rubidium
dddfaaac7d
(svn r13069) -Codechange: it is no longer needed to pass a void *data pointer with the WE_CREATE message because nothing uses it anymore.
2008-05-13 14:43:33 +00:00
rubidium
eb2d47b547
(svn r13042) -Codechange: make a class of CreateScenarioWindow, GenerateLandscapeWindow, NetworkChatWindow, NetworkCompanyPasswordWindow, NetworkGameWindow, NetworkStartServerWindow, QueryStringWindow, SaveLoadWindow. All these classes depended on the 'querystr_d' object which is now put into QueryStringBaseWindow. As a side effect this removes quite a lot of WP macro usages and a few global variables.
2008-05-11 12:26:20 +00:00
rubidium
f23026cce8
(svn r13027) -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL.
2008-05-10 08:58:52 +00:00
rubidium
23fc96c3e8
(svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window.
2008-05-08 11:50:34 +00:00
rubidium
7ccda80b0b
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
2008-05-07 09:07:19 +00:00
rubidium
9bf519f26b
(svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL.
2008-05-06 22:08:18 +00:00
rubidium
e6c944a6c4
(svn r12975) -Codechange: replace DeleteWindow(w) with delete w.
2008-05-06 21:28:30 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
ffe07b9292
(svn r12445) -Fix: Add missing compile asserts for window data structs
2008-03-27 15:48:54 +00:00
rubidium
327e870962
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
2008-03-26 10:08:17 +00:00
rubidium
fde33b5547
(svn r12003) -Codechange: don't declare InteractiveRandom[Range] in multiple places.
2008-01-29 00:26:31 +00:00
maedhros
21eef65e77
(svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
2008-01-27 17:32:12 +00:00
peter1138
14416791af
(svn r11921) -Cleanup: correct indenting and switch case line spacing.
2008-01-18 21:33:19 +00:00
peter1138
b6d0684826
(svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window.
2008-01-18 21:08:40 +00:00
peter1138
35135222b5
(svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing.
2008-01-17 19:41:05 +00:00
peter1138
68fc3b35da
(svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings
2008-01-17 14:00:17 +00:00
peter1138
e4c05f8d78
(svn r11848) -Codechange: New class-based drop down list functionality. Lists are now dynamically generated, and can include parameters, or be extended however needed.
2008-01-14 16:10:58 +00:00
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
rubidium
a3ccdcea36
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
2008-01-07 14:23:25 +00:00
rubidium
acc7c9eb01
(svn r11771) -Codechange: split settings.h into better separated headers.
2008-01-07 00:19:09 +00:00
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
2007-12-29 09:24:26 +00:00
belugas
5087a6cdd7
(svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition
2007-12-28 03:14:55 +00:00
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
2007-12-26 13:50:40 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
8f0e68285b
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
2007-12-22 23:30:28 +00:00
rubidium
9e9cfe6e59
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
2007-12-21 21:50:46 +00:00
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
2007-12-19 23:26:02 +00:00
rubidium
d582aea639
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
2007-12-19 20:45:46 +00:00
rubidium
8896bea306
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-19 19:44:29 +00:00
belugas
73c58d8a40
(svn r11596) -Codechange: Use the Window member HandleButtonClick and remove its now useless counterpart function
2007-12-08 03:10:50 +00:00
glx
c21f588a14
(svn r11588) -Codechange: use the new member introduced in r11551
2007-12-07 18:05:49 +00:00
belugas
6c70cf2d82
(svn r11579) -Revert(r11578): some cases of key propagation are not handled correctly.
...
A better solution will be deviced, but not now. Let's not cause a ton of bug reports
2007-12-06 15:58:39 +00:00
belugas
7edf28529d
(svn r11578) -Codechange: Introduce the window default flag WDF_TEXTENTRY which specifies that the window holding it is actually one that enables an edit box.
...
Use this flag when dispatching a key event instead of using some hard coded window IDs.
This should ease a little bit the creation of new edit aware windows.
2007-12-06 02:31:47 +00:00
rubidium
527b72749d
(svn r11555) -Codechange: use the new members introduced in r11551.
2007-12-02 14:29:48 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
belugas
56e6282f2f
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
...
Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
rubidium
c03cb2c8db
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
2007-07-27 12:49:04 +00:00
truelight
b0d618c66b
(svn r10665) -Codechange: replace magic 15 with MAX_TILE_HEIGHT (bilbo)
...
-Codechange: replace magic 13 with MAX_SNOWLINE_HEIGHT (bilbo)
-Codechange: assure _map_height_bits is always of correct size (Rubidium)
2007-07-23 19:30:36 +00:00
peter1138
9d6136e89e
(svn r10396) -Fix: When landscape generating, allow for 200ms between screen updates instead of updating every 200ms. Previously slow screen updates would result in very slow map generation (GeekToo)
2007-06-30 06:31:49 +00:00
peter1138
81170b5206
(svn r10370) -Fix: Heightmap GUI abused custom name system and used unnecessary globals. All details are now kept within the window's custom data.
2007-06-28 10:50:26 +00:00
truelight
2e19d3cf78
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
...
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
belugas
aff49954bf
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
...
Possible patterns are :
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
2007-05-04 16:27:13 +00:00
belugas
9b7a615887
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
...
Based on FS#289, by pitt2
2007-05-01 17:16:51 +00:00
belugas
607a55f4ec
(svn r9662) -Documentation: Doxygen corrections and @file omissions
2007-04-17 20:23:13 +00:00
belugas
06d3669bb5
(svn r9400) -Codechange: Use some more representative enum names for landscape types.
2007-03-22 03:42:43 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00