mirror of https://github.com/OpenTTD/OpenTTD
(svn r6529) -Fix r6513: [depot window] added missing switch in CcCloneVehicle()
The result of this missing switch was asserts in some cloning conditions (not all) (spotted by KUDr)release/0.5
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9c3e526631
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fcc39c454a
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@ -20,4 +20,6 @@ static inline bool IsAircraftInHangarStopped(const Vehicle* v)
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uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);
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uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);
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void CcCloneAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2);
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#endif /* AIRCRAFT_H */
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#endif /* AIRCRAFT_H */
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@ -4,6 +4,7 @@
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#include "openttd.h"
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#include "openttd.h"
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#include "functions.h"
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#include "functions.h"
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#include "ship.h"
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#include "ship.h"
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#include "aircraft.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "table/sprites.h"
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#include "gui.h"
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#include "gui.h"
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@ -150,7 +151,12 @@ extern int WagonLengthToPixels(int len);
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void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
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void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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{
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if (!success) return;
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if (!success) return;
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CcCloneShip(true, tile, p1, p2);
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switch(GetVehicle(p1)->type) {
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case VEH_Train: CcCloneTrain( true, tile, p1, p2); break;
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case VEH_Road: CcCloneRoadVeh( true, tile, p1, p2); break;
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case VEH_Ship: CcCloneShip( true, tile, p1, p2); break;
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case VEH_Aircraft: CcCloneAircraft(true, tile, p1, p2); break;
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}
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}
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}
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static inline void ShowVehicleViewWindow(const Vehicle *v)
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static inline void ShowVehicleViewWindow(const Vehicle *v)
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@ -13,3 +13,5 @@ static inline bool IsRoadVehInDepotStopped(const Vehicle* v)
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{
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{
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return IsRoadVehInDepot(v) && v->vehstatus & VS_STOPPED;
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return IsRoadVehInDepot(v) && v->vehstatus & VS_STOPPED;
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}
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}
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void CcCloneRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2);
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1
train.h
1
train.h
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@ -219,5 +219,6 @@ void ConvertOldMultiheadToNew(void);
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void ConnectMultiheadedTrains(void);
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void ConnectMultiheadedTrains(void);
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int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped);
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int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped);
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void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2);
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#endif /* TRAIN_H */
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#endif /* TRAIN_H */
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