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Fix: a cargos sneaked in; should be cargoes for consistency (#8383)

This commit is contained in:
Patric Stout
2020-12-15 21:39:29 +01:00
committed by GitHub
parent f7b8e7e46c
commit e07afaeffb

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@@ -1315,7 +1315,7 @@ STR_CONFIG_SETTING_SHOW_NEWGRF_NAME :Show the NewGRF
STR_CONFIG_SETTING_SHOW_NEWGRF_NAME_HELPTEXT :Add a line to the build vehicle window, showing which NewGRF the selected vehicle comes from.
STR_CONFIG_SETTING_LANDSCAPE :Landscape: {STRING2}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargos and town growth requirements. NewGRF and Game Scripts allow finer control though
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landscapes define basic gameplay scenarios with different cargoes and town growth requirements. NewGRF and Game Scripts allow finer control though
STR_CONFIG_SETTING_LAND_GENERATOR :Land generator: {STRING2}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :The original generator depends on the base graphics set, and composes fixed landscape shapes. TerraGenesis is a Perlin noise based generator with finer control settings
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original