Peter Nelson
f9460c0c8b
Fix #8981 : Don't attempt to re-reserve path if already entering/entered depot.
2021-04-11 00:11:41 +02:00
Charles Pigott
086c95718d
Fix #8803 : Only auto-remove signals when rail can be built ( #8904 )
2021-03-31 09:27:25 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Kuhnovic
a3a7928372
Feature: option to auto remove signals when in the way during rail construction ( #8274 )
2021-01-07 10:17:05 +01:00
Patric Stout
bb28ff7226
Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. ( #8496 )
...
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
2021-01-05 12:36:57 +01:00
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
2020-12-27 10:55:42 +00:00
glx
39092ee13b
Fix #8119 : Update docking area when clearing a shore rail tile
2020-05-10 20:10:12 +01:00
SamuXarick
a95fbd59a3
Fix #8119 , f538179: Update docking tile area when placing a diagonal rail next to a dock end ( #8124 )
2020-05-09 22:27:06 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
stormcone
f1712a54b2
Fix #6407 : Show snowy ground sprites for depots ( #7671 )
...
This is a quick fix by @KeldorKatarn:
65e656b9d6
It has the drawback that snow is draw to the inside the depots as well, as the removed comment suggests.
2019-10-08 12:51:15 +02:00
Niels Martin Hansen
81614f2378
Fix #7633 : Allow zero-cost track conversion to succeed
2019-07-06 21:04:43 +02:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
5b34c8019f
Codechange: Remove Company/OwnerByte types
2019-04-29 17:40:22 +01:00
glx
25e534f3cf
Codechange: use std::vector for _sorted_railtypes
2019-04-18 21:49:34 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Henry Wilson
c01a2e2a81
Codechange: Removed SmallVector completely
2019-03-26 20:15:57 +00:00
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
2019-03-26 20:15:57 +00:00
Henry Wilson
297fd3dda3
Codechange: Replaced SmallVector::Include() with include()
2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
2019-03-26 20:15:57 +00:00
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
2019-03-26 20:15:57 +00:00
Johannes E. Krause
43ced57794
Cleanup: Remove questionable syntax in track drawing
2019-03-13 07:47:32 +00:00
PeterN
42046af933
Add: Add flag and railtype sprite type to draw pre-combined ground sprites. ( #7231 )
2019-03-09 02:53:43 +00:00
Joan Josep
4919c8db13
Codechange: Re-arrange VehicleEnter_Track in rail_cmd. ( #7239 )
2019-02-16 21:52:49 +01:00
Peter Nelson
e3b440c9c5
Add #5006 : Flag to hide rail type from construction.
2019-02-06 07:40:55 +00:00
Charles Pigott
52ed3bcbaa
Remove: A few bits of dead code
2018-10-31 12:41:49 +01:00
Jonathan G Rennison
df92a056df
Fix #6875 : Depot building cost does not include foundation build cost ( #6883 )
2018-08-14 22:05:47 +02:00
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
J0an Josep
cfb8092397
Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
peter1138
3109f158a6
(svn r27784) -Fix [FS#6505]: Allow rail conversion even if ship is on tile (Samu).
2017-03-12 15:26:31 +00:00
frosch
1446d916f0
(svn r27726) -Fix: Improve error message when trying to build rail track over a depot. (adf88)
2017-01-08 11:45:08 +00:00
frosch
69966b6322
(svn r27690) -Fix: Old compilers do not zero-initialise POD members when explicitly calling implicitly created default constructors.
2016-12-10 15:49:25 +00:00
frosch
108a0fc0d7
(svn r27688) -Fix-ish: Initialise new railtypes with the original railtype data, though strictly NewGRF could only have modified 'label' and 'alternate_labels' at the time AllocateRailType is called, which are reset anyway.
2016-12-10 13:28:47 +00:00
frosch
3ee06b036e
(svn r27687) -Fix: RailtypeInfo::alternate_labels leaked when reloading NewGRF. (adf88)
2016-12-10 13:26:29 +00:00
frosch
10293c5fb1
(svn r27686) -Change: List railtype of rail tiles explicitly in the tile info window.
2016-12-09 21:27:22 +00:00
frosch
d9bfe88261
(svn r27676) -Codechange: Rename catenary functions, so that they refer unambiguously to either RoadCatenary or RailCatenary.
2016-11-05 11:53:03 +00:00
frosch
2d636266f5
(svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window.
2015-10-30 17:24:30 +00:00
frosch
e9b25f2ee8
(svn r27354) -Fix (r27343): Actually make it work. (rubidium)
2015-07-31 21:43:40 +00:00
frosch
74e61a1806
(svn r27343) -Feature [FS#6315]: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side.
2015-07-26 12:28:34 +00:00
frosch
9b534b4393
(svn r27309) -Change [FS#6283]: Auto-complete partial roads when building level-crossings. (adf88)
2015-06-20 13:15:35 +00:00
frosch
e3c8e8e8e8
(svn r27253) -Fix [FS#6282]: When crossing tram tracks with railroads, cost of extra roads was not being counted. (adf88)
2015-04-26 10:26:07 +00:00
frosch
3a82bae0d3
(svn r27252) -Fix [FS#6281]: Invalid infrastructure counting when crossing tram tracks with railroads. (adf88)
2015-04-26 10:23:55 +00:00
frosch
a6e4e5d444
(svn r27207) -Codechange: Replace some magic integers with the appropiate symbols.
2015-03-28 14:00:39 +00:00
frosch
e8e49e5dda
(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
2015-02-22 14:01:24 +00:00
peter1138
51fe741987
(svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level.
2014-09-22 08:01:25 +00:00
rubidium
9daf7e749c
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
2014-09-21 11:24:51 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
frosch
41b7a04a68
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to.
2014-02-07 23:48:56 +00:00
fonsinchen
9dc69d7f4d
(svn r26291) -Fix [FS#5866, FS#5888]: Correctly identify opposite ends of bridges and tunnels when converting rails (adf88)
2014-02-02 14:54:13 +00:00
frosch
5d4c4b9172
(svn r26279) -Fix [FS#5853]: [NoAI] Some RemoveRail methods required to set a valid railtype, though it was not used anyway. Remove the need to set one.
2014-01-26 14:54:34 +00:00
rubidium
116adbc0e1
(svn r25972) -Fix [FS#5665]: rail laying sounds of others could be heard in multiplayer (adf88)
2013-11-12 21:48:55 +00:00
frosch
2080a8c16f
(svn r25832) -Codechange: Reduce variety of object type test functions.
2013-10-12 16:30:22 +00:00
frosch
812faf08b5
(svn r25302) -Fix [FS#5565]: Build railway fences next to objects, even if they are owned by the same company.
2013-05-29 17:13:53 +00:00
frosch
aa2ff3d552
(svn r25082) -Codechange [FS#5501]: Simplify some code. (adf88)
2013-03-11 18:01:23 +00:00
rubidium
35570156dd
(svn r25038) -Fix [FS#5479]: minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1
2013-02-23 18:29:55 +00:00
rubidium
0c8b215935
(svn r25037) -Fix [FS#5480]: green path signals would be shown when building them 'under' a train, and they would keep showing green until they were passed again
2013-02-23 18:15:54 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
e9afedca14
(svn r24857) -Fix: Don't let UFOs and coal mines clear water.
2012-12-26 13:01:28 +00:00
frosch
3ce8d2ce70
(svn r24846) -Add: Advanced settings to disable certain sound effects.
2012-12-23 21:09:09 +00:00
frosch
e07e246532
(svn r24449) -Fix [FS#5254]: Coast and sea are not the same.
2012-07-30 19:38:17 +00:00
frosch
59a3bbcbe6
(svn r24439) -Fix [FS#5254]: In some cases ships could be covered with land.
2012-07-27 19:55:27 +00:00
michi_cc
b0d21d2fad
(svn r24367) -Feature: [NewGRF] Customisable signals for rail types.
2012-07-01 23:12:50 +00:00
frosch
d496845820
(svn r24356) -Change: Allow building/modifying/removing signals even if a train is on the belonging track.
2012-06-23 20:18:29 +00:00
frosch
e1fda49027
(svn r24194) -Change: Rename the 'signal_side' setting to 'train_signal_side', and add a third option while doing so.
2012-05-01 15:53:51 +00:00
michi_cc
a34dabce9c
(svn r24143) -Change [FS#5145]: Improve fence placement for rail. (Eddi)
2012-04-17 19:44:51 +00:00
michi_cc
708d5b6712
(svn r24129) -Feature [FS#3660]: Option to minimise signal distance when dragging over obstacles. (adf88)
2012-04-17 19:43:29 +00:00
michi_cc
9232a2ef0c
(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
2012-01-08 12:47:54 +00:00
michi_cc
ee0fcb2567
(svn r23758) -Feature: [NewGRF] Alternate rail type label list.
2012-01-05 19:40:34 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
michi_cc
aba9f98a73
(svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings.
2011-12-19 14:24:12 +00:00
michi_cc
a29a9d94b7
(svn r23412) -Add: Company infrastructure counts for road.
2011-12-03 23:40:18 +00:00
michi_cc
d30fcd4e35
(svn r23411) -Add: Company infrastructure counts for rail.
2011-12-03 23:40:13 +00:00
rubidium
06fe032a7b
(svn r23348) -Fix [FS#4679]: make signal removal behaviour work the same regardless of autofill, i.e. always removal all signals instead those at the signal interval
2011-11-29 21:09:58 +00:00
rubidium
251c7fbc8d
(svn r23341) -Fix (r23338): memory leak when converting rails
2011-11-27 09:37:30 +00:00
rubidium
95f88ea537
(svn r23338) -Feature [FS#4841]: diagonal dragging the rail conversion tool when pressing CTRL
2011-11-26 18:11:22 +00:00
michi_cc
4d2a9e384c
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
2011-11-21 20:51:43 +00:00
yexo
ed04410f89
(svn r23163) -Fix [FS#4627]: don't display railway fences between track and waypoints (Krille)
2011-11-08 17:51:29 +00:00
yexo
6a272233b3
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
2011-11-08 17:37:32 +00:00
michi_cc
fe574b7e0c
(svn r23129) -Add: [NewGRF] Property for the rail type name.
2011-11-07 19:35:02 +00:00
rubidium
2a2c102b0b
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
2011-11-04 11:52:19 +00:00
rubidium
459c9523e8
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
2011-11-04 11:36:10 +00:00
rubidium
19eabdba2c
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
2011-11-04 11:30:37 +00:00
rubidium
798f5a8608
(svn r23102) -Codechange: remove the remaining pointless multiplications by TILE_HEIGHT
2011-11-04 10:31:46 +00:00
rubidium
1dc685aeea
(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
2011-11-04 10:30:10 +00:00
rubidium
69162621d8
(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
2011-11-04 10:25:58 +00:00
rubidium
2ed0f93bfb
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
2011-11-04 10:22:27 +00:00
rubidium
7757a2ed40
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
2011-11-04 10:18:13 +00:00
frosch
8d5c1479f4
(svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes.
2011-09-25 13:35:17 +00:00
frosch
36dd5cd685
(svn r22854) -Change: [NewGRF] Allow replacing depot sprites without having to provide rail overlays. (Hirundo)
2011-08-28 20:33:40 +00:00
frosch
76c7cbff70
(svn r22436) -Fix (r18969): Apply railtype property 12 (station graphics) also to station groundsprites from action 1.
2011-05-08 15:58:59 +00:00
rubidium
bc3ce1e53b
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
2011-02-07 22:37:22 +00:00
rubidium
2f6c840ebf
(svn r21866) -Feature [FS#4394]: [NewGRF] Rail type property to influence sorting of rail types in the drop down list
2011-01-20 12:22:38 +00:00
rubidium
9ca4b629cd
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
2011-01-18 23:09:43 +00:00
rubidium
6371b75bcc
(svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
2011-01-18 21:28:07 +00:00
planetmaker
9b4beb0a5c
(svn r21816) -Fix [FS#4378] (r14012): Allow dragging of combo signals (again)
2011-01-15 22:50:49 +00:00
terkhen
48b7916458
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
2010-12-14 21:33:53 +00:00
rubidium
a1d923700f
(svn r21481) -Codechange: make rail conversion make use of TILE_AREA_LOOP as well
2010-12-12 17:21:49 +00:00
rubidium
42dc2e63f2
(svn r21473) -Feature [FS#4279]: [NewGRF] Use the station graphics property to determine a fallback for the depot sprites
2010-12-11 23:14:35 +00:00