mirror of https://github.com/OpenTTD/OpenTTD
(svn r17725) -Codechange: Reduce usage of EngInfo and XxxVehInfo, esp. when a Engine * is already present.
parent
95dfee1c60
commit
f3aacb8fe3
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@ -111,6 +111,7 @@ static StationID FindNearestHangar(const Aircraft *v)
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uint best = 0;
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StationID index = INVALID_STATION;
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TileIndex vtile = TileVirtXY(v->x_pos, v->y_pos);
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const AircraftVehicleInfo *avi = AircraftVehInfo(v->engine_type);
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FOR_ALL_STATIONS(st) {
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if (st->owner != v->owner || !(st->facilities & FACIL_AIRPORT)) continue;
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@ -119,7 +120,7 @@ static StationID FindNearestHangar(const Aircraft *v)
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if (afc->nof_depots == 0 || (
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/* don't crash the plane if we know it can't land at the airport */
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(afc->flags & AirportFTAClass::SHORT_STRIP) &&
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(AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) &&
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(avi->subtype & AIR_FAST) &&
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!_cheats.no_jetcrash.value)) {
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continue;
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}
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@ -185,13 +186,14 @@ SpriteID GetRotorImage(const Aircraft *v)
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static SpriteID GetAircraftIcon(EngineID engine)
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{
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uint8 spritenum = AircraftVehInfo(engine)->image_index;
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const Engine *e = Engine::Get(engine);
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uint8 spritenum = e->u.air.image_index;
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if (is_custom_sprite(spritenum)) {
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SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W);
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if (sprite != 0) return sprite;
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spritenum = Engine::Get(engine)->original_image_index;
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spritenum = e->original_image_index;
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}
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return DIR_W + _aircraft_sprite[spritenum];
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@ -258,8 +260,8 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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{
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if (!IsEngineBuildable(p1, VEH_AIRCRAFT, _current_company)) return_cmd_error(STR_ERROR_AIRCRAFT_NOT_AVAILABLE);
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const AircraftVehicleInfo *avi = AircraftVehInfo(p1);
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const Engine *e = Engine::Get(p1);
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const AircraftVehicleInfo *avi = &e->u.air;
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CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
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/* Engines without valid cargo should not be available */
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@ -386,7 +388,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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if (v->cargo_type != CT_PASSENGERS) {
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uint16 callback = CALLBACK_FAILED;
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if (HasBit(EngInfo(p1)->callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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callback = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v);
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}
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@ -537,9 +539,11 @@ CommandCost CmdRefitAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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CargoID new_cid = GB(p2, 0, 8);
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if (new_cid >= NUM_CARGO || !CanRefitTo(v->engine_type, new_cid)) return CMD_ERROR;
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const Engine *e = Engine::Get(v->engine_type);
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/* Check the refit capacity callback */
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uint16 callback = CALLBACK_FAILED;
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if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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/* Back up the existing cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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@ -553,13 +557,11 @@ CommandCost CmdRefitAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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v->cargo_subtype = temp_subtype;
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}
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const AircraftVehicleInfo *avi = AircraftVehInfo(v->engine_type);
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uint pass;
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if (callback == CALLBACK_FAILED) {
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/* If the callback failed, or wasn't executed, use the aircraft's
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* default cargo capacity */
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pass = AircraftDefaultCargoCapacity(new_cid, avi);
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pass = AircraftDefaultCargoCapacity(new_cid, &e->u.air);
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} else {
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pass = callback;
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}
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@ -574,7 +576,7 @@ CommandCost CmdRefitAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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v->cargo_cap = pass;
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Vehicle *u = v->Next();
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uint mail = IsCargoInClass(new_cid, CC_PASSENGERS) ? avi->mail_capacity : 0;
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uint mail = IsCargoInClass(new_cid, CC_PASSENGERS) ? e->u.air.mail_capacity : 0;
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u->cargo_cap = mail;
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v->cargo.Truncate(v->cargo_type == new_cid ? pass : 0);
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u->cargo.Truncate(v->cargo_type == new_cid ? mail : 0);
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@ -56,32 +56,31 @@ bool CheckAutoreplaceValidity(EngineID from, EngineID to, CompanyID company)
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/* we can't replace an engine into itself (that would be autorenew) */
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if (from == to) return false;
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VehicleType type = Engine::Get(from)->type;
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const Engine *e_from = Engine::Get(from);
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const Engine *e_to = Engine::Get(to);
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VehicleType type = e_from->type;
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/* check that the new vehicle type is available to the company and its type is the same as the original one */
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if (!IsEngineBuildable(to, type, company)) return false;
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switch (type) {
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case VEH_TRAIN: {
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const RailVehicleInfo *rvi_from = RailVehInfo(from);
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const RailVehicleInfo *rvi_to = RailVehInfo(to);
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/* make sure the railtypes are compatible */
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if ((GetRailTypeInfo(rvi_from->railtype)->compatible_railtypes & GetRailTypeInfo(rvi_to->railtype)->compatible_railtypes) == 0) return false;
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if ((GetRailTypeInfo(e_from->u.rail.railtype)->compatible_railtypes & GetRailTypeInfo(e_to->u.rail.railtype)->compatible_railtypes) == 0) return false;
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/* make sure we do not replace wagons with engines or vise versa */
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if ((rvi_from->railveh_type == RAILVEH_WAGON) != (rvi_to->railveh_type == RAILVEH_WAGON)) return false;
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if ((e_from->u.rail.railveh_type == RAILVEH_WAGON) != (e_to->u.rail.railveh_type == RAILVEH_WAGON)) return false;
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break;
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}
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case VEH_ROAD:
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/* make sure that we do not replace a tram with a normal road vehicles or vise versa */
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if (HasBit(EngInfo(from)->misc_flags, EF_ROAD_TRAM) != HasBit(EngInfo(to)->misc_flags, EF_ROAD_TRAM)) return false;
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if (HasBit(e_from->info.misc_flags, EF_ROAD_TRAM) != HasBit(e_to->info.misc_flags, EF_ROAD_TRAM)) return false;
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break;
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case VEH_AIRCRAFT:
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/* make sure that we do not replace a plane with a helicopter or vise versa */
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if ((AircraftVehInfo(from)->subtype & AIR_CTOL) != (AircraftVehInfo(to)->subtype & AIR_CTOL)) return false;
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if ((e_from->u.air.subtype & AIR_CTOL) != (e_to->u.air.subtype & AIR_CTOL)) return false;
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break;
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default: break;
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@ -298,8 +298,8 @@ static int CDECL AircraftEngineCargoSorter(const EngineID *a, const EngineID *b)
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if (r == 0) {
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/* The planes has the same passenger capacity. Check mail capacity instead */
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va = AircraftVehInfo(*a)->mail_capacity;
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vb = AircraftVehInfo(*b)->mail_capacity;
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va = e_a->u.air.mail_capacity;
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vb = e_b->u.air.mail_capacity;
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r = va - vb;
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if (r == 0) {
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@ -633,11 +633,10 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number)
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switch (e->type) {
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default: NOT_REACHED();
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case VEH_TRAIN: {
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const RailVehicleInfo *rvi = RailVehInfo(engine_number);
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if (rvi->railveh_type == RAILVEH_WAGON) {
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y = DrawRailWagonPurchaseInfo(left, right, y, engine_number, rvi);
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if (e->u.rail.railveh_type == RAILVEH_WAGON) {
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y = DrawRailWagonPurchaseInfo(left, right, y, engine_number, &e->u.rail);
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} else {
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y = DrawRailEnginePurchaseInfo(left, right, y, engine_number, rvi);
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y = DrawRailEnginePurchaseInfo(left, right, y, engine_number, &e->u.rail);
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}
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/* Cargo type + capacity, or N/A */
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@ -670,15 +669,15 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number)
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break;
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}
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case VEH_SHIP:
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y = DrawShipPurchaseInfo(left, right, y, engine_number, ShipVehInfo(engine_number), refittable);
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y = DrawShipPurchaseInfo(left, right, y, engine_number, &e->u.ship, refittable);
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break;
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case VEH_AIRCRAFT:
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y = DrawAircraftPurchaseInfo(left, right, y, engine_number, AircraftVehInfo(engine_number), refittable);
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y = DrawAircraftPurchaseInfo(left, right, y, engine_number, &e->u.air, refittable);
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break;
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}
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/* Draw details, that applies to all types except rail wagons */
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if (e->type != VEH_TRAIN || RailVehInfo(engine_number)->railveh_type != RAILVEH_WAGON) {
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if (e->type != VEH_TRAIN || e->u.rail.railveh_type != RAILVEH_WAGON) {
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/* Design date - Life length */
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SetDParam(0, ymd.year);
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SetDParam(1, e->GetLifeLengthInDays() / DAYS_IN_LEAP_YEAR);
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@ -1139,12 +1139,13 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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for (; v != NULL; v = v->Next()) {
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if (v->cargo_cap == 0) continue;
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byte load_amount = EngInfo(v->engine_type)->load_amount;
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const Engine *e = Engine::Get(v->engine_type);
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byte load_amount = e->info.load_amount;
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/* The default loadamount for mail is 1/4 of the load amount for passengers */
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if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = (load_amount + 3) / 4;
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if (_settings_game.order.gradual_loading && HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
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if (_settings_game.order.gradual_loading && HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
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uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
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if (cb_load_amount != CALLBACK_FAILED && GB(cb_load_amount, 0, 8) != 0) load_amount = GB(cb_load_amount, 0, 8);
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}
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@ -523,12 +523,10 @@ static void AcceptEnginePreview(EngineID eid, CompanyID company)
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SetBit(e->company_avail, company);
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if (e->type == VEH_TRAIN) {
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const RailVehicleInfo *rvi = RailVehInfo(eid);
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assert(rvi->railtype < RAILTYPE_END);
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SetBit(c->avail_railtypes, rvi->railtype);
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assert(e->u.rail.railtype < RAILTYPE_END);
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SetBit(c->avail_railtypes, e->u.rail.railtype);
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} else if (e->type == VEH_ROAD) {
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SetBit(c->avail_roadtypes, HasBit(EngInfo(eid)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);
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SetBit(c->avail_roadtypes, HasBit(e->info.misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD);
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}
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e->preview_company_rank = 0xFF;
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@ -765,7 +763,7 @@ bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company)
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if (type == VEH_TRAIN) {
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/* Check if the rail type is available to this company */
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const Company *c = Company::Get(company);
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if (((GetRailTypeInfo(RailVehInfo(engine)->railtype))->compatible_railtypes & c->avail_railtypes) == 0) return false;
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if (((GetRailTypeInfo(e->u.rail.railtype))->compatible_railtypes & c->avail_railtypes) == 0) return false;
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}
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return true;
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@ -30,13 +30,14 @@
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*/
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StringID GetEngineCategoryName(EngineID engine)
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{
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switch (Engine::Get(engine)->type) {
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const Engine *e = Engine::Get(engine);
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switch (e->type) {
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default: NOT_REACHED();
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case VEH_ROAD: return STR_ENGINE_PREVIEW_ROAD_VEHICLE;
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case VEH_AIRCRAFT: return STR_ENGINE_PREVIEW_AIRCRAFT;
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case VEH_SHIP: return STR_ENGINE_PREVIEW_SHIP;
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case VEH_TRAIN:
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return GetRailTypeInfo(RailVehInfo(engine)->railtype)->strings.new_loco;
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return GetRailTypeInfo(e->u.rail.railtype)->strings.new_loco;
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}
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}
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@ -123,7 +123,13 @@ struct RoadVehicle : public SpecializedVehicle<RoadVehicle, VEH_ROAD> {
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SpriteID GetImage(Direction direction) const;
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int GetDisplaySpeed() const { return this->cur_speed / 2; }
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int GetDisplayMaxSpeed() const { return this->max_speed / 2; }
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Money GetRunningCost() const { return RoadVehInfo(this->engine_type)->running_cost * GetPriceByIndex(RoadVehInfo(this->engine_type)->running_cost_class); }
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Money GetRunningCost() const
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{
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const RoadVehicleInfo *rvi = RoadVehInfo(this->engine_type);
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return rvi->running_cost * GetPriceByIndex(rvi->running_cost_class);
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}
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int GetDisplayImageWidth(Point *offset = NULL) const;
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bool IsInDepot() const { return this->state == RVSB_IN_DEPOT; }
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bool IsStoppedInDepot() const;
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@ -107,13 +107,14 @@ int RoadVehicle::GetDisplayImageWidth(Point *offset) const
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static SpriteID GetRoadVehIcon(EngineID engine)
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{
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uint8 spritenum = RoadVehInfo(engine)->image_index;
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const Engine *e = Engine::Get(engine);
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uint8 spritenum = e->u.road.image_index;
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if (is_custom_sprite(spritenum)) {
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SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W);
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if (sprite != 0) return sprite;
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spritenum = Engine::Get(engine)->original_image_index;
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spritenum = e->original_image_index;
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}
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return DIR_W + _roadveh_images[spritenum];
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@ -201,7 +202,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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if (!IsRoadDepotTile(tile)) return CMD_ERROR;
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if (!IsTileOwner(tile, _current_company)) return CMD_ERROR;
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if (HasTileRoadType(tile, ROADTYPE_TRAM) != HasBit(EngInfo(p1)->misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_ERROR_DEPOT_WRONG_DEPOT_TYPE);
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if (HasTileRoadType(tile, ROADTYPE_TRAM) != HasBit(e->info.misc_flags, EF_ROAD_TRAM)) return_cmd_error(STR_ERROR_DEPOT_WRONG_DEPOT_TYPE);
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uint num_vehicles = 1 + CountArticulatedParts(p1, false);
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@ -217,7 +218,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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}
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if (flags & DC_EXEC) {
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const RoadVehicleInfo *rvi = RoadVehInfo(p1);
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const RoadVehicleInfo *rvi = &e->u.road;
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RoadVehicle *v = new RoadVehicle();
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v->unitnumber = unit_num;
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@ -270,7 +271,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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v->random_bits = VehicleRandomBits();
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v->SetRoadVehFront();
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v->roadtype = HasBit(EngInfo(v->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
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v->roadtype = HasBit(e->info.misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
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v->compatible_roadtypes = RoadTypeToRoadTypes(v->roadtype);
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v->rcache.cached_veh_length = 8;
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@ -2029,7 +2030,7 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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const Engine *e = Engine::Get(v->engine_type);
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if (!e->CanCarryCargo()) continue;
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if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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/* Back up the cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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@ -55,13 +55,14 @@ static inline TrackBits GetTileShipTrackStatus(TileIndex tile)
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static SpriteID GetShipIcon(EngineID engine)
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{
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uint8 spritenum = ShipVehInfo(engine)->image_index;
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const Engine *e = Engine::Get(engine);
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uint8 spritenum = e->u.ship.image_index;
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if (is_custom_sprite(spritenum)) {
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SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W);
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if (sprite != 0) return sprite;
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spritenum = Engine::Get(engine)->original_image_index;
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spritenum = e->original_image_index;
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}
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return DIR_W + _ship_sprites[spritenum];
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@ -765,7 +766,7 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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int x;
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int y;
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const ShipVehicleInfo *svi = ShipVehInfo(p1);
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const ShipVehicleInfo *svi = &e->u.ship;
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Ship *v = new Ship();
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v->unitnumber = unit_num;
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@ -919,11 +920,13 @@ CommandCost CmdRefitShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT);
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if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
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const Engine *e = Engine::Get(v->engine_type);
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/* Check cargo */
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if (new_cid >= NUM_CARGO || !CanRefitTo(v->engine_type, new_cid)) return CMD_ERROR;
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/* Check the refit capacity callback */
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if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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/* Back up the existing cargo type */
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CargoID temp_cid = v->cargo_type;
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||||
byte temp_subtype = v->cargo_subtype;
|
||||
|
@ -938,7 +941,7 @@ CommandCost CmdRefitShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
|||
}
|
||||
|
||||
if (capacity == CALLBACK_FAILED) {
|
||||
capacity = GetVehicleProperty(v, PROP_SHIP_CARGO_CAPACITY, ShipVehInfo(v->engine_type)->capacity);
|
||||
capacity = GetVehicleProperty(v, PROP_SHIP_CARGO_CAPACITY, e->u.ship.capacity);
|
||||
}
|
||||
_returned_refit_capacity = capacity;
|
||||
|
||||
|
|
|
@ -257,7 +257,7 @@ void TrainConsistChanged(Train *v, bool same_length)
|
|||
const Engine *e_u = Engine::Get(u->engine_type);
|
||||
const RailVehicleInfo *rvi_u = &e_u->u.rail;
|
||||
|
||||
if (!HasBit(EngInfo(u->engine_type)->misc_flags, EF_RAIL_TILTS)) train_can_tilt = false;
|
||||
if (!HasBit(e_u->info.misc_flags, EF_RAIL_TILTS)) train_can_tilt = false;
|
||||
|
||||
/* Cache wagon override sprite group. NULL is returned if there is none */
|
||||
u->tcache.cached_override = GetWagonOverrideSpriteSet(u->engine_type, u->cargo_type, u->tcache.first_engine);
|
||||
|
@ -281,7 +281,7 @@ void TrainConsistChanged(Train *v, bool same_length)
|
|||
}
|
||||
|
||||
/* Check powered wagon / visual effect callback */
|
||||
if (HasBit(EngInfo(u->engine_type)->callback_mask, CBM_TRAIN_WAGON_POWER)) {
|
||||
if (HasBit(e_u->info.callback_mask, CBM_TRAIN_WAGON_POWER)) {
|
||||
uint16 callback = GetVehicleCallback(CBID_TRAIN_WAGON_POWER, 0, 0, u->engine_type, u);
|
||||
|
||||
if (callback != CALLBACK_FAILED) u->tcache.cached_vis_effect = GB(callback, 0, 8);
|
||||
|
@ -323,7 +323,7 @@ void TrainConsistChanged(Train *v, bool same_length)
|
|||
|
||||
/* check the vehicle length (callback) */
|
||||
uint16 veh_len = CALLBACK_FAILED;
|
||||
if (HasBit(EngInfo(u->engine_type)->callback_mask, CBM_VEHICLE_LENGTH)) {
|
||||
if (HasBit(e_u->info.callback_mask, CBM_VEHICLE_LENGTH)) {
|
||||
veh_len = GetVehicleCallback(CBID_VEHICLE_LENGTH, 0, 0, u->engine_type, u);
|
||||
}
|
||||
if (veh_len == CALLBACK_FAILED) veh_len = rvi_u->shorten_factor;
|
||||
|
@ -837,6 +837,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
if (!IsEngineBuildable(p1, VEH_TRAIN, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE);
|
||||
|
||||
const Engine *e = Engine::Get(p1);
|
||||
const RailVehicleInfo *rvi = &e->u.rail;
|
||||
CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
|
||||
|
||||
/* Engines with CT_INVALID should not be available */
|
||||
|
@ -849,7 +850,6 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
if (!IsRailDepotTile(tile)) return CMD_ERROR;
|
||||
if (!IsTileOwner(tile, _current_company)) return CMD_ERROR;
|
||||
|
||||
const RailVehicleInfo *rvi = RailVehInfo(p1);
|
||||
if (rvi->railveh_type == RAILVEH_WAGON) return CmdBuildRailWagon(p1, tile, flags);
|
||||
|
||||
uint num_vehicles =
|
||||
|
@ -2121,7 +2121,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
|||
if (e->CanCarryCargo()) {
|
||||
uint16 amount = CALLBACK_FAILED;
|
||||
|
||||
if (HasBit(EngInfo(v->engine_type)->callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
|
||||
if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
|
||||
/* Back up the vehicle's cargo type */
|
||||
CargoID temp_cid = v->cargo_type;
|
||||
byte temp_subtype = v->cargo_subtype;
|
||||
|
|
|
@ -701,7 +701,8 @@ CommandCost GetRefitCost(EngineID engine_type)
|
|||
{
|
||||
Money base_cost;
|
||||
ExpensesType expense_type;
|
||||
switch (Engine::Get(engine_type)->type) {
|
||||
const Engine *e = Engine::Get(engine_type);
|
||||
switch (e->type) {
|
||||
case VEH_SHIP:
|
||||
base_cost = _price.ship_base;
|
||||
expense_type = EXPENSES_SHIP_RUN;
|
||||
|
@ -718,14 +719,14 @@ CommandCost GetRefitCost(EngineID engine_type)
|
|||
break;
|
||||
|
||||
case VEH_TRAIN:
|
||||
base_cost = 2 * ((RailVehInfo(engine_type)->railveh_type == RAILVEH_WAGON) ?
|
||||
base_cost = 2 * ((e->u.rail.railveh_type == RAILVEH_WAGON) ?
|
||||
_price.build_railwagon : _price.build_railvehicle);
|
||||
expense_type = EXPENSES_TRAIN_RUN;
|
||||
break;
|
||||
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
return CommandCost(expense_type, (EngInfo(engine_type)->refit_cost * base_cost) >> 10);
|
||||
return CommandCost(expense_type, (e->info.refit_cost * base_cost) >> 10);
|
||||
}
|
||||
|
||||
static void DoDrawVehicle(const Vehicle *v)
|
||||
|
@ -1248,6 +1249,14 @@ bool CanBuildVehicleInfrastructure(VehicleType type)
|
|||
}
|
||||
|
||||
|
||||
/**
|
||||
* Determines the livery for a vehicle.
|
||||
* @param engine_type EngineID of the vehicle
|
||||
* @param company Owner of the vehicle
|
||||
* @param parent_engine_type EngineID of the front vehicle. INVALID_VEHICLE if vehicle is at front itself.
|
||||
* @param v the vehicle. NULL if in purchase list etc.
|
||||
* @return livery to use
|
||||
*/
|
||||
const Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v)
|
||||
{
|
||||
const Company *c = Company::Get(company);
|
||||
|
@ -1262,19 +1271,17 @@ const Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID
|
|||
switch (e->type) {
|
||||
default: NOT_REACHED();
|
||||
case VEH_TRAIN: {
|
||||
const RailVehicleInfo *rvi = RailVehInfo(engine_type);
|
||||
if (v != NULL && parent_engine_type != INVALID_ENGINE && (UsesWagonOverride(v) || (Train::From(v)->IsArticulatedPart() && rvi->railveh_type != RAILVEH_WAGON))) {
|
||||
if (v != NULL && parent_engine_type != INVALID_ENGINE && (UsesWagonOverride(v) || (Train::From(v)->IsArticulatedPart() && e->u.rail.railveh_type != RAILVEH_WAGON))) {
|
||||
/* Wagonoverrides use the coloir scheme of the front engine.
|
||||
* Articulated parts use the colour scheme of the first part. (Not supported for articulated wagons) */
|
||||
engine_type = parent_engine_type;
|
||||
e = Engine::Get(engine_type);
|
||||
rvi = RailVehInfo(engine_type);
|
||||
/* Note: Luckily cargo_type is not needed for engines */
|
||||
}
|
||||
|
||||
if (cargo_type == CT_INVALID) cargo_type = e->GetDefaultCargoType();
|
||||
if (cargo_type == CT_INVALID) cargo_type = CT_GOODS; // The vehicle does not carry anything, let's pick some freight cargo
|
||||
if (rvi->railveh_type == RAILVEH_WAGON) {
|
||||
if (e->u.rail.railveh_type == RAILVEH_WAGON) {
|
||||
if (!CargoSpec::Get(cargo_type)->is_freight) {
|
||||
if (parent_engine_type == INVALID_ENGINE) {
|
||||
scheme = LS_PASSENGER_WAGON_STEAM;
|
||||
|
@ -1292,9 +1299,9 @@ const Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID
|
|||
scheme = LS_FREIGHT_WAGON;
|
||||
}
|
||||
} else {
|
||||
bool is_mu = HasBit(EngInfo(engine_type)->misc_flags, EF_RAIL_IS_MU);
|
||||
bool is_mu = HasBit(e->info.misc_flags, EF_RAIL_IS_MU);
|
||||
|
||||
switch (rvi->engclass) {
|
||||
switch (e->u.rail.engclass) {
|
||||
default: NOT_REACHED();
|
||||
case EC_STEAM: scheme = LS_STEAM; break;
|
||||
case EC_DIESEL: scheme = is_mu ? LS_DMU : LS_DIESEL; break;
|
||||
|
@ -1317,7 +1324,7 @@ const Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID
|
|||
if (cargo_type == CT_INVALID) cargo_type = CT_GOODS; // The vehicle does not carry anything, let's pick some freight cargo
|
||||
|
||||
/* Important: Use Tram Flag of front part. Luckily engine_type refers to the front part here. */
|
||||
if (HasBit(EngInfo(engine_type)->misc_flags, EF_ROAD_TRAM)) {
|
||||
if (HasBit(e->info.misc_flags, EF_ROAD_TRAM)) {
|
||||
/* Tram */
|
||||
scheme = IsCargoInClass(cargo_type, CC_PASSENGERS) ? LS_PASSENGER_TRAM : LS_FREIGHT_TRAM;
|
||||
} else {
|
||||
|
@ -1359,8 +1366,10 @@ static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, Engi
|
|||
/* Return cached value if any */
|
||||
if (map != PAL_NONE) return map;
|
||||
|
||||
const Engine *e = Engine::Get(engine_type);
|
||||
|
||||
/* Check if we should use the colour map callback */
|
||||
if (HasBit(EngInfo(engine_type)->callback_mask, CBM_VEHICLE_COLOUR_REMAP)) {
|
||||
if (HasBit(e->info.callback_mask, CBM_VEHICLE_COLOUR_REMAP)) {
|
||||
uint16 callback = GetVehicleCallback(CBID_VEHICLE_COLOUR_MAPPING, 0, 0, engine_type, v);
|
||||
/* A return value of 0xC000 is stated to "use the default two-colour
|
||||
* maps" which happens to be the failure action too... */
|
||||
|
@ -1376,7 +1385,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, Engi
|
|||
}
|
||||
}
|
||||
|
||||
bool twocc = HasBit(EngInfo(engine_type)->misc_flags, EF_USES_2CC);
|
||||
bool twocc = HasBit(e->info.misc_flags, EF_USES_2CC);
|
||||
|
||||
if (map == PAL_NONE) map = twocc ? (SpriteID)SPR_2CCMAP_BASE : (SpriteID)PALETTE_RECOLOUR_START;
|
||||
|
||||
|
|
|
@ -161,8 +161,9 @@ static RefitList *BuildRefitList(const Vehicle *v)
|
|||
uint i;
|
||||
|
||||
do {
|
||||
uint32 cmask = EngInfo(u->engine_type)->refit_mask;
|
||||
byte callback_mask = EngInfo(u->engine_type)->callback_mask;
|
||||
const Engine *e = Engine::Get(u->engine_type);
|
||||
uint32 cmask = e->info.refit_mask;
|
||||
byte callback_mask = e->info.callback_mask;
|
||||
|
||||
/* Skip this engine if it has no capacity */
|
||||
if (u->cargo_cap == 0) continue;
|
||||
|
|
Loading…
Reference in New Issue