smatz
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0b888ccc00
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(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
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2008-01-23 14:51:36 +00:00 |
peter1138
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9515328962
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(svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time.
-Codechange: Minor scope changes in said loops.
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2008-01-23 13:20:51 +00:00 |
smatz
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22a7b95c10
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(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
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2008-01-18 14:48:57 +00:00 |
rubidium
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f658b79e15
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(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
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2008-01-17 02:09:34 +00:00 |
rubidium
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576f8ad93e
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(svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*.
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2008-01-15 18:44:22 +00:00 |
rubidium
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dc87b05e8c
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(svn r11834) -Codechange: only include settings_type.h if needed.
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2008-01-13 14:37:30 +00:00 |
rubidium
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d4e6a6bf57
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
rubidium
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ac528411df
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
rubidium
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998d7644f6
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
rubidium
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46650c54b6
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(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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2008-01-09 16:55:48 +00:00 |
rubidium
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b4337eba83
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(svn r11792) -Codechange: move some (virtually) globally included AI related structs to a place where they are only included a few times.
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2008-01-09 16:40:02 +00:00 |
rubidium
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384503e7d3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
rubidium
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b9046c97fb
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(svn r11702) -Codechange: move all date related stuff to date*.
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2007-12-26 13:50:40 +00:00 |
rubidium
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2786d789a1
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(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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2007-12-26 11:45:43 +00:00 |
rubidium
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429521a7d1
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
rubidium
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bf98e25e43
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(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
2007-12-25 09:48:53 +00:00 |
rubidium
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6a9e77e079
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
|
2007-12-21 22:50:51 +00:00 |
rubidium
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9e9cfe6e59
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(svn r11677) -Codechange: move price and command related types/functions to their respective places.
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2007-12-21 21:50:46 +00:00 |
rubidium
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5b49e75453
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
smatz
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3cee0abdba
|
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
|
2007-12-16 15:38:51 +00:00 |
smatz
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05fca79cf0
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(svn r11565) -Revert: part of r11564
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2007-12-03 22:40:18 +00:00 |
skidd13
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82913a2134
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(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
|
2007-12-03 09:19:19 +00:00 |
skidd13
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bdc7fd2d76
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(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
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2007-11-25 15:35:25 +00:00 |
skidd13
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bf959f926f
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(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
|
2007-11-24 10:38:43 +00:00 |
skidd13
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eeaa348f8b
|
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
|
2007-11-20 13:35:54 +00:00 |
skidd13
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71c4325c50
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(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
2007-11-19 21:02:30 +00:00 |
rubidium
|
beeae81f60
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
glx
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5e45e73037
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(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
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2007-09-27 21:39:13 +00:00 |
rubidium
|
cb7eaff353
|
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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2007-08-30 13:03:56 +00:00 |
rubidium
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a407d53d1b
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(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
|
2007-08-29 21:49:08 +00:00 |
rubidium
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e56e520673
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(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
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2007-08-19 16:51:15 +00:00 |
rubidium
|
e4149482ec
|
(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
|
2007-08-02 23:21:52 +00:00 |
rubidium
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b15c0efaa9
|
(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
|
2007-08-02 21:19:07 +00:00 |
rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
rubidium
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0d9a51de6d
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(svn r10672) -Codechange: typify some parameters/variables.
|
2007-07-24 13:03:24 +00:00 |
rubidium
|
f806b46cc9
|
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
|
2007-06-21 14:32:27 +00:00 |
rubidium
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49220cc6f1
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
|
2007-06-18 19:53:50 +00:00 |
rubidium
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b09431478d
|
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
|
2007-06-18 16:42:40 +00:00 |
rubidium
|
966e2738b9
|
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
|
2007-06-18 10:48:15 +00:00 |
rubidium
|
01593bdb6a
|
(svn r10106) -Fix (r10098): there's always a compiler complaining about something...
|
2007-06-11 19:29:42 +00:00 |
rubidium
|
cc4d18ecc4
|
(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
|
2007-06-11 14:23:04 +00:00 |
rubidium
|
7767e466e5
|
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
|
2007-06-10 10:52:19 +00:00 |
rubidium
|
8a74b2ebe1
|
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
|
2007-06-07 14:38:45 +00:00 |
rubidium
|
440d723d84
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
2007-05-24 22:41:50 +00:00 |
rubidium
|
3d143446ee
|
(svn r9912) -Fix: the AIs could build any road(station)s.
|
2007-05-24 21:45:54 +00:00 |
rubidium
|
d86b5e5e93
|
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
|
2007-05-20 19:14:08 +00:00 |
belugas
|
380d18fb69
|
(svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead.
|
2007-05-18 00:33:47 +00:00 |
rubidium
|
f24f9d5a2e
|
(svn r9817) -Fix [FS#772]: an assertion that was triggered by the AI building when its rating for the town was not high enough.
|
2007-05-09 20:50:11 +00:00 |
rubidium
|
80c259f64f
|
(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
2007-04-18 22:10:36 +00:00 |
maedhros
|
ccaaa7d33a
|
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
|
2007-04-12 13:07:15 +00:00 |