Patric Stout
0f81c20ee2
Update: Backport language changes
2023-06-04 22:47:05 +02:00
Patric Stout
46d30aa970
Fix: [Win32] position window in center of workspace of primary display ( #10942 )
2023-06-04 22:47:05 +02:00
Patric Stout
4a7d93b2a6
Fix: crash with tooltip on low resolution screens ( #10933 )
2023-06-04 22:47:05 +02:00
Patric Stout
2a0e2f1658
Fix: crash when window can't be placed on low resolution screens. ( #10932 )
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Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com>
2023-06-04 22:47:05 +02:00
Patric Stout
83a857afb6
Fix: crash when not even a single row fits for dropdowns on low resolution screens ( #10934 )
2023-06-04 22:47:05 +02:00
PeterN
b5a38cb14d
Fix #10502 : Refit engine before attaching free wagons. ( #10926 )
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Caused by incorrect order of operations when buying a train engine with refit and attaching free wagons.
2023-06-04 22:47:05 +02:00
Patric Stout
00bcda7e33
Fix: disable hardware acceleration when GPU driver crashed the game last attempt ( #10928 )
2023-06-04 22:47:05 +02:00
Patric Stout
6f7d44c3f4
Add: [Linux] change default scroll mode to non-mouse-lock ( #10920 )
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Wayland doesn't support mouse warping, X11 only for native
systems (so not for remote desktop, WSLg, etc), and emscripten
neither without complications. All these cannot offer a
mouse-lock.
2023-06-04 22:47:05 +02:00
Patric Stout
045e81809a
Codechange: remove queue_wrap / last_position from mouse movement
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No backend uses it anymore, so also no longer any need to support
it.
2023-06-04 22:47:05 +02:00
Patric Stout
b8d66fc783
Codechange: simplify UpdateCursorPositionRelative
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The function is only called with fix_at=true, so don't support
the other cases.
2023-06-04 22:47:05 +02:00
Patric Stout
2ce9f640ef
Fix: [SDL] unify the way X11 and Wayland handle mouse events
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Basically, we drop RelativeMode completely, and use the same trick
as used by the Windows driver: read all motion events till the last
one, and use that as value.
2023-06-04 22:47:05 +02:00
Peter Nelson
220b08b868
Change: Include font style in font name for Freetype.
2023-06-04 22:47:05 +02:00
Peter Nelson
3ae1a80576
Codechange: Return fontcache font name as std::string.
2023-06-04 22:47:05 +02:00
glx22
532007737e
Update: Backport language changes
2023-06-04 02:13:42 +02:00
Patric Stout
57a6233754
Fix: Wayland crash on startup due to Pango also using FontConfig ( #10916 )
...
Basically, we haven't been a good neighbour. Turns out you shouldn't
actually call FcFini when you are done, as some library might still
want to use FontConfig. And they use a shared instance for their
administration.
The idea is that you call FcInit once, and use FcConfigReference
after that to get an instance, you can release. This entry is
ref-counted, and things happen automatically based on that.
At least, I think.
2023-06-04 02:13:42 +02:00
Peter Nelson
53709f0bdc
Codechange: Close dropdowns by class instead of id.
2023-06-04 02:13:42 +02:00
Peter Nelson
81e5cd23e0
Codechange: Use window parent association for dropdowns.
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This replaces the separate window class and number properties, and
allows the window system to close dropdowns automatically.
2023-06-04 02:13:42 +02:00
Peter Nelson
2d8d9c49c4
Fix: Make dropdowns self-close when losing focus.
2023-06-04 02:13:42 +02:00
PeterN
c3815359f1
Fix: Land info window maximum width was not scaled. ( #10894 )
2023-06-04 02:13:42 +02:00
Loïc Guilloux
89259af2e4
Fix: Check max member count in squirrel classes ( #10883 )
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Manual cherry-pick from 23a0620658
2023-06-04 02:13:42 +02:00
PeterN
680eb6b516
Fix: Ask FontConfig for the face index when opening fonts. ( #10878 )
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This allows selection of the correct face in truetype fonts containing
multiple faces.
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
a75a90b3af
Fix: Rail waypoint selection window not closed
...
When rail toolbar or rail waypoint build windows closed
2023-06-04 02:13:42 +02:00
Loïc Guilloux
7969907116
Fix #10846 : [Squirrel] Ensure sqvector size does not overflow ( #10848 )
2023-06-04 02:13:42 +02:00
Loïc Guilloux
4cc0c21182
Fix: disable "redundant move" warnings for GCC ( #10803 )
...
GCC warns about redundant std::move while clang warns when they are missing, so we silence the less harmful one
2023-06-04 02:13:42 +02:00
Michael Lutz
df417168c6
Fix: [Win32] Text line breaking did not properly handle punctuation characters. ( #10775 )
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
b8eca7ddb1
Fix #10741 : Rail platforms left partially reserved after train crash ( #10751 )
2023-06-04 02:13:42 +02:00
Patric Stout
0569331f6b
Fix: crash in emscripten when saving games ( #10758 )
...
Don't allocate 128KB on stack, but rather on the heap.
2023-06-04 02:13:42 +02:00
Michael Lutz
439ecbc759
Fix: [Win32] Wrong multi-line text layout due to incorrect whitespace handling.
2023-06-04 02:13:42 +02:00
Michael Lutz
85d2f80817
Fix: Typo in variable name.
2023-06-04 02:13:42 +02:00
Rubidium
e53caf8f01
Fix: FormatArrayAsHex returns gibberish instead of a hex array
2023-06-04 02:13:42 +02:00
Kuhnovic
b70df6eeda
Fix #8177 : Ships with max speed overflow to near-zero speed ( #10695 )
2023-06-04 02:13:42 +02:00
Peter Nelson
f895d7e43c
Fix: Set TC_NO_SHADE only for shaded engine in purchase list.
...
Additionally use TC_FORCE to prevent additional colours in the shaded text.
2023-06-04 02:13:42 +02:00
Peter Nelson
28e845dbaf
Fix : #10735 : {POP_COLOUR} fails if string is drawn with extra flags.
2023-06-04 02:13:42 +02:00
Tyler Trahan
df1ba20403
Fix #10289 : Don't silently fail when setting timetable start dates ( #10690 )
2023-06-04 02:13:42 +02:00
Tyler Trahan
4883d386da
Fix #8302 : Improve "Maintenance intervals are in percents" helptext ( #10686 )
2023-06-04 02:13:42 +02:00
aeonofdiscord
e16fcb286a
Fix #10665 : CheckEngines should ignore wagons when determining available vehicles at the start date. ( #10673 )
2023-06-04 02:13:42 +02:00
rubidium42
ff7e8c284a
Fix: Update some network documentation to match the new command system ( #10657 )
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
08a5637f98
Fix #10638 : Incorrect water infra total when building canal over object
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In the case where the object is on an unowned canal tile and
the new canal tile is owned
2023-06-04 02:13:42 +02:00
Tyler Trahan
da20e0f6e6
Fix #10630 : Don't allow shifting service date earlier than 0 ( #10643 )
2023-06-04 02:13:42 +02:00
Jonathan G Rennison
78512af02e
Fix #10637 : Incorrect water infra total when building multi-tile object
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Wrong tile used in ownership checks
2023-06-04 02:13:42 +02:00
PeterN
f4f35a1f5c
Fix: Abort loading savegame if road vehicle is on invalid road type. ( #10622 )
...
This can happen if NewGRFs are missing so that engine or road type definitions are wrong.
2023-06-04 02:13:42 +02:00
Tyler Trahan
7f987c8d3a
Doc: 13.1 changelog ( #10629 )
2023-04-10 21:39:24 +02:00
Charles Pigott
090913c655
Update: Backport language changes
2023-04-10 19:02:21 +01:00
PeterN
15a32faece
Fix 8361cf5a73: Missing bounds check for house specs. ( #10625 )
2023-04-10 19:02:21 +01:00
Alberth289346
353a6d4bfe
Fix: Update top toolbar tooltips for added features. ( #10616 )
2023-04-10 19:02:21 +01:00
Peter Nelson
808dfc0672
Fix: Check ID for name is within bounds.
2023-04-10 19:02:21 +01:00
Peter Nelson
67bd6ab0ad
Fix: Check station ID is within bounds when copying layouts.
2023-04-10 19:02:21 +01:00
Peter Nelson
4c756159fd
Fix: Check sprite group mapping ID is within bounds of feature.
2023-04-10 19:02:21 +01:00
Peter Nelson
d510e0baa8
Codechange: Check NewGRF feature is defined before processing any sprite group mapping.
...
Previously this was checked after loading ids, or repeatedly checked for
each item.
2023-04-10 19:02:21 +01:00
PeterN
4a1361b044
Fix: Clicking on editbox clear button didn't take account of padding. ( #10583 )
2023-04-10 19:02:21 +01:00