Rubidium
d09b5aaeba
Codechange: use int32_t instead of uint16_t for scroll bar position/size/capacity
2024-03-24 08:30:38 +01:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Peter Nelson
d4f0f0e2c5
Codechange: Use `GetVisibleRangeIterators()` in more places. ( #12190 )
...
This replaces more first/last index calculation, along with indexed array/vector access, with iterator access instead.
2024-02-27 20:10:06 +00:00
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
2024-02-02 22:29:28 +01:00
Peter Nelson
fef0bfcfd3
Fix: TextfileWindow called virtual methods before constructor completed. ( #11889 )
...
SetStringParameters() was called during widget tree init in the constructor.
Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
2024-01-27 14:45:37 +00:00
Rubidium
1403f24fa9
Codechange: replace LeastCommonMultiple with std::lcm
2024-01-20 16:45:21 +01:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
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This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
7124b4eef1
Codechange: Use std::unique_ptr for all NWidgets.
2023-12-31 15:33:56 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
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Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Peter Nelson
b86182ab84
Codechange: Use std::map to provide indexed widget access.
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This removes the need to determine the biggest widget index and replaces C-style memory handling.
2023-12-29 18:45:43 +00:00
Peter Nelson
feb94d233d
Codechange: Remove deferred nested_array initialization path. ( #11640 )
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Having two ways (`FillNestedArray` and `SetupSmallestSize`) to initialize
`Window::nested_array` introduces confusion.
Instead, make `FillNestedArray` the canonical way, always call it, and remove
init_array from `SetupSmallestSize`.
2023-12-29 14:27:04 +00:00
Peter Nelson
6e8c27b8e5
Change: Hide bevel for resizeable sparse layout windows. ( #11572 )
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When clicked, the button is still highlighted to show that it is active.
The bevel is controlled with widget_data by RWV_SHOW_BEVEL or RWV_HIDE_BEVEL values.
2023-12-10 17:25:36 +00:00
Peter Nelson
dcf730f1f6
Codechange: Optionally allow passing state to GUIList sorter function.
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GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
2023-12-04 08:24:39 +00:00
Peter Nelson
cc528bd8fc
Change: Adjust layout of Content and NewGRF Website buttons for consistency.
2023-12-03 18:52:33 +00:00
Peter Nelson
9a92e02fa7
Change: Add tooltips for text file buttons, and shorten Website / Readme buttons. ( #11534 )
2023-12-03 16:54:57 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
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These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
b2d4d90502
Change: Apply interface scaling to NewGRF settings min/max sizes.
2023-11-16 20:54:51 +00:00
Peter Nelson
42ae61a4fe
Change: Use sparse padding for NewGRF settings window.
2023-11-16 20:54:51 +00:00
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
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This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson
bb50cbb772
Codechange: Assign/StoreSizePosition x/y can be negative. ( #11416 )
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AssignSizePosition is used with negative values when an NWidgetMatrix is
scrolled, but they were passed as unsigned and then stored as signed.
Widget pos_x/pos_y were already made signed.
2023-11-01 18:44:23 +00:00
frosch
e81313e93e
Feature: Base graphics can offer parameters for additional settings.
2023-10-31 01:41:50 +01:00
Rubidium
37f84b7372
Codechange: replace x.size() != 0 with !x.empty()
2023-10-20 23:05:43 +02:00
Rubidium
c9276c2959
Codechange: replace x.size() == 0 with x.empty()
2023-10-20 23:05:43 +02:00
Peter Nelson
fd6f1e844a
Codechange: Avoid emplace_back(new()) into a unique_ptr. ( #11384 )
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This could theoretically leave an unmanaged pointer in certain circumstances, and directly using
make_unique shows intent.
2023-10-20 18:40:48 +01:00
Peter Nelson
f379b31e28
Add: data parameter in Window::Close method.
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This allows passing data when closing a window, e.g. to indicate how it was closed.
2023-10-13 20:47:28 +01:00
frosch
82c8720814
Fix #8846 : When upgrading NewGRF presets, copy NewGRF parameters only if the NewGRF are compatible. Otherwise reset to defaults.
2023-10-02 22:32:30 +02:00
frosch
f40816503f
Codechange: Add enum items for dynmically created setting dropdowns.
2023-09-20 22:35:32 +02:00
frosch
e0df937247
Fix b5885295: NewGRF preset dropdown was broken.
2023-09-20 22:35:32 +02:00
frosch
b5885295f0
Codechange: Use parameters, which should be used.
2023-09-19 22:49:59 +02:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
8ab0936491
Codechange: use parameter pack/folding instead of va_arg macros for widget states
2023-09-16 23:09:53 +02:00
Peter Nelson
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
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This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Jonathan G Rennison
2cbd76593a
Fix #11215 : Assert in NewGRF parameters window (manual parameter mode) ( #11217 )
2023-08-21 12:42:33 +02:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium
af9b9327af
Codechange: do not keep local variable for temporary string parameters
2023-07-03 18:08:03 +02:00
PeterN
509471f7f8
Codechange: Use std::optional for GRFConfig::GRFError ( #11066 )
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This changes the semantics from "object pointer ownership" to "optional object", and simplifies copies.
2023-06-25 11:57:58 +01:00
PeterN
d42a78f3e8
Codechange: Make DropDownListStringItem preformat and remove other implementations. ( #11063 )
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Having to choose between DropDownListStringItem, DropDownListCharStringItem, and DropDownListParamStringItem depending on whether to draw a StringID, a raw string, or a StringID with extra parameters was needlessly complex.
Instead, allow passing a StringID or raw string to DropDownListStringItem. This will preformat the StringID into a raw string, and can therefore accept parameters via the normal SetDParam mechanism.
This also means that strings no longer need to be formatted on every draw.
2023-06-23 08:30:13 +00:00
Rubidium
d4c2043294
Codechange: remove a number of unneeded c_str() calls
2023-06-15 22:14:45 +02:00
Rubidium
7c37dcb8e3
Fix: do not use {STRING} when {STRING1} or {STRING2} is needed
2023-06-14 09:44:06 +02:00
Patric Stout
772729cc7d
Fix: when syncing width of GUI items, take padding into account ( #10915 )
2023-06-05 10:27:04 +02:00
Peter Nelson
2511649938
Codechange: Use window parent association for dropdowns.
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This replaces the separate window class and number properties, and
allows the window system to close dropdowns automatically.
2023-06-03 14:17:05 +01:00
PeterN
a5a3a07005
Fix: GRF Parameters not displayed due to scope issue. ( #10911 )
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Move params so it is still in scope when the text is actually drawn.
2023-06-03 11:07:59 +00:00
Rubidium
d9f8a4c380
Codechange: use std::string GetString variant
2023-05-31 19:31:09 +02:00
Rubidium
4fdde00e25
Codechange: use std::string to create the GRF parameter list
2023-05-25 05:43:00 +02:00
Peter Nelson
6b87fe6540
Codechange: Use std::array for GRF(File|Config) parameters.
...
This simplifies comparison, copying and assignment operations.
2023-05-19 16:53:56 +01:00
Peter Nelson
c23aae96a2
Codechange: Use std::array instead of C array for automatic deep-copies.
2023-05-19 16:53:56 +01:00
Rubidium
acec34a0fe
Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex
2023-05-19 11:24:44 +02:00
Rubidium
d9a04ba446
Codechange: make the MD5 hash/digest/checksum variables a std::array
2023-05-19 11:24:44 +02:00
Peter Nelson
f14479d27d
Codechange: Use std::optional for GRF Parameter list.
2023-05-18 20:48:37 +01:00
Peter Nelson
c38df2d589
Codechange: Use std::map instead of custom SmallMap.
2023-05-18 12:18:30 +01:00
Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Peter Nelson
531d1ae8bc
Codechange: Use GetScrolled(Row/Item)FromWidget in more places.
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In many instances the clicked row position is 'manually' calculated
instead of using the GetScrolledRowFromWidget helper function, with
variations on checks. Replace with the two helpers where possible.
2023-05-12 21:45:32 +01:00
Peter Nelson
941dbadf9e
Codechange: Add and use GetScrolledItemFromWidget to get a list item.
...
This function returns an iterator, either to the selected item or the
container's end.
This makes handling the result more robust as indices are not used.
2023-05-12 21:45:32 +01:00
Peter Nelson
d2034d9c38
Codechange: Scrollbar methods now accept size_t.
...
This clears up a lot of casts from size_t to int.
2023-05-07 20:25:44 +01:00
Rubidium
877349c13d
Codechange: use std::string for text file name resolution
2023-05-05 08:54:29 +02:00
Peter Nelson
61407840c6
Codechange: Remove STR_BLACK_RAW_STRING.
2023-05-05 07:07:54 +01:00
Rubidium
3901ef9760
Codechange: use std::string for the GRF filenames
2023-05-04 23:23:32 +02:00
Rubidium
a312a6c1b2
Codechange: make md5sumToString std::string compatible
2023-05-04 23:23:32 +02:00
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
...
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
2023-05-02 19:47:55 +01:00
Rubidium
a931378c52
Codechange: use std::string instead of stredup/free for ScanProgressWindow
2023-05-01 16:23:24 +02:00
Rubidium
c829930440
Codechange: replace strnatcmp with C++ string capable version
2023-04-29 12:07:45 +02:00
Patric Stout
1ba4dcc924
Codechange: migrate all Window-related timers to the new framework
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This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Peter Nelson
e5af5907ec
Change: Make all dropdown lists extend width if necessary.
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This removes the auto_width parameter from ShowDropDown(At).
2023-04-13 20:57:47 +01:00
Tyler Trahan
f12498b633
Add: Show NewGRF name in NewGRF-created errors ( #10457 )
2023-02-07 15:13:32 -05:00
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
2023-01-29 20:28:45 +01:00
rubidium42
6ba55e663e
Codechange: do not hide variables with other variables
2023-01-29 07:21:34 +01:00
Rubidium
90f1768006
Codechange: add non-nullptr asserts in cases where it should never be nullptr
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Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert.
2023-01-14 21:15:23 +01:00
Peter Nelson
ecb5393c55
Change: Standardize progress bar layout.
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Progress bars are drawn differently depending on when it was added, with
different layouts and sizes.
This change adds a standard padding size to use, and makes all progress
bars visually similar, with scaled padding.
2022-11-12 18:28:39 +00:00
Peter Nelson
920e588334
Change: Use standard dimensions instead of custom widths.
2022-11-12 18:28:39 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
b6ed595176
Codechange: Prefer suggested widget padding.
2022-11-12 18:28:39 +00:00
Peter Nelson
dd9f6bc803
Change: Use RectPadding Horizontal()/Vertical() helpers.
2022-11-12 18:28:39 +00:00
Peter Nelson
04cbe57d2a
Change: Use RectPadding for widget padding/uz_padding.
2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
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This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Peter Nelson
eb4ba1991b
Change: Use CenterBounds function in more places.
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CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2022-11-12 18:28:39 +00:00
rubidium42
e3717ae903
Codechange: [ContentInfo] Use std::string instead of string buffers
2021-06-10 20:09:44 +02:00
glx22
5799402f7a
Codechange: Rename window related DeleteXXX to match new behaviour
2021-05-29 21:08:25 +02:00
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
rubidium42
6bca9e090d
Codechange: add SetDParamStr that accepts std::string&
2021-05-06 21:45:36 +02:00
Peter Nelson
4791ff2862
Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.
2021-04-30 17:08:15 +01:00
Chris
a934dfe0be
Fix: [NewGRF] Errors with severity ERROR also display a pop-up window ( #9119 )
2021-04-27 17:57:53 +01:00
Rubidium
bf4fe19a66
Codechange: merge duplicated logic to scroll in lists by key into a single function
2021-04-21 21:12:08 +02:00
Didac Perez Parera
47c0403320
Change: do not disable NewGRF window apply button if dev tools are enabled ( #8975 )
...
enabled
2021-04-10 12:55:49 +02:00
Didac Perez Parera
43c465e8f4
Change: Disable NewGRF window apply button if no change was made ( #8934 )
2021-04-05 22:24:03 +02:00
Patric Stout
14b61bfa6f
Fix #8833 : don't reload NewGRFs when we are shutting down
...
Otherwise that might cause calls to the video-driver, which are
already shut down by now. This causes, depending on the video-driver
crashes or weird effects.
2021-03-10 13:41:18 +01:00
Patric Stout
970fedd78c
Add: make modal windows update more smooth
...
Basically, modal windows had their own thread-locking for what
drawing was possible. This is a bit nonsense now we have a
game-thread. And it makes much more sense to do things like
NewGRFScan and GenerateWorld in the game-thread, and not in a
thread next to the game-thread.
This commit changes that: it removes the threads for NewGRFScan
and GenerateWorld, and just runs the code in the game-thread.
On regular intervals it allows the draw-thread to do a tick,
which gives a much smoother look and feel.
It does slow down NewGRFScan and GenerateWorld ever so slightly
as it spends more time on drawing. But the slowdown is not
measureable on my machines (with 700+ NewGRFs / 4kx4k map and
a Debug build).
Running without a game-thread means NewGRFScan and GenerateWorld
are now blocking.
2021-03-10 13:41:18 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Michael Lutz
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
2020-05-21 20:02:34 +02:00
Michael Lutz
9c2e47d03c
Codechange: Use std::string for storing GRF error messages.
2020-05-21 20:02:34 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
glx
2db88953e7
Codechange: use std::sort() in GUIList
2019-04-13 12:49:18 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
e804173595
Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.
2019-04-09 22:45:15 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
glx22
66dd7c3879
Fix: MSVC warnings ( #7423 )
2019-03-28 00:09:33 +01:00
Henry Wilson
2bc2de9034
Codechange: Replaced SmallVector::Find() with std::find()
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
Henry Wilson
9cba6f7193
Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit()
2019-03-26 20:15:57 +00:00