mirror of https://github.com/OpenTTD/OpenTTD
(svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality
parent
fedebdd09b
commit
efb64283df
|
@ -596,31 +596,6 @@ static int32 DoClearTunnel(TileIndex tile, uint32 flags)
|
|||
return _price.clear_tunnel * (length + 1);
|
||||
}
|
||||
|
||||
static TileIndex FindEdgesOfBridge(TileIndex tile, TileIndex *endtile)
|
||||
{
|
||||
Axis direction = GB(_m[tile].m5, 0, 1);
|
||||
TileIndex start;
|
||||
|
||||
// find start of bridge
|
||||
for (;;) {
|
||||
if (IsTileType(tile, MP_TUNNELBRIDGE) && (_m[tile].m5 & 0xE0) == 0x80)
|
||||
break;
|
||||
tile += (direction == AXIS_X ? TileDiffXY(-1, 0) : TileDiffXY(0, -1));
|
||||
}
|
||||
|
||||
start = tile;
|
||||
|
||||
// find end of bridge
|
||||
for (;;) {
|
||||
if (IsTileType(tile, MP_TUNNELBRIDGE) && (_m[tile].m5 & 0xE0) == 0xA0)
|
||||
break;
|
||||
tile += (direction == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
|
||||
}
|
||||
|
||||
*endtile = tile;
|
||||
|
||||
return start;
|
||||
}
|
||||
|
||||
static int32 DoClearBridge(TileIndex tile, uint32 flags)
|
||||
{
|
||||
|
@ -664,9 +639,9 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
|
|||
}
|
||||
return _price.clear_water;
|
||||
}
|
||||
}
|
||||
|
||||
tile = FindEdgesOfBridge(tile, &endtile);
|
||||
tile = GetSouthernBridgeEnd(tile);
|
||||
}
|
||||
|
||||
// floods, scenario editor can always destroy bridges
|
||||
if (_current_player != OWNER_WATER && _game_mode != GM_EDITOR && !CheckTileOwnership(tile)) {
|
||||
|
@ -674,6 +649,8 @@ static int32 DoClearBridge(TileIndex tile, uint32 flags)
|
|||
return CMD_ERROR;
|
||||
}
|
||||
|
||||
endtile = GetOtherBridgeEnd(tile);
|
||||
|
||||
if (!EnsureNoVehicle(tile) || !EnsureNoVehicle(endtile)) return CMD_ERROR;
|
||||
|
||||
direction = GetBridgeRampDirection(tile);
|
||||
|
|
Loading…
Reference in New Issue