mirror of https://github.com/OpenTTD/OpenTTD
(svn r7207) -Codechange: Pass the (unchanged) windowpointer to the console window and do it only once.
parent
53f954edd3
commit
e614782066
|
@ -152,7 +152,7 @@ static void IConsoleWndProc(Window *w, WindowEvent *e)
|
||||||
break;
|
break;
|
||||||
case WKC_CTRL | WKC_RETURN:
|
case WKC_CTRL | WKC_RETURN:
|
||||||
_iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL;
|
_iconsole_mode = (_iconsole_mode == ICONSOLE_FULL) ? ICONSOLE_OPENED : ICONSOLE_FULL;
|
||||||
IConsoleResize();
|
IConsoleResize(w);
|
||||||
MarkWholeScreenDirty();
|
MarkWholeScreenDirty();
|
||||||
break;
|
break;
|
||||||
case (WKC_CTRL | 'V'):
|
case (WKC_CTRL | 'V'):
|
||||||
|
@ -283,9 +283,9 @@ void IConsoleFree(void)
|
||||||
CloseConsoleLogIfActive();
|
CloseConsoleLogIfActive();
|
||||||
}
|
}
|
||||||
|
|
||||||
void IConsoleResize(void)
|
void IConsoleResize(Window *w)
|
||||||
{
|
{
|
||||||
_iconsole_win = FindWindowById(WC_CONSOLE, 0);
|
assert(_iconsole_win == w);
|
||||||
|
|
||||||
switch (_iconsole_mode) {
|
switch (_iconsole_mode) {
|
||||||
case ICONSOLE_OPENED:
|
case ICONSOLE_OPENED:
|
||||||
|
|
|
@ -118,7 +118,7 @@ VARDEF IConsoleModes _iconsole_mode;
|
||||||
void IConsoleInit(void);
|
void IConsoleInit(void);
|
||||||
void IConsoleFree(void);
|
void IConsoleFree(void);
|
||||||
void IConsoleClearBuffer(void);
|
void IConsoleClearBuffer(void);
|
||||||
void IConsoleResize(void);
|
void IConsoleResize(Window *w);
|
||||||
void IConsoleSwitch(void);
|
void IConsoleSwitch(void);
|
||||||
void IConsoleClose(void);
|
void IConsoleClose(void);
|
||||||
void IConsoleOpen(void);
|
void IConsoleOpen(void);
|
||||||
|
|
10
window.c
10
window.c
|
@ -20,7 +20,7 @@ static Point _drag_delta;
|
||||||
|
|
||||||
static Window _windows[25];
|
static Window _windows[25];
|
||||||
Window *_z_windows[lengthof(_windows)];
|
Window *_z_windows[lengthof(_windows)];
|
||||||
Window **_last_z_window; // always points to the next free space in the z-array
|
Window **_last_z_window; ///< always points to the next free space in the z-array
|
||||||
|
|
||||||
void CDECL SetWindowWidgetsDisabledState(Window *w, bool disab_stat, int widgets, ...)
|
void CDECL SetWindowWidgetsDisabledState(Window *w, bool disab_stat, int widgets, ...)
|
||||||
{
|
{
|
||||||
|
@ -1886,8 +1886,8 @@ void RelocateAllWindows(int neww, int newh)
|
||||||
continue; // don't modify top,left
|
continue; // don't modify top,left
|
||||||
}
|
}
|
||||||
|
|
||||||
IConsoleResize();
|
/* XXX - this probably needs something more sane. For example specying
|
||||||
|
* in a 'backup'-desc that the window should always be centred. */
|
||||||
switch (w->window_class) {
|
switch (w->window_class) {
|
||||||
case WC_MAIN_TOOLBAR:
|
case WC_MAIN_TOOLBAR:
|
||||||
top = w->top;
|
top = w->top;
|
||||||
|
@ -1916,6 +1916,10 @@ void RelocateAllWindows(int neww, int newh)
|
||||||
left = (neww - w->width) >> 1;
|
left = (neww - w->width) >> 1;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case WC_CONSOLE:
|
||||||
|
IConsoleResize(w);
|
||||||
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
left = w->left;
|
left = w->left;
|
||||||
if (left + (w->width >> 1) >= neww) left = neww - w->width;
|
if (left + (w->width >> 1) >= neww) left = neww - w->width;
|
||||||
|
|
Loading…
Reference in New Issue