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Commit Graph

29568 Commits

Author SHA1 Message Date
J0anJosep
419ca91e59 Add: Reservation and penalties for extended depots. 2024-07-09 21:07:51 +02:00
Juanjo
30a62aa2b5 Add: Add IsAnyDepotTileReserved. 2024-07-09 21:07:51 +02:00
J0anJosep
fe1b0f1204 Change: Rename end segment reason for general platforms. 2024-07-09 21:07:51 +02:00
J0anJosep
7ab28f6045 Add: Code dealing with extended rail depot platforms. 2024-07-09 21:07:51 +02:00
J0anJosep
4854685bec Codechange: Move platform related code to separate files. 2024-07-09 21:07:51 +02:00
Juanjo
f161a138b9 Add: New depot direction picker for extended rail depots. 2024-07-09 21:07:51 +02:00
J0anJosep
394c5050b2 Feature: Allow building extended train depots and fix their sprites. 2024-07-09 21:07:51 +02:00
Juanjo
dbd895ee6a Change: Transparent depots show all rail track. 2024-07-09 21:07:51 +02:00
Juanjo
8488abaf2f Add: Add IsStandard and IsExtendedRailDepotTile map functions. 2024-07-09 21:07:51 +02:00
J0anJosep
2654cfeae7 Add: Add the widget for rail depots. 2024-07-09 21:07:51 +02:00
J0anJosep
afcbba8d6b Add: Do not try to cross an extended depot that has a ship inside. 2024-07-09 21:07:51 +02:00
J0anJosep
275c141bf4 Change: Adapt commands for buying and replacing ships in extended depots. 2024-07-09 21:07:51 +02:00
J0anJosep
3364b1965b Add: Set reservation of extended ship depots and prepare for setting it for road and train depots. 2024-07-09 21:07:51 +02:00
J0anJosep
6f20beb49a Codechange: Reorder code in autoreplace vehicles. 2024-07-09 21:07:51 +02:00
J0anJosep
8a9a627577 Change: Adapt how ships enter and leave extended depots. 2024-07-09 21:07:51 +02:00
J0anJosep
3715dcf2d7 Feature: Show servicing vehicles in extended depots on viewport and on vehicle window. 2024-07-09 21:07:51 +02:00
J0anJosep
9869611ad8 Change: Ships enter depots when they are in the middle of the two depot tiles (not in the center of a tile).
# Conflicts:
#	src/ship_cmd.cpp
2024-07-09 21:07:51 +02:00
J0anJosep
e91483c588 Change: Get a better depot when close to destination tile of depots. 2024-07-09 21:07:51 +02:00
J0anJosep
01ac0e653f Feature: Allow building extended ship depots. 2024-07-09 21:07:51 +02:00
Juanjo
ea9ac51812 Change: Adapt GetVehicleTrackdir() for ships. 2024-07-09 21:07:51 +02:00
Juanjo
f713a3525d Change: Adapt IsInDepot() for ships. 2024-07-09 21:07:51 +02:00
Juanjo
037d8c6149 Add: Add two "tracks": depot and wormhole. 2024-07-09 21:07:51 +02:00
Juanjo
d5306c9e55 Add: Add a function to check if a window has a certain widget. 2024-07-09 21:07:51 +02:00
J0anJosep
ece7f8401f Change: Add a wait counter for all vehicle types. 2024-07-09 21:07:51 +02:00
J0anJosep
08f4ae4b3d Add: Add and adapt some functions for extended depots. 2024-07-09 21:07:51 +02:00
J0anJosep
2ddb3bf2d7 Add: Add settings for building new types of depots. 2024-07-09 21:07:51 +02:00
J0anJosep
408732d25b Feature: Road depots may have a road and tram type at the same time. 2024-07-09 21:07:51 +02:00
J0anJosep
cf955bc24b Add: Draw roadbits in road depots. 2024-07-09 21:07:51 +02:00
J0anJosep
63afc96d2a Feature: Show depot signs of removed depots. (based on patch by adf88, #6328, #5071) 2024-07-09 21:07:51 +02:00
J0anJosep
6bdf50ca02 Feature: Try to reuse a removed depot when placing a new one. (based on patch by adf88, #6328, #7051) 2024-07-09 21:07:51 +02:00
J0anJosep
2ff99e2377 Change: Keep removed depots in the pool for a while. (based on patch by adf, #6328, #7051) 2024-07-09 21:07:51 +02:00
J0anJosep
224b2343f0 Codechange: Fix some CodeQL alerts. 2024-07-09 21:07:51 +02:00
J0anJosep
ced241ed87 Feature: Allow vehicle replacements even if new road or rail type is not compatible. 2024-07-09 21:07:51 +02:00
J0anJosep
b5e04974be Change: Add additional rules for placing trains in depots according to railtypes. 2024-07-09 21:07:50 +02:00
J0anJosep
8d5eca7097 Change: Adapt some functions that located the depot with its tile. 2024-07-09 21:07:50 +02:00
J0anJosep
7017fcc676 Add: Adapt pathfinding in YAPF and NPF for depots. 2024-07-09 21:07:50 +02:00
J0anJosep
438d272cd1 Add: Allow removing company rail depots in an area. 2024-07-09 21:07:50 +02:00
J0anJosep
9f916f31c7 Feature: Allow building depots by drag and drop and joining them if they have the same transport type. 2024-07-09 21:07:50 +02:00
J0anJosep
914cc0fe96 Add: Add new viewport place methods for rectangles with one side with a fixed length. 2024-07-09 21:07:50 +02:00
J0anJosep
c46660d929 Feature: Highlight tiles of a depot and adjacent depot tiles when building. 2024-07-09 21:07:50 +02:00
J0anJosep
791124f058 Feature: Add a window for joining depots. 2024-07-09 21:07:50 +02:00
J0anJosep
c6e69c03c9 Add: Settings for controlling depot spread. 2024-07-09 21:07:50 +02:00
J0anJosep
cec541ac2c Change: BuildDepotVehicleList through a DepotId instead of a TileIndex. 2024-07-09 21:07:50 +02:00
J0anJosep
c405a59bbc Prepare: Add some members to depot struct. 2024-07-09 21:07:50 +02:00
J0anJosep
76039ae2c1 Codechange: Use bit alignment for detecting road, rail and water depots. 2024-07-09 21:07:50 +02:00
J0anJosep
a3d9165eb9 Change: Change rail depot type value in order to align bits. 2024-07-09 21:07:50 +02:00
J0anJosep
3e9b7f19cb Codechange: Add and use GetWaterTileClass. 2024-07-09 21:07:50 +02:00
J0anJosep
cf2a12dfc4 Change: Move some bits in water tiles for alignment purposes. 2024-07-09 21:07:50 +02:00
J0anJosep
98539782c4 Change: OrderBackups are indexed through DepotID instead of TileIndex. 2024-07-09 21:07:50 +02:00
J0anJosep
742f1de7b4 Change: Set DepotID related window numbers to WC_BUILD_VEHICLE windows. 2024-07-09 21:07:50 +02:00