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(svn r15099) -Fix (r15078): GetTileIndex(0, -1) is perfectly fine
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@@ -40,7 +40,6 @@
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/* static */ TileIndex AIMap::GetTileIndex(uint32 x, uint32 y)
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{
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if (x >= ::MapSizeX() || y >= MapSizeY()) return INVALID_TILE;
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return ::TileXY(x, y);
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}
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