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Author SHA1 Message Date
rubidium
109294c6c4 (svn r15913) -Release: not the April Fools' edition of OpenTTD. 2009-04-01 14:36:05 +00:00
185 changed files with 2344 additions and 3420 deletions

View File

@@ -93,7 +93,7 @@ ifeq ($(shell if test -f config.cache; then echo 1; fi), 1)
@echo " Going to reconfigure with last known settings..."
@echo "----------------"
# Make sure we don't lock config.cache
@$(shell cat config.cache | sed 's@\\ @\\\\ @g') || exit 1
@$(shell cat config.cache | sed 's~\\ ~\\\\ ~g') || exit 1
@echo "----------------"
@echo "Reconfig done. Please re-execute make."
@echo "----------------"

View File

@@ -20,7 +20,7 @@ SRC_DIR = "$(ROOT_DIR)/src"
BUNDLE_DIR = "$(ROOT_DIR)/bundle"
BUNDLES_DIR = "$(ROOT_DIR)/bundles"
TTD = "openttd.exe"
TARGET := $(shell echo $(PLATFORM) | sed "s@win64@x64@;s@win32@Win32@")
TARGET := $(shell echo $(PLATFORM) | sed "s~win64~x64~;s~win32~Win32~")
all:
$(Q)cp objs/$(TARGET)/Release/$(TTD) $(BIN_DIR)/$(TTD)

View File

@@ -57,7 +57,7 @@ ENDIAN_TARGETS := endian_target.h $(ENDIAN_CHECK)
# For more information, please check:
# http://maillist.openttd.org/pipermail/devs/2007-April/000284.html
# http://maillist.openttd.org/pipermail/devs/2007-February/000248.html
GCC295_FIX=sed -r 's@^(\t*)(.*)( const )([A-Za-z0-9_ ]+(\[.*\]){2,})(( = \{)|(;))(.*)$$@\1\2 \4\6\8\9@g'
GCC295_FIX=sed -r 's~^(\t*)(.*)( const )([A-Za-z0-9_ ]+(\[.*\]){2,})(( = \{)|(;))(.*)$$~\1\2 \4\6\8\9~g'
# This 'sed' removes the 3rd '4' in the # lines of the -E output of
# gcc 2.95.3 and lower, as it should indicate that it is a C-linkage, but the
# compiler can't handle that information (just don't ask). So we remove it
@@ -65,7 +65,7 @@ GCC295_FIX=sed -r 's@^(\t*)(.*)( const )([A-Za-z0-9_ ]+(\[.*\]){2,})(( = \{)|(;)
# Furthermore gcc 2.95 has some trouble with protected and private when
# accessing the protected/private stuff of the enclosing class (or the
# super class of the enclosing class).
GCC295_FIX_2=sed -e 's@\(^\# [0-9][0-9]* "[^"]*"[ 0-9]*\) 4$$@\1@g;s@private:@public:@g;s@protected:@public:@g'
GCC295_FIX_2=sed -e 's~\(^\# [0-9][0-9]* "[^"]*"[ 0-9]*\) 4$$~\1~g;s~private:~public:~g;s~protected:~public:~g'
# Check if we want to show what we are doing
ifdef VERBOSE
@@ -98,7 +98,7 @@ MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ')
ifdef REVISION
# Use specified revision (which should be of the form "r000").
REV := $(REVISION)
REV_NR := $(shell echo $(REVISION) | sed "s@[^0-9]@@g")
REV_NR := $(shell echo $(REVISION) | sed "s~[^0-9]~~g")
else
# Use autodetected revisions
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
@@ -143,15 +143,15 @@ endif
$(OBJS_C:%.o=%.d): %.d: $(SRC_DIR)/%.c $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_CPP:%.o=%.d): %.d: $(SRC_DIR)/%.cpp $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CXX_HOST) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_MM:%.o=%.d): %.d: $(SRC_DIR)/%.mm $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's@^$(@F:%.d=%.o):@$@ $(@:%.d=%.o):@' > $@
$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's~^$(@F:%.d=%.o):~$@ $(@:%.d=%.o):~' > $@
$(OBJS_RC:%.o=%.d): %.d: $(SRC_DIR)/%.rc $(FILE_DEP)
$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
@@ -182,7 +182,7 @@ endif
# Convert x:/... paths to /x/... for mingw
ifeq ($(OS), MINGW)
@cat Makefile.dep.tmp | sed 's@\([a-zA-Z]\):\/@\/\1\/@g' > Makefile.dep.tmp.mingw
@cat Makefile.dep.tmp | sed 's~\([a-zA-Z]\):\/~\/\1\/~g' > Makefile.dep.tmp.mingw
@cp Makefile.dep.tmp.mingw Makefile.dep.tmp
@rm -f Makefile.dep.tmp.mingw
endif
@@ -211,7 +211,7 @@ endif
{ \
print $$0 \
} \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
' < Makefile.dep.tmp | sed 's~ *~ ~g;s~ $$~~' | $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak
@@ -280,10 +280,10 @@ $(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
# Revision files
$(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/rev.cpp
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s~@@REVISION@@~$(REV_NR)~g;s~@@VERSION@@~$(REV)~g;s~@@MODIFIED@@~$(MODIFIED)~g;s~@@DATE@@~`date +%d.%m.%y`~g" > $(SRC_DIR)/rev.cpp
$(SRC_DIR)/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/ottdres.rc.in
$(Q)cat $(SRC_DIR)/ottdres.rc.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/ottdres.rc
$(Q)cat $(SRC_DIR)/ottdres.rc.in | sed "s~@@REVISION@@~$(REV_NR)~g;s~@@VERSION@@~$(REV)~g;s~@@DATE@@~`date +%d.%m.%y`~g" > $(SRC_DIR)/ottdres.rc
FORCE:

View File

@@ -220,7 +220,6 @@ function Regression::Airport()
}
print(" GetBankBalance(): " + AICompany.GetBankBalance(AICompany.COMPANY_SELF));
print(" GetPrice(): " + AIAirport.GetPrice(0));
print(" BuildAirport(): " + AIAirport.BuildAirport(32116, 0, AIStation.STATION_JOIN_ADJACENT));
print(" IsHangarTile(): " + AIAirport.IsHangarTile(32116));
print(" IsAirportTile(): " + AIAirport.IsAirportTile(32116));
@@ -1190,7 +1189,7 @@ function Regression::TileList()
print("");
print("--TileList--");
print(" Count(): " + list.Count());
list.AddRectangle(34436, 256 * 2 + 34436 + 8);
list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
print(" Count(): " + list.Count());
list.Valuate(AITile.GetHeight);
@@ -1201,30 +1200,6 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetCornerHeight, AITile.CORNER_N);
print(" CornerHeight(North): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetMinHeight);
print(" MinHeight(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetMaxHeight);
print(" MaxHeight(): done");
print(" Count(): " + list.Count());
print(" ListDump:");
for (local i = list.Begin(); list.HasNext(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AITile.GetSlope);
list.KeepValue(0);
print(" Slope(): done");
@@ -1235,8 +1210,6 @@ function Regression::TileList()
print(" " + i + " => " + list.GetValue(i));
}
list.Clear();
list.AddRectangle(41895 - 256 * 2, 256 * 2 + 41895 + 8);
list.Valuate(AITile.IsBuildable);
list.KeepValue(1);
print(" Buildable(): done");

View File

@@ -620,7 +620,6 @@
GetAirportHeight(9): -1
GetAirportCoverageRadius(9): -1
GetBankBalance(): 100000
GetPrice(): 84
BuildAirport(): true
IsHangarTile(): false
IsAirportTile(): true
@@ -1072,7 +1071,7 @@
GetAutoRenewStatus(); true
SetAutoRenewStatus(true); false
SetAutoRenewStatus(false); true
GetAutoRenewMonths(); 6
GetAutoRenewMonths(); -6
SetAutoRenewMonths(-12); true
GetAutoRenewMonths(); -12
SetAutoRenewMonths(-12); false
@@ -7329,7 +7328,7 @@
Count(): 9
ListDump:
27631 => 29
27631 => 65535
27631 => 255
27631 => true
27631 => false
27888 => 13
@@ -7367,178 +7366,125 @@
--TileList--
Count(): 0
Count(): 27
Count(): 45
Height(): done
Count(): 27
Count(): 45
ListDump:
34956 => 4
34700 => 4
34444 => 4
34955 => 3
34954 => 3
34953 => 3
34699 => 3
34698 => 3
34697 => 3
34693 => 3
34692 => 3
34443 => 3
34442 => 3
34441 => 3
34439 => 3
34438 => 3
34437 => 3
34436 => 3
34952 => 2
34951 => 2
34950 => 2
34949 => 2
34948 => 2
34696 => 2
34695 => 2
34694 => 2
34440 => 2
CornerHeight(North): done
Count(): 27
ListDump:
34956 => 4
34700 => 4
34444 => 4
34955 => 3
34954 => 3
34953 => 3
34699 => 3
34698 => 3
34697 => 3
34693 => 3
34692 => 3
34443 => 3
34442 => 3
34441 => 3
34439 => 3
34438 => 3
34437 => 3
34436 => 3
34952 => 2
34951 => 2
34950 => 2
34949 => 2
34948 => 2
34696 => 2
34695 => 2
34694 => 2
34440 => 2
MinHeight(): done
Count(): 27
ListDump:
34956 => 4
34700 => 4
34444 => 4
34955 => 3
34954 => 3
34953 => 3
34699 => 3
34698 => 3
34697 => 3
34443 => 3
34442 => 3
34441 => 3
34436 => 3
34952 => 2
34951 => 2
34950 => 2
34949 => 2
34948 => 2
34696 => 2
34695 => 2
34694 => 2
34693 => 2
34692 => 2
34440 => 2
34439 => 2
34438 => 2
34437 => 2
MaxHeight(): done
Count(): 27
ListDump:
34956 => 4
34955 => 4
34700 => 4
34699 => 4
34444 => 4
34443 => 4
34954 => 3
34953 => 3
34952 => 3
34951 => 3
34950 => 3
34949 => 3
34948 => 3
34698 => 3
34697 => 3
34696 => 3
34693 => 3
34692 => 3
34442 => 3
34441 => 3
34440 => 3
34439 => 3
34438 => 3
34437 => 3
34436 => 3
34695 => 2
34694 => 2
Slope(): done
KeepValue(0): done
Count(): 12
ListDump:
34956 => 0
34954 => 0
34953 => 0
34700 => 0
34698 => 0
34697 => 0
34695 => 0
34694 => 0
34444 => 0
34442 => 0
34441 => 0
34436 => 0
Buildable(): done
KeepValue(1): done
Count(): 35
BuildableRectangle(3, 3) ListDump:
42411 => 2
42410 => 2
42409 => 2
42408 => 2
42407 => 2
42154 => 2
42153 => 2
42152 => 2
42151 => 2
41898 => 2
41897 => 2
41896 => 2
41895 => 2
41642 => 2
41641 => 2
41640 => 2
41639 => 2
41386 => 2
41385 => 2
41384 => 2
41383 => 2
42415 => 1
42414 => 1
42413 => 1
42412 => 1
42411 => 1
42410 => 1
42159 => 1
42158 => 1
42157 => 1
42156 => 1
42155 => 1
42154 => 1
41903 => 1
41902 => 1
41901 => 1
41900 => 1
41899 => 1
41898 => 1
41647 => 1
41646 => 1
41645 => 1
41644 => 1
41643 => 1
41642 => 1
41391 => 1
41390 => 1
41389 => 1
41388 => 1
41387 => 1
Slope(): done
KeepValue(0): done
Count(): 38
ListDump:
42415 => 0
42414 => 0
42413 => 0
42410 => 0
42409 => 0
42408 => 0
42407 => 0
42159 => 0
42158 => 0
42157 => 0
42156 => 0
42153 => 0
42152 => 0
42151 => 0
41903 => 0
41902 => 0
41901 => 0
41900 => 0
41899 => 0
41897 => 0
41896 => 0
41895 => 0
41647 => 0
41646 => 0
41645 => 0
41644 => 0
41643 => 0
41641 => 0
41640 => 0
41639 => 0
41391 => 0
41390 => 0
41389 => 0
41388 => 0
41387 => 0
41385 => 0
41384 => 0
41383 => 0
Buildable(): done
KeepValue(1): done
Count(): 28
BuildableRectangle(3, 3) ListDump:
42415 => 1
42414 => 1
42413 => 1
42410 => 1
42159 => 1
42158 => 1
42157 => 1
42156 => 1
41903 => 1
41902 => 1
41901 => 1
41900 => 1
41899 => 1
41647 => 1
41646 => 1
41645 => 1
41644 => 1
41643 => 1
41641 => 1
41391 => 1
41390 => 1
41389 => 1
41388 => 1
41387 => 1
41386 => 1
41385 => 1
42153 => 0
41897 => 0
@@ -7550,33 +7496,26 @@
42413 => 173
42158 => 173
41903 => 173
42412 => 172
42157 => 172
41902 => 172
41647 => 172
42411 => 171
42156 => 171
41901 => 171
41646 => 171
41391 => 171
42410 => 170
42155 => 170
41900 => 170
41645 => 170
41390 => 170
42154 => 169
41899 => 169
41644 => 169
41389 => 169
42153 => 168
41898 => 168
41643 => 168
41388 => 168
41897 => 167
41642 => 167
41387 => 167
41641 => 166
41386 => 166
41385 => 165
41384 => 164
DistanceSquareToTile(30000) ListDump:
@@ -7593,24 +7532,17 @@
42157 => 17834
41390 => 17812
41901 => 17741
42412 => 17680
41645 => 17650
42156 => 17585
41389 => 17561
41900 => 17492
42411 => 17433
41644 => 17401
42155 => 17338
41388 => 17312
41899 => 17245
42410 => 17188
41643 => 17154
42154 => 17093
41387 => 17065
41898 => 17000
41642 => 16909
42153 => 16850
41386 => 16820
41897 => 16757
41641 => 16666
41385 => 16577
@@ -7619,77 +7551,63 @@
42415 => -1
42414 => -1
42413 => -1
42412 => -1
42411 => -1
42410 => -1
42159 => -1
42158 => -1
42157 => -1
42156 => -1
42155 => -1
42154 => -1
42153 => -1
41903 => -1
41902 => -1
41901 => -1
41900 => -1
41899 => -1
41898 => -1
41897 => -1
41647 => -1
41646 => -1
41645 => -1
41644 => -1
41643 => -1
41642 => -1
41641 => -1
41391 => -1
41390 => -1
41389 => -1
41388 => -1
41387 => -1
41386 => -1
41385 => -1
41384 => -1
GetClosestTown() ListDump:
42415 => 3
42414 => 3
42413 => 3
42412 => 3
42411 => 3
42410 => 3
42159 => 3
42158 => 3
42157 => 3
42156 => 3
42155 => 3
42154 => 3
42153 => 3
41903 => 3
41902 => 3
41901 => 3
41900 => 3
41899 => 3
41898 => 3
41897 => 3
41647 => 3
41646 => 3
41645 => 3
41644 => 3
41643 => 3
41642 => 3
41641 => 3
41391 => 3
41390 => 3
41389 => 3
41388 => 3
41387 => 3
41386 => 3
41385 => 3
41384 => 3
CargoAcceptance(): done
KeepAboveValue(10): done
Count(): 15
Count(): 9
ListDump:
41897 => 29
41385 => 26
@@ -7697,15 +7615,9 @@
42153 => 25
41641 => 23
41899 => 17
41898 => 17
41387 => 17
41386 => 17
41643 => 14
41642 => 14
42411 => 13
42410 => 13
42155 => 13
42154 => 13
RoadTile(): done
KeepValue(1): done
Count(): 0

File diff suppressed because it is too large Load Diff

View File

@@ -5,7 +5,7 @@ log() {
}
set_default() {
released_version="0.7.1-RC2"
released_version="0.7.0"
ignore_extra_parameters="0"
# We set all kinds of defaults for params. Later on the user can override
@@ -47,8 +47,8 @@ set_default() {
enable_static="1"
enable_translator="0"
enable_unicode="1"
enable_assert="1"
enable_strip="0"
enable_assert="0"
enable_strip="1"
enable_universal="1"
enable_osx_g5="0"
enable_cocoa_quartz="1"
@@ -415,7 +415,7 @@ save_params() {
configure="$CONFIGURE_EXECUTABLE --ignore-extra-parameters"
for p in $save_params_array; do
eval "v=\"\$$p\""
p=`echo "$p" | sed 's@_@-@g;s@\n@@g;s@ @\\ @g'`
p=`echo "$p" | sed 's~_~-~g;s~\n~~g;s~ ~\\ ~g'`
# Only save those params that aren't empty
configure="$configure --$p=\"$v\""
done
@@ -815,7 +815,6 @@ check_params() {
fi
if [ "$os" = "OSX" ]; then
check_osx_sdk
# Test on G5
if [ "$enable_osx_g5" != "0" ]; then
@@ -904,7 +903,7 @@ check_params() {
doc_dir="$data_dir/docs"
fi
else
doc_dir="`echo $doc_dir | sed 's@\([^\]\)\\\\ @\1\\\\\\\\ @g;s@\([^\]\) @\1\\\\\\\\ @g'`"
doc_dir="`echo $doc_dir | sed 's~\([^\]\)\\\\ ~\1\\\\\\\\ ~g;s~\([^\]\) ~\1\\\\\\\\ ~g'`"
fi
if [ "$icon_theme_dir" = "1" ]; then
@@ -914,7 +913,7 @@ check_params() {
icon_theme_dir=""
fi
else
icon_theme_dir="`echo $icon_theme_dir | sed 's@\([^\]\)\\\\ @\1\\\\\\\\ @g;s@\([^\]\) @\1\\\\\\\\ @g'`"
icon_theme_dir="`echo $icon_theme_dir | sed 's~\([^\]\)\\\\ ~\1\\\\\\\\ ~g;s~\([^\]\) ~\1\\\\\\\\ ~g'`"
fi
if [ "$personal_dir" = "1" ]; then
@@ -926,7 +925,7 @@ check_params() {
personal_dir=".openttd"
fi
else
personal_dir="`echo $personal_dir | sed 's@\([^\]\)\\\\ @\1\\\\\\\\ @g;s@\([^\]\) @\1\\\\\\\\ @g'`"
personal_dir="`echo $personal_dir | sed 's~\([^\]\)\\\\ ~\1\\\\\\\\ ~g;s~\([^\]\) ~\1\\\\\\\\ ~g'`"
fi
if [ "$shared_dir" = "1" ]; then
@@ -937,7 +936,7 @@ check_params() {
shared_dir=""
fi
else
shared_dir="`echo $shared_dir | sed 's@\([^\]\)\\\\ @\1\\\\\\\\ @g;s@\([^\]\) @\1\\\\\\\\ @g'`"
shared_dir="`echo $shared_dir | sed 's~\([^\]\)\\\\ ~\1\\\\\\\\ ~g;s~\([^\]\) ~\1\\\\\\\\ ~g'`"
fi
if [ "$man_dir" = "1" ]; then
@@ -948,7 +947,7 @@ check_params() {
man_dir=""
fi
else
man_dir="`echo $man_dir | sed 's@\([^\]\)\\\\ @\1\\\\\\\\ @g;s@\([^\]\) @\1\\\\\\\\ @g'`"
man_dir="`echo $man_dir | sed 's~\([^\]\)\\\\ ~\1\\\\\\\\ ~g;s~\([^\]\) ~\1\\\\\\\\ ~g'`"
fi
if [ "$menu_dir" = "1" ]; then
@@ -959,7 +958,7 @@ check_params() {
menu_dir=""
fi
else
menu_dir="`echo $menu_dir | sed 's@\([^\]\)\\\\ @\1\\\\\\\\ @g;s@\([^\]\) @\1\\\\\\\\ @g'`"
menu_dir="`echo $menu_dir | sed 's~\([^\]\)\\\\ ~\1\\\\\\\\ ~g;s~\([^\]\) ~\1\\\\\\\\ ~g'`"
fi
# "set_universal_binary_flags" needs to be before "detect_iconv"
@@ -1207,7 +1206,7 @@ make_cflags_and_ldflags() {
if [ -n "$sdl_config" ]; then
CFLAGS="$CFLAGS -DWITH_SDL"
# SDL must not add _GNU_SOURCE as it breaks many platforms
CFLAGS="$CFLAGS `$sdl_config --cflags | sed 's@-D_GNU_SOURCE[^ ]*@@'`"
CFLAGS="$CFLAGS `$sdl_config --cflags | sed 's~-D_GNU_SOURCE[^ ]*~~'`"
if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ] && [ "$os" != "WINCE" ]; then
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$sdl_config --static-libs`"
@@ -1269,7 +1268,7 @@ make_cflags_and_ldflags() {
if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s@-lfontconfig@@`"
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s~-lfontconfig~~`"
else
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
fi
@@ -1401,10 +1400,8 @@ make_cflags_and_ldflags() {
# Lovely hackish, not?
# Btw, this almost always comes from outside the configure, so it is
# not something we can control.
# Also make makedepend aware of compiler's built-in defines.
if [ "$with_makedepend" != "0" ]; then
cflags_makedep="`echo | $cxx_host -E -x c++ -dM - | sed 's@.define @-D@g;s@ .*@ @g;s@(.*)@@g' | tr -d '\r\n'`"
cflags_makedep="$cflags_makedep `echo "$CFLAGS" | sed 's@ /@ -@g;s@-I[ ]*[^ ]*@@g'`"
cflags_makedep="` echo "$CFLAGS" | sed 's~ /~ -~g;s~-I[ ]*[^ ]*~~g'`"
else
makedepend=""
fi
@@ -1620,30 +1617,6 @@ set_universal_binary_flags() {
fi
}
check_osx_sdk() {
cat > tmp.osx.cpp << EOF
#include <AvailabilityMacros.h>
#if !defined(MAC_OS_X_VERSION_10_5)
# error "Need newer SDK"
#endif
int main() {
return 0;
}
EOF
execute="$cxx_host $CFLAGS -E tmp.osx.cpp -o - 2>&1"
eval $execute > /dev/null
ret=$?
log 2 "executing $execute"
log 2 " exit code $ret"
rm -f tmp.osx.cpp
if [ "$ret" != "0" ]; then
log 1 "I couldn't detect any XCode >= 2.5 on your system"
log 1 "please install/upgrade your XCode"
exit 1
fi
}
check_direct_music() {
echo "
#include <windows.h>
@@ -2432,7 +2405,7 @@ int main() {
}
EOF
execute="$cxx_host $CFLAGS -c tmp.iconv.cpp -o tmp.iconv -DTESTING 2>&1"
eval $execute > /dev/null
eval $execute >&/dev/null
ret=$?
log 2 "executing $execute"
log 2 " exit code $ret"
@@ -2453,7 +2426,7 @@ int main() {
}
EOF
execute="$cxx_host $CFLAGS tmp.iconv.cpp -o tmp.iconv -DTESTING 2>&1"
eval $execute > /dev/null
eval $execute >&/dev/null
ret=$?
log 2 "executing $execute"
log 2 " exit code $ret"
@@ -2564,104 +2537,104 @@ make_sed() {
# use multiple OBJS_DIR, because all in-between
# binaries are stored in there, and nowhere else.
SRC_REPLACE="
s@!!CC_HOST!!@$cc_host@g;
s@!!CXX_HOST!!@$cxx_host@g;
s@!!CC_BUILD!!@$cc_build@g;
s@!!CXX_BUILD!!@$cxx_build@g;
s@!!WINDRES!!@$windres@g;
s@!!STRIP!!@$strip $strip_arg@g;
s@!!LIPO!!@$lipo@g;
s@!!CC_CFLAGS!!@$CC_CFLAGS@g;
s@!!CFLAGS!!@$T_CFLAGS@g;
s@!!CFLAGS_BUILD!!@$CFLAGS_BUILD@g;
s@!!STRGEN_FLAGS!!@$strgen_flags@g;
s@!!LIBS!!@$LIBS@g;
s@!!LDFLAGS!!@$T_LDFLAGS@g;
s@!!BIN_DIR!!@$BIN_DIR@g;
s@!!ROOT_DIR!!@$ROOT_DIR@g;
s@!!MEDIA_DIR!!@$MEDIA_DIR@g;
s@!!SOURCE_LIST!!@$SOURCE_LIST@g;
s@!!SRC_OBJS_DIR!!@$SRC_OBJS_DIR@g;
s@!!LANG_OBJS_DIR!!@$LANG_OBJS_DIR@g;
s@!!SRC_DIR!!@$SRC_DIR@g;
s@!!SCRIPT_SRC_DIR!!@$SCRIPT_SRC_DIR@g;
s@!!OSXAPP!!@$OSXAPP@g;
s@!!LANG_DIR!!@$LANG_DIR@g;
s@!!TTD!!@$TTD@g;
s@!!BINARY_DIR!!@$prefix_dir/$binary_dir@g;
s@!!DATA_DIR!!@$prefix_dir/$data_dir@g;
s@!!DOC_DIR!!@$prefix_dir/$doc_dir@g;
s@!!MAN_DIR!!@$prefix_dir/$man_dir@g;
s@!!ICON_DIR!!@$prefix_dir/$icon_dir@g;
s@!!ICON_THEME_DIR!!@$prefix_dir/$icon_theme_dir@g;
s@!!PERSONAL_DIR!!@$personal_dir@g;
s@!!SHARED_DIR!!@$shared_dir@g;
s@!!INSTALL_DIR!!@$install_dir@g;
s@!!BINARY_NAME!!@$binary_name@g;
s@!!STRGEN!!@$STRGEN@g;
s@!!ENDIAN_CHECK!!@$ENDIAN_CHECK@g;
s@!!ENDIAN_FORCE!!@$endian@g;
s@!!STAGE!!@$STAGE@g;
s@!!MAKEDEPEND!!@$makedepend@g;
s@!!CFLAGS_MAKEDEP!!@$cflags_makedep@g;
s@!!SORT!!@$sort@g;
s@!!CONFIG_CACHE_COMPILER!!@config.cache.compiler@g;
s@!!CONFIG_CACHE_LINKER!!@config.cache.linker@g;
s@!!CONFIG_CACHE_ENDIAN!!@config.cache.endian@g;
s@!!CONFIG_CACHE_SOURCE!!@config.cache.source@g;
s@!!CONFIG_CACHE_VERSION!!@config.cache.version@g;
s@!!CONFIG_CACHE_SOURCE_LIST!!@config.cache.source.list@g;
s@!!CONFIG_CACHE_PWD!!@config.cache.pwd@g;
s@!!LANG_SUPPRESS!!@$lang_suppress@g;
s@!!OBJS_C!!@$OBJS_C@g;
s@!!OBJS_CPP!!@$OBJS_CPP@g;
s@!!OBJS_MM!!@$OBJS_MM@g;
s@!!OBJS_RC!!@$OBJS_RC@g;
s@!!SRCS!!@$SRCS@g;
s@!!OS!!@$os@g;
s@!!CONFIGURE_FILES!!@$CONFIGURE_FILES@g;
s@!!REVISION!!@$revision@g;
s@!!AWK!!@$awk@g;
s@!!GCC295!!@$gcc295@g;
s@!!DISTCC!!@$distcc@g;
s~!!CC_HOST!!~$cc_host~g;
s~!!CXX_HOST!!~$cxx_host~g;
s~!!CC_BUILD!!~$cc_build~g;
s~!!CXX_BUILD!!~$cxx_build~g;
s~!!WINDRES!!~$windres~g;
s~!!STRIP!!~$strip $strip_arg~g;
s~!!LIPO!!~$lipo~g;
s~!!CC_CFLAGS!!~$CC_CFLAGS~g;
s~!!CFLAGS!!~$T_CFLAGS~g;
s~!!CFLAGS_BUILD!!~$CFLAGS_BUILD~g;
s~!!STRGEN_FLAGS!!~$strgen_flags~g;
s~!!LIBS!!~$LIBS~g;
s~!!LDFLAGS!!~$T_LDFLAGS~g;
s~!!BIN_DIR!!~$BIN_DIR~g;
s~!!ROOT_DIR!!~$ROOT_DIR~g;
s~!!MEDIA_DIR!!~$MEDIA_DIR~g;
s~!!SOURCE_LIST!!~$SOURCE_LIST~g;
s~!!SRC_OBJS_DIR!!~$SRC_OBJS_DIR~g;
s~!!LANG_OBJS_DIR!!~$LANG_OBJS_DIR~g;
s~!!SRC_DIR!!~$SRC_DIR~g;
s~!!SCRIPT_SRC_DIR!!~$SCRIPT_SRC_DIR~g;
s~!!OSXAPP!!~$OSXAPP~g;
s~!!LANG_DIR!!~$LANG_DIR~g;
s~!!TTD!!~$TTD~g;
s~!!BINARY_DIR!!~$prefix_dir/$binary_dir~g;
s~!!DATA_DIR!!~$prefix_dir/$data_dir~g;
s~!!DOC_DIR!!~$prefix_dir/$doc_dir~g;
s~!!MAN_DIR!!~$prefix_dir/$man_dir~g;
s~!!ICON_DIR!!~$prefix_dir/$icon_dir~g;
s~!!ICON_THEME_DIR!!~$prefix_dir/$icon_theme_dir~g;
s~!!PERSONAL_DIR!!~$personal_dir~g;
s~!!SHARED_DIR!!~$shared_dir~g;
s~!!INSTALL_DIR!!~$install_dir~g;
s~!!BINARY_NAME!!~$binary_name~g;
s~!!STRGEN!!~$STRGEN~g;
s~!!ENDIAN_CHECK!!~$ENDIAN_CHECK~g;
s~!!ENDIAN_FORCE!!~$endian~g;
s~!!STAGE!!~$STAGE~g;
s~!!MAKEDEPEND!!~$makedepend~g;
s~!!CFLAGS_MAKEDEP!!~$cflags_makedep~g;
s~!!SORT!!~$sort~g;
s~!!CONFIG_CACHE_COMPILER!!~config.cache.compiler~g;
s~!!CONFIG_CACHE_LINKER!!~config.cache.linker~g;
s~!!CONFIG_CACHE_ENDIAN!!~config.cache.endian~g;
s~!!CONFIG_CACHE_SOURCE!!~config.cache.source~g;
s~!!CONFIG_CACHE_VERSION!!~config.cache.version~g;
s~!!CONFIG_CACHE_SOURCE_LIST!!~config.cache.source.list~g;
s~!!CONFIG_CACHE_PWD!!~config.cache.pwd~g;
s~!!LANG_SUPPRESS!!~$lang_suppress~g;
s~!!OBJS_C!!~$OBJS_C~g;
s~!!OBJS_CPP!!~$OBJS_CPP~g;
s~!!OBJS_MM!!~$OBJS_MM~g;
s~!!OBJS_RC!!~$OBJS_RC~g;
s~!!SRCS!!~$SRCS~g;
s~!!OS!!~$os~g;
s~!!CONFIGURE_FILES!!~$CONFIGURE_FILES~g;
s~!!REVISION!!~$revision~g;
s~!!AWK!!~$awk~g;
s~!!GCC295!!~$gcc295~g;
s~!!DISTCC!!~$distcc~g;
"
if [ "$icon_theme_dir" != "" ]; then
SRC_REPLACE="$SRC_REPLACE
s@!!ICON_THEME_DIR!!@$prefix_dir/$icon_theme_dir@g;
s#!!ICON_THEME_DIR!!#$prefix_dir/$icon_theme_dir#g;
"
else
SRC_REPLACE="$SRC_REPLACE
s@!!ICON_THEME_DIR!!@@g;
s#!!ICON_THEME_DIR!!##g;
"
fi
if [ "$man_dir" != "" ]; then
SRC_REPLACE="$SRC_REPLACE
s@!!MAN_DIR!!@$prefix_dir/$man_dir@g;
s#!!MAN_DIR!!#$prefix_dir/$man_dir#g;
"
else
SRC_REPLACE="$SRC_REPLACE
s@!!MAN_DIR!!@@g;
s#!!MAN_DIR!!##g;
"
fi
if [ "$menu_dir" != "" ]; then
SRC_REPLACE="$SRC_REPLACE
s@!!MENU_DIR!!@$prefix_dir/$menu_dir@g;
s#!!MENU_DIR!!#$prefix_dir/$menu_dir#g;
"
else
SRC_REPLACE="$SRC_REPLACE
s@!!MENU_DIR!!@@g;
s#!!MENU_DIR!!##g;
"
fi
}
generate_menu_item() {
MENU_REPLACE="
s@!!TTD!!@$TTD@g;
s@!!MENU_GROUP!!@$menu_group@g;
s@!!MENU_NAME!!@$menu_name@g
s~!!TTD!!~$TTD~g;
s~!!MENU_GROUP!!~$menu_group~g;
s~!!MENU_NAME!!~$menu_name~g
"
log 1 "Generating menu item..."
mkdir -p media

6
configure vendored
View File

@@ -37,7 +37,7 @@ if [ "$1" = "--reconfig" ] || [ "$1" = "--reconfigure" ]; then
exit 1
fi
# Make sure we don't lock config.cache
cat config.cache | sed 's@\\ @\\\\ @g' > cache.tmp
cat config.cache | sed 's~\\ ~\\\\ ~g' > cache.tmp
sh cache.tmp
rm -f cache.tmp
exit $?
@@ -59,7 +59,7 @@ STRGEN="strgen$EXE"
ENDIAN_CHECK="endian_check$EXE"
if [ -z "$sort" ]; then
PIPE_SORT="sed s@a@a@"
PIPE_SORT="sed s~a~a~"
else
PIPE_SORT="$sort"
fi
@@ -125,7 +125,7 @@ SRCS="` echo \"$SRCS\" | $awk ' { ORS = " " } { print $0; }'`"
# In makefiles, we always use -u for sort
if [ -z "$sort" ]; then
sort="sed s@a@a@"
sort="sed s~a~a~"
else
sort="$sort -u"
fi

View File

@@ -86,8 +86,8 @@ elif [ -d "$ROOT_DIR/.git" ]; then
fi
HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null`
REV="g`echo $HASH | cut -c1-8`"
BRANCH=`git branch|grep '[*]' | sed 's@\* @@;s@^master$@@'`
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
BRANCH=`git branch|grep '[*]' | sed 's~\* ~~;s~^master$~~'`
REV_NR=`LC_ALL=C git log --pretty=format:%s "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s~.*(svn r\([0-9]*\)).*~\1~"`
elif [ -d "$ROOT_DIR/.hg" ]; then
# We are a hg checkout
if [ -n "`hg status \"$SRC_DIR\" | grep -v '^?'`" ]; then
@@ -95,8 +95,8 @@ elif [ -d "$ROOT_DIR/.hg" ]; then
fi
HASH=`LC_ALL=C hg parents 2>/dev/null | head -n 1 | cut -d: -f3`
REV="h`echo $HASH | cut -c1-8`"
BRANCH=`hg branch | sed 's@^default$@@'`
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
BRANCH=`hg branch | sed 's~^default$~~'`
REV_NR=`LC_ALL=C hg log -r $HASH:0 -k "svn" -l 1 --template "{desc}\n" "$SRC_DIR" | grep "^(svn r[0-9]*)" | head -n 1 | sed "s~.*(svn r\([0-9]*\)).*~\1~"`
else
# We don't know
MODIFIED="1"

View File

@@ -11,7 +11,7 @@ by the number below on http://bugs.openttd.org.
If the bug report is closed, it has been fixed, which then can be verified
in the latest SVN version of /trunk.
Bugs for 0.7.1-RC1
Bugs for 0.7.0
------------------------------------------------------------------------
URL: http://bugs.openttd.org
@@ -19,7 +19,6 @@ URL: http://bugs.openttd.org
- 2737 Self-crossing trains ignore "forbid 90 degree turn" setting
- 2616 Cloning creates vehicles with invalid subcargos
- 2585 [OSX] OS' mouse pointer showing
- 2484 [OSX] Cannot enter CJK characters
- 2427 Vehicle owner gets paid for whole cargo feeder share
- 1944 Road vehicles not picking empty drivethrough platform
- 1762 Strange Autoreplace behaviour

View File

@@ -1,40 +1,28 @@
openttd (0.7.1~RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 21 Mar 2008 14:34:56 +0200
openttd (0.7.1~RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 11 Mar 2008 17:34:56 +0200
openttd (0.7.0) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Apr 2008 13:37:42 +0000
openttd (0.7.0~RC2) unstable; urgency=low
openttd (0.7.0-RC2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 23 Mar 2008 00:42:00 +0200
openttd (0.7.0~RC1) unstable; urgency=low
openttd (0.7.0-RC1) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 16 Mar 2008 00:07:00 +0200
openttd (0.7.0~beta2) unstable; urgency=low
openttd (0.7.0-beta2) unstable; urgency=low
* New upstream release.
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 10 Mar 2009 00:33:05 +0100
openttd (0.7.0~beta1) unstable; urgency=low
openttd (0.7.0-beta1) unstable; urgency=low
* New upstream release.

View File

@@ -1,11 +1,11 @@
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "0.7.1-RC2" ; Define application version
!define APPVERSIONINTERNAL "0.7.1.0" ; Define application version in X.X.X.X
!define INSTALLERVERSION 60 ; NEED TO UPDATE THIS FOR EVERY RELEASE!!!
!define APPVERSION "0.7.0" ; Define application version
!define INSTALLERVERSION 58 ; NEED TO UPDATE THIS FOR EVERY RELEASE!!!
!include ${VERSION_INCLUDE}
!define APPURLLINK "http://www.openttd.org"
!define APPNAMEANDVERSION "${APPNAME} ${APPVERSION}"
!define APPVERSIONINTERNAL "${APPVERSION}.0" ; Needs to be of the format X.X.X.X
!define MUI_ICON "..\..\..\media\openttd.ico"
!define MUI_UNICON "..\..\..\media\openttd.ico"
@@ -112,6 +112,13 @@ Section "!OpenTTD" Section1
File ${PATH_ROOT}bin\data\*.grf
File ${PATH_ROOT}bin\data\*.obg
File ${PATH_ROOT}bin\data\opntitle.dat
; Copy scenario files (don't choke if they don't exist)
SetOutPath "$INSTDIR\scenario\"
File /nonfatal ${PATH_ROOT}bin\scenario\*.scn
; Copy heightmap files (don't choke if they don't exist)
SetOutPath "$INSTDIR\scenario\heightmap\"
File /nonfatal ${PATH_ROOT}bin\scenario\heightmap\*.*
; Copy the scripts
SetOutPath "$INSTDIR\scripts\"

View File

@@ -16,10 +16,10 @@ End Sub
Sub UpdateFile(modified, revision, version, cur_date, filename)
FSO.CopyFile filename & ".in", filename
FindReplaceInFile filename, "!!MODIFIED!!", modified
FindReplaceInFile filename, "!!REVISION!!", revision
FindReplaceInFile filename, "!!VERSION!!", version
FindReplaceInFile filename, "!!DATE!!", cur_date
FindReplaceInFile filename, "@@MODIFIED@@", modified
FindReplaceInFile filename, "@@REVISION@@", revision
FindReplaceInFile filename, "@@VERSION@@", version
FindReplaceInFile filename, "@@DATE@@", cur_date
End Sub
Sub UpdateFiles(version)
@@ -32,7 +32,7 @@ Sub UpdateFiles(version)
modified = Mid(version, InStrRev(version, Chr(9)) + 1)
version = Mid(version, 1, InStr(version, Chr(9)) - 1)
Else
version = "0.7.1-RC2"
version = "0.7.0"
revision = 0
modified = 1
End If

View File

@@ -60,7 +60,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -269,7 +269,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"

View File

@@ -60,7 +60,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -269,7 +269,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"

View File

@@ -61,7 +61,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -267,7 +267,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"

View File

@@ -61,7 +61,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
@@ -267,7 +267,7 @@
FavorSizeOrSpeed="2"
OmitFramePointers="true"
AdditionalIncludeDirectories="..\objs\langs;..\src\3rdparty\squirrel\include"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64;WITH_ASSERT"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;WITH_ICU;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;;_SQ64"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"

View File

@@ -83,7 +83,7 @@ SQVM::SQVM(SQSharedState *ss)
_suspended = SQFalse;
_suspended_target=-1;
_suspended_root = SQFalse;
_suspended_traps=0;
_suspended_traps=-1;
_foreignptr=NULL;
_nnativecalls=0;
_lasterror = _null_;
@@ -688,7 +688,6 @@ bool SQVM::Execute(SQObjectPtr &closure, SQInteger target, SQInteger nargs, SQIn
_suspended = SQFalse;
break;
case ET_RESUME_OPENTTD:
traps = _suspended_traps;
_suspended = SQFalse;
break;
}
@@ -699,7 +698,7 @@ exception_restore:
for(;;)
{
DecreaseOps(1);
if (ShouldSuspend()) { _suspended = SQTrue; _suspended_traps = traps; return true; }
if (ShouldSuspend()) { _suspended = SQTrue; return true; }
const SQInstruction &_i_ = *ci->_ip++;
//dumpstack(_stackbase);

View File

@@ -103,11 +103,6 @@ struct AIListWindow : public Window {
sprintf(buf, "%d", selected_info->GetVersion());
DoDrawStringTruncated(buf, x + 5, y, TC_BLACK, this->width - x - 8);
y += 13;
if (selected_info->GetURL() != NULL) {
SetDParamStr(0, selected_info->GetURL());
DrawString(4, y, STR_AI_URL, TC_BLACK);
y += 13;
}
SetDParamStr(0, selected_info->GetDescription());
DrawStringMultiLine(4, y, STR_JUST_RAW_STRING, this->width - 8, this->widget[AIL_WIDGET_INFO_BG].bottom - y);
}
@@ -580,8 +575,6 @@ struct AIDebugWindow : public Window {
static CompanyID ai_debug_company;
int redraw_timer;
int last_vscroll_pos;
bool autoscroll;
AIDebugWindow(const WindowDesc *desc, WindowNumber number) : Window(desc, number)
{
@@ -594,8 +587,6 @@ struct AIDebugWindow : public Window {
this->vscroll.cap = 14;
this->vscroll.pos = 0;
this->resize.step_height = 12;
this->last_vscroll_pos = 0;
this->autoscroll = true;
if (ai_debug_company != INVALID_COMPANY) this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
@@ -673,35 +664,13 @@ struct AIDebugWindow : public Window {
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
_current_company = old_company;
int scroll_count = (log == NULL) ? 0 : log->used;
if (this->vscroll.count != scroll_count) {
SetVScrollCount(this, scroll_count);
/* We need a repaint */
this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
}
SetVScrollCount(this, (log == NULL) ? 0 : log->used);
this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
if (log == NULL) return;
/* Detect when the user scrolls the window. Enable autoscroll when the
* bottom-most line becomes visible. */
if (this->last_vscroll_pos != this->vscroll.pos) {
this->autoscroll = this->vscroll.pos >= log->used - this->vscroll.cap;
}
if (this->autoscroll) {
int scroll_pos = max(0, log->used - this->vscroll.cap);
if (scroll_pos != this->vscroll.pos) {
this->vscroll.pos = scroll_pos;
/* We need a repaint */
this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
}
}
last_vscroll_pos = this->vscroll.pos;
int y = 6;
for (int i = this->vscroll.pos; i < (this->vscroll.cap + this->vscroll.pos) && i < log->used; i++) {
uint pos = (i + log->pos + 1 - log->used + log->count) % log->count;
for (int i = this->vscroll.pos; i < (this->vscroll.cap + this->vscroll.pos); i++) {
uint pos = (log->count + log->pos - i) % log->count;
if (log->lines[pos] == NULL) break;
TextColour colour;
@@ -724,8 +693,6 @@ struct AIDebugWindow : public Window {
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
ai_debug_company = show_ai;
this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
this->autoscroll = true;
this->last_vscroll_pos = this->vscroll.pos;
this->SetDirty();
}
@@ -759,7 +726,6 @@ struct AIDebugWindow : public Window {
virtual void OnResize(Point new_size, Point delta)
{
this->vscroll.cap += delta.y / (int)this->resize.step_height;
SetVScrollCount(this, this->vscroll.count); // vscroll.pos should be in a valid range
}
};

View File

@@ -36,7 +36,6 @@ AIFileInfo::~AIFileInfo()
free((void *)this->description);
free((void *)this->date);
free((void *)this->instance_name);
free((void *)this->url);
free(this->main_script);
free(this->SQ_instance);
}
@@ -99,11 +98,6 @@ bool AIFileInfo::CheckMethod(const char *name) const
if (!info->engine->CallIntegerMethod(*info->SQ_instance, "GetVersion", &info->version)) return SQ_ERROR;
if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "CreateInstance", &info->instance_name)) return SQ_ERROR;
/* The GetURL function is optional. */
if (info->engine->MethodExists(*info->SQ_instance, "GetURL")) {
if (!info->engine->CallStringMethodStrdup(*info->SQ_instance, "GetURL", &info->url)) return SQ_ERROR;
}
return 0;
}
@@ -131,12 +125,6 @@ bool AIFileInfo::CheckMethod(const char *name) const
} else {
info->min_loadable_version = info->GetVersion();
}
/* When there is an UseAsRandomAI function, call it. */
if (info->engine->MethodExists(*info->SQ_instance, "UseAsRandomAI")) {
if (!info->engine->CallBoolMethod(*info->SQ_instance, "UseAsRandomAI", &info->use_as_random)) return SQ_ERROR;
} else {
info->use_as_random = true;
}
/* Remove the link to the real instance, else it might get deleted by RegisterAI() */
sq_setinstanceup(vm, 2, NULL);

View File

@@ -41,7 +41,7 @@ public:
friend class AIInfo;
friend class AILibrary;
AIFileInfo() : SQ_instance(NULL), main_script(NULL), author(NULL), name(NULL), short_name(NULL), description(NULL), date(NULL), instance_name(NULL), url(NULL) {};
AIFileInfo() : SQ_instance(NULL), main_script(NULL), author(NULL), name(NULL), short_name(NULL), description(NULL), date(NULL), instance_name(NULL) {};
~AIFileInfo();
/**
@@ -84,11 +84,6 @@ public:
*/
const char *GetInstanceName() const { return this->instance_name; }
/**
* Get the website for this script.
*/
const char *GetURL() const { return this->url; }
/**
* Get the filename of the main.nut script.
*/
@@ -116,7 +111,6 @@ private:
const char *date;
const char *instance_name;
int version;
const char *url;
};
class AIInfo : public AIFileInfo {
@@ -161,15 +155,9 @@ public:
*/
int GetSettingDefaultValue(const char *name) const;
/**
* Use this AI as a random AI.
*/
bool UseAsRandomAI() const { return this->use_as_random; }
private:
AIConfigItemList config_list;
int min_loadable_version;
bool use_as_random;
};
class AILibrary : public AIFileInfo {

View File

@@ -19,7 +19,6 @@
#define DEFINE_SCRIPT_FILES
#include "ai_info.hpp"
#include "ai_config.hpp"
#include "ai_storage.hpp"
#include "ai_instance.hpp"
#include "ai_gui.hpp"
@@ -256,15 +255,8 @@ void AIInstance::Died()
this->engine = NULL;
ShowAIDebugWindow(_current_company);
const AIInfo *info = AIConfig::GetConfig(_current_company)->GetInfo();
if (info != NULL) {
if (strcmp(GetCompany(_current_company)->ai_info->GetMainScript(), "%_dummy") != 0) {
ShowErrorMessage(INVALID_STRING_ID, STR_AI_PLEASE_REPORT_CRASH, 0, 0);
if (info->GetURL() != NULL) {
AILog::Info("Please report the error to the following URL:");
AILog::Info(info->GetURL());
}
}
}

View File

@@ -153,7 +153,7 @@ AIScanner::AIScanner() :
/* Create the dummy AI */
this->engine->ResetCrashed();
strecpy(this->main_script, "%_dummy", lastof(this->main_script));
strcpy(this->main_script, "%_dummy");
extern void AI_CreateAIInfoDummy(HSQUIRRELVM vm);
AI_CreateAIInfoDummy(this->engine->GetVM());
}
@@ -345,31 +345,20 @@ void AIScanner::RegisterAI(AIInfo *info)
AIInfo *AIScanner::SelectRandomAI()
{
uint num_random_ais = 0;
for (AIInfoList::iterator it = this->info_single_list.begin(); it != this->info_single_list.end(); it++) {
if (it->second->UseAsRandomAI()) num_random_ais++;
}
if (num_random_ais == 0) {
if (this->info_single_list.size() == 0) {
DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
return this->info_dummy;
}
/* Find a random AI */
uint pos;
if (_networking) {
pos = InteractiveRandomRange(num_random_ais);
} else {
pos = RandomRange(num_random_ais);
}
if (_networking) pos = InteractiveRandomRange((uint16)this->info_single_list.size());
else pos = RandomRange((uint16)this->info_single_list.size());
/* Find the Nth item from the array */
AIInfoList::iterator it = this->info_single_list.begin();
while (!it->second->UseAsRandomAI()) it++;
for (; pos > 0; pos--) {
it++;
while (!it->second->UseAsRandomAI()) it++;
}
for (; pos > 0; pos--) it++;
AIInfoList::iterator first_it = it;
return (*it).second;
}

View File

@@ -8,21 +8,12 @@
#include "../../company_func.h"
#include "../../command_type.h"
#include "../../town.h"
#include "../../economy_func.h"
/* static */ bool AIAirport::IsValidAirportType(AirportType type)
{
return type >= AT_SMALL && type <= AT_HELISTATION && HasBit(::GetValidAirports(), type);
}
/* static */ Money AIAirport::GetPrice(AirportType type)
{
if (!IsValidAirportType(type)) return -1;
const AirportFTAClass *afc = ::GetAirport(type);
return _price.build_airport * afc->size_x * afc->size_y;
}
/* static */ bool AIAirport::IsHangarTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;

View File

@@ -53,13 +53,6 @@ public:
*/
static bool IsValidAirportType(AirportType type);
/**
* Get the cost to build this AirportType.
* @param type The AirportType to check.
* @return The cost of building this AirportType.
*/
static Money GetPrice(AirportType type);
/**
* Checks whether the given tile is actually a tile with a hangar.
* @param tile The tile to check.

View File

@@ -39,7 +39,6 @@ void SQAIAirport_Register(Squirrel *engine) {
SQAIAirport.DefSQConst(engine, AIAirport::PT_INVALID, "PT_INVALID");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsValidAirportType, "IsValidAirportType", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetPrice, "GetPrice", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsHangarTile, "IsHangarTile", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::IsAirportTile, "IsAirportTile", 2, ".i");
SQAIAirport.DefSQStaticMethod(engine, &AIAirport::GetAirportWidth, "GetAirportWidth", 2, ".i");

View File

@@ -5,7 +5,6 @@
#include "../../stdafx.h"
#include "../../string_func.h"
#include "../../company_base.h"
#include "../../rev.h"
#include "table/strings.h"
#include "../ai.hpp"
@@ -67,11 +66,6 @@ AIController::~AIController()
return AIConfig::GetConfig(_current_company)->GetSetting(name);
}
/* static */ uint AIController::GetVersion()
{
return _openttd_newgrf_version;
}
bool AIController::LoadedLibrary(const char *library_name, int *next_number, char *fake_class_name, int fake_class_name_len)
{
LoadedLibraryList::iterator iter = this->loaded_library.find(library_name);

View File

@@ -50,18 +50,6 @@ public:
*/
static int GetSetting(const char *name);
/**
* Get the OpenTTD version of this executable. The version is formatted
* with the bits having the following meaning:
* 28-31 major version
* 24-27 minor version
* 20-23 build
* 19 1 if it is a release, 0 if it is not.
* 0-18 revision number; 0 when the revision is unknown.
* @return The version in newgrf format.
*/
static uint GetVersion();
/**
* Change the minimum amount of time the AI should be put in suspend mode
* when you execute a command. Normally in SP this is 1, and in MP it is

View File

@@ -5,11 +5,10 @@
void SQAIController_Register(Squirrel *engine) {
DefSQClass <AIController> SQAIController("AIController");
SQAIController.PreRegister(engine);
SQAIController.DefSQStaticMethod(engine, &AIController::GetTick, "GetTick", 1, ".");
SQAIController.DefSQStaticMethod(engine, &AIController::SetCommandDelay, "SetCommandDelay", 2, ".i");
SQAIController.DefSQStaticMethod(engine, &AIController::Sleep, "Sleep", 2, ".i");
SQAIController.DefSQStaticMethod(engine, &AIController::GetSetting, "GetSetting", 2, ".s");
SQAIController.DefSQStaticMethod(engine, &AIController::GetVersion, "GetVersion", 1, ".");
SQAIController.DefSQStaticMethod(engine, &AIController::Print, "Print", 3, ".bs");
SQAIController.DefSQStaticMethod(engine, &AIController::GetTick, "GetTick", 1, "?");
SQAIController.DefSQStaticMethod(engine, &AIController::SetCommandDelay, "SetCommandDelay", 2, "?i");
SQAIController.DefSQStaticMethod(engine, &AIController::Sleep, "Sleep", 2, "?i");
SQAIController.DefSQStaticMethod(engine, &AIController::GetSetting, "GetSetting", 2, "?s");
SQAIController.DefSQStaticMethod(engine, &AIController::Print, "Print", 3, "?bs");
SQAIController.PostRegister(engine);
}

View File

@@ -86,9 +86,7 @@ public:
static TileIndex GetLocation(IndustryID industry_id);
/**
* Get the number of stations around an industry. All stations that can
* service the industry are counted, your own stations but also your
* opponents stations.
* Get the number of stations around an industry.
* @param industry_id The index of the industry.
* @pre IsValidIndustry(industry_id).
* @return The number of stations around an industry.

View File

@@ -32,7 +32,7 @@
log->lines = CallocT<char *>(80);
log->type = CallocT<AILog::AILogType>(80);
log->count = 80;
log->pos = log->count - 1;
log->pos = log->count;
log->used = 0;
}
LogData *log = (LogData *)AIObject::GetLogPointer();

View File

@@ -19,7 +19,7 @@ public:
#endif /* DEFINE_SCRIPT_FILES */
#ifdef DOXYGEN_SKIP
const static TileIndex TILE_INVALID; //!< Invalid TileIndex.
#endif /* DOXYGEN_SKIP */
#endif
static const char *GetClassName() { return "AIMap"; }

View File

@@ -23,10 +23,7 @@ static OrderType GetOrderTypeByTile(TileIndex t)
switch (::GetTileType(t)) {
default: break;
case MP_STATION:
if (IsHangar(t)) return OT_GOTO_DEPOT;
return OT_GOTO_STATION;
break;
case MP_STATION: return OT_GOTO_STATION; break;
case MP_WATER: if (::IsShipDepot(t)) return OT_GOTO_DEPOT; break;
case MP_ROAD: if (::GetRoadTileType(t) == ROAD_TILE_DEPOT) return OT_GOTO_DEPOT; break;
case MP_RAILWAY:
@@ -46,47 +43,6 @@ static OrderType GetOrderTypeByTile(TileIndex t)
return AIVehicle::IsValidVehicle(vehicle_id) && order_position >= 0 && (order_position < ::GetVehicle(vehicle_id)->GetNumOrders() || order_position == ORDER_CURRENT);
}
/**
* Get the current order the vehicle is executing. If the current order is in
* the order list, return the order from the orderlist. If the current order
* was a manual order, return the current order.
*/
static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition order_position)
{
const Vehicle *v = ::GetVehicle(vehicle_id);
if (order_position == AIOrder::ORDER_CURRENT) {
const Order *order = &v->current_order;
if (order->GetType() == OT_GOTO_DEPOT && !(order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS)) return order;
order_position = AIOrder::ResolveOrderPosition(vehicle_id, order_position);
if (order_position == AIOrder::ORDER_INVALID) return NULL;
}
return ::GetVehicleOrder(v, order_position);
}
/* static */ bool AIOrder::IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position)
{
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
const Order *order = ::ResolveOrder(vehicle_id, order_position);
return order != NULL && order->GetType() == OT_GOTO_STATION;
}
/* static */ bool AIOrder::IsGotoDepotOrder(VehicleID vehicle_id, OrderPosition order_position)
{
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
const Order *order = ::ResolveOrder(vehicle_id, order_position);
return order != NULL && order->GetType() == OT_GOTO_DEPOT;
}
/* static */ bool AIOrder::IsGotoWaypointOrder(VehicleID vehicle_id, OrderPosition order_position)
{
if (!IsValidVehicleOrder(vehicle_id, order_position)) return false;
const Order *order = ::ResolveOrder(vehicle_id, order_position);
return order != NULL && order->GetType() == OT_GOTO_WAYPOINT;
}
/* static */ bool AIOrder::IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position)
{
if (order_position == ORDER_CURRENT) return false;
@@ -96,16 +52,6 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
return order->GetType() == OT_CONDITIONAL;
}
/* static */ bool AIOrder::IsCurrentOrderPartOfOrderList(VehicleID vehicle_id)
{
if (AIVehicle::IsValidVehicle(vehicle_id)) return false;
if (GetOrderCount(vehicle_id) == 0) return false;
const Order *order = &::GetVehicle(vehicle_id)->current_order;
if (order->GetType() != OT_GOTO_DEPOT) return true;
return (order->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) != 0;
}
/* static */ AIOrder::OrderPosition AIOrder::ResolveOrderPosition(VehicleID vehicle_id, OrderPosition order_position)
{
if (!AIVehicle::IsValidVehicle(vehicle_id)) return ORDER_INVALID;
@@ -128,10 +74,7 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
(((order_flags & AIOF_NO_UNLOAD) == 0) || ((order_flags & AIOF_NO_LOAD) == 0)) &&
(((order_flags & AIOF_FULL_LOAD_ANY) == 0) || ((order_flags & AIOF_NO_LOAD) == 0));
case OT_GOTO_DEPOT:
return ((order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_DEPOT_FLAGS)) == 0) &&
(((order_flags & AIOF_SERVICE_IF_NEEDED) == 0) || ((order_flags & AIOF_STOP_IN_DEPOT) == 0));
case OT_GOTO_DEPOT: return (order_flags & ~(AIOF_NON_STOP_FLAGS | AIOF_SERVICE_IF_NEEDED)) == 0;
case OT_GOTO_WAYPOINT: return (order_flags & ~(AIOF_NON_STOP_FLAGS)) == 0;
default: return false;
}
@@ -165,41 +108,21 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
{
if (!IsValidVehicleOrder(vehicle_id, order_position)) return INVALID_TILE;
const Order *order = ::ResolveOrder(vehicle_id, order_position);
if (order == NULL || order->GetType() == OT_CONDITIONAL) return INVALID_TILE;
const Order *order;
const Vehicle *v = ::GetVehicle(vehicle_id);
if (order_position == ORDER_CURRENT) {
order = &v->current_order;
} else {
order = ::GetVehicleOrder(GetVehicle(vehicle_id), order_position);
if (order->GetType() == OT_CONDITIONAL) return INVALID_TILE;
}
switch (order->GetType()) {
case OT_GOTO_DEPOT: {
case OT_GOTO_DEPOT:
if (v->type != VEH_AIRCRAFT) return ::GetDepot(order->GetDestination())->xy;
/* Aircraft's hangars are referenced by StationID, not DepotID */
const Station *st = ::GetStation(order->GetDestination());
const AirportFTAClass *airport = st->Airport();
if (airport == NULL || airport->nof_depots == 0) return INVALID_TILE;
return st->airport_tile + ::ToTileIndexDiff(st->Airport()->airport_depots[0]);
}
/* FALL THROUGH: aircraft's hangars are referenced by StationID, not DepotID */
case OT_GOTO_STATION: {
const Station *st = ::GetStation(order->GetDestination());
if (st->train_tile != INVALID_TILE) {
for (uint i = 0; i < st->trainst_w; i++) {
TileIndex t = st->train_tile + TileDiffXY(i, 0);
if (st->TileBelongsToRailStation(t)) return t;
}
} else if (st->dock_tile != INVALID_TILE) {
return st->dock_tile;
} else if (st->bus_stops != NULL) {
return st->bus_stops->xy;
} else if (st->truck_stops != NULL) {
return st->truck_stops->xy;
} else if (st->airport_tile != INVALID_TILE) {
const AirportFTAClass *fta = st->Airport();
BEGIN_TILE_LOOP(tile, fta->size_x, fta->size_y, st->airport_tile) {
if (!::IsHangar(tile)) return tile;
} END_TILE_LOOP(tile, fta->size_x, fta->size_y, st->airport_tile)
}
return INVALID_TILE;
}
case OT_GOTO_STATION: return ::GetStation(order->GetDestination())->xy;
case OT_GOTO_WAYPOINT: return ::GetWaypoint(order->GetDestination())->xy;
default: return INVALID_TILE;
}
@@ -209,15 +132,19 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
{
if (!IsValidVehicleOrder(vehicle_id, order_position)) return AIOF_INVALID;
const Order *order = ::ResolveOrder(vehicle_id, order_position);
if (order == NULL || order->GetType() == OT_CONDITIONAL) return AIOF_INVALID;
const Order *order;
if (order_position == ORDER_CURRENT) {
order = &::GetVehicle(vehicle_id)->current_order;
} else {
order = ::GetVehicleOrder(GetVehicle(vehicle_id), order_position);
if (order->GetType() == OT_CONDITIONAL) return AIOF_INVALID;
}
AIOrderFlags order_flags = AIOF_NONE;
order_flags |= (AIOrderFlags)order->GetNonStopType();
switch (order->GetType()) {
case OT_GOTO_DEPOT:
if (order->GetDepotOrderType() & ODTFB_SERVICE) order_flags |= AIOF_SERVICE_IF_NEEDED;
if (order->GetDepotActionType() & ODATFB_HALT) order_flags |= AIOF_STOP_IN_DEPOT;
break;
case OT_GOTO_STATION:
@@ -333,21 +260,9 @@ static const Order *ResolveOrder(VehicleID vehicle_id, AIOrder::OrderPosition or
Order order;
switch (::GetOrderTypeByTile(destination)) {
case OT_GOTO_DEPOT: {
OrderDepotTypeFlags odtf = (OrderDepotTypeFlags)(ODTFB_PART_OF_ORDERS | ((order_flags & AIOF_SERVICE_IF_NEEDED) ? ODTFB_SERVICE : 0));
OrderDepotActionFlags odaf = (OrderDepotActionFlags)(ODATF_SERVICE_ONLY | ((order_flags & AIOF_STOP_IN_DEPOT) ? ODATFB_HALT : 0));
OrderNonStopFlags onsf = (OrderNonStopFlags)((order_flags & AIOF_NON_STOP_INTERMEDIATE) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
/* Check explicitly if the order is to a station (for aircraft) or
* to a depot (other vehicle types). */
if (::GetVehicle(vehicle_id)->type == VEH_AIRCRAFT) {
if (!::IsTileType(destination, MP_STATION)) return false;
order.MakeGoToDepot(::GetStationIndex(destination), odtf, onsf, odaf);
} else {
if (::IsTileType(destination, MP_STATION)) return false;
order.MakeGoToDepot(::GetDepotByTile(destination)->index, odtf, onsf, odaf);
}
case OT_GOTO_DEPOT:
order.MakeGoToDepot(::GetDepotByTile(destination)->index, (OrderDepotTypeFlags)(ODTFB_PART_OF_ORDERS | ((order_flags & AIOF_SERVICE_IF_NEEDED) ? ODTFB_SERVICE : 0)));
break;
}
case OT_GOTO_STATION:
order.MakeGoToStation(::GetStationIndex(destination));
@@ -441,11 +356,8 @@ static void _DoCommandReturnSetOrderFlags(class AIInstance *instance)
switch (order->GetType()) {
case OT_GOTO_DEPOT:
if ((current & AIOF_DEPOT_FLAGS) != (order_flags & AIOF_DEPOT_FLAGS)) {
uint data = DA_ALWAYS_GO;
if (order_flags & AIOF_SERVICE_IF_NEEDED) data = DA_SERVICE;
if (order_flags & AIOF_STOP_IN_DEPOT) data = DA_STOP;
return AIObject::DoCommand(0, vehicle_id | (order_position << 16), (data << 4) | MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
if ((current & AIOF_SERVICE_IF_NEEDED) != (order_flags & AIOF_SERVICE_IF_NEEDED)) {
return AIObject::DoCommand(0, vehicle_id | (order_position << 16), MOF_DEPOT_ACTION, CMD_MODIFY_ORDER, NULL, &_DoCommandReturnSetOrderFlags);
}
break;

View File

@@ -57,8 +57,6 @@ public:
/** Service the vehicle when needed, otherwise skip this order; only for depots. */
AIOF_SERVICE_IF_NEEDED = 1 << 2,
/** Stop in the depot instead of only go there for servicing; only for depots. */
AIOF_STOP_IN_DEPOT = 1 << 3,
/** All flags related to non-stop settings. */
AIOF_NON_STOP_FLAGS = AIOF_NON_STOP_INTERMEDIATE | AIOF_NON_STOP_DESTINATION,
@@ -66,8 +64,6 @@ public:
AIOF_UNLOAD_FLAGS = AIOF_TRANSFER | AIOF_UNLOAD | AIOF_NO_UNLOAD,
/** All flags related to loading. */
AIOF_LOAD_FLAGS = AIOF_FULL_LOAD | AIOF_FULL_LOAD_ANY | AIOF_NO_LOAD,
/** All flags related to depots. */
AIOF_DEPOT_FLAGS = AIOF_SERVICE_IF_NEEDED | AIOF_STOP_IN_DEPOT,
/** For marking invalid order flags */
AIOF_INVALID = 0xFFFF,
@@ -118,33 +114,6 @@ public:
*/
static bool IsValidVehicleOrder(VehicleID vehicle_id, OrderPosition order_position);
/**
* Checks whether the given order is a goto-station order.
* @param vehicle_id The vehicle to check.
* @param order_position The order index to check.
* @pre IsValidVehicleOrder(vehicle_id, order_position).
* @return True if and only if the order is a goto-station order.
*/
static bool IsGotoStationOrder(VehicleID vehicle_id, OrderPosition order_position);
/**
* Checks whether the given order is a goto-depot order.
* @param vehicle_id The vehicle to check.
* @param order_position The order index to check.
* @pre IsValidVehicleOrder(vehicle_id, order_position).
* @return True if and only if the order is a goto-depot order.
*/
static bool IsGotoDepotOrder(VehicleID vehicle_id, OrderPosition order_position);
/**
* Checks whether the given order is a goto-waypoint order.
* @param vehicle_id The vehicle to check.
* @param order_position The order index to check.
* @pre IsValidVehicleOrder(vehicle_id, order_position).
* @return True if and only if the order is a goto-waypoint order.
*/
static bool IsGotoWaypointOrder(VehicleID vehicle_id, OrderPosition order_position);
/**
* Checks whether the given order is a conditional order.
* @param vehicle_id The vehicle to check.
@@ -154,17 +123,6 @@ public:
*/
static bool IsConditionalOrder(VehicleID vehicle_id, OrderPosition order_position);
/**
* Checks whether the current order is part of the orderlist.
* @param vehicle_id The vehicle to check.
* @pre AIVehicle::IsValidVehicle(vehicle_id).
* @return True if and only if the current order is part of the order list.
* @note If the order is a non-'non-stop' order, and the vehicle is currently
* (un)loading at a station that is not the final destination, this function
* will still return true.
*/
static bool IsCurrentOrderPartOfOrderList(VehicleID vehicle_id);
/**
* Resolves the given order index to the correct index for the given vehicle.
* If the order index was ORDER_CURRENT it will be resolved to the index of

View File

@@ -42,11 +42,9 @@ void SQAIOrder_Register(Squirrel *engine) {
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_FULL_LOAD_ANY, "AIOF_FULL_LOAD_ANY");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_NO_LOAD, "AIOF_NO_LOAD");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_SERVICE_IF_NEEDED, "AIOF_SERVICE_IF_NEEDED");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_STOP_IN_DEPOT, "AIOF_STOP_IN_DEPOT");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_NON_STOP_FLAGS, "AIOF_NON_STOP_FLAGS");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_UNLOAD_FLAGS, "AIOF_UNLOAD_FLAGS");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_LOAD_FLAGS, "AIOF_LOAD_FLAGS");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_DEPOT_FLAGS, "AIOF_DEPOT_FLAGS");
SQAIOrder.DefSQConst(engine, AIOrder::AIOF_INVALID, "AIOF_INVALID");
SQAIOrder.DefSQConst(engine, AIOrder::OC_LOAD_PERCENTAGE, "OC_LOAD_PERCENTAGE");
SQAIOrder.DefSQConst(engine, AIOrder::OC_RELIABILITY, "OC_RELIABILITY");
@@ -73,38 +71,34 @@ void SQAIOrder_Register(Squirrel *engine) {
AIError::RegisterErrorMapString(AIOrder::ERR_ORDER_TOO_MANY, "ERR_ORDER_TOO_MANY");
AIError::RegisterErrorMapString(AIOrder::ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION, "ERR_ORDER_TOO_FAR_AWAY_FROM_PREVIOUS_DESTINATION");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsValidVehicleOrder, "IsValidVehicleOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsGotoStationOrder, "IsGotoStationOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsGotoDepotOrder, "IsGotoDepotOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsGotoWaypointOrder, "IsGotoWaypointOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsConditionalOrder, "IsConditionalOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsCurrentOrderPartOfOrderList, "IsCurrentOrderPartOfOrderList", 2, ".i");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::ResolveOrderPosition, "ResolveOrderPosition", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::AreOrderFlagsValid, "AreOrderFlagsValid", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsValidConditionalOrder, "IsValidConditionalOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCount, "GetOrderCount", 2, ".i");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderDestination, "GetOrderDestination", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderFlags, "GetOrderFlags", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderJumpTo, "GetOrderJumpTo", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCondition, "GetOrderCondition", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCompareFunction, "GetOrderCompareFunction", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCompareValue, "GetOrderCompareValue", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderJumpTo, "SetOrderJumpTo", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderCondition, "SetOrderCondition", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderCompareFunction, "SetOrderCompareFunction", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderCompareValue, "SetOrderCompareValue", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::AppendOrder, "AppendOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::AppendConditionalOrder, "AppendConditionalOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::InsertOrder, "InsertOrder", 5, ".iiii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::InsertConditionalOrder, "InsertConditionalOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::RemoveOrder, "RemoveOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderFlags, "SetOrderFlags", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::ChangeOrder, "ChangeOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::MoveOrder, "MoveOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SkipToOrder, "SkipToOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::CopyOrders, "CopyOrders", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::ShareOrders, "ShareOrders", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::UnshareOrders, "UnshareOrders", 2, ".i");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsValidVehicleOrder, "IsValidVehicleOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsConditionalOrder, "IsConditionalOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::ResolveOrderPosition, "ResolveOrderPosition", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::AreOrderFlagsValid, "AreOrderFlagsValid", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::IsValidConditionalOrder, "IsValidConditionalOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCount, "GetOrderCount", 2, ".i");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderDestination, "GetOrderDestination", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderFlags, "GetOrderFlags", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderJumpTo, "GetOrderJumpTo", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCondition, "GetOrderCondition", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCompareFunction, "GetOrderCompareFunction", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::GetOrderCompareValue, "GetOrderCompareValue", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderJumpTo, "SetOrderJumpTo", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderCondition, "SetOrderCondition", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderCompareFunction, "SetOrderCompareFunction", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderCompareValue, "SetOrderCompareValue", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::AppendOrder, "AppendOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::AppendConditionalOrder, "AppendConditionalOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::InsertOrder, "InsertOrder", 5, ".iiii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::InsertConditionalOrder, "InsertConditionalOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::RemoveOrder, "RemoveOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SetOrderFlags, "SetOrderFlags", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::ChangeOrder, "ChangeOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::MoveOrder, "MoveOrder", 4, ".iii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::SkipToOrder, "SkipToOrder", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::CopyOrders, "CopyOrders", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::ShareOrders, "ShareOrders", 3, ".ii");
SQAIOrder.DefSQStaticMethod(engine, &AIOrder::UnshareOrders, "UnshareOrders", 2, ".i");
SQAIOrder.PostRegister(engine);
}

View File

@@ -203,7 +203,6 @@
if (IsRailWaypointTile(tile)) return ::GetRailWaypointBits(tile);
if (IsRailStationTile(tile)) return ::TrackToTrackBits(::GetRailStationTrack(tile));
if (IsLevelCrossingTile(tile)) return ::GetCrossingRailBits(tile);
if (IsRailDepotTile(tile)) return ::TRACK_BIT_NONE;
return ::GetTrackBits(tile);
}

View File

@@ -293,7 +293,6 @@ public:
/**
* Get all RailTracks on the given tile.
* @note A depot has no railtracks.
* @param tile The tile to check.
* @pre IsRailTile(tile).
* @return A bitmask of RailTrack with all RailTracks on the tile.

View File

@@ -11,7 +11,6 @@
#include "../../water_map.h"
#include "../../clear_map.h"
#include "../../town.h"
#include "../../landscape.h"
/* static */ bool AITile::IsBuildable(TileIndex tile)
{
@@ -73,14 +72,14 @@
/* static */ bool AITile::IsSteepSlope(Slope slope)
{
if ((slope & ~(SLOPE_ELEVATED | SLOPE_STEEP | SLOPE_HALFTILE_MASK)) != 0) return false;
if (slope == SLOPE_INVALID) return false;
return ::IsSteepSlope((::Slope)slope);
}
/* static */ bool AITile::IsHalftileSlope(Slope slope)
{
if ((slope & ~(SLOPE_ELEVATED | SLOPE_STEEP | SLOPE_HALFTILE_MASK)) != 0) return false;
if (slope == SLOPE_INVALID) return false;
return ::IsHalftileSlope((::Slope)slope);
}
@@ -124,41 +123,20 @@
/* static */ AITile::Slope AITile::GetComplementSlope(Slope slope)
{
if ((slope & ~SLOPE_ELEVATED) != 0) return SLOPE_INVALID;
if (slope == SLOPE_INVALID) return SLOPE_INVALID;
if (IsSteepSlope(slope)) return SLOPE_INVALID;
if (IsHalftileSlope(slope)) return SLOPE_INVALID;
return (Slope)::ComplementSlope((::Slope)slope);
}
/* static */ int32 AITile::GetHeight(TileIndex tile)
{
if (!::IsValidTile(tile)) return -1;
if (!::IsValidTile(tile)) return false;
return ::TileHeight(tile);
}
/* static */ int32 AITile::GetMinHeight(TileIndex tile)
{
if (!::IsValidTile(tile)) return -1;
return ::GetTileZ(tile) / ::TILE_HEIGHT;
}
/* static */ int32 AITile::GetMaxHeight(TileIndex tile)
{
if (!::IsValidTile(tile)) return -1;
return ::GetTileMaxZ(tile) / ::TILE_HEIGHT;
}
/* static */ int32 AITile::GetCornerHeight(TileIndex tile, Corner corner)
{
if (!::IsValidTile(tile) || !::IsValidCorner((::Corner)corner)) return -1;
uint z;
::Slope slope = ::GetTileSlope(tile, &z);
return (z + ::GetSlopeZInCorner(slope, (::Corner)corner)) / ::TILE_HEIGHT;
}
/* static */ AICompany::CompanyID AITile::GetOwner(TileIndex tile)
{
if (!::IsValidTile(tile)) return AICompany::COMPANY_INVALID;

View File

@@ -29,28 +29,10 @@ public:
/** Tile can't be lowered any lower */
ERR_TILE_TOO_LOW, // [STR_1003_ALREADY_AT_SEA_LEVEL]
/** The area was already flat */
ERR_AREA_ALREADY_FLAT, // [STR_ALREADY_LEVELLED]
/** There is a tunnel underneed */
ERR_EXCAVATION_WOULD_DAMAGE, // [STR_1002_EXCAVATION_WOULD_DAMAGE]
};
/**
* Enumeration for corners of tiles.
*/
enum Corner {
CORNER_W = 0, //!< West corner
CORNER_S = 1, //!< South corner
CORNER_E = 2, //!< East corner
CORNER_N = 3, //!< North corner
CORNER_INVALID = 0xFF,
};
/**
* Enumeration for the slope-type.
* Enumeration for the slope-type (from slopes.h).
*
* This enumeration use the chars N, E, S, W corresponding the
* direction North, East, South and West. The top corner of a tile
@@ -59,18 +41,18 @@ public:
enum Slope {
/* Values are important, as they represent the internal state of the game. */
SLOPE_FLAT = 0x00, //!< A flat tile
SLOPE_W = 1 << CORNER_W, //!< The west corner of the tile is raised
SLOPE_S = 1 << CORNER_S, //!< The south corner of the tile is raised
SLOPE_E = 1 << CORNER_E, //!< The east corner of the tile is raised
SLOPE_N = 1 << CORNER_N, //!< The north corner of the tile is raised
SLOPE_STEEP = 0x10, //!< Indicates the slope is steep (The corner opposite of the not-raised corner is raised two times)
SLOPE_W = 0x01, //!< The west corner of the tile is raised
SLOPE_S = 0x02, //!< The south corner of the tile is raised
SLOPE_E = 0x04, //!< The east corner of the tile is raised
SLOPE_N = 0x08, //!< The north corner of the tile is raised
SLOPE_STEEP = 0x10, //!< Indicates the slope is steep
SLOPE_NW = SLOPE_N | SLOPE_W, //!< North and west corner are raised
SLOPE_SW = SLOPE_S | SLOPE_W, //!< South and west corner are raised
SLOPE_SE = SLOPE_S | SLOPE_E, //!< South and east corner are raised
SLOPE_NE = SLOPE_N | SLOPE_E, //!< North and east corner are raised
SLOPE_EW = SLOPE_E | SLOPE_W, //!< East and west corner are raised
SLOPE_NS = SLOPE_N | SLOPE_S, //!< North and south corner are raised
SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< Bit mask containing all 'simple' slopes. Does not appear as a slope.
SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, //!< All corner are raised, similar to SLOPE_FLAT
SLOPE_NWS = SLOPE_N | SLOPE_W | SLOPE_S, //!< North, west and south corner are raised
SLOPE_WSE = SLOPE_W | SLOPE_S | SLOPE_E, //!< West, south and east corner are raised
SLOPE_SEN = SLOPE_S | SLOPE_E | SLOPE_N, //!< South, east and north corner are raised
@@ -80,7 +62,7 @@ public:
SLOPE_STEEP_E = SLOPE_STEEP | SLOPE_SEN, //!< A steep slope falling to west (from east)
SLOPE_STEEP_N = SLOPE_STEEP | SLOPE_ENW, //!< A steep slope falling to south (from north)
SLOPE_INVALID = 0xFFFF, //!< An invalid slope
SLOPE_INVALID = 0xFF, //!< An invalid slope
};
/**
@@ -147,7 +129,6 @@ public:
/**
* Check if a tile has a steep slope.
* Steep slopes are slopes with a height difference of 2 across one diagonal of the tile.
* @param slope The slope to check on.
* @pre slope != SLOPE_INVALID.
* @return True if the slope is a steep slope.
@@ -156,11 +137,9 @@ public:
/**
* Check if a tile has a halftile slope.
* Halftile slopes appear on top of halftile foundations. E.g. the slope you get when building a horizontal railtrack on the top of a SLOPE_N or SLOPE_STEEP_N.
* @param slope The slope to check on.
* @pre slope != SLOPE_INVALID.
* @return True if the slope is a halftile slope.
* @note Currently there is no API function that would return or accept a halftile slope.
*/
static bool IsHalftileSlope(Slope slope);
@@ -214,10 +193,9 @@ public:
/**
* Get the slope of a tile.
* This is the slope of the bare tile. A possible foundation on the tile does not influence this slope.
* @param tile The tile to check on.
* @pre AIMap::IsValidTile(tile).
* @return Bit mask encoding the slope. See #Slope for a description of the returned values.
* @return 0 means flat, others indicate internal state of slope.
*/
static Slope GetSlope(TileIndex tile);
@@ -233,43 +211,13 @@ public:
static Slope GetComplementSlope(Slope slope);
/**
* Get the height of the north corner of a tile.
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
* @deprecated This function is deprecated and might be removed in future versions of the API. Use GetMinHeight(), GetMaxHeight() or GetCornerHeight() instead.
* Get the height of the tile.
* @param tile The tile to check on.
* @pre AIMap::IsValidTile(tile).
* @return The height of the north corner of the tile, ranging from 0 to 15.
* @return The height of the tile, ranging from 0 to 15.
*/
static int32 GetHeight(TileIndex tile);
/**
* Get the minimal height on a tile.
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
* @param tile The tile to check on.
* @pre AIMap::IsValidTile(tile).
* @return The height of the lowest corner of the tile, ranging from 0 to 15.
*/
static int32 GetMinHeight(TileIndex tile);
/**
* Get the maximal height on a tile.
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
* @param tile The tile to check on.
* @pre AIMap::IsValidTile(tile).
* @return The height of the highest corner of the tile, ranging from 0 to 15.
*/
static int32 GetMaxHeight(TileIndex tile);
/**
* Get the height of a certain corner of a tile.
* The returned height is the height of the bare tile. A possible foundation on the tile does not influence this height.
* @param tile The tile to check on.
* @param corner The corner to query.
* @pre AIMap::IsValidTile(tile).
* @return The height of the lowest corner of the tile, ranging from 0 to 15.
*/
static int32 GetCornerHeight(TileIndex tile, Corner corner);
/**
* Get the owner of the tile.
* @param tile The tile to get the owner from.
@@ -340,10 +288,7 @@ public:
/**
* Raise the given corners of the tile. The corners can be combined,
* for example: SLOPE_N | SLOPE_W (= SLOPE_NW) will raise the west and the north corner.
* @note The corners will be modified in the order west (first), south, east, north (last).
* Changing one corner might cause another corner to be changed too. So modifiing
* multiple corners may result in changing some corners by multiple steps.
* for example: SLOPE_N | SLOPE_W (= SLOPE_NW)
* @param tile The tile to raise.
* @param slope Corners to raise (SLOPE_xxx).
* @pre tile < AIMap::GetMapSize().
@@ -356,10 +301,7 @@ public:
/**
* Lower the given corners of the tile. The corners can be combined,
* for example: SLOPE_N | SLOPE_W (= SLOPE_NW) will lower the west and the north corner.
* @note The corners will be modified in the order west (first), south, east, north (last).
* Changing one corner might cause another corner to be changed too. So modifiing
* multiple corners may result in changing some corners by multiple steps.
* for example: SLOPE_N | SLOPE_W (= SLOPE_NW)
* @param tile The tile to lower.
* @param slope Corners to lower (SLOPE_xxx).
* @pre tile < AIMap::GetMapSize().

View File

@@ -7,8 +7,6 @@ namespace SQConvert {
/* Allow enums to be used as Squirrel parameters */
template <> AITile::ErrorMessages GetParam(ForceType<AITile::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::ErrorMessages)tmp; }
template <> int Return<AITile::ErrorMessages>(HSQUIRRELVM vm, AITile::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::Corner GetParam(ForceType<AITile::Corner>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Corner)tmp; }
template <> int Return<AITile::Corner>(HSQUIRRELVM vm, AITile::Corner res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::Slope GetParam(ForceType<AITile::Slope>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Slope)tmp; }
template <> int Return<AITile::Slope>(HSQUIRRELVM vm, AITile::Slope res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> AITile::TransportType GetParam(ForceType<AITile::TransportType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::TransportType)tmp; }
@@ -27,53 +25,42 @@ void SQAITile_Register(Squirrel *engine) {
SQAITile.PreRegister(engine);
SQAITile.AddConstructor<void (AITile::*)(), 1>(engine, "x");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
SQAITile.DefSQConst(engine, AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
SQAITile.DefSQConst(engine, AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
SQAITile.DefSQConst(engine, AITile::CORNER_W, "CORNER_W");
SQAITile.DefSQConst(engine, AITile::CORNER_S, "CORNER_S");
SQAITile.DefSQConst(engine, AITile::CORNER_E, "CORNER_E");
SQAITile.DefSQConst(engine, AITile::CORNER_N, "CORNER_N");
SQAITile.DefSQConst(engine, AITile::CORNER_INVALID, "CORNER_INVALID");
SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT");
SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_E, "SLOPE_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_N, "SLOPE_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP, "SLOPE_STEEP");
SQAITile.DefSQConst(engine, AITile::SLOPE_NW, "SLOPE_NW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SW, "SLOPE_SW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SE, "SLOPE_SE");
SQAITile.DefSQConst(engine, AITile::SLOPE_NE, "SLOPE_NE");
SQAITile.DefSQConst(engine, AITile::SLOPE_EW, "SLOPE_EW");
SQAITile.DefSQConst(engine, AITile::SLOPE_NS, "SLOPE_NS");
SQAITile.DefSQConst(engine, AITile::SLOPE_ELEVATED, "SLOPE_ELEVATED");
SQAITile.DefSQConst(engine, AITile::SLOPE_NWS, "SLOPE_NWS");
SQAITile.DefSQConst(engine, AITile::SLOPE_WSE, "SLOPE_WSE");
SQAITile.DefSQConst(engine, AITile::SLOPE_SEN, "SLOPE_SEN");
SQAITile.DefSQConst(engine, AITile::SLOPE_ENW, "SLOPE_ENW");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_W, "SLOPE_STEEP_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_S, "SLOPE_STEEP_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_E, "SLOPE_STEEP_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_N, "SLOPE_STEEP_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_INVALID, "SLOPE_INVALID");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_RAIL, "TRANSPORT_RAIL");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_ROAD, "TRANSPORT_ROAD");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_WATER, "TRANSPORT_WATER");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_AIR, "TRANSPORT_AIR");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_INVALID, "TRANSPORT_INVALID");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE, "ERR_TILE_BASE");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT, "SLOPE_FLAT");
SQAITile.DefSQConst(engine, AITile::SLOPE_W, "SLOPE_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_S, "SLOPE_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_E, "SLOPE_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_N, "SLOPE_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP, "SLOPE_STEEP");
SQAITile.DefSQConst(engine, AITile::SLOPE_NW, "SLOPE_NW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SW, "SLOPE_SW");
SQAITile.DefSQConst(engine, AITile::SLOPE_SE, "SLOPE_SE");
SQAITile.DefSQConst(engine, AITile::SLOPE_NE, "SLOPE_NE");
SQAITile.DefSQConst(engine, AITile::SLOPE_EW, "SLOPE_EW");
SQAITile.DefSQConst(engine, AITile::SLOPE_NS, "SLOPE_NS");
SQAITile.DefSQConst(engine, AITile::SLOPE_ELEVATED, "SLOPE_ELEVATED");
SQAITile.DefSQConst(engine, AITile::SLOPE_NWS, "SLOPE_NWS");
SQAITile.DefSQConst(engine, AITile::SLOPE_WSE, "SLOPE_WSE");
SQAITile.DefSQConst(engine, AITile::SLOPE_SEN, "SLOPE_SEN");
SQAITile.DefSQConst(engine, AITile::SLOPE_ENW, "SLOPE_ENW");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_W, "SLOPE_STEEP_W");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_S, "SLOPE_STEEP_S");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_E, "SLOPE_STEEP_E");
SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_N, "SLOPE_STEEP_N");
SQAITile.DefSQConst(engine, AITile::SLOPE_INVALID, "SLOPE_INVALID");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_RAIL, "TRANSPORT_RAIL");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_ROAD, "TRANSPORT_ROAD");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_WATER, "TRANSPORT_WATER");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_AIR, "TRANSPORT_AIR");
SQAITile.DefSQConst(engine, AITile::TRANSPORT_INVALID, "TRANSPORT_INVALID");
AIError::RegisterErrorMap(STR_1003_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
AIError::RegisterErrorMap(STR_1003_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
AIError::RegisterErrorMap(STR_ALREADY_LEVELLED, AITile::ERR_AREA_ALREADY_FLAT);
AIError::RegisterErrorMap(STR_1002_EXCAVATION_WOULD_DAMAGE, AITile::ERR_EXCAVATION_WOULD_DAMAGE);
AIError::RegisterErrorMap(STR_1003_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_HIGH);
AIError::RegisterErrorMap(STR_1003_ALREADY_AT_SEA_LEVEL, AITile::ERR_TILE_TOO_LOW);
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
AIError::RegisterErrorMapString(AITile::ERR_AREA_ALREADY_FLAT, "ERR_AREA_ALREADY_FLAT");
AIError::RegisterErrorMapString(AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH, "ERR_TILE_TOO_HIGH");
AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW, "ERR_TILE_TOO_LOW");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable, "IsBuildable", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle, "IsBuildableRectangle", 4, ".iii");
@@ -91,9 +78,6 @@ void SQAITile_Register(Squirrel *engine) {
SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope, "GetSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope, "GetComplementSlope", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetHeight, "GetHeight", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetMinHeight, "GetMinHeight", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetMaxHeight, "GetMaxHeight", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCornerHeight, "GetCornerHeight", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner, "GetOwner", 2, ".i");
SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType, "HasTransportType", 3, ".ii");
SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance, "GetCargoAcceptance", 6, ".iiiii");

View File

@@ -23,26 +23,14 @@
/* If it's a tunnel alread, take the easy way out! */
if (IsTunnelTile(tile)) return ::GetOtherTunnelEnd(tile);
uint start_z;
Slope start_tileh = ::GetTileSlope(tile, &start_z);
DiagDirection direction = ::GetInclinedSlopeDirection(start_tileh);
if (direction == INVALID_DIAGDIR) return INVALID_TILE;
TileIndexDiff delta = ::TileOffsByDiagDir(direction);
uint end_z;
do {
tile += delta;
if (!::IsValidTile(tile)) return INVALID_TILE;
::GetTileSlope(tile, &end_z);
} while (start_z != end_z);
return tile;
::DoCommand(tile, 0, 0, DC_AUTO, CMD_BUILD_TUNNEL);
return _build_tunnel_endtile == 0 ? INVALID_TILE : _build_tunnel_endtile;
}
static void _DoCommandReturnBuildTunnel2(class AIInstance *instance)
{
if (!AITunnel::_BuildTunnelRoad2()) {
AIObject::SetLastCommandRes(false);
AIInstance::DoCommandReturn(instance);
return;
}
@@ -55,6 +43,7 @@ static void _DoCommandReturnBuildTunnel2(class AIInstance *instance)
static void _DoCommandReturnBuildTunnel1(class AIInstance *instance)
{
if (!AITunnel::_BuildTunnelRoad1()) {
AIObject::SetLastCommandRes(false);
AIInstance::DoCommandReturn(instance);
return;
}
@@ -73,7 +62,7 @@ static void _DoCommandReturnBuildTunnel1(class AIInstance *instance)
uint type = 0;
if (vehicle_type == AIVehicle::VT_ROAD) {
type |= (TRANSPORT_ROAD << 9);
type |= ::RoadTypeToRoadTypes((::RoadType)AIObject::GetRoadType());
type |= RoadTypeToRoadTypes((::RoadType)AIObject::GetRoadType());
} else {
type |= (TRANSPORT_RAIL << 9);
type |= AIRail::GetCurrentRailType();
@@ -85,7 +74,10 @@ static void _DoCommandReturnBuildTunnel1(class AIInstance *instance)
}
AIObject::SetCallbackVariable(0, start);
return AIObject::DoCommand(start, type, 0, CMD_BUILD_TUNNEL, NULL, &_DoCommandReturnBuildTunnel1);
if (!AIObject::DoCommand(start, type, 0, CMD_BUILD_TUNNEL, NULL, &_DoCommandReturnBuildTunnel1)) return false;
/* In case of test-mode, test if we can build both road pieces */
return _BuildTunnelRoad1();
}
/* static */ bool AITunnel::_BuildTunnelRoad1()
@@ -97,7 +89,10 @@ static void _DoCommandReturnBuildTunnel1(class AIInstance *instance)
DiagDirection dir_1 = (DiagDirection)((::TileX(start) == ::TileX(end)) ? (::TileY(start) < ::TileY(end) ? DIAGDIR_NW : DIAGDIR_SE) : (::TileX(start) < ::TileX(end) ? DIAGDIR_NE : DIAGDIR_SW));
DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
return AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &_DoCommandReturnBuildTunnel2);
if (!AIObject::DoCommand(start + ::TileOffsByDiagDir(dir_1), ::DiagDirToRoadBits(dir_2) | (AIObject::GetRoadType() << 4), 0, CMD_BUILD_ROAD, NULL, &_DoCommandReturnBuildTunnel2)) return false;
/* In case of test-mode, test the other road piece too */
return _BuildTunnelRoad2();
}
/* static */ bool AITunnel::_BuildTunnelRoad2()

View File

@@ -46,15 +46,11 @@ public:
/**
* Get the tile that exits on the other end of a (would be) tunnel starting
* at tile. If there is no 'simple' inclined slope at the start tile,
* this function will return AIMap::TILE_INVALID.
* at tile.
* @param tile The tile that is an entrance to a tunnel or the tile where you may want to build a tunnel.
* @pre AIMap::IsValidTile(tile).
* @return The TileIndex that is the other end of the (would be) tunnel, or
* AIMap::TILE_INVALID if no other end was found (can't build tunnel).
* @note Even if this function returns a valid tile, that is no guarantee
* that building a tunnel will succeed. Use BuildTunnel in AITestMode to
* check whether a tunnel can actually be build.
*/
static TileIndex GetOtherTunnelEnd(TileIndex tile);

View File

@@ -1,75 +1,6 @@
/* $Id$ */
/** @file ai_types.hpp Defines all the types of the game, like IDs of various objects.
*
* IDs are used to identify certain objects. They are only unique within the object type, so for example a vehicle may have VehicleID 2009,
* while a station has StationID 2009 at the same time. Also IDs are assigned arbitrary, you cannot assume them to be consecutive.
* Also note, that some IDs are static and never change, while others are allocated dynamically and might be
* reused for other objects once they are released. So be careful, which IDs you store for which purpose and whether they stay valid all the time.
*
* <table>
* <tr><th>type </th><th> object </th>
* <th> acquired </th>
* <th> released </th>
* <th> reused </th></tr>
* <tr><td>#BridgeID </td><td> bridge type </td>
* <td> introduction \ref newgrf_changes "(1)" </td>
* <td> never \ref newgrf_changes "(1)" </td>
* <td> no \ref newgrf_changes "(1)" </td></tr>
* <tr><td>#CargoID </td><td> cargo type </td>
* <td> game start \ref newgrf_changes "(1)" </td>
* <td> never \ref newgrf_changes "(1)" </td>
* <td> no \ref newgrf_changes "(1)" </td></tr>
* <tr><td>#EngineID </td><td> engine type </td>
* <td> introduction, preview \ref dynamic_engines "(2)" </td>
* <td> engines retires \ref dynamic_engines "(2)" </td>
* <td> no \ref dynamic_engines "(2)" </td></tr>
* <tr><td>#GroupID </td><td> vehicle group </td>
* <td> creation </td>
* <td> deletion </td>
* <td> yes </td></tr>
* <tr><td>#IndustyID </td><td> industry </td>
* <td> construction </td>
* <td> closure </td>
* <td> yes </td></tr>
* <tr><td>#IndustyType</td><td> industry type </td>
* <td> game start \ref newgrf_changes "(1)" </td>
* <td> never \ref newgrf_changes "(1)" </td>
* <td> no </td></tr>
* <tr><td>#SignID </td><td> sign </td>
* <td> construction </td>
* <td> deletion </td>
* <td> yes </td></tr>
* <tr><td>#StationID </td><td> station </td>
* <td> construction </td>
* <td> expiration of 'grey' station sign after deletion </td>
* <td> yes </td></tr>
* <tr><td>#SubsidyID </td><td> subsidy </td>
* <td> offer announcement </td>
* <td> (offer) expiration </td>
* <td> yes </td></tr>
* <tr><td>#TileIndex </td><td> tile on map </td>
* <td> game start </td>
* <td> never </td>
* <td> no </td></tr>
* <tr><td>#TownID </td><td> town </td>
* <td> game start </td>
* <td> never </td>
* <td> no </td></tr>
* <tr><td>#VehicleID </td><td> vehicle </td>
* <td> construction, autorenew, autoreplace </td>
* <td> destruction, autorenew, autoreplace </td>
* <td> yes </td></tr>
* <tr><td>#WaypointID </td><td> waypoint </td>
* <td> construction </td>
* <td> destruction </td>
* <td> yes </td></tr>
* </table>
*
* @remarks
* \li \anchor newgrf_changes (1) in-game changes of newgrfs may reassign/invalidate IDs (will also cause other trouble though).
* \li \anchor dynamic_engines (2) engine IDs are reassigned/invalidated on changing 'allow multiple newgrf engine sets' (only allowed as long as no vehicles are built).
*/
/** @file ai_types.hpp Defines all the types of the game, like VehicleID, .... */
#ifndef AI_TYPES_HPP
#define AI_TYPES_HPP

View File

@@ -160,13 +160,6 @@
return AIObject::DoCommand(0, vehicle_id, 0, GetCmdSendToDepot(::GetVehicle(vehicle_id)));
}
/* static */ bool AIVehicle::SendVehicleToDepotForServicing(VehicleID vehicle_id)
{
EnforcePrecondition(false, IsValidVehicle(vehicle_id));
return AIObject::DoCommand(0, vehicle_id, DEPOT_SERVICE, GetCmdSendToDepot(::GetVehicle(vehicle_id)));
}
/* static */ bool AIVehicle::IsInDepot(VehicleID vehicle_id)
{
if (!IsValidVehicle(vehicle_id)) return false;

View File

@@ -422,25 +422,14 @@ public:
static bool SellWagonChain(VehicleID vehicle_id, int wagon);
/**
* Sends the given vehicle to a depot. If the vehicle has already been
* sent to a depot it continues with its normal orders instead.
* Sends the given vehicle to a depot.
* @param vehicle_id The vehicle to send to a depot.
* @pre IsValidVehicle(vehicle_id).
* @exception AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT
* @return True if the current order was changed.
* @return True if and only if the vehicle has been sent to a depot.
*/
static bool SendVehicleToDepot(VehicleID vehicle_id);
/**
* Sends the given vehicle to a depot for servicing. If the vehicle has
* already been sent to a depot it continues with its normal orders instead.
* @param vehicle_id The vehicle to send to a depot for servicing.
* @pre IsValidVehicle(vehicle_id).
* @exception AIVehicle::ERR_VEHICLE_CANNOT_SEND_TO_DEPOT
* @return True if the current order was changed.
*/
static bool SendVehicleToDepotForServicing(VehicleID vehicle_id);
/**
* Starts or stops the given vehicle depending on the current state.
* @param vehicle_id The vehicle to start/stop.

View File

@@ -98,48 +98,47 @@ void SQAIVehicle_Register(Squirrel *engine) {
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHICLE_IN_FLIGHT, "ERR_VEHICLE_IN_FLIGHT");
AIError::RegisterErrorMapString(AIVehicle::ERR_VEHCILE_NO_POWER, "ERR_VEHCILE_NO_POWER");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsValidVehicle, "IsValidVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetNumWagons, "GetNumWagons", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SetName, "SetName", 3, ".is");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetName, "GetName", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLocation, "GetLocation", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetEngineType, "GetEngineType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetWagonEngineType, "GetWagonEngineType", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetUnitNumber, "GetUnitNumber", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetAge, "GetAge", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetWagonAge, "GetWagonAge", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetMaxAge, "GetMaxAge", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetAgeLeft, "GetAgeLeft", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCurrentSpeed, "GetCurrentSpeed", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetState, "GetState", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRunningCost, "GetRunningCost", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetProfitThisYear, "GetProfitThisYear", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetProfitLastYear, "GetProfitLastYear", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCurrentValue, "GetCurrentValue", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetVehicleType, "GetVehicleType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRoadType, "GetRoadType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsInDepot, "IsInDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsStoppedInDepot, "IsStoppedInDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::BuildVehicle, "BuildVehicle", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::CloneVehicle, "CloneVehicle", 4, ".iib");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::MoveWagon, "MoveWagon", 5, ".iiii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::MoveWagonChain, "MoveWagonChain", 5, ".iiii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRefitCapacity, "GetRefitCapacity", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::RefitVehicle, "RefitVehicle", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellVehicle, "SellVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagon, "SellWagon", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagonChain, "SellWagonChain", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepot, "SendVehicleToDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepotForServicing, "SendVehicleToDepotForServicing", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::StartStopVehicle, "StartStopVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SkipToVehicleOrder, "SkipToVehicleOrder", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::ReverseVehicle, "ReverseVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCapacity, "GetCapacity", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLength, "GetLength", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCargoLoad, "GetCargoLoad", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetGroupID, "GetGroupID", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsArticulated, "IsArticulated", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::HasSharedOrders, "HasSharedOrders", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsValidVehicle, "IsValidVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetNumWagons, "GetNumWagons", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SetName, "SetName", 3, ".is");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetName, "GetName", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLocation, "GetLocation", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetEngineType, "GetEngineType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetWagonEngineType, "GetWagonEngineType", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetUnitNumber, "GetUnitNumber", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetAge, "GetAge", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetWagonAge, "GetWagonAge", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetMaxAge, "GetMaxAge", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetAgeLeft, "GetAgeLeft", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCurrentSpeed, "GetCurrentSpeed", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetState, "GetState", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRunningCost, "GetRunningCost", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetProfitThisYear, "GetProfitThisYear", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetProfitLastYear, "GetProfitLastYear", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCurrentValue, "GetCurrentValue", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetVehicleType, "GetVehicleType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRoadType, "GetRoadType", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsInDepot, "IsInDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsStoppedInDepot, "IsStoppedInDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::BuildVehicle, "BuildVehicle", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::CloneVehicle, "CloneVehicle", 4, ".iib");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::MoveWagon, "MoveWagon", 5, ".iiii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::MoveWagonChain, "MoveWagonChain", 5, ".iiii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetRefitCapacity, "GetRefitCapacity", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::RefitVehicle, "RefitVehicle", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellVehicle, "SellVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagon, "SellWagon", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SellWagonChain, "SellWagonChain", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SendVehicleToDepot, "SendVehicleToDepot", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::StartStopVehicle, "StartStopVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::SkipToVehicleOrder, "SkipToVehicleOrder", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::ReverseVehicle, "ReverseVehicle", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCapacity, "GetCapacity", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetLength, "GetLength", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetCargoLoad, "GetCargoLoad", 3, ".ii");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::GetGroupID, "GetGroupID", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::IsArticulated, "IsArticulated", 2, ".i");
SQAIVehicle.DefSQStaticMethod(engine, &AIVehicle::HasSharedOrders, "HasSharedOrders", 2, ".i");
SQAIVehicle.PostRegister(engine);
}

View File

@@ -16,7 +16,7 @@ public:
static const char *GetClassName() { return "AIWaypoint"; }
enum SpecialWaypointIDs {
WAYPOINT_INVALID = 0xFFFF, //!< An invalid WaypointID.
WAYPOINT_INVALID = -1, //!< An invalid WaypointID.
};
/**

View File

@@ -445,11 +445,12 @@ Company *DoStartupNewCompany(bool is_ai)
c->inaugurated_year = _cur_year;
RandomCompanyManagerFaceBits(c->face, (GenderEthnicity)Random(), false); // create a random company manager face
/* Settings for non-ai companies are copied from the client settings later. */
if (is_ai) {
c->engine_renew_money = 100000;
c->engine_renew_months = 6;
}
/* Engine renewal settings */
c->engine_renew_list = NULL;
c->renew_keep_length = false;
c->engine_renew = _settings_client.gui.autorenew;
c->engine_renew_months = _settings_client.gui.autorenew_months;
c->engine_renew_money = _settings_client.gui.autorenew_money;
GeneratePresidentName(c);
@@ -755,9 +756,6 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
/* This is the client (or non-dedicated server) who wants a new company */
if (cid == _network_own_client_id) {
/* Create p1 and p2 here because SetLocalCompany resets the gui.autorenew* settings. */
uint32 p1 = (_settings_client.gui.autorenew << 15 ) | (_settings_client.gui.autorenew_months << 16) | 4;
uint32 p2 = _settings_client.gui.autorenew_money;
assert(_local_company == COMPANY_SPECTATOR);
SetLocalCompany(c->index);
if (!StrEmpty(_settings_client.network.default_company_pass)) {
@@ -769,7 +767,13 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
/* Now that we have a new company, broadcast our autorenew settings to
* all clients so everything is in sync */
NetworkSend_Command(0, p1, p2, CMD_SET_AUTOREPLACE, NULL, NULL);
NetworkSend_Command(0,
(_settings_client.gui.autorenew << 15 ) | (_settings_client.gui.autorenew_months << 16) | 4,
_settings_client.gui.autorenew_money,
CMD_SET_AUTOREPLACE,
NULL,
NULL
);
MarkWholeScreenDirty();
}

View File

@@ -116,13 +116,13 @@ void IConsolePrint(ConsoleColour colour_code, const char *string)
* by any other means. Uses printf() style format, for more information look
* at IConsolePrint()
*/
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...)
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *s, ...)
{
va_list va;
char buf[ICON_MAX_STREAMSIZE];
va_start(va, format);
vsnprintf(buf, sizeof(buf), format, va);
va_start(va, s);
vsnprintf(buf, sizeof(buf), s, va);
va_end(va);
IConsolePrint(colour_code, buf);

View File

@@ -640,11 +640,6 @@ DEF_CONSOLE_CMD(ConJoinCompany)
return true;
}
if (company_id != COMPANY_SPECTATOR && GetCompany(company_id)->is_ai) {
IConsoleError("Cannot join AI company.");
return true;
}
/* Check if the company requires a password */
if (NetworkCompanyIsPassworded(company_id) && argc < 3) {
IConsolePrintF(CC_ERROR, "Company %d requires a password to join.", company_id + 1);
@@ -683,11 +678,6 @@ DEF_CONSOLE_CMD(ConMoveClient)
return true;
}
if (company_id != COMPANY_SPECTATOR && GetCompany(company_id)->is_ai) {
IConsoleError("You cannot move clients to AI companies.");
return true;
}
if (ci->client_id == CLIENT_ID_SERVER && _network_dedicated) {
IConsoleError("Silly boy, you cannot move the server!");
return true;
@@ -792,8 +782,8 @@ DEF_CONSOLE_CMD(ConNetworkConnect)
/* From a user pov 0 is a new company, internally it's different and all
* companies are offset by one to ease up on users (eg companies 1-8 not 0-7) */
if (_network_playas != COMPANY_SPECTATOR) {
if (_network_playas > MAX_COMPANIES) return false;
_network_playas--;
if (!IsValidCompanyID(_network_playas)) return false;
}
}
if (port != NULL) {
@@ -1199,7 +1189,7 @@ DEF_CONSOLE_CMD(ConInfoVar)
IConsolePrintF(CC_DEFAULT, "variable name: %s", var->name);
IConsolePrintF(CC_DEFAULT, "variable type: %s", _icon_vartypes[var->type]);
IConsolePrintF(CC_DEFAULT, "variable addr: %p", var->addr);
IConsolePrintF(CC_DEFAULT, "variable addr: 0x%X", var->addr);
if (var->hook.access) IConsoleWarning("variable is access hooked");
if (var->hook.pre) IConsoleWarning("variable is pre hooked");
@@ -1226,7 +1216,7 @@ DEF_CONSOLE_CMD(ConInfoCmd)
}
IConsolePrintF(CC_DEFAULT, "command name: %s", cmd->name);
IConsolePrintF(CC_DEFAULT, "command proc: %p", cmd->proc);
IConsolePrintF(CC_DEFAULT, "command proc: 0x%X", cmd->proc);
if (cmd->hook.access) IConsoleWarning("command is access hooked");
if (cmd->hook.pre) IConsoleWarning("command is pre hooked");
@@ -1431,7 +1421,7 @@ DEF_CONSOLE_CMD(ConCompanies)
const NetworkCompanyStats *stats = &company_stats[c->index];
GetString(buffer, STR_00D1_DARK_BLUE + _company_colours[c->index], lastof(buffer));
IConsolePrintF(CC_INFO, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: " OTTD_PRINTF64 " Loan: " OTTD_PRINTF64 " Value: " OTTD_PRINTF64 " (T:%d, R:%d, P:%d, S:%d) %sprotected",
IConsolePrintF(CC_INFO, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: %" OTTD_PRINTF64 "d Loan: %" OTTD_PRINTF64 "d Value: %" OTTD_PRINTF64 "d (T:%d, R:%d, P:%d, S:%d) %sprotected",
c->index + 1, buffer, company_name, c->inaugurated_year, (int64)c->money, (int64)c->current_loan, (int64)CalculateCompanyValue(c),
/* trains */ stats->num_vehicle[0],
/* lorry + bus */ stats->num_vehicle[1] + stats->num_vehicle[2],

View File

@@ -17,7 +17,7 @@ void IConsoleClose();
/* console output */
void IConsolePrint(ConsoleColour colour_code, const char *string);
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
void CDECL IConsolePrintF(ConsoleColour colour_code, const char *s, ...);
void IConsoleDebug(const char *dbg, const char *string);
void IConsoleWarning(const char *string);
void IConsoleError(const char *string);

View File

@@ -11,7 +11,7 @@
*/
void NORETURN MallocError(size_t size)
{
error("Out of memory. Cannot allocate " PRINTF_SIZE " bytes", size);
error("Out of memory. Cannot allocate %i bytes", size);
}
/**
@@ -20,5 +20,5 @@ void NORETURN MallocError(size_t size)
*/
void NORETURN ReallocError(size_t size)
{
error("Out of memory. Cannot reallocate " PRINTF_SIZE " bytes", size);
error("Out of memory. Cannot reallocate %i bytes", size);
}

View File

@@ -318,7 +318,7 @@ static FORCEINLINE T ROR(const T x, const uint8 n)
*/
static FORCEINLINE uint32 BSWAP32(uint32 x)
{
#if !defined(__ICC) && defined(__GNUC__) && ((__GNUC__ > 4) || ((__GNUC__ == 4) && __GNUC_MINOR__ >= 3))
#if defined(__GNUC__) && ((__GNUC__ > 4) || ((__GNUC__ == 4) && __GNUC_MINOR__ >= 3))
/* GCC >= 4.3 provides a builtin, resulting in faster code */
return (uint32)__builtin_bswap32((int32)x);
#else

View File

@@ -86,7 +86,7 @@ public:
FORCEINLINE OverflowSafeInt operator * (const byte factor) const { OverflowSafeInt result = *this; result *= (int64)factor; return result; }
/* Operators for division */
FORCEINLINE OverflowSafeInt& operator /= (const int64 divisor) { this->m_value /= divisor; return *this; }
FORCEINLINE OverflowSafeInt& operator /= (const int divisor) { this->m_value /= divisor; return *this; }
FORCEINLINE OverflowSafeInt operator / (const OverflowSafeInt& divisor) const { OverflowSafeInt result = *this; result /= divisor.m_value; return result; }
FORCEINLINE OverflowSafeInt operator / (const int divisor) const { OverflowSafeInt result = *this; result /= divisor; return result; }
FORCEINLINE OverflowSafeInt operator / (const uint divisor) const { OverflowSafeInt result = *this; result /= (int)divisor; return result; }

View File

@@ -108,7 +108,7 @@ static FORCEINLINE uint32 InteractiveRandomRange(uint16 max)
* Checks if a given randomize-number is below a given probability.
*
* This function is used to check if the given probability by the fraction of (a/b)
* is greater than low 16 bits of the given randomize-number r.
* is greater than low 16 bits of the given randomize-number v.
*
* Do not use this function twice on the same random 16 bits as it will yield
* the same result. One can use a random number for two calls to Chance16I,
@@ -117,12 +117,12 @@ static FORCEINLINE uint32 InteractiveRandomRange(uint16 max)
* @param a The numerator of the fraction
* @param b The denominator of the fraction, must of course not be null
* @param r The given randomize-number
* @return True if the probability given by r is less or equal to (a/b)
* @return True if v is less or equals (a/b)
*/
static FORCEINLINE bool Chance16I(const uint a, const uint b, const uint32 r)
{
assert(b != 0);
return (((uint16)r * b + b / 2) >> 16) < a;
return (uint16)r < (uint16)(((a << 16) + b / 2) / b);
}
/**

View File

@@ -35,7 +35,7 @@ static const CurrencySpec origin_currency_specs[NUM_CURRENCY] = {
{ 3, ',', 2002, "NLG ", "", 0, STR_CURR_NLG }, ///< dutch gulden
{ 12, '.', CF_NOEURO, "", " Kr", 1, STR_CURR_NOK }, ///< norwegian krone
{ 6, ' ', CF_NOEURO, "", " zl", 1, STR_CURR_PLN }, ///< polish zloty
{ 5, '.', CF_NOEURO, "", " Lei", 1, STR_CURR_RON }, ///< romanian Lei
{ 5, '.', CF_NOEURO, "", " Lei", 1, STR_CURR_ROL }, ///< romanian Lei
{ 50, ' ', CF_NOEURO, "", " p", 1, STR_CURR_RUR }, ///< russian rouble
{ 352, '.', 2007, "", " SIT", 1, STR_CURR_SIT }, ///< slovenian tolar
{ 13, '.', CF_NOEURO, "", " Kr", 1, STR_CURR_SEK }, ///< swedish krona
@@ -76,7 +76,7 @@ enum {
CURR_NLG,
CURR_NOK,
CURR_PLN,
CURR_RON,
CURR_ROL,
CURR_RUR,
CURR_SIT,
CURR_SEK,

View File

@@ -92,13 +92,15 @@ static void debug_print(const char *dbg, const char *buf)
}
}
void CDECL debug(const char *dbg, const char *format, ...)
void CDECL debug(const char *dbg, ...)
{
va_list va;
va_start(va, dbg);
const char *s;
char buf[1024];
va_list va;
va_start(va, format);
vsnprintf(buf, lengthof(buf), format, va);
s = va_arg(va, const char*);
vsnprintf(buf, lengthof(buf), s, va);
va_end(va);
debug_print(dbg, buf);
@@ -147,7 +149,7 @@ void SetDebugString(const char *s)
if (p != NULL) {
*p = v;
} else {
ShowInfoF("Unknown debug level '%.*s'", (int)(s - t), t);
ShowInfoF("Unknown debug level '%.*s'", s - t, t);
return;
}
}

View File

@@ -50,12 +50,19 @@
extern int _debug_gamelog_level;
extern int _debug_desync_level;
void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3);
void CDECL debug(const char *dbg, ...);
#endif /* NO_DEBUG_MESSAGES */
void SetDebugString(const char *s);
const char *GetDebugString();
/* MSVCRT of course has to have a different syntax for long long *sigh* */
#if defined(_MSC_VER) || defined(__MINGW32__)
#define OTTD_PRINTF64 "I64"
#else
#define OTTD_PRINTF64 "ll"
#endif
/* Used for profiling
*
* Usage:
@@ -93,6 +100,6 @@ const char *GetDebugString();
}
void ShowInfo(const char *str);
void CDECL ShowInfoF(const char *str, ...) WARN_FORMAT(1, 2);
void CDECL ShowInfoF(const char *str, ...);
#endif /* DEBUG_H */

View File

@@ -363,7 +363,7 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir,
char resolved_name[MAX_RESOLVED_LENGTH];
/* Filenames in tars are always forced to be lowercase */
strecpy(resolved_name, filename, lastof(resolved_name));
strcpy(resolved_name, filename);
strtolower(resolved_name);
size_t resolved_len = strlen(resolved_name);
@@ -376,9 +376,9 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir,
/* Apply link */
char resolved_name2[MAX_RESOLVED_LENGTH];
const std::string &dest = link->second;
strecpy(resolved_name2, &(resolved_name[len]), lastof(resolved_name2));
strecpy(resolved_name, dest.c_str(), lastof(resolved_name));
strecpy(&(resolved_name[dest.length()]), resolved_name2, lastof(resolved_name));
strcpy(resolved_name2, &(resolved_name[len]));
strcpy(resolved_name, dest.c_str());
strcpy(&(resolved_name[dest.length()]), resolved_name2);
break; // Only resolve one level
}
}
@@ -595,7 +595,7 @@ bool TarListAddFile(const char *filename)
/* Calculate the size of the file.. for some strange reason this is stored as a string */
memcpy(buf, th.size, sizeof(th.size));
buf[sizeof(th.size)] = '\0';
size_t skip = strtoul(buf, &end, 8);
int skip = strtol(buf, &end, 8);
switch (th.typeflag) {
case '\0':
@@ -614,7 +614,7 @@ bool TarListAddFile(const char *filename)
/* Convert to lowercase and our PATHSEPCHAR */
SimplifyFileName(name);
DEBUG(misc, 6, "Found file in tar: %s (" PRINTF_SIZE " bytes, " PRINTF_SIZE " offset)", name, skip, pos);
DEBUG(misc, 6, "Found file in tar: %s (%d bytes, %d offset)", name, skip, pos);
if (_tar_filelist.insert(TarFileList::value_type(name, entry)).second) num++;
break;
@@ -640,7 +640,7 @@ bool TarListAddFile(const char *filename)
/* Process relative path.
* Note: The destination of links must not contain any directory-links. */
strecpy(dest, name, lastof(dest));
strcpy(dest, name);
char *destpos = strrchr(dest, PATHSEPCHAR);
if (destpos == NULL) destpos = dest;
*destpos = '\0';
@@ -702,7 +702,7 @@ bool TarListAddFile(const char *filename)
pos += skip;
}
DEBUG(misc, 1, "Found tar '%s' with " PRINTF_SIZE " new files", filename, num);
DEBUG(misc, 1, "Found tar '%s' with %d new files", filename, num);
fclose(f);
/* Resolve file links and store directory links.

View File

@@ -8,7 +8,6 @@
#include "openttd.h"
#include "fios.h"
#include "fileio_func.h"
#include "tar_type.h"
#include "string_func.h"
#include <sys/stat.h>
@@ -470,31 +469,7 @@ static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char
if (strcasecmp(ext, ".bmp") == 0) type = FIOS_TYPE_BMP;
if (type == FIOS_TYPE_INVALID) return FIOS_TYPE_INVALID;
TarFileList::iterator it = _tar_filelist.find(file);
if (it != _tar_filelist.end()) {
/* If the file is in a tar and that tar is not in a heightmap
* directory we are for sure not supposed to see it.
* Examples of this are pngs part of documentation within
* collections of NewGRFs or 32 bpp graphics replacement PNGs.
*/
bool match = false;
Searchpath sp;
FOR_ALL_SEARCHPATHS(sp) {
char buf[MAX_PATH];
FioAppendDirectory(buf, sizeof(buf), sp, HEIGHTMAP_DIR);
if (strncmp(buf, it->second.tar_filename, strlen(buf)) == 0) {
match = true;
break;
}
}
if (!match) return FIOS_TYPE_INVALID;
}
GetFileTitle(file, title, last);
if (type != FIOS_TYPE_INVALID) GetFileTitle(file, title, last);
return type;
}

View File

@@ -85,8 +85,6 @@ enum {
static int _dbgofs = 0; ///< offset in current output buffer
static void AddDebugText(char *buf, const char *s, ...) WARN_FORMAT(2, 3);
static void AddDebugText(char *buf, const char *s, ...)
{
if (GAMELOG_BUF_LEN <= _dbgofs) return;
@@ -279,7 +277,7 @@ static int _gamelog_print_level = 0; ///< gamelog debug level we need to print s
static void GamelogPrintDebugProc(const char *s)
{
DEBUG(gamelog, _gamelog_print_level, "%s", s);
DEBUG(gamelog, _gamelog_print_level, s);
}

View File

@@ -47,10 +47,32 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date);
* in the genworld.h and genworld.c! -- TrueLight */
gw_info _gw;
/** Rights for the map generation */
ThreadMutex *_genworld_mapgen_mutex = ThreadMutex::New();
/** Rights for the painting */
ThreadMutex *_genworld_paint_mutex = ThreadMutex::New();
/**
* Set the status of the Paint flag.
* If it is true, the thread will hold with any futher generating till
* the drawing of the screen is done. This is handled by
* SetGeneratingWorldProgress(), so calling that function will stall
* from time to time.
*/
void SetGeneratingWorldPaintStatus(bool status)
{
_gw.wait_for_draw = status;
}
/**
* Returns true if the thread wants the main program to do a (full) paint.
* If this returns false, please do not update the screen. Because we are
* writing in a thread, it can cause damaged data (reading and writing the
* same tile at the same time).
*/
bool IsGeneratingWorldReadyForPaint()
{
/* If we are in quit_thread mode, ignore this and always return false. This
* forces the screen to not be drawn, and the GUI not to wait for a draw. */
if (!_gw.active || _gw.quit_thread || !_gw.threaded) return false;
return _gw.wait_for_draw;
}
/**
* Tells if the world generation is done in a thread or not.
@@ -78,7 +100,6 @@ static void CleanupGeneration()
DeleteWindowById(WC_GENERATE_PROGRESS_WINDOW, 0);
MarkWholeScreenDirty();
_genworld_mapgen_mutex->EndCritical();
}
/**
@@ -88,7 +109,6 @@ static void _GenerateWorld(void *arg)
{
try {
_generating_world = true;
_genworld_mapgen_mutex->BeginCritical();
if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait...");
/* Set the Random() seed to generation_seed so we produce the same map with the same seed */
if (_settings_game.game_creation.generation_seed == GENERATE_NEW_SEED) _settings_game.game_creation.generation_seed = _settings_newgame.game_creation.generation_seed = InteractiveRandom();
@@ -174,7 +194,6 @@ static void _GenerateWorld(void *arg)
}
} catch (...) {
_generating_world = false;
_genworld_mapgen_mutex->EndCritical();
throw;
}
}
@@ -204,16 +223,11 @@ void GenerateWorldSetAbortCallback(gw_abort_proc *proc)
void WaitTillGeneratedWorld()
{
if (_gw.thread == NULL) return;
_genworld_mapgen_mutex->EndCritical();
_genworld_paint_mutex->EndCritical();
_gw.quit_thread = true;
_gw.thread->Join();
delete _gw.thread;
_gw.thread = NULL;
_gw.threaded = false;
_genworld_mapgen_mutex->BeginCritical();
_genworld_paint_mutex->BeginCritical();
}
/**
@@ -266,6 +280,7 @@ void GenerateWorld(GenerateWorldMode mode, uint size_x, uint size_y)
_gw.abort = false;
_gw.abortp = NULL;
_gw.lc = _local_company;
_gw.wait_for_draw = false;
_gw.quit_thread = false;
_gw.threaded = true;
@@ -300,9 +315,7 @@ void GenerateWorld(GenerateWorldMode mode, uint size_x, uint size_y)
!ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
_gw.threaded = false;
_genworld_mapgen_mutex->EndCritical();
_GenerateWorld(NULL);
_genworld_mapgen_mutex->BeginCritical();
return;
}

View File

@@ -16,8 +16,6 @@ enum {
LG_TERRAGENESIS = 1, ///< TerraGenesis Perlin landscape generator
GENERATE_NEW_SEED = UINT_MAX, ///< Create a new random seed
GENWORLD_REDRAW_TIMEOUT = 200, ///< Timeout between redraws
};
/* Modes for GenerateWorld */
@@ -34,6 +32,7 @@ typedef void gw_abort_proc();
struct gw_info {
bool active; ///< Is generating world active
bool abort; ///< Whether to abort the thread ASAP
bool wait_for_draw; ///< Are we waiting on a draw event
bool quit_thread; ///< Do we want to quit the active thread
bool threaded; ///< Whether we run _GenerateWorld threaded
GenerateWorldMode mode;///< What mode are we making a world in
@@ -70,6 +69,8 @@ static inline bool IsGeneratingWorld()
}
/* genworld.cpp */
void SetGeneratingWorldPaintStatus(bool status);
bool IsGeneratingWorldReadyForPaint();
bool IsGenerateWorldThreaded();
void GenerateWorldSetCallback(gw_done_proc *proc);
void GenerateWorldSetAbortCallback(gw_abort_proc *proc);
@@ -88,7 +89,4 @@ void StartNewGameWithoutGUI(uint seed);
void ShowCreateScenario();
void StartScenarioEditor();
extern class ThreadMutex *_genworld_mapgen_mutex;
extern class ThreadMutex *_genworld_paint_mutex;
#endif /* GENWORLD_H */

View File

@@ -26,7 +26,6 @@
#include "landscape_type.h"
#include "querystring_gui.h"
#include "town.h"
#include "thread.h"
#include "table/strings.h"
#include "table/sprites.h"
@@ -1038,8 +1037,8 @@ static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total
_tp.percent = percent_table[cls];
}
/* Don't update the screen too often. So update it once in every once in a while... */
if (!_network_dedicated && _tp.timer != 0 && _realtime_tick - _tp.timer < GENWORLD_REDRAW_TIMEOUT) return;
/* Don't update the screen too often. So update it once in every 200ms */
if (!_network_dedicated && _tp.timer != 0 && _realtime_tick - _tp.timer < 200) return;
/* Percentage is about the number of completed tasks, so 'current - 1' */
_tp.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_tp.current == 0 ? 0 : _tp.current - 1) / _tp.total;
@@ -1065,15 +1064,12 @@ static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total
InvalidateWindow(WC_GENERATE_PROGRESS_WINDOW, 0);
MarkWholeScreenDirty();
SetGeneratingWorldPaintStatus(true);
/* Release the rights to the map generator, and acquire the rights to the
* paint thread. The 'other' thread already has the paint thread rights so
* this ensures us that we are waiting until the paint thread is done
* before we reacquire the mapgen rights */
_genworld_mapgen_mutex->EndCritical();
_genworld_paint_mutex->BeginCritical();
_genworld_mapgen_mutex->BeginCritical();
_genworld_paint_mutex->EndCritical();
/* We wait here till the paint is done, so we don't read and write
* on the same tile at the same moment. Nasty hack, but that happens
* if you implement threading afterwards */
while (IsGeneratingWorldReadyForPaint()) { CSleep(10); }
_tp.timer = _realtime_tick;
}

View File

@@ -18,7 +18,6 @@
#include "core/sort_func.hpp"
#include "landscape_type.h"
#include "network/network_func.h"
#include "thread.h"
#include "table/palettes.h"
#include "table/sprites.h"
@@ -1393,18 +1392,7 @@ void DrawDirtyBlocks()
int x;
int y;
if (IsGeneratingWorld()) {
/* We are generating the world, so release our rights to the map and
* painting while we are waiting a bit. */
_genworld_paint_mutex->EndCritical();
_genworld_mapgen_mutex->EndCritical();
/* Wait a while and update _realtime_tick so we are given the rights */
CSleep(GENWORLD_REDRAW_TIMEOUT);
_realtime_tick += GENWORLD_REDRAW_TIMEOUT;
_genworld_paint_mutex->BeginCritical();
_genworld_mapgen_mutex->BeginCritical();
}
if (IsGeneratingWorld() && !IsGeneratingWorldReadyForPaint()) return;
y = 0;
do {
@@ -1472,6 +1460,12 @@ void DrawDirtyBlocks()
_invalid_rect.top = h;
_invalid_rect.right = 0;
_invalid_rect.bottom = 0;
/* If we are generating a world, and waiting for a paint run, mark it here
* as done painting, so we can continue generating. */
if (IsGeneratingWorld() && IsGeneratingWorldReadyForPaint()) {
SetGeneratingWorldPaintStatus(false);
}
}
/*!

View File

@@ -250,7 +250,7 @@ void CheckExternalFiles()
add_pos += seprintf(add_pos, last, "Your 'sample.cat' file is corrupted or missing! You can find 'sample.cat' on your Transport Tycoon Deluxe CD-ROM.\n");
}
if (add_pos != error_msg) ShowInfoF("%s", error_msg);
if (add_pos != error_msg) ShowInfoF(error_msg);
}

View File

@@ -554,7 +554,7 @@ static const Widget _performance_history_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 475, 0, 13, STR_7051_COMPANY_PERFORMANCE_RATINGS, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 526, 575, 0, 13, STR_704C_KEY, STR_704D_SHOW_KEY_TO_GRAPHS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 476, 525, 0, 13, STR_PERFORMANCE_DETAIL_KEY, STR_SHOW_DETAILED_PERFORMANCE_RATINGS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 476, 525, 0, 13, STR_PERFORMANCE_DETAIL_KEY, STR_704D_SHOW_KEY_TO_GRAPHS},
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 575, 14, 237, 0x0, STR_NULL},
{ WIDGETS_END},
};

View File

@@ -1872,9 +1872,6 @@ static void MaybeNewIndustry(void)
}
}
/* Abort if there is no industry buildable */
if (probability_max == 0) return;
/* Find a random type, with maximum being what has been evaluate above*/
rndtype = RandomRange(probability_max);
for (j = 0; j < NUM_INDUSTRYTYPES; j++) {

View File

@@ -657,6 +657,7 @@ STR_FULL :Vol
STR_02BA :{SILVER}- - {COMPANY} - -
STR_02BB_TOWN_DIRECTORY :Dorp gids
STR_02BD :{BLACK}{STRING}
STR_02BF_CUSTOM :Bestelling
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
@@ -773,7 +774,7 @@ STR_TOWNNAME_SWEDISH :Sweeds
STR_TOWNNAME_DUTCH :Hollands
STR_TOWNNAME_FINNISH :Finnish
STR_TOWNNAME_POLISH :Polish
STR_TOWNNAME_SLOVAK :Slovak
STR_TOWNNAME_SLOVAKISH :Slovakish
STR_TOWNNAME_NORWEGIAN :Norwegian
STR_TOWNNAME_HUNGARIAN :Hungarian
STR_TOWNNAME_AUSTRIAN :Austrian
@@ -806,7 +807,7 @@ STR_CURR_ITL :Italian Lira (I
STR_CURR_NLG :Dutch Guilder (NLG)
STR_CURR_NOK :Norwegian Krone (NOK)
STR_CURR_PLN :Polish Zloty (PLN)
STR_CURR_RON :Romanian Leu (RON)
STR_CURR_ROL :Romanian Leu (ROL)
STR_CURR_RUR :Russian Rubles (RUR)
STR_CURR_SIT :Slovenian Tolar (SIT)
STR_CURR_SEK :Swedish Krona (SEK)
@@ -1639,7 +1640,6 @@ STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Senter s
STR_200C_CHANGE_TOWN_NAME :{BLACK}Verander dorp naam
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passasiers verlede maand: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Pos verlede maand: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} gelewer laas maand
STR_200F_TALL_OFFICE_BLOCK :Hoog kantoor blok
STR_2010_OFFICE_BLOCK :Kantoor blok
STR_2011_SMALL_BLOCK_OF_FLATS :Klein blok van woonstelle
@@ -1947,7 +1947,6 @@ STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT
##id 0x5000
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ander tonnel in die pad
STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tonnel so op die einde van die kaart eindig
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Kan nie daal vir ander einde van tonnel te uitgrawe nie
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Moet eers tonnel afbreek
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Moet eers brug afbreek
@@ -2077,7 +2076,6 @@ STR_NUM_VERY_LOW :Baie laag
STR_6816_LOW :Laag
STR_6817_NORMAL :Normaal
STR_6818_HIGH :Hoog
STR_02BF_CUSTOM :Bestelling
STR_6819 :{BLACK}{SMALLLEFTARROW}
STR_681A :{BLACK}{SMALLRIGHTARROW}
STR_681B_VERY_SLOW :Baie Stadig
@@ -2227,8 +2225,6 @@ STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbou m
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Maatskappy hoofkwartiers kan nie hier gebou word nie...
STR_7072_VIEW_HQ :{BLACK}Wys HK
STR_RELOCATE_HQ :{BLACK}Beweeg HQ
STR_COMPANY_JOIN :{BLACK}Bind
STR_COMPANY_JOIN_TIP :{BLACK}Bind en speel as maatskapy
STR_COMPANY_PASSWORD :{BLACK}Wagwoord
STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Wagwoord-beskerm jou maatskappy om onmagtig gebruikers te belet van verbinding
STR_SET_COMPANY_PASSWORD :{BLACK}Stel maatskappy wagwoord
@@ -3040,7 +3036,6 @@ STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Die bedr
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Totaale punte uit van moontlike punte
STR_NEWGRF_SETTINGS_BUTTON :{BLACK}NewGRF Stellings
STR_NEWGRF_SETTINGS_BUTTON_TIP :{BLACK}Wys NewGRF stellings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF stellings
STR_NEWGRF_APPLY_CHANGES :{BLACK}Wend aan veranderings
STR_NEWGRF_TOGGLE_PALETTE :{BLACK}Tokkel pallet
@@ -3071,11 +3066,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pooging om onvo
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} het 'n korrupte "sprite". Alle korrupte "sprites" sal gewys word as 'n rooi vraag teken (?).
STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Laai die gekose voorafstel
STR_NEWGRF_PRESET_SAVE :{BLACK}Stoor voorafstel
STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Stoor die huidige lys as 'n voorafstel
STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Sleutel 'n naam vir die voorafstel in
STR_NEWGRF_PRESET_DELETE :{BLACK}Vee voorafstel uit
STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Vee die huidige gekose voorafstel uit
STR_NEWGRF_ADD :{BLACK}Voeg
STR_NEWGRF_ADD_TIP :{BLACK}Voeg 'n NewGRF na die lys
STR_NEWGRF_REMOVE :{BLACK}Verwyder
@@ -3243,7 +3233,6 @@ STR_RANDOM_HELP :{BLACK}Verander
STR_WORLD_GENERATION_CAPTION :{WHITE}Wêreld generasie
STR_RANDOM_SEED :{BLACK}Lukraak Saad:
STR_RANDOM_SEED_HELP :{BLACK}Kliek om 'n lukraak saad in te voeg
STR_RANDOM_SEED_OSKTITLE :{BLACK}Sleutel 'n lukraak saad in
STR_LAND_GENERATOR :{BLACK}Daal genereerder:
STR_TREE_PLACER :{BLACK}Boom algoritme:
STR_HEIGHTMAP_ROTATION :{BLACK}Hoogtekaart rotasie:
@@ -3291,15 +3280,12 @@ STR_SMALLMAP_CENTER :{BLACK}Senter d
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
STR_BORDER_TYPE :{BLACK}Kaart kante:
STR_NORTHWEST :{BLACK}Noordwes
STR_NORTHEAST :{BLACK}Noordoos
STR_SOUTHEAST :{BLACK}Suidoos
STR_SOUTHWEST :{BLACK}Suidwes
STR_BORDER_FREEFORM :{BLACK}Vryeform
STR_BORDER_WATER :{BLACK}Water
STR_BORDER_RANDOM :{BLACK}Lukraak
STR_BORDER_RANDOMIZE :{BLACK}Lukraak
########### String for new airports
STR_SMALL_AIRPORT :{BLACK}Klein
@@ -3490,9 +3476,6 @@ STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}Jy het
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}Jy het dit geselekeer om af te laai
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}Jy het hierdie reeds
STR_JUST_DATE_TINY :{DATE_TINY}
STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
########

View File

@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :سويدي
STR_TOWNNAME_DUTCH :هولندي
STR_TOWNNAME_FINNISH :فنلندي
STR_TOWNNAME_POLISH :بلغاري
STR_TOWNNAME_SLOVAK :سلوفاكي
STR_TOWNNAME_SLOVAKISH :سلوفاكي
STR_TOWNNAME_NORWEGIAN :نرويجي
STR_TOWNNAME_HUNGARIAN :هنغاري
STR_TOWNNAME_AUSTRIAN :نمساوي
@@ -819,7 +819,7 @@ STR_CURR_ITL :ليرة ايط
STR_CURR_NLG :غلدر هولندي (NLG)
STR_CURR_NOK :كرونا نرويجية (NOK)
STR_CURR_PLN :زلوتي بولندي (PLN)
STR_CURR_RON :لور يوناني (RON)
STR_CURR_ROL :لور يوناني (ROL)
STR_CURR_RUR :روبل روسي (RUR)
STR_CURR_SIT :تولار سوفاني (SIT)
STR_CURR_SEK :كرونا سويدية (SEK)
@@ -2242,7 +2242,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}اختر
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}اختر وجة عشوائي
STR_704C_KEY :{BLACK}مفتاح
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}اظهار مفتاح الرسم البياني
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}عرض كامل تفاصيل الأداء
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}مفتاح الشركات في الرسم البياني
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}اضغط لعرض/اخفاء الشركة في الرسم
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}عدد الوحدات المنقولة
@@ -2804,7 +2803,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK} الت
STR_885C_BROKEN_DOWN :{RED} متعطل
STR_885D_AGE_RUNNING_COST_YR :{BLACK}العمر: {LTBLUE}{STRING}{BLACK} تكلفة التشغيل: {LTBLUE}{CURRENCY}/سنة
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK} الوزن: {LTBLUE}{WEIGHT_S} {BLACK} الطاقة: {LTBLUE}{POWER}{BLACK} السرعة القصوى: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK} الوزن {LTBLUE}{WEIGHT_S} {BLACK} القوة {LTBLUE}{POWER}{BLACK} السرعة القصوى {LTBLUE}{VELOCITY} {BLACK} قوة السحب القصوى {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK} الوزن: {LTBLUE}{WEIGHT_S} {BLACK} الطاقة: {LTBLUE}{POWER}{BLACK} السرعة القصوى: {LTBLUE}{VELOCITY} {BLACK} قدرة السحب القصوى: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK} الدخل هذه السنة: {LTBLUE}{CURRENCY} (السنة السابقة{CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}الصلاحية: {LTBLUE}{COMMA}% {BLACK} مرات التعطيل منذ الصيانة السابقة: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED} متوقف
@@ -3174,7 +3173,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE} قطا
STR_NEWGRF_BUGGY :{WHITE} الرسوميات الجديدة '{0:STRING}' تعطي معلومات غير صحيحة.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE} التكلفة \ السعة ل '{1:ENGINE}' تختلف ما بين قائمة الشراء و مابعد البناء. قد يتسبب هذا في فشل التبديل الذاتي.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' تسبب بدورة غير منتهية في نداء الانتاج
STR_LOADGAME_REMOVED_TRAMS :{WHITE}اللعبة حفظت بنسخة لا تدعم الترام. كل ما يتعلق بالترام حذف.

View File

@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :Sueco
STR_TOWNNAME_DUTCH :Holandês
STR_TOWNNAME_FINNISH :Finlandês
STR_TOWNNAME_POLISH :Polaco
STR_TOWNNAME_SLOVAK :Eslovaco
STR_TOWNNAME_SLOVAKISH :Eslovaco
STR_TOWNNAME_NORWEGIAN :Noreguês
STR_TOWNNAME_HUNGARIAN :Húngaro
STR_TOWNNAME_AUSTRIAN :Austríaco
@@ -819,7 +819,7 @@ STR_CURR_ITL :Lira Italiana (
STR_CURR_NLG :Guilda Holandesa (NLG)
STR_CURR_NOK :Coroa Norueguesa (NOK)
STR_CURR_PLN :Zloty Polaco (PLN)
STR_CURR_RON :Lei Romeno (RON)
STR_CURR_ROL :Lei Romeno (ROL)
STR_CURR_RUR :Rublo Russo (RUR)
STR_CURR_SIT :Tolar Eslovênio (SIT)
STR_CURR_SEK :Coroa Sueca (SEK)
@@ -2242,7 +2242,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Rostos f
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Gerar novo rosto aleatoriamente
STR_704C_KEY :{BLACK}Legenda
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Exibir legenda dos gráficos
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Exibir avaliações de performance detalhadas
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Legendas dos gráficos da empresa
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Clique aqui para alternar exibir/ocultar empresas no gráfico
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Unidades de carga entregues
@@ -2804,7 +2803,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {
STR_885C_BROKEN_DOWN :{RED}Quebrado
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Idade: {LTBLUE}{STRING}{BLACK} Custo de circulação: {LTBLUE}{CURRENCY}/ano
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potência: {LTBLUE}{POWER}{BLACK} Velocidade Máx.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Força: {LTBLUE}{POWER}{BLACK} Velocidade Max: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potência: {LTBLUE}{POWER}{BLACK} Velocidade: {LTBLUE}{VELOCITY} {BLACK}Manutenção.: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Lucro anual: {LTBLUE}{CURRENCY} (último ano: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Confiabilidade: {LTBLUE}{COMMA}% {BLACK}Quebras desde a última manutenção: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Parado
@@ -3174,7 +3173,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trem '{V
STR_NEWGRF_BUGGY :{WHITE}O NewGRF '{0:STRING}' retorna informação incorreta.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A informação de adaptação para '{1:ENGINE}' difere da lista de compras após a construção. Isso pode causar erros na autosubstituição/autoadaptação.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' causou um loop infinito no callback da produção.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Jogo foi salvo numa versão sem suporte a bondes. Todos os bondes foram removidos.

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :шведски
STR_TOWNNAME_DUTCH :холандски
STR_TOWNNAME_FINNISH :финландски
STR_TOWNNAME_POLISH :полски
STR_TOWNNAME_SLOVAK :словашки
STR_TOWNNAME_SLOVAKISH :словашки
STR_TOWNNAME_NORWEGIAN :норвежки
STR_TOWNNAME_HUNGARIAN :унгарски
STR_TOWNNAME_AUSTRIAN :австрийски
@@ -818,7 +818,7 @@ STR_CURR_ITL :италиан
STR_CURR_NLG :холандски гулден (NLG)
STR_CURR_NOK :норвежка крона (NOK)
STR_CURR_PLN :полска злота (PLN)
STR_CURR_RON :румънска лея (RON)
STR_CURR_ROL :румънска лея (ROL)
STR_CURR_RUR :руска рубла (RUR)
STR_CURR_SIT :словенски толар (SIT)
STR_CURR_SEK :шведска крона (SEK)
@@ -1109,7 +1109,6 @@ STR_CONFIG_SETTING_AI :{ORANGE}Съп
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Покажи опциите
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Взаимодействие
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Сигнали
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Обработката на товари
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Компютърни играчи
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Маршрутизация
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Влакове

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Suec
STR_TOWNNAME_DUTCH :Holandès
STR_TOWNNAME_FINNISH :Finès
STR_TOWNNAME_POLISH :Polonès
STR_TOWNNAME_SLOVAK :Eslovac
STR_TOWNNAME_SLOVAKISH :Eslovac
STR_TOWNNAME_NORWEGIAN :Noruec
STR_TOWNNAME_HUNGARIAN :Hongarès
STR_TOWNNAME_AUSTRIAN :Austríac
@@ -818,7 +818,7 @@ STR_CURR_ITL :Lires Italianes
STR_CURR_NLG :Florins Holandesos (NLG)
STR_CURR_NOK :Corones Noruegues (NOK)
STR_CURR_PLN :Zloty Polonès (PLN)
STR_CURR_RON :Leu Romanès (RON)
STR_CURR_ROL :Leu Romanès (ROL)
STR_CURR_RUR :Rubles Russos (RUR)
STR_CURR_SIT :Tòlar Eslovè (SIT)
STR_CURR_SEK :Corones Sueques (SEK)
@@ -2241,7 +2241,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Seleccio
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Genera una nova cara aleatòria
STR_704C_KEY :{BLACK}Llegenda
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Mostra la llegenda als gràfics
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Mostra ratis de rendiment detallats
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Llegenda dels gràfics de la companyia
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Clica aquí per activar/desactivar l'entrada als gràfics de la companyia
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Unitats de càrrega entregada
@@ -2616,18 +2615,18 @@ STR_ORDER_GO_TO :Ves a
STR_ORDER_GO_NON_STOP_TO :Ves sense parar a
STR_ORDER_GO_VIA :Ves via
STR_ORDER_GO_NON_STOP_VIA :Ves sense parar via
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Carrega del tot qualsevol càrrega
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Càrrega completa de qualsevol càrrega
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Carrega si està disponible
STR_ORDER_DROP_FULL_LOAD_ALL :Carrega del tot totes les càrregues
STR_ORDER_DROP_FULL_LOAD_ANY :Carrega del tot qualsevol càrrega
STR_ORDER_DROP_FULL_LOAD_ANY :Càrrega completa de qualsevol càrrega
STR_ORDER_DROP_NO_LOADING :No carreguis
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Descarrega tot
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Descarrega si s'accepta
STR_ORDER_DROP_UNLOAD :Descarrega tot
STR_ORDER_DROP_TRANSFER :Transfereix
STR_ORDER_DROP_NO_UNLOADING :No descarreguis
STR_ORDER_FULL_LOAD :(Carrega del tot)
STR_ORDER_FULL_LOAD_ANY :(Carrega del tot qualsevol càrrega)
STR_ORDER_FULL_LOAD :(Càrrega completa)
STR_ORDER_FULL_LOAD_ANY :(Càrrega completa de qualsevol càrrega)
STR_ORDER_NO_LOAD :(No carregar)
STR_ORDER_UNLOAD :(Descarrega i agafa la càrrega)
STR_ORDER_UNLOAD_FULL_LOAD :(Descarrega i espera carregar del tot)
@@ -2803,7 +2802,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {C
STR_885C_BROKEN_DOWN :{RED}Avariat
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Edat: {LTBLUE}{STRING}{BLACK} Cost de Circulació: {LTBLUE}{CURRENCY}/any
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pes: {LTBLUE}{WEIGHT_S} {BLACK}Potència: {LTBLUE}{POWER}{BLACK} Vel. Max.: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Pes: {LTBLUE}{WEIGHT_S} {BLACK}Potència: {LTBLUE}{POWER}{BLACK} Vel. Max: {LTBLUE}{VELOCITY} {BLACK}T.E. Max.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Pes: {LTBLUE}{WEIGHT_S} {BLACK}Potència: {LTBLUE}{POWER}{BLACK} Velocitat Max.: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Benefici enguany: {LTBLUE}{CURRENCY} (darrer any: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Rendibilitat: {LTBLUE}{COMMA}% {BLACK}Avaries des de l'últim manteniment: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Parat
@@ -3173,7 +3172,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren
STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' està donant informació incorrecta.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La informació de càrrega/remodelació per '{1:ENGINE}' no encaixa amb la llista de compres després de la construcció. Això podria causar un mal funcionament de autorenov/-substitueix.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha provocat un bucle infinit en la crida de producció.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}El joc s'ha desat en una versió sense suport de tramvies. Tots els tramvies s'han eliminat.

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@@ -850,7 +850,7 @@ STR_TOWNNAME_SWEDISH :Švedski
STR_TOWNNAME_DUTCH :Nizozemski
STR_TOWNNAME_FINNISH :Finski
STR_TOWNNAME_POLISH :Poljski
STR_TOWNNAME_SLOVAK :Slovački
STR_TOWNNAME_SLOVAKISH :Slovački
STR_TOWNNAME_NORWEGIAN :Norveški
STR_TOWNNAME_HUNGARIAN :Mađarski
STR_TOWNNAME_AUSTRIAN :Austrijski
@@ -883,7 +883,7 @@ STR_CURR_ITL :Talijanska lira
STR_CURR_NLG :Nizozemski gulden (NLG)
STR_CURR_NOK :Norveška kruna (NOK)
STR_CURR_PLN :Poljski zloti (PLN)
STR_CURR_RON :Rumunjski lev (RON)
STR_CURR_ROL :Rumunjski lev (ROL)
STR_CURR_RUR :Ruske rublje (RUR)
STR_CURR_SIT :Slovenski tolar (SIT)
STR_CURR_SEK :Švedska kruna (SEK)

View File

@@ -3,7 +3,7 @@
##isocode cs_CZ
##winlangid 0x0405
##grflangid 0x15
##plural 10
##plural 6
##case nom gen dat acc voc loc ins big small
##gender m f n
@@ -853,7 +853,7 @@ STR_TOWNNAME_SWEDISH :Švédská
STR_TOWNNAME_DUTCH :Holandská
STR_TOWNNAME_FINNISH :Finská
STR_TOWNNAME_POLISH :Polská
STR_TOWNNAME_SLOVAK :Slovenská
STR_TOWNNAME_SLOVAKISH :Slovenská
STR_TOWNNAME_NORWEGIAN :Norská
STR_TOWNNAME_HUNGARIAN :Maďarská
STR_TOWNNAME_AUSTRIAN :Rakouská
@@ -886,7 +886,7 @@ STR_CURR_ITL :Italská lira (
STR_CURR_NLG :Holandský gulden (NLG)
STR_CURR_NOK :Norská koruna (NOK)
STR_CURR_PLN :Polský zlotý (PLN)
STR_CURR_RON :Rumunský lei (RON)
STR_CURR_ROL :Rumunský lei (ROL)
STR_CURR_RUR :Ruský rubl (RUR)
STR_CURR_SIT :Slovinský tolar (SIT)
STR_CURR_SEK :Švédská koruna (SEK)
@@ -1022,9 +1022,9 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Toto nas
STR_CONFIG_SETTING_SMALL_AIRPORTS :{LTBLUE}Malá letiště se budou moci stále stavět: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_TRAIN :{LTBLUE}Varovat, pokud vlak nenajde cestu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Kontrolovat příkazy vozidel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Obnovení příkazů vozidla: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :ne
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ano, kromě zastavených vozidel
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :ano, kromě zastavených vozidel (v depu)
STR_CONFIG_SETTING_ORDER_REVIEW_ON :ano, u všech vozidel
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Varovat, pokud vozidlo prodělává: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Vozidlům se nikdy nezastaví výroba ('nezastarají'): {ORANGE}{STRING}
@@ -1211,8 +1211,8 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :původní {BLUE
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(nedoporučuje se)
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Šířka mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Výška mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Rozmer X mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Rozmer Y mapy: {ORANGE}{STRING}
############ generic strings for settings
STR_CONFIG_SETTING_DISABLED :vypnuto
@@ -1553,7 +1553,7 @@ STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL :Hra pozastavena
STR_NETWORK_CLIENT_LEAVING :odpojování
STR_NETWORK_CLIENT_JOINED :*** {STRING} jde hrát
STR_NETWORK_CLIENT_COMPANY_JOIN :*** {STRING} se přidává ke společnosti č. {2:NUM}
STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} se stává pozorovatelem
STR_NETWORK_CLIENT_COMPANY_SPECTATE :*** {STRING} má nové pozorovatele
STR_NETWORK_CLIENT_COMPANY_NEW :*** {STRING} zakládá novou společnost (č. {2:NUM})
STR_NETWORK_CLIENT_LEFT :*** {STRING} opouští hru ({2:STRING})
STR_NETWORK_NAME_CHANGE :*** {STRING} si mění jméno na {STRING}
@@ -2309,7 +2309,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Zvolit
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Vytvořit náhodnou novou tvář
STR_704C_KEY :{BLACK}Legenda
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Ukázat legendu ke grafům
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Zobrazit podrobné hodnocení výkonu
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Legenda ke grafům společností
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Klepni zde pro přepnuti zobrazení společnosti na grafu
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Doručeno jednotek zboží
@@ -3184,7 +3183,7 @@ STR_NEWGRF_FILENAME :{BLACK}Jméno s
STR_NEWGRF_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
STR_NEWGRF_GRF_ID :{BLACK}ID GRF: {SILVER}{STRING}
STR_NEWGRF_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Právě se chystáš změnit nastavení grafik za běžící hry; může to shodit OpenTTD.{}Jsi si tím opravdu jist(a)?
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Právě se chystáš změnit nastavení grafik za běžící hry; může to shodit OpenTTD.{}Jsi si s tím opravdu jist/a?
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Varování: {SILVER}{STRING}
@@ -3247,7 +3246,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak '{V
STR_NEWGRF_BUGGY :{WHITE}Grafika '{0:STRING}' poskytuje neplatné informace.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informace o nákladu/možnosti přestavby pro '{1:ENGINE}' se po nákupu změnily. To může způsobit problémy při automatické výměně vozidel.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' způsobil(a) nekonečnou smyčku v callbacku produkce průmyslu.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Hra byla uložena ve verzi bez podpory tramvají. Všechny tramvaje se odstraní.

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Svenske
STR_TOWNNAME_DUTCH :Hollandske
STR_TOWNNAME_FINNISH :Finske
STR_TOWNNAME_POLISH :Polske
STR_TOWNNAME_SLOVAK :Slovakiske
STR_TOWNNAME_SLOVAKISH :Slovakiske
STR_TOWNNAME_NORWEGIAN :Norske
STR_TOWNNAME_HUNGARIAN :Ungarske
STR_TOWNNAME_AUSTRIAN :Østrigske
@@ -818,7 +818,7 @@ STR_CURR_ITL :Italienske Lire
STR_CURR_NLG :Hollandske Guilder (NLG)
STR_CURR_NOK :Norske Kroner (NOK)
STR_CURR_PLN :Polske Zloty (PLN)
STR_CURR_RON :Rumænske Lei (RON)
STR_CURR_ROL :Rumænske Lei (ROL)
STR_CURR_RUR :Russiske Rubel (RUR)
STR_CURR_SIT :Slovenske Tolare (SIT)
STR_CURR_SEK :Svenske Kroner (SEK)
@@ -2241,7 +2241,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Vælg kv
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generer nyt tilfældigt ansigt
STR_704C_KEY :{BLACK}Nøgle
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Viser nøglen til grafen
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Vis detaljeret præstationsoversigt
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Nøgle til selskabsgraf
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Klik her for at vise/skjule selskabets graf
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Afleveret last
@@ -2616,19 +2615,19 @@ STR_ORDER_GO_TO :Gå til
STR_ORDER_GO_NON_STOP_TO :Gå uden stop til
STR_ORDER_GO_VIA :Gå via
STR_ORDER_GO_NON_STOP_VIA :Gå uden stop via
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Vilkårlig fuld last
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Last hvis muligt
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Fuld last af hvilken som helst type
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Åbn hvis tilgængelig
STR_ORDER_DROP_FULL_LOAD_ALL :Fuld last af alt gods
STR_ORDER_DROP_FULL_LOAD_ANY :Fuld last vilkårligt gods
STR_ORDER_DROP_NO_LOADING :Ingen last
STR_ORDER_DROP_FULL_LOAD_ANY :Fuld last af hvilket som helst gods
STR_ORDER_DROP_NO_LOADING :Ingen lastning
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Los alt
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Los hvis gods accepteres
STR_ORDER_DROP_UNLOAD :Aflæs alt
STR_ORDER_DROP_TRANSFER :Overfør
STR_ORDER_DROP_NO_UNLOADING :Ingen losning
STR_ORDER_FULL_LOAD :(Fuld last)
STR_ORDER_FULL_LOAD_ANY :(Fuld last vilkårligt gods)
STR_ORDER_NO_LOAD :(Ingen last)
STR_ORDER_FULL_LOAD_ANY :(Fuld last af hvilket som helst gods)
STR_ORDER_NO_LOAD :(Ingen lastning)
STR_ORDER_UNLOAD :(Los og medtag gods)
STR_ORDER_UNLOAD_FULL_LOAD :(Los og vent på fuld last)
STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Los og vent på fuld last af hvilket som helst gods)
@@ -2803,7 +2802,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Pris: {C
STR_885C_BROKEN_DOWN :{RED}Gået i stykker
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alder: {LTBLUE}{STRING}{BLACK} Driftsomkostninger: {LTBLUE}{CURRENCY}/år
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vægt: {LTBLUE}{WEIGHT_S} {BLACK}Styrke: {LTBLUE}{POWER}{BLACK} Maks. hastighed: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vægt: {LTBLUE}{WEIGHT_S} {BLACK}Effekt: {LTBLUE}{POWER}{BLACK} Maks. hast.: {LTBLUE}{VELOCITY} {BLACK}Maks. trækkraft: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vægt: {LTBLUE}{WEIGHT_S} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maks. hast.: {LTBLUE}{VELOCITY} {BLACK}Maks. t.k.: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Afkast i år: {LTBLUE}{CURRENCY} (sidste år: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Pålidelighed {LTBLUE}{COMMA}% {BLACK}nedbrud siden sidste service: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Stoppet
@@ -3173,7 +3172,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Toget '{
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' indeholder forkert information.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Gods-/ombygningsinformation for '{1:ENGINE}' afviger fra indkøbslisten efter konstruktion. Dette kan medføre, at autofornyelse ikke fungerer korrekt.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsagede en uendelig løkke i produktions-callback'en.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spillet er gemt i en version uden sporveje. Alle sporveje er blevet fjernet.

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Zweeds
STR_TOWNNAME_DUTCH :Nederlands
STR_TOWNNAME_FINNISH :Fins
STR_TOWNNAME_POLISH :Pools
STR_TOWNNAME_SLOVAK :Slowaaks
STR_TOWNNAME_SLOVAKISH :Slowaaks
STR_TOWNNAME_NORWEGIAN :Noors
STR_TOWNNAME_HUNGARIAN :Hongaars
STR_TOWNNAME_AUSTRIAN :Oostenrijks
@@ -818,7 +818,7 @@ STR_CURR_ITL :Italiaanse Lier
STR_CURR_NLG :Nederlandse Gulden (NLG)
STR_CURR_NOK :Noorse Kronen (NOK)
STR_CURR_PLN :Poolse Zloty (PLN)
STR_CURR_RON :Roemeense Leu (RON)
STR_CURR_ROL :Roemeense Leu (ROL)
STR_CURR_RUR :Russische Rubel (RUR)
STR_CURR_SIT :Sloveense Tolar (SIT)
STR_CURR_SEK :Zweedse Kronen (SEK)
@@ -2241,7 +2241,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Selectee
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Genereer willekeurig nieuw gezicht
STR_704C_KEY :{BLACK}Legenda
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Laat grafieklegenda zien
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Toon gedetaileerde prestatiewaarderingen
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Legenda voor bedrijfsgrafieken
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Klik hier om dit bedrijf weer te geven of te verbergen op de grafiek
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Eenheden van goederen afgeleverd
@@ -3173,7 +3172,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' geeft onjuiste informatie.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}vracht/ombouw informatie voor '{1:ENGINE}' wijkt af van aanschaflijst na het bouwen. Dit kan resulteren in problemen bij ombouwen door autovernieuw/-vervang
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' Een eindeloze loop gevonden in de productie-callback.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spel was opgeslagen in een versie zonder tram ondersteuning. Alle trams zijn verwijderd.

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Swedish
STR_TOWNNAME_DUTCH :Dutch
STR_TOWNNAME_FINNISH :Finnish
STR_TOWNNAME_POLISH :Polish
STR_TOWNNAME_SLOVAK :Slovak
STR_TOWNNAME_SLOVAKISH :Slovakish
STR_TOWNNAME_NORWEGIAN :Norwegian
STR_TOWNNAME_HUNGARIAN :Hungarian
STR_TOWNNAME_AUSTRIAN :Austrian
@@ -818,7 +818,7 @@ STR_CURR_ITL :Italian Lira (I
STR_CURR_NLG :Dutch Guilder (NLG)
STR_CURR_NOK :Norwegian Krone (NOK)
STR_CURR_PLN :Polish Zloty (PLN)
STR_CURR_RON :Romanian Leu (RON)
STR_CURR_ROL :Romanian Leu (ROL)
STR_CURR_RUR :Russian Rubles (RUR)
STR_CURR_SIT :Slovenian Tolar (SIT)
STR_CURR_SEK :Swedish Krona (SEK)
@@ -2241,7 +2241,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Select f
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generate random new face
STR_704C_KEY :{BLACK}Key
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Show key to graphs
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Show detailed performance ratings
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Key to company graphs
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Click here to toggle company's entry on graph on/off
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Units of cargo delivered
@@ -3173,7 +3172,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed.
@@ -3585,7 +3583,6 @@ STR_AI_RANDOM_AI :Random AI
STR_AI_SETTINGS_CAPTION :{WHITE}AI Parameters
STR_AI_AUTHOR :Author:
STR_AI_VERSION :Version:
STR_AI_URL :URL: {RAW_STRING}
STR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running AIs crashed. Please report this to the AI author with a screenshot of the AI Debug Window.
########

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Swedish
STR_TOWNNAME_DUTCH :Dutch
STR_TOWNNAME_FINNISH :Finnish
STR_TOWNNAME_POLISH :Polish
STR_TOWNNAME_SLOVAK :Slovak
STR_TOWNNAME_SLOVAKISH :Slovakish
STR_TOWNNAME_NORWEGIAN :Norwegian
STR_TOWNNAME_HUNGARIAN :Hungarian
STR_TOWNNAME_AUSTRIAN :Austrian
@@ -818,7 +818,7 @@ STR_CURR_ITL :Italian Lira (I
STR_CURR_NLG :Dutch Guilder (NLG)
STR_CURR_NOK :Norwegian Krone (NOK)
STR_CURR_PLN :Polish Zloty (PLN)
STR_CURR_RON :Romanian Leu (RON)
STR_CURR_ROL :Romanian Leu (ROL)
STR_CURR_RUR :Russian Rubel (RUR)
STR_CURR_SIT :Slovenian Tolar (SIT)
STR_CURR_SEK :Swedish Krona (SEK)
@@ -2241,7 +2241,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Select f
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generate random new face
STR_704C_KEY :{BLACK}Key
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Show key to graphs
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Show detailed performance ratings
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Key to company graphs
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Click here to toggle company's entry on graph on/off
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Units of cargo delivered
@@ -3173,7 +3172,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' provides incorrect information.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without streetcar support. All streetcars have been removed.

View File

@@ -760,7 +760,7 @@ STR_TOWNNAME_SWEDISH :Svede
STR_TOWNNAME_DUTCH :Nederlande
STR_TOWNNAME_FINNISH :Finne
STR_TOWNNAME_POLISH :Pole
STR_TOWNNAME_SLOVAK :Slovake
STR_TOWNNAME_SLOVAKISH :Slovake
STR_TOWNNAME_NORWEGIAN :Norvege
STR_TOWNNAME_HUNGARIAN :Hungare
STR_TOWNNAME_AUSTRIAN :Aŭstrie
@@ -793,7 +793,7 @@ STR_CURR_ITL :Italaj Liroj (I
STR_CURR_NLG :Nederlandaj Guldenoj (NLG)
STR_CURR_NOK :Norvegaj Kronoj (NOK)
STR_CURR_PLN :Polaj Zlotoj (PLN)
STR_CURR_RON :Rumanaj Leŭoj (RON)
STR_CURR_ROL :Rumanaj Leŭoj (ROL)
STR_CURR_RUR :Rusaj Rubloj (RUR)
STR_CURR_SIT :Slovenaj Tolaroj (SIT)
STR_CURR_SEK :Svedaj Kronoj (SEK)

View File

@@ -369,7 +369,7 @@ STR_015C_SAVE_GAME :Salvesta mäng
STR_015D_LOAD_GAME :Laadi mäng
STR_015E_QUIT_GAME :Lahku mängust
STR_015F_QUIT :Välju
STR_ABANDON_GAME_QUERY :{YELLOW}Kas te soovite lõpetada selle mängu?
STR_ABANDON_GAME_QUERY :{YELLOW}Oled sa kindel, et tahad sellest mängust lahkuda?
STR_0161_QUIT_GAME :{WHITE}Mängust lahkumine
STR_SORT_ORDER_TIP :{BLACK}Sorteerimise järjekorra valimine (kahanev/kasvav)
STR_SORT_CRITERIA_TIP :{BLACK}Sorteerimistingimuse valimine
@@ -387,7 +387,7 @@ STR_SORT_BY_PROFIT_LAST_YEAR :Eelmise aasta k
STR_SORT_BY_PROFIT_THIS_YEAR :Selle aasta kasum
STR_SORT_BY_AGE :Vanus
STR_SORT_BY_RELIABILITY :Tehnoseisund
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Täielik kandevõime veoseliigi kohta
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Kandevõime kokku veose tüübi kohta
STR_SORT_BY_MAX_SPEED :Tippkiirus
STR_SORT_BY_MODEL :Mudel
STR_SORT_BY_VALUE :Väärtus
@@ -402,8 +402,8 @@ STR_ENGINE_SORT_POWER :Võimsus
STR_ENGINE_SORT_INTRO_DATE :Esitluskuupäev
STR_ENGINE_SORT_RUNNING_COST :Käituskulud
STR_ENGINE_SORT_POWER_VS_RUNNING_COST :Võimsus- ja käituskulud
STR_ENGINE_SORT_CARGO_CAPACITY :Kandevõime
STR_NO_WAITING_CARGO :{BLACK}Veoseid pole ootamas
STR_ENGINE_SORT_CARGO_CAPACITY :Kauba kandevõime
STR_NO_WAITING_CARGO :{BLACK}Kaupa pole ootamas
STR_SELECT_ALL_FACILITIES :{BLACK}Vali kõik tööstused
STR_SELECT_ALL_TYPES :{BLACK}Vali kõik kaubatüüpid (ka mitteoodatav kaup)
STR_AVAILABLE_TRAINS :{BLACK}Saadaval rongid
@@ -498,7 +498,6 @@ STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE
STR_01A3_LAND_AREA_INFORMATION :{WHITE}Maa-ala andmed
STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Puhastustasu: {LTBLUE}N/A
STR_01A5_COST_TO_CLEAR :{BLACK}Puhastustasu: {RED}{CURRENCY}
STR_REVENUE_WHEN_CLEARED :{BLACK}Sissetulek puhastamisel: {LTBLUE}{CURRENCY}
STR_01A6_N_A :puudub
STR_01A7_OWNER :{BLACK}Omanik: {LTBLUE}{STRING}
STR_ROAD_OWNER :{BLACK}Maantee omanik: {LTBLUE}{STRING}
@@ -659,7 +658,6 @@ STR_CANNOT_GENERATE_TOWN :{WHITE}Ühtegi
STR_NO_SPACE_FOR_TOWN :{WHITE}...pole enam ruumi kaardil
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Linna suuruse suurendamine
STR_023C_EXPAND :{BLACK}Laienda
STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Linn ei ehita teid. Teedeehituse lubamiseks Täpsemad seaded->Majandus->Linnad.
STR_023D_RANDOM_TOWN :{BLACK}Suvaline linn
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Ehita linn suvalisse kohta
STR_0285_CAN_T_BUILD_HERE :{WHITE}{STRING} ei saa siia ehitada...
@@ -699,26 +697,25 @@ STR_02A2_MEDIUM :{BLACK}Keskmine
STR_02A3_LARGE :{BLACK}Suur
STR_SELECT_TOWN_SIZE_RANDOM :{BLACK}Suvaline
STR_FOUND_TOWN_CITY :{BLACK}Linn
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Suuremad linnad kasvavad kiiremini kui väikesed{}Sõltuvalt seadetest on need ka alguses suuremad
STR_02A4_SELECT_TOWN_SIZE :{BLACK}Vali linna suurus
STR_02A5_TOWN_SIZE :{YELLOW}Linna suurus:
STR_TOWN_ROAD_LAYOUT :{YELLOW}Aleviku teeplaneering
STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Vali alevikus kasutatav teeplaneering
STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Algne
STR_TOWN_ROAD_LAYOUT :{YELLOW}Linna teedevõrgu kujundus
STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Originaalne
STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Paremad teed
STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 ruudustik
STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 ruudustik
STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 võrgustik
STR_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 võrgustik
STR_SELECT_LAYOUT_RANDOM :{BLACK}Suvaline
STR_02B6 :{STRING} - {STRING}
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Näita viimast teadet
STR_OFF :Väljas
STR_OFF :Off
STR_SUMMARY :Lühike
STR_FULL :Täielik
STR_02BA :{SILVER}- - {COMPANY} - -
STR_02BB_TOWN_DIRECTORY :Linnanimistu
STR_02BD :{BLACK}{STRING}
STR_02BF_CUSTOM :Omatehtud
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
@@ -835,7 +832,7 @@ STR_TOWNNAME_SWEDISH :Rootsi
STR_TOWNNAME_DUTCH :Hollandi
STR_TOWNNAME_FINNISH :Soome
STR_TOWNNAME_POLISH :Poola
STR_TOWNNAME_SLOVAK :Slovakkia
STR_TOWNNAME_SLOVAKISH :Slovakkia
STR_TOWNNAME_NORWEGIAN :Norra
STR_TOWNNAME_HUNGARIAN :Ungari
STR_TOWNNAME_AUSTRIAN :Austria
@@ -868,7 +865,7 @@ STR_CURR_ITL :Itaalia liir (I
STR_CURR_NLG :Hollandi kulden (NLG)
STR_CURR_NOK :Norra kroon (NOK)
STR_CURR_PLN :Poola Zlott (PLN)
STR_CURR_RON :Rumeenia Leu (RON)
STR_CURR_ROL :Rumeenia Leu (ROL)
STR_CURR_RUR :Vene rubla (RUR)
STR_CURR_SIT :Sloveenia Talaar (SIT)
STR_CURR_SEK :Rootsi kroon (SEK)
@@ -895,10 +892,8 @@ STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Ekraanip
STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Vali kasutatav ekraanipildi vorming
STR_OPTIONS_BASE_GRF :{BLACK}Põhigraafikakomplekt
STR_OPTIONS_BASE_GRF_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_BASE_GRF_TIP :{BLACK}Valige kasutatav põhigraafikakomplekt
STR_AUTOSAVE_1_MONTH :Iga kuu
STR_AUTOSAVE_FAILED :{WHITE}Automaatne salvestus nurjus
@@ -917,8 +912,8 @@ STR_MONTH_DEC :Detsember
STR_HEADING_FOR_STATION :{LTBLUE}Siht: {STATION}
STR_HEADING_FOR_STATION_VEL :{LTBLUE}Siht: {STATION}, {VELOCITY}
STR_NO_ORDERS :{LTBLUE}Sihita
STR_NO_ORDERS_VEL :{LTBLUE}Sihita, {VELOCITY}
STR_NO_ORDERS :{LTBLUE}Sihtpunkt puudub
STR_NO_ORDERS_VEL :{LTBLUE}Sihtpunkt puudub, {VELOCITY}
STR_PASSENGERS :reisijad
STR_BAGS :kotti
@@ -951,67 +946,63 @@ STR_CONFIG_SETTING_CAPTION :{WHITE}Täpsema
STR_CONFIG_SETTING_OFF :Väljas
STR_CONFIG_SETTING_ON :Sees
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Sõidukiirus olekuribal: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Nõlvadele ja kallastele ehitamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Maastikukujundus majade, rööbaste jms. all (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Reaalsemad veekogud: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Linnateede, -sildade, -tunnelite jne lammutamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Väga pikkade rongide ehitamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Rongide kiirendusmudel: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Algupärane
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Olekuribal näidatakse veovahendi kiirust: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Luba ehitised nõlvadele ja kallastele: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Võimalda maastikujunduse teostust majade, rööbaste jms. all (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Võimalda reaalsemaid veekogu alasid: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Luba linnateede, -sildade, -tunnelite jne lammutamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Lubatakse väga pikkasid ronge ehitatada: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Originaalne
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistlik
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Rongidel ja laevadel keelatakse 90 kraadised pöörded: {ORANGE}{STRING} {LTBLUE} (vajab NPF)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Kõrvuti ehitatud jaamade ühendamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Eemalasetsevate jaamade liitmine: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Täiustatud laadimisalgoritm: {ORANGE}{STRING}
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Veovahendite järkjärguline laadimine: {ORANGE}{STRING}
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Ühenda üksteise vastu ehitatud jaamad kokku: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Kasuta parandatud laadimisalgoritmi: {ORANGE}{STRING}
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Laadi veovahendeid järkjärguliselt: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflatsioon: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Kauba toimetamine jaama ainult nõudluse korral: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGBRIDGES :{LTBLUE}Väga pikkade sildade ehitamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_GOTODEPOT :{LTBLUE}Depoosse minemise käsud: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Põhitööstuse rajamismeetod: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Vii kaup jaama ainult siis, kui seal on nõudlus: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGBRIDGES :{LTBLUE}Lubatakse väga pikkasid sildu ehitada: {ORANGE}{STRING}
STR_CONFIG_SETTING_GOTODEPOT :{LTBLUE}Lubatakse depoosse minemise käsud: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Põhiline tööstuse rajamise viis: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :pole
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :nagu muud tööstused
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :eeluuringutega
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Samalaadsed tööstused ühes linnas: {ORANGE}{STRING}
STR_CONFIG_SETTING_SAMEINDCLOSE :{LTBLUE}Samalaadsed tööstused lähestiku: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Täispikk kuupäev olekuribal: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Signaalide paigutamine sõidusuunda: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Aastalõpu rahavoogude aruanne: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :uurides
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Luba mitu sama liiki tööstust linna kohta: {ORANGE}{STRING}
STR_CONFIG_SETTING_SAMEINDCLOSE :{LTBLUE}Sama liiki tööstusi saab ehitada üksteise lähedale: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Olekuribal näidatakse alati täispikka kuupäeva: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Paiguta signaalid rööbasteele sõidusuunda arvestades: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Aasta lõpus näidatakse rahavoogude aruannet: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}Uued sihtpunktid on vaikimisi 'peatusteta': {ORANGE}{STRING}
STR_CONFIG_SETTING_ROADVEH_QUEUE :{LTBLUE}Mootorsõidukite järjekorrad (koos mahuefektidega): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Vaate kerimine osutiga ekraaniserva puudutamisel: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Altkäemaksud kohalikele omavalitsustele: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Ainuveoõiguste ostmine: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Raha saatmine teistele ettevõtetele: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Suvalise kujuga jaamad: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Raskete rongide simuleerimiseks kasutatav raskustegur: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Lennukite kiirustegur: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Läbisõidupeatused linnateedel: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Läbisõidupeatused konkurentide teedel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Jaamade kõrvutiehitamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Mitme NewGRF sõidukikomplekti lubamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Sõidukite olemasolul ei saa seda seadet muuta.
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}Kursoriga ekraaniserva puudutamisel keritakse vaadet: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Luba kohalikule omavalitsusele altkäemaksu maksmine: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Luba eksklusiivseid veoõiguseid osta: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Luba teistele ettevõtetele raha saata: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Luba suvalise kujuga jaamad: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Raskete rongide simuleerimiseks kasutatav raskuse korrutaja: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Lennuki kiiruse tegur: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Luba läbisõidupeatused linnateedel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Luba jaamu lähestikku ehitada: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Lubatakse mitu NewGRF sõidukikomplekti: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALL_AIRPORTS :{LTBLUE}Väikesed lennuväljad mängu lõpuni: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALL_AIRPORTS :{LTBLUE}Luba väikesed lennuväljad kuni mängu lõpuni: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_TRAIN :{LTBLUE}Hoiatamine rongide eksimisel: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_TRAIN :{LTBLUE}Hoiatatakse eksinud rongidest: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Sõidukite sihtpunktide ülevaade: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :ei
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :jah, kuid jäta välja seisatud veovahendid
STR_CONFIG_SETTING_ORDER_REVIEW_ON :kõikidest veovahenditest
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Hoiata kui rongi sissetulek on negatiivne: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Sõidukid ei aegu: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Vananenud sõidukite moderniseerimine: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Piirvanuse saavutanud veovahendit uuendatakse {ORANGE}{STRING}{LTBLUE} kuu piires
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Nõutud rahasumma moderniseerimiseks: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateadete kestus: {ORANGE}{STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Rahvaarv alevike nimesiltidel: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Vananenud sõidukite automaatne uuendamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Uuenda {ORANGE}{STRING}{LTBLUE} kuud enne/pärast veovahendi suurimat vanust
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Iseuuendusele kuluv väikseim summa: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Veateate kuvamise kestus: {ORANGE}{STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Linna nimesildil näidatakse rahvaarvu: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Maaala Generaator: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Algupärane
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Naftatöötlustehaste piirkaugus kaardiservast {ORANGE}{STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}Suurim kaugus kaardiservast naftapuuraukudeni {ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}Lumepiiri kõrgus: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}Maa mägisus (TerraGenesis ainult) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Väga sile
@@ -1026,24 +1017,21 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}Kõrgus
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Vastu-päevapidi
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Päevapidi
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Kõrguse level kui kõrgele lapik kaart läheb: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Maastikukujundus kaardiäärsetel ruutudel: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Üks või enam ruutu põhjaäärel pole tühjad
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Üks või enam ääreruutu pole vesi
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Suurim jaamaala: {ORANGE}{STRING} {RED}Hoiatus: kõrge määr aeglustab mängu
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automaatne helikopterihooldus maandumisplatsidel: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Maastiku-, ning raudtee/tee/vee/lennujaamade tööriistaribade seostamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Vaate kerimine vastassuunas: {ORANGE}{STRING}
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Suurim jaama ala: {ORANGE}{STRING} {RED}Hoiatus: kõrged seadistused aeglustavad mängu
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Maandumisplatsidel hooldatakse automaatselt helikoptereid: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Liida maastikuriba raudtee/tee/vee/lennujaamade tööriistaribaga: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Vaadet keritakse vastassuunas: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Vaatevälja liigutatakse sujuvalt: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Mõõtspikker teatud ehitusvahendite kasutamisel: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}Mitmete ehitusvahendite kasutamisel näidatakse mõõtmise kohtspikrit: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Ettevõtte värve näidatakse: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Mitte ühelgi
STR_CONFIG_SETTING_LIVERIES_OWN :Oma ettevõtel
STR_CONFIG_SETTING_LIVERIES_ALL :Igal ettevõttel
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}<ENTER> vajutades meeskonnavestluse eelistamine: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_OWN :Enda ettevõtel
STR_CONFIG_SETTING_LIVERIES_ALL :Kõikidel ettevõttetel
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}Vajutades <ENTER> eelistatakse meeskonna jututuba: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}Kerimisrulliku otstarve: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Kaardi suurendamine
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Kaardi kerimine
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Suurenda kaarti
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Keri kaarti
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Väljas
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}Kaardi kerimisrulliku kiirus: {ORANGE}{STRING}
@@ -1052,25 +1040,22 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klikk
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klikk
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Väljas
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}Kerimine vasakklõpsul: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}Kuupäevaformaat salvestatud mängunimedes on {ORANGE}{STRING}{LTBLUE}.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :pikk (31. dets 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :lühike (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Mängu seiskamine alguses: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Laiendatud sõidukinimekiri: {ORANGE}{STRING}
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}Uut mängu alustades seisatatakse automaatselt: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}Kasuta laiendatud sõidukinimekirja: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF :Väljas
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN :Oma ettevõte
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_ALL :Kõik ettevõtted
STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}Laadimisnäidikud: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}Kasuta laadimisnäidikuid: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_OFF :Väljas
STR_CONFIG_SETTING_LOADING_INDICATORS_OWN :Oma ettevõtel
STR_CONFIG_SETTING_LOADING_INDICATORS_ALL :Igal ettevõttel
STR_CONFIG_SETTING_TIMETABLE_ALLOW :{LTBLUE}Sõiduplaanide määramine: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_OWN :Oma ettevõte
STR_CONFIG_SETTING_LOADING_INDICATORS_ALL :Kõik ettevõtted
STR_CONFIG_SETTING_TIMETABLE_ALLOW :{LTBLUE}Luba sõiduplaanide määramine: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}Sõiduplaanis kasutatakse päevade asemel tiksumist: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}Sõidukikäskude kiirloomine: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}Algne rööbastee liik (mängu alustamisel/laadimisel): {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_RAIL :Tavaline rööbastee
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_ELRAIL :Elektrifitseeritud rööbastee
@@ -1122,23 +1107,19 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Ainult tavaline
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Ainult täiustatud
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Kõik
STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}Uute linnade tänavaplaneering: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :vaikimisi
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :paremad teed
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 võrgustik
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 võrgustik
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :suvaline
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Linnapoolne teedeehitus: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Lennujaamade mürapiirangud linnades: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Luba linnades lennujaaamade mürapiirangud: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Tööriistariba asukoht: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Vasakul
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Keskel
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Paremal
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Akna haaramisraadius: {ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Akna haaramisraadius: {ORANGE}välja lülitatud
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}Aknapiirang (kinnistamata): {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}Aknapiirang (kinnistamata): {ORANGE}väljas
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Akna haaramise raadius: {ORANGE}{STRING} px
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}Akna haaramise raadius: {ORANGE}välja lülitatud
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Linna kasvutempo: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Pole
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Aeglane
@@ -1147,36 +1128,25 @@ STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Kiire
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Väga Kiire
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}Topeltkiirusel kasvavaid linnu: {ORANGE}1 iga {STRING} linna kohta
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Linnadeks kasvavate asulate suhtarv: {ORANGE}Pole
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Algne linnade suurustegur: {ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Mittevajaliku eemaldamine teedeehitusel: {ORANGE}{STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Algne linna suuruse kordaja: {ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}Eemalda teedeehituse ajal esinevad tarbetud elemendid: {ORANGE}{STRING}
STR_CONFIG_SETTING_GUI :{ORANGE}Kasutajaliides
STR_CONFIG_SETTING_GUI :{ORANGE}Välimus
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Ehitamine
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Sõidukid
STR_CONFIG_SETTING_STATIONS :{ORANGE}Jaamad
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Majandus
STR_CONFIG_SETTING_AI :{ORANGE}Konkurendid
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Kuvaseaded
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Suhtlemine
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signaalid
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Kauba käsitlemine
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Arvutimängijad
STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Moderniseerimine
STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Hooldamine
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Marsruutimine
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Rongid
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Linnad
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Tööstused
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Rongide marsruuter: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Rongide rajaleidja: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NTP :NTP {RED}(ebasoovitatav)
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF :YAPF {BLUE}(soovitatav)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH :{LTBLUE}Maanteesõidukite marsruuter: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH :{LTBLUE}Maanteesõidukite rajaleidja: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH_OPF :Algne {RED}(ebasoovitatav)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH_YAPF :YAPF {BLUE}(soovitatav)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Laevade marsruuter: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}Laevade rajaleidja: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Algne {BLUE}(soovitatav)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(ebasoovitatav)
@@ -1199,14 +1169,13 @@ STR_CHEATS :{WHITE}Petmine
STR_CHEATS_TIP :{BLACK}Märgistatud kastid näitavad et, kas sa oled varem seda pettust kasutanud
STR_CHEATS_WARNING :{BLACK}Hoiatus! Sa kavatsed oma konkurente reeta. Pea meeles, et sellisest häbist ei saa sa enam kunagi lahti.
STR_CHEAT_MONEY :{LTBLUE}Suurenda raha hulka {CURRENCY} võrra
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Mängimine ettevõttena: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Maagiline buldooser (eemaldamatute rajatiste lammutamine): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnelid võivad üksteist läbida: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Seisatuse ajal ehitamine: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Reaktiivlennukid ei kuku (tihti) alla väikestel lennuväljadel: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Vaheta kliimat: {ORANGE} {STRING}
STR_CHEAT_CHANGE_DATE :{LTBLUE}Muuda kuupäeva: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Muutuvad tootmisväärtused: {ORANGE}{STRING}
STR_CHEAT_SETUP_PROD :{LTBLUE}Luba muutuvad tootmisväärtused: {ORANGE}{STRING}
STR_HEADING_FOR_WAYPOINT :{LTBLUE}Suudub meldepunkti: {WAYPOINT}
STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Suundub {WAYPOINT}, {VELOCITY}
@@ -1235,7 +1204,6 @@ STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Meldepun
STR_BUILD_AUTORAIL_TIP :{BLACK}Rööbaste ehitamine kasutades "venitamist"
STR_NO_TOWN_IN_SCENARIO :{WHITE}...kaardil puudub linn
STR_COULD_NOT_CREATE_TOWN :{WHITE}Kaarditekitamine katkes...{}...linnadele pole sobilike kohti
STR_MANY_RANDOM_TOWNS :{BLACK}Palju suvalisi linnu
STR_RANDOM_TOWNS_TIP :{BLACK}Kaardi katmine suvaliselt asetatud linnadega
@@ -1321,7 +1289,7 @@ STR_NETWORK_CLICK_TO_SELECT_LAST :{BLACK}Klõpsa,
STR_NETWORK_FIND_SERVER :{BLACK}Serveri otsimine
STR_NETWORK_FIND_SERVER_TIP :{BLACK}Võrgust serveri otsimine
STR_NETWORK_ADD_SERVER :{BLACK}Lisa server
STR_NETWORK_ADD_SERVER_TIP :{BLACK}Pidevalt jälgitava serveri lisamine loendisse.
STR_NETWORK_ADD_SERVER_TIP :{BLACK}Lisab nimekirja serveri, mida kontrollitakse alati, kas see töötab või mitte.
STR_NETWORK_ENTER_IP :{BLACK}Sisesta serveri aadress
STR_NETWORK_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
@@ -1330,12 +1298,12 @@ STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Kliente
STR_NETWORK_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_MAP_SIZE_CAPTION :{BLACK}Kaardi suurus
STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Kaardisuurus mängus{}Klõpsa, et järjestada pindala järgi
STR_NETWORK_MAP_SIZE_CAPTION_TIP :{BLACK}Mängu kaardisuurus{}Klõpsa pindala alusel järjestamiseks
STR_NETWORK_DATE_CAPTION :{BLACK}Kuupäev
STR_NETWORK_DATE_CAPTION_TIP :{BLACK}Kuupäev hetkel
STR_NETWORK_YEARS_CAPTION :{BLACK}Kestnud
STR_NETWORK_YEARS_CAPTION :{BLACK}Aastaid
STR_NETWORK_YEARS_CAPTION_TIP :{BLACK}Mitu aastat{}on mäng kestnud
STR_NETWORK_GAME_INFO :{SILVER}MÄNGU ANDMED
@@ -1350,7 +1318,7 @@ STR_NETWORK_CURRENT_DATE :{SILVER}Aeg het
STR_NETWORK_PASSWORD :{SILVER}Parooliga kaitstud!
STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER ON MAAS
STR_NETWORK_SERVER_FULL :{SILVER}SERVER ON TÄIS
STR_NETWORK_VERSION_MISMATCH :{SILVER}OSAD EI SOBI
STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSIOON EI SOBI
STR_NETWORK_GRF_MISMATCH :{SILVER}NEWGRF SOBIMATUS
STR_NETWORK_JOIN_GAME :{BLACK}Liitu mänguga
@@ -1375,10 +1343,10 @@ STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Suurim k
STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Määra suurim klientide arv. Kõik vabad kohad ei pea täidetud olema
STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} ettevõte{P "" t}
STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Enim ettevõtteid:
STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Teatud ettevõtete piirang serveris
STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}Luba serveris X mängijat
STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pealtvaataja{P "" t}
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Enim pealtvaatajaid
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Teatud vaatlejate piirang serveris
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}Luba serveris X vaatajat
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Räägitav keel:
STR_NETWORK_LANGUAGE_TIP :{BLACK}Teistele mängijatele teadmiseks, et mis keelt serveris räägitakse
STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
@@ -1470,7 +1438,6 @@ STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES}
STR_NETWORK_DISCONNECT :{BLACK}Katkesta
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Sisesta summa mida anda
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server on kaitstud. Sisesta parool
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Ettevõte on kaitstud. Sisesta parool
STR_NETWORK_CLIENT_LIST :{WHITE}Klientide nimekiri
@@ -1719,9 +1686,7 @@ STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Vaate vi
STR_200C_CHANGE_TOWN_NAME :{BLACK}Linnanime muutmine
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Reisijaid eelmisel kuul: {ORANGE}{COMMA}{BLACK} Enim: {ORANGE}{COMMA}
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Posti eelmisel kuul: {ORANGE}{COMMA}{BLACK} Enim: {ORANGE}{COMMA}
STR_CARGO_FOR_TOWNGROWTH :{BLACK}Veoseid linna kasvamiseks:
STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} vajalik
STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} toimetatud eelmisel kuul
STR_200F_TALL_OFFICE_BLOCK :Kõrge büroohoone
STR_2010_OFFICE_BLOCK :Büroohoone
STR_2011_SMALL_BLOCK_OF_FLATS :Väike kortermaja
@@ -1760,7 +1725,6 @@ STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Teenusetoetust makstakse ettevõttele {COMPANY}!{}{}{STRING} kohast {STATION} kohta {STATION} teenuse eest makstakse järgmisel aastal kolmekordselt!
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Teenusetoetust makstakse ettevõttele {COMPANY}!{}{}{STRING} kohast {STATION} kohta {STATION} teenuse eest makstakse järgmisel aastal neljakordselt!
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}Linna {TOWN} kohalik omavalitsus keeldub uut lennujaama lubamast
STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} kohalik omavalitsus keeldub ehitusluba lennujaamale väljastamast kuna on mures müra pärast
STR_2036_COTTAGES :Suvilad
STR_2037_HOUSES :Majad
STR_2038_FLATS :Korterid
@@ -1934,7 +1898,6 @@ STR_4001_LOAD_GAME :{WHITE}Laadi m
STR_4002_SAVE :{BLACK}Salvesta
STR_4003_DELETE :{BLACK}Kustuta
STR_4004 :{COMPANY}, {STRING}
STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME :Vaatleja, {SKIP}{STRING}
STR_4005_BYTES_FREE :{BLACK}{BYTES} vaba
STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Ei suuda kettalt lugeda
STR_4007_GAME_SAVE_FAILED :{WHITE}Mängu salvestamine nurjus{}{STRING}
@@ -1942,10 +1905,9 @@ STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Faili ei
STR_4009_GAME_LOAD_FAILED :{WHITE}Mängu laadimine nurjus{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Süsteemi viga: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Katkine salvestus - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Salvestus on tehtud uuemas osas
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Salvestus on tehtud uuemas versioonis
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Fail pole loetav
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Faili ei saanud kirjutada
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Andmeterviklikuse kontrolli ei läbitud
STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}Nimekiri ketastest, kataloogidest ja salvestatud mängudest
STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Mängu salvestuse nimi
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Kustuta valitud salvestus
@@ -2031,7 +1993,6 @@ STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT
##id 0x5000
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Teine tunnel on ees
STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel lõpeks väljaspool kaarti
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Ei saa tunneli teise otsa jaoks maad parajaks kaevata
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Tunnel tuleb enne lammutada
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Sild tuleb enne lammutada
@@ -2106,15 +2067,15 @@ STR_SV_STNAME_AIRPORT :{STRING} lennuv
STR_SV_STNAME_OILFIELD :{STRING} naftaväli
STR_SV_STNAME_MINES :{STRING} kaevandused
STR_SV_STNAME_DOCKS :{STRING} dokid
STR_SV_STNAME_BUOY_1 :{STRING} 1. poi
STR_SV_STNAME_BUOY_2 :{STRING} 2. poi
STR_SV_STNAME_BUOY_3 :{STRING} 3. poi
STR_SV_STNAME_BUOY_4 :{STRING} 4. poi
STR_SV_STNAME_BUOY_5 :{STRING} 5. poi
STR_SV_STNAME_BUOY_6 :{STRING} 6. poi
STR_SV_STNAME_BUOY_7 :{STRING} 7. poi
STR_SV_STNAME_BUOY_8 :{STRING} 8. poi
STR_SV_STNAME_BUOY_9 :{STRING} 9. poi
STR_SV_STNAME_BUOY_1 :{STRING} poi #1
STR_SV_STNAME_BUOY_2 :{STRING} poi #2
STR_SV_STNAME_BUOY_3 :{STRING} poi #3
STR_SV_STNAME_BUOY_4 :{STRING} poi #4
STR_SV_STNAME_BUOY_5 :{STRING} poi #5
STR_SV_STNAME_BUOY_6 :{STRING} poi #6
STR_SV_STNAME_BUOY_7 :{STRING} poi #7
STR_SV_STNAME_BUOY_8 :{STRING} poi #8
STR_SV_STNAME_BUOY_9 :{STRING} poi #9
STR_SV_STNAME_ANNEXE :{STRING} juurdeehitis
STR_SV_STNAME_SIDINGS :{STRING} hargnemine
STR_SV_STNAME_BRANCH :{STRING} filiaal
@@ -2122,7 +2083,7 @@ STR_SV_STNAME_UPPER :Ülemine {STRIN
STR_SV_STNAME_LOWER :Alumine {STRING}
STR_SV_STNAME_HELIPORT :{STRING} Kopteriväljak
STR_SV_STNAME_FOREST :{STRING} mets
STR_SV_STNAME_FALLBACK :{STRING} {NUM}. jaam
STR_SV_STNAME_FALLBACK :{STRING} Jaam #{NUM}
############ end of savegame specific region!
@@ -2161,7 +2122,6 @@ STR_NUM_VERY_LOW :Väga madal
STR_6816_LOW :Madal
STR_6817_NORMAL :Harilik
STR_6818_HIGH :Kõrge
STR_02BF_CUSTOM :Omatehtud
STR_6819 :{BLACK}{SMALLLEFTARROW}
STR_681A :{BLACK}{SMALLRIGHTARROW}
STR_681B_VERY_SLOW :Väga aeglane
@@ -2273,7 +2233,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Vali nai
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Tekita uus suvaline nägu
STR_704C_KEY :{BLACK}Selgitus
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Näita selgitust graafikute juures
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Näita põhjalike tegevushinnanguid
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Ettevõttegraafiku selgitus
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Klõpsa, et ettevõtte graafikut sisse ja välja lülitada
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Veetud veoste kogus
@@ -2648,10 +2607,10 @@ STR_ORDER_GO_TO :Mine
STR_ORDER_GO_NON_STOP_TO :Mine peatumata
STR_ORDER_GO_VIA :Mine läbi
STR_ORDER_GO_NON_STOP_VIA :Mine peatumata läbi
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Laadi üks täis
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Võimalusel laadi
STR_ORDER_DROP_FULL_LOAD_ALL :Laadi kõik täis
STR_ORDER_DROP_FULL_LOAD_ANY :Laadi üks täis
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Laadi kõik kaubad täis
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Laadi, kui saadaval
STR_ORDER_DROP_FULL_LOAD_ALL :Laadi kõiki kaupu täis
STR_ORDER_DROP_FULL_LOAD_ANY :Laadi ühte kaupa täis
STR_ORDER_DROP_NO_LOADING :Mitte laadida
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Laadi kõik maha
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Kui võetakse vastu, laadi maha
@@ -2692,7 +2651,7 @@ STR_GO_TO_NEAREST_DEPOT :{STRING} {STRIN
STR_GO_TO_HANGAR :{STRING} {STATION} angaar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Alati mine
STR_ORDER_DROP_SERVICE_DEPOT :Vajadusel hoolda
STR_ORDER_DROP_SERVICE_DEPOT :Hoolda, kui vaja
STR_ORDER_DROP_HALT_DEPOT :Peatu
STR_ORDER_CONDITIONAL :Tinglik sihtpunkti vahetamine
@@ -2764,7 +2723,6 @@ STR_8826_GO_TO :{BLACK}Mine
STR_REFIT :{BLACK}Taasseadista
STR_REFIT_TIP :{BLACK}Vali, millist laadungit ümber seadistada selles järjestuses. Ümberseadistuse käsu eemaldamiseks hoia klõpsamise ajal all Control nuppu
STR_REFIT_ORDER :(Taasseadista {STRING})
STR_REFIT_STOP_ORDER :(Seadista ümber {STRING} jaoks ja peatu)
STR_STOP_ORDER :(Peatu)
STR_TIMETABLE_VIEW :{BLACK}Sõiduplaan
STR_TIMETABLE_VIEW_TOOLTIP :{BLACK}Näita sõiduplaani
@@ -2831,7 +2789,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Hind: {C
STR_885C_BROKEN_DOWN :{RED}Rikkis
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Vanus: {LTBLUE}{STRING}{BLACK} Käituskulud: {LTBLUE}{CURRENCY}/aastas
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Mass: {LTBLUE}{WEIGHT_S} {BLACK}Võimsus: {LTBLUE}{POWER}{BLACK} Tippkiirus: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Tühimass: {LTBLUE}{WEIGHT_S} {BLACK}Võimsus: {LTBLUE}{POWER}{BLACK} Tippkiirus: {LTBLUE}{VELOCITY} {BLACK}Veojõud: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Mass: {LTBLUE}{WEIGHT_S} {BLACK}Võimsus: {LTBLUE}{POWER}{BLACK} Tippkiirus: {LTBLUE}{VELOCITY} {BLACK}Veojõud: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Selle aasta kasum: {LTBLUE}{CURRENCY} (eelmisel aastal: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Tehnoseisund: {LTBLUE}{COMMA}% {BLACK}Rikkeid eelmisest hooldusest: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Peatatud
@@ -2874,7 +2832,6 @@ STR_TIMETABLE_TOTAL_TIME :Selle sõidupla
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :Selle sõiduplaani täitmine võtab vähemalt {STRING} (kõik ei ole planeeritud)
STR_TIMETABLE_AUTOFILL :{BLACK}Täida ise
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Täida liiniplaan järgmise sõidu andmetega (Ctrl+klõps säilitamaks ooteaegu)
##id 0x9000
STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Mootorsõiduk takistab teed
STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} mootorsõiduk{P "" it}
@@ -2941,8 +2898,8 @@ STR_REFIT_ROAD_VEHICLE_TO_CARRY :{BLACK}Seadista
STR_REFIT_ROAD_VEHICLE :{BLACK}Muuda mootorsõiduki seadistust
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED :{BLACK}Seadista mootorsõidukit kandma valitud veotüüpi
STR_REFIT_ROAD_VEHICLE_CAN_T :{WHITE}Mootorsõiduki seadistust ei saa ümber muuta
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vali maanteesõiduki veetav kaubaliik
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Vali maanteesõiduki veetav veoseliik
##id 0x9800
STR_9800_WATERWAYS_CONSTRUCTION :Veeteede ehitus
STR_9801_WATERWAYS_CONSTRUCTION :{WHITE}Veeteede ehitus
@@ -3141,36 +3098,34 @@ STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Hoiatus: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Viga: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Saatuslik viga: {SILVER}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{SKIP}OpenTTD väitel {STRING} ei tööta selle TTDPatch osaga.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{SKIP}{STRING} on {STRING} TTD osa jaoks.
STR_NEWGRF_ERROR_VERSION_NUMBER :{SKIP}{STRING} ei tööta TTDPatch versiooniga OpenTTD väitel.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{SKIP}{STRING} on {STRING} TTD versiooni jaoks.
STR_NEWGRF_ERROR_UNSET_SWITCH :{SKIP}{STRING} on mõeldud kasutamiseks {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :{SKIP}vigane parameeter {STRING} jaoks: parameeter {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{SKIP}{STRING} peab olema laetud enne {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER :{SKIP}{STRING} peab olema laetud pärast{STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{SKIP}{STRING} nõuab OpenTTD osa {STRING} või uuemat.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{SKIP}{STRING} nõuab OpenTTD versiooni {STRING} või uuemat.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF fail, mis tehti tõlkimiseks,
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Liiga palju NewGRF-e on laaditud.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Laadides {STRING} staatilise NewGRF-na koos {STRING} võib põhjustada sünkrooni katkemist.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Ootamatu sprait.
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Tundmatu Action 0 omadus.
STR_NEWGRF_ERROR_INVALID_ID :Vale tunnuse kasutamise proov.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisaldab vigast pilti. Kõiki vigaseid pilte näidatakse punase küsimärgina (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisaldab mitmeid Action 8 kirjeid
STR_NEWGRF_PRESET_LIST_TIP :{BLACK}Laadi valitud eelseadistused
STR_NEWGRF_PRESET_SAVE :{BLACK}Salvesta eelseadistus
STR_NEWGRF_PRESET_SAVE_TIP :{BLACK}Salvesta praegune loend eelseadistusena
STR_NEWGRF_PRESET_SAVE_QUERY :{BLACK}Sisesta eelseadistuse nimi
STR_NEWGRF_PRESET_DELETE :{BLACK}Kustuta eelseadistus
STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Kustuta hetkel valitud eelseadistus
STR_NEWGRF_PRESET_DELETE_TIP :{BLACK}Kustuta aktiivne eelseadistus
STR_NEWGRF_ADD :{BLACK}Lisa
STR_NEWGRF_ADD_TIP :{BLACK}Lisa nimekirja NewGRF fail
STR_NEWGRF_REMOVE :{BLACK}Eemalda
STR_NEWGRF_REMOVE_TIP :{BLACK}Eemalda nimekirjast valitud NewGRF fail
STR_NEWGRF_MOVEUP :{BLACK}Liiguta üles
STR_NEWGRF_MOVEUP_TIP :{BLACK}NewGRF-faili liigutamine loendis üles.
STR_NEWGRF_MOVEDOWN :{BLACK}Liiguta alla
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}NewGRF-faili liigutamine loendis alla
STR_NEWGRF_MOVEUP :{BLACK}Liiguta Üles
STR_NEWGRF_MOVEUP_TIP :{BLACK}Liiguta valitud NewGRF fail nimekirjas üles
STR_NEWGRF_MOVEDOWN :{BLACK}Liiguta Alla
STR_NEWGRF_MOVEDOWN_TIP :{BLACK}Liiguta valitud NewGRF fail nimekirjas alla
STR_NEWGRF_FILE_TIP :{BLACK}Nimekiri installeerimata NewGRF failidest. Parameetrite muutmiseks klõpsa failil.
STR_NEWGRF_PARAMETER :{BLACK}Parameetrid: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY :{BLACK}Sisesta NewGRF parameetrid
@@ -3196,18 +3151,15 @@ STR_NEWGRF_BROKEN :{WHITE}NewGRF '
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Depoost väljas asudes muudab sõiduki '{1:ENGINE}' pikkust.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Ettevõtte '{1:COMPANY}' rongil '{0:VEHICLE}' on ebasobiv pikkus. See on tõenäoliselt põhjustatud problemaatilistest NewGRF-dest. Mäng võib kokku joosta või
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' sisaldab väära teavet.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Veose/ümberseadistamise teave sõidukil '{1:ENGINE}' erineb ehitamisaegsest ostunimekirjast. Seetõttu võib uuendamisel või asendamisel ümberseadistamine ebaõnnestuda.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' põhjustas toodangu tagasikutsumises lõpmatu korduse.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng salvestati trammide toetuseta versioonis. Kõik trammid eemaldati.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Mäng on salvestatud osas, kus trammid ei olnud toetatud. Kõik trammid on eemaldatud.
STR_CURRENCY_WINDOW :{WHITE}Oma valuuta
STR_CURRENCY_WINDOW :{WHITE}Isiklik valuuta
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Vahetuskurss: {ORANGE}{CURRENCY} = £ {COMMA}
STR_CURRENCY_SEPARATOR :{LTBLUE}Vahemärk:
STR_CURRENCY_PREFIX :{LTBLUE}Eesliide:
STR_CURRENCY_SUFFIX :{LTBLUE}Lõpuliide:
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Vaheta üle eurole: {ORANGE}{NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Mine eurole: {ORANGE}Mitte kunagi
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Vaheta üle eurole: {ORANGE}Mitte kunagi
STR_CURRENCY_PREVIEW :{LTBLUE}Eelvaade: {ORANGE}{CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Muuda personaalse valuuta parameetreid
@@ -3293,7 +3245,6 @@ STR_MASS_START_LIST_TIP :{BLACK}Vajuta,
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION :{WHITE}Siltide nimekiri - {COMMA} Silt{P "" i}
STR_ORDER_REFIT_FAILED :{WHITE}Ümberseadistamise käsu ebaõnnestumine peatas sõiduki {VEHICLE}
############ Lists rail types
@@ -3349,8 +3300,8 @@ STR_DATE :{BLACK}Algus:
STR_NUMBER_OF_TOWNS :{BLACK}Linnade sagedus:
STR_NUMBER_OF_INDUSTRIES :{BLACK}Tehaste sagedus:
STR_GENERATE_DATE :{BLACK}{DATE_LONG}
STR_SNOW_LINE_UP :{BLACK}Lumepiiri liigutamine ühe võrra üles
STR_SNOW_LINE_DOWN :{BLACK}Lumepiiri liigutamine ühe võrra alla
STR_SNOW_LINE_UP :{BLACK}Liiguta lumepiiri ühe ühiku võrra üles
STR_SNOW_LINE_DOWN :{BLACK}Liiguta lumepiiri ühe ühiku võrra alla
STR_SNOW_LINE_QUERY_CAPT :{WHITE}Muuda lumepiiri kõrgust
STR_START_DATE_QUERY_CAPT :{WHITE}Muuda algusaastat
STR_HEIGHTMAP_SCALE_WARNING_CAPTION :{WHITE}Skaala hoiatus
@@ -3376,8 +3327,8 @@ STR_SE_FLAT_WORLD_TIP :{BLACK}Genereer
STR_SE_RANDOM_LAND :{WHITE}Suvaline maa
STR_SE_NEW_WORLD :{BLACK}Alusta uut stsenaariumit
STR_SE_CAPTION :{WHITE}Stsenaariumi tüüp
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Lameda maa kõrguse langetamine ühe võrra
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Lameda maa kõrguse tõstmine ühe võrra
STR_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Liiguta lameda maa kõrgus ühe võrra alla
STR_FLAT_WORLD_HEIGHT_UP :{BLACK}Liiguta lameda maa kõrgus ühe võrra üles
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Muuda maa kõrgust lamedal maal
STR_FLAT_WORLD_HEIGHT :{BLACK}Lameda maa kõrgus:
@@ -3416,7 +3367,7 @@ STR_HELIPORTS :{BLACK}Helikopt
STR_MEASURE_LENGTH :{BLACK}Pikkus: {NUM}
STR_MEASURE_AREA :{BLACK}Pindala: {NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Pikkus: {NUM}{}Kõrguserinevus: {NUM} m
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Pikkus: {NUM}{}Kürguste erinevusj: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Pindala: {NUM} x {NUM}{}Kõrguste erinevus: {NUM} m
############ Date formatting

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Ruotsalainen
STR_TOWNNAME_DUTCH :Hollantilainen
STR_TOWNNAME_FINNISH :Suomalainen
STR_TOWNNAME_POLISH :Puolalainen
STR_TOWNNAME_SLOVAK :Slovakialainen
STR_TOWNNAME_SLOVAKISH :Slovakialainen
STR_TOWNNAME_NORWEGIAN :Norjalainen
STR_TOWNNAME_HUNGARIAN :Unkarilainen
STR_TOWNNAME_AUSTRIAN :Itävaltalainen
@@ -818,7 +818,7 @@ STR_CURR_ITL :Italian liira (
STR_CURR_NLG :Hollannin guildeni (NLG)
STR_CURR_NOK :Norjan kruunu (NOK)
STR_CURR_PLN :Puolan zloty (PLN)
STR_CURR_RON :Romanian leu (RON)
STR_CURR_ROL :Romanian leu (ROL)
STR_CURR_RUR :Venjän rupla (RUR)
STR_CURR_SIT :Slovenian tolari (SIT)
STR_CURR_SEK :Ruotsin kruunu (SEK)
@@ -2241,7 +2241,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Valitse
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Luo satunnaiset kasvot.
STR_704C_KEY :{BLACK}Selite
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Näytä kuvaajan selite
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Näytä tarkat suorituskyky arviot
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Selite yhtiön kuvaajiin
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Napsauta tässä laittaaksesi yhtiön merkinnän graafissa päälle/pois.
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Rahtia kuljetettu (yksikköä)
@@ -2803,7 +2802,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kulu: {C
STR_885C_BROKEN_DOWN :{RED}Rikki
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Ikä: {LTBLUE}{STRING}{BLACK} Käyttökustannukset: {LTBLUE}{CURRENCY}/vuosi
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Paino: {LTBLUE}{WEIGHT_S} {BLACK}Teho: {LTBLUE}{POWER}{BLACK} Huippunopeus: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Paino: {LTBLUE}{WEIGHT_S} {BLACK}Teho: {LTBLUE}{POWER}{BLACK} Maks. nopeus: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Massa: {LTBLUE}{WEIGHT_S} {BLACK}Voima: {LTBLUE}{POWER}{BLACK} Huippunopeus: {LTBLUE}{VELOCITY} {BLACK}Huippuvääntö: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Tuotto tänä vuonna: {LTBLUE}{CURRENCY} (viime vuonna: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Luotettavuus: {LTBLUE}{COMMA}% {BLACK}Hajoamisia viime huollon jälkeen: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Pysäytetty
@@ -3173,7 +3172,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Yhtiöll
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' antaa väärää tietoa.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Rahti/uudelleensovitus tiedot kulkuneuvolle '{1:ENGINE}' ovat eri kuin ostolistassa rakentamisen jälkeen. Tämä voi aiheuttaa, että kulkuneuvon korvaus ei uudelleensovita oikein.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' aiheutti ikuisen silmukan tuotannon callback-funktiossa.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Peli tallennettiin versiossa, joka ei tue raitiovaunuja. Kaikki raitiovaunut on poistettu.

View File

@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :Suédois
STR_TOWNNAME_DUTCH :Hollandais
STR_TOWNNAME_FINNISH :Finlandais
STR_TOWNNAME_POLISH :Polonais
STR_TOWNNAME_SLOVAK :Slovaques
STR_TOWNNAME_SLOVAKISH :Slovaques
STR_TOWNNAME_NORWEGIAN :Norvégiens
STR_TOWNNAME_HUNGARIAN :Hongrois
STR_TOWNNAME_AUSTRIAN :Autrichiens
@@ -819,7 +819,7 @@ STR_CURR_ITL :Lire Italienne
STR_CURR_NLG :Florint Hollandais (NLG)
STR_CURR_NOK :Courronne Norvégienne (NOK)
STR_CURR_PLN :Nouv. Zloty Polonais (PLN)
STR_CURR_RON :Leu Roumain (RON)
STR_CURR_ROL :Leu Roumain (ROL)
STR_CURR_RUR :Rouble Russe (RUR)
STR_CURR_SIT :Tolar Slovénien (SIT)
STR_CURR_SEK :Couronne Suédoise (SEK)
@@ -2242,7 +2242,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Choisir
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Génère un visage au hasard
STR_704C_KEY :{BLACK}Légende
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Affiche la légende
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Afficher le détail de l'évaluation de la performance
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Légende du graphique des compagnies
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Cliquer ici pour activer/désactiver l'affichage de la compagnie
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Cargaison livrée
@@ -3174,7 +3173,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Le train
STR_NEWGRF_BUGGY :{WHITE}Le NewGRF '{0:STRING}' fournit une information incorrecte.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}L'information de cargaison/réaménagement pour '{1:ENGINE}' après sa construction est différent de la liste d'achat. Cela peut causer un échec de réaménagement lors de l'auto-renouvèlement/remplacement.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' a causé une boucle infinie dans la fonction de rappel de production.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Partie sauvegardée avec une version sans support des tramways. Tous les tramways ont été supprimés.

View File

@@ -656,6 +656,7 @@ STR_FULL :Completo
STR_02BA :{SILVER}- - {COMPANY} - -
STR_02BB_TOWN_DIRECTORY :Directorio de cidades
STR_02BD :{BLACK}{STRING}
STR_02BF_CUSTOM :Persoalizado
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
@@ -772,7 +773,7 @@ STR_TOWNNAME_SWEDISH :Sueco
STR_TOWNNAME_DUTCH :Holandés
STR_TOWNNAME_FINNISH :Finés
STR_TOWNNAME_POLISH :Polaco
STR_TOWNNAME_SLOVAK :Eslovaco
STR_TOWNNAME_SLOVAKISH :Eslovaco
STR_TOWNNAME_NORWEGIAN :Noruegués
STR_TOWNNAME_HUNGARIAN :Húngaro
STR_TOWNNAME_AUSTRIAN :Austríaco
@@ -805,7 +806,7 @@ STR_CURR_ITL :Lira Italiana (
STR_CURR_NLG :Florín Holandés (NLG)
STR_CURR_NOK :Corona Norueguesa (NOK)
STR_CURR_PLN :Zloty Polaco (PLN)
STR_CURR_RON :Leu Rumano (RON)
STR_CURR_ROL :Leu Rumano (ROL)
STR_CURR_RUR :Rublo Ruso (RUR)
STR_CURR_SIT :Tolar Esloveno (SIT)
STR_CURR_SEK :Corona Sueca (SEK)
@@ -891,8 +892,6 @@ STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Permiti
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Permitir áreas de captura máis realistas: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Permiti-la eliminación de máis estradas, etc... das cidades: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Permiti-la construcción de trens moi largos: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Orixinal
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realista
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Prohibir os trens e os barcos xirar 90 graos: {ORANGE}{STRING} {LTBLUE} (require NPF)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Xunta-las estacións construídas xuntas: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Usa-lo algoritmo de carga mellorado: {ORANGE}{STRING}
@@ -930,7 +929,6 @@ STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}Revisa-
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :non
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :si, pero exclúe os vehículos parados
STR_CONFIG_SETTING_ORDER_REVIEW_ON :de tódolos vehículos
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Avisar se os ingresos dun vehículo son negativos: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Os vehículos nunca caducan: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Autorenova-los vehículos cando envellezan: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}Autorenovar {ORANGE}{STRING}{LTBLUE} meses antes/despois da idade máxima
@@ -1018,7 +1016,6 @@ STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}Deshabi
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}Deshabilita-los barcos para o ordenador: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Intervalos de servicio en porcentaxes: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}Intervalo de servicio para os trens: {ORANGE}{STRING} días/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}Intervalo de servicio para os trens: {ORANGE}deshabilitado
STR_CONFIG_SETTING_SERVINT_ROADVEH :{LTBLUE}Intervalo de servicio para os vehículos de estrada: {ORANGE}{STRING} días/%
@@ -1052,7 +1049,6 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :mellores estrad
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :Reixa 2x2
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :Reixa 3x3
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :aleatorio
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Permitir á cidade controla-lo nivel de ruído dos aeroportos: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Posición da barra de ferramentas principal: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Esquerda
@@ -1077,12 +1073,12 @@ STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehícu
STR_CONFIG_SETTING_STATIONS :{ORANGE}Estacións
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Economía
STR_CONFIG_SETTING_AI :{ORANGE}Competidores
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Sinais
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trens
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Cidades
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industrias
STR_CONFIG_SETTING_DISABLED :deshabilitado
STR_CONFIG_SETTING_INT32 :{NUM}
STR_CONFIG_SETTING_CURRENCY :{CURRENCY}
STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Cambia-lo valor
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}Buscador de ruta para trens: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NTP :NTP {RED}(Non recomendado)
@@ -1097,12 +1093,6 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF :Orixinal {BLUE}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF :YAPF {RED}(Non recomendado)
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Tamaño X do mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Tamaño Y do mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLED :deshabilitado
STR_CONFIG_SETTING_INT32 :{NUM}
STR_CONFIG_SETTING_CURRENCY :{CURRENCY}
STR_CONFIG_SETTING_QUERY_CAPT :{WHITE}Cambia-lo valor
STR_TEMPERATE_LANDSCAPE :Escenario temperado
STR_SUB_ARCTIC_LANDSCAPE :Escenario sub-ártico
STR_SUB_TROPICAL_LANDSCAPE :Escenario sub-tropical
@@ -1209,6 +1199,7 @@ STR_RAIL_REFIT_VEHICLE :{BLACK}Reaxusta
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Selecciona o tipo de carga que levará o tren
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Reaxusta-lo tren para o tipo de carga seleccionado
STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}No se pode reaxusta-lo tren...
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}Intervalos de servicio en porcentaxes: {ORANGE}{STRING}
STR_CONFIG_GAME_PRODUCTION :{WHITE}Cambiar producción
############ network gui strings
@@ -1453,6 +1444,8 @@ STR_NETWORK_SEND :{BLACK}Enviar
############ end network gui strings
STR_CONFIG_SETTING_MAP_X :{LTBLUE}Tamaño X do mapa: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y :{LTBLUE}Tamaño Y do mapa: {ORANGE}{STRING}
##### PNG-MAP-Loader
@@ -2055,7 +2048,6 @@ STR_NUM_VERY_LOW :Moi baixo
STR_6816_LOW :Baixo
STR_6817_NORMAL :Normal
STR_6818_HIGH :Alto
STR_02BF_CUSTOM :Persoalizado
STR_6819 :{BLACK}{SMALLLEFTARROW}
STR_681A :{BLACK}{SMALLRIGHTARROW}
STR_681B_VERY_SLOW :Moi Lento
@@ -3455,6 +3447,7 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
########
############ town controlled noise level
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}Permitir á cidade controla-lo nivel de ruído dos aeroportos: {ORANGE}{STRING}
STR_NOISE_IN_TOWN :{BLACK}Límite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
STR_STATION_NOISE :{BLACK}Ruído xerado: {GOLD}{COMMA}
########

View File

@@ -590,7 +590,7 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Landflä
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Erzeuge Land durch Zufall
STR_022B_RESET_LANDSCAPE :{BLACK}Landfläche wiederherstellen
STR_022C_RESET_LANDSCAPE :{WHITE}Landfläche wiederherstellen
STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Das gesamte Spielereigentum vom Spielfeld entfernen
STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Das gesamte Spielereigentum von der Karte entfernen
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Soll wirklich das gesamte Spielereigentum entfernt werden?
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landfläche erzeugen
STR_022F_TOWN_GENERATION :{BLACK}Stadt gründen
@@ -622,7 +622,7 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Felsige
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Leuchtturm errichten
STR_028E_PLACE_TRANSMITTER :{BLACK}Sendemast errichten
STR_028F_DEFINE_DESERT_AREA :{BLACK}Wüstengebiet anlegen{}Zum Entfernen Strg-Taste drücken
STR_CREATE_LAKE :{BLACK}Wasser erzeugen.{}Baut einen Kanal. Auf Meereshöhe wird bei gedrückter Strg-Taste ein Wasserfeld erzeugt, welches umliegendes Land flutet.
STR_CREATE_LAKE :{BLACK}Wasser erzeugen.{}Baut einen Kanal. Bei gedrückter Strg-Taste wird ein Wasserfeld erzeugt, das umliegendes Land flutet.
STR_CREATE_RIVER :{BLACK}Flüsse platzieren.
STR_0290_DELETE :{BLACK}Löschen
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Diese Stadt vollständig löschen
@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :Schwedisch
STR_TOWNNAME_DUTCH :Niederländisch
STR_TOWNNAME_FINNISH :Finnisch
STR_TOWNNAME_POLISH :Polnisch
STR_TOWNNAME_SLOVAK :Slovakisch
STR_TOWNNAME_SLOVAKISH :Slovakisch
STR_TOWNNAME_NORWEGIAN :Norwegisch
STR_TOWNNAME_HUNGARIAN :Ungarisch
STR_TOWNNAME_AUSTRIAN :Österreichisch
@@ -819,7 +819,7 @@ STR_CURR_ITL :Italienische Li
STR_CURR_NLG :Niederländ. Gulden (NLG)
STR_CURR_NOK :Norwegische Kronen (NOK)
STR_CURR_PLN :Polnische Zloty (PLN)
STR_CURR_RON :Rumänische Lei (RON)
STR_CURR_ROL :Rumänische Lei (ROL)
STR_CURR_RUR :Russische Rubel (RUR)
STR_CURR_SIT :Slovenische Taler (SIT)
STR_CURR_SEK :Schwedische Kronen (SEK)
@@ -848,8 +848,8 @@ STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Format a
STR_OPTIONS_BASE_GRF :{BLACK}Standard Grafik
STR_OPTIONS_BASE_GRF_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_BASE_GRF_TIP :{BLACK}Wähle die Grafik, die du nutzen möchtest
STR_OPTIONS_BASE_GRF_TIP :{BLACK}Zu benutzendes Set an Basisgrafiken auswählen
STR_AUTOSAVE_1_MONTH :Jeden Monat
STR_AUTOSAVE_FAILED :{WHITE}Autosicherung fehlgeschlagen
@@ -987,10 +987,10 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :rechts
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}Höhenstufe des Spielfeldes in einem flachen Szenario: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}Landschaftsbau am Spielfeldrand erlauben: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE} Eines oder mehrere Felder am nördlichen Spielfeldrand sind nicht leer
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Eines oder mehrere Felder am Spielfeldrand sind nicht Wasser
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE} Eines oder mehrere Felder am Spielfeldrand sind nicht Wasser
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}Maximale Stationsgröße: {ORANGE}{STRING} {RED}(Hoher Wert verlangsamt das Spiel)
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Hubschrauber auf Landeplatz automatisch warten: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Hubschrauber auf Helipads automatisch warten: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Werkzeugleiste für Landschaftsbau an die Bauwerkzeuge binden: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Bei Rechtsklick Ansicht in die Gegenrichtung verschieben: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}Optimierten Bildlauf in den Ansichten verwenden: {ORANGE}{STRING}
@@ -1198,7 +1198,7 @@ STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Wegpunkt
STR_BUILD_AUTORAIL_TIP :{BLACK}Gleise legen mit automatischer Wahl der Ausrichtung
STR_NO_TOWN_IN_SCENARIO :{WHITE}...in diesem Szenario gibt es keine Stadt
STR_COULD_NOT_CREATE_TOWN :{WHITE}Spielfeldgenerierung wurde abgebrochen... {} ...kein brauchbarer Platz für eine Stadt gefunden
STR_COULD_NOT_CREATE_TOWN :{WHITE}Kartengenerierung wurde abgebrochen... {} ...kein brauchbarer Platz für eine Stadt gefunden
STR_MANY_RANDOM_TOWNS :{BLACK}Viele zufällige Städte
STR_RANDOM_TOWNS_TIP :{BLACK}Das Spielfeld mit zufällig platzierten Städten füllen
@@ -1589,21 +1589,21 @@ STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Ausricht
STR_1021_RAILROAD_TRACK :Gleis
STR_1023_RAILROAD_TRAIN_DEPOT :Zugdepot
STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...Gelände gehört jemand anderem
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Gleis mit Blocksignalen
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Gleis mit Einfahrsignalen
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Gleis mit normalen Signalen
STR_RAILROAD_TRACK_WITH_PRESIGNALS :Gleis mit Vorsignalen
STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Gleis mit Ausfahrsignalen
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Gleis mit Kombinationssignalen
STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Gleis mit Pfadsignal
STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS :Gleis mit einseitigem Pfadsignal
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Gleis mit Block- und Einfahrsignalen
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Gleis mit Block- und Ausfahrsignalen
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Gleis mit Block- und Kombinationssignalen
STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Gleis mit Blocksignal und Pfadsignal
STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Gleis mit Blocksignal und einseitigem Pfadsignal
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Gleis mit Ein- und Ausfahrsignalen
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Gleis mit Einfahr- und Kombinationssignalen
STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Gleis mit Einfahr- und Pfadsignal
STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Gleis mit Einfahr- und einseitigem Pfadsignal
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS :Gleis mit Vor- und Hauptsignalen
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS :Gleis mit Haupt- und Ausfahrsignalen
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS :Gleis mit normalen und Kombinationssignalen
STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS :Gleis mit normalem Signal und Pfadsignal
STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Gleis mit normalem Signal und einseitigem Pfadsignal
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS :Gleis mit Vor- und Ausfahrsignalen
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS :Gleis mit Vor- und Kombinationssignalen
STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS :Gleis mit Vor- und Pfadsignal
STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS :Gleis mit Vor- und einseitigem Pfadsignal
STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS :Gleis mit Ausfahr- und Kombinationssignalen
STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS :Gleis mit Ausfahr- und Pfadsignal
STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS :Gleis mit Ausfahr- und einseitigem Pfadsignal
@@ -1914,7 +1914,7 @@ STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Spielstandsdate
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Spielstand wurde mit neuerer Version erstellt
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Datei kann nicht gelesen werden
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :Datei kann nicht geschrieben werden
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Prüfung der Datenintegrität fehlgeschlagen
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Prüfung der Dateningetrität fehlgeschlagen
STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}Liste der Laufwerke, Verzeichnisse und gespeicherten Spiele
STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Ausgewählter Spielname
STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Lösche gewählten Spielstand
@@ -2000,7 +2000,7 @@ STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT
##id 0x5000
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Ein anderer Tunnel ist im Weg
STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel würde außerhalb des Spielfelds enden
STR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel würde außerhalb der Karte enden
STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Land kann am anderen Ende des Tunnels nicht angehoben werden
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Der Tunnel muss zuerst abgerissen werden
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Die Brücke muss erst abgerissen werden
@@ -2242,7 +2242,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Wähle w
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Wähle zufälliges neues Gesicht
STR_704C_KEY :{BLACK}Legende
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Legende des Diagramms
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Zeige detailierte Leistungsaufschlüsselung
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Legende des Firmendiagramms
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Graph der Firma ein-/ausblenden
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Beförderte Frachteinheiten
@@ -2337,8 +2336,8 @@ STR_LIVERY_SHIP_TIP :{BLACK}Schiffsf
STR_LIVERY_AIRCRAFT_TIP :{BLACK}Flugzeugfarbschema anzeigen
STR_LIVERY_PRIMARY_TIP :{BLACK}Wähle die Hauptfarbe für das gewählte Schema aus.
STR_LIVERY_SECONDARY_TIP :{BLACK}Wähle die Nebenfarbe für das ausgewählte Schema.
STR_LIVERY_PANEL_TIP :{BLACK}Wähle ein Farbschema oder mehrere Farbschemen(mit Strg+Klick) aus, um diese zu ändern. Klicke in das Kästchen um ein Schema zu aktivieren.
STR_LIVERY_PANEL_TIP :{BLACK}Wähle ein Farbschema oder mehrere Farbschemata mittels Strg+Klick aus, um diese zu ändern. Klicke in das Kästchen um ein Schema zu aktivieren.
##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Dampf)
STR_8001_MJS_250_DIESEL :MJS 250 (Diesel)
@@ -2614,7 +2613,7 @@ STR_8804 :{SETX 10}{COMMA
STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_NON_STOP :{BLACK}ohne Halt
STR_ORDER_GO_TO :Fahre zu
STR_ORDER_GO_NON_STOP_TO :Fahre ohne Halt zu
STR_ORDER_GO_NON_STOP_TO :Fahre ohne Halt nach
STR_ORDER_GO_VIA :Fahre über
STR_ORDER_GO_NON_STOP_VIA :Fahre ohne Halt über
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Vollladen einer Fracht
@@ -2651,17 +2650,17 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Fahre zum näch
STR_ORDER_GO_TO_NEAREST_HANGAR :Fahre zum nächsten Hangar
STR_ORDER_NEAREST_DEPOT :dem nächsten
STR_ORDER_NEAREST_HANGAR :dem nächsten Hangar
STR_ORDER_SERVICE_AT :Falls nötig, Wartung in
STR_ORDER_SERVICE_NON_STOP_AT :Fahre ohne Halt Zwecks Wartung zu
STR_ORDER_TRAIN_DEPOT :{G=n}Zugdepot
STR_ORDER_ROAD_DEPOT :{G=n}Straßenfahrzeugdepot
STR_ORDER_SHIP_DEPOT :{G=w}Werft
STR_GO_TO_DEPOT :{STRING}{G 2 "m" "r" "m" "den"} {2:STRING} {1:TOWN}
STR_GO_TO_NEAREST_DEPOT :{STRING}{G 2 m r m "den"} {STRING} {STRING}
STR_ORDER_SERVICE_AT :Wartung in
STR_ORDER_SERVICE_NON_STOP_AT :Fahre ohne Halt zur Wartung in
STR_ORDER_TRAIN_DEPOT :Zugdepot
STR_ORDER_ROAD_DEPOT :Straßenfahrzeugdepot
STR_ORDER_SHIP_DEPOT :Werft
STR_GO_TO_DEPOT :{STRING} {TOWN} {STRING}
STR_GO_TO_NEAREST_DEPOT :{STRING} {STRING} {STRING}
STR_GO_TO_HANGAR :{STRING} {STATION} Hangar
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Gehe immer
STR_ORDER_DROP_SERVICE_DEPOT :Wartung wenn nötig
STR_ORDER_DROP_SERVICE_DEPOT :Wartung wenn benötigt
STR_ORDER_DROP_HALT_DEPOT :Stopp
STR_ORDER_CONDITIONAL :Bedingter Sprung zu Auftrag
@@ -2804,7 +2803,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Kosten:
STR_885C_BROKEN_DOWN :{RED}Panne
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alter: {LTBLUE}{STRING}{BLACK} Betriebskosten: {LTBLUE}{CURRENCY} pro Jahr
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewicht: {LTBLUE}{WEIGHT_S} {BLACK}Leistung: {LTBLUE}{POWER}{BLACK} Höchstgeschwindigkeit: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewicht: {LTBLUE}{WEIGHT_S} {BLACK}Leistung: {LTBLUE}{POWER}{BLACK} Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Max. Zugkraft: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewicht: {LTBLUE}{WEIGHT_S} {BLACK}Leistung: {LTBLUE}{POWER}{BLACK} Geschw.: {LTBLUE}{VELOCITY} {BLACK}Zugkraft: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Gewinn lfd. Jahr: {LTBLUE}{CURRENCY} (vergangenes Jahr: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Zuverlässigkeit: {LTBLUE}{COMMA}% {BLACK}Ausfälle seit letzter Wartung: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Angehalten
@@ -3040,7 +3039,7 @@ STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Flugzeug
STR_A032_NAME_AIRCRAFT :{BLACK}Flugzeugname
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Die Einwohner feiern . . .{}Das erste Flugzeug startet von {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Flugzeugabsturz!{}{COMMA} sterben in einem Feuerball auf {STATION}
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Flugzeugabsturz!{}Dem Flugzeug ging der Treibstoff aus, {COMMA} {P stirbt sterben} in einem Feuerball!
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Flugzeugabsturz!{}Dem Flugzeug ging der Treibstoff aus, {COMMA} sterben in einem Feuerball!
STR_A036 :{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME :{BLACK}Umbenennen
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Flugzeug umbenennen
@@ -3124,7 +3123,7 @@ STR_NEWGRF_ERROR_INVALID_PARAMETER :{SKIP}Falscher
STR_NEWGRF_ERROR_LOAD_BEFORE :{SKIP}{STRING} muss vor {STRING} geladen werden.
STR_NEWGRF_ERROR_LOAD_AFTER :{SKIP}{STRING} muss nach {STRING} geladen werden.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{SKIP}{STRING} Benötigt OpenTTD-Version {STRING} oder höher.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :der NewGRF-Datei, die es übersetzen soll,
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :der GRF-Datei, die es übersetzen soll,
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Zu viele NewGRFs geladen.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Das Laden von {STRING} als statisches NewGRF mit {STRING} könnte Synchronisationsfehler hervorrufen.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Unerwartetes Sprite.
@@ -3157,14 +3156,14 @@ STR_NEWGRF_ADD_FILE :{BLACK}Zur Ausw
STR_NEWGRF_ADD_FILE_TIP :{BLACK}Ausgewählte NewGRF-Datei zur Konfiguration hinzufügen
STR_NEWGRF_RESCAN_FILES :{BLACK}Dateiliste aktualisieren
STR_NEWGRF_RESCAN_FILES_TIP :{BLACK}Liste der verfügbaren NewGRF-Dateien aktualisieren
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Datei kann nicht hinzugefügt werden: NewGRF-ID bereits vergeben
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Datei kann nicht hinzugefügt werden: GRF-ID bereits vergeben
STR_NEWGRF_NOT_FOUND :{RED}Zugehörige Datei nicht gefunden
STR_NEWGRF_DISABLED :{RED}Deaktiviert
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Passende Datei nicht gefunden (kompatible NewGRF geladen)
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Passende Datei nicht gefunden (kompatible GRF geladen)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatible NewGRF(s) für fehlende Dateien geladen
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fehlende NewGRF-Dateien wurden deaktiviert.
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Kompatible GRF(s) für fehlende Dateien geladen
STR_NEWGRF_DISABLED_WARNING :{WHITE}Fehlende GRF-Dateien wurden deaktiviert.
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}GRF-Datei(en) fehlen
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Das Beenden der Pause kann OpenTTD zum Absturz bringen. Bitte keine Fehlerberichte bei auftretenden Fehlern senden. {}Pause wirklich beenden?
@@ -3174,7 +3173,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Zug '{VE
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' liefert falsche Informationen
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Fracht / Ersetzungs - Informationen für '{1:ENGINE}' weichen von der Einkaufsliste nach dem Kauf ab. Das kann dazu führen, dass das Umrüsten beim autmatisches Ersetzen oder Erneuern nicht korrekt funktioniert
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' verursachte eine Endlosschleife im 'Production callback'.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Spiel wurde in einer Version ohne Straßenbahnunterstützung gespeichert. Alle Straßenbahnen wurden entfernt.
@@ -3229,7 +3227,7 @@ STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP :{BLACK}Alle Flu
STR_VEHICLE_LIST_TRAIN_DEPOT :{BLACK}{STRING} - {COMMA} {P Zug Züge}
STR_VEHICLE_LIST_ROADVEH_DEPOT :{BLACK}{STRING} - {COMMA} Fahrzeug{P "" e}
STR_VEHICLE_LIST_SHIP_DEPOT :{BLACK}{STRING} - {COMMA} Schiff{P "" e}
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Flugzeug{P "" e}
STR_VEHICLE_LIST_AIRCRAFT_DEPOT :{BLACK}{STRING} - {COMMA} Flugzeug
STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} ersetzen
STR_REPLACE_VEHICLES_START :{BLACK}Fahrzeugersetzung an
@@ -3288,7 +3286,7 @@ STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Geschw.:
STR_PURCHASE_INFO_SPEED :{BLACK}Geschwindigkeit: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Betriebskosten: {GOLD}{CURRENCY} pro Jahr
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapazität: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Entwurf: {GOLD}{NUM}{BLACK} Betriebsdauer: {GOLD}{COMMA} Jahr{P "" e}
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Entwurf: {GOLD}{NUM}{BLACK} Betriebsdauer: {GOLD}{COMMA} Jahre
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Zuverlässigkeit: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}Kosten: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Gewicht: {GOLD}{WEIGHT_S} ({WEIGHT_S})
@@ -3343,7 +3341,7 @@ STR_GENERATION_PROGRESS :{BLACK}{NUM} /
STR_WORLD_GENERATION :{BLACK}Spielfeldgenerierung
STR_TREE_GENERATION :{BLACK}Baumerzeugung
STR_UNMOVABLE_GENERATION :{BLACK}Unbewegliche Objekte werden erzeugt
STR_CLEARING_TILES :{BLACK}Raue, felsige Landschaft wird erzeugt
STR_CLEARING_TILES :{BLACK}Leere, felsige Landschaft wird erzeugt
STR_SETTINGUP_GAME :{BLACK}Spiel wird vorbereitet
STR_PREPARING_TILELOOP :{BLACK}Spielfeld wird belebt
STR_PREPARING_GAME :{BLACK}Spiel wird vorbereitet
@@ -3362,7 +3360,7 @@ STR_SMALLMAP_CENTER :{BLACK}Zusatzan
STR_SMALLMAP_INDUSTRY :{TINYFONT}{STRING} ({NUM})
# Strings for map borders at game generation
STR_BORDER_TYPE :{BLACK}Spielfeldränder:
STR_BORDER_TYPE :{BLACK}Kartenränder:
STR_NORTHWEST :{BLACK}Nordwesten
STR_NORTHEAST :{BLACK}Nordosten
STR_SOUTHEAST :{BLACK}Südosten
@@ -3407,21 +3405,21 @@ STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
########
STR_FEEDER_CARGO_VALUE :{BLACK}Transfer-Einnahmen: {LTBLUE}{CURRENCY}
STR_FEEDER_CARGO_VALUE :{BLACK}Transfer-Kredit: {LTBLUE}{CURRENCY}
STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD :{WHITE}...diese Straße ist in kommunaler Trägerschaft
STR_DRIVE_THROUGH_ERROR_DIRECTION :{WHITE}...Straße verläuft in die falsche Richtung
STR_TRANSPARENCY_TOOLB :{WHITE}Transparenzeinstellungen
STR_TRANSPARENT_SIGNS_DESC :{BLACK}Transparenz für Stationsschilder einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_TREES_DESC :{BLACK}Transparenz für Bäume einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_HOUSES_DESC :{BLACK}Transparenz für Häuser einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Transparenz für Industrien einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Transparenz für Gebäude wie Bahnhöfe, Depots und Wegpunkte einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Transparenz für Brücken einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Transparenz für Bauten wie Leuchttürme und Sendemasten einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_CATENARY_DESC :{BLACK}Transparenz für Oberleitungen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_LOADING_DESC :{BLACK}Transparenz für Ladestandsanzeige einstellen. Strg+Klick, um Umschalten zu verhindern.
STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Objekte unsichtbar statt transparent machen
STR_TRANSPARENCY_TOOLB :{WHITE}Transparenzoptionen
STR_TRANSPARENT_SIGNS_DESC :{BLACK}Transparenz für Stationsschilder einstellen
STR_TRANSPARENT_TREES_DESC :{BLACK}Transparenz für Bäume einstellen
STR_TRANSPARENT_HOUSES_DESC :{BLACK}Transparenz für Häuser einstellen
STR_TRANSPARENT_INDUSTRIES_DESC :{BLACK}Transparenz für Industrien einstellen
STR_TRANSPARENT_BUILDINGS_DESC :{BLACK}Transparenz für Gebäude wie Bahnhöfe, Depots, Wegpunkte und Oberleitung einstellen
STR_TRANSPARENT_BRIDGES_DESC :{BLACK}Transparenz für Brücken einstellen
STR_TRANSPARENT_STRUCTURES_DESC :{BLACK}Transparenz für Bauten wie Leuchttürme und Antennen, evtl. in der Zukunft auch für Sehenswürdigkeiten, einstellen
STR_TRANSPARENT_CATENARY_DESC :{BLACK}Transparente Oberleitungen. Strg+Klick zum feststellen.
STR_TRANSPARENT_LOADING_DESC :{BLACK}Transparenz für Ladestandsanzeige einstellen
STR_TRANSPARENT_INVISIBLE_DESC :{BLACK}Objekte unsichtbar machen anstelle von transparent
STR_PERCENT_UP_SMALL :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UPARROW}
@@ -3492,15 +3490,15 @@ STR_FACE_SIMPLE :{BLACK}Einfach
STR_FACE_SIMPLE_TIP :{BLACK}Einfache Wahl des Gesichts
STR_FACE_LOAD :{BLACK}Laden
STR_FACE_LOAD_TIP :{BLACK}Lade bevorzugtes Gesicht
STR_FACE_LOAD_DONE :{WHITE}Das bevorzugte Gesicht wurde aus der OpenTTD-Konfigurationsdatei geladen.
STR_FACE_LOAD_DONE :{WHITE}Dein bevorzugtes Gesicht wurde aus der OpenTTD-Konfigurationsdatei geladen.
STR_FACE_FACECODE :{BLACK}Gesichtsnummer
STR_FACE_FACECODE_TIP :{BLACK}Nummer des Gesichts anschauen / setzen
STR_FACE_FACECODE_CAPTION :{WHITE}Nummer des Gesichts anschauen / setzen
STR_FACE_FACECODE_TIP :{BLACK}Betrachte / Setze Nummer des Gesichts
STR_FACE_FACECODE_CAPTION :{WHITE}Betrachte / Setze Nummer des Gesichts
STR_FACE_FACECODE_SET :{WHITE}Neue Nummer wurde für das Gesicht registriert.
STR_FACE_FACECODE_ERR :{WHITE}Konnte keine Nummer für das Gesicht registrieren, sie muss zwischen 0 und 4.294.967.295 liegen!
STR_FACE_SAVE :{BLACK}Speichern
STR_FACE_SAVE_TIP :{BLACK}Speichere bevorzugtes Gesicht
STR_FACE_SAVE_DONE :{WHITE}Dieses Gesicht wird als bevorzugtes Gesicht in der OpenTTD-Konfigurationsdatei gespeichert.
STR_FACE_SAVE_DONE :{WHITE}Dieses Gesicht wird als bevorzugtes Gesicht in der OpenTTD-Konfigurationsdatei gespiechert.
STR_FACE_EUROPEAN :{BLACK}Europäisch
STR_FACE_SELECT_EUROPEAN :{BLACK}Auswahl europäischer Gesichter
STR_FACE_AFRICAN :{BLACK}Afrikanisch

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@@ -780,7 +780,7 @@ STR_TOWNNAME_SWEDISH :שוודית
STR_TOWNNAME_DUTCH :הולנדית
STR_TOWNNAME_FINNISH :פינית
STR_TOWNNAME_POLISH :פולנית
STR_TOWNNAME_SLOVAK :סלובקית
STR_TOWNNAME_SLOVAKISH :סלובקית
STR_TOWNNAME_NORWEGIAN :נורבגית
STR_TOWNNAME_HUNGARIAN :הונגרית
STR_TOWNNAME_AUSTRIAN :אוסטרית
@@ -813,7 +813,7 @@ STR_CURR_ITL :(ITL) לירה
STR_CURR_NLG :(NLG) גילדן הולנדי
STR_CURR_NOK :(NOK) קרונה נורווגית
STR_CURR_PLN :(PLN) זלוטי פולני
STR_CURR_RON :(RON) ליו רומני
STR_CURR_ROL :(ROL) ליו רומני
STR_CURR_RUR :(RUR) רובל רוסי
STR_CURR_SIT :(SIT) טולר סלובני
STR_CURR_SEK :(SEK) קרונה שוודית

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@@ -352,7 +352,7 @@ STR_015F_QUIT :Kilépés
STR_ABANDON_GAME_QUERY :{YELLOW}Biztosan kilépsz ebből a játékból ?
STR_0161_QUIT_GAME :{WHITE}Kilépés a játékból
STR_SORT_ORDER_TIP :{BLACK}Csökkenő/növekvő sorbarendezés
STR_SORT_CRITERIA_TIP :{BLACK}Sorbarendezési feltétel
STR_SORT_CRITERIA_TIP :{BLACK}Sorbarendezési kritérium
STR_SORT_BY :{BLACK}Rendezés
STR_SORT_BY_POPULATION :{BLACK}Lakosság
@@ -819,7 +819,7 @@ STR_TOWNNAME_SWEDISH :Svéd
STR_TOWNNAME_DUTCH :Holland
STR_TOWNNAME_FINNISH :Finn
STR_TOWNNAME_POLISH :Lengyel
STR_TOWNNAME_SLOVAK :Szlovák
STR_TOWNNAME_SLOVAKISH :Szlovák
STR_TOWNNAME_NORWEGIAN :Norvég
STR_TOWNNAME_HUNGARIAN :Magyar
STR_TOWNNAME_AUSTRIAN :Osztrák
@@ -852,7 +852,7 @@ STR_CURR_ITL :Olasz Líra (IT
STR_CURR_NLG :Holland Guilder (NLG)
STR_CURR_NOK :Norvég Korona (NOK)
STR_CURR_PLN :Legyel Zlotyi (PLN)
STR_CURR_RON :Román Lej (RON)
STR_CURR_ROL :Román Lej (ROL)
STR_CURR_RUR :Orosz Rubel (RUR)
STR_CURR_SIT :Szlovén Tolár (SIT)
STR_CURR_SEK :Svéd Korona (SEK)
@@ -2312,7 +2312,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Női arc
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Véletlenszerű új arc létrehozása
STR_704C_KEY :{BLACK}Jelkulcs
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}A grafikonok jelmagyarázata
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Részletes teljesítményértékelés mutatása
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Jelmagyarázat a grafikonokhoz
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}A vállalat adatainak mutatása/elrejtése a grafikonon
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Elszállított áruk mennyisége
@@ -2874,7 +2873,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Ár: {CU
STR_885C_BROKEN_DOWN :{RED}Lerobbant
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Kor: {LTBLUE}{STRING}{BLACK} Működtetési költség: {LTBLUE}{CURRENCY}/év
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Súly: {LTBLUE}{WEIGHT_S} {BLACK}Teljesítmény: {LTBLUE}{POWER}{BLACK} Végsebesség: {LTBLUE} {VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Tömeg: {LTBLUE}{WEIGHT_S} {BLACK}Teljesítmény: {LTBLUE}{POWER}{BLACK} Végsebesség: {LTBLUE}{VELOCITY} {BLACK}Vonóerő: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Súly: {LTBLUE}{WEIGHT_S} {BLACK}Telj.: {LTBLUE}{POWER}{BLACK} Max. seb.: {LTBLUE}{VELOCITY} {BLACK}Vonóerő: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Idei haszon: {LTBLUE}{CURRENCY} (tavalyi: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Megbízhatóság: {LTBLUE}{COMMA}% {BLACK}Lerobbanások az utolsó javítás óta: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Áll
@@ -3165,7 +3164,7 @@ STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}A két
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Az utóbbi 12 negyedév legalacsonyabb havi profitja
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Az utóbbi 12 negyedév legjövedelmezőbb havi profitja
STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Utolsó négy negyedévben elszállított rakomány.
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Az utolsó negyedévben elszállított áruk típusa.
STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Az utolsó negyedévben elszállított árúk típusa.
STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Elérhető készpénz
STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Magas kölcsönöd van?
STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Megszerzett pontok az elérhető pontokból
@@ -3244,7 +3243,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}A '{1:CO
STR_NEWGRF_BUGGY :{WHITE}A(z) '{0:STRING}' NewGRF helytelen információt tartalmaz.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A(z) '{1:ENGINE}' rakomány/átalakítás információja a gyártás után különbözik a vételi listán találhatótól. Ez hibát okozhat az automatikus felújítás/lecserélés során az átalakításban.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' végtelen ciklust okozott a termelés folyamatnál.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}A játék olyan verzióban lett elmentve, ami nem támogatja a villamosokat . Az összes villamos törölve lett.

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@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :Sænsk
STR_TOWNNAME_DUTCH :Hollensk
STR_TOWNNAME_FINNISH :Finnsk
STR_TOWNNAME_POLISH :Pólsk
STR_TOWNNAME_SLOVAK :Slóvakísk
STR_TOWNNAME_SLOVAKISH :Slóvakísk
STR_TOWNNAME_NORWEGIAN :Norsk
STR_TOWNNAME_HUNGARIAN :Ungversk
STR_TOWNNAME_AUSTRIAN :Austurrísk
@@ -819,7 +819,7 @@ STR_CURR_ITL :Ítölsk líra
STR_CURR_NLG :Hollensk gyllini (NLG)
STR_CURR_NOK :Norsk króna (NOK)
STR_CURR_PLN :Pólsk zloty (PLN)
STR_CURR_RON :Rúmensk leu (RON)
STR_CURR_ROL :Rúmensk leu (ROL)
STR_CURR_RUR :Rússnesk rúbla (RUR)
STR_CURR_SIT :Slóvensk tolar (SIT)
STR_CURR_SEK :Sænsk króna (SEK)
@@ -3366,8 +3366,8 @@ STR_SOUTHEAST :{BLACK}Suðaust
STR_SOUTHWEST :{BLACK}Suðvestur
STR_BORDER_FREEFORM :{BLACK}Frjálsar
STR_BORDER_WATER :{BLACK}Vatn
STR_BORDER_RANDOM :{BLACK}Slembin
STR_BORDER_RANDOMIZE :{BLACK}Slembnar
STR_BORDER_RANDOM :{BLACK}Handahófkenndar
STR_BORDER_RANDOMIZE :{BLACK}Handahóf
STR_BORDER_MANUAL :{BLACK}Forvaldar
########### String for new airports

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@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Swedia
STR_TOWNNAME_DUTCH :Belanda
STR_TOWNNAME_FINNISH :Finlandia
STR_TOWNNAME_POLISH :Polandia
STR_TOWNNAME_SLOVAK :Slovakia
STR_TOWNNAME_SLOVAKISH :Slovakia
STR_TOWNNAME_NORWEGIAN :Norwegia
STR_TOWNNAME_HUNGARIAN :Hungaria
STR_TOWNNAME_AUSTRIAN :Austria
@@ -818,7 +818,7 @@ STR_CURR_ITL :Lira Italian (I
STR_CURR_NLG :Dutch Guilder (NLG)
STR_CURR_NOK :Krone Norwegia (NOK)
STR_CURR_PLN :Zloty Polandia (PLN)
STR_CURR_RON :Leu Romania (RON)
STR_CURR_ROL :Leu Romania (ROL)
STR_CURR_RUR :Rubles Rusia (RUR)
STR_CURR_SIT :Tolar Slovenia (SIT)
STR_CURR_SEK :Krona Swedia (SEK)

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@@ -787,7 +787,7 @@ STR_TOWNNAME_SWEDISH :Svedesi
STR_TOWNNAME_DUTCH :Olandesi
STR_TOWNNAME_FINNISH :Finlandesi
STR_TOWNNAME_POLISH :Polacchi
STR_TOWNNAME_SLOVAK :Slovacchi
STR_TOWNNAME_SLOVAKISH :Slovacchi
STR_TOWNNAME_NORWEGIAN :Norvegesi
STR_TOWNNAME_HUNGARIAN :Ungheresi
STR_TOWNNAME_AUSTRIAN :Austriaci
@@ -820,7 +820,7 @@ STR_CURR_ITL :Lira Italiana (
STR_CURR_NLG :Fiorino Olandese (NLG)
STR_CURR_NOK :Corona Norvegese (NOK)
STR_CURR_PLN :Zloty Polacco (PLN)
STR_CURR_RON :Leu Rumeno (RON)
STR_CURR_ROL :Leu Rumeno (ROL)
STR_CURR_RUR :Rublo Russo (RUR)
STR_CURR_SIT :Tolar Sloveno (SIT)
STR_CURR_SEK :Corona Svedese (SEK)
@@ -2243,7 +2243,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Selezion
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Genera una nuova faccia a caso
STR_704C_KEY :{BLACK}Legenda
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Mostra la legenda del grafico
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Mostra valutazione dettagliata prestazioni
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Legenda grafico compagnie
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Fare clic per attivare/disattivare la visualizzazione di una compagnia sul grafico
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Unità di merce consegnate
@@ -2805,7 +2804,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Costo: {
STR_885C_BROKEN_DOWN :{RED}Guasto
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Età: {LTBLUE}{STRING}{BLACK} Costo d'esercizio: {LTBLUE}{CURRENCY}/anno
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potenza: {LTBLUE}{POWER}{BLACK} Velocità max: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potenza: {LTBLUE}{POWER}{BLACK} Velocità max.: {LTBLUE}{VELOCITY} {BLACK}S.T. max.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_S} {BLACK}Potenza: {LTBLUE}{POWER}{BLACK} Velocità max: {LTBLUE}{VELOCITY} {BLACK}S.T. max: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profitto quest'anno: {LTBLUE}{CURRENCY} (anno scorso: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Affidabilità: {LTBLUE}{COMMA}% {BLACK}Guasti dall'ultima manutenzione: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Fermo
@@ -3175,7 +3174,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Il treno
STR_NEWGRF_BUGGY :{WHITE}Informazioni scorrette fornite dal NewGRF '{0:STRING}'
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe fallire.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}La partita è stata salvata in una versione senza il supporto per i tram. Tutte le tranvie sono state rimosse.

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@@ -783,7 +783,7 @@ STR_TOWNNAME_SWEDISH :スウェーデ
STR_TOWNNAME_DUTCH :オランダ
STR_TOWNNAME_FINNISH :フィンランド
STR_TOWNNAME_POLISH :ポーランド
STR_TOWNNAME_SLOVAK :スロバキア
STR_TOWNNAME_SLOVAKISH :スロバキア
STR_TOWNNAME_NORWEGIAN :ノルウェー
STR_TOWNNAME_HUNGARIAN :ハンガリー
STR_TOWNNAME_AUSTRIAN :オーストリア
@@ -816,7 +816,7 @@ STR_CURR_ITL :イタリアリ
STR_CURR_NLG :オランダギルダーNLG
STR_CURR_NOK :ルウェイクローネNOK
STR_CURR_PLN :ポーランドズロティPLN
STR_CURR_RON :ルーマニアレイRON
STR_CURR_ROL :ルーマニアレイROL
STR_CURR_RUR :ロシアルーブルRUR
STR_CURR_SIT :スロベニアトラールSIT
STR_CURR_SEK :スウェーデンクローナSEK

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@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :스웨덴어
STR_TOWNNAME_DUTCH :네덜란드어
STR_TOWNNAME_FINNISH :핀란드어
STR_TOWNNAME_POLISH :폴란드어
STR_TOWNNAME_SLOVAK :슬로바키아어
STR_TOWNNAME_SLOVAKISH :슬로바키아어
STR_TOWNNAME_NORWEGIAN :노르웨이어
STR_TOWNNAME_HUNGARIAN :헝가리어
STR_TOWNNAME_AUSTRIAN :오스트리아어
@@ -819,7 +819,7 @@ STR_CURR_ITL :이탈리아
STR_CURR_NLG :네덜란드 길더 (NLG)
STR_CURR_NOK :노르웨이 크로네 (NOK)
STR_CURR_PLN :폴란드 즐로티 (PLN)
STR_CURR_RON :루마니아 레우 (RON)
STR_CURR_ROL :루마니아 레우 (ROL)
STR_CURR_RUR :러시아 루블 (RUR)
STR_CURR_SIT :슬로바키아 톨라 (SIT)
STR_CURR_SEK :스웨덴 크로나 (SEK)
@@ -908,8 +908,8 @@ STR_CONFIG_SETTING :{BLACK}고급
STR_CONFIG_SETTING_TIP :{BLACK}고급 설정 표시
STR_CONFIG_SETTING_CAPTION :{WHITE}고급 설정
STR_CONFIG_SETTING_OFF :
STR_CONFIG_SETTING_ON :
STR_CONFIG_SETTING_OFF :꺼짐
STR_CONFIG_SETTING_ON :켜짐
STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}상태바에 차량 속도를 표시 : {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}경사/해안가 건설을 허용 : {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}건물, 트랙 등의 하부 지형 편집 허용 (자동 슬로프): {ORANGE}{STRING}
@@ -2242,7 +2242,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}여성
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}얼굴을 만듭니다.
STR_704C_KEY :{BLACK}키
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}그래프의 키를 보여줍니다.
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}상세 성취도를 봅니다
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}회사 그래프의 키를 보여줍니다.
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}특정 회사의 그래프를 켜거나 숨기려면 클릭하세요
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}수송 화물량
@@ -2804,7 +2803,7 @@ STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}가격:
STR_885C_BROKEN_DOWN :{RED}고장
STR_885D_AGE_RUNNING_COST_YR :{BLACK}수명: {LTBLUE}{STRING}{BLACK} 운행비용: {LTBLUE}{CURRENCY}/년
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}무게: {LTBLUE}{WEIGHT_S} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고속력: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}무게: {LTBLUE}{WEIGHT_S} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고속: {LTBLUE}{VELOCITY} {BLACK}최고 T.E.: {LTBLUE}{FORCE}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}중량: {LTBLUE}{WEIGHT_S} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고속: {LTBLUE}{VELOCITY} {BLACK}최고 견인 효과: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}올해 수익: {LTBLUE}{CURRENCY} (작년: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}신뢰도: {LTBLUE}{COMMA}% {BLACK}최근 점검 이후의 고장: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}정지함
@@ -3174,7 +3173,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}'{1:COMP
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' 의 정보가 잘못되었습니다
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}{1:ENGINE}을 위한 화물/개조 정보가 건설 후 구매 목록과 다릅니다. 이것은 자동교체에서 개조를 실패를 초래할 수 있습니다.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' 때문에 결과물 콜백 과정에서 무한 루프가 발생하고 있습니다.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}전차를 지원하지 않는 버전으로 게임이 저장되었습니다. 모든 전차는 제거되었습니다.
@@ -3586,7 +3584,7 @@ STR_AI_RANDOM_AI :무작위 인
STR_AI_SETTINGS_CAPTION :{WHITE}인공지능 파라미터
STR_AI_AUTHOR :저자:
STR_AI_VERSION :버젼:
STR_AI_PLEASE_REPORT_CRASH :{WHITE}작동중인 인공지능 중 하나가 충돌했습니다. 인공지능 디버그 창에서 스크린샷을 찍어 인공지능 제작자에게 보고하십시오.
STR_AI_PLEASE_REPORT_CRASH :{WHITE}작동중인 인공지능 중 하나가 충돌했습니다. 인공지능 디버그 창에서 스샷을 찍어 인공지능 작가에게 보고하십시오.
########
############ town controlled noise level

View File

@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :Zviedru
STR_TOWNNAME_DUTCH :Holandiešu
STR_TOWNNAME_FINNISH :Somu
STR_TOWNNAME_POLISH :Poļu
STR_TOWNNAME_SLOVAK :Slovāku
STR_TOWNNAME_SLOVAKISH :Slovāku
STR_TOWNNAME_NORWEGIAN :Norvēģu
STR_TOWNNAME_HUNGARIAN :Ungāru
STR_TOWNNAME_AUSTRIAN :Austriešu
@@ -819,7 +819,7 @@ STR_CURR_ITL :Itālijas liras
STR_CURR_NLG :Nīderlandes guldeņi(NLG)
STR_CURR_NOK :Norvēģijas kronas (NOK)
STR_CURR_PLN :Polijas zloti (PLN)
STR_CURR_RON :Rumānijas lejas (RON)
STR_CURR_ROL :Rumānijas lejas (ROL)
STR_CURR_RUR :Krievijas rubļii (RUR)
STR_CURR_SIT :Slovēnijas tolārs (SIT)
STR_CURR_SEK :Zviedrijas kronas (SEK)

View File

@@ -819,7 +819,7 @@ STR_TOWNNAME_SWEDISH :Švedų
STR_TOWNNAME_DUTCH :Olandų
STR_TOWNNAME_FINNISH :Suomių
STR_TOWNNAME_POLISH :Lenkų
STR_TOWNNAME_SLOVAK :Slovakų
STR_TOWNNAME_SLOVAKISH :Slovakų
STR_TOWNNAME_NORWEGIAN :Norvegų
STR_TOWNNAME_HUNGARIAN :Vengrų
STR_TOWNNAME_AUSTRIAN :Austrų
@@ -852,7 +852,7 @@ STR_CURR_ITL :Italu liros (IT
STR_CURR_NLG :Olandijos guldenai (NLG)
STR_CURR_NOK :Norvegijos kronos (NOK)
STR_CURR_PLN :Lenkijos zlotai (PLN)
STR_CURR_RON :Rumunijos lejos (RON)
STR_CURR_ROL :Rumunijos lejos (ROL)
STR_CURR_RUR :Rusijos rubliai (RUR)
STR_CURR_SIT :Slovėnijos tolarai (SIT)
STR_CURR_SEK :Svedijos kronos (SEK)
@@ -1453,7 +1453,6 @@ STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{BYTES}
STR_NETWORK_DISCONNECT :{BLACK}Atsijungti
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Įveskite kiekį pinigų, kuriuos norite gauti
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Serveris apsaugotas. Įvesk slaptažodį
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Kompanija apsaugota. Įvesk slaptažodį
STR_NETWORK_CLIENT_LIST :{WHITE}Žaidėjų sąrašas
@@ -2662,7 +2661,6 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Grįžti į art
STR_ORDER_GO_TO_NEAREST_HANGAR :Skristi į artimiausią angarą
STR_ORDER_NEAREST_DEPOT :artimiausias
STR_ORDER_NEAREST_HANGAR :artimiausias Angaras
STR_ORDER_SERVICE_AT :Aptarnavimas
STR_ORDER_TRAIN_DEPOT :Lokomotyvų depas
STR_ORDER_ROAD_DEPOT :Automobilių garažas
STR_ORDER_SHIP_DEPOT :Laivų statykla
@@ -2674,7 +2672,6 @@ STR_ORDER_DROP_GO_ALWAYS_DEPOT :Važiuoti be su
STR_ORDER_DROP_SERVICE_DEPOT :Taisytis, jei reikia
STR_ORDER_DROP_HALT_DEPOT :Sustoti
STR_ORDER_CONDITIONAL :Sąlyginis užsakymo šuolis
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Įveskite kainą palyginti su
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Krovimosi kiekis (proc)
STR_ORDER_CONDITIONAL_RELIABILITY :Patikimumas

View File

@@ -589,8 +589,6 @@ STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Verkleng
STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generéier en zoufalls Land
STR_022B_RESET_LANDSCAPE :{BLACK}Setz d'Landschaft zerèck
STR_022C_RESET_LANDSCAPE :{WHITE}Setz d'Landschaft zerèck
STR_RESET_LANDSCAPE_TOOLTIP :{BLACK}Huel all Grondstècker vun den Spiller ewesch
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Sidd der sëcher dass der all Grondstècker vun den Spiller ewesch huelen wëllt?
STR_022E_LANDSCAPE_GENERATION :{BLACK}Landschaftserstellung
STR_022F_TOWN_GENERATION :{BLACK}Stadterstellung
STR_0230_INDUSTRY_GENERATION :{BLACK}Industrieerstellung
@@ -607,7 +605,6 @@ STR_CANNOT_GENERATE_TOWN :{WHITE}Kann ken
STR_NO_SPACE_FOR_TOWN :{WHITE}...ët ass keng Plaatz mei op der Kaart
STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Stadt mei grouss maachen
STR_023C_EXPAND :{BLACK}Erweideren
STR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Stiedt bauen keng Stroossen. Dir kënnt den Bau iwert Erweidert Anstellungen->Economie->Stiedt anschalten
STR_023D_RANDOM_TOWN :{BLACK}Zoufallsstadt
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Bau d'Stadt op enger zoufälleger Plaatz
STR_0285_CAN_T_BUILD_HERE :{WHITE}Kann {STRING} nët hei bauen...
@@ -621,7 +618,6 @@ STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Fielsen
STR_028D_PLACE_LIGHTHOUSE :{BLACK}Liichttuerm bauen
STR_028E_PLACE_TRANSMITTER :{BLACK}Sender bauen
STR_028F_DEFINE_DESERT_AREA :{BLACK}Zone fir Wüst défineieren.{}CTRL unhaalen fir se ze läschen
STR_CREATE_LAKE :{BLACK}Waasser définéieren.{}Mëscht en Kanal. Mat CTRL gedreckt haalen um Mieresspiigel klicken, iwerflut d'Géigent
STR_CREATE_RIVER :{BLACK}Setzt Flëss
STR_0290_DELETE :{BLACK}Läschen
STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Dës Stadt ganz läschen
@@ -652,7 +648,6 @@ STR_02A4_SELECT_TOWN_SIZE :{BLACK}Wiel d'S
STR_02A5_TOWN_SIZE :{YELLOW}Stadtgréisst:
STR_TOWN_ROAD_LAYOUT :{YELLOW}Stadt Stroosenlayout
STR_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Stroosenlayout fir dëss Stadt wielen
STR_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
STR_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Besser Stroossen
STR_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 Gitter
@@ -784,7 +779,7 @@ STR_TOWNNAME_SWEDISH :Schwédesch
STR_TOWNNAME_DUTCH :Holländësch
STR_TOWNNAME_FINNISH :Finnësch
STR_TOWNNAME_POLISH :Polnësch
STR_TOWNNAME_SLOVAK :Slovakësch
STR_TOWNNAME_SLOVAKISH :Slovakësch
STR_TOWNNAME_NORWEGIAN :Norwegësch
STR_TOWNNAME_HUNGARIAN :Ungarësch
STR_TOWNNAME_AUSTRIAN :Éisträichësch
@@ -817,7 +812,7 @@ STR_CURR_ITL :Italienësch Li
STR_CURR_NLG :Holländësch Gulden (NLG)
STR_CURR_NOK :Norwegesch Kroun (NOK)
STR_CURR_PLN :Polnësch Zloty (PLN)
STR_CURR_RON :Rumänësch Leu (RON)
STR_CURR_ROL :Rumänësch Leu (ROL)
STR_CURR_RUR :Russësch Rubl (RUR)
STR_CURR_SIT :Slowenëschen Tolar (SIT)
STR_CURR_SEK :Schwédësch Kroun (SEK)
@@ -912,43 +907,17 @@ STR_CONFIG_SETTING_VEHICLESPEED :{LTBLUE}Weisst
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}Erlaabt d'Bauen op Küsten an op Oofhäng: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}Erlaabt Landforumng ënnert Gebäier, Stroossen, etc. (autoslope): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}Erlaabt méi realistësch Staugréisstplaatzen: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}Erlaabt d'ewesch huelen vun méi Stroosen, Brècken, etc. vun der Stadt: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS :{LTBLUE}Bau vun ganz groussen Zich anschalten: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}Zuchbeschleunegung: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC :Realistësch
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Zich an Schëffer dierfen këng 90 graad Kéieren maachen: {ORANGE}{STRING} {LTBLUE} (nët mat NTP)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Noopergaren zesummen setzen: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Erlaabt Statiounen zesummen ze setzen och wann se nët direkten uneneen leien: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Benotz verbesserten Luedalgorithmus: {ORANGE}{STRING}
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}Lued d'Gefiehrer graduell: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}Inflatioun: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}Luedung nëmmen oofliweren wann ët gebraucht gët: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGBRIDGES :{LTBLUE}Erlaab ganz laang Brècken: {ORANGE}{STRING}
STR_CONFIG_SETTING_GOTODEPOT :{LTBLUE}Erlaab Depot Opträg: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}Manuel Primär Industriebau Method: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :keng
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :wei aaner Industrien
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Erkundung
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}Erlaabt méi gläich Industrien pro Stadt: {ORANGE}{STRING}
STR_CONFIG_SETTING_SAMEINDCLOSE :{LTBLUE}Industrien vum gläichen Typ kënnen méi noo beieneen gebaut ginn: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE :{LTBLUE}Ëmmer den laangen Datum an der Statusbar unweisen: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}Weist d'Signaler op der Fuerersäit: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}Weist d'Finanzen um Ënn vum Joër: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}Néi Opträg sinn 'non-stop': {ORANGE}{STRING}
STR_CONFIG_SETTING_ROADVEH_QUEUE :{LTBLUE}Stroossengefiehrerschlaang (mat Quanteneffekter): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}D'Fenster schwenken wann d'Maus um Rand ass: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}Erlaabt Bestiechung vun den Gemengen: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}Erlaabt Exclusiv Transportrechter ze kaafen: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}Erlaabt d'Schecken vun Suen un aner Firmen: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONUNIFORM_STATIONS :{LTBLUE}Nëtuniform Statiounen: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}Gewiichtsmultiplizéierer fir Luedungen fir schweier Zich: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}Fliger Geschwindegkeetsfaktor: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}Erlaabt d'Iwerfueren vun Stopschëlder op Stroossen vun der Stadt: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}Erlaabt d'Iwerfueren vun Stopschëlder op Stroossen vun der Konkurenz: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}Erlaabt ungrenzent Statiounen: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}Verschidden NewGRF-Päck aktivéiren: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Déi Astellung kann net geännert gin wann do Gefierter sin.
STR_CONFIG_SETTING_SMALL_AIRPORTS :{LTBLUE}Erlaab ëmmer kléng Flughäfen: {ORANGE}{STRING}
@@ -960,14 +929,12 @@ STR_CONFIG_SETTING_ORDER_REVIEW_ON :vun allen Gefie
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}Warnen wann en Gefiehrt en negativen Akommen huet: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}Gefiehrer laafen nie oof: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}Gefiehrt automatësch ernéieren wann ët aal gët: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}Minimalen Budget fir d'automatesch Erneierung: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}Dauer vun Fehlermeldungen: {ORANGE}{STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}Weist Bewunnerzuel am Numm vun der Stadt: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}Landgenerator: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}D'maximal Distanz fiir Uelesch Raffinerien vum Bord vun der Kaart {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Ganz Eben
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Eben
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Oneben
@@ -978,11 +945,7 @@ STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Verbessert
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Entgéint der Auer
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Matt der Auer
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Een oder méi Tiles um nördlechsten Bord sin net eidel
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Een oder méi Tiles op engem Eck sin keen Waasser
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}Automatesch Maintenance vun Helicopteren: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}Deen aaneren Wee scrollen: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}Weis Firmentracht: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :Keng
STR_CONFIG_SETTING_LIVERIES_OWN :Eegen Firma
@@ -1053,7 +1016,6 @@ STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}Faarweg
STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}Startjoër: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}Gläichmässeg Economie anschalten (méi oft an kléng Wiessel): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}Undeeler vun aaneren Firmen kaafen: {ORANGE}{STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}Mein Zéien, all: {ORANGE}{STRING} Tile(s) e Signal platzéiren.
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Blocksignaler
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Pfadsignaler
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Pfadsignaler an éng Richtung
@@ -1069,20 +1031,15 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 Gitter
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Zoufälleg
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}Stiedt därfen Stroossen bauen: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}Positioun vun der Haap-Toolbar: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT :Lénks
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER :Zentréiert
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT :Riets
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}Fensteren rasten an bei: {ORANGE}{STRING} px
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}Stadt-Wuestum: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Keen
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Lues
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Schnell
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Ganz Schnell
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}Dierfer déi zu Staaten gin: {ORANGE}1 vun {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}Dierfer déi zu Staaten gin: {ORANGE}Keng
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}Ufangs-Gréißt vun Stiet mulitiplizéiren mat: {ORANGE}{STRING}
STR_CONFIG_SETTING_GUI :{ORANGE}Interface
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Konstruktioun
@@ -1164,44 +1121,24 @@ STR_EDIT_WAYPOINT_NAME :{WHITE}Weepunkt
STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Kann den Weepunktnumm nët änneren...
STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Konvertéiert d'Schinnen zum Weepunkt
STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Kann keen Zuchweepunkt héi bauen...
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Kann den Wee-Punkt hei net oofrappen...
STR_BUILD_AUTORAIL_TIP :{BLACK}Schinnen am automatëschen Modus bauen
STR_NO_TOWN_IN_SCENARIO :{WHITE}... et ass keen Duerf an dësem
STR_MANY_RANDOM_TOWNS :{BLACK}Vill zoufälleg Dierfer
STR_RANDOM_TOWNS_TIP :{BLACK}D'Kaart zoufälleg mat Dierfer fëllen
STR_MANY_RANDOM_INDUSTRIES :Vill zoufälleg Industrien
STR_RANDOM_INDUSTRIES_TIP :{BLACK}D'Kaart mat villen zoufällegen Industrien fëllen
STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Kann keng Industrien erzeugen...
STR_LANDSCAPING_TOOLBAR :{WHITE}Landschaftsbau
STR_LEVEL_LAND_TOOLTIP :{BLACK}Land planéiren
STR_TREES_RANDOM_TYPE :{BLACK}Zoufälleg Beem
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Zoufälleg Beem planzen
STR_CANT_BUILD_CANALS :{WHITE}Kann hei keen Kanal bauen...
STR_BUILD_CANALS_TIP :{BLACK}Kanal bauen.
STR_LANDINFO_CANAL :Kanal
STR_CANT_BUILD_LOCKS :{WHITE}Kann keen Schlass héi setzen...
STR_BUILD_LOCKS_TIP :{BLACK}Schlass sétzen
STR_LANDINFO_LOCK :Schlass
STR_CANT_PLACE_RIVERS :{WHITE}Kann hei keen Floss platzéiren...
STR_LANDINFO_RIVER :Floss
STR_BUOY_IS_IN_USE :{WHITE}...Boje ass am Gebrauch!
STR_LANDINFO_COORDS :{BLACK}Koordinaten: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Kann den Deel vun der Gare net oofrappen...
STR_CONVERT_RAIL_TIP :{BLACK}Konvertéiert den Typ vun Schinnen
STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Locomotive heihinner zéien fir de ganzen Zuch ze läschen
STR_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_DRAG_DROP :{BLACK}D'Statioun per drag & drop bauen
@@ -1303,15 +1240,10 @@ STR_NETWORK_LAN_INTERNET :LAN / Internet
STR_NETWORK_INTERNET_ADVERTISE :Internet (Werben)
STR_NETWORK_CLIENTS_SELECT :{BLACK}{SKIP}{SKIP}{NUM} Spiller
STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Max Spiller:
STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Maximal Unzuel vun den Clients. Et muss net all Slot gefëllt sin.
STR_NETWORK_COMPANIES_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} Firm{P a en}
STR_NETWORK_NUMBER_OF_COMPANIES :{BLACK}Max Firmen:
STR_NETWORK_NUMBER_OF_COMPANIES_TIP :{BLACK}D'Unzuel vun den Entreprisen limitéieren
STR_NETWORK_SPECTATORS_SELECT :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} Zuschauer
STR_NETWORK_NUMBER_OF_SPECTATORS :{BLACK}Max Zuschauer:
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP :{BLACK}D'Unzuel vun den Spectateuren limitéiren
STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Geschwaaten Sprooch:
STR_NETWORK_LANGUAGE_TIP :{BLACK}Aaner Leit gesin wei eng Sprooch um Server geschwaat gëtt
STR_NETWORK_LANGUAGE_COMBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME :{BLACK}Spill starten
STR_NETWORK_START_GAME_TIP :{BLACK}Eng néi Partie iwert d'Netzwierk starten
@@ -1357,10 +1289,8 @@ STR_NETWORK_LANG_GREEK :Grieschësch
STR_NETWORK_LANG_LATVIAN :Lettësch
############ End of leave-in-this-order
STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer-Spill Empfang
STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Préparéiert fir bäizetrieden: {ORANGE}{STRING}
STR_NETWORK_COMPANY_LIST_TIP :{BLACK}Eng Lëscht vun den Entreprisen an dësem Spill. Du kanns enger bäitrieden oder eng nei opmaachen.
STR_NETWORK_NEW_COMPANY :{BLACK}Néi Firma
STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Néi Firma erstellen
STR_NETWORK_SPECTATE_GAME :{BLACK}Dëm Spill nookucken
@@ -2757,10 +2687,8 @@ STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Optragsl
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Iwersprang den momentanen Optrag. CTRL+Klick iwerspréngt op den ungewieltenen Optrag
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Läscht den ungewieltenen Optrag
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Sëtzt en neien Optrag firun den ungewieltenen Optrag, oder un d'Ënn vun der Lëscht an
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY} Gewiicht: {WEIGHT_S}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betriibskäschten {CURRENCY}/joër{}Kapazitéit: {CARGO}
STR_885C_BROKEN_DOWN :{RED}Futti
STR_885D_AGE_RUNNING_COST_YR :{BLACK}Alter: {LTBLUE}{STRING}{BLACK} Betriebskäschten: {LTBLUE}{CURRENCY}/joër
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewiicht: {LTBLUE}{WEIGHT_S} {BLACK}Kraaft: {LTBLUE}{POWER}{BLACK} Max. Geschwindegkeet: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit dësst Joër: {LTBLUE}{CURRENCY} (läscht Joër: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Zouverlässegkeet: {LTBLUE}{COMMA}% {BLACK}Pannen säit läschter Wartung: {LTBLUE}{COMMA}
STR_8861_STOPPED :{RED}Gestoppt
@@ -2818,11 +2746,6 @@ STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Stroosse
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Baut dat ungewieltent Stroossengefiehrt
STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Käschten: {CURRENCY}{}Geschwindegkeet: {VELOCITY}{}Betriibskäschten: {CURRENCY}/joër{}Kapazitéit: {CARGO}
STR_ARTICULATED_RV_CAPACITY :{BLACK}Kapazitéit: {LTBLUE}
STR_BARE_CARGO :{CARGO}
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} Gefier{P t er}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO} ({SHORTCARGO})
STR_902C_NAME_ROAD_VEHICLE :{WHITE}Stroossengefiehrt benennen
STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Kann d'Stroossengefiehrt nët bennenen...
STR_902E_NAME_ROAD_VEHICLE :{BLACK}Stroossengefiehrt benennen
@@ -2847,9 +2770,6 @@ STR_9804_NEW_SHIPS :{BLACK}Néi Sch
STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Schëff{P "" er}
STR_9808_NEW_SHIPS :{WHITE}Néi Schëffer
STR_9809_BUILD_SHIP :{BLACK}Schëff bauen
STR_CLONE_SHIP :{BLACK}Schëff klonen
STR_CLONE_SHIP_INFO :{BLACK}Dësst baut eng Kopie vum Schëff. CTRL+Klick kopéiert och d'Opträg
STR_CLONE_SHIP_DEPOT_INFO :{BLACK}Dësst baut eng Kopie vum Schëff. Klickt op dëssen Knäppchen an dann op ën Schëff am Depot oder baussen.
STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Schëff muss am Depot stoen
STR_980C_CAN_T_SELL_SHIP :{WHITE}Kann Schëff nët verkaafen...
STR_980D_CAN_T_BUILD_SHIP :{WHITE}Kann Schëff nët bauen...
@@ -2865,10 +2785,6 @@ STR_9817_CAPACITY :{BLACK}Kapazit
STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Kann d'Schëff nët stoppen/starten...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Kann d'Schëff nët an den Depot schècken...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Kann d'Depot nët fannen
STR_HEADING_FOR_SHIP_DEPOT :{ORANGE}Um Wee fir {TOWN} Schëffdepot
STR_HEADING_FOR_SHIP_DEPOT_VEL :{ORANGE}Um Wee fir {TOWN} Schëffdepot, {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT_SERVICE :{LTBLUE}Revisioun bei {TOWN} Schëffdepot
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Revisioun bei {TOWN} Schëffdepot, {VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}{VEHICLE} waart am Depot
STR_981D_BUILD_SHIP_DOCK :{BLACK}Schëffdock bauen
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Schëffdepot bauen (fir Schëffer ze bauen an ze warten)
@@ -2892,8 +2808,6 @@ STR_9832_CAN_T_NAME_SHIP :{WHITE}Kann d'S
STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Biirger feieren . . .{}Éischt Schëff kënnt bei {STATION} un!
STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Plazéiert eng Boye, déi als Weepunkt kann benotzt ginn
STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Kann Boye nët hei platzéieren...
STR_BUILD_AQUEDUCT :{BLACK}Aquadukt bauen
STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Kann d'Aquadukt héi nët bauen...
STR_9836_RENAME :{BLACK}Ëmmbenennen
STR_9837_RENAME_SHIP_TYPE :{BLACK}Schëffstyp ëmmbenennen
STR_9838_RENAME_SHIP_TYPE :{WHITE}Schëffstyp ëmmbenennen
@@ -2913,9 +2827,6 @@ STR_A000_AIRPORTS :{WHITE}Flughäf
STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kann den Flughafen hei nët bauen...
STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Fliigerhangar
STR_A003_NEW_AIRCRAFT :{BLACK}Néien Fliiger
STR_CLONE_AIRCRAFT :{BLACK}Fliger klonen
STR_CLONE_AIRCRAFT_INFO :{BLACK}Dësst baut eng Kopie vum Fliger. CTRL+Klick kopéiert och d'Opträg
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dësst baut eng Kopie vun engem Fliger. Klickt op dëssen Knäppchen, an dann op en Fliger am Hangar oder baussen.
STR_A005_NEW_AIRCRAFT :{WHITE}Néien Fliiger
STR_A006_BUILD_AIRCRAFT :{BLACK}Fliiger bauen
STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Kann dën Fliiger nët bauen...
@@ -2928,10 +2839,6 @@ STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit d
STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Zouverlässegkeet: {LTBLUE}{COMMA}% {BLACK}Pannen säit läschter Eartung: {LTBLUE}{COMMA}
STR_A011_BUILT_VALUE :{LTBLUE}{ENGINE}{BLACK} Gebaut: {LTBLUE}{NUM}{BLACK} Wert: {LTBLUE}{CURRENCY}
STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Kann den Fliiger nët an den Hangar schécken...
STR_HEADING_FOR_HANGAR :{ORANGE}Um Wee fir {STATION} Hangar
STR_HEADING_FOR_HANGAR_VEL :{ORANGE}Um Wee fir {STATION} Hangar, {VELOCITY}
STR_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Revisioun bei {STATION} Hangar
STR_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Revisioun bei {STATION} Hangar, {VELOCITY}
STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}{VEHICLE} waart am Hangar
STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Fliiger am Wee
STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Kann den Fliiger nët stoppen/starten...
@@ -2961,7 +2868,6 @@ STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Kann den
STR_A032_NAME_AIRCRAFT :{BLACK}Fliiger benennen
STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Biirger feieren . . .{}Éischten Fliiger kënnt bei {STATION} un!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Fliigeronfall!{}{COMMA} stiewen an der Explosioun bei {STATION}
STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Fligeraccident!{}Flieger haat keen Bensin mei, {COMMA} stiewen an Explosioun!
STR_A036 :{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME :{BLACK}Ëmmbenennen
STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Fliigertyp ëmmbenennen

View File

@@ -665,6 +665,7 @@ STR_FULL :Fullt
STR_02BA :{SILVER}- - {COMPANY} - -
STR_02BB_TOWN_DIRECTORY :Byoversikt
STR_02BD :{BLACK}{STRING}
STR_02BF_CUSTOM :Egendefinert
STR_CHECKMARK :{CHECKMARK}
############ range for menu starts
@@ -782,7 +783,7 @@ STR_TOWNNAME_SWEDISH :Svensk
STR_TOWNNAME_DUTCH :Nederlandsk
STR_TOWNNAME_FINNISH :Finsk
STR_TOWNNAME_POLISH :Polsk
STR_TOWNNAME_SLOVAK :Slovakisk
STR_TOWNNAME_SLOVAKISH :Slovakisk
STR_TOWNNAME_NORWEGIAN :Norsk
STR_TOWNNAME_HUNGARIAN :Ungarsk
STR_TOWNNAME_AUSTRIAN :Østerriksk
@@ -815,7 +816,7 @@ STR_CURR_ITL :Italiensk lire
STR_CURR_NLG :Hollandsk guilder (NLG)
STR_CURR_NOK :Norsk krone (NOK)
STR_CURR_PLN :Polsk zloty (PLN)
STR_CURR_RON :Rumensk leu (RON)
STR_CURR_ROL :Rumensk leu (ROL)
STR_CURR_RUR :Russisk rubel (RUR)
STR_CURR_SIT :Slovensk tolar (SIT)
STR_CURR_SEK :Svensk krone (SEK)
@@ -2110,7 +2111,6 @@ STR_NUM_VERY_LOW :Veldig lav
STR_6816_LOW :Lite
STR_6817_NORMAL :Normal
STR_6818_HIGH :Høyt
STR_02BF_CUSTOM :Egendefinert
STR_6819 :{BLACK}{SMALLLEFTARROW}
STR_681A :{BLACK}{SMALLRIGHTARROW}
STR_681B_VERY_SLOW :Veldig sent

View File

@@ -786,7 +786,7 @@ STR_TOWNNAME_SWEDISH :Svensk
STR_TOWNNAME_DUTCH :Nederlandsk
STR_TOWNNAME_FINNISH :Finsk
STR_TOWNNAME_POLISH :Polsk
STR_TOWNNAME_SLOVAK :Slovakisk
STR_TOWNNAME_SLOVAKISH :Slovakisk
STR_TOWNNAME_NORWEGIAN :Norsk
STR_TOWNNAME_HUNGARIAN :Ungarsk
STR_TOWNNAME_AUSTRIAN :Østerriksk
@@ -819,7 +819,7 @@ STR_CURR_ITL :Italiensk lire
STR_CURR_NLG :Hollandsk gylden (NLG)
STR_CURR_NOK :Norsk krone (NOK)
STR_CURR_PLN :Polsk zloty (PLN)
STR_CURR_RON :Rumensk lei (RON)
STR_CURR_ROL :Rumensk lei (ROL)
STR_CURR_RUR :Russisk rubel (RUR)
STR_CURR_SIT :Slovensk tolar (SIT)
STR_CURR_SEK :Svensk krone (SEK)

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Edishsway
STR_TOWNNAME_DUTCH :Utchday
STR_TOWNNAME_FINNISH :Innishfay
STR_TOWNNAME_POLISH :Olishpay
STR_TOWNNAME_SLOVAK :Ovakishslay
STR_TOWNNAME_SLOVAKISH :Ovakishslay
STR_TOWNNAME_NORWEGIAN :Orwegiannay
STR_TOWNNAME_HUNGARIAN :Ungarianhay
STR_TOWNNAME_AUSTRIAN :Austrianway
@@ -818,7 +818,7 @@ STR_CURR_ITL :Italianway Iral
STR_CURR_NLG :Utchday Uildergay (NLGay)
STR_CURR_NOK :Orwegiannay Onekray (OKNay)
STR_CURR_PLN :Olishpay Otyzlay (PLNay)
STR_CURR_RON :Omanianray Eulay (OLRay)
STR_CURR_ROL :Omanianray Eulay (OLRay)
STR_CURR_RUR :Ussianray Ublesray (URRay)
STR_CURR_SIT :Ovenianslay Olartay (ITSay)
STR_CURR_SEK :Edishsway Onakray (EKSay)
@@ -2241,7 +2241,6 @@ STR_704A_SELECT_FEMALE_FACES :{BLACK}Electsay
STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Enerategay andomray ewnay acefay
STR_704C_KEY :{BLACK}Eykay
STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Owshay eykay otay aphsgray
STR_SHOW_DETAILED_PERFORMANCE_RATINGS :{BLACK}Owshay etailedday erformancepay atingsray
STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Eykay otay ompanycay aphsgray
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Ickclay erehay otay oggletay ompany'scay entryway onway aphgray onway/offway
STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Unitsway ofway argocay eliveredday
@@ -3173,7 +3172,6 @@ STR_BROKEN_VEHICLE_LENGTH :{WHITE}Aintray
STR_NEWGRF_BUGGY :{WHITE}EwGRFnay '{0:STRING}' ovidespray incorrectway informationway.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Argocay/efitray informationway orfay '{1:ENGINE}' iffersday omfray urchasepay istlay afterway onstructioncay. Isthay ightmay ausecay autorenewway/-eplaceray otay ailfay efittingray orrectlycay.
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ausedcay anway endlessway ooplay inway ethay oductionpray allbackcay.
STR_LOADGAME_REMOVED_TRAMS :{WHITE}Amegay asway avedsay inway ersionvay ithoutway amtray upportsay. Allway amstray avehay eenbay emovedray.

View File

@@ -397,11 +397,11 @@ STR_ENGINE_SORT_CARGO_CAPACITY :Pojemność
STR_NO_WAITING_CARGO :{BLACK}Nie ma żadnego czekającego ładunku
STR_SELECT_ALL_FACILITIES :{BLACK}Zaznacz wszystkie typy stacji
STR_SELECT_ALL_TYPES :{BLACK}Zaznacz wszystkie typy ładunku (oraz brak czekającego ładunku)
STR_AVAILABLE_TRAINS :{BLACK}Dostępne lokomotywy
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostępne pojazdy
STR_AVAILABLE_SHIPS :{BLACK}Dostępne statki
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostępny samolot
STR_AVAILABLE_ENGINES_TIP :{BLACK}Zobacz listę dostępnych projektów silników dla tego typu pojazdów.
STR_AVAILABLE_TRAINS :{BLACK}Dostępne Lokomotywy
STR_AVAILABLE_ROAD_VEHICLES :{BLACK}Dostępne Samochody
STR_AVAILABLE_SHIPS :{BLACK}Dostępne Statki
STR_AVAILABLE_AIRCRAFT :{BLACK}Dostępne Samoloty
STR_AVAILABLE_ENGINES_TIP :{BLACK}Zobacz listę dostępnych wyglądów lokomotywy dla tego typu pojazdu
STR_MANAGE_LIST :{BLACK}Zarządzaj listą
STR_MANAGE_LIST_TIP :{BLACK}Wyślij instrukcje wszystkim pojazdom na tej liĹcie
STR_REPLACE_VEHICLES :Zastąp pojazdy
@@ -830,7 +830,7 @@ STR_TOWNNAME_SWEDISH :Szwedzkie
STR_TOWNNAME_DUTCH :Holenderskie
STR_TOWNNAME_FINNISH :Fińskie
STR_TOWNNAME_POLISH :Polskie
STR_TOWNNAME_SLOVAK :Słowackie
STR_TOWNNAME_SLOVAKISH :Słowackie
STR_TOWNNAME_NORWEGIAN :Norweskie
STR_TOWNNAME_HUNGARIAN :Węgierskie
STR_TOWNNAME_AUSTRIAN :Austriackie
@@ -863,7 +863,7 @@ STR_CURR_ITL :Lira włoska (I
STR_CURR_NLG :Gulden holenderski (NLG)
STR_CURR_NOK :Korona norweska (NOK)
STR_CURR_PLN :Złoty polski (PLN)
STR_CURR_RON :Lej rumuński (RON)
STR_CURR_ROL :Lej rumuński (ROL)
STR_CURR_RUR :Rubel rosyjski (RUR)
STR_CURR_SIT :Tolar słowenski (SIT)
STR_CURR_SEK :Korona szwedzka (SEK)
@@ -916,7 +916,7 @@ STR_NO_ORDERS :{LTBLUE}Bez pol
STR_NO_ORDERS_VEL :{LTBLUE}Bez poleceń, {VELOCITY}
STR_PASSENGERS :pasażerów
STR_BAGS :worki
STR_BAGS :worków
STR_TONS :ton
STR_LITERS :litrów
STR_ITEMS :sztuk
@@ -945,7 +945,7 @@ STR_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE
STR_VEHICLE_AUTORENEW_FAILED :{WHITE}Autoodnowa zawiodła przy {VEHICLE}{}{STRING}
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} jest za długi po wymianie
STR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Brak reguł autozastępowania/odnawiania.
STR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Brak regul autozastepowania/odnawiania.
STR_AUTOREPLACE_MONEY_LIMIT :(limit funduszy)
STR_CONFIG_SETTING :{BLACK}Ustawienia zaawansowane
@@ -1201,14 +1201,14 @@ STR_SUB_TROPICAL_LANDSCAPE :Krajobraz tropi
STR_TOYLAND_LANDSCAPE :Krajobraz zabawkowy
STR_CHEATS :{WHITE}Oszukiwanie
STR_CHEATS_TIP :{BLACK}Pole wyboru wskazuje, czy użyłeś już wcześniej tego oszustwa
STR_CHEATS_WARNING :{BLACK}Ostrzeżenie! Właśnie chcesz zdradzić swoich współzawodników. Miej na uwadze, że taka hańba będzie pamiętana na wieki!
STR_CHEATS_TIP :{BLACK}Checkboxy pokazują czy używano już tego oszustwa
STR_CHEATS_WARNING :{BLACK}Uwaga! Właśnie chcesz zdradzić swoich wspólników.{}Miej na uwadze, że zostanie to zapamiętane na wieki!
STR_CHEAT_MONEY :{LTBLUE}Zwiększ ilość pieniędzy o {CURRENCY}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Grasz jako firma: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magiczny buldożer (usuwanie przedsiębiorstw, obiektów nieprzesuwalnych): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunele mogą się przecinać: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Budowa w trybie pauzy: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Odrzutowce nie będą rozbijać się (często) na małych lotniskach: {ORANGE} {STRING}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Grasz jako: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magiczny buldożer (usuwanie przedsiębiorstw, itp.): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunele mogą się krzyżować: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Budowa w czasie pauzy: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Odrzutowce nie będą się często rozbijać na małych lotniskach: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Zmień klimat: {ORANGE} {STRING}
STR_CHEAT_CHANGE_DATE :{LTBLUE}Zmień datę: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD :{LTBLUE}Pozwól modyfikować wielkość produkcji przedsiębiorstw: {ORANGE}{STRING}
@@ -1232,12 +1232,12 @@ STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHIT
STR_WAYPOINT_RAW :{WAYPOINT}
STR_EDIT_WAYPOINT_NAME :{WHITE}Edytuj nazwę pkt. kontrolnego
STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy punktu orientacyjnego...
STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy pkt. kontrolnego...
STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Zmiana torów na pkt. kontrolny
STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Nie można budować tutaj punktu orientacyjnego...
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd kolejowego punktu orientacyjnego...
STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Nie można tutaj zbudować pkt. kontolnego...
STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć pkt. kontrolnego z tego miejsca...
STR_BUILD_AUTORAIL_TIP :{BLACK}Budowa torów za pomocą trybu Autotory
STR_BUILD_AUTORAIL_TIP :{BLACK}Budowa torów używając trybu Autorail
STR_NO_TOWN_IN_SCENARIO :{WHITE}...nie ma żadnego miasta w scenariuszu
STR_COULD_NOT_CREATE_TOWN :{WHITE}Generowanie mapy anulowane...{}...brak odpowiednich miesjc dla miast
@@ -1256,15 +1256,15 @@ STR_LEVEL_LAND_TOOLTIP :{BLACK}Wyrówna
STR_TREES_RANDOM_TYPE :{BLACK}Drzewa rożnych rodzajów
STR_TREES_RANDOM_TYPE_TIP :{BLACK}Sadzenie drzew rożnych rodzajów
STR_CANT_BUILD_CANALS :{WHITE}Nie można budować tutaj kanału...
STR_CANT_BUILD_CANALS :{WHITE}Nie można tutaj wybudować kanału...
STR_BUILD_CANALS_TIP :{BLACK}Buduj kanały.
STR_LANDINFO_CANAL :Kanał
STR_CANT_BUILD_LOCKS :{WHITE}Nie można budować tutaj śluzy...
STR_CANT_BUILD_LOCKS :{WHITE}Nie można tutaj wybudować śluzy...
STR_BUILD_LOCKS_TIP :{BLACK}Buduj śluzy
STR_LANDINFO_LOCK :Śluza
STR_CANT_PLACE_RIVERS :{WHITE}NIe mozna tutaj umieścić rzeki...
STR_CANT_PLACE_RIVERS :{WHITE}NIe mozna tutaj umiescic rzeki...
STR_LANDINFO_RIVER :Rzeka
STR_BUOY_IS_IN_USE :{WHITE}...boja w użyciu!
@@ -1598,7 +1598,7 @@ STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Niemożl
STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Wykop zniszczyłby tunel
STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Już na poziome morza
STR_1004_TOO_HIGH :{WHITE}Zbyt wysoko
STR_ALREADY_LEVELLED :{WHITE}... juz wyrównany
STR_ALREADY_LEVELLED :{WHITE}... juz wyrownany
STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Nieodpowiednie tory
STR_1007_ALREADY_BUILT :{WHITE}...już zbudowano
STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Należy najpierw usunąć tory
@@ -1729,8 +1729,8 @@ STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centruj
STR_200C_CHANGE_TOWN_NAME :{BLACK}Zmień nazwę miasta
STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Pasażerów w zeszłym miesiącu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Poczta w zeszłym miesiącu: {ORANGE}{COMMA}{BLACK} maks: {ORANGE}{COMMA}
STR_CARGO_FOR_TOWNGROWTH :{BLACK}Towar potrzebny do rozwoju miasta:
STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{BLACK}Wymaganych {SETX 20}{ORANGE}{STRING}
STR_CARGO_FOR_TOWNGROWTH :{BLACK}Towar potrzebny do rozrostu miasta:
STR_CARGO_FOR_TOWNGROWTH_REQUIRED :{SETX 20}{ORANGE}{STRING}{BLACK} required
STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH :{SETX 20}{ORANGE}{CARGO}{BLACK} dowiezionych w zeszłym miesiącu
STR_200F_TALL_OFFICE_BLOCK :Wysoki biurowiec
STR_2010_OFFICE_BLOCK :Biurowiec
@@ -2095,7 +2095,7 @@ STR_5011_SUSPENSION_CONCRETE :Podwieszany, Be
STR_5012_WOODEN :Drewniany
STR_5013_CONCRETE :Betonowy
STR_5014_TUBULAR_STEEL :Cylindryczny, Stalowy
STR_BRIDGE_TUBULAR_SILICON :Cylindryczny, krzemowy
STR_BRIDGE_TUBULAR_SILICON :Cylindryczny, Krzemowy
STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Nie można tutaj wybudować mostu...
STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Nie można tutaj wybudować tunelu...
STR_5017_RAILROAD_TUNNEL :Tunel kolejowy
@@ -2917,7 +2917,7 @@ STR_NEW_VEHICLE_TYPE :{BLACK}{BIGFONT
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}Dostępn{G y a e} now{G y a e} {STRING} - {ENGINE}!
STR_CAN_T_SELL_DESTROYED_VEHICLE :{WHITE}Nie można sprzedać zniszczonego pojazdu...
STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nie można umieścić ponownie zniszczonego pojazdu...
STR_CAN_T_REFIT_DESTROYED_VEHICLE :{WHITE}Nie można przebudować zniszczonego pojazdu...
STR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Nie można wyznaczyć rozkładu jazdy pojazdu...
STR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Pojazdy mogą czekać tylko na stacjach.
@@ -3055,7 +3055,7 @@ STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT
STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Ustaw boję, która może być użyta jako punkt kontrolny
STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Nie można tutaj ustawić boi...
STR_BUILD_AQUEDUCT :{BLACK}Zbuduj akwedukt
STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Nie można zbudować tutaj akweduktu...
STR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Nie można zbudować tu akweduktu...
STR_9836_RENAME :{BLACK}Zmień nazwę
STR_9837_RENAME_SHIP_TYPE :{BLACK}Zmień nazwę typu statku
STR_9838_RENAME_SHIP_TYPE :{WHITE}Zmień nazwę typu statku
@@ -3147,7 +3147,7 @@ STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT
STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Powódź!{}Przynajmniej {COMMA} zaginęło lub utonęło w czasie powodzi!
STR_BRIBE_FAILED :{WHITE}Twoja próba wręczenia łapówki została
STR_BRIBE_FAILED_2 :{WHITE}wykryta przez lokalnych śledczych.
STR_BRIBE_FAILED_2 :{WHITE}wykryta przez lokalnych badaczy.
STR_BUILD_DATE :{BLACK}Zbudowano: {LTBLUE}{DATE_LONG}
STR_TILEDESC_STATION_CLASS :{BLACK}Klasa stacji: {LTBLUE}{STRING}
@@ -3253,7 +3253,7 @@ STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Wyłącz
STR_NEWGRF_BROKEN :{WHITE}Zachowanie NewGRF '{0:STRING}' może powodować desynchronizacje i/lub błędy.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Zmienia długość pojazdu dla '{1:ENGINE}' gdy nie jest w zajezdni.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Pociąg '{VEHICLE}' należący do '{COMPANY}' ma niepoprawną długość. Prawdopodobnie spowodowane jest to problemami z NewGRFami. Gra może stracić synchronizację lub się zawiesić.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Pociąg '{VEHICLE}' należący do '{COMPANY}' ma niepoprawną długość. Prawdopodobnie problemem powoduje NewGRFs. Gra może działać niestabilnie lub się zawiesić.
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' dostarcza niepoprawnych danych.
@@ -3330,7 +3330,7 @@ STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Przejdź
STR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Pojazd nie jest dostępny
STR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Pojazd nie jest dostępny
STR_SHIP_NOT_AVAILABLE :{WHITE}Statek nie jest dostępny
STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Samolot jest niedostępny
STR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Samolot nie jest dostępny
STR_ENGINES :Lokomotywy
STR_WAGONS :Wagony
@@ -3424,7 +3424,7 @@ STR_GENERATION_PROGRESS :{BLACK}{NUM} /
STR_WORLD_GENERATION :{BLACK}Tworzenie świata
STR_TREE_GENERATION :{BLACK}Tworzenie drzew
STR_UNMOVABLE_GENERATION :{BLACK}Tworzenie obiektów
STR_CLEARING_TILES :{BLACK}Tworzenie terenów skalistych i nierówności
STR_CLEARING_TILES :{BLACK}Generowanie skał i nierowności
STR_SETTINGUP_GAME :{BLACK}Ustawianie gry
STR_PREPARING_TILELOOP :{BLACK}Uaktywnianie pól
STR_PREPARING_GAME :{BLACK}Przygotowywanie gry
@@ -3563,7 +3563,7 @@ STR_SIGN_OSKTITLE :{BLACK}Wpisz na
STR_FUND_NEW_INDUSTRY :{BLACK}Ufunduj
STR_PROSPECT_NEW_INDUSTRY :{BLACK}Zleć poszukiwanie
STR_BUILD_NEW_INDUSTRY :{BLACK}Zbuduj
STR_BUILD_NEW_INDUSTRY :{BLACK}Wybuduj
STR_INDUSTRY_SELECTION_HINT :{BLACK}Wybierz przedsiębiorstwo z listy
############ Face formatting
@@ -3653,7 +3653,7 @@ STR_AI_CHANGE :{BLACK}Wybierz
STR_AI_CONFIGURE :{BLACK}Konfiguruj
STR_AI_CHANGE_TIP :{BLACK}Wczytaj kolejne SI
STR_AI_CONFIGURE_TIP :{BLACK}Konfiguruj parametry SI
STR_AI_LIST_TIP :{BLACK}Wszystkie SI, które będą załadowane w następnej grze
STR_AI_LIST_TIP :{BLACK}Wszystkie SI które będą załadowane w następnej grze
STR_AI_LIST_CAPTION :{WHITE}Dostępne SI
STR_AI_AILIST_TIP :{BLACK}Kliknij, aby wybrać SI
STR_AI_ACCEPT :{BLACK}Zaakceptuj
@@ -3667,7 +3667,7 @@ STR_AI_RANDOM_AI :Losowe SI
STR_AI_SETTINGS_CAPTION :{WHITE}Parametry SI
STR_AI_AUTHOR :Autor:
STR_AI_VERSION :Wersja:
STR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z działających SI przestała działać. Prosimy o zgłoszenie tego autorowi SI dołączając zrzut ekranu okna odpluskwiania SI.
STR_AI_PLEASE_REPORT_CRASH :{WHITE}Jedna z działających SI przestała działać. Prosimy o zaraportowanie tego autorowi SI dołączając zrzut ekranu okna debuga SI.
########
############ town controlled noise level

View File

@@ -785,7 +785,7 @@ STR_TOWNNAME_SWEDISH :Sueco
STR_TOWNNAME_DUTCH :Holandês
STR_TOWNNAME_FINNISH :Finlandês
STR_TOWNNAME_POLISH :Polaco
STR_TOWNNAME_SLOVAK :Eslovaco
STR_TOWNNAME_SLOVAKISH :Eslovaco
STR_TOWNNAME_NORWEGIAN :Noreguês
STR_TOWNNAME_HUNGARIAN :Húngaro
STR_TOWNNAME_AUSTRIAN :Austríaco
@@ -818,7 +818,7 @@ STR_CURR_ITL :Lira Italiana (
STR_CURR_NLG :Guilda Holandesa (NLG)
STR_CURR_NOK :Coroa Norueguesa (NOK)
STR_CURR_PLN :Zloty Polaco (PLN)
STR_CURR_RON :Lei Romeno (RON)
STR_CURR_ROL :Lei Romeno (ROL)
STR_CURR_RUR :Rublo Russo (RUR)
STR_CURR_SIT :Tolar Esloveno (SIT)
STR_CURR_SEK :Coroa Sueca (SEK)

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