yexo
8112cb8aff
(svn r17049) -Fix [NoAI]: documentation of AITile::LevelTiles was wrong
2009-08-02 21:07:30 +00:00
yexo
369d4ce179
(svn r16767) -Fix [NoAI] (r16524): AITile::GetCargoProduction/Acceptance didn't accept a radius of 0 anymore
2009-07-08 17:42:58 +00:00
rubidium
ec3ef70adb
(svn r16524) -Fix [FS#2963]: missing guards in the NoAI API making it possible to hit an assert in OpenTTD.
2009-06-06 11:47:21 +00:00
frosch
c6f08e1247
(svn r16266) -Documentation: [NoAI] Add details to AITile::(Raise|Lower)Tile wrt. modifiing multiple corners at once.
2009-05-10 15:23:08 +00:00
frosch
96dace426b
(svn r16264) -Change/Fix (r16262): [NoAI] Change SLOPE_INVALID to 0xFFFF so that SLOPE_INVALID != (SLOPE_ELEVATED | SLOPE_STEEP | SLOPE_HALFTILE_MASK).
2009-05-10 12:26:55 +00:00
yexo
d63f01d78b
(svn r16172) -Fix (r16171): typo (thanks SmatZ)
2009-04-26 17:16:30 +00:00
yexo
3578f4408c
(svn r16171) -Add [NoAI]: two new error codes to AITile: ERR_AREA_ALREADY_FLAT and ERR_ESCAVATION_WOULD_DAMAGE.
2009-04-26 17:01:05 +00:00
frosch
e04ddbe0ac
(svn r16166) -Add [NoAI]: AITile::Get(Min|Max|Corner)Height
2009-04-26 16:26:41 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
Yexo
db3ee34b44
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
truebrain
8510afe233
(svn r15109) -Add [NoAI]: add AITile::LevelTiles (Yexo)
2009-01-16 15:01:54 +00:00
truebrain
94dd36d1ec
(svn r15101) -Change [API CHANGE]: more consistant naming for consts:
...
INVALID_TOWN_RATING -> TOWN_RATING_INVALID
INVALID_TRANSPORT -> TRANSPORT_INVALID
INVALID_ORDER -> ORDER_INVALID
INVALID_GROUP -> GROUP_INVALID
GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP
VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/..
MY_COMPANY -> COMPANY_SELF
FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
2009-01-16 00:05:26 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00