mirror of https://github.com/OpenTTD/OpenTTD
Codechange: Revenue is not the same as Income
Income is revenue minus costs. Let's name things correctly (without breaking the script API).pull/9770/head
parent
e79724ea22
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f4ca94d3f6
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@ -91,7 +91,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
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void MarkDirty();
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void MarkDirty();
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void UpdateDeltaXY();
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void UpdateDeltaXY();
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_REVENUE : EXPENSES_AIRCRAFT_RUN; }
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bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
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bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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int GetDisplaySpeed() const { return this->cur_speed; }
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int GetDisplaySpeed() const { return this->cur_speed; }
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@ -219,17 +219,17 @@ static void SubtractMoneyFromAnyCompany(Company *c, const CommandCost &cost)
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c->money -= cost.GetCost();
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c->money -= cost.GetCost();
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c->yearly_expenses[0][cost.GetExpensesType()] += cost.GetCost();
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c->yearly_expenses[0][cost.GetExpensesType()] += cost.GetCost();
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if (HasBit(1 << EXPENSES_TRAIN_INC |
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if (HasBit(1 << EXPENSES_TRAIN_REVENUE |
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1 << EXPENSES_ROADVEH_INC |
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1 << EXPENSES_ROADVEH_REVENUE |
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1 << EXPENSES_AIRCRAFT_INC |
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1 << EXPENSES_AIRCRAFT_REVENUE |
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1 << EXPENSES_SHIP_INC, cost.GetExpensesType())) {
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1 << EXPENSES_SHIP_REVENUE, cost.GetExpensesType())) {
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c->cur_economy.income -= cost.GetCost();
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c->cur_economy.income -= cost.GetCost();
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} else if (HasBit(1 << EXPENSES_TRAIN_RUN |
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} else if (HasBit(1 << EXPENSES_TRAIN_RUN |
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1 << EXPENSES_ROADVEH_RUN |
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1 << EXPENSES_ROADVEH_RUN |
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1 << EXPENSES_AIRCRAFT_RUN |
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1 << EXPENSES_AIRCRAFT_RUN |
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1 << EXPENSES_SHIP_RUN |
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1 << EXPENSES_SHIP_RUN |
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1 << EXPENSES_PROPERTY |
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1 << EXPENSES_PROPERTY |
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1 << EXPENSES_LOAN_INT, cost.GetExpensesType())) {
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1 << EXPENSES_LOAN_INTEREST, cost.GetExpensesType())) {
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c->cur_economy.expenses -= cost.GetCost();
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c->cur_economy.expenses -= cost.GetCost();
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}
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}
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@ -831,7 +831,7 @@ static void CompaniesPayInterest()
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Money up_to_previous_month = yearly_fee * _cur_month / 12;
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Money up_to_previous_month = yearly_fee * _cur_month / 12;
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Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
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Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
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SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
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SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INTEREST, up_to_this_month - up_to_previous_month));
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SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
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SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
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}
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}
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@ -162,11 +162,11 @@ enum ExpensesType : byte {
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EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft.
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EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft.
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EXPENSES_SHIP_RUN, ///< Running costs ships.
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EXPENSES_SHIP_RUN, ///< Running costs ships.
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EXPENSES_PROPERTY, ///< Property costs.
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EXPENSES_PROPERTY, ///< Property costs.
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EXPENSES_TRAIN_INC, ///< Income from trains.
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EXPENSES_TRAIN_REVENUE, ///< Revenue from trains.
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EXPENSES_ROADVEH_INC, ///< Income from road vehicles.
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EXPENSES_ROADVEH_REVENUE, ///< Revenue from road vehicles.
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EXPENSES_AIRCRAFT_INC, ///< Income from aircraft.
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EXPENSES_AIRCRAFT_REVENUE, ///< Revenue from aircraft.
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EXPENSES_SHIP_INC, ///< Income from ships.
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EXPENSES_SHIP_REVENUE, ///< Revenue from ships.
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EXPENSES_LOAN_INT, ///< Interest payments over the loan.
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EXPENSES_LOAN_INTEREST, ///< Interest payments over the loan.
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EXPENSES_OTHER, ///< Other expenses.
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EXPENSES_OTHER, ///< Other expenses.
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EXPENSES_END, ///< Number of expense types.
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EXPENSES_END, ///< Number of expense types.
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INVALID_EXPENSES = 0xFF, ///< Invalid expense type.
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INVALID_EXPENSES = 0xFF, ///< Invalid expense type.
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@ -126,7 +126,7 @@ struct RoadVehicle FINAL : public GroundVehicle<RoadVehicle, VEH_ROAD> {
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void MarkDirty();
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void MarkDirty();
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void UpdateDeltaXY();
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void UpdateDeltaXY();
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; }
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_REVENUE : EXPENSES_ROADVEH_RUN; }
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bool IsPrimaryVehicle() const { return this->IsFrontEngine(); }
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bool IsPrimaryVehicle() const { return this->IsFrontEngine(); }
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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int GetDisplaySpeed() const { return this->gcache.last_speed / 2; }
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int GetDisplaySpeed() const { return this->gcache.last_speed / 2; }
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@ -100,20 +100,20 @@ public:
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* @api -ai
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* @api -ai
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*/
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*/
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enum ExpensesType : byte {
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enum ExpensesType : byte {
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EXPENSES_CONSTRUCTION = ::EXPENSES_CONSTRUCTION, ///< Construction costs.
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EXPENSES_CONSTRUCTION = ::EXPENSES_CONSTRUCTION, ///< Construction costs.
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EXPENSES_NEW_VEHICLES = ::EXPENSES_NEW_VEHICLES, ///< New vehicles.
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EXPENSES_NEW_VEHICLES = ::EXPENSES_NEW_VEHICLES, ///< New vehicles.
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EXPENSES_TRAIN_RUN = ::EXPENSES_TRAIN_RUN, ///< Running costs trains.
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EXPENSES_TRAIN_RUN = ::EXPENSES_TRAIN_RUN, ///< Running costs trains.
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EXPENSES_ROADVEH_RUN = ::EXPENSES_ROADVEH_RUN, ///< Running costs road vehicles.
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EXPENSES_ROADVEH_RUN = ::EXPENSES_ROADVEH_RUN, ///< Running costs road vehicles.
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EXPENSES_AIRCRAFT_RUN = ::EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft.
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EXPENSES_AIRCRAFT_RUN = ::EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft.
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EXPENSES_SHIP_RUN = ::EXPENSES_SHIP_RUN, ///< Running costs ships.
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EXPENSES_SHIP_RUN = ::EXPENSES_SHIP_RUN, ///< Running costs ships.
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EXPENSES_PROPERTY = ::EXPENSES_PROPERTY, ///< Property costs.
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EXPENSES_PROPERTY = ::EXPENSES_PROPERTY, ///< Property costs.
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EXPENSES_TRAIN_INC = ::EXPENSES_TRAIN_INC, ///< Income from trains.
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EXPENSES_TRAIN_INC = ::EXPENSES_TRAIN_REVENUE, ///< Revenue from trains.
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EXPENSES_ROADVEH_INC = ::EXPENSES_ROADVEH_INC, ///< Income from road vehicles.
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EXPENSES_ROADVEH_INC = ::EXPENSES_ROADVEH_REVENUE, ///< Revenue from road vehicles.
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EXPENSES_AIRCRAFT_INC = ::EXPENSES_AIRCRAFT_INC, ///< Income from aircraft.
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EXPENSES_AIRCRAFT_INC = ::EXPENSES_AIRCRAFT_REVENUE, ///< Revenue from aircraft.
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EXPENSES_SHIP_INC = ::EXPENSES_SHIP_INC, ///< Income from ships.
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EXPENSES_SHIP_INC = ::EXPENSES_SHIP_REVENUE, ///< Revenue from ships.
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EXPENSES_LOAN_INT = ::EXPENSES_LOAN_INT, ///< Interest payments over the loan.
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EXPENSES_LOAN_INT = ::EXPENSES_LOAN_INTEREST, ///< Interest payments over the loan.
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EXPENSES_OTHER = ::EXPENSES_OTHER, ///< Other expenses.
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EXPENSES_OTHER = ::EXPENSES_OTHER, ///< Other expenses.
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EXPENSES_INVALID = ::INVALID_EXPENSES, ///< Invalid expense type.
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EXPENSES_INVALID = ::INVALID_EXPENSES, ///< Invalid expense type.
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};
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};
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/**
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/**
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@ -37,7 +37,7 @@ struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
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void MarkDirty();
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void MarkDirty();
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void UpdateDeltaXY();
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void UpdateDeltaXY();
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; }
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_REVENUE : EXPENSES_SHIP_RUN; }
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void PlayLeaveStationSound() const;
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void PlayLeaveStationSound() const;
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bool IsPrimaryVehicle() const { return true; }
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bool IsPrimaryVehicle() const { return true; }
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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@ -109,7 +109,7 @@ struct Train FINAL : public GroundVehicle<Train, VEH_TRAIN> {
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void MarkDirty();
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void MarkDirty();
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void UpdateDeltaXY();
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void UpdateDeltaXY();
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_TRAIN_INC : EXPENSES_TRAIN_RUN; }
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_TRAIN_REVENUE : EXPENSES_TRAIN_RUN; }
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void PlayLeaveStationSound() const;
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void PlayLeaveStationSound() const;
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bool IsPrimaryVehicle() const { return this->IsFrontEngine(); }
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bool IsPrimaryVehicle() const { return this->IsFrontEngine(); }
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
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