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Commit Graph

29938 Commits

Author SHA1 Message Date
translators
c9bd21d579 Update: Translations from eints
chinese (traditional): 4 changes by KogentaSan
2024-11-07 04:45:57 +00:00
d54341318e Fix: VF_LOADING_FINISHED and VF_STOP_LOADING flags tested on wrong vehicle part. (#13063)
These flags are only set on the front part of a vehicle as they apply to the whole consist.
2024-11-07 00:25:05 +00:00
Charles Pigott
884b93c4c0 Add: Set application name for SDL2 (#13061) 2024-11-06 19:51:03 +00:00
465df3bab1 Change: Don't try to flood buoys or dock tiles.
This reduces the active flooding water tiles a little more.
2024-11-06 19:44:14 +00:00
8f9836793f Change: Store water tile flooding state in the map.
This allows water tiles which cannot flood any further to not even try to flood.

On a large map with lots of water tiles this can noticeably reduce game loop processing time.

Mostly ported from JGRPP.
2024-11-06 19:44:14 +00:00
Tyler Trahan
4cd46e54aa Fix #12940: Use specific error when overbuilding station on signals (#12943) 2024-11-06 14:13:04 -05:00
Tyler Trahan
c3bb512bd9 Remove: Hidden setting for adjacent stations (#12862) 2024-11-06 14:11:07 -05:00
Joan Josep
5d7a7b2955 Codechange: Simplify IsCompanyBuildableVehicleType. (#12868) 2024-11-06 19:09:09 +00:00
3b6d3080f2 Add: Apply rail/road type conversion when NewGRFs are updated mid-game.
This will update the rail/road type of tiles on the map, taking account of tram state, if types are moved around.
2024-11-06 19:04:44 +00:00
8bb6572943 Add: Implement missing road type label conversion.
This was implemented for rail types but missed for road types.

This lets road type labels to be reordered, allowing for upgrades of NewGRF.
2024-11-06 19:04:44 +00:00
157d028915 Codechange: Simplify testing for railtype map conversion.
Build the list of railtype conversions at the same time as testing if conversion is needed.

This avoids having two similar loops which need to compare the same things.
2024-11-06 19:04:44 +00:00
Jonathan G Rennison
36c735ebfa Codefix: Nullptr dereference in industry var 0xB4 when no cargoes accepted (#13060) 2024-11-06 18:53:48 +00:00
Jonathan G Rennison
59c399c795 Codefix: Documentation comment in IndustryDirectoryWindow (#13059) 2024-11-06 18:52:30 +00:00
translators
29df467d27 Update: Translations from eints
swedish: 4 changes by joeax910
2024-11-06 04:47:50 +00:00
fundawang
14fac2ad37 Fix: build with icu >= 76 where icu-i18n and icu-uc become separated (#13048) 2024-11-05 11:12:34 +00:00
translators
9da6cd4817 Update: Translations from eints
catalan: 4 changes by J0anJosep
2024-11-05 04:45:21 +00:00
translators
362db76e13 Update: Translations from eints
norwegian (nynorsk): 32 changes by Abaksle
2024-11-04 04:47:31 +00:00
f0f62961e1 Codechange: Make two water functions static. (#13057) 2024-11-03 23:25:51 +00:00
a91d889646 Fix #13053: Payment transfers incorrect for non-passenger cargos. (#13054)
CargoPayment required cargo type to be set as state via SetCargo(). This was error prone as CargoPayment is per consist but cargo type can vary per vehicle part. Additionally if SetCargo was not called then the default "uninitialised" state was cargo slot 0, passengers.

Instead of trying to make sure it is set correctly, remove cargo type from CargoPayment and always pass it explicitly to the PayTransfer/PayFinalDelivery methods.
2024-11-03 18:53:01 +00:00
translators
cbde825785 Update: Translations from eints
korean: 5 changes by telk5093
finnish: 4 changes by hpiirai
2024-11-03 04:45:28 +00:00
a1233ee8a1 Codechange: Use span instead of marker terminated array for indexed sprite loading. (#13050) 2024-11-02 14:47:49 +00:00
translators
9193d69e0b Update: Translations from eints
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 4 changes by WenSimEHRP
greek: 4 changes by gh658804
russian: 4 changes by Ln-Wolf
dutch: 4 changes by Afoklala
portuguese: 4 changes by jcteotonio
portuguese (brazilian): 4 changes by pasantoro
2024-11-02 04:47:18 +00:00
translators
3a76af0909 Update: Translations from eints 2024-11-01 04:46:43 +00:00
Anatoly Eltsov
3fca0cf3ee Feature: Industry production graph (#10541) 2024-10-31 22:35:04 +00:00
db1a1c5dd9 Change: Invalidate build toolbars when NewGRFs are changed.
If NewGRFs are changed while a rail or road toolbar is open, the toolbar could refer to an invalid rail/road type. If so, close it.
2024-10-31 09:10:01 +00:00
6d2b93d3b3 Codechange: Set up rail/road toolbar buttons during window's OnInit event.
This ensures the buttons are configured without extra initialisation methods.
2024-10-31 09:10:01 +00:00
0e3fdfb1b5 Codechange: Don't store pointer to RoadTypeInfo in road toolbar.
Always look up via stored RoadType instead. This matches out the rail toolbar behaves, and avoids keeping an non-owned pointer lying around.
2024-10-31 09:10:01 +00:00
552cf72b98 Codefix: Immediately return invalid rail/road type when looking for label 0. (#13045)
Looking for label 0 would incorrectly return the first undefined type instead of INVALID_RAIL/ROADTYPE, which could potentially cause incorrect behaviour.
2024-10-31 00:11:16 +00:00
Loïc Guilloux
9dae626237 Codefix: restore _generating_world and nearest town cache when failing to fund a random town (#13042) 2024-10-29 19:56:15 +01:00
Jonathan G Rennison
883be19865 Codefix a6f412c6: Missing this-> in YAPF 2024-10-29 19:07:14 +01:00
Jonathan G Rennison
07e8547eb5 Fix: Terraform of road waypoint tiles (#13040) 2024-10-29 14:08:15 +01:00
Koen Bussemaker
0200bc3720 Codechange: Renamed CHashTableT to HashTable and corrected code style 2024-10-29 08:35:47 +01:00
0e13a7d124 Fix 3f81124: Invalid data used for height map curves after first run. (#13039)
Static variable depended on other non-static variables.
2024-10-28 23:18:05 +00:00
SamuXarick
a96a83e330 Codechange: Code style issues in water regions (#13019) 2024-10-28 10:29:26 -04:00
translators
abd89b0748 Update: Translations from eints
german: 19 changes by Wuzzy2
2024-10-28 04:47:39 +00:00
e076aaf740 Codefix: Use SpriteID when passing sprite IDs. (#13037) 2024-10-27 18:54:49 +00:00
e1697a6ad1 Codechange: Don't use enums for non-enumerated values. (#13031)
In the past we have used enums to hold an arbitrary values. These values
are not enumerated types, so make them constants instead.
2024-10-27 18:02:49 +00:00
SamuXarick
a86f9dba0f Codefix: Correct handling of GetDepotOrderType() comparison (#13023)
In the function where we check the depot order type, using `!=` with GetDepotOrderType() is not ideal because the function can return flag bits.
2024-10-27 18:47:22 +01:00
9cf47e69d6 Fix bb8a0c7641: Skip control codes when sorting strings. (#13035)
Now that SkipGarbage doesn't skip all multi-byte utf-8 characters, string control codes are not skipped either. This gave unintended sorting when NewGRF names start with colour codes.

Make SkipGarbage UTF-8 aware so that it is able to skip some unicode ranges as well.
2024-10-27 15:49:09 +00:00
translators
233ee16c44 Update: Translations from eints
bulgarian: 18 changes by Alexandar83
2024-10-27 04:47:27 +00:00
bb8a0c7641 Fix: SkipGarbage() skipped all multi-byte utf-8 characters. (#13032)
`char` is signed so `str[0] < '0'` applies to all characters higher than 127.
2024-10-26 21:01:33 +01:00
1191efa581 Fix #12914: Fix use of invalidated pointer in viewport drawer. (#12918)
Use index of last child instead of pointer to update next_child element.

In case there is no child sprite yet, the most recent parent sprite's first_child is updated instead.
2024-10-26 15:24:41 +01:00
4f9c10d35f Codechange: Simplify storage of WaterTileType in map. (#13030) 2024-10-26 10:17:44 +01:00
e50c1774fc Codechange: Remove some unnecessary local variables. 2024-10-25 19:01:39 +01:00
c39554a210 Codechange: Simplify selection between pathfinder functions. 2024-10-25 19:01:39 +01:00
1403a55e5d Codechange: Use uppercase naming for YAPF cost constant. 2024-10-25 19:01:39 +01:00
a171939ec3 Codechange: Remove m_ prefix from pathfinders. 2024-10-25 19:01:39 +01:00
a496e9397c Codechange: Prefer member-initialization. 2024-10-25 19:01:39 +01:00
a6f412c615 Codechange: Add this-> to YAPF. 2024-10-25 19:01:39 +01:00
5b73654f94 Codechange: Add includes to YAPF .hpp files. 2024-10-25 19:01:39 +01:00