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3109 Commits (4e11b36000b7bfbe2db32577b6b4feffa8fecedc)
 

Author SHA1 Message Date
Darkvater 86e4f20be8 (svn r4947) - Fix [FS#145]: Starting scenarios did not adhere to local difficulty settings 2006-05-22 16:44:16 +00:00
Darkvater d24165ea71 (svn r4932) - Codechange: (r4931): move GetTileMaxZ to tile.[ch] instead of lingering it in tunnelbridge_cmd.c. Might be needed some day for some other backport commit (Tron). 2006-05-20 20:56:31 +00:00
Darkvater c2e9eb7d7b (svn r4931) - Backport from trunk (r4766):
Vehicles on a sloped tile under a bridge were affected by the bridge speed limit
2006-05-20 20:16:08 +00:00
Darkvater ec9870a611 (svn r4930) - Backport from trunk (r4859):
Fix issue with train pathfinding over level crossings.
2006-05-20 18:43:59 +00:00
Darkvater 1f9a69bc89 (svn r4929) - Backport from trunk (r's and lots of it):
Language changes. It seems no strings are missing, good job translators :D
2006-05-20 18:41:11 +00:00
Darkvater a707c043fc (svn r4926) - Backport from trunk (r4914):
Aircraft can now serve as feeders
2006-05-20 17:36:06 +00:00
Darkvater 587cedc35b (svn r4925) - Backport from trunk (r4911):
The AI no longer attempts to build signals under bridges.
2006-05-20 17:35:11 +00:00
Darkvater f5e0e18dca (svn r4924) - Backport from trunk (r4906):
Refresh build vehicle window (if opened) when converting rail depot
2006-05-20 17:33:36 +00:00
Darkvater 5c8bd4b143 (svn r4923) - Backport from trunk (r4892):
Crash when sorting an empty server list.
2006-05-20 17:22:32 +00:00
Darkvater d1ca343504 (svn r4922) - Backport from trunk (r4827):
The build-tree window button defaulted to a place-push-button on opening where
  no treetype is selected.
2006-05-20 17:14:54 +00:00
Darkvater a27b563c40 (svn r4921) - Backport from trunk (r4825, r4826, r4829):
Game crashes when cloning/autoreplace reaches train-limit
2006-05-20 17:11:09 +00:00
Darkvater f6e8773297 (svn r4919) - Backport from trunk (r4812, r4008, r4110):
NTP properly checks for railtypes on non-plain-rail-tiles
2006-05-20 15:54:46 +00:00
Darkvater 0f012198c4 (svn r4894) - Backport from trunk (r4750):
Trains could enter certain sloped rail tiles under bridges with incompatible rail type
2006-05-16 22:11:15 +00:00
Darkvater d27bedce36 (svn r4893) - Fix (FS#57): Disable NPF totally for ships as it wholly kills performance (blathijs). Only for 0.4/ branch and 0.4.8. 2006-05-16 21:38:41 +00:00
Darkvater 8892c1d1de (svn r4731) - Backport from trunk (r4203):
Fix: compile on older mingw32 versions (3.1.0)
2006-05-03 21:57:09 +00:00
Darkvater 660d991cc1 (svn r4730) - Backport from trunk (r4690):
Fix (r4668, br4301): Editing a too long string in the editbox resulted in improper strings
  Update about box with Mihamix's real name
2006-05-03 21:40:45 +00:00
Darkvater 63a1bc7ee7 (svn r4728) - Backport from trunk (r4689):
Codechange: correct parameter order or calloc, and use the sizeof
  the variable rather than a struct
2006-05-03 21:35:10 +00:00
Darkvater 2aba4c3354 (svn r4727) - Backport from trunk (r4688):
Fix: Ensure the map memory is cleared after it is allocated. This fixes
  random deserts that sometimes occurred.
2006-05-03 21:34:07 +00:00
Darkvater 4021f48c58 (svn r4726) - Backport from trunk (r4373, r4374, r4402):
Fix: Some weird behaviour with tile selection near bridges
2006-05-03 21:28:48 +00:00
Darkvater ca6ccf035f (svn r4718) - Backport from trunk (r4715):
Fix: Don't allow PF to enter train depot from the back (signal updates)
2006-05-03 20:25:10 +00:00
Darkvater f2143b3d9b (svn r4717) - Backport from trunk (r4466):
Fix: Game no longer crashes when the last vehicle serving a station has been
  deleted. This is not exactly the same fix as in trunk/ where it might still
  accept types of invalid types but it doesn't crash anymore. The true fix is
  not possible without a savegame bump.
2006-05-03 20:09:28 +00:00
Darkvater 9c97eb32ba (svn r4701) - Backport from trunk (r4520):
Fix: Reset the last built railtype when starting a new game
2006-05-02 21:19:48 +00:00
Darkvater f9fc273d2a (svn r4695) - Backport language changes from trunk up to r4592. 2006-05-02 19:52:56 +00:00
Darkvater 343fdd71ef (svn r4687) - Backport from trunk (r4674):
Codechange: use correct parameter order for allocating sound file memory
2006-05-02 14:14:04 +00:00
Darkvater 3d8b1c4fec (svn r4686) - Backport from trunk (r4639):
Feature: Turksih town names (Turkish is in the lang/ folder, so
  town names are appropiate)
2006-05-02 14:12:19 +00:00
Darkvater 00c45347fd (svn r4685) - Backport from trunk (r4599):
Fix: Cloned vehicles get the same service interval as the original vehicle
2006-05-02 14:06:15 +00:00
Darkvater 6fc56409e6 (svn r4684) - Backport from trunk (r4591):
Fix: Game no longer errors out when "Many random towns" is selected
  in the scenario editor.
2006-05-02 14:02:23 +00:00
Darkvater 8e4cf4d599 (svn r4683) - Backport from trunk (r4586):
Codechange: Recursive commands that rely on _error_message to handle
  success/failure can fail if a recursive call fails but doesn't set the 
  error message, thus resulting in an old, possibly erroneous being used
2006-05-02 14:00:26 +00:00
Darkvater 52d25fe06f (svn r4682) - Backport from trunk (r4585, r4950):
Fix: Obscure road dragging bug. The road build command did not 
  return the appropiate error message of invalid-slope when building road.
2006-05-02 13:58:43 +00:00
Darkvater 17b691188d (svn r4681) - Backport from trunk (r4576):
Fix : Temperate bank will no longer appear (during game) in
  tropic landscape. This bug is from the original game.
2006-05-02 13:50:30 +00:00
Darkvater ec18908c82 (svn r4680) - Backport from trunk (r4560):
Fix: Remove VS2005 undefined vsnprintf() as it doesn't exist
  in the windows libraries (only _vsnprintf). This caused the bad
  function to be called that could result in non-properly terminated
  strings
2006-05-02 13:48:33 +00:00
Darkvater 271af9fbfc (svn r4679) - Backport from trunk (r4521):
Fix: be consistent about the size of the player-name in MP. This
  hopefully fixes a crash on lesser OS's (eg Win98)
2006-05-02 13:47:00 +00:00
Darkvater ba6fcc84c8 (svn r4678) - Backport from trunk (r4518, r4558):
Fix: specify the 'stopall' console command as a debug command.
2006-05-02 13:44:41 +00:00
Darkvater a8ddd50157 (svn r4677) - Backport from trunk (r4508):
Fix: Fixed a problem that caused DeliverGoodsToIndustry to not work 
  as intended
2006-05-02 13:42:33 +00:00
Darkvater dcfd3acc8f (svn r4676) - Backport from trunk (r4505):
Fix: Ships can now be used to set up feeders as well.
2006-05-02 13:37:36 +00:00
Darkvater d5bcaec677 (svn r4675) - Backport from trunk (r4501):
Fix: When, in a train that has multiple engines in front, the _first_
  of those engines is sold, all the orders are copied to the second
  engine (to ensure "seamless" operation). The next_shared/prev_shared
  pointers where not updated correctly during this operation.
2006-05-02 13:36:38 +00:00
Darkvater a336c7cd0c (svn r4673) - Backport from trunk (r4468):
Correct declaration of NORETURN for gcc
2006-05-02 13:30:13 +00:00
Darkvater a343d86500 (svn r4672) - Backport from trunk (r4467):
New plantations now cause the correct ".. being planted .." news item
2006-05-02 13:29:06 +00:00
Darkvater 61370f9e14 (svn r4671) - Backport from trunk (r4445):
Danish town names were saved/loaded as Swiss (previous in the list)
2006-05-02 13:27:19 +00:00
Darkvater f7228e0b3a (svn r4670) - Backport from trunk (r4435):
In CmdRemoveRoad tiletype was not checked for ownership (heavily edited)
2006-05-02 13:25:03 +00:00
Darkvater eb703a5768 (svn r4669) - Backport from trunk (r4343):
[Autoreplace] Fix drawing of train list for outdated engines.
2006-05-02 13:11:00 +00:00
Darkvater f0e3fa29e5 (svn r4668) - Backport from trunk (r4301):
Fix: the maxlength parameter of Textbuf is supposed to be the siz
  of the buffer (so length of string + '\0'), but in the code it 
  was a mix of both.
2006-05-02 13:07:23 +00:00
Darkvater aba21dd563 (svn r4667) - Backport from trunk (r4291):
Fix: validate all received strings for correctness. This fixes
  potential crashes on hacked clients/servers
2006-05-02 13:00:07 +00:00
Darkvater f8eb72e188 (svn r4666) - Backport from trunk (r4267):
Validate the error number that a client receives from a server, and
  encapsulate this functionality into GetNetworkErrorMsg()
2006-05-02 12:58:13 +00:00
Darkvater f9a2d113ab (svn r4665) - Backport from trunk (r4241, r4243):
Fix: Perform validation on the error number that a server receives
  from a client. An invalid value may cause the server to terminate.
2006-05-02 12:54:23 +00:00
Darkvater f26027da17 (svn r4664) - Backport from trunk (r4228):
Fix: [autoreplace] allow replacement of wagons even when the
  engine fails to be replaced
2006-05-02 12:52:09 +00:00
Darkvater a32fdb390f (svn r4663) - Backport from trunk (r4195):
Codechange: Initialize order variables to avoid a compiler warning.
2006-05-02 12:47:51 +00:00
Darkvater 8bfb955d4b (svn r4662) - Backport from trunk (r4192):
Fix: In the depot, moving wagons from the end of a very long train
  to a short train where the short train was scrolled off the window
  would cause a game crash.
2006-05-02 12:44:55 +00:00
Darkvater 3a3a1da4e7 (svn r4661) - Backport from trunk (r3865-r3867, r3869, r3870, r3873, r3894, r4059, r4064-r4066, r4217):
Add: a fully optional configure script, that is a wrapper
  around makefile.config
2006-05-02 12:42:21 +00:00
Darkvater ec47441ce4 (svn r4660) - Backport from trunk (r4183, r4197, r4217):
Codechange: [Makefile]: removed MANUAL_CONFIG as it's not used anymore
  This should hopefully fix the issue where WITH_SDL can be defined while
  SDL_CONFIG is not. Added an error if WITH_SDL is defined but SDL_CONFIG
  is not.
  Replace the dash of SDL_CONFIG/LIBPNG_CONFIG with an underscore
2006-05-02 12:28:35 +00:00