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An invalid starting year causes all sorts of weird behaviour and crashes in map generation. Now just set the appropriate setting via IConsoleSetSetting so the validation and, if needed, clamping is performed on the starting year value.
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@@ -455,7 +455,7 @@ struct AfterNewGRFScan : NewGRFScanCallback {
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/* restore saved music volume */
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MusicDriver::GetInstance()->SetVolume(_settings_client.music.music_vol);
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if (startyear != INVALID_YEAR) _settings_newgame.game_creation.starting_year = startyear;
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if (startyear != INVALID_YEAR) IConsoleSetSetting("game_creation.starting_year", startyear);
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if (generation_seed != GENERATE_NEW_SEED) _settings_newgame.game_creation.generation_seed = generation_seed;
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if (dedicated_host != nullptr) {
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