mirror of https://github.com/OpenTTD/OpenTTD
(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
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ad933e1ddb
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e075cf5500
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@ -2364,7 +2364,7 @@ bool AfterLoadGame()
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if (CheckSavegameVersion(87)) {
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if (CheckSavegameVersion(87)) {
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for (TileIndex t = 0; t < map_size; t++) {
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for (TileIndex t = 0; t < map_size; t++) {
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if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY())) {
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if (!IsTileType(t, MP_VOID) && (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1)) {
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/* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
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/* Some version 86 savegames have wrong water class at map borders (under buoy, or after removing buoy).
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* This conversion has to be done before buoys with invalid owner are removed. */
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* This conversion has to be done before buoys with invalid owner are removed. */
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SetWaterClass(t, WATER_CLASS_SEA);
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SetWaterClass(t, WATER_CLASS_SEA);
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@ -111,7 +111,7 @@ void SetWaterClassDependingOnSurroundings(TileIndex t)
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/* Mark tile dirty in all cases */
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/* Mark tile dirty in all cases */
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MarkTileDirtyByTile(t);
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MarkTileDirtyByTile(t);
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if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() || TileY(t) == MapMaxY()) {
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if (TileX(t) == 0 || TileY(t) == 0 || TileX(t) == MapMaxX() - 1 || TileY(t) == MapMaxY() - 1) {
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/* tiles at map borders are always WATER_CLASS_SEA */
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/* tiles at map borders are always WATER_CLASS_SEA */
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SetWaterClass(t, WATER_CLASS_SEA);
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SetWaterClass(t, WATER_CLASS_SEA);
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return;
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return;
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