Loïc Guilloux
86beadc00b
Fix: [Script] Access to enum/consts defined outside of main.nut ( #10573 )
2023-03-31 16:43:32 +02:00
dP
430630e774
Fix: Don't send unused tile field over the network ( #10507 )
2023-03-31 16:43:32 +02:00
SamuXarick
fedb77a56d
Add: [Script] Labels for negative values of a setting
2023-03-31 16:43:32 +02:00
SamuXarick
803c523735
Doc: [Script] Update info descriptions
2023-03-31 16:43:32 +02:00
SamuXarick
81b53b36c8
Fix: [Script] Save config item values up to 10 digits + 1 for sign + 1 for termination, enough to fit min and max int
2023-03-31 16:43:32 +02:00
SamuXarick
381f1ac777
Fix #10059 : [Script] Let custom values on a config item be up to 10 digits + 1 for sign
2023-03-31 16:43:32 +02:00
SamuXarick
4b7099fa68
Fix #10059 : [Script] Clamp config item values to int32
...
Also prevent random_deviation to be below 0.
2023-03-31 16:43:32 +02:00
Loïc Guilloux
6b36f07eb8
Fix #10361 , fe30f66: Don't try to give saved data to a dead script ( #10433 )
2023-02-05 14:59:21 +01:00
Tyler Trahan
556e9e8434
Feature: Press Ctrl to build a diagonal area of trees ( #10342 )
2023-01-28 21:50:32 +01:00
Rubidium
c9948a4517
Fix: scripts are not aware of nullptr, they only know null
2023-01-28 17:10:46 +01:00
Rubidium
d1daf34c91
Fix: missing/duplicate documentation tags for scripts
2023-01-28 17:10:46 +01:00
Rubidium
18c701d274
Fix: warnings about obsolete settings/setting values in Doxygen configurations
2023-01-28 17:10:46 +01:00
Rubidium
3357aff494
Fix: scripts cannot call constructors of ScriptEvents, so remove from the documentation
2023-01-28 17:10:46 +01:00
Jonathan G Rennison
bd6a95c6b9
Fix #10032 : Capacities of articulated vehicles in build window
...
See also: #9954
2023-01-28 17:10:46 +01:00
Michael Lutz
2414cf0e8f
Doc: [Script] Outdated API changelog comment.
2023-01-01 23:34:14 +01:00
Loïc Guilloux
fe30f66570
Fix #9720 : Delay start of GS/AI to after loading of savegame ( #9745 )
2022-12-28 05:02:26 +01:00
Loïc Guilloux
c179c10048
Fix #10263 , ccefa76: [scripts] restore tile validation for commands ( #10269 )
2022-12-21 02:37:59 +01:00
Michael Lutz
1c205b2cda
Fix #10212 : [Script] Nested ScriptAccounting scopes are not restored properly.
2022-12-04 11:27:24 +01:00
dP
5e14a20b3b
Feature: [GS] Scriptable league tables ( #10001 )
2022-11-26 18:03:03 +01:00
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2022-11-12 18:28:39 +00:00
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel ( #9928 )
2022-11-11 23:52:38 +01:00
Henry Wilson
89cf0d5da8
Codechange: Factor cargotype weight conversion magic numbers
2022-11-08 21:02:08 +01:00
Loïc Guilloux
0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp ( #10103 )
2022-10-24 12:35:58 +02:00
Nicolas Chappe
a9a21e784d
Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders
2022-10-22 14:19:08 +02:00
SamuXarick
8d0d45c431
Add: ScriptCargo::GetWeight to get cargo weights
2022-10-16 18:28:28 +02:00
SamuXarick
3dda8c9bad
Fix: ScriptRoad::HasRoadType really check for RoadType
...
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2022-10-16 18:27:23 +02:00
Tyler Trahan
db98cedb7e
Fix #9883 : Show cost/income float over end tile of rail or road construction
2022-10-16 14:15:31 +02:00
Charles Pigott
9059215b3b
Fix #10073 : Stop truncating output of list_ai and friends commands
2022-10-10 13:42:07 +01:00
glx22
675cf7a8ee
Fix 6fe445e: [Script] Respect joining adjacent when building an airport
2022-05-31 23:14:47 +02:00
glx22
ed1457dca3
Fix 55170ae: [Script] Building two-way signals could end up one-way
2022-05-27 19:57:50 +02:00
Loïc Guilloux
7331149dde
Codechange: [CMake] Pass API files list via a file to minimise command line length ( #9874 )
2022-05-01 00:39:59 +02:00
Tyler Trahan
f4ca94d3f6
Codechange: Revenue is not the same as Income
...
Income is revenue minus costs. Let's name things correctly (without breaking the script API).
2022-04-25 21:51:51 +02:00
Niels Martin Hansen
e68bf58989
Codechange: Use anonymous union for vehicle orders/old orders list
2022-02-15 20:01:10 +01:00
Andy
b8a8891a86
Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grfid and grf_local_id
2022-01-22 18:15:12 +01:00
Andy
26ac0c48f0
Add: [Script] ObjectType::ResolveNewGRFID to resolve object id from grfid and grf_local_id
2022-01-22 13:12:10 +01:00
Michael Lutz
3fede15940
Codechange: [Script] Prettify squirrel call helpers by using C++17.
2021-12-20 19:25:10 +01:00
Michael Lutz
41fa16f325
Codechange: Don't use globals for return values from vehicle command procs.
2021-12-16 22:28:32 +01:00
Michael Lutz
57b82e2e99
Codechange: Don't use globals for story/goal/sign/group command proc return values.
2021-12-16 22:28:32 +01:00
Michael Lutz
3e85e833a7
Codechange: Add support for additional command result values.
2021-12-16 22:28:32 +01:00
Michael Lutz
8503854655
Codechange: Pass unpacked command arguments to command callbacks (except Script).
2021-12-16 22:28:32 +01:00
Michael Lutz
13528bfcd0
Codechange: Un-bitstuff all remaining commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
58cff7b081
Codechange: Un-bitstuff the remaining on-map commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
c6d7b98808
Codechange: Un-bitstuff landscape commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
e6e69d5289
Codechange: Un-bitstuff goal and story page commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
1a42a8a5d5
Codechange: Un-bitstuff town-related commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
e08b3abe7f
Codechange: Un-bitstuff group and autoreplace commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
46bd2f1ced
Codechange: Un-bitstuff remaining transport infrastructure commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
55170ae703
Codechange: Un-bitstuff rail commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0
Codechange: Un-bitstuff station/depot/waypoint commands.
2021-12-16 22:28:32 +01:00
Michael Lutz
21675ec7e2
Codechange: Un-bitstuff vehicle/engine commands.
2021-12-16 22:28:32 +01:00