rubidium
a8d33a4d89
(svn r23192) -Codechange: don't cast away const needlessly
2011-11-12 07:58:22 +00:00
frosch
88f8457b83
(svn r23013) -Doc: Add a note about the savegame version used in the 1.1 branch.
2011-10-09 11:27:54 +00:00
rubidium
0041408e4f
(svn r22767) -Add: river generation
2011-08-20 14:14:17 +00:00
michi_cc
08b7981f37
(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
2011-08-03 20:55:08 +00:00
frosch
c9e920f1eb
(svn r22693) -Fix [FS#4691]: The override managers were not reset in some cases like creating a new scenario.
2011-07-29 22:23:17 +00:00
terkhen
00e5c1df18
(svn r22567) -Codechange: Store persistent storages inside a pool.
2011-06-12 20:47:45 +00:00
rubidium
75b87c554f
(svn r22371) -Fix [FS#4596]: make sure saving has completely and utterly finished before starting a new one. Otherwise you could start a save, which would be marked as done by the previous save stopping and then yet another save could be started... and that could create a deadlock
2011-04-22 16:09:46 +00:00
rubidium
e48967541a
(svn r22198) -Codechange: make some constants name more explicit
2011-03-05 11:16:44 +00:00
rubidium
ae6dca77e5
(svn r22146) -Fix: don't run savegame conversion during SlNullPointers; the pointer might not be converted or be NULL at that point
2011-02-26 17:56:51 +00:00
alberth
1dbc0a20be
(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'
2011-02-25 21:53:43 +00:00
rubidium
b6be3f2acc
(svn r22124) -Codechange: move comment to its logical place
2011-02-20 21:10:58 +00:00
rubidium
d8cada7563
(svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame
2011-02-11 23:20:35 +00:00
rubidium
7de823b1bd
(svn r22062) -Fix: memory leak when saving fails mid-way
2011-02-11 21:30:26 +00:00
smatz
887a7724dc
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
2011-02-08 18:34:13 +00:00
terkhen
a4b08dddd1
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
2011-02-05 13:46:09 +00:00
alberth
7da952115b
(svn r21971) -Fix (r21969): Subversion auto-increments revision on commit.
2011-02-05 10:38:40 +00:00
alberth
bdf5a1c2f7
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
2011-02-05 10:28:31 +00:00
rubidium
0fe0225751
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
2011-02-04 16:40:38 +00:00
rubidium
c85d350310
(svn r21960) -Change: show the length of vehicles in tiles, instead of half tiles in the depot
...
-Fix [FS#4461]: don't count the number of vehicles but the length of vehicles to (configurably) limit train length
2011-02-04 15:40:35 +00:00
frosch
a97d52a29a
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
...
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
smatz
656caf16db
(svn r21875) -Codechange: indentation of some comments was wrong
2011-01-21 01:38:30 +00:00
terkhen
d426906a01
(svn r21862) -Codechange: Unify subtype handling between road vehicles and trains.
2011-01-19 20:04:09 +00:00
rubidium
6a17bf91e3
(svn r21833) -Fix [FS#4427]: desync debug savegames might not be actually saved in case threading is enabled, which is enabled by default
2011-01-18 18:14:14 +00:00
rubidium
4cc2d71d6d
(svn r21731) -Fix (r21728): don't forget to update the saveload version, or to check for MSVC warnings
2011-01-05 07:57:10 +00:00
rubidium
eab47d2227
(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
2011-01-04 22:50:09 +00:00
rubidium
cd6180a46d
(svn r21453) -Codechange: add the view of an object to the savegame
2010-12-10 21:32:04 +00:00
rubidium
df410fd7ed
(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
2010-12-07 21:08:08 +00:00
rubidium
085c693289
(svn r21395) -Codechange: move the save and load filter's interface to a header
2010-12-05 14:41:34 +00:00
rubidium
5ff58155d1
(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
2010-12-05 14:37:54 +00:00
rubidium
da76d2f46f
(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
2010-12-05 14:35:55 +00:00
rubidium
a0fb4c8a13
(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
2010-12-04 10:08:32 +00:00
rubidium
b7d2d79581
(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
2010-12-04 09:56:13 +00:00
rubidium
bf7da9b3a8
(svn r21379) -Codechange: move the actual save code into a separate function
2010-12-04 09:54:38 +00:00
rubidium
a7b9297d20
(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
2010-12-04 09:53:43 +00:00
rubidium
1d8d046823
(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
2010-12-04 09:52:52 +00:00
rubidium
d1db18757d
(svn r21376) -Codechange: generalise ClearMemoryDumper
2010-12-04 09:43:13 +00:00
rubidium
8d81e17acc
(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
2010-12-04 09:09:29 +00:00
rubidium
b250888aa3
(svn r21373) -Codechange: rewrite the game state to memory dumper
2010-12-02 23:08:22 +00:00
rubidium
d81cee085b
(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
2010-12-02 22:43:10 +00:00
alberth
3e27739287
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
2010-11-21 12:47:04 +00:00
alberth
edef25d30c
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
2010-11-21 12:31:16 +00:00
alberth
2974141641
(svn r21281) -Doc: Add doxygen comments to saveload code.
2010-11-21 12:12:23 +00:00
alberth
3b0ee65571
(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
2010-11-20 14:15:02 +00:00
alberth
9d899b3758
(svn r21267) -Doc: Typo fixes.
2010-11-20 13:33:24 +00:00
rubidium
097880c5e2
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
2010-11-20 09:09:57 +00:00
alberth
f22fb0d53d
(svn r21171) -Change: Reset industry build data at game start or load.
2010-11-13 15:15:25 +00:00
rubidium
adde677c0a
(svn r21073) -Fix: spelling errors in comments
2010-11-01 22:12:12 +00:00
rubidium
59519edd34
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
2010-10-27 16:42:20 +00:00
frosch
3866ecad38
(svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker)
2010-10-12 17:47:15 +00:00
rubidium
b4f6201e94
(svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing".
2010-09-28 22:00:24 +00:00
terkhen
e90930e572
(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
2010-09-20 18:56:35 +00:00
rubidium
97dbb1f27d
(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
2010-09-16 22:06:36 +00:00
rubidium
b01c63cd23
(svn r20815) -Revert (r20814): wrong patch at wrong time...
2010-09-16 16:31:38 +00:00
rubidium
9a0a753d96
(svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
2010-09-16 16:28:40 +00:00
rubidium
8fd9728e19
(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
2010-08-28 18:37:49 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
rubidium
7f86dcca90
(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
2010-08-26 14:36:00 +00:00
rubidium
89b2b9370a
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
rubidium
ab5b0ceff2
(svn r20446) -Codechange: unify the location of the water class
2010-08-11 14:14:06 +00:00
yexo
a3a24f4c68
(svn r20376) -Feature [FS#3093]: add setting for none/original/more smoke (SirkoZ)
2010-08-05 12:09:08 +00:00
rubidium
f44c51577b
(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension
2010-08-03 08:09:45 +00:00
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
2010-08-01 19:44:49 +00:00
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
2010-08-01 19:22:34 +00:00
alberth
a825b4fa5f
(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
2010-07-31 21:02:56 +00:00
rubidium
fc6f336fee
(svn r20233) -Codechange: fix/unify coding and comment style a bit
2010-07-28 09:48:35 +00:00
rubidium
d72ee2bc57
(svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance
2010-07-28 09:47:31 +00:00
rubidium
70ff0d7513
(svn r20231) -Document: which version had which savegame version
2010-07-28 09:23:42 +00:00
alberth
be6c058424
(svn r20211) -Codechange: Indented code should have curly braces around it.
2010-07-24 10:14:39 +00:00
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
rubidium
45213e5708
(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location
2010-07-19 15:44:49 +00:00
rubidium
72bfda4634
(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros
2010-07-08 18:45:52 +00:00
rubidium
b7fe013793
(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
2010-07-08 11:50:42 +00:00
michi_cc
a75583bbb6
(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
2010-07-02 16:34:07 +00:00
yexo
9cfb61adf5
(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes
2010-06-20 19:13:02 +00:00
frosch
d9b4d92050
(svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK.
2010-06-13 14:15:58 +00:00
frosch
8d9b573f8f
(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.
2010-06-13 14:13:23 +00:00
frosch
e8248cf113
(svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames.
2010-06-13 14:12:21 +00:00
rubidium
93ff7d78e1
(svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named
2010-05-12 19:21:00 +00:00
rubidium
a6f46657ab
(svn r19638) -Change: log the _date and _date_fract in the desync log for saved games
2010-04-14 20:29:39 +00:00
rubidium
d8baa1342c
(svn r19589) -Change: add some more useful information to the desync log and unify the formatting
2010-04-08 21:14:49 +00:00
yexo
38f4cb6469
(svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found
2010-03-18 23:12:38 +00:00
yexo
22081cbd19
(svn r19382) -Fix (r19381): don't break savegame version 139
2010-03-10 18:59:40 +00:00
terkhen
b443a3ee0a
(svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%.
2010-03-06 12:58:33 +00:00
smatz
f051066bc4
(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
2010-02-24 14:46:15 +00:00
rubidium
78f31c1744
(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
2010-02-06 17:26:21 +00:00
rubidium
64ead0b513
(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
2010-02-05 20:22:01 +00:00
rubidium
a126db6ea4
(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
2010-02-05 20:18:30 +00:00
yexo
fa01b25f74
(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
2010-01-28 22:34:14 +00:00
yexo
388c713f08
(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
2010-01-24 20:25:28 +00:00
michi_cc
a4f50de959
(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
2010-01-23 22:23:45 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
3ebec78900
(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation.
2010-01-10 21:20:51 +00:00
rubidium
aca2daf841
(svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression
2010-01-10 15:35:13 +00:00
rubidium
188c8ebd5c
(svn r18771) -Codechange: minor cleanups in saveload code
2010-01-10 14:57:05 +00:00
rubidium
f5053cee7e
(svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it.
2010-01-10 14:30:32 +00:00
rubidium
3ca0937c1c
(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
2010-01-10 13:12:34 +00:00
rubidium
e4af35d316
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
2010-01-09 14:43:08 +00:00
yexo
b378e82676
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
2010-01-04 18:33:43 +00:00
rubidium
069b6a9fab
(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
2010-01-03 21:29:20 +00:00
rubidium
35c79d81ef
(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro
2010-01-02 15:56:20 +00:00