Rubidium
09716dba75
Codechange: do not use MallocT for the pool
...
Needed to make the placement new operator use Tindex over size_t because of
ambiguity for the delete operator variant that also has the size.
2025-02-28 20:15:42 +01:00
Rubidium
fd4adc55e3
Codechange: replace INVALID_X with XID::Invalid() for PoolIDs
2025-02-16 20:23:00 +01:00
Rubidium
59df0ff496
Codechange: strongly type StationID
2025-02-16 18:25:51 +01:00
Rubidium
70c9f3963c
Codechange: strongly type VehicleID
2025-02-16 14:50:15 +01:00
Rubidium
7e04651220
Codechange: strongly type EngineID
2025-02-16 14:50:15 +01:00
Rubidium
2cb59b1856
Codechange: make VehicleID an enum
2025-02-16 14:50:15 +01:00
Rubidium
9015c3651f
Codechange: make EngineID an enum
2025-02-16 14:50:15 +01:00
Rubidium
bdd14063a0
Codechange: move vehicle name to LoadgameState and change to std::vector
2025-02-16 13:45:07 +01:00
Rubidium
e7595c6c85
Codechange: pass oldloader LoadgameState by reference instead of pointer
2025-02-16 12:31:14 +01:00
Peter Nelson
f309b90a1d
Codechange: Use EnumBitSet for Airport blocks.
2025-02-13 22:02:02 +00:00
Jonathan G Rennison
d06b371254
Cleanup: Fix various spelling errors
2025-02-12 22:44:51 +01:00
Rubidium
37c215f1fd
Fix #13513 , ec492cb267: std::numeric_limits<CompanyMask> not working causes no vehicles to exist
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std::numeric_limits<T>::max() returns 0 instead of an error when the type is unknown.
Solve it by implementing and using Set() and All() in BaseBitSet in same way as std::bitset.
2025-02-09 22:50:55 +01:00
Rubidium
ec492cb267
Codechange: make CompanyMask a BaseBitSet implementation
2025-02-09 19:24:51 +01:00
Rubidium
266b733095
Codechange: use unique_ptr instead of manual memory allocation to store strings
2025-02-07 22:49:17 +01:00
Rubidium
e937c4dcfd
Codechange: change DestinationID into class with conversion helpers
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A DestinationID is either a DepotID or StationID, where the aircraft hangar
being conceptually a depot is actually a StationID. When making those types
stronger, a lot of casts would need to be added, but this shows the intent
much better.
2025-02-06 21:03:24 +01:00
Peter Nelson
59354576d4
Codechange: Use EnumBitSet for LandscapeTypes and remove LandscapeID. ( #13436 )
2025-02-01 23:09:18 +00:00
Rubidium
4ca1fe6c32
Codechange: replace MAX_UVALUE with std::numeric_limits::max
2025-02-01 01:29:02 +01:00
Peter Nelson
f8b1e3033f
Codechange: Use EnumBitSet for EngineFlags.
2025-01-31 18:55:31 +00:00
Peter Nelson
5664b1e2f6
Codechange: Use std::vector for GRFConfig lists. ( #10835 )
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This replaces the C-style custom managed linked-list and allows use of iterators etc.
2025-01-31 17:09:09 +00:00
Rubidium
4099acb946
Codechange: replace BSWAP32/BSWAP16 with std::byteswap
2025-01-28 19:22:12 +01:00
Rubidium
e894a5880c
Codechange: rename CargoID to CargoType and amend related variables/comments
2025-01-26 18:07:10 +01:00
Rubidium
d05cc2ef92
Codefix: do not consider TTD/TTO engine IDs actual EngineIDs
2025-01-26 18:02:12 +01:00
Rubidium
e7e9a12817
Codefix: Engine constructor's base parameter isn't an actual EngineID
2025-01-26 18:02:12 +01:00
Peter Nelson
f6ab2b69c6
Codechange: Define GRFConfigList alias and pass by reference. ( #13358 )
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This adds the distinction between a single GRFConfig and a GRFConfig list, and simplifies how GRFConfig lists are passed to various functions.
2025-01-22 22:30:32 +00:00
Rubidium
ed36305d29
Codechange: prefer SPECSTR_TOWNNAME_START over _ENGLISH
2025-01-04 21:06:07 +01:00
Peter Nelson
810e442203
Codechange: Split GoodsEntry cargo and flows data to unique_ptr. ( #13058 )
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This allows cargo packets and cargo flow data to be empty if not in use, which is the case for the majority of station goods entries, and data is allocated when needed.
This reduces the initial size of a Station from 9192 bytes to 2024 bytes (on 64 bit platforms), although an allocation of 120 bytes is made for each active cargo type at a station.
Based on similar changes in JGRPP.
2025-01-02 20:48:23 +00:00
Peter Nelson
e9e603b4fd
Codefix: Company name is a StringID. ( #13224 )
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StringID was passed to Company's constructor as a uint16_t.
2025-01-01 20:16:59 +00:00
Rubidium
3956ed086a
Codechange: use Date/Year constructor explicitly
2025-01-01 16:25:32 +01:00
Rubidium
fd5f6caed4
Codechange: use explicit TileIndex constructor for tile 0
2025-01-01 08:26:54 +01:00
Peter Nelson
16038879e4
Codechange: Speed up industry generation using industry-type checks. ( #13094 )
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Store a list of industries per industry type. This allows industry generation checks which only consider a specific industry type to check a reduced set of industries, leading to a potential performance increase.
This also removes the need to track industry type counts as well.
2024-11-22 23:17:24 +00:00
Jonathan G Rennison
e477706bf5
Codechange: Add AssignBit function to assign the value of a single bit ( #12934 )
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* Codechange: Add AssignBit function to assign the value of a single bit
* Codechange: Replace various uses of SB with AssignBit
* Codechange: Replace various uses of SB with a constant with SetBit
2024-09-10 08:36:58 -04:00
Jonathan G Rennison
11ec156b64
Codechange: Add a priority field to TimerGameTick::TPeriod
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Use this as the primary sort key for TimerGameTick::TPeriod,
to avoid container sort order changes on timer period saveload.
See: #12509
2024-04-25 20:08:24 +02:00
Peter Nelson
959ced71bb
Codechange: Add constants for original input/output cargo counts. ( #12548 )
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This replaces some magic 3s and 2s.
2024-04-20 20:50:48 +01:00
Peter Nelson
699c7e4c9d
Fix 3de8853e29: Industries accept/produce no cargo for pre-SLV_78 saves. ( #12508 )
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Industry accepted/produced was trimmed too early for original and pre-SLV_78 saves, as cargo type was not stored per slot so all slots look invalid to the trim function.
2024-04-20 10:24:35 +01:00
Peter Nelson
a28ab8cac2
Codechange: Replace C-style casts to size_t with static_cast. ( #12455 )
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* Codechange: Replace C-style casts to size_t with static_cast.
This touches only simple value-type casts.
* Codechange: Replace static_cast<size_t>(-1) with SIZE_MAX
Co-authored-by: Rubidium <rubidium@openttd.org>
2024-04-19 20:34:36 +01:00
Peter Nelson
3de8853e29
Codechange: Store accepted and produced cargo in vector instead of array.
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Most industries do not use the full 16 slots, so this can save a little memory and iteration time.
2024-04-01 21:35:20 +01:00
Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
2fd9096070
Change: Decouple and remove landscape-dependent cargo types. ( #11719 )
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Cargo types of default engines, industries and houses are now specified in terms of label.
2024-02-04 10:16:08 +00:00
Peter Nelson
60dcf3b5e2
Codechange: Rename TownEffect to TownAcceptanceEffect.
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This makes it clearer that TownEffect only affects acceptance behaviour.
2024-02-02 20:37:49 +00:00
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
2024-01-22 09:04:34 -05:00
Peter Nelson
c0ab436077
Codechange: Store Colours in Colours type. ( #11625 )
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This reduces casts, some magic numbers, and introduces a bit of type-safety.
2024-01-21 13:23:04 +00:00
Rubidium
4cc97e04e6
Fix #11801 , 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid
2024-01-17 23:40:19 +01:00
Rubidium
d5518f6263
Fix 36a0818: TTO did not save company shares
2024-01-16 00:08:19 +01:00
Rubidium
51f1e939e8
Change: be more resilient against missing towns in old loader
2024-01-16 00:08:19 +01:00
Rubidium
f5b320e502
Codechange: use range based for loop, instead of tile numbers
2024-01-16 00:08:19 +01:00
Rubidium
b09a4384d9
Codechange: remove need to use separate array for old_map3
2024-01-16 00:08:19 +01:00
Peter Nelson
934545a674
Fix: Calculation of initial engine age was inaccurate. ( #11660 )
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Engine age in months was calculated as the difference in days / 32, instead of the actually difference in months. This would result in engines being artificially younger if a game was started at a later date.
2023-12-31 15:47:32 +00:00
Peter Nelson
33ff64ef74
Codechange: Simplify ConvertDateToYMD by returning YearMonthDay instead of outputting to a pointer. ( #11637 )
2023-12-28 21:34:08 +00:00
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
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This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00