mirror of https://github.com/OpenTTD/OpenTTD
Change: Disable NewGRF window apply button if no change was made (#8934)
parent
130a052ed5
commit
43c465e8f4
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@ -612,6 +612,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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bool execute; ///< On pressing 'apply changes' are grf changes applied immediately, or only list is updated.
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int preset; ///< Selected preset or \c -1 if none selected.
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int active_over; ///< Active GRF item over which another one is dragged, \c -1 if none.
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bool modified; ///< The list of active NewGRFs has been modified since the last time they got saved.
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Scrollbar *vscroll;
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Scrollbar *vscroll2;
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@ -654,7 +655,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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this->avails.SetFilterFuncs(this->filter_funcs);
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this->avails.ForceRebuild();
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this->OnInvalidateData(GOID_NEWGRF_LIST_EDITED);
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this->OnInvalidateData(GOID_NEWGRF_CURRENT_LOADED);
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}
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~NewGRFWindow()
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@ -663,7 +664,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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DeleteWindowByClass(WC_TEXTFILE);
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DeleteWindowByClass(WC_SAVE_PRESET);
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if (this->editable && !this->execute && !_exit_game) {
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if (this->editable && this->modified && !this->execute && !_exit_game) {
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CopyGRFConfigList(this->orig_list, this->actives, true);
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ResetGRFConfig(false);
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ReloadNewGRFData();
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@ -970,7 +971,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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}
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this->vscroll->ScrollTowards(pos);
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this->preset = -1;
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this->InvalidateData();
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this->InvalidateData(GOID_NEWGRF_LIST_EDITED);
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break;
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}
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@ -989,7 +990,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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}
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this->vscroll->ScrollTowards(pos);
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this->preset = -1;
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this->InvalidateData();
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this->InvalidateData(GOID_NEWGRF_LIST_EDITED);
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break;
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}
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@ -1095,6 +1096,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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CopyGRFConfigList(this->orig_list, this->actives, true);
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ResetGRFConfig(false);
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ReloadNewGRFData();
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this->InvalidateData(GOID_NEWGRF_CHANGES_APPLIED);
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}
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this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
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break;
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@ -1104,6 +1106,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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if (this->active_sel == nullptr || !this->show_params || this->active_sel->num_valid_params == 0) break;
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OpenGRFParameterWindow(this->active_sel, this->editable);
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this->InvalidateData(GOID_NEWGRF_CHANGES_MADE);
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break;
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}
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@ -1111,6 +1114,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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if (this->active_sel != nullptr && this->editable) {
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this->active_sel->palette ^= GRFP_USE_MASK;
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this->SetDirty();
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this->InvalidateData(GOID_NEWGRF_CHANGES_MADE);
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}
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break;
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@ -1157,7 +1161,7 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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DeleteWindowByClass(WC_GRF_PARAMETERS);
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DeleteWindowByClass(WC_TEXTFILE);
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this->active_sel = nullptr;
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this->InvalidateData(GOID_NEWGRF_PRESET_LOADED);
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this->InvalidateData(GOID_NEWGRF_CHANGES_MADE);
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}
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void OnQueryTextFinished(char *str) override
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@ -1178,6 +1182,20 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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this->InvalidateData();
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}
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/**
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* Updates the scroll bars for the active and inactive NewGRF lists.
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*/
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void UpdateScrollBars()
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{
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/* Update scrollbars */
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int i = 0;
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for (const GRFConfig *c = this->actives; c != nullptr; c = c->next, i++) {}
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this->vscroll->SetCount(i + 1); // Reserve empty space for drag and drop handling.
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if (this->avail_pos >= 0) this->vscroll2->ScrollTowards(this->avail_pos);
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}
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data. @see GameOptionsInvalidationData
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@ -1212,27 +1230,34 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
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this->avails.ForceRebuild();
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FALLTHROUGH;
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case GOID_NEWGRF_CURRENT_LOADED:
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this->modified = false;
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UpdateScrollBars();
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break;
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case GOID_NEWGRF_LIST_EDITED:
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this->preset = -1;
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FALLTHROUGH;
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case GOID_NEWGRF_PRESET_LOADED: {
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/* Update scrollbars */
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int i = 0;
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for (const GRFConfig *c = this->actives; c != nullptr; c = c->next, i++) {}
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case GOID_NEWGRF_CHANGES_MADE:
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UpdateScrollBars();
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this->vscroll->SetCount(i + 1); // Reserve empty space for drag and drop handling.
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/* Changes have been made to the list of active NewGRFs */
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this->modified = true;
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if (this->avail_pos >= 0) this->vscroll2->ScrollTowards(this->avail_pos);
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break;
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}
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case GOID_NEWGRF_CHANGES_APPLIED:
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/* No changes have been made to the list of active NewGRFs since the last time the changes got applied */
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this->modified = false;
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break;
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}
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this->BuildAvailables();
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this->SetWidgetDisabledState(WID_NS_APPLY_CHANGES, !this->editable || !this->modified);
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this->SetWidgetsDisabledState(!this->editable,
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WID_NS_PRESET_LIST,
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WID_NS_APPLY_CHANGES,
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WID_NS_TOGGLE_PALETTE,
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WIDGET_LIST_END
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);
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@ -1973,6 +1998,7 @@ static void NewGRFConfirmationCallback(Window *w, bool confirmed)
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for (c = nw->actives; c != nullptr && i > 0; c = c->next, i--) {}
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nw->active_sel = c;
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nw->avails.ForceRebuild();
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nw->modified = false;
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w->InvalidateData();
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@ -703,9 +703,11 @@ enum WindowClass {
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/** Data value for #Window::OnInvalidateData() of windows with class #WC_GAME_OPTIONS. */
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enum GameOptionsInvalidationData {
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GOID_DEFAULT = 0,
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GOID_NEWGRF_RESCANNED, ///< NewGRFs were just rescanned.
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GOID_NEWGRF_LIST_EDITED, ///< List of active NewGRFs is being edited.
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GOID_NEWGRF_PRESET_LOADED, ///< A NewGRF preset was picked.
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GOID_NEWGRF_RESCANNED, ///< NewGRFs were just rescanned.
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GOID_NEWGRF_CURRENT_LOADED, ///< The current list of active NewGRF has been loaded.
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GOID_NEWGRF_LIST_EDITED, ///< List of active NewGRFs is being edited.
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GOID_NEWGRF_CHANGES_MADE, ///< Changes have been made to a given NewGRF either through the palette or its parameters.
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GOID_NEWGRF_CHANGES_APPLIED, ///< The active NewGRF list changes have been applied.
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};
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struct Window;
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