about missing) datafiles
|
||||
on installation and upgrades. (Closes: #524651, 562574)
|
||||
* [827eb61] Split the architecture independent data into openttd-data.
|
||||
(Closes: #492462)
|
||||
* [6fbd9c7] Update README.Debian.
|
||||
* [76a5148] Support cross compilation. (Closes: #550951)
|
||||
* [2005bf8] Simplify the rules file, make debhelper do more stuff.
|
||||
* [fc0500e] Remove some configure arguments.
|
||||
* [8ca38bb] Explicitly enable or disable all of the dependencies.
|
||||
* [e38fb3e] Let the upstream Makefile install documentation.
|
||||
* [5954fcf] Update the watch file to the new upstream url scheme.
|
||||
* [7249594] Fix typo in copyright file.
|
||||
* [660fb61] Bump the Standards-Version to 3.8.4, with no changes
|
||||
required.
|
||||
* [f94ab89] Move the packaging git repository to git.debian.org.
|
||||
|
||||
-- Jordi Mallach <jordi@debian.org> Tue, 09 Feb 2010 21:40:24 +0100
|
||||
|
||||
openttd (0.7.5-1) unstable; urgency=high
|
||||
|
||||
* [cdcb73a] Imported Upstream version 0.7.5. This release fixes
|
||||
CVE-2009-4007.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 00:55:45 +0100
|
||||
|
||||
openttd (0.7.4-1) unstable; urgency=low
|
||||
|
||||
* [a2c297b0] Imported Upstream version 0.7.4
|
||||
* [0232a645] Make Debian-specific patches executable.
|
||||
* [76be04b] Switch the Debian packaging to git.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 15 Dec 2009 22:11:52 +0100
|
||||
|
||||
openttd (0.7.3-1) unstable; urgency=low
|
||||
|
||||
[ Matthijs Kooijman ]
|
||||
* New upstream release
|
||||
* Use printf instead of echo -en in openttd-wrapper to make it POSIX
|
||||
compatible (Closes: #547758).
|
||||
* Remove three patches that are now included in upstream.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 01 Oct 2009 22:52:59 +0200
|
||||
|
||||
openttd (0.7.2-1) unstable; urgency=low
|
||||
|
||||
[ Matthijs Kooijman ]
|
||||
* New upstream release
|
||||
* Bump Standards-Version to 3.8.3, with no changes required.
|
||||
* Clean up the rules file a bit and add some lintian overrides.
|
||||
* Explain why openttd is in contrib (Closes: #539381).
|
||||
* Add the DM-Upload-Allowed control field.
|
||||
* Re-add dpatch infrastructure.
|
||||
* Fix the copyright file, since upstream only allows GPLv2, not later
|
||||
versions.
|
||||
* Add a section to the copyright file on the different license used by the
|
||||
"Squirrel" programming language, which is shipped with OpenTTD since
|
||||
0.7.0.
|
||||
* Backport upstream r17226, which removes the deprecated Encoding entry from
|
||||
the .desktop file.
|
||||
* Add a wrapper script for openttd, which captures any stderr output and
|
||||
displays it when openttd returns an error code (Closes: #533557).
|
||||
* Recommend x11-utils, since we use xmessage for displaying errors. Don't
|
||||
depend on it, since openttd will still run fine without it, you just won't
|
||||
see any errors.
|
||||
* Backport upstream r17227 and r17229, which prevents terminal escape codes
|
||||
from ending up in the captured error output.
|
||||
* Backport upstream r17240, which improves stderr output when files are
|
||||
missing or corrupt.
|
||||
|
||||
-- Jordi Mallach <jordi@debian.org> Fri, 21 Aug 2009 15:27:26 +0200
|
||||
|
||||
openttd (0.7.1-1) unstable; urgency=low
|
||||
|
||||
[ Matthijs Kooijman ]
|
||||
* New upstream release.
|
||||
* Link against libicu to enable right-to-left language support.
|
||||
|
||||
-- Jordi Mallach <jordi@debian.org> Tue, 09 Jun 2009 21:46:28 +0200
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 05 Jan 2010 21:36:51 +0100
|
||||
|
||||
openttd (0.7.0-1) unstable; urgency=low
|
||||
|
||||
[ Matthijs Kooijman ]
|
||||
openttd (1.0.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
* Remove Debian specific desktop file, upstream provides one now.
|
||||
* Add debian/watch file.
|
||||
|
||||
[ Jordi Mallach ]
|
||||
* Bump Standards-Version to 3.8.1, with no changes required.
|
||||
* Move to debhelper compat 7. Bump Build-Depends accordingly.
|
||||
* Use dh_prep.
|
||||
* Add "set -e" to config script.
|
||||
* Remove a few extra doc files that get installed by upstream Makefile.
|
||||
* Add more complete copyright information.
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Dec 2009 01:01:01 +0100
|
||||
|
||||
-- Jordi Mallach <jordi@debian.org> Wed, 15 Apr 2009 18:22:10 +0200
|
||||
openttd (0.7.5) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 23 Dec 2009 20:52:34 +0100
|
||||
|
||||
openttd (0.7.5~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 14 Dec 2009 19:28:37 +0100
|
||||
|
||||
openttd (0.7.4) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 01 Dec 2009 01:23:45 +0100
|
||||
|
||||
openttd (0.7.4~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 Nov 2009 16:30:07 +0100
|
||||
|
||||
openttd (0.7.3) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 01 Oct 2009 12:35:47 +0200
|
||||
|
||||
openttd (0.7.3~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 24 Sep 2009 21:30:43 +0200
|
||||
|
||||
openttd (0.7.3~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 13 Sep 2009 10:25:56 +0200
|
||||
|
||||
openttd (0.7.2) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 01 Aug 2009 00:19:43 +0200
|
||||
|
||||
openttd (0.7.2~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 21 Jul 2009 20:25:56 +0200
|
||||
|
||||
openttd (0.7.2~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 15 Jul 2009 22:25:56 +0200
|
||||
|
||||
openttd (0.7.1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 09 Jun 2009 01:34:56 +0200
|
||||
|
||||
openttd (0.7.1~RC3) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 03 Jun 2009 15:34:56 +0200
|
||||
|
||||
openttd (0.7.1~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 21 Mar 2009 14:34:56 +0200
|
||||
|
||||
openttd (0.7.1~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 11 Mar 2009 17:34:56 +0200
|
||||
|
||||
openttd (0.7.0) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Apr 2009 13:37:42 +0000
|
||||
|
||||
openttd (0.7.0~RC2) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 23 Mar 2009 00:42:00 +0200
|
||||
|
||||
openttd (0.7.0~RC1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 16 Mar 2009 00:07:00 +0200
|
||||
|
||||
openttd (0.7.0~beta2) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 10 Mar 2009 00:33:05 +0100
|
||||
|
||||
openttd (0.7.0~beta1) unstable; urgency=low
|
||||
|
||||
* New upstream release.
|
||||
|
||||
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 16 Feb 2009 23:07:05 +0100
|
||||
|
||||
openttd (0.6.3-1) unstable; urgency=low
|
||||
|
||||
@@ -295,7 +132,7 @@ openttd (0.6.3-1) unstable; urgency=low
|
||||
|
||||
[ Jordi Mallach ]
|
||||
* Add Spanish Debconf template translation, after fixing its corrupted
|
||||
encoding (thanks, Germana Oliveira, closes: #499214).
|
||||
encoding.
|
||||
|
||||
-- Jordi Mallach <jordi@debian.org> Thu, 02 Oct 2008 16:59:03 +0200
|
||||
|
||||
@@ -341,7 +178,7 @@ openttd (0.6.0-2) unstable; urgency=low
|
||||
[ Matthijs Kooijman ]
|
||||
* Don't install anything into ~ during make install, this prevented
|
||||
successful builds on some architectures. Fix imported from upstream.
|
||||
* Put the homepage in its own Homepage field instead of in the description.
|
||||
* Put the homepage in it's own Homepage field instead of in the description.
|
||||
* Bump Standards-Version to 3.7.3
|
||||
|
||||
-- Jordi Mallach <jordi@debian.org> Thu, 03 Apr 2008 00:07:10 +0200
|
||||
|
@@ -1 +1 @@
|
||||
7
|
||||
4
|
||||
|
21
os/debian/config
Executable file
@@ -0,0 +1,21 @@
|
||||
#!/bin/sh
|
||||
|
||||
# Source debconf library.
|
||||
. /usr/share/debconf/confmodule
|
||||
|
||||
FILES="trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf sample.cat"
|
||||
DATADIR=/usr/share/games/openttd/data
|
||||
|
||||
MISSING="No"
|
||||
for FILE in $FILES; do
|
||||
# Check if all the files needed are here.
|
||||
if [ ! -e $DATADIR/$FILE ]; then
|
||||
MISSING="Yes"
|
||||
break
|
||||
fi;
|
||||
done
|
||||
|
||||
if [ $MISSING = "Yes" ]; then
|
||||
db_input high openttd/datafiles || true
|
||||
db_go
|
||||
fi
|
@@ -1,37 +1,21 @@
|
||||
Source: openttd
|
||||
Section: games
|
||||
Section: contrib/games
|
||||
Priority: optional
|
||||
Maintainer: Matthijs Kooijman <matthijs@stdin.nl>
|
||||
Uploaders: Jordi Mallach <jordi@debian.org>
|
||||
DM-Upload-Allowed: yes
|
||||
Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, libicu-dev, liblzma-dev, liblzo2-dev
|
||||
Standards-Version: 3.8.4
|
||||
Vcs-Browser: http://git.debian.org/?p=collab-maint/openttd.git
|
||||
Vcs-Git: git://git.debian.org/collab-maint/openttd.git
|
||||
Build-Depends: debhelper (>= 4.0.0), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev
|
||||
Standards-Version: 3.7.3
|
||||
Vcs-Browser: http://svn.debian.org/wsvn/collab-maint/deb-maint/openttd/trunk/
|
||||
Vcs-Svn: svn://svn.debian.org/svn/collab-maint/deb-maint/openttd/trunk
|
||||
Homepage: http://www.openttd.org/
|
||||
|
||||
Package: openttd
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}, ${misc:Depends}
|
||||
Recommends: openttd-opengfx, x11-utils
|
||||
Replaces: openttd-data
|
||||
Conflicts: openttd-data
|
||||
Suggests: openttd-opensfx, timidity, freepats
|
||||
Suggests: timidity, freepats
|
||||
Description: reimplementation of Transport Tycoon Deluxe with enhancements
|
||||
OpenTTD is a reimplementation of the Microprose game "Transport
|
||||
Tycoon Deluxe" with lots of new features and enhancements.
|
||||
.
|
||||
OpenTTD is playable with the free graphics files from the openttd-opengfx
|
||||
package and optional sound files from the openttd-opensfx package (which is in
|
||||
non-free). Alternatively, OpenTTD can use the graphics files from the original
|
||||
Transport Tycoon Deluxe game (See README.Debian on how to set this up).
|
||||
|
||||
Package: openttd-dbg
|
||||
Architecture: any
|
||||
Section: debug
|
||||
Priority: extra
|
||||
Depends: openttd (= ${binary:Version}), ${misc:Depends}
|
||||
Description: debugging symbols for openttd
|
||||
This package contains the debugging symbols for OpenTTD, the reimplementation
|
||||
of the Micropose game "Transport Tycoon Deluxe" with lots of new features and
|
||||
enhancements.
|
||||
Tycoon Deluxe" with lots of new features and enhancements. The data
|
||||
files of the original Transport Tycoon Deluxe for Windows are
|
||||
mandatory to play the game. They must be manually copied to the game
|
||||
data directory (see README.Debian for details).
|
||||
|
@@ -1,77 +1,25 @@
|
||||
This package was debianized by Matthijs Kooijman <matthijs@stdin.nl>
|
||||
This package was debianized by Matthijs Kooijman <m.kooijman@student.utwente.nl>
|
||||
on Wed, 15 Sep 2004 00:24:01 +0200.
|
||||
|
||||
It was downloaded from http://sourceforge.net/projects/openttd
|
||||
|
||||
Upstream author: Ludvig Strigeus (ludde) and many others.
|
||||
Upstream homepage: http://www.openttd.org
|
||||
|
||||
Copyright © 2004-2009 Ludvig Strigeous and others.
|
||||
License:
|
||||
|
||||
OpenTTD License:
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License version 2.0 as
|
||||
published by the Free Software Foundation;
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this package; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this package; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
On Debian systems, the complete text of the GNU General Public License
|
||||
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
|
||||
|
||||
This package contains an embedded version of the "Squirrel" programming
|
||||
language, which is shipped under the following license:
|
||||
|
||||
Copyright (c) 2003-2009 Alberto Demichelis
|
||||
|
||||
This software is provided 'as-is', without any
|
||||
express or implied warranty. In no event will the
|
||||
authors be held liable for any damages arising from
|
||||
the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software
|
||||
for any purpose, including commercial applications,
|
||||
and to alter it and redistribute it freely, subject
|
||||
to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be
|
||||
misrepresented; you must not claim that
|
||||
you wrote the original software. If you
|
||||
use this software in a product, an
|
||||
acknowledgment in the product
|
||||
documentation would be appreciated but is
|
||||
not required.
|
||||
|
||||
2. Altered source versions must be plainly
|
||||
marked as such, and must not be
|
||||
misrepresented as being the original
|
||||
software.
|
||||
|
||||
3. This notice may not be removed or
|
||||
altered from any source distribution.
|
||||
|
||||
This package contains an implementation of the md5 hash algorithm, which
|
||||
is shipped under the following license:
|
||||
|
||||
Copyright (C) 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
On Debian systems, the complete text of the GNU General
|
||||
Public License can be found in `/usr/share/common-licenses/GPL'.
|
||||
|
2
os/debian/docs
Normal file
@@ -0,0 +1,2 @@
|
||||
readme.txt
|
||||
docs/multiplayer.txt
|