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(svn r26788) -Add: Desync replay option to skip/replay failed commands

This commit is contained in:
frosch
2014-09-07 14:21:16 +00:00
parent 9b72a9f6b8
commit e2f5081f40
3 changed files with 16 additions and 1 deletions

View File

@@ -929,7 +929,11 @@ void NetworkGameLoop()
p += 2;
}
if (strncmp(p, "cmd: ", 5) == 0 || strncmp(p, "cmdf: ", 6) == 0) {
if (strncmp(p, "cmd: ", 5) == 0
#ifdef DEBUG_FAILED_DUMP_COMMANDS
|| strncmp(p, "cmdf: ", 6) == 0
#endif
) {
p += 5;
if (*p == ' ') p++;
cp = CallocT<CommandPacket>(1);
@@ -958,6 +962,10 @@ void NetworkGameLoop()
} else if (strncmp(p, "msg: ", 5) == 0 || strncmp(p, "client: ", 8) == 0 ||
strncmp(p, "load: ", 6) == 0 || strncmp(p, "save: ", 6) == 0) {
/* A message that is not very important to the log playback, but part of the log. */
#ifndef DEBUG_FAILED_DUMP_COMMANDS
} else if (strncmp(p, "cmdf: ", 6) == 0) {
DEBUG(net, 0, "Skipping replay of failed command: %s", p + 6);
#endif
} else {
/* Can't parse a line; what's wrong here? */
DEBUG(net, 0, "trying to parse: %s", p);

View File

@@ -17,6 +17,7 @@
* See docs/desync.txt for details.
*/
// #define DEBUG_DUMP_COMMANDS
// #define DEBUG_FAILED_DUMP_COMMANDS
#include "core/address.h"
#include "network_type.h"