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(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.

release/1.0
rubidium 2010-02-06 17:26:21 +00:00
parent da2722da36
commit 78f31c1744
1 changed files with 31 additions and 0 deletions

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@ -1844,6 +1844,12 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb, boo
if (mode == SL_OLD_LOAD) {
_engine_mngr.ResetToDefaultMapping();
InitializeGame(256, 256, true, true); // set a mapsize of 256x256 for TTDPatch games or it might get confused
/* TTD/TTO savegames have no NewGRFs, TTDP savegame have them
* and if so a new NewGRF list will be made in LoadOldSaveGame.
* Note: this is done here because AfterLoadGame is also called
* for OTTD savegames which have their own NewGRF logic. */
ClearGRFConfigList(&_grfconfig);
GamelogReset();
if (!LoadOldSaveGame(filename)) return SL_REINIT;
_sl_version = 0;
@ -1974,6 +1980,31 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb, boo
GamelogReset();
if (CheckSavegameVersion(4)) {
/*
* NewGRFs were introduced between 0.3,4 and 0.3.5, which both
* shared savegame version 4. Anything before that 'obviously'
* does not have any NewGRFs. Between the introduction and
* savegame version 41 (just before 0.5) the NewGRF settings
* were not stored in the savegame and they were loaded by
* using the settings from the main menu.
* So, to recap:
* - savegame version < 4: do not load any NewGRFs.
* - savegame version >= 41: load NewGRFs from savegame, which is
* already done at this stage by
* overwriting the main menu settings.
* - other savegame versions: use main menu settings.
*
* This means that users *can* crash savegame version 4..40
* savegames if they set incompatible NewGRFs in the main menu,
* but can't crash anymore for savegame version < 4 savegames.
*
* Note: this is done here because AfterLoadGame is also called
* for TTO/TTD/TTDP savegames which have their own NewGRF logic.
*/
ClearGRFConfigList(&_grfconfig);
}
SlLoadChunks();
SlFixPointers();
fmt->uninit_read();