Jonathan G Rennison
2fa81c89ce
Codechange: Remove unused GenWorldStatus::next_update ( #13414 )
2025-01-30 22:09:24 +00:00
Peter Nelson
56b1e9df1f
Codechange: Use EnumBitSet for FrameFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
d30e8dd1c1
Codechange: Use EnumBitSet for WindowDefaultFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
efb05396a7
Codechange: Use EnumBitSet for WindowFlags.
2025-01-30 08:40:42 +00:00
Peter Nelson
2560339472
Codechange: Use EnumBitSet for Border(Flag)s.
2025-01-29 21:46:39 +00:00
Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Peter Nelson
f6ab2b69c6
Codechange: Define GRFConfigList alias and pass by reference. ( #13358 )
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This adds the distinction between a single GRFConfig and a GRFConfig list, and simplifies how GRFConfig lists are passed to various functions.
2025-01-22 22:30:32 +00:00
Peter Nelson
ce4012b7c7
Codechange: Use enum class for Borders values. ( #13290 )
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This makes water border settings type-safe, and avoids mixing bit numbers with masks.
2025-01-08 17:55:53 +00:00
Rubidium
ef87acc1ff
Codechange: make STR_NULL the default for all widget construction functions
2025-01-03 23:25:27 +01:00
Rubidium
d8d03212b8
Codechange: replace SetDataTip(SPR_ with SetSpriteTip(STR_
2025-01-02 23:28:43 +01:00
Rubidium
4bf36e3fa6
Codechange: replace SetDataTip(STR_ with SetStringTip(STR_
2025-01-02 23:28:43 +01:00
Peter Nelson
98e980c478
Codechange: WWT_TEXT, WWT_LABEL and WWT_EMPTY don't use colour. ( #13218 )
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Set colour for these widget types to INVALID_COLOUR to avoid giving the impression that the colour has a purpose.
A runtime exception is added to catch this the existing widget unit test.
2025-01-01 15:38:19 +00:00
Peter Nelson
806831af46
Codechange: Use _TOOLTIP suffix for genworld tooltip StringIDs.
2025-01-01 02:28:08 +00:00
Peter Nelson
f8e9ee6fec
Codefix: Scenario climate selection buttons shouldn't include size of (unset) integer. ( #13161 )
2024-12-09 23:42:14 +00:00
Peter Nelson
57ac1cbe0c
Fix: Don't allow right-click to close world generation progress window. ( #13084 )
2024-11-16 13:54:47 +00:00
Rubidium
14200212b7
Codechange: use std::optional<std::string> over char * for text query results
2024-06-29 16:33:16 +02:00
Peter Nelson
55314513ce
Codechange: Pass NWidgetParts as span instead of begin/end pointers. ( #12779 )
2024-06-12 23:08:35 +01:00
Peter Nelson
4cf6d1dd79
Codechange: Pass WindowDesc by reference instead of pointer. ( #12771 )
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WindowDesc as passed to Windows is not optional so don't allow to it to be nullptr.
2024-06-11 08:58:03 +01:00
Peter Nelson
5442b0dd2d
Fix: Make progress bars obey language direction. ( #12704 )
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With RTL languages, progress bars should start from the right.
2024-05-21 00:40:08 +01:00
rubidium42
fd4cf699e5
Codefix 37a03b5: the return value of maxdim should always be assigned ( #12590 )
2024-04-28 17:42:58 +00:00
Rubidium
d183d8e587
Codechange: remove INVALID_STRING_ID now drop down uses spans
2024-04-28 18:47:31 +02:00
Rubidium
37a03b513f
Codechange: refactor string list dimension finding into a separate function
2024-04-28 18:47:31 +02:00
Rubidium
aa895535e6
Fix 5008706: improved scenario editor tooltips in map generation stages are out of place
2024-04-20 21:56:27 +02:00
Peter Nelson
16eb17418b
Change: Use aspect ratios for some common widgets.
2024-04-19 22:11:16 +01:00
Peter Nelson
de4e00c93f
Codechange: Pass by reference to UpdateWidgetSize. ( #12457 )
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These parameters are always provided and not optional.
2024-04-09 08:34:45 +01:00
Peter Nelson
2047c27445
Codechange: Move drop down list item definitions to separate header.
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This reduces the scope of the definitions which are no longer needed to create the common lists.
2024-04-01 22:33:16 +01:00
Peter Nelson
56cac21086
Codechange: Use functions to create common drop down list items.
2024-04-01 22:33:16 +01:00
Peter Nelson
d683ec0183
Codechange: Move dropdown and slider out of widgets directory. ( #12403 )
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Also shuffle headers to place widget includes near end.
This leaves the widgets directory solely for defining Widget IDs.
2024-03-31 19:37:16 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Rubidium
86cb184eb4
Codechange: use std::source_location over __FILE__ and __LINE__ for WindowDesc
2024-03-10 10:14:20 +01:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
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This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
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Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
2023-12-30 00:23:57 +00:00
Tyler Trahan
1e8aa9ce22
Add: Use more tooltips in World Generation GUI
2023-12-15 09:57:44 -05:00
Peter Nelson
49532914dd
Change: Use CRTP-mixins to compose dropdown list items.
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This allows list items to built from component parts as required, and additional
functionality is added:
* Icons and text can be positioned at the start or end of the space (templated.)
* Font size of text can be changed (templated.)
* Palette of sprites can be set (runtime.)
2023-12-02 15:23:05 +00:00
Peter Nelson
4a5ab331e2
Change: Add extra padding to climate buttons to match pre-#11464. ( #11525 )
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Padding used to be included in the SetMinimalSize() part which was removed, but also made it require specific sprite sizes.
This now adds padding on the already determined size, removing the need for hardcoding pixel dimensions and allowing the sprites to be any size.
2023-11-30 19:18:28 +00:00
Peter Nelson
7bee955a4b
Change: Set height of larger heightmap/scenario worldgen buttons by text height. ( #11496 )
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This allows the button height to scale properly by font size.
2023-11-26 17:56:51 +00:00
Peter Nelson
c2f19fed24
Fix: Widget without tooltip should use STR_NULL not STR_EMPTY. ( #11482 )
2023-11-21 19:35:47 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
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These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
a58a043402
Fix 6065122: Missing SetFill on worldgen spacer. ( #11477 )
2023-11-20 19:31:26 +00:00
Peter Nelson
60651227a0
Change: Simplify world gen widgets and use sparse padding. ( #11464 )
2023-11-16 18:58:59 +00:00
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
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This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
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This is to allow unit-tests to produce more useful output.
2023-11-02 22:25:01 +00:00
Peter Nelson
fd6f1e844a
Codechange: Avoid emplace_back(new()) into a unique_ptr. ( #11384 )
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This could theoretically leave an unmanaged pointer in certain circumstances, and directly using
make_unique shows intent.
2023-10-20 18:40:48 +01:00
Rubidium
adad078b55
Fix #11367 , 7c37dcb: use STRING1 when the passed string can have a parameter
2023-10-14 12:15:25 +02:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Rubidium
7ef22af2bb
Codechange: introduce and use function to raise and dirty a set of widgets when they are lowered
2023-09-17 16:03:01 +02:00
Rubidium
8ab0936491
Codechange: use parameter pack/folding instead of va_arg macros for widget states
2023-09-16 23:09:53 +02:00
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
2023-09-10 08:40:25 -04:00
Peter Nelson
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
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This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
2023-09-04 10:20:45 +01:00
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
2023-08-12 18:14:21 +00:00