mirror of https://github.com/OpenTTD/OpenTTD
(svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold.
parent
203b5eed27
commit
fe87fa8205
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@ -14,29 +14,117 @@
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#include "string_func.h"
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#include "string_func.h"
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#include "gfx_func.h"
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#include "gfx_func.h"
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#include "core/math_func.hpp"
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#include "core/math_func.hpp"
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#include "settings_type.h"
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#include "rev.h"
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#include "rev.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#define ICON_BUFFER 79
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enum {
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#define ICON_HISTORY_SIZE 20
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ICON_HISTORY_SIZE = 20,
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#define ICON_LINE_HEIGHT 12
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ICON_LINE_HEIGHT = 12,
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#define ICON_RIGHT_BORDERWIDTH 10
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ICON_RIGHT_BORDERWIDTH = 10,
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#define ICON_BOTTOM_BORDERWIDTH 12
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ICON_BOTTOM_BORDERWIDTH = 12,
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#define ICON_MAX_ALIAS_LINES 40
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};
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#define ICON_TOKEN_COUNT 20
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/* console modes */
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/**
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IConsoleModes _iconsole_mode;
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* Container for a single line of console output
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*/
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struct IConsoleLine {
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static IConsoleLine *front; ///< The front of the console backlog buffer
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static int size; ///< The amount of items in the backlog
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IConsoleLine *previous; ///< The previous console message.
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char *buffer; ///< The data to store.
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uint16 colour; ///< The colour of the line.
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uint16 time; ///< The amount of time the line is in the backlog.
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/**
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* Initialize the console line.
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* @param buffer the data to print.
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* @param colour the colour of the line.
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*/
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IConsoleLine(char *buffer, uint16 colour) :
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previous(IConsoleLine::front),
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buffer(buffer),
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colour(colour),
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time(0)
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{
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IConsoleLine::front = this;
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IConsoleLine::size++;
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}
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/**
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* Clear this console line and any further ones.
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*/
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~IConsoleLine()
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{
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IConsoleLine::size--;
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free(buffer);
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delete previous;
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}
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/**
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* Get the index-ed item in the list.
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*/
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static const IConsoleLine *Get(uint index)
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{
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const IConsoleLine *item = IConsoleLine::front;
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while (index != 0 && item != NULL) {
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index--;
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item = item->previous;
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}
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return item;
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}
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/**
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* Truncate the list removing everything older than/more than the amount
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* as specified in the config file.
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* As a side effect also increase the time the other lines have been in
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* the list.
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* @return true if and only if items got removed.
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*/
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static bool Truncate()
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{
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IConsoleLine *cur = IConsoleLine::front;
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if (cur == NULL) return false;
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int count = 1;
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for (IConsoleLine *item = cur->previous; item != NULL; count++, cur = item, item = item->previous) {
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if (item->time > _settings_client.gui.console_backlog_timeout &&
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count > _settings_client.gui.console_backlog_length) {
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delete item;
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cur->previous = NULL;
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return true;
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}
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if (item->time != MAX_UVALUE(typeof(item->time))) item->time++;
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}
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return false;
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}
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/**
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* Reset the complete console line backlog.
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*/
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static void Reset()
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{
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delete IConsoleLine::front;
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IConsoleLine::front = NULL;
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IConsoleLine::size = 0;
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}
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};
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/* static */ IConsoleLine *IConsoleLine::front = NULL;
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/* static */ int IConsoleLine::size = 0;
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/* ** main console ** */
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static char *_iconsole_buffer[ICON_BUFFER + 1];
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static uint16 _iconsole_cbuffer[ICON_BUFFER + 1];
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static Textbuf _iconsole_cmdline;
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/* ** main console cmd buffer ** */
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/* ** main console cmd buffer ** */
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static Textbuf _iconsole_cmdline;
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static char *_iconsole_history[ICON_HISTORY_SIZE];
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static char *_iconsole_history[ICON_HISTORY_SIZE];
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static byte _iconsole_historypos;
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static byte _iconsole_historypos;
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IConsoleModes _iconsole_mode;
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/* *************** *
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/* *************** *
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* end of header *
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* end of header *
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@ -60,7 +148,7 @@ static void IConsoleHistoryNavigate(int direction);
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struct IConsoleWindow : Window
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struct IConsoleWindow : Window
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{
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{
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static byte scroll;
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static int scroll;
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IConsoleWindow(const WindowDesc *desc) : Window(desc)
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IConsoleWindow(const WindowDesc *desc) : Window(desc)
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{
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{
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@ -79,17 +167,15 @@ struct IConsoleWindow : Window
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virtual void OnPaint()
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virtual void OnPaint()
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{
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{
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int i = IConsoleWindow::scroll;
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int max = (this->height / ICON_LINE_HEIGHT) - 1;
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int max = (this->height / ICON_LINE_HEIGHT) - 1;
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int delta = 0;
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const IConsoleLine *print = IConsoleLine::Get(IConsoleWindow::scroll);
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GfxFillRect(this->left, this->top, this->width, this->height - 1, 0);
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GfxFillRect(this->left, this->top, this->width, this->height - 1, 0);
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while ((i > 0) && (i > IConsoleWindow::scroll - max) && (_iconsole_buffer[i] != NULL)) {
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for (int i = 0; i < max && print != NULL; i++, print = print->previous) {
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DoDrawString(_iconsole_buffer[i], 5,
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DoDrawString(print->buffer, 5,
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this->height - (IConsoleWindow::scroll + 2 - i) * ICON_LINE_HEIGHT, _iconsole_cbuffer[i]);
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this->height - (2 + i) * ICON_LINE_HEIGHT, print->colour);
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i--;
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}
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}
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/* If the text is longer than the window, don't show the starting ']' */
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/* If the text is longer than the window, don't show the starting ']' */
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delta = this->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH;
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int delta = this->width - 10 - _iconsole_cmdline.width - ICON_RIGHT_BORDERWIDTH;
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if (delta > 0) {
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if (delta > 0) {
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DoDrawString("]", 5, this->height - ICON_LINE_HEIGHT, CC_COMMAND);
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DoDrawString("]", 5, this->height - ICON_LINE_HEIGHT, CC_COMMAND);
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delta = 0;
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delta = 0;
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@ -102,6 +188,15 @@ struct IConsoleWindow : Window
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}
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}
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}
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}
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virtual void OnHundredthTick()
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{
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if (IConsoleLine::Truncate() &&
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(IConsoleWindow::scroll > IConsoleLine::size)) {
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IConsoleWindow::scroll = max(0, IConsoleLine::size - (this->height / ICON_LINE_HEIGHT) + 1);
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this->SetDirty();
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}
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}
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virtual void OnMouseLoop()
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virtual void OnMouseLoop()
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{
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{
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if (HandleCaret(&_iconsole_cmdline)) this->SetDirty();
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if (HandleCaret(&_iconsole_cmdline)) this->SetDirty();
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@ -109,6 +204,7 @@ struct IConsoleWindow : Window
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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{
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const int scroll_height = (this->height / ICON_LINE_HEIGHT) - 1;
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switch (keycode) {
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switch (keycode) {
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case WKC_UP:
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case WKC_UP:
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IConsoleHistoryNavigate(+1);
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IConsoleHistoryNavigate(+1);
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@ -120,25 +216,25 @@ struct IConsoleWindow : Window
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this->SetDirty();
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this->SetDirty();
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break;
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break;
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case WKC_SHIFT | WKC_PAGEUP:
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case WKC_SHIFT | WKC_PAGEDOWN:
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if (IConsoleWindow::scroll - (this->height / ICON_LINE_HEIGHT) - 1 < 0) {
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if (IConsoleWindow::scroll - scroll_height < 0) {
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IConsoleWindow::scroll = 0;
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IConsoleWindow::scroll = 0;
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} else {
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} else {
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IConsoleWindow::scroll -= (this->height / ICON_LINE_HEIGHT) - 1;
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IConsoleWindow::scroll -= scroll_height;
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}
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}
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this->SetDirty();
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this->SetDirty();
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break;
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break;
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case WKC_SHIFT | WKC_PAGEDOWN:
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case WKC_SHIFT | WKC_PAGEUP:
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if (IConsoleWindow::scroll + (this->height / ICON_LINE_HEIGHT) - 1 > ICON_BUFFER) {
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if (IConsoleWindow::scroll + scroll_height > IConsoleLine::size - scroll_height) {
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IConsoleWindow::scroll = ICON_BUFFER;
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IConsoleWindow::scroll = IConsoleLine::size - scroll_height;
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} else {
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} else {
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IConsoleWindow::scroll += (this->height / ICON_LINE_HEIGHT) - 1;
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IConsoleWindow::scroll += scroll_height;
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}
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}
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this->SetDirty();
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this->SetDirty();
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break;
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break;
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case WKC_SHIFT | WKC_UP:
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case WKC_SHIFT | WKC_DOWN:
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if (IConsoleWindow::scroll <= 0) {
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if (IConsoleWindow::scroll <= 0) {
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IConsoleWindow::scroll = 0;
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IConsoleWindow::scroll = 0;
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} else {
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} else {
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@ -147,9 +243,9 @@ struct IConsoleWindow : Window
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this->SetDirty();
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this->SetDirty();
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break;
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break;
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case WKC_SHIFT | WKC_DOWN:
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case WKC_SHIFT | WKC_UP:
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if (IConsoleWindow::scroll >= ICON_BUFFER) {
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if (IConsoleWindow::scroll >= IConsoleLine::size) {
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IConsoleWindow::scroll = ICON_BUFFER;
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IConsoleWindow::scroll = IConsoleLine::size;
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} else {
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} else {
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++IConsoleWindow::scroll;
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++IConsoleWindow::scroll;
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}
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}
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default:
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default:
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if (IsValidChar(key, CS_ALPHANUMERAL)) {
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if (IsValidChar(key, CS_ALPHANUMERAL)) {
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IConsoleWindow::scroll = ICON_BUFFER;
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IConsoleWindow::scroll = 0;
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InsertTextBufferChar(&_iconsole_cmdline, key);
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InsertTextBufferChar(&_iconsole_cmdline, key);
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IConsoleResetHistoryPos();
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IConsoleResetHistoryPos();
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this->SetDirty();
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this->SetDirty();
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}
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}
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};
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};
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byte IConsoleWindow::scroll = ICON_BUFFER;
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int IConsoleWindow::scroll = 0;
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static const Widget _iconsole_window_widgets[] = {
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static const Widget _iconsole_window_widgets[] = {
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{WIDGETS_END}
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{WIDGETS_END}
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_iconsole_historypos = ICON_HISTORY_SIZE - 1;
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_iconsole_historypos = ICON_HISTORY_SIZE - 1;
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_iconsole_mode = ICONSOLE_CLOSED;
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_iconsole_mode = ICONSOLE_CLOSED;
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IConsoleLine::Reset();
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memset(_iconsole_history, 0, sizeof(_iconsole_history));
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memset(_iconsole_history, 0, sizeof(_iconsole_history));
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memset(_iconsole_buffer, 0, sizeof(_iconsole_buffer));
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memset(_iconsole_cbuffer, 0, sizeof(_iconsole_cbuffer));
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_iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it
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_iconsole_cmdline.buf = CallocT<char>(ICON_CMDLN_SIZE); // create buffer and zero it
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_iconsole_cmdline.maxlength = ICON_CMDLN_SIZE;
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_iconsole_cmdline.maxlength = ICON_CMDLN_SIZE;
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void IConsoleClearBuffer()
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void IConsoleClearBuffer()
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{
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{
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uint i;
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IConsoleLine::Reset();
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for (i = 0; i <= ICON_BUFFER; i++) {
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free(_iconsole_buffer[i]);
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_iconsole_buffer[i] = NULL;
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}
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}
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}
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void IConsoleGUIFree()
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void IConsoleGUIFree()
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*/
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*/
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void IConsoleGUIPrint(ConsoleColour color_code, char *str)
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void IConsoleGUIPrint(ConsoleColour color_code, char *str)
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{
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{
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/* move up all the strings in the buffer one place and do the same for colour
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new IConsoleLine(str, color_code);
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* to accomodate for the new command/message */
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free(_iconsole_buffer[0]);
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memmove(&_iconsole_buffer[0], &_iconsole_buffer[1], sizeof(_iconsole_buffer[0]) * ICON_BUFFER);
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_iconsole_buffer[ICON_BUFFER] = str;
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memmove(&_iconsole_cbuffer[0], &_iconsole_cbuffer[1], sizeof(_iconsole_cbuffer[0]) * ICON_BUFFER);
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_iconsole_cbuffer[ICON_BUFFER] = color_code;
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SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
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SetWindowDirty(FindWindowById(WC_CONSOLE, 0));
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}
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}
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enum {
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enum {
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ICON_CMDLN_SIZE = 1024, ///< maximum length of a typed in command
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ICON_CMDLN_SIZE = 1024, ///< maximum length of a typed in command
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ICON_MAX_STREAMSIZE = 2048, ///< maximum length of a totally expanded command
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ICON_MAX_STREAMSIZE = 2048, ///< maximum length of a totally expanded command
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};
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enum IConsoleVarTypes {
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enum IConsoleVarTypes {
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ICONSOLE_VAR_BOOLEAN,
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ICONSOLE_VAR_BOOLEAN,
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@ -1803,6 +1803,8 @@ const SettingDesc _patch_settings[] = {
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SDTC_VAR(gui.default_signal_type, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_DEFAULT_SIGNAL_TYPE, NULL),
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SDTC_VAR(gui.default_signal_type, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_DEFAULT_SIGNAL_TYPE, NULL),
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SDTC_VAR(gui.cycle_signal_types, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_CYCLE_SIGNAL_TYPES, NULL),
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SDTC_VAR(gui.cycle_signal_types, SLE_UINT8, S, MS, 0, 0, 2, 1, STR_CONFIG_PATCHES_CYCLE_SIGNAL_TYPES, NULL),
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SDTC_VAR(gui.console_backlog_timeout, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
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SDTC_VAR(gui.console_backlog_length, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
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#ifdef ENABLE_NETWORK
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#ifdef ENABLE_NETWORK
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SDTC_VAR(gui.network_chat_box_width, SLE_UINT16, S, 0, 700, 200, 65535, 0, STR_NULL, NULL),
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SDTC_VAR(gui.network_chat_box_width, SLE_UINT16, S, 0, 700, 200, 65535, 0, STR_NULL, NULL),
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SDTC_VAR(gui.network_chat_box_height, SLE_UINT8, S, 0, 25, 5, 255, 0, STR_NULL, NULL),
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SDTC_VAR(gui.network_chat_box_height, SLE_UINT8, S, 0, 25, 5, 255, 0, STR_NULL, NULL),
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@ -82,6 +82,9 @@ struct GUISettings {
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bool show_track_reservation; ///< highlight reserved tracks.
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bool show_track_reservation; ///< highlight reserved tracks.
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uint8 default_signal_type; ///< the signal type to build by default.
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uint8 default_signal_type; ///< the signal type to build by default.
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uint8 cycle_signal_types; ///< what signal types to cycle with the build signal tool.
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uint8 cycle_signal_types; ///< what signal types to cycle with the build signal tool.
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uint16 console_backlog_timeout; ///< the minimum amount of time items should be in the console backlog before they will be removed in ~3 seconds granularity.
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uint16 console_backlog_length; ///< the minimum amount of items in the console backlog before items will be removed.
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#ifdef ENABLE_NETWORK
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#ifdef ENABLE_NETWORK
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uint16 network_chat_box_width; ///< width of the chat box in pixels
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uint16 network_chat_box_width; ///< width of the chat box in pixels
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uint8 network_chat_box_height; ///< height of the chat box in lines
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uint8 network_chat_box_height; ///< height of the chat box in lines
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