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(svn r18253) -Codechange: Convert the linked list of loaded GRFFiles into a SmallVector.

release/1.0
frosch 2009-11-23 13:14:45 +00:00
parent edc90be5b8
commit e3c7e3c169
2 changed files with 63 additions and 60 deletions

View File

@ -64,8 +64,9 @@
static int _skip_sprites; // XXX static int _skip_sprites; // XXX
static uint _file_index; // XXX static uint _file_index; // XXX
static SmallVector<GRFFile *, 16> _grf_files;
static GRFFile *_cur_grffile; static GRFFile *_cur_grffile;
static GRFFile *_first_grffile;
static SpriteID _cur_spriteid; static SpriteID _cur_spriteid;
static GrfLoadingStage _cur_stage; static GrfLoadingStage _cur_stage;
static uint32 _nfo_line; static uint32 _nfo_line;
@ -218,22 +219,20 @@ static const char *grf_load_string(byte **buf, size_t max_len)
static GRFFile *GetFileByGRFID(uint32 grfid) static GRFFile *GetFileByGRFID(uint32 grfid)
{ {
GRFFile *file; const GRFFile * const *end = _grf_files.End();
for (GRFFile * const *file = _grf_files.Begin(); file != end; file++) {
for (file = _first_grffile; file != NULL; file = file->next) { if ((*file)->grfid == grfid) return *file;
if (file->grfid == grfid) break;
} }
return file; return NULL;
} }
static GRFFile *GetFileByFilename(const char *filename) static GRFFile *GetFileByFilename(const char *filename)
{ {
GRFFile *file; const GRFFile * const *end = _grf_files.End();
for (GRFFile * const *file = _grf_files.Begin(); file != end; file++) {
for (file = _first_grffile; file != NULL; file = file->next) { if (strcmp((*file)->filename, filename) == 0) return *file;
if (strcmp(file->filename, filename) == 0) break;
} }
return file; return NULL;
} }
/** Reset all NewGRFData that was used only while processing data */ /** Reset all NewGRFData that was used only while processing data */
@ -2726,8 +2725,9 @@ static void NewSpriteGroup(byte *buf, size_t len)
/* Allocate memory for new sprite group references. */ /* Allocate memory for new sprite group references. */
_cur_grffile->spritegroups = ReallocT(_cur_grffile->spritegroups, setid + 1); _cur_grffile->spritegroups = ReallocT(_cur_grffile->spritegroups, setid + 1);
/* Initialise new space to NULL */ /* Initialise new space to NULL */
for (; _cur_grffile->spritegroups_count < (setid + 1); _cur_grffile->spritegroups_count++) for (; _cur_grffile->spritegroups_count < (setid + 1); _cur_grffile->spritegroups_count++) {
_cur_grffile->spritegroups[_cur_grffile->spritegroups_count] = NULL; _cur_grffile->spritegroups[_cur_grffile->spritegroups_count] = NULL;
}
} }
switch (type) { switch (type) {
@ -5430,11 +5430,13 @@ static void InitializeGRFSpecial()
static void ResetCustomStations() static void ResetCustomStations()
{ {
for (GRFFile *file = _first_grffile; file != NULL; file = file->next) { const GRFFile * const *end = _grf_files.End();
if (file->stations == NULL) continue; for (GRFFile **file = _grf_files.Begin(); file != end; file++) {
StationSpec **&stations = (*file)->stations;
if (stations == NULL) continue;
for (uint i = 0; i < MAX_STATIONS; i++) { for (uint i = 0; i < MAX_STATIONS; i++) {
if (file->stations[i] == NULL) continue; if (stations[i] == NULL) continue;
StationSpec *statspec = file->stations[i]; StationSpec *statspec = stations[i];
/* Release renderdata, if it wasn't copied from another custom station spec */ /* Release renderdata, if it wasn't copied from another custom station spec */
if (!statspec->copied_renderdata) { if (!statspec->copied_renderdata) {
@ -5461,33 +5463,38 @@ static void ResetCustomStations()
} }
/* Free and reset the station data */ /* Free and reset the station data */
free(file->stations); free(stations);
file->stations = NULL; stations = NULL;
} }
} }
static void ResetCustomHouses() static void ResetCustomHouses()
{ {
for (GRFFile *file = _first_grffile; file != NULL; file = file->next) { const GRFFile * const *end = _grf_files.End();
if (file->housespec == NULL) continue; for (GRFFile **file = _grf_files.Begin(); file != end; file++) {
HouseSpec **&housespec = (*file)->housespec;
if (housespec == NULL) continue;
for (uint i = 0; i < HOUSE_MAX; i++) { for (uint i = 0; i < HOUSE_MAX; i++) {
free(file->housespec[i]); free(housespec[i]);
} }
free(file->housespec); free(housespec);
file->housespec = NULL; housespec = NULL;
} }
} }
static void ResetCustomIndustries() static void ResetCustomIndustries()
{ {
for (GRFFile *file = _first_grffile; file != NULL; file = file->next) { const GRFFile * const *end = _grf_files.End();
for (GRFFile **file = _grf_files.Begin(); file != end; file++) {
IndustrySpec **&industryspec = (*file)->industryspec;
IndustryTileSpec **&indtspec = (*file)->indtspec;
/* We are verifiying both tiles and industries specs loaded from the grf file /* We are verifiying both tiles and industries specs loaded from the grf file
* First, let's deal with industryspec */ * First, let's deal with industryspec */
if (file->industryspec != NULL) { if (industryspec != NULL) {
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) { for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustrySpec *ind = file->industryspec[i]; IndustrySpec *ind = industryspec[i];
if (ind == NULL) continue; if (ind == NULL) continue;
/* We need to remove the sounds array */ /* We need to remove the sounds array */
@ -5509,34 +5516,32 @@ static void ResetCustomIndustries()
free(ind); free(ind);
} }
free(file->industryspec); free(industryspec);
file->industryspec = NULL; industryspec = NULL;
} }
if (file->indtspec == NULL) continue; if (indtspec == NULL) continue;
for (uint i = 0; i < NUM_INDUSTRYTILES; i++) { for (uint i = 0; i < NUM_INDUSTRYTILES; i++) {
free(file->indtspec[i]); free(indtspec[i]);
} }
free(file->indtspec); free(indtspec);
file->indtspec = NULL; indtspec = NULL;
} }
} }
static void ResetNewGRF() static void ResetNewGRF()
{ {
GRFFile *next; const GRFFile * const *end = _grf_files.End();
for (GRFFile **file = _grf_files.Begin(); file != end; file++) {
for (GRFFile *f = _first_grffile; f != NULL; f = next) { GRFFile *f = *file;
next = f->next;
free(f->filename); free(f->filename);
free(f->cargo_list); free(f->cargo_list);
free(f->railtype_list); free(f->railtype_list);
free(f); free(f);
} }
_first_grffile = NULL; _grf_files.Clear();
_cur_grffile = NULL; _cur_grffile = NULL;
} }
@ -5677,13 +5682,7 @@ static void InitNewGRFFile(const GRFConfig *config, int sprite_offset)
newfile->param_end = config->num_params; newfile->param_end = config->num_params;
memcpy(newfile->param, config->param, sizeof(newfile->param)); memcpy(newfile->param, config->param, sizeof(newfile->param));
if (_first_grffile == NULL) { *_grf_files.Append() = _cur_grffile = newfile;
_cur_grffile = newfile;
_first_grffile = newfile;
} else {
_cur_grffile->next = newfile;
_cur_grffile = newfile;
}
} }
@ -5809,17 +5808,19 @@ static void FinaliseHouseArray()
*/ */
Year min_year = MAX_YEAR; Year min_year = MAX_YEAR;
for (GRFFile *file = _first_grffile; file != NULL; file = file->next) { const GRFFile * const *end = _grf_files.End();
if (file->housespec == NULL) continue; for (GRFFile **file = _grf_files.Begin(); file != end; file++) {
HouseSpec **&housespec = (*file)->housespec;
if (housespec == NULL) continue;
for (int i = 0; i < HOUSE_MAX; i++) { for (int i = 0; i < HOUSE_MAX; i++) {
HouseSpec *hs = file->housespec[i]; HouseSpec *hs = housespec[i];
if (hs == NULL) continue; if (hs == NULL) continue;
const HouseSpec *next1 = (i + 1 < HOUSE_MAX ? file->housespec[i + 1] : NULL); const HouseSpec *next1 = (i + 1 < HOUSE_MAX ? housespec[i + 1] : NULL);
const HouseSpec *next2 = (i + 2 < HOUSE_MAX ? file->housespec[i + 2] : NULL); const HouseSpec *next2 = (i + 2 < HOUSE_MAX ? housespec[i + 2] : NULL);
const HouseSpec *next3 = (i + 3 < HOUSE_MAX ? file->housespec[i + 3] : NULL); const HouseSpec *next3 = (i + 3 < HOUSE_MAX ? housespec[i + 3] : NULL);
if (((hs->building_flags & BUILDING_HAS_2_TILES) != 0 && if (((hs->building_flags & BUILDING_HAS_2_TILES) != 0 &&
(next1 == NULL || !next1->enabled || (next1->building_flags & BUILDING_HAS_1_TILE) != 0)) || (next1 == NULL || !next1->enabled || (next1->building_flags & BUILDING_HAS_1_TILE) != 0)) ||
@ -5827,7 +5828,7 @@ static void FinaliseHouseArray()
(next2 == NULL || !next2->enabled || (next2->building_flags & BUILDING_HAS_1_TILE) != 0 || (next2 == NULL || !next2->enabled || (next2->building_flags & BUILDING_HAS_1_TILE) != 0 ||
next3 == NULL || !next3->enabled || (next3->building_flags & BUILDING_HAS_1_TILE) != 0))) { next3 == NULL || !next3->enabled || (next3->building_flags & BUILDING_HAS_1_TILE) != 0))) {
hs->enabled = false; hs->enabled = false;
DEBUG(grf, 1, "FinaliseHouseArray: %s defines house %d as multitile, but no suitable tiles follow. Disabling house.", file->filename, hs->local_id); DEBUG(grf, 1, "FinaliseHouseArray: %s defines house %d as multitile, but no suitable tiles follow. Disabling house.", (*file)->filename, hs->local_id);
continue; continue;
} }
@ -5837,7 +5838,7 @@ static void FinaliseHouseArray()
if (((hs->building_flags & BUILDING_HAS_2_TILES) != 0 && next1->population != 0) || if (((hs->building_flags & BUILDING_HAS_2_TILES) != 0 && next1->population != 0) ||
((hs->building_flags & BUILDING_HAS_4_TILES) != 0 && (next2->population != 0 || next3->population != 0))) { ((hs->building_flags & BUILDING_HAS_4_TILES) != 0 && (next2->population != 0 || next3->population != 0))) {
hs->enabled = false; hs->enabled = false;
DEBUG(grf, 1, "FinaliseHouseArray: %s defines multitile house %d with non-zero population on additional tiles. Disabling house.", file->filename, hs->local_id); DEBUG(grf, 1, "FinaliseHouseArray: %s defines multitile house %d with non-zero population on additional tiles. Disabling house.", (*file)->filename, hs->local_id);
continue; continue;
} }
@ -5860,10 +5861,13 @@ static void FinaliseHouseArray()
* after the file has finished loading. */ * after the file has finished loading. */
static void FinaliseIndustriesArray() static void FinaliseIndustriesArray()
{ {
for (GRFFile *file = _first_grffile; file != NULL; file = file->next) { const GRFFile * const *end = _grf_files.End();
if (file->industryspec != NULL) { for (GRFFile **file = _grf_files.Begin(); file != end; file++) {
IndustrySpec **&industryspec = (*file)->industryspec;
IndustryTileSpec **&indtspec = (*file)->indtspec;
if (industryspec != NULL) {
for (int i = 0; i < NUM_INDUSTRYTYPES; i++) { for (int i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustrySpec *indsp = file->industryspec[i]; IndustrySpec *indsp = industryspec[i];
if (indsp != NULL && indsp->enabled) { if (indsp != NULL && indsp->enabled) {
StringID strid; StringID strid;
@ -5898,9 +5902,9 @@ static void FinaliseIndustriesArray()
} }
} }
if (file->indtspec != NULL) { if (indtspec != NULL) {
for (int i = 0; i < NUM_INDUSTRYTILES; i++) { for (int i = 0; i < NUM_INDUSTRYTILES; i++) {
IndustryTileSpec *indtsp = file->indtspec[i]; IndustryTileSpec *indtsp = indtspec[i];
if (indtsp != NULL) { if (indtsp != NULL) {
_industile_mngr.SetEntitySpec(indtsp); _industile_mngr.SetEntitySpec(indtsp);
} }

View File

@ -74,7 +74,6 @@ struct GRFFile {
uint32 grfid; uint32 grfid;
uint16 sprite_offset; uint16 sprite_offset;
byte grf_version; byte grf_version;
GRFFile *next;
/* A sprite group contains all sprites of a given vehicle (or multiple /* A sprite group contains all sprites of a given vehicle (or multiple
* vehicles) when carrying given cargo. It consists of several sprite * vehicles) when carrying given cargo. It consists of several sprite