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246 Commits (32c56b5f84887ca8214bd290344c40dbc481f42d)

Author SHA1 Message Date
rubidium 32c56b5f84 (svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects that had not yet resolved their references caused a crash upon savegame load (only when loading a game from a server, e.g. joining MP) 2014-09-14 15:11:33 +00:00
rubidium 89c25b955e (svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with actual pickup), s/acceptance_pickup/status/ (the enum isn't called GoodEntryStatus for a reason; it's not only acceptance and pickup anymore) 2014-05-11 18:02:11 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch 41b7a04a68 (svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to. 2014-02-07 23:48:56 +00:00
frosch 49852e3dac (svn r26175) -Add: Log in desync output when persistent storage is discarded. 2013-12-23 18:09:29 +00:00
frosch b02179bd8e (svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel through a curve. 2013-12-22 11:55:07 +00:00
rubidium 1ffcdbd515 (svn r25954) -Fix [FS#5731]: All semaphores got converted to electric signals when loading savegames from v15 to v20 (adf88) 2013-11-08 21:27:56 +00:00
rubidium a7fd0f8f5d (svn r25953) -Fix [FS#5732]: Wrong bits used when converting signal types/variants while loading savegames older than v64 (adf88) 2013-11-08 21:25:35 +00:00
frosch 871519f75a (svn r25855) -Fix [FS#5788] (r25833): Obiwan messed up savegame conversion. 2013-10-13 10:51:58 +00:00
zuu fb5dc7762b (svn r25852) -Codechange: Merge GetFenceXX/SetFenceXX into one common GetFonce/SetFence for all directions that take an extra direction parameter (cirdan, LordAro) 2013-10-12 22:23:43 +00:00
zuu dfb5663313 (svn r25849) -Codechange: Introduce IsTileFlat to not compute full slope information for situations when we only want to know if a tile is flat or not (cirdan, LordAro) 2013-10-12 22:07:58 +00:00
frosch 69a0c91d63 (svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M. 2013-10-12 16:35:50 +00:00
frosch 35d7e8bca4 (svn r25833) -Codechange: Move ObjectType from map array into pool item. 2013-10-12 16:30:42 +00:00
frosch 2080a8c16f (svn r25832) -Codechange: Reduce variety of object type test functions. 2013-10-12 16:30:22 +00:00
zuu 09897c5fd6 (svn r25620) -Fix (r25342): Save/load of story books were broken 2013-07-21 13:18:45 +00:00
rubidium f9c9ff6ec3 (svn r25508) -Change: split unit localisation choice into a choice per type of unit, and move it to the advanced settings
-Feature [FS#5482]: have tractive effort in imperial (lbf) and metric (kgf) units
-Feature: have weights and volumes in imperial units (short tons, gallons)
2013-06-29 09:47:18 +00:00
fonsinchen 06d95e9123 (svn r25390) -Fix: add missing compatibility settings in afterload. 2013-06-10 21:30:31 +00:00
fonsinchen 3d0a0e8e48 (svn r25358) -Codechange: save and load link graph jobs and the schedule 2013-06-09 13:02:05 +00:00
frosch 5eddbb338b (svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen) 2013-04-13 13:42:08 +00:00
rubidium aa2c1ce4b0 (svn r25152) -Fix-ish [FS#5520]: remove stray reservation from savegames affected by FS#5510 et al. upon loading 2013-04-06 18:30:45 +00:00
frosch 30f601d685 (svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter. 2013-03-22 21:27:13 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch d1ab0f03bc (svn r24790) -Remove: Classic difficulty profiles. 2012-12-05 19:36:41 +00:00
frosch 812ae4140a (svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs. 2012-12-05 19:36:04 +00:00
alberth 732e073261 (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 2012-12-01 13:12:39 +00:00
frosch ce87b8fc63 (svn r24717) -Fix [FS#5139]: When starting a scenario apply the local company settings to the new company. 2012-11-12 20:14:08 +00:00
planetmaker f2e94237fc (svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx) 2012-10-20 22:05:26 +00:00
frosch 0ba2ed7676 (svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION. 2012-10-01 19:31:55 +00:00
frosch 7122602026 (svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work. 2012-10-01 19:29:31 +00:00
alberth 5add39d560 (svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant. 2012-09-21 20:31:06 +00:00
michi_cc f3e295b4ec (svn r24134) -Add: Configurable limits for tree planting. 2012-04-17 19:43:52 +00:00
michi_cc 6f9668330e (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 2012-04-17 19:43:43 +00:00
rubidium 060cac439c (svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them 2012-02-13 17:18:20 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 19004a77f8 (svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in 2012-01-02 12:07:50 +00:00
rubidium 20931c5af8 (svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant... 2011-12-31 13:57:09 +00:00
rubidium a137c838f9 (svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour 2011-12-31 13:52:54 +00:00
rubidium 3d88c74389 (svn r23526) -Codechange: unify cargos vs cargoes 2011-12-15 21:56:00 +00:00
rubidium 2bf0fc3c5c (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 2011-12-10 15:16:58 +00:00
michi_cc d30fcd4e35 (svn r23411) -Add: Company infrastructure counts for rail. 2011-12-03 23:40:13 +00:00
michi_cc 6083d6ffb4 (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 2011-12-03 23:40:08 +00:00
terkhen 59d8b0204f (svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc). 2011-12-03 22:21:27 +00:00
peter1138 81598273e9 (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
truebrain bd3fd1171e (svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting) 2011-11-23 18:54:51 +00:00
michi_cc 4d2a9e384c (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
yexo 5c838ff1c3 (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 2011-11-08 19:48:47 +00:00
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
rubidium 47c5d30b5d (svn r23084) -Codechange: get rid of a redundant variable 2011-11-03 22:49:03 +00:00
yexo e98be8ed24 (svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game 2011-11-03 12:54:02 +00:00