mirror of https://github.com/OpenTTD/OpenTTD
(svn r9761) -Codechange: refactor cargo payment out of LoadUnloadVehicle.
parent
a4e045a3fb
commit
f25a168c98
194
src/economy.cpp
194
src/economy.cpp
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@ -1378,8 +1378,17 @@ static bool LoadWait(const Vehicle* v, const Vehicle* u)
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return false;
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}
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int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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/**
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* Performs the vehicle payment _and_ marks the vehicle to be unloaded.
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* @param front_v the vehicle to be unloaded
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* @return what windows need to be updated;
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* bit 0 set: only vehicle details,
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* bit 1 set: vehicle details and station details
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*/
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static int VehiclePayment(Vehicle *front_v)
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{
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int result = 0;
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int profit = 0;
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int total_veh_profit = 0; // accumulates the profit across the vehicle chain (used by trains)
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int32 route_profit = 0; // the grand total amount for the route. A-D of transfer chain A-B-C-D
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@ -1387,83 +1396,36 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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int virtual_profit_total = 0; // virtual profit for entire vehicle chain
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int total_cargo_feeder_share = 0; // the feeder cash amount for the goods being loaded/unloaded in this load step
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int unloading_time = 20;
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Vehicle *u = v;
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int result = 0;
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int t;
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uint count, cap;
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PlayerID old_player;
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bool completely_empty = true;
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byte load_amount;
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bool anything_loaded = false;
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int all_vehicles_cargo_feeder_share = front_v->cargo_feeder_share; // used to hold transfer value of complete vehicle chain - used by trains
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assert(v->current_order.type == OT_LOADING);
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v->cur_speed = 0;
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/* Loading can only have finished when all the cargo has been unloaded, and
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* there is nothing left to load. It's easier to clear this if the
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* conditions haven't been met than attempting to check them all before
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* enabling though. */
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SETBIT(v->vehicle_flags, VF_LOADING_FINISHED);
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old_player = _current_player;
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_current_player = v->owner;
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StationID last_visited = v->last_station_visited;
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StationID last_visited = front_v->last_station_visited;
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Station *st = GetStation(last_visited);
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int all_vehicles_cargo_feeder_share = v->cargo_feeder_share; // used to hold transfer value of complete vehicle chain - used by trains
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for (; v != NULL; v = v->next) {
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GoodsEntry* ge;
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load_amount = EngInfo(v->engine_type)->load_amount;
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if (_patches.gradual_loading && HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_LOAD_AMOUNT)) {
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uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
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if (cb_load_amount != CALLBACK_FAILED) load_amount = cb_load_amount & 0xFF;
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}
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for (Vehicle *v = front_v; v != NULL; v = v->next) {
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if (v->cargo_cap == 0) continue;
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/* If the vehicle has just arrived, set it to unload. */
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if (just_arrived) SETBIT(v->vehicle_flags, VF_CARGO_UNLOADING);
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SETBIT(v->vehicle_flags, VF_CARGO_UNLOADING);
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if (v->cargo_count == v->cargo_paid_for) continue;
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ge = &st->goods[v->cargo_type];
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count = GB(ge->waiting_acceptance, 0, 12);
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GoodsEntry *ge = &st->goods[v->cargo_type];
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/* unload? */
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if (v->cargo_count != 0 && HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING)) {
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uint16 amount_unloaded = _patches.gradual_loading ? min(v->cargo_count, load_amount) : v->cargo_count;
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CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED);
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if (v->cargo_source != last_visited && ge->waiting_acceptance & 0x8000 && !(u->current_order.flags & OF_TRANSFER)) {
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/* deliver goods to the station */
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if (v->cargo_source != last_visited &&
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HASBIT(ge->waiting_acceptance, 15) &&
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(front_v->current_order.flags & OF_TRANSFER) == 0) {
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/* Deliver goods to the station */
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st->time_since_unload = 0;
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unloading_time += v->cargo_count; // TTDBUG: bug in original TTD
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/* handle end of route payment */
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if (just_arrived && v->cargo_paid_for < v->cargo_count) {
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profit += DeliverGoods(v->cargo_count - v->cargo_paid_for, v->cargo_type, v->cargo_source, last_visited, v->cargo_source_xy, v->cargo_days);
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v->cargo_paid_for = v->cargo_count;
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route_profit = profit; // display amount paid for final route delivery, A-D of a chain A-B-C-D
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total_veh_profit = profit - all_vehicles_cargo_feeder_share; // whole vehicle is not payed for transfers picked up earlier
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total_cargo_feeder_share = -all_vehicles_cargo_feeder_share; // total of transfer fees in vehicle chain needs to be zero at end of unload
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v->cargo_feeder_share = 0; // clear transfer cost per vehicle
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}
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result |= 1;
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v->cargo_count -= amount_unloaded;
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v->cargo_paid_for -= min(amount_unloaded, v->cargo_paid_for);
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if (_patches.gradual_loading) continue;
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} else if (u->current_order.flags & (OF_UNLOAD | OF_TRANSFER)) {
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/* unload goods and let it wait at the station */
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st->time_since_unload = 0;
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/* handle transfer */
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if (just_arrived && (u->current_order.flags & OF_TRANSFER) && v->cargo_paid_for < v->cargo_count) {
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} else if (front_v->current_order.flags & (OF_UNLOAD | OF_TRANSFER)) {
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if ((front_v->current_order.flags & OF_TRANSFER) != 0) {
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virtual_profit = GetTransportedGoodsIncome(
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v->cargo_count - v->cargo_paid_for,
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/* pay transfer vehicle for only the part of transfer it has done: ie. cargo_loaded_at_xy to here */
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@ -1481,6 +1443,95 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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virtual_profit_total += virtual_profit; // accumulate transfer profits for whole vehicle
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v->cargo_paid_for = v->cargo_count; // record how much of the cargo has been paid for to eliminate double counting
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}
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result |= 2;
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}
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}
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/* Ensure a negative total is only applied to the vehicle if there is value to reduce. */
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front_v->cargo_feeder_share = max(front_v->cargo_feeder_share + total_cargo_feeder_share, 0);
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if (virtual_profit_total > 0) {
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ShowFeederIncomeAnimation(front_v->x_pos, front_v->y_pos, front_v->z_pos, virtual_profit_total);
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}
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if (route_profit != 0) {
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front_v->profit_this_year += total_veh_profit;
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SubtractMoneyFromPlayer(-route_profit);
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if (IsLocalPlayer() && !PlayVehicleSound(front_v, VSE_LOAD_UNLOAD)) {
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SndPlayVehicleFx(SND_14_CASHTILL, front_v);
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}
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ShowCostOrIncomeAnimation(front_v->x_pos, front_v->y_pos, front_v->z_pos, -total_veh_profit);
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}
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return result;
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}
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int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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{
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int unloading_time = 20;
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Vehicle *u = v;
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int result = 0;
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int t;
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uint count, cap;
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PlayerID old_player;
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bool completely_empty = true;
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byte load_amount;
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bool anything_loaded = false;
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int total_cargo_feeder_share = 0; // the feeder cash amount for the goods being loaded/unloaded in this load step
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assert(v->current_order.type == OT_LOADING);
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v->cur_speed = 0;
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/* Loading can only have finished when all the cargo has been unloaded, and
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* there is nothing left to load. It's easier to clear this if the
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* conditions haven't been met than attempting to check them all before
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* enabling though. */
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SETBIT(v->vehicle_flags, VF_LOADING_FINISHED);
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old_player = _current_player;
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_current_player = v->owner;
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StationID last_visited = v->last_station_visited;
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Station *st = GetStation(last_visited);
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if (just_arrived) result |= VehiclePayment(v);
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for (; v != NULL; v = v->next) {
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GoodsEntry* ge;
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load_amount = EngInfo(v->engine_type)->load_amount;
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if (_patches.gradual_loading && HASBIT(EngInfo(v->engine_type)->callbackmask, CBM_LOAD_AMOUNT)) {
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uint16 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
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if (cb_load_amount != CALLBACK_FAILED) load_amount = cb_load_amount & 0xFF;
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}
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if (v->cargo_cap == 0) continue;
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ge = &st->goods[v->cargo_type];
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count = GB(ge->waiting_acceptance, 0, 12);
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/* unload? */
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if (v->cargo_count != 0 && HASBIT(v->vehicle_flags, VF_CARGO_UNLOADING)) {
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uint16 amount_unloaded = _patches.gradual_loading ? min(v->cargo_count, load_amount) : v->cargo_count;
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CLRBIT(u->vehicle_flags, VF_LOADING_FINISHED);
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if (v->cargo_source != last_visited && ge->waiting_acceptance & 0x8000 && !(u->current_order.flags & OF_TRANSFER)) {
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/* deliver goods to the station */
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st->time_since_unload = 0;
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unloading_time += v->cargo_count; // TTDBUG: bug in original TTD
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result |= 1;
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v->cargo_count -= amount_unloaded;
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v->cargo_paid_for -= min(amount_unloaded, v->cargo_paid_for);
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if (_patches.gradual_loading) continue;
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} else if (u->current_order.flags & (OF_UNLOAD | OF_TRANSFER)) {
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/* unload goods and let it wait at the station */
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st->time_since_unload = 0;
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unloading_time += v->cargo_count;
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t = GB(ge->waiting_acceptance, 0, 12);
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@ -1505,10 +1556,6 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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* else deduct amount actually unloaded from unload_pending */
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SB(ge->unload_pending, 0, 12, max(GB(ge->unload_pending, 0, 12) - amount_unloaded, 0U));
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if (u->current_order.flags & OF_TRANSFER) {
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ge->feeder_profit += virtual_profit;
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u->profit_this_year += virtual_profit;
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}
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result |= 2;
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v->cargo_count -= amount_unloaded;
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v->cargo_paid_for -= min(amount_unloaded, v->cargo_paid_for);
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@ -1593,8 +1640,6 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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v = u;
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/* Ensure a negative total is only applied to the vehicle if there is value to reduce. */
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if (!((v->cargo_feeder_share == 0) && (total_cargo_feeder_share < 0)))
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v->cargo_feeder_share += total_cargo_feeder_share;
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if (_patches.gradual_loading) {
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@ -1612,10 +1657,6 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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}
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}
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if (virtual_profit_total > 0) {
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ShowFeederIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, virtual_profit_total);
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}
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if (v->type == VEH_TRAIN) {
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/* Each platform tile is worth 2 rail vehicles. */
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int overhang = v->u.rail.cached_total_length - st->GetPlatformLength(v->tile) * TILE_SIZE;
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@ -1636,17 +1677,6 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
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st->MarkTilesDirty();
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if (result & 2) InvalidateWindow(WC_STATION_VIEW, last_visited);
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if (route_profit != 0) {
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v->profit_this_year += total_veh_profit;
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SubtractMoneyFromPlayer(-route_profit);
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if (IsLocalPlayer() && !PlayVehicleSound(v, VSE_LOAD_UNLOAD)) {
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SndPlayVehicleFx(SND_14_CASHTILL, v);
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}
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ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, -total_veh_profit);
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}
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}
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_current_player = old_player;
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