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Fix #13923: Padding in music GUI was asymmetric, so it looked different for LTR and RTL languages.

pull/13933/head
frosch 2025-03-31 13:26:27 +02:00
parent 0055e168f0
commit f269d7a3e7
1 changed files with 2 additions and 2 deletions

View File

@ -738,7 +738,7 @@ struct MusicWindow : public Window {
{
switch (widget) {
case WID_M_TRACK_NR: {
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel.left, WidgetDimensions::scaled.bevel.top, 0, WidgetDimensions::scaled.bevel.bottom), PC_BLACK);
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_BLACK);
if (BaseMusic::GetUsedSet()->num_available == 0) {
break;
}
@ -752,7 +752,7 @@ struct MusicWindow : public Window {
}
case WID_M_TRACK_NAME: {
GfxFillRect(r.Shrink(0, WidgetDimensions::scaled.bevel.top, WidgetDimensions::scaled.bevel.right, WidgetDimensions::scaled.bevel.bottom), PC_BLACK);
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_BLACK);
Rect ir = r.Shrink(WidgetDimensions::scaled.framerect);
MusicSystem::PlaylistEntry entry(_music.GetCurrentSong());