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(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.

release/0.7
rubidium 2008-03-31 00:17:39 +00:00
parent 2edd403656
commit ef2be7d0fc
46 changed files with 29 additions and 41 deletions

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@ -11,7 +11,6 @@
#include "../../roadveh.h" #include "../../roadveh.h"
#include "../../station_map.h" #include "../../station_map.h"
#include "../../tunnel_map.h" #include "../../tunnel_map.h"
#include "../../engine.h"
#include "../../command_func.h" #include "../../command_func.h"
#include "../../town.h" #include "../../town.h"
#include "../../industry.h" #include "../../industry.h"

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@ -6,7 +6,7 @@
#include "../../road_map.h" #include "../../road_map.h"
#include "../../command_func.h" #include "../../command_func.h"
#include "trolly.h" #include "trolly.h"
#include "../../engine.h" #include "../../engine_func.h"
#include "../../variables.h" #include "../../variables.h"
#include "../../bridge.h" #include "../../bridge.h"
#include "../../vehicle_func.h" #include "../../vehicle_func.h"

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@ -27,7 +27,7 @@
#include "../../town.h" #include "../../town.h"
#include "../../industry.h" #include "../../industry.h"
#include "../../station_base.h" #include "../../station_base.h"
#include "../../engine.h" #include "../../engine_func.h"
#include "../../gui.h" #include "../../gui.h"
#include "../../depot.h" #include "../../depot.h"
#include "../../vehicle_base.h" #include "../../vehicle_base.h"

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@ -8,7 +8,7 @@
#include "station_map.h" #include "station_map.h"
#include "station_base.h" #include "station_base.h"
#include "vehicle_base.h" #include "vehicle_base.h"
#include "engine.h" #include "engine_func.h"
/** An aircraft can be one ot those types */ /** An aircraft can be one ot those types */
enum AircraftSubType { enum AircraftSubType {

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@ -11,7 +11,6 @@
#include "station_map.h" #include "station_map.h"
#include "timetable.h" #include "timetable.h"
#include "depot.h" #include "depot.h"
#include "engine.h"
#include "news_func.h" #include "news_func.h"
#include "aircraft.h" #include "aircraft.h"
#include "airport.h" #include "airport.h"

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@ -7,7 +7,6 @@
#include "aircraft.h" #include "aircraft.h"
#include "debug.h" #include "debug.h"
#include "gui.h" #include "gui.h"
#include "engine.h"
#include "depot.h" #include "depot.h"
#include "vehicle_gui.h" #include "vehicle_gui.h"
#include "newgrf_engine.h" #include "newgrf_engine.h"

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@ -5,7 +5,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "articulated_vehicles.h" #include "articulated_vehicles.h"
#include "engine.h"
#include "train.h" #include "train.h"
#include "roadveh.h" #include "roadveh.h"
#include "newgrf_callbacks.h" #include "newgrf_callbacks.h"

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@ -6,7 +6,6 @@
#include "ship.h" #include "ship.h"
#include "news_func.h" #include "news_func.h"
#include "player_func.h" #include "player_func.h"
#include "engine.h"
#include "debug.h" #include "debug.h"
#include "vehicle_gui.h" #include "vehicle_gui.h"
#include "depot.h" #include "depot.h"

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@ -19,6 +19,7 @@
#include "gfx_func.h" #include "gfx_func.h"
#include "player_func.h" #include "player_func.h"
#include "widgets/dropdown_func.h" #include "widgets/dropdown_func.h"
#include "engine_func.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"

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@ -13,7 +13,6 @@
#include "articulated_vehicles.h" #include "articulated_vehicles.h"
#include "textbuf_gui.h" #include "textbuf_gui.h"
#include "command_func.h" #include "command_func.h"
#include "engine.h"
#include "player_func.h" #include "player_func.h"
#include "depot.h" #include "depot.h"
#include "airport.h" #include "airport.h"

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@ -6,7 +6,7 @@
#include "openttd.h" #include "openttd.h"
#include "console.h" #include "console.h"
#include "debug.h" #include "debug.h"
#include "engine.h" #include "engine_func.h"
#include "landscape.h" #include "landscape.h"
#include "saveload.h" #include "saveload.h"
#include "variables.h" #include "variables.h"
@ -18,7 +18,6 @@
#include "settings_func.h" #include "settings_func.h"
#include "fios.h" #include "fios.h"
#include "fileio.h" #include "fileio.h"
#include "station.h"
#include "screenshot.h" #include "screenshot.h"
#include "genworld.h" #include "genworld.h"
#include "network/network.h" #include "network/network.h"

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@ -5,7 +5,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "tile_map.h" #include "tile_map.h"
#include "station.h" #include "station_type.h"
#include "gui.h" #include "gui.h"
#include "terraform_gui.h" #include "terraform_gui.h"
#include "window_gui.h" #include "window_gui.h"

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@ -14,7 +14,6 @@
#include "town.h" #include "town.h"
#include "news_func.h" #include "news_func.h"
#include "network/network.h" #include "network/network.h"
#include "engine.h"
#include "network/network_data.h" #include "network/network_data.h"
#include "variables.h" #include "variables.h"
#include "vehicle_gui.h" #include "vehicle_gui.h"

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@ -65,6 +65,7 @@
#include "vehicle_func.h" #include "vehicle_func.h"
#include "player_base.h" #include "player_base.h"
#include "tunnelbridge.h" #include "tunnelbridge.h"
#include "engine_func.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/elrail_data.h" #include "table/elrail_data.h"

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@ -5,7 +5,6 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "debug.h" #include "debug.h"
#include "engine.h"
#include "player_base.h" #include "player_base.h"
#include "player_func.h" #include "player_func.h"
#include "command_func.h" #include "command_func.h"

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@ -7,7 +7,7 @@
#include "gui.h" #include "gui.h"
#include "window_gui.h" #include "window_gui.h"
#include "gfx_func.h" #include "gfx_func.h"
#include "engine.h" #include "engine_func.h"
#include "command_func.h" #include "command_func.h"
#include "economy_func.h" #include "economy_func.h"
#include "news_func.h" #include "news_func.h"

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@ -21,7 +21,7 @@
#include "map_func.h" #include "map_func.h"
#include "date_func.h" #include "date_func.h"
#include "core/random_func.hpp" #include "core/random_func.hpp"
#include "engine.h" #include "engine_func.h"
#include "settings_type.h" #include "settings_type.h"
#include "newgrf_storage.h" #include "newgrf_storage.h"
#include "water.h" #include "water.h"

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@ -9,7 +9,7 @@
#include "oldpool.h" #include "oldpool.h"
#include "player_type.h" #include "player_type.h"
#include "vehicle_type.h" #include "vehicle_type.h"
#include "engine.h" #include "engine_type.h"
DECLARE_OLD_POOL(Group, Group, 5, 2047) DECLARE_OLD_POOL(Group, Group, 5, 2047)

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@ -8,7 +8,6 @@
#include "window_gui.h" #include "window_gui.h"
#include "textbuf_gui.h" #include "textbuf_gui.h"
#include "command_func.h" #include "command_func.h"
#include "engine.h"
#include "vehicle_gui.h" #include "vehicle_gui.h"
#include "depot.h" #include "depot.h"
#include "train.h" #include "train.h"

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@ -5,7 +5,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "engine.h" #include "engine_func.h"
#include <new> #include <new>
#include "misc/blob.hpp" #include "misc/blob.hpp"

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@ -8,7 +8,6 @@
#include "landscape.h" #include "landscape.h"
#include "news_func.h" #include "news_func.h"
#include "saveload.h" #include "saveload.h"
#include "engine.h"
#include "vehicle_gui.h" #include "vehicle_gui.h"
#include "variables.h" #include "variables.h"
#include "ai/ai.h" #include "ai/ai.h"

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@ -9,7 +9,7 @@
#include "openttd.h" #include "openttd.h"
#include "debug.h" #include "debug.h"
#include "fileio.h" #include "fileio.h"
#include "engine.h" #include "engine_func.h"
#include "spritecache.h" #include "spritecache.h"
#include "sprite.h" #include "sprite.h"
#include "newgrf.h" #include "newgrf.h"

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@ -6,7 +6,7 @@
#include "openttd.h" #include "openttd.h"
#include "variables.h" #include "variables.h"
#include "debug.h" #include "debug.h"
#include "engine.h" #include "engine_func.h"
#include "train.h" #include "train.h"
#include "player_func.h" #include "player_func.h"
#include "player_base.h" #include "player_base.h"

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@ -5,7 +5,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "oldpool.h" #include "oldpool.h"
#include "engine.h" #include "engine_func.h"
#include "newgrf_callbacks.h" #include "newgrf_callbacks.h"
#include "newgrf_engine.h" #include "newgrf_engine.h"
#include "newgrf_sound.h" #include "newgrf_sound.h"

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@ -5,7 +5,7 @@
#ifndef NEWGRF_STATION_H #ifndef NEWGRF_STATION_H
#define NEWGRF_STATION_H #define NEWGRF_STATION_H
#include "engine.h" #include "engine_type.h"
#include "newgrf_callbacks.h" #include "newgrf_callbacks.h"
#include "newgrf_cargo.h" #include "newgrf_cargo.h"
#include "tile_type.h" #include "tile_type.h"

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@ -9,7 +9,6 @@
#include "industry.h" #include "industry.h"
#include "player_func.h" #include "player_func.h"
#include "player_base.h" #include "player_base.h"
#include "engine.h"
#include "aircraft.h" #include "aircraft.h"
#include "roadveh.h" #include "roadveh.h"
#include "ship.h" #include "ship.h"

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@ -28,7 +28,6 @@
#include "town.h" #include "town.h"
#include "industry.h" #include "industry.h"
#include "news_func.h" #include "news_func.h"
#include "engine.h"
#include "fileio.h" #include "fileio.h"
#include "fios.h" #include "fios.h"
#include "airport.h" #include "airport.h"

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@ -8,7 +8,7 @@
#include "road_type.h" #include "road_type.h"
#include "rail_type.h" #include "rail_type.h"
#include "date_type.h" #include "date_type.h"
#include "engine.h" #include "engine_type.h"
#include "livery.h" #include "livery.h"
#include "autoreplace_type.h" #include "autoreplace_type.h"
#include "economy_type.h" #include "economy_type.h"

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@ -4,7 +4,7 @@
*/ */
#include "stdafx.h" #include "stdafx.h"
#include "openttd.h" #include "openttd.h"
#include "engine.h" #include "engine_func.h"
#include "player_func.h" #include "player_func.h"
#include "player_gui.h" #include "player_gui.h"
#include "town.h" #include "town.h"
@ -14,7 +14,6 @@
#include "network/network.h" #include "network/network.h"
#include "network/network_internal.h" #include "network/network_internal.h"
#include "variables.h" #include "variables.h"
#include "engine.h"
#include "ai/ai.h" #include "ai/ai.h"
#include "player_face.h" #include "player_face.h"
#include "group.h" #include "group.h"

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@ -13,6 +13,7 @@
#include "date_func.h" #include "date_func.h"
#include "player_func.h" #include "player_func.h"
#include "player_base.h" #include "player_base.h"
#include "engine_func.h"
/* XXX: Below 3 tables store duplicate data. Maybe remove some? */ /* XXX: Below 3 tables store duplicate data. Maybe remove some? */

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@ -17,7 +17,7 @@
#include "viewport_func.h" #include "viewport_func.h"
#include "command_func.h" #include "command_func.h"
#include "pathfind.h" #include "pathfind.h"
#include "engine.h" #include "engine_func.h"
#include "town.h" #include "town.h"
#include "sprite.h" #include "sprite.h"
#include "depot.h" #include "depot.h"

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@ -9,7 +9,7 @@
#include "genworld.h" #include "genworld.h"
#include "player_func.h" #include "player_func.h"
#include "player_base.h" #include "player_base.h"
#include "engine.h" #include "engine_func.h"
#include "settings_type.h" #include "settings_type.h"
#include "date_func.h" #include "date_func.h"

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@ -6,7 +6,7 @@
#define ROADVEH_H #define ROADVEH_H
#include "vehicle_base.h" #include "vehicle_base.h"
#include "engine.h" #include "engine_func.h"
#include "economy_func.h" #include "economy_func.h"
enum RoadVehicleSubType { enum RoadVehicleSubType {

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@ -11,7 +11,6 @@
#include "roadveh.h" #include "roadveh.h"
#include "station_map.h" #include "station_map.h"
#include "timetable.h" #include "timetable.h"
#include "engine.h"
#include "command_func.h" #include "command_func.h"
#include "station_base.h" #include "station_base.h"
#include "news_func.h" #include "news_func.h"

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@ -9,7 +9,7 @@
#include "window_gui.h" #include "window_gui.h"
#include "textbuf_gui.h" #include "textbuf_gui.h"
#include "command_func.h" #include "command_func.h"
#include "engine.h" #include "engine_func.h"
#include "screenshot.h" #include "screenshot.h"
#include "newgrf.h" #include "newgrf.h"
#include "network/network.h" #include "network/network.h"

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@ -6,7 +6,7 @@
#define SHIP_H #define SHIP_H
#include "vehicle_base.h" #include "vehicle_base.h"
#include "engine.h" #include "engine_func.h"
#include "economy_func.h" #include "economy_func.h"
void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2); void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2);

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@ -13,7 +13,7 @@
#include "station_map.h" #include "station_map.h"
#include "station_base.h" #include "station_base.h"
#include "news_func.h" #include "news_func.h"
#include "engine.h" #include "engine_func.h"
#include "player_func.h" #include "player_func.h"
#include "player_base.h" #include "player_base.h"
#include "npf.h" #include "npf.h"

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@ -36,6 +36,7 @@
#include "fios.h" #include "fios.h"
#include "settings_type.h" #include "settings_type.h"
#include "video/video_driver.hpp" #include "video/video_driver.hpp"
#include "engine_func.h"
#include "table/strings.h" #include "table/strings.h"
#include "table/control_codes.h" #include "table/control_codes.h"

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@ -17,7 +17,7 @@
#include "variables.h" #include "variables.h"
#include "functions.h" #include "functions.h"
#include "sound_func.h" #include "sound_func.h"
#include "station.h" #include "station_base.h"
#include "unmovable_map.h" #include "unmovable_map.h"
#include "textbuf_gui.h" #include "textbuf_gui.h"
#include "genworld.h" #include "genworld.h"

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@ -6,7 +6,6 @@
#include "openttd.h" #include "openttd.h"
#include "variables.h" #include "variables.h"
#include "command_func.h" #include "command_func.h"
#include "engine.h"
#include "gui.h" #include "gui.h"
#include "window_gui.h" #include "window_gui.h"
#include "textbuf_gui.h" #include "textbuf_gui.h"

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@ -18,7 +18,7 @@
#include "npf.h" #include "npf.h"
#include "station_base.h" #include "station_base.h"
#include "news_func.h" #include "news_func.h"
#include "engine.h" #include "engine_func.h"
#include "player_func.h" #include "player_func.h"
#include "player_base.h" #include "player_base.h"
#include "depot.h" #include "depot.h"

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@ -17,6 +17,7 @@
#include "vehicle_func.h" #include "vehicle_func.h"
#include "settings_type.h" #include "settings_type.h"
#include "order_func.h" #include "order_func.h"
#include "engine_func.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"

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@ -34,6 +34,7 @@
#include "signal_func.h" #include "signal_func.h"
#include "tunnelbridge.h" #include "tunnelbridge.h"
#include "player_base.h" #include "player_base.h"
#include "engine_func.h"
#include "table/sprites.h" #include "table/sprites.h"
#include "table/strings.h" #include "table/strings.h"

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@ -17,7 +17,6 @@
#include "command_func.h" #include "command_func.h"
#include "saveload.h" #include "saveload.h"
#include "player_func.h" #include "player_func.h"
#include "engine.h"
#include "debug.h" #include "debug.h"
#include "vehicle_gui.h" #include "vehicle_gui.h"
#include "depot.h" #include "depot.h"

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@ -6,7 +6,6 @@
#include "openttd.h" #include "openttd.h"
#include "debug.h" #include "debug.h"
#include "player_func.h" #include "player_func.h"
#include "engine.h"
#include "gui.h" #include "gui.h"
#include "window_gui.h" #include "window_gui.h"
#include "textbuf_gui.h" #include "textbuf_gui.h"