rubidium
ec3ef70adb
(svn r16524) -Fix [FS#2963]: missing guards in the NoAI API making it possible to hit an assert in OpenTTD.
2009-06-06 11:47:21 +00:00
yexo
8d22e4bec3
(svn r16262) -Fix [NoAI]: Check slopes passed to the API better for validity
2009-05-09 19:45:02 +00:00
frosch
e04ddbe0ac
(svn r16166) -Add [NoAI]: AITile::Get(Min|Max|Corner)Height
2009-04-26 16:26:41 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
frosch
7e6049ba02
(svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety.
2009-01-24 13:05:04 +00:00
Yexo
db3ee34b44
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
truebrain
8510afe233
(svn r15109) -Add [NoAI]: add AITile::LevelTiles (Yexo)
2009-01-16 15:01:54 +00:00
truebrain
94dd36d1ec
(svn r15101) -Change [API CHANGE]: more consistant naming for consts:
...
INVALID_TOWN_RATING -> TOWN_RATING_INVALID
INVALID_TRANSPORT -> TRANSPORT_INVALID
INVALID_ORDER -> ORDER_INVALID
INVALID_GROUP -> GROUP_INVALID
GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP
VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/..
MY_COMPANY -> COMPANY_SELF
FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
2009-01-16 00:05:26 +00:00
truebrain
c666cf5a49
(svn r15036) -Fix: use the same value for 'random' through-out the code for PlantTree
2009-01-12 18:15:18 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00