rubidium
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9ed12b0f07
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(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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2014-04-25 15:40:32 +00:00 |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
rubidium
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0460b78515
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(svn r26093) -Fix (r26092): compilation error
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2013-11-24 19:53:35 +00:00 |
rubidium
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168fa4129d
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(svn r26092) -Fix [FS#5818]: prevent scripts from crashing OpenTTD when they send text with command codes to user editable texts such as sign and station names
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2013-11-24 19:46:16 +00:00 |
rubidium
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19eca468fc
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(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode them into a plain C string and then pass them on
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2013-06-27 19:57:41 +00:00 |
zuu
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9aa1bf0264
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(svn r25342) -Add: StoryPage data structures and GS API
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2013-06-09 12:19:09 +00:00 |
zuu
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a58427115c
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(svn r25305) -Fix [FS#5561]: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation
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2013-05-29 19:31:58 +00:00 |
rubidium
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22637f139f
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(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIs
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2012-03-04 16:54:12 +00:00 |
rubidium
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df963509f6
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(svn r23778) -Fix [FS#4957]: trim all control codes and the likes from strings being passed into the AI. If the AI would be displaying them later we would be showing those control codes as question marks.
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2012-01-08 21:51:08 +00:00 |
rubidium
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4479f90843
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(svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts
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2012-01-08 21:48:05 +00:00 |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
truebrain
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cc3f42794d
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
truebrain
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3ada3b9cc5
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(svn r23630) -Add: a Goal GUI to show your current goals
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2011-12-19 21:03:17 +00:00 |
truebrain
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83f2785f54
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(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
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2011-12-19 20:56:50 +00:00 |
frosch
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0a7b49e398
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(svn r23515) -Cleanup: Remove unused ScriptObject::GetNewTunnelEndtile() and relatives.
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2011-12-14 20:13:18 +00:00 |
truebrain
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2c877b074e
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(svn r23369) -Codechange: use script includes when possible, not ai includes
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2011-11-29 23:27:17 +00:00 |
truebrain
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880f377fa6
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(svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid global variable in script_controller
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2011-11-29 23:27:01 +00:00 |
truebrain
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ae8540f5e0
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(svn r23361) -Codechange: move multiplayer DoCommand callback code so other script users can call their own
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2011-11-29 23:21:42 +00:00 |
truebrain
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3da8b5097a
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(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
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2011-11-29 23:21:33 +00:00 |
truebrain
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75c4bd280a
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(svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own file)
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2011-11-29 23:21:24 +00:00 |
truebrain
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bbd9facb44
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(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file)
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2011-11-29 23:21:13 +00:00 |
truebrain
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99cb93ef6f
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(svn r23357) -Codechange: move AIStorage to ScriptStorage
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2011-11-29 23:21:04 +00:00 |
truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
truebrain
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afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |