mirror of https://github.com/OpenTTD/OpenTTD
(svn r12032) -Fix: When removing a statue, remove town statue flag for the statue owner, not current player.
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@ -267,7 +267,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, byte flags)
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if (flags & DC_AUTO) return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
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if (flags & DC_AUTO) return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
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TownID town = GetStatueTownID(tile);
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TownID town = GetStatueTownID(tile);
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ClrBit(GetTown(town)->statues, _current_player);
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ClrBit(GetTown(town)->statues, GetTileOwner(tile));
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InvalidateWindow(WC_TOWN_AUTHORITY, town);
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InvalidateWindow(WC_TOWN_AUTHORITY, town);
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}
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}
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