mirror of https://github.com/OpenTTD/OpenTTD
(svn r20335) -Codechange: change the name of some unmovable map accessors
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f44c51577b
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ffedcc6533
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@ -1803,8 +1803,8 @@ bool AfterLoadGame()
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/* Reordering/generalisation of the unmovable bits. */
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UnmovableType type = GetUnmovableType(t);
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SetCompanyHQSize(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0);
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SetCompanyHQSection(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) << 4 | GB(_m[t].m3, 0, 1) : 0);
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SetUnmovableAnimationStage(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 2, 3) : 0);
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SetUnmovableOffset(t, type == UNMOVABLE_HQ ? GB(_m[t].m3, 1, 1) << 4 | GB(_m[t].m3, 0, 1) : 0);
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/* Make sure those bits are clear as well! */
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_m[t].m4 = 0;
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@ -46,6 +46,9 @@
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return UnmovableSpec::Get(GetUnmovableType(tile));
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}
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/** We encode the company HQ size in the animation stage. */
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#define GetCompanyHQSize GetUnmovableAnimationStage
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/**
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* Destroy a HQ.
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* During normal gameplay you can only implicitely destroy a HQ when you are
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@ -255,7 +258,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
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PaletteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile));
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uint8 offset = GetCompanyHQSection(ti->tile);
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uint8 offset = GetUnmovableOffset(ti->tile);
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const DrawTileSprites *t = &_unmovable_display_datas[GetCompanyHQSize(ti->tile) << 2 | GB(offset, 4, 1) << 1 | GB(offset, 0, 1)];
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DrawGroundSprite(t->ground.sprite, palette);
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@ -106,52 +106,51 @@ static inline TownID GetStatueTownID(TileIndex t)
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}
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/**
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* Get the 'stage' of the HQ.
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* @param t a tile of the HQ.
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* Get animation stage/counter of this tile.
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* @param t The tile to query.
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* @pre IsTileType(t, MP_UNMOVABLE)
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* @return the 'stage' of the HQ.
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* @return The animation 'stage' of the tile.
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*/
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static inline byte GetCompanyHQSize(TileIndex t)
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static inline byte GetUnmovableAnimationStage(TileIndex t)
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{
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assert(IsTileType(t, MP_UNMOVABLE));
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return GB(_m[t].m6, 2, 4);
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}
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/**
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* Set the 'stage' of the HQ.
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* @param t a tile of the HQ.
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* @param size the actual stage of the HQ
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* Set animation stage/counter of this tile.
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* @param t The tile to query.
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* @param stage The stage of this tile.
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* @pre IsTileType(t, MP_UNMOVABLE)
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*/
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static inline void SetCompanyHQSize(TileIndex t, uint8 size)
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static inline void SetUnmovableAnimationStage(TileIndex t, uint8 stage)
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{
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assert(IsTileType(t, MP_UNMOVABLE));
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SB(_m[t].m6, 2, 4, size);
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SB(_m[t].m6, 2, 4, stage);
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}
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/**
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* Get the 'section' of the HQ.
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* The scetion is in fact which side of teh HQ the tile represent
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* @param t a tile of the HQ.
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* Get offset to the northern most tile.
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* @param t The tile to get the offset from.
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* @return The offset to the northern most tile of this structure.
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* @pre IsTileType(t, MP_UNMOVABLE)
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* @return the 'section' of the HQ.
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*/
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static inline byte GetCompanyHQSection(TileIndex t)
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static inline byte GetUnmovableOffset(TileIndex t)
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{
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assert(IsTileType(t, MP_UNMOVABLE));
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return _m[t].m3;
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}
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/**
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* Set the 'section' of the HQ.
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* @param t a tile of the HQ.
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* @param section to be set.
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* Set offset to the northern most tile.
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* @param t The tile to set the offset of.
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* @param offset The offset to the northern most tile of this structure.
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* @pre IsTileType(t, MP_UNMOVABLE)
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*/
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static inline void SetCompanyHQSection(TileIndex t, uint8 section)
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static inline void SetUnmovableOffset(TileIndex t, uint8 offset)
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{
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assert(IsTileType(t, MP_UNMOVABLE));
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_m[t].m3 = section;
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_m[t].m3 = offset;
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}
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/**
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@ -163,14 +162,14 @@ static inline void SetCompanyHQSection(TileIndex t, uint8 section)
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*/
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static inline void EnlargeCompanyHQ(TileIndex t, byte size)
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{
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assert(GetCompanyHQSection(t) == 0);
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assert(GetUnmovableOffset(t) == 0);
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assert(size <= 4);
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if (size <= GetCompanyHQSize(t)) return;
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if (size <= GetUnmovableAnimationStage(t)) return;
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SetCompanyHQSize(t, size);
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SetCompanyHQSize(t + TileDiffXY(0, 1), size);
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SetCompanyHQSize(t + TileDiffXY(1, 0), size);
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SetCompanyHQSize(t + TileDiffXY(1, 1), size);
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SetUnmovableAnimationStage(t, size);
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SetUnmovableAnimationStage(t + TileDiffXY(0, 1), size);
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SetUnmovableAnimationStage(t + TileDiffXY(1, 0), size);
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SetUnmovableAnimationStage(t + TileDiffXY(1, 1), size);
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}
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