mirror of https://github.com/OpenTTD/OpenTTD
(svn r12891) [0.6] -Fix (r12868): breakdowns were broken and would cause vehicles to go slower than they should have been moving.
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9241c4649d
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e114133d18
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@ -2150,7 +2150,7 @@ static void AircraftEventHandler(Vehicle *v, int loop)
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if (v->breakdown_ctr <= 2) {
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HandleBrokenAircraft(v);
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} else {
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if (!v->current_order.type == OT_LOADING) v->breakdown_ctr--;
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if (v->current_order.type != OT_LOADING) v->breakdown_ctr--;
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}
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}
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@ -1938,7 +1938,7 @@ static void RoadVehController(Vehicle *v)
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HandleBrokenRoadVeh(v);
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return;
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}
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if (!v->current_order.type == OT_LOADING) v->breakdown_ctr--;
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if (v->current_order.type != OT_LOADING) v->breakdown_ctr--;
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}
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if (v->vehstatus & VS_STOPPED) return;
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@ -646,7 +646,7 @@ static void ShipController(Vehicle *v)
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HandleBrokenShip(v);
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return;
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}
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if (!v->current_order.type == OT_LOADING) v->breakdown_ctr--;
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if (v->current_order.type != OT_LOADING) v->breakdown_ctr--;
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}
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if (v->vehstatus & VS_STOPPED) return;
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@ -3570,7 +3570,7 @@ static void TrainLocoHandler(Vehicle *v, bool mode)
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HandleBrokenTrain(v);
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return;
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}
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if (!v->current_order.type == OT_LOADING) v->breakdown_ctr--;
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if (v->current_order.type != OT_LOADING) v->breakdown_ctr--;
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}
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if (HasBit(v->u.rail.flags, VRF_REVERSING) && v->cur_speed == 0) {
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