mirror of https://github.com/OpenTTD/OpenTTD
Fix #12030: Water infrastructure totals when using DC_FORCE_CLEAR_TILE
To remove objects on waterpull/12771/head
parent
b4b2fad8e0
commit
fa82dd6096
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@ -30,6 +30,7 @@
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#include "core/random_func.hpp"
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#include "object_base.h"
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#include "company_func.h"
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#include "company_gui.h"
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#include "pathfinder/aystar.h"
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#include "saveload/saveload.h"
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#include "framerate_type.h"
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@ -680,7 +681,16 @@ CommandCost CmdLandscapeClear(DoCommandFlag flags, TileIndex tile)
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if (flags & DC_EXEC) {
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if (c != nullptr) c->clear_limit -= 1 << 16;
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if (do_clear) DoClearSquare(tile);
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if (do_clear) {
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if (IsWaterTile(tile) && IsCanal(tile)) {
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Owner owner = GetTileOwner(tile);
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if (Company::IsValidID(owner)) {
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Company::Get(owner)->infrastructure.water--;
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DirtyCompanyInfrastructureWindows(owner);
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}
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}
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DoClearSquare(tile);
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}
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}
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return cost;
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}
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