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126 Commits (3866ecad3863a3d3ad64e4c489c5ceea6d5a2667)

Author SHA1 Message Date
frosch 3866ecad38 (svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker) 2010-10-12 17:47:15 +00:00
rubidium b4f6201e94 (svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing". 2010-09-28 22:00:24 +00:00
terkhen e90930e572 (svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). 2010-09-20 18:56:35 +00:00
rubidium 97dbb1f27d (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 2010-09-16 22:06:36 +00:00
rubidium b01c63cd23 (svn r20815) -Revert (r20814): wrong patch at wrong time... 2010-09-16 16:31:38 +00:00
rubidium 9a0a753d96 (svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille) 2010-09-16 16:28:40 +00:00
rubidium 8fd9728e19 (svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause) 2010-08-28 18:37:49 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 7f86dcca90 (svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations) 2010-08-26 14:36:00 +00:00
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 2010-08-13 12:45:26 +00:00
rubidium ab5b0ceff2 (svn r20446) -Codechange: unify the location of the water class 2010-08-11 14:14:06 +00:00
yexo a3a24f4c68 (svn r20376) -Feature [FS#3093]: add setting for none/original/more smoke (SirkoZ) 2010-08-05 12:09:08 +00:00
rubidium f44c51577b (svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension 2010-08-03 08:09:45 +00:00
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
alberth a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
rubidium fc6f336fee (svn r20233) -Codechange: fix/unify coding and comment style a bit 2010-07-28 09:48:35 +00:00
rubidium d72ee2bc57 (svn r20232) -Codechange: shuffle a few functions around so they don't need to be declared in advance 2010-07-28 09:47:31 +00:00
rubidium 70ff0d7513 (svn r20231) -Document: which version had which savegame version 2010-07-28 09:23:42 +00:00
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium 45213e5708 (svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use VARDEF and put them in a more logical location 2010-07-19 15:44:49 +00:00
rubidium 72bfda4634 (svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of useless zeros 2010-07-08 18:45:52 +00:00
rubidium b7fe013793 (svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states 2010-07-08 11:50:42 +00:00
michi_cc a75583bbb6 (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 2010-07-02 16:34:07 +00:00
yexo 9cfb61adf5 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00
frosch d9b4d92050 (svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK. 2010-06-13 14:15:58 +00:00
frosch 8d9b573f8f (svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames. 2010-06-13 14:13:23 +00:00
frosch e8248cf113 (svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames. 2010-06-13 14:12:21 +00:00
rubidium 93ff7d78e1 (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
rubidium a6f46657ab (svn r19638) -Change: log the _date and _date_fract in the desync log for saved games 2010-04-14 20:29:39 +00:00
rubidium d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 2010-04-08 21:14:49 +00:00
yexo 38f4cb6469 (svn r19457) -Codechange: introduce AirportOverrideManager to keep track of airports if a newgrf can't be found 2010-03-18 23:12:38 +00:00
yexo 22081cbd19 (svn r19382) -Fix (r19381): don't break savegame version 139 2010-03-10 18:59:40 +00:00
terkhen b443a3ee0a (svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%. 2010-03-06 12:58:33 +00:00
smatz f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 2010-02-24 14:46:15 +00:00
rubidium 78f31c1744 (svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames. 2010-02-06 17:26:21 +00:00
rubidium 64ead0b513 (svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed 2010-02-05 20:22:01 +00:00
rubidium a126db6ea4 (svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid 2010-02-05 20:18:30 +00:00
yexo fa01b25f74 (svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes 2010-01-28 22:34:14 +00:00
yexo 388c713f08 (svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame 2010-01-24 20:25:28 +00:00
michi_cc a4f50de959 (svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory. 2010-01-23 22:23:45 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 3ebec78900 (svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation. 2010-01-10 21:20:51 +00:00
rubidium aca2daf841 (svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression 2010-01-10 15:35:13 +00:00
rubidium 188c8ebd5c (svn r18771) -Codechange: minor cleanups in saveload code 2010-01-10 14:57:05 +00:00
rubidium f5053cee7e (svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it. 2010-01-10 14:30:32 +00:00
rubidium 3ca0937c1c (svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed. 2010-01-10 13:12:34 +00:00
rubidium e4af35d316 (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00