Michael Lutz
1a42a8a5d5
Codechange: Un-bitstuff town-related commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
eab18f06a4
Codechange: Pass additional data as byte stream to command callbacks.
2021-12-16 22:28:32 +01:00
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
b0990fcff7
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
...
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
Michael Lutz
4fc055d6e9
Codechange: Align parameter order of command callbacks to command handlers.
2021-12-16 22:28:32 +01:00
Michael Lutz
a38bbefe1b
Codechange: Untangle command code, flags and error string for DoCommand*.
2021-12-16 22:28:32 +01:00
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
2021-12-16 22:28:32 +01:00
Loïc Guilloux
ddb6024bc6
Codechange: Don't explicitly unset _generating_world outside of genworld.cpp ( #9418 )
2021-07-10 14:59:17 +02:00
glx22
89ab8b79a5
Codechange: Remove FOR_EACH_SET_BIT
2021-07-09 21:36:09 +02:00
Loïc Guilloux
87eb0e4fce
Fix #9402 , 2e136285: Crash when founding town using default name ( #9403 )
2021-06-27 17:18:21 +02:00
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
PeterN
330a305c99
Fix: Apply unscaled padding to Viewport inside WWT_INSET. ( #9219 )
...
Since pixel dimensions in SetPadding() are scaled by GUI size, padding for inset viewports was excessive.
Instead, automatically apply padding for WWT_INSET at widget level. This applies to all widgets inside a WWT_INSET, which in all instances is a NWID_VIEWPORT.
2021-05-08 21:01:16 +01:00
rubidium42
6bca9e090d
Codechange: add SetDParamStr that accepts std::string&
2021-05-06 21:45:36 +02:00
rubidium42
0345f99180
Feature: make the town directory horizontally resizable
2021-05-01 13:30:27 +02:00
Peter Nelson
4f93dd95e4
Cleanup: Tidy up resize, fill and minimal size on widgets in town list window.
2021-04-30 17:08:15 +01:00
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
frosch
5bfcd742b8
Change: Relocate rename and location buttons in all windows.
2021-01-11 22:15:58 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
Michael Lutz
63ccb36ef3
Codechange: Use std::string for most of the user-settable custom names.
2020-05-21 20:02:34 +02:00
Jonathan G Rennison
87700bfe0e
Codechange: Use cached town name for town list window filtering
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
d35f35a968
Codechange: Use cached town, station, industry names for list window sorting
...
This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
2020-01-12 19:37:43 +00:00
Jonathan G Rennison
22ba048c89
Change: Only resort town directory window on population change if necessary
2020-01-12 19:37:43 +00:00
glx
5c10c426fe
Fix 196d5868: Always apply filter on town directory rebuild
2020-01-07 14:21:35 +00:00
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
3a14cea068
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Charles Pigott
fe9731d32c
Fix: clang and MSVC warnings (glx)
2019-09-30 14:00:06 +01:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
Gabda
b870596f15
Add #6887 : Option to show zone inside local authority boundary of towns
...
Can be found at town information > local authority window
Layout for button is same as Graph Keys
Turn on/off for every town individually
2019-08-17 21:45:20 +01:00
TELK
196d586849
Feature: Town name filtering ( #7621 )
2019-07-22 20:27:39 +01:00
peter1138
b454ca7110
Fix 81d335b: Coverage button missing from town window in scenario editor.
2019-04-27 14:41:58 +01:00
peter1138
81d335b081
Feature: Add station coverage area display for towns.
2019-04-25 09:14:01 +02:00
glx
2db88953e7
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
Henry Wilson
9cba6f7193
Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit()
2019-03-26 20:15:57 +00:00
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
2019-03-26 20:15:57 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
Johannes E. Krause
e6798ffdca
Cleanup: Remove questionable syntax in town rating display
2019-03-13 07:47:32 +00:00
Alberth289346
11ba094582
Feature #4186 : Append '(City)' behind cities in the town directory (sbr)
2018-06-23 14:02:50 +02:00
PeterN
eaa32f5ad5
Change: Use name of cargo instead of Passengers/Mail in town statistics. ( #6801 )
...
* Change: Use name of cargo instead of Passengers/Mail in town statistics.
* Cleanup: Remove strings from all language files.
2018-06-04 13:14:11 +01:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
J0an Josep
cfb8092397
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
8084f39bf3
(svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya)
2016-05-22 10:52:02 +00:00
frosch
a81968d0f3
(svn r27341) -Fix [FS#6332]: Do not rerandomise the town name when only cost-estimating the founding.
2015-07-26 09:56:43 +00:00
peter1138
0877f892c5
(svn r26960) -Codechange: Draw sort button symbols as sprites, and pad sort buttons with non-static width.
2014-10-05 11:20:02 +00:00
frosch
c4fcc8d2aa
(svn r26859) -Fix [FS#6119]: Height computation of game script text in town GUI did not consider margins.
2014-09-20 11:32:54 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
5370613924
(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose.
2014-03-23 13:28:32 +00:00
frosch
12b30103b1
(svn r25922) -Codechange: Rename TOWN_IS_FUNDED to TOWN_IS_GROWING. It is not tied to funding a town.
2013-10-28 10:55:34 +00:00
rubidium
184e7744c3
(svn r25630) -Fix [FS#5666]: city list sort of population and rating are reversed compared to the icon
2013-07-27 14:46:33 +00:00
frosch
4e4e635916
(svn r25294) -Feature: Add another button to window title bars to resize the window to its default size.
2013-05-26 19:30:07 +00:00
frosch
8157a8afd8
(svn r25290) -Add: Assign string names to notable windows.
2013-05-26 19:25:01 +00:00
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
2013-05-26 19:23:42 +00:00
alberth
d5307c9722
(svn r25097) -Feature[FS#5288]: Add sorting on rating for the town directory window (based on work by sbr).
2013-03-17 15:45:24 +00:00
alberth
cfa42fcdce
(svn r25096) -Feature: Do descending sort order on population by default, and stabilize sort of equally populated towns.
2013-03-17 15:44:19 +00:00
alberth
d62ab47c74
(svn r25095) -Codechange: Immediately save the sort order of the town directory instead of when closing the window.
2013-03-17 15:42:50 +00:00
alberth
15ec6e26f0
(svn r25094) -Feature: Introduce dropdown for selecting the sort criterion in the town directory window (sbr)
2013-03-17 15:41:40 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
b533523258
(svn r24801) -Codechange: Add functions to set integral DParams to suitable values for size computations.
2012-12-08 17:18:51 +00:00
frosch
545b6de900
(svn r24747) -Fix: Some editboxes had a different colour than the rest of the window.
2012-11-14 22:50:53 +00:00
frosch
f5d8ba5d7f
(svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead.
2012-11-14 22:50:35 +00:00
frosch
6e6d94a2d1
(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString.
2012-11-14 22:50:26 +00:00
frosch
6653ac6b36
(svn r24739) -Codechange: Simplify some code by using Textbuf::Assign.
2012-11-14 22:50:21 +00:00
frosch
f6d4200f86
(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
2012-11-14 22:50:17 +00:00
frosch
c4d7c8dd42
(svn r24733) -Codechange: Move handling of editbox keys to window class.
2012-11-13 21:47:02 +00:00
frosch
7699a7dc06
(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.
2012-11-13 21:46:58 +00:00
frosch
137adb3496
(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
2012-11-13 21:46:33 +00:00
frosch
17025fa6ea
(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
2012-11-13 21:46:19 +00:00
frosch
03736af2ae
(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
2012-11-11 16:10:43 +00:00
frosch
b998cbdff1
(svn r24697) -Codechange: Use WDF_UNCLICK_BUTTONS instead of duplicating the same functionality.
2012-11-11 16:07:46 +00:00
frosch
d58eee1e79
(svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions.
2012-06-04 15:30:29 +00:00
rubidium
41e5c839e0
(svn r24179) -Codechange: move some variables of Town to TownCache
2012-04-25 20:50:13 +00:00
michi_cc
a2b2bc3620
(svn r24141) -Feature: Display rating in the town directory window. (Inspired by patch from MagicBuzz)
2012-04-17 19:44:41 +00:00
rubidium
89ab59f0cb
(svn r23787) -Fix: add some missing spaces
2012-01-11 18:47:32 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
2011-12-19 21:06:06 +00:00
truebrain
ad48ab9237
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
2011-12-19 21:00:55 +00:00
truebrain
afcf07ac8a
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
2011-12-19 20:59:19 +00:00
rubidium
2988509dd0
(svn r23542) -Codechange: unify and document town related widgets
2011-12-16 17:23:41 +00:00
truebrain
2aa774e831
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
2011-12-15 22:22:55 +00:00
rubidium
3d88c74389
(svn r23526) -Codechange: unify cargos vs cargoes
2011-12-15 21:56:00 +00:00
truebrain
df0afdf0dc
(svn r23525) -Codechange: make Window::flags4 WindowFlags instead of uint16, with only values known in WindowFlags (and move out 2 timers to their own variable)
...
-Codechange: rename Window::flags4 to Window::flags
-Codechange: move some non-inline functions from .hpp to .cpp
2011-12-15 19:54:23 +00:00
rubidium
7bb4a0b825
(svn r23477) -Fix [FS#4878] (r23300): like r23342, but now for the user interface ;)
2011-12-10 15:41:39 +00:00
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
truebrain
b9192bdc4c
(svn r23310) -Fix: Town GUI was not representing the true conditions of arctic / tropical goals
2011-11-23 18:55:13 +00:00
truebrain
f906ebd2a5
(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
2011-11-23 16:07:14 +00:00
truebrain
229e572663
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
2011-11-23 16:05:19 +00:00
michi_cc
6548ec6e9e
(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
2011-11-15 20:47:53 +00:00
rubidium
69162621d8
(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
2011-11-04 10:25:58 +00:00
rubidium
46c242b1dc
(svn r22385) -Fix [FS#4603]: strnatcmp is in string.cpp, so it ought to be declared in string_func.h.
2011-04-30 14:24:23 +00:00
terkhen
5bb7a48cd2
(svn r22345) -Change: Remove pixel limiter for text buffers.
2011-04-17 18:44:09 +00:00
terkhen
10caf391a1
(svn r22343) -Change: Remove pixel limiter for query strings.
2011-04-17 18:42:17 +00:00
frosch
6ce83c0aaa
(svn r22307) -Fix: When drawing the town authority window, check whether the availability of the actions changed, and force a complete redraw in that case.
2011-04-09 21:15:24 +00:00
frosch
652c9cb663
(svn r22247) -Codechange: Update comments wrt. ForceRebuild() in command-scope.
2011-03-13 21:34:21 +00:00
frosch
ec9540a12a
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
2011-03-13 21:31:29 +00:00
frosch
77d1dcb926
(svn r22228) -Fix (r22135)[FS#4546]: Do not resort town, industry and signs list directly in OnInvalidateData(). There might be a scheduled rebuild which needs execution first. So, only set a trigger for resorting.
2011-03-08 20:52:59 +00:00
planetmaker
df8c4bdbfa
(svn r21929) -Fix [FS#4554]: The town window would not be invalidated in the scenario editor if the ground changed and thus the required cargos for town growth
2011-01-30 19:14:48 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
alberth
852e647bcc
(svn r21627) -Codechange: Remove _place_proc global variable.
2010-12-24 15:08:19 +00:00
rubidium
5c9c3f1acf
(svn r21414) -Codechange: limit town name by amount of characters, not bytes
2010-12-05 22:25:21 +00:00
terkhen
75f86a7a21
(svn r21344) -Feature [FS#4214]: Natural sorting of strings using ICU.
2010-11-27 22:52:12 +00:00
alberth
f5c6fd1a25
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
2010-11-26 15:22:18 +00:00
rubidium
30637a8340
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
2010-11-13 09:56:25 +00:00
alberth
c4687de4e2
(svn r21022) -Add (r21021): Missed recentering of a town gui viewport after a resize.
2010-10-23 21:14:35 +00:00
planetmaker
c2a7b82a9f
(svn r20997) -Fix: Size of sort buttons for order and vehicle list gui could be too small
2010-10-19 21:48:20 +00:00
frosch
48767d1bef
(svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive rights and unread news.
2010-09-02 20:00:48 +00:00
frosch
48d8f16653
(svn r20719) -Codechange: Remove some hardcoded iconsizes.
2010-09-02 19:34:44 +00:00
frosch
65b43667fa
(svn r20511) -Fix: Initial height of townlist was not a multiple of the line height.
2010-08-16 08:33:28 +00:00
frosch
9e538acc03
(svn r20461) -Codechange: Replace WWT_HSCROLLBAR, WWT_SCROLLBAR and WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
2010-08-12 09:16:43 +00:00
frosch
71ca58c2bb
(svn r20453) -Codechange: Remove direct accesses to Window::hscroll, vscroll and vscroll2.
...
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
2010-08-12 08:37:01 +00:00
frosch
10339c60c0
(svn r20452) -Codechange: Remove NWidgetCore::FindScrollbar() and associate scrollbar explicitly using a NWidgetPart via SetScrollbar().
2010-08-12 06:44:45 +00:00
yexo
5ae4e27446
(svn r20325) -Fix (r20322): surround variable declarations in a switch-block with {}
2010-08-02 21:25:17 +00:00
terkhen
7a6df202d0
(svn r20323) -Codechange: Move Delete town code to a command.
2010-08-02 21:07:23 +00:00
terkhen
ca0751adb8
(svn r20322) -Codechange: Move Expand town code to a command.
2010-08-02 21:06:06 +00:00
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
terkhen
88ca183191
(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).
2010-07-29 14:26:28 +00:00
alberth
4203e641f8
(svn r20223) -Codechange: Replace scrolled row calculations by a call to GetScrolledRowFromWidget().
2010-07-26 13:08:48 +00:00
alberth
3a1451644a
(svn r20221) -Codechange: Move unscrolled row calculation into a function.
2010-07-26 13:02:28 +00:00
terkhen
5685e061c0
(svn r20195) -Fix [FS#3891]: Remove autofocus of the edit box in the found town window (Zuu).
2010-07-19 20:52:14 +00:00
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
rubidium
73527b7b45
(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld
2010-07-19 17:17:36 +00:00
terkhen
e9793b3427
(svn r20139) -Fix [FS#3902]: Found town window ignored all hotkeys (Zuu).
2010-07-14 11:43:46 +00:00
frosch
50bcc852f9
(svn r19890) -Codechange: Use real spritewidths for drawing town authority window.
2010-05-23 15:17:05 +00:00
rubidium
398418b8fa
(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int
2010-05-13 09:44:44 +00:00
rubidium
93ff7d78e1
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
2010-05-12 19:21:00 +00:00
alberth
e89f154c0d
(svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums.
2010-03-20 10:55:08 +00:00
yexo
c4a88ce022
(svn r19455) -Codechange: split all airport information in Station to a seperate class
2010-03-18 21:02:20 +00:00
smatz
f051066bc4
(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
2010-02-24 14:46:15 +00:00
yexo
698737f485
(svn r19198) -Codechange: store the size of stations in savegames
2010-02-22 14:17:07 +00:00
rubidium
9c02767a92
(svn r19119) -Fix [FS#3616]: removing towns (in the scenario editor) that had stations/depots refer to them or vehicles were on the town's road could cause a crash
2010-02-13 14:02:36 +00:00
frosch
88019e64e1
(svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick().
2010-01-30 18:34:48 +00:00
frosch
af50e0a4cf
(svn r18964) -Change: Highlight the selected action for town authority, and do not duplicate the itemtext to the description.
2010-01-30 16:29:52 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
2b97f38cd1
(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
...
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
2010-01-11 18:46:09 +00:00
rubidium
ebfdcf575d
(svn r18676) -Change [FS#3411]: 'escape' in the 'found town' window removes the focus from the town name input box
2009-12-31 18:12:10 +00:00
alberth
a87748df8a
(svn r18596) -Fix: Add padding to several town generation buttons and labels for nice and consistent layout.
2009-12-21 21:12:41 +00:00
alberth
91872aca48
(svn r18588) -Feature [FS#2943]: Add shading and unshading of windows.
2009-12-21 16:24:29 +00:00
alberth
5a083f183e
(svn r18580) -Codechange: Use widget information only for setting scrollbar capacity.
2009-12-20 20:08:39 +00:00
rubidium
ac4ef286f4
(svn r18447) -Change: make some more windows (e.g. graphs, company view) stickyable
2009-12-09 17:10:57 +00:00
frosch
9dd74395c8
(svn r18433) -Codechange: Show different texts in town GUI when the town does not need food the whole year to grow.
2009-12-08 19:59:21 +00:00
frosch
7d905fae22
(svn r18416) -Fix (r15559): Only consider valid cargos in town GUI.
2009-12-06 16:15:58 +00:00
frosch
ae97bf029c
(svn r18328) -Codechange: Remove last usage of {SETX} from strings.
2009-11-28 20:15:16 +00:00
rubidium
293dfd7c3e
(svn r18322) -Codechange: remove the WDP duplication; no need to tell the same twice.
2009-11-28 14:42:35 +00:00
frosch
830231e2bd
(svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
...
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
2009-11-24 22:15:42 +00:00